Switch Theme:

Share on facebook Share on Twitter Submit to Reddit  [RSS] 

Beat this unit! @ 2011/12/01 12:20:41


Post by: Rocky1


WTF you skipped my post how dare you!

Sorry but you qouted the gaunts instead of the not the purifiers


Automatically Appended Next Post:
WTF you skipped my post how dare you!

Sorry but you quoted the gaunts not the purifiers


Beat this unit! @ 2011/12/01 12:35:37


Post by: im2randomghgh


@loner, your post is invalid, AV 34> only.

@ DP, Nemesis Dreadknight ~200


Beat this unit! @ 2011/12/01 18:31:57


Post by: Deadshot


Castellan Crowe-150

Ninja'd.

Vanilla Dreadknights are 130, Brotherhood Champion with Empyran Brain mines- 115

D3 attacks at WS 7, Int 10, rerolling wounds and if you kill me I simply use Heroic Sacrifice.


Beat this unit! @ 2011/12/01 18:58:25


Post by: Corollax


Tyranic Marta wrote:daemon prince mark of slaanesh, wings, lash, 155

5x Kabalite Warriors in a dual-SC Venom. 110 points.

With Rapid Fire, that's 22 BS4 4+ poison AP5 attacks. 22*(2/3)*(1/2)*(2/3) = 4.89 wounds on a 4 wound model.


Beat this unit! @ 2011/12/01 18:59:13


Post by: p_gray99


Deadshot wrote:Castellan Crowe-150

Ninja'd.

Vanilla Dreadknights are 130, Brotherhood Champion with Empyran Brain mines- 115

D3 attacks at WS 7, Int 10, rerolling wounds and if you kill me I simply use Heroic Sacrifice.

Why even think of Crowe? He only ever gets instant death
On another note, 20 orks in 2 units, 120

Ninja'd.
Broadside on Warriors above me, 80 with Targeting Array


Beat this unit! @ 2011/12/01 20:36:33


Post by: Tyranic Marta


Corollax wrote:
Tyranic Marta wrote:daemon prince mark of slaanesh, wings, lash, 155

5x Kabalite Warriors in a dual-SC Venom. 110 points.

With Rapid Fire, that's 22 BS4 4+ poison AP5 attacks. 22*(2/3)*(1/2)*(2/3) = 4.89 wounds on a 4 wound model.


Is this accounting for me charging you turn one with lash of submission and wings??? its what usually happens


Beat this unit! @ 2011/12/01 20:40:05


Post by: p_gray99


Tyranic Marta wrote:
Corollax wrote:
Tyranic Marta wrote:daemon prince mark of slaanesh, wings, lash, 155

5x Kabalite Warriors in a dual-SC Venom. 110 points.

With Rapid Fire, that's 22 BS4 4+ poison AP5 attacks. 22*(2/3)*(1/2)*(2/3) = 4.89 wounds on a 4 wound model.


Is this accounting for me charging you turn one with lash of submission and wings??? its what usually happens

In this case, 2x Succubus w/ Agoniser: 170. I've done it with one, so I can definitely do it with two.


Beat this unit! @ 2011/12/01 20:41:46


Post by: Tyranic Marta


Nice

Defiler 2* dreadnought close combat arms 150 points


Beat this unit! @ 2011/12/01 20:45:12


Post by: TheAngrySquig


Ravager


Beat this unit! @ 2011/12/01 21:10:48


Post by: Corollax


Tyranic Marta wrote:
Corollax wrote:
Tyranic Marta wrote:daemon prince mark of slaanesh, wings, lash, 155

5x Kabalite Warriors in a dual-SC Venom. 110 points.

With Rapid Fire, that's 22 BS4 4+ poison AP5 attacks. 22*(2/3)*(1/2)*(2/3) = 4.89 wounds on a 4 wound model.


Is this accounting for me charging you turn one with lash of submission and wings??? its what usually happens


Considering that Daemons must enter the map by deep striking and cannot assault after doing so, I think my fast skimmers will have no problem hitting you first. It's kinda what Dark Eldar do.


Beat this unit! @ 2011/12/01 21:14:24


Post by: Sunoccard


Corollax wrote:
Tyranic Marta wrote:
Corollax wrote:
Tyranic Marta wrote:daemon prince mark of slaanesh, wings, lash, 155

5x Kabalite Warriors in a dual-SC Venom. 110 points.

With Rapid Fire, that's 22 BS4 4+ poison AP5 attacks. 22*(2/3)*(1/2)*(2/3) = 4.89 wounds on a 4 wound model.


Is this accounting for me charging you turn one with lash of submission and wings??? its what usually happens


Considering that Daemons must enter the map by deep striking and cannot assault after doing so, I think my fast skimmers will have no problem hitting you first. It's kinda what Dark Eldar do.
Daemons Princes are also in the CSM codex and can be on field from deployment, so it's totally possible.


Beat this unit! @ 2011/12/01 21:16:26


Post by: Tyranic Marta


Sunoccard wrote:
Corollax wrote:
Tyranic Marta wrote:
Corollax wrote:
Tyranic Marta wrote:daemon prince mark of slaanesh, wings, lash, 155

5x Kabalite Warriors in a dual-SC Venom. 110 points.

With Rapid Fire, that's 22 BS4 4+ poison AP5 attacks. 22*(2/3)*(1/2)*(2/3) = 4.89 wounds on a 4 wound model.


Is this accounting for me charging you turn one with lash of submission and wings??? its what usually happens


Considering that Daemons must enter the map by deep striking and cannot assault after doing so, I think my fast skimmers will have no problem hitting you first. It's kinda what Dark Eldar do.
Daemons Princes are also in the CSM codex and can be on field from deployment, so it's totally possible.


Thankyou


Beat this unit! @ 2011/12/01 21:21:21


Post by: p_gray99


TheAngrySquig wrote:Ravager
105pts? Easy! BTW, always add a flickerfield. It's definitely worth it.
Wraithlord, wraithsword, bright lance: 140? somewhere round there, anyway.


Beat this unit! @ 2011/12/01 21:35:43


Post by: Tyranic Marta


5 chaos chosen with 5 melta guns... probly overkill but peh, 140 points


Beat this unit! @ 2011/12/01 21:40:18


Post by: p_gray99


7 Incubi waiting in cover to ambush you, 154


Beat this unit! @ 2011/12/01 21:42:53


Post by: Tyranic Marta


in close combat? I think not, my noise marine doom siren sais otherwise

Noise marines (*5) champ, ds. 130 points


Beat this unit! @ 2011/12/01 21:47:43


Post by: curran12


Ravager with 3 Disintegrator cannons, Nightshield and Flickerfield. 125 points.


Beat this unit! @ 2011/12/01 21:48:57


Post by: p_gray99


Fine. Ravager, Flickerfield, Night Shields. Keep out of range and slowly whittle you down. 125

Ninja'd. Still, mine wins, it's got anti-tank.


Beat this unit! @ 2011/12/01 21:56:47


Post by: Tyranic Marta


The chosen infiltrate and melta your ravager

140 points


Beat this unit! @ 2011/12/01 22:45:34


Post by: im2randomghgh


Tyranic Marta wrote:The chosen infiltrate and melta your ravager

140 points


1x Centurion with Bodyguard TL Flamer BF-150


Beat this unit! @ 2011/12/01 22:56:01


Post by: Tyranic Marta


3 chaos terminators 90 points


Beat this unit! @ 2011/12/02 00:36:02


Post by: im2randomghgh


Tyranic Marta wrote:3 chaos terminators 90 points


That wouldn't win.


Beat this unit! @ 2011/12/02 01:40:31


Post by: Kogwar


Holy cow this thing is still going on i remember starting the first one over a year ago the mods shut it down so we started a new one damn


Beat this unit! @ 2011/12/02 04:26:01


Post by: broodstar


Tyranic Marta wrote:3 chaos terminators 90 points


18 termagant 90


Beat this unit! @ 2011/12/02 05:42:02


Post by: Defiler37


broodstar wrote:
Tyranic Marta wrote:3 chaos terminators 90 points


18 termagant 90


Annihilation barge w/ Tesla cannon : for the sake of the thread ill say without quantum shielding- 90pts.


Beat this unit! @ 2011/12/02 05:43:34


Post by: DreadlordME!


5x 3 Broadside Battlesuits w/ shield gens 450


Beat this unit! @ 2011/12/02 05:49:09


Post by: broodstar


DreadlordME! wrote:5x 3 Broadside Battlesuits w/ shield gens 450


3 carnifex 480


Beat this unit! @ 2011/12/02 07:41:56


Post by: p_gray99


DreadlordME! wrote:5x 3 Broadside Battlesuits w/ shield gens 450
Wait a minute! That's 5x the size of the last unit!!!

Therefore, @Annihilation Barge: Ravager w/ flickerfield: 115


Beat this unit! @ 2011/12/02 12:17:58


Post by: loner


Hydra: 75


Beat this unit! @ 2011/12/02 13:07:57


Post by: MrMerlin


5 Eldar rangers

80


Beat this unit! @ 2011/12/02 13:55:52


Post by: Rocky1


loner wrote:Hydra: 75

rangers wouldn't beat that.but 5 fire dragons would-80pts


Beat this unit! @ 2011/12/02 18:50:23


Post by: p_gray99


Sentinel, multi-laser. 50?
Yes, you can destroy me, but you need 3s then 6s then 3s then 5s.


Beat this unit! @ 2011/12/02 22:36:07


Post by: im2randomghgh


MrMerlin wrote:5 Eldar rangers

80


Broadside TA-80


Beat this unit! @ 2011/12/02 22:39:17


Post by: BlapBlapBlap


Chaplain 100pts


Beat this unit! @ 2011/12/02 22:40:34


Post by: im2randomghgh


BlapBlapBlap wrote:Chaplain 100pts


Farsight-165 or 170, forget which.


Beat this unit! @ 2011/12/02 22:56:27


Post by: Deadshot


Whirlwind-85


Beat this unit! @ 2011/12/02 22:57:51


Post by: BlapBlapBlap


5 Scouts with Rocket Launcher and Boltguns 85pts


Beat this unit! @ 2011/12/02 22:59:56


Post by: Deadshot


You more or less have one weapon that can hurt me. I then firte a Str 5, AP 4 Lg Blast at you.


Beat this unit! @ 2011/12/02 23:03:07


Post by: BlapBlapBlap


Taking cover, and I've infilatrated behind you. Oh noes, you're blown apart. Plus my boltguns can glance on your rear armour.


Automatically Appended Next Post:
Change of heart. DC Dreadnought with Blood Talons, Magnagrapple and Drop Pod 175pts


Beat this unit! @ 2011/12/02 23:07:30


Post by: im2randomghgh


BlapBlapBlap wrote:Taking cover, and I've infilatrated behind you. Oh noes, you're blown apart. Plus my boltguns can glance on your rear armour.


Automatically Appended Next Post:
Change of heart. DC Dreadnought with Blood Talons, Magnagrapple and Drop Pod 175pts


3 Broadsides-210

I fething dare you to post anything with an AV as a response to that.


Beat this unit! @ 2011/12/02 23:08:22


Post by: BlapBlapBlap


Fine. Land Raider Crusader 250pts


Beat this unit! @ 2011/12/02 23:15:05


Post by: im2randomghgh


BlapBlapBlap wrote:Fine. Land Raider Crusader 250pts


1. That loses

2. That breaks the AV 34> rule

Just to make it lose even more,

3 Broadsides with TA-240


Beat this unit! @ 2011/12/02 23:23:15


Post by: BlapBlapBlap


Alrighty then... Furioso Dreadnought with equipment mentioned on DC Dread. Exactly the same armour as a Predator (Totals up to 34)


Beat this unit! @ 2011/12/02 23:25:30


Post by: im2randomghgh


BlapBlapBlap wrote:Alrighty then... Furioso Dreadnought with equipment mentioned on DC Dread. Exactly the same armour as a Predator (Totals up to 34)


Then that still loses.

Str 10 AP 1 wrecks it's face.


Beat this unit! @ 2011/12/02 23:40:07


Post by: BlapBlapBlap


Alrighty, now it's a librarian Dreadnought in Drop Pod 210pts


Beat this unit! @ 2011/12/03 02:21:26


Post by: seapheonix


How about an eldar Nightwing against the Tau. 2 bright lances, and 6 shots with shuri cannon. You need 6's to hit, and I have a 4+ save if you do, and I can enter with deep strike rules.
285 pts.


Beat this unit! @ 2011/12/03 03:28:02


Post by: Dedrith


im2randomghgh, There's no rule regarding vehicle armor value. I'd appreciate it if you didn't make up rules in my thread.

Post those Land Raiders away!


Beat this unit! @ 2011/12/03 06:10:53


Post by: im2randomghgh


Dedrith wrote:im2randomghgh, There's no rule regarding vehicle armor value. I'd appreciate it if you didn't make up rules in my thread.

Post those Land Raiders away!


There really is, unless you missed the last 20 pages or so.

It creates an endless loop. Someone posts a landraider, broadsides are needed to destroy it, hordes are needed to kill the broadsides, and Land Raiders are needed to kill the hordes. So we banned AV 34>

It was high-jack a long, long time ago.

Plus the loop will get it mod locked.


Beat this unit! @ 2011/12/03 06:56:08


Post by: Dedrith


I appreciate your efforts to keep things moving while I was away, but it's not necessary anymore. If a thread this old's ready to die, it's ready to die. Besides, I'm back on dakka and more than willing to keep this thread in order.

if this thread gets locked I'll deal with it myself, no need to worry about it. If you don't like the rules in my thread, it's not my problem.

We've gone a bit off topic so I'm going to reset the unit:

30 Shoota boyz: 29 boyz 3 big shootas, PK nob - 235

EDIT: Taking a look around the last few pages after I left, there may be something to disallowing AV over 34, I can see the trouble it causes, and the vacuum it can create, I'll take a look at that, but I don't like the idea of your "thread hijack".


Beat this unit! @ 2011/12/03 07:11:47


Post by: im2randomghgh


Dedrith wrote:I'll say this again, there are, and will be no rules against high armored vehicles. I appreciate your efforts to keep things moving while I was away, but it's not necessary anymore. If a thread this old's ready to die, it's ready to die. Besides, I'm back on dakka and more than willing to keep this thread in order.

if this thread gets locked I'll deal with it myself, no need to worry about it. If you don't like the rules in my thread, it's not my problem.

We've gone a bit off topic so I'm going to reset the unit:

30 Shoota boyz: 29 boyz 3 big shootas, PK nob - 235


Manta-2000

Yeah. I DID really just post that.


Beat this unit! @ 2011/12/03 07:14:36


Post by: Dedrith


im2randomghgh wrote:
Dedrith wrote:I'll say this again, there are, and will be no rules against high armored vehicles. I appreciate your efforts to keep things moving while I was away, but it's not necessary anymore. If a thread this old's ready to die, it's ready to die. Besides, I'm back on dakka and more than willing to keep this thread in order.

if this thread gets locked I'll deal with it myself, no need to worry about it. If you don't like the rules in my thread, it's not my problem.

We've gone a bit off topic so I'm going to reset the unit:

30 Shoota boyz: 29 boyz 3 big shootas, PK nob - 235


Manta-2000

Yeah. I DID really just post that.


Very funny.

to the next poster please ignore this post and continue from the boyz.


Beat this unit! @ 2011/12/03 08:05:28


Post by: Bobthehero


Agaisnt the boyz:

9 DKoK grenadiers with 2 grenade launchers, demolition charge, vox caster, heavy stubber + Watch master with power weapon and plasma pistol = 235 pts

Edit: Added plasma pistol to hit the 235 pts of the boyz


Beat this unit! @ 2011/12/03 08:19:30


Post by: DreadlordME!


5 Land Raider Crusaders 1250


Beat this unit! @ 2011/12/03 08:38:05


Post by: Dedrith


DreadlordME! wrote:5 Land Raider Crusaders 1250


Bit of a point hike don't you think? no problem, keeps things fun

4 squads of 5 Terminators, all armed with chainfists - 900



Beat this unit! @ 2011/12/03 08:53:54


Post by: loner


Dedrith wrote:
DreadlordME! wrote:5 Land Raider Crusaders 1250


Bit of a point hike don't you think? no problem, keeps things fun

4 squads of 5 Terminators, all armed with chainfists - 900



1155 points, 6 Leman Russ demolishers.


Beat this unit! @ 2011/12/03 09:00:37


Post by: DreadlordME!


6 Leman russ Vanquishers with camonetting

1st turn pop smoke and BOOM!


Beat this unit! @ 2011/12/03 11:40:07


Post by: p_gray99


Around 1200pts? Ok then, 5x 3 Broadsides all with TAs. Goodbye!
Edit: 1200pts exactly.


Beat this unit! @ 2011/12/03 12:06:27


Post by: loner


Tidal wave of guardsmen!
24 infantry squads.


Beat this unit! @ 2011/12/03 13:08:25


Post by: p_gray99


loner wrote:Tidal wave of guardsmen!
24 infantry squads.

Really? 'cos I've got 4 S5 shots each that ignore your armour, so can take you down in a few turns of shooting.
Anyway, 5 kabalite warriors with blaster in a venom with extra splinter cannon, 125pts. You can't hurt me!


Beat this unit! @ 2011/12/03 14:10:35


Post by: Deadshot


There is a maximum of 5 of one type of unit. So I think we are looking at 50 Guardsman.

Are they joined or not?

Points need too.




Automatically Appended Next Post:
BTW

Good to have you back Dedrith!


Beat this unit! @ 2011/12/03 14:42:00


Post by: loner


Deadshot wrote:There is a maximum of 5 of one type of unit. So I think we are looking at 50 Guardsman.

Are they joined or not?

Points need too.




Automatically Appended Next Post:
BTW

Good to have you back Dedrith!


In that case:
50 guardsmen + their dedicated transports.
525 points.


Beat this unit! @ 2011/12/03 15:36:54


Post by: im2randomghgh


p_gray99 wrote:
loner wrote:Tidal wave of guardsmen!
24 infantry squads.

Really? 'cos I've got 4 S5 shots each that ignore your armour, so can take you down in a few turns of shooting.
Anyway, 5 kabalite warriors with blaster in a venom with extra splinter cannon, 125pts. You can't hurt me!


Centurion Shas'el, two shield drones-130(?)



Beat this unit! @ 2011/12/03 16:07:10


Post by: p_gray99


Deadshot wrote:There is a maximum of 5 of one type of unit. So I think we are looking at 50 Guardsman.

You can have 5 Infantry squads per troops choice, so it's sort of legal. Anyway, I beat them easily.


Beat this unit! @ 2011/12/03 16:15:16


Post by: BlapBlapBlap


BLOOD ANGELS Land Raider Crusader with Multi Melta and Extra Armour. Note that Blood Angels allow Land Raiders to DEEP STRIKE onto you. 275pts


Automatically Appended Next Post:
Land Raiders are also Deicated Transports. Would I be allowed to cram my Death Company in there or is this overkill?

10 Death Company with 2 Hand Flamers, 2 Power Weapons and a Powerfist. Totals at 650pts including LR, if allowed. Otherwise excuse this post.


Beat this unit! @ 2011/12/03 16:39:19


Post by: Deadshot


3 Squads of 3 Zopanthropes, 1 squads of 2-660


Beat this unit! @ 2011/12/03 17:15:13


Post by: p_gray99


Are they very good with anti-horde? 3x 30 orks with nob with power klaw: 645?


Beat this unit! @ 2011/12/03 17:25:07


Post by: Zweischneid


p_gray99 wrote:Are they very good with anti-horde? 3x 30 orks with nob with power klaw: 645?


3x Eldar Nightspinner with all available upgrades - 615


Beat this unit! @ 2011/12/03 17:31:42


Post by: p_gray99


Zweischneid wrote:
p_gray99 wrote:Are they very good with anti-horde? 3x 30 orks with nob with power klaw: 645?


3x Eldar Nightspinner with all available upgrades - 615

Are they any good with anti-tank? I can predict a loop coming from this, but 5 dark eldar Ravagers, flickerfields: 575pts.


Beat this unit! @ 2011/12/03 17:44:30


Post by: Deadshot


4*2 Hydra Squadrons-600


Beat this unit! @ 2011/12/03 17:50:17


Post by: p_gray99


Nice. Then again, very difficult to beat. You need 6s to hurt hammerheads' front armour, 13? then 3 Hammerheads, railguns, burst cannons, multi-trackers, disruption pods. 495pts.


Beat this unit! @ 2011/12/03 18:20:12


Post by: im2randomghgh


p_gray99 wrote:Are they very good with anti-horde? 3x 30 orks with nob with power klaw: 645?


9x XV9s-675


Automatically Appended Next Post:
Oops that was late.

p_gray99 wrote:Nice. Then again, very difficult to beat. You need 6s to hurt hammerheads' front armour, 13? then 3 Hammerheads, railguns, burst cannons, multi-trackers, disruption pods. 495pts.


But can it beat 3x3 Broadsides?

630


Beat this unit! @ 2011/12/03 18:27:22


Post by: p_gray99


Yeah, but the broadsides get boring. Are ork bikers 25pts? I think so. Anyway, 24 of them in 5 units, one with a nob with power klaw: 630


Beat this unit! @ 2011/12/03 18:50:29


Post by: Zweischneid


Original post.


Dedrith wrote:In memory of Kogwar's very successful thread, I have been given permission to recreate it.

How to play: Post a unit to beat the last unit posted, this unit should follow the rules of Warhammer 40k and it has to be somewhat close to the point cost of the previous unit posted, preferably less.

The Rules:
-No orbital Strikes
-No Apocalypse units.
-Units can compose of 1-5 squads of the same unit, no more.
-try your best to keep the point value of your units under 1500; with no Apocalypse, this shouldn't be a problem.
-You must post the point value along with a unit.
-I may reset the unit if things get out of hand.
-Units may be taken with their Deticated Transports, with the exception of Land Raiders (land raiders may still be used, just not with another unit)
-Guardsman Marbo may no longer be posted, he's great I know, but he's coming up too often.

THERE IS NO RULE REGARDING VEHICLE ARMOR RATING

I'll start.

10 Man Tactical Squad with Meltagun and Missile Launcher - 180


Beat this unit! @ 2011/12/03 18:54:26


Post by: im2randomghgh


Zweischneid wrote:Original post.


Dedrith wrote:In memory of Kogwar's very successful thread, I have been given permission to recreate it.

How to play: Post a unit to beat the last unit posted, this unit should follow the rules of Warhammer 40k and it has to be somewhat close to the point cost of the previous unit posted, preferably less.

The Rules:
-No orbital Strikes
-No Apocalypse units.
-Units can compose of 1-5 squads of the same unit, no more.
-try your best to keep the point value of your units under 1500; with no Apocalypse, this shouldn't be a problem.
-You must post the point value along with a unit.
-I may reset the unit if things get out of hand.
-Units may be taken with their Deticated Transports, with the exception of Land Raiders (land raiders may still be used, just not with another unit)
-Guardsman Marbo may no longer be posted, he's great I know, but he's coming up too often.

THERE IS NO RULE REGARDING VEHICLE ARMOR RATING

I'll start.

10 Man Tactical Squad with Meltagun and Missile Launcher - 180


And?

We can go in random circles with broadsides and land raider and then have this thread locked, if you'd like.


Beat this unit! @ 2011/12/03 18:58:56


Post by: Zweischneid


No problem with a bit of creativity in picking units.

But the requirement is only ever to beat the last unit posted. Only the last unit posted. That's what creates some fun answers. Not if it is more broadly set to deal with anti-tank, anti-horde, range, cc, etc...


Beat this unit! @ 2011/12/03 19:00:08


Post by: BlapBlapBlap


Alrigthy then. 2X 10 Vanguard Veterans with Jump Packs. Power fist and Meltabomb serg in 1 squad, 2 PW in the other. 700 points.


Beat this unit! @ 2011/12/03 19:58:06


Post by: Tyranic Marta


2 noise marines squads at ten man with 9 sonic blasters and a blastmaster each.
570


Beat this unit! @ 2011/12/03 20:00:53


Post by: im2randomghgh


Tyranic Marta wrote:2 noise marines squads at ten man with 9 sonic blasters and a blastmaster each.
570


XV9 squad with Fusion Cascades and TA-315

XV9 squad with Phased Ion Guns and TA-315


Beat this unit! @ 2011/12/03 20:22:33


Post by: loner


im2randomghgh wrote:We can go in random circles with broadsides and land raider and then have this thread locked, if you'd like.

If I may be so rude, who is to blame for it that we go in loops? The one that posted an entry or the one that posts entry's with Landraiders/other-loop-like-thingy.
You post it so you can also decide what you want to put against it.
You can decide what you want to post. The only restriction is what you come up with,

If there's a unit posted then you can decide what you post against it. If you post an Ork against it, then feel free to. If you want to put a Landraider against it, then why not?

XV88 and XV9 are also mentioned a lot, (especially Tau players), why not ban them?

It used to be a lot of fun, untill a couple of guys came and decided to make up new rules or people start debating if the posted unit would really beat them.

But in the end, it's just another thread on the forum after all.
Loner

On topic:

Platoon command: 35
vox

Infantry squad: 110
GL, AC, commissar
IS: 70
GL, AC, vox
IS: 65
GL, AC
IS: 65
GL, AC

A total of 315 points.


Beat this unit! @ 2011/12/03 21:58:50


Post by: Deadshot


5 Paladins with Swords, 1 Psycannon, Psybolt ammo-315


Beat this unit! @ 2011/12/03 22:00:05


Post by: xxmatt85


Plain old Leman Russ.


Beat this unit! @ 2011/12/03 22:01:12


Post by: Tyranic Marta


Ninja'd
Hammerhead tank.... with.... wait for it.... Ion cannon


Beat this unit! @ 2011/12/03 22:07:14


Post by: Deadshot


How much, for both?


Beat this unit! @ 2011/12/03 22:23:25


Post by: prime12357


Something like 150ish for the tanks, so I'll venture a Legion of the damned squad with a multimelta, meltagun, and combi melta, 215 points. Come to think of it, they should also hold up pretty well against the paladins...


Beat this unit! @ 2011/12/03 22:29:02


Post by: Dedrith


loner wrote:
XV88 and XV9 are also mentioned a lot, (especially Tau players), why not ban them?


This.

From what I'm reading, broadsides seem to be as much a problem as heavy armored vehicles, if not more so. There's a handful of ways to deal with vehicles, get creative with it!

I don't want to ban either of them, but I do want to make sure people know that they shouldn't be a first choice.

Dedrith wrote:In memory of Kogwar's very successful thread, I have been given permission to recreate it.

How to play: Post a unit to beat the last unit posted, this unit should follow the rules of Warhammer 40k and it has to be somewhat close to the point cost of the previous unit posted, preferably less.

The Rules:
-No orbital Strikes
-No Apocalypse units.
-Units can compose of 1-5 squads of the same unit, no more.
-try your best to keep the point value of your units under 1500; with no Apocalypse, this shouldn't be a problem.
-You must post the point value along with a unit.
-I may reset the unit if things get out of hand.
-Units may be taken with their Deticated Transports, with the exception of Land Raiders (land raiders may still be used, just not with another unit)
-Guardsman Marbo may no longer be posted, he's great I know, but he's coming up too often.

-Tau Broadsides and Space Marine Land Raiders are not banned, but highly discouraged.

There is no rule regarding vehicle armor rating.




Beat this unit! @ 2011/12/03 23:14:15


Post by: Tyranic Marta


ahh no apocaplypse, thus xv 9's are out


Automatically Appended Next Post:
20 bloodletters, 360 points


Beat this unit! @ 2011/12/03 23:22:29


Post by: forruner_mercy


prime12357 wrote:Something like 150ish for the tanks, so I'll venture a Legion of the damned squad with a multimelta, meltagun, and combi melta, 215 points. Come to think of it, they should also hold up pretty well against the paladins...

5 Incubi, Klaivex, Demiklaives, Murderous Onslaught
-155 points


Beat this unit! @ 2011/12/03 23:24:09


Post by: MrMerlin


2 units of storm troopers


Beat this unit! @ 2011/12/03 23:27:24


Post by: Tyranic Marta


Three squads of 5 chaos space marines with rhino's and havok launchers on the rhinos. 375


Beat this unit! @ 2011/12/03 23:30:16


Post by: forruner_mercy


Voidraven bomber with implosion missiles
-265 points


Beat this unit! @ 2011/12/04 00:03:31


Post by: Tyranic Marta


Chaos Havoks with 4 lascannons and rhino with extra armour
245


Beat this unit! @ 2011/12/04 00:06:02


Post by: im2randomghgh


loner wrote:
im2randomghgh wrote:We can go in random circles with broadsides and land raider and then have this thread locked, if you'd like.

If I may be so rude, who is to blame for it that we go in loops? The one that posted an entry or the one that posts entry's with Landraiders/other-loop-like-thingy.
You post it so you can also decide what you want to put against it.
You can decide what you want to post. The only restriction is what you come up with,

If there's a unit posted then you can decide what you post against it. If you post an Ork against it, then feel free to. If you want to put a Landraider against it, then why not?

XV88 and XV9 are also mentioned a lot, (especially Tau players), why not ban them?

It used to be a lot of fun, untill a couple of guys came and decided to make up new rules or people start debating if the posted unit would really beat them.

But in the end, it's just another thread on the forum after all.
Loner

On topic:

Platoon command: 35
vox

Infantry squad: 110
GL, AC, commissar
IS: 70
GL, AC, vox
IS: 65
GL, AC
IS: 65
GL, AC

A total of 315 points.




How dare you? How DARE you?

If you were to ban XV88 and XV9s, you'd be banning tau as an entire codex. In fact, while we're at banning the tau, why don't we just ban fething everything in the entire game that isn't vanilla marines? Still not good enough let's do tac squads and Land Raiders only and see how Fun it gets.

So no, you may not be so rude as to point that out.

XV88s are the only legitimate anti-tank option in the entire tau codex. Therefore, land raider posted, XV88 posted. No fun, quick to lock.

Using high AV vehicles dooms this thread to AV14 Vehicle<Anti Tank><Horde><AV14 Vehicle.

AV 34>

This limits it to infantry and transports, which opens up some options.

And Centurion 'El with 2 Blinding Spear TA bodyguards for 264 I think.


Automatically Appended Next Post:
forruner_mercy wrote:Voidraven bomber with implosion missiles
-265 points


Didn't see this.

Voidraven bomber with implosion missiles

-265

50% 50% chance of victory

Seriously though, Skyray with DP-150 ish


Beat this unit! @ 2011/12/04 00:37:47


Post by: Tyranic Marta


dude... meldromatic much.

Stealthsuits, 3 of em. Fusion blaster. unsure of points.


Beat this unit! @ 2011/12/04 00:45:48


Post by: im2randomghgh


Tyranic Marta wrote:dude... meldromatic much.

Stealthsuits, 3 of em. Fusion blaster. unsure of points.


Melodramatic is how it's spelled.

And that's ninety-two points.

And Centurion 'El


Beat this unit! @ 2011/12/04 00:49:09


Post by: Tyranic Marta


Hmmm I see what you did thar.
I will have to respond with:

My awesomesauce raptors of doom!!!

5 Chaos Raptors with 2* plasma guns, champion with power sword. Mark of slaanesh. 175


Beat this unit! @ 2011/12/04 00:51:53


Post by: forruner_mercy


Implosion missiles working 50% of the time? It takes a wound characteristic test.


Beat this unit! @ 2011/12/04 00:52:22


Post by: Tyranic Marta


Toughness dude, toughness


Beat this unit! @ 2011/12/04 00:56:09


Post by: im2randomghgh


forruner_mercy wrote:Implosion missiles working 50% of the time? It takes a wound characteristic test.


I said 50% because I posted the same thing that was posted against itself, and therefore it is perfectly evenly matched.


Automatically Appended Next Post:
Tyranic Marta wrote:Hmmm I see what you did thar.
I will have to respond with:

My awesomesauce raptors of doom!!!

5 Chaos Raptors with 2* plasma guns, champion with power sword. Mark of slaanesh. 175


Farsight-170


Beat this unit! @ 2011/12/04 00:56:55


Post by: forruner_mercy


Straight from the DE codex:
"Models hit by an implosion missile must take a characteristic test based on their Wounds value (the one on their profile, not current wounds). If they fail the test (cutting out some fluffy stuff here), they suffer instant death regardless of Toughness. Cover and Invul saves may be taken as normal."


Beat this unit! @ 2011/12/04 00:59:30


Post by: Tyranic Marta


ahhh my bad, read that as a toughness test. Ah well no harm no foul

Chaos space marine squad. *10 lascannon


Beat this unit! @ 2011/12/04 01:01:38


Post by: im2randomghgh


Tyranic Marta wrote:ahhh my bad, read that as a toughness test. Ah well no harm no foul

Chaos space marine squad. *10 lascannon


Bloodthirster


Beat this unit! @ 2011/12/04 01:04:07


Post by: Tyranic Marta


ahhhhhhhhh crikey...

20 scout snipers remembering that you CAN pin fearless units.

um... I think thats 260


Beat this unit! @ 2011/12/04 01:13:55


Post by: forruner_mercy


Tyranic Marta wrote:ahhhhhhhhh crikey...

20 scout snipers remembering that you CAN pin fearless units.

um... I think thats 260

I believe it is 280 points.

20 Kabalite Trueborn, 4 splinter cannons 280 points


Beat this unit! @ 2011/12/04 01:15:43


Post by: Tyranic Marta


Chas Sorceror, mark of slaanesh, lash of submission, warptime, familiar, terminator armour
170


Beat this unit! @ 2011/12/04 01:34:28


Post by: im2randomghgh


Tyranic Marta wrote:Chas Sorceror, mark of slaanesh, lash of submission, warptime, familiar, terminator armour
170


Farsight-170

DS'ing


Beat this unit! @ 2011/12/04 01:37:39


Post by: Tyranic Marta


pretty sure the sorc would still win with wartime... so... ima let someone else post


Beat this unit! @ 2011/12/04 01:39:35


Post by: im2randomghgh


Tyranic Marta wrote:pretty sure the sorc would still win with wartime... so... ima let someone else post


No, Farsight would break him in CC.

Easily.

In fact, in the monstrous creature profile on the GW website, they include Farsight even though he isn't one, because he's such a beast.

Farsight has +1 str, +1 W and +1 A, as well as a much bigger plasma weapon, a 4++ and a power weapon. You wish the sorcerer would win.


Beat this unit! @ 2011/12/04 01:51:57


Post by: Tyranic Marta


... lets look at the stat lines,

Sorc
WS BS S T W I A LD SV
5 5 4 4 3 5(6) 3 10 2+/5++

Farsight

WS BS S T W I A LD SV
5 4 5 4 4 5 4 10 3+

Sorc swings first, ignores armour, with rerolls to hit to wound. farsight swings back with probs one wound left unless the sorc gets atrocious rolls, not that it matters, farsight only needs to have taken one wound. farsight causes on average about 2 wounds, of which one could be saved, congrats either tied combat ot sorc wins outright, but then the force weapon kicks in and anihillates any remaining wounds that farsight may have


Automatically Appended Next Post:
And we were talking about cc... not ranged


Beat this unit! @ 2011/12/04 01:59:23


Post by: forruner_mercy


im2randomghgh wrote:
Tyranic Marta wrote:pretty sure the sorc would still win with wartime... so... ima let someone else post


No, Farsight would break him in CC.

Easily.

In fact, in the monstrous creature profile on the GW website, they include Farsight even though he isn't one, because he's such a beast.

Farsight has +1 str, +1 W and +1 A, as well as a much bigger plasma weapon, a 4++ and a power weapon. You wish the sorcerer would win.

Archon with huskblade, ghostplate armor, combat drugs, clone field
-135 points

Beastmaster with venom blade, 2 Razorwing Flocks
-47 points

182 points total


Beat this unit! @ 2011/12/04 02:38:18


Post by: im2randomghgh


Tyranic Marta wrote:... lets look at the stat lines,

Sorc
WS BS S T W I A LD SV
5 5 4 4 3 5(6) 3 10 2+/5++

Farsight

WS BS S T W I A LD SV
5 4 5 4 4 5 4 10 3+

Sorc swings first, ignores armour, with rerolls to hit to wound. farsight swings back with probs one wound left unless the sorc gets atrocious rolls, not that it matters, farsight only needs to have taken one wound. farsight causes on average about 2 wounds, of which one could be saved, congrats either tied combat ot sorc wins outright, but then the force weapon kicks in and anihillates any remaining wounds that farsight may have


Automatically Appended Next Post:
And we were talking about cc... not ranged


They are both I5, so there is no reason for the sorcerer to be attacking first.

Let's do it this way:

Farsight charges, gets five attacks. 2.5 hits, with the str5 that's wound on threes so about two, and with the invul save that's still about two but slightly less.

And then your sorcerer attacks, 2 hits, with str that's 4's to wound, meaning one wound, and then 4++ granted by shield generator means 0.5 wounds.

Then Farsight goes against.

You really, really won't win.


Automatically Appended Next Post:
@Forrunner_mercy,

Shas'O R'alai.


Beat this unit! @ 2011/12/04 03:50:29


Post by: Tyranic Marta


Mark of slaanesh makes me +1 initiative, try again


Automatically Appended Next Post:
and two hits? with rerolls im likely to get at least three more like all 4 and wounding on 4's again likely to get two to 4, because if you deepsruck, which you say you did, then im chargin hence the +1 attack


Automatically Appended Next Post:
and sos missed the shield generator, but thats academic when the force weapon comes into play


Beat this unit! @ 2011/12/04 03:52:23


Post by: im2randomghgh


Tyranic Marta wrote:Mark of slaanesh makes me +1 initiative, try again


Automatically Appended Next Post:
and two hits? with rerolls im likely to get at least three more like all 4 and wounding on 4's again likely to get two to 4, because if you deepsruck, which you say you did, then im chargin hence the +1 attack


feth didn't see that.

Still.

0.5W per round against 4W, or ~2W per round against3W


Beat this unit! @ 2011/12/04 03:53:42


Post by: Tyranic Marta


(OT)
5 chaos chosen with mark of slaanesh and 4 lightning claws and a plasma gun (infiltrating initiative 5) 185


Automatically Appended Next Post:
again its not going to be 0.5, I will reiterate for your benifit

I hit on 4's, so 50% with warptime, i get to reroll that, so total 75% hit rate (ishy) so three hits out of four, but most rolls will give you all of them, so 3-4 hits, then the same for the wounds, so in the end your going to get wounded 2-4 times, so we will call that three, youll save one of those on your 4+ save thats two wounds, then afterwards the force weapon knocks you down...


Beat this unit! @ 2011/12/04 03:56:40


Post by: im2randomghgh


Tyranic Marta wrote:(OT)
5 chaos chosen with mark of slaanesh and 4 lightning claws and a plasma gun (infiltrating initiative 5) 185


20 Kroot w/ 12 Kroot Hounds in Jungle Terrain-212


Beat this unit! @ 2011/12/04 03:57:43


Post by: Tyranic Marta


hmmm... i choose to obliterate them utterly, 5 chosen with five flamers 115


Beat this unit! @ 2011/12/04 04:47:29


Post by: im2randomghgh


Tyranic Marta wrote:hmmm... i choose to obliterate them utterly, 5 chosen with five flamers 115


DAMN YOU!

Centurion 'El


Beat this unit! @ 2011/12/04 05:19:45


Post by: Tyranic Marta


Defiler
150


Beat this unit! @ 2011/12/04 05:41:16


Post by: im2randomghgh


Tyranic Marta wrote:Defiler
150


2x Broadsides-140


Beat this unit! @ 2011/12/04 06:44:53


Post by: Tyranic Marta


gah broadsides. Defiler swings in cc 150 points


Beat this unit! @ 2011/12/04 07:59:08


Post by: BlapBlapBlap


Stormraven with Lascannon and Plasma Cannon plus extra armour. 215pts


Beat this unit! @ 2011/12/04 08:03:32


Post by: p_gray99


Not sure that that's really allowed, but then again, broadsides get boring.
4 trueborn with blasters: 108. May as well add a venom to make it 163.


Beat this unit! @ 2011/12/04 08:30:41


Post by: Tyranic Marta


5 chaos terminators with chainfists. 225


Beat this unit! @ 2011/12/04 11:29:14


Post by: Deadshot


prime12357 wrote:Something like 150ish for the tanks, so I'll venture a Legion of the damned squad with a multimelta, meltagun, and combi melta, 215 points.



That waas exactly what I was thinking!







Is it just me or did the writing on Dakka just change?


Beat this unit! @ 2011/12/04 15:03:29


Post by: p_gray99


Tyranic Marta wrote:5 chaos terminators with chainfists. 225
Can't help thinking that my trueborn probably would have won that. Oh well, these things happen...
Ravager with flickerfields x2. I move 12" and fire 3 lances into you each turn, so you never reach me. Also, I'm pretty handy against tanks, with 6 lances and a 5++


Beat this unit! @ 2011/12/04 15:21:39


Post by: MrMerlin


vendetta for 130 x2


Beat this unit! @ 2011/12/04 15:47:04


Post by: gendoikari87


3 XV 8 with TL MP and drone controller with 2 Shield drones each. WHERE IS YOUR GOD NOW?

That's six TL str 7 shots
Six Ablative wounds with a 4+ all while being able to dart in and out of cover.


Beat this unit! @ 2011/12/04 19:45:06


Post by: im2randomghgh


Well...

Shas'O with Plasma Rifle and CIB, with Shield generator, HWMT, HWDC with 2x Shield Drones

2x TL Flamer/FB HWMT Bodyguard with 2x Shield Drones each.

No kill like overkill.

and it's about 350 ish, lost my codex though so can't check.


Beat this unit! @ 2011/12/04 19:48:51


Post by: Tyranic Marta


(gah sos i was replying to the earlier tank yes your trueborn would have eaten me)

My predator meets you and raises you three lascannons extra armour and a havok launcher 190 points


Beat this unit! @ 2011/12/04 20:05:46


Post by: loner


Tyranic Marta wrote:(gah sos i was replying to the earlier tank yes your trueborn would have eaten me)

My predator meets you and raises you three lascannons extra armour and a havok launcher 190 points


Infantry squad: 70
LC
Infantry squad: 70
LC
Infantry squad: 70
LC

210 points. I should be able to kill you eventually...


Beat this unit! @ 2011/12/04 20:18:54


Post by: Deadshot


Death Company Dreadnought with Blood Talon -125


Beat this unit! @ 2011/12/04 20:22:49


Post by: Tyranic Marta


Chao space marine squad 10 man with 2* melta 170


Beat this unit! @ 2011/12/04 20:33:18


Post by: Corollax


3 Beastmasters with 5 Khymerae and 4 Razorwings, 156 points.


Beat this unit! @ 2011/12/04 21:19:24


Post by: forruner_mercy


Corollax wrote:3 Beastmasters with 5 Khymerae and 4 Razorwings, 156 points.

Lelith Hesperax, 175
Not too sure on this, but I wanted something from the DE Codex

Now that I think about it, Bloodbrides would be better I think.
10 Bloodbrides with Syren with agoniser, shardnet and impaler, 2 hydra gauntlets
190 points.


Beat this unit! @ 2011/12/04 22:32:28


Post by: Deadshot


Are Bloodbrides an upgrade to Wyches? If so, what do they do?


Beat this unit! @ 2011/12/04 23:16:43


Post by: forruner_mercy


Deadshot wrote:Are Bloodbrides an upgrade to Wyches? If so, what do they do?

Bloodbrides are a unit that fills an Elite slot. Basically better Wyches, and can take a special weapon per 3 models, instead of 5.
So, in a unit of 10, you get 3 special weapons instead of 2.


Beat this unit! @ 2011/12/04 23:46:34


Post by: Tyranic Marta


5 noise marines with sonic blasters and blastmaster

160


Beat this unit! @ 2011/12/04 23:56:58


Post by: The Mad Tanker


LRMBT 150pts


Beat this unit! @ 2011/12/05 00:00:39


Post by: Tyranic Marta


add a champ tot he squad with melta bombs, they charge.

180 total


Beat this unit! @ 2011/12/05 02:27:44


Post by: Phantom


7-man Storm trooper squad with plasma gun and meltagun- 142 points


Beat this unit! @ 2011/12/05 02:45:00


Post by: im2randomghgh


Tyranic Marta wrote:

Automatically Appended Next Post:
again its not going to be 0.5, I will reiterate for your benifit

I hit on 4's, so 50% with warptime, i get to reroll that, so total 75% hit rate (ishy) so three hits out of four, but most rolls will give you all of them, so 3-4 hits, then the same for the wounds, so in the end your going to get wounded 2-4 times, so we will call that three, youll save one of those on your 4+ save thats two wounds, then afterwards the force weapon knocks you down...


You SUCK at mathhammer.

That's exactly three hits, not "but some will give you four" three is the result.

Then you wound on 5's I believe, so that's 1 wound, and then I have shield generator, so that's 0.5 wounds.




Automatically Appended Next Post:
Phantom wrote:7-man Storm trooper squad with plasma gun and meltagun- 142 points


3x Deathrain Crisis suits with flamer for third hard point-147


Beat this unit! @ 2011/12/05 03:06:54


Post by: Tyranic Marta


Thanks for that insult, needed that today

2 daemon princes of khorne, wings
280


Automatically Appended Next Post:
on and btw, i wound on 4's, your toughness four, im strength four, tell me when that changes thanks


Beat this unit! @ 2011/12/05 03:46:34


Post by: im2randomghgh


Tyranic Marta wrote:Thanks for that insult, needed that today

2 daemon princes of khorne, wings
280


Automatically Appended Next Post:
on and btw, i wound on 4's, your toughness four, im strength four, tell me when that changes thanks


Lol dw about it, me and my friends just mock each other ruthlessly, sometimes I do it to random people without realizing

And I was thinking about his strength 5 and got confused

Either way, end result is 0.75 I.E. less than one.

@ DP,
2x2 XV9s-300


Beat this unit! @ 2011/12/05 03:51:29


Post by: Tyranic Marta


cant do xv9's sos theyre apoc, try again


Beat this unit! @ 2011/12/05 04:05:16


Post by: im2randomghgh


Tyranic Marta wrote:cant do xv9's sos theyre apoc, try again


No, they're IA meant for wh40k.

Not apoc.


Beat this unit! @ 2011/12/05 04:26:47


Post by: prime12357


Two legion of the damned squads with a plasma gun, plasma cannon and combi plasmas, for a total of 390 points.


Beat this unit! @ 2011/12/05 04:55:13


Post by: forruner_mercy


10 Harlequins with Harlequins Kiss', Troupe Master with PW, and Shadowseer.
270 points


Beat this unit! @ 2011/12/05 05:16:30


Post by: prime12357


Nasty...
How about two baal predators with heavy flamer sponsons, 280 points.


Beat this unit! @ 2011/12/05 05:21:06


Post by: forruner_mercy


prime12357 wrote:Nasty...
How about two baal predators with heavy flamer sponsons, 280 points.

Damn, my Eldar just got lit up like turkey dinner.

2 squads of 4 Blasterborn, 216 points

Or to make sure they die, though this relies on the squad not moving, but still, best case senario!
2 squads of 6 Trueborn with 4 blasters and 2 dark lances, 316 points


Beat this unit! @ 2011/12/05 08:27:45


Post by: ZeroSamurai


How ever many kroot it takes to swamp em down, let's say 5 squads of 15 each
so that's 525 points, totally worth it.


Beat this unit! @ 2011/12/05 14:02:03


Post by: Deadshot


2 LRR with Extra Armour-510


Beat this unit! @ 2011/12/05 19:47:47


Post by: forruner_mercy


Deadshot wrote:2 LRR with Extra Armour-510

Gonna stick with this against armor:
2 squads of 6 Trueborn with 4 blasters and 2 dark lances, 316 points


Beat this unit! @ 2011/12/05 19:50:58


Post by: Tyranic Marta


2 squads of chaos chosen with 3* melta each each inside rhinos

310


Beat this unit! @ 2011/12/05 19:51:29


Post by: p_gray99


10 Harlequins with harlequins' kisses, 2 fusion pistols: 240?


Beat this unit! @ 2011/12/05 19:55:25


Post by: Tyranic Marta


add 2 flamers apiece to the squads for an additional 20 points

so thats 2 squads of 5 chosen, 3 melta 2 flamer with rhino
165

330


Beat this unit! @ 2011/12/05 19:58:23


Post by: BlapBlapBlap


Stormraven with Hurricane Bolters with Assault squad mounted inside- 330pts


Beat this unit! @ 2011/12/05 19:59:05


Post by: Dedrith


ninja'd , nvm XD


Beat this unit! @ 2011/12/05 20:03:50


Post by: p_gray99


BlapBlapBlap wrote:Stormraven with Hurricane Bolters with Assault squad mounted inside- 330pts

Nasty.
3x Ravager with flickerfield, 345pts. Shoot down the stormraven quickly then stay out of range of the assaulties while slowly shooting them down.


Beat this unit! @ 2011/12/05 20:33:45


Post by: BlapBlapBlap


5 Basic BA Predators. 350pts.


Beat this unit! @ 2011/12/05 20:34:49


Post by: forruner_mercy


p_gray99 wrote:
BlapBlapBlap wrote:Stormraven with Hurricane Bolters with Assault squad mounted inside- 330pts

Nasty.
3x Ravager with flickerfield, 345pts. Shoot down the stormraven quickly then stay out of range of the assaulties while slowly shooting them down.

5x Hydras, 375 points


Beat this unit! @ 2011/12/05 20:38:59


Post by: BlapBlapBlap


3 Outflanking Baal Predators with Assault Cannons 345pts


Beat this unit! @ 2011/12/05 20:47:19


Post by: p_gray99


BlapBlapBlap wrote:3 Outflanking Baal Predators with Assault Cannons 345pts

Heh, fairly sure my ravagers would win both this fight and the one before, so still 3 ravagers with flickerfields to beat, 345pts.
Or, you can have 2 squads of five deep striking scourges with two blasters per squad, 280pts. Your choice.


Beat this unit! @ 2011/12/05 20:55:52


Post by: BlapBlapBlap


For your Ravagers I will take 3 DA Vindicators. 375pts

For your Scourges I would take 2 Devastator Squads with 4 Heavy Bolters each. 300pts


Beat this unit! @ 2011/12/05 21:04:56


Post by: p_gray99


BlapBlapBlap wrote:For your Ravagers I will take 3 DA Vindicators. 375pts
better range, so I'm still not sure you'd beat me. Just use something with a drop pod and without AV and it's game over for the ravagers. A BA land raider would work just as well. So I'll go straight to the scourges answer.
BlapBlapBlap wrote:For your Scourges I would take 2 Devastator Squads with 4 Heavy Bolters each. 300pts
And for these, 2 squads of 5 incubi in venoms. 330pts. Heavy bolters will bring down the venoms, but not quite soon enough.


Beat this unit! @ 2011/12/05 21:48:52


Post by: Deadshot


2x Vanilla Devs with Missile Launchers, with PF on Sgts-350


Beat this unit! @ 2011/12/05 21:58:20


Post by: phantommaster


Deadshot wrote:2x Vanilla Devs with Missile Launchers, with PF on Sgts-350


Presuming that is 2 five man squads with 4 missiles:

2x 10 Infilrating Genestealers w/ Scything Talons= 320


Beat this unit! @ 2011/12/05 22:28:25


Post by: Deadshot


3 Squads of Purifiers, with 2 Psycannons, in cover-420


Beat this unit! @ 2011/12/05 22:33:08


Post by: im2randomghgh


Deadshot wrote:3 Squads of Purifiers, with 2 Psycannons, in cover-420


Hammerhead- Railgun, MT, BC, DP, DL-165ish
Hammerhead- Railgun, MT, BC, DP, DL-165ish
Hammerhead- Railgun, MT, BC, DP, DL-165ish


Beat this unit! @ 2011/12/06 02:42:27


Post by: seapheonix


Squad of 10 swooping hawks, exarch w/intercept
Squad of 10 swooping hawks, exarch w/intercept

454 pts.


Beat this unit! @ 2011/12/06 02:50:16


Post by: forruner_mercy


2x squads of Trueborn with 2 SC, 2 blasters, 6 shardcarbines, 400 points


Beat this unit! @ 2520/08/06 03:14:08


Post by: Tyranic Marta


2 chaos chosen squads, 4* claws, one flamer mark of khorne all on each squad

410


Beat this unit! @ 2011/12/06 03:31:44


Post by: im2randomghgh


Tyranic Marta wrote:2 chaos chosen squads, 4* claws, one flamer mark of khorne all on each squad

410


2x Ninja'O (Shas'O with VRT, PR,HWMT, CIB, Stimms)-300ish


Beat this unit! @ 2011/12/06 04:20:33


Post by: Tyranic Marta


vrt?

chosen infiltrate and run into cc


Beat this unit! @ 2011/12/06 15:55:50


Post by: MrMerlin


against the chosen:

The hellhound variant with the poison flamer (dont know engl. name....)

130


Beat this unit! @ 2011/12/06 16:06:31


Post by: Rocky1


Tyranic Marta wrote:vrt?

chosen infiltrate and run into cc

vectored retro-thrusters I presume.
@ ig vehicle- wraithlord w/ brightlance and eml-145... I think, I'm in university so I don't have my codex.


Beat this unit! @ 2011/12/06 16:31:28


Post by: Deadshot


IIRC it is called a Devil Dog, or Banewolf, thopugh I think its a Devil Dog..

@ Wraithlord
Dreadnight with Daemon Hammer-145

I hit on a 3+, wound on 2+ and can ID you. You can shoot sure, but you alsp have wraithsight and less wounds, and I can deep strike close to you.


Beat this unit! @ 2011/12/06 17:12:23


Post by: MrMerlin


at dreadknight

10 bloodletters of khorne




kidding, ill send 3 eldar warwalkers with 6 bl


Beat this unit! @ 2011/12/06 18:07:49


Post by: Tyranic Marta


the chem cannon hellhound is the banewolf.

at the three eldar walkers.

3 chaos predator battletanks with (I think) annihilator pattern (las) and extra armour 180 *3.... so ah... um... thnking... feck... 540!! there we go...


Beat this unit! @ 2127/07/31 07:47:25


Post by: forruner_mercy


Tyranic Marta wrote:the chem cannon hellhound is the banewolf.

at the three eldar walkers.

3 chaos predator battletanks with (I think) annihilator pattern (las) and extra armour 180 *3.... so ah... um... thnking... feck... 540!! there we go...

3 Ravagers with flickerfields and nightshields, 375 points


Beat this unit! @ 2011/12/06 20:30:40


Post by: p_gray99


forruner_mercy wrote:
Tyranic Marta wrote:the chem cannon hellhound is the banewolf.

at the three eldar walkers.

3 chaos predator battletanks with (I think) annihilator pattern (las) and extra armour 180 *3.... so ah... um... thnking... feck... 540!! there we go...

3 Ravagers with flickerfields and nightshields, 375 points

Well, isn't that origional!
2 squads of 3 crisis suits, 1 squad of 3, all with TL FB and TA. 385


Beat this unit! @ 2011/12/06 20:51:40


Post by: Battle Brother Ambrosius


A full squadron (3 tanks) of Leman Russ Battle Tanks with MM sponsons. 540


Beat this unit! @ 2011/12/07 01:28:01


Post by: prime12357


Three Legion of the damned squads with a multimelta, meltagun, and combi melta each, totaling 645 points.


Beat this unit! @ 2011/12/07 04:08:14


Post by: Tyranic Marta


2 squads of twenty chaos space marines 600 points
(krak grenades)


Beat this unit! @ 2011/12/07 04:08:55


Post by: im2randomghgh


Tyranic Marta wrote:2 squads of twenty chaos space marines 600 points
(krak grenades)


9 XV9s

675 points.


Beat this unit! @ 2011/12/07 04:11:51


Post by: Tyranic Marta


gah page roll over, sorry that was for the leman russes... although forty bolters would probly do the same.

erm... im thinking that 40 bolters vollying in doubletab could probly kill those xv9's... but ill be nice and say 5 chaos terminator champions with lightning claws. and mark of slaanesh.
265


Beat this unit! @ 2011/12/07 04:14:55


Post by: im2randomghgh


Tyranic Marta wrote:gah page roll over, sorry that was for the leman russes... although forty bolters would probly do the same.

erm... im thinking that 40 bolters vollying in doubletab could probly kill those xv9's... but ill be nice and say 5 chaos terminator champions with lightning claws. and mark of slaanesh.
265


Umm...I had 48 TL BS4 shots per turn with JSJ...ofc it would beat the marines. At the terminators...

3x XV9s with Fusion Cascades and Shield Generators-345

that's a total of 6D3 melta a turn, at BS 4, with a 4++, with JSJ...


Beat this unit! @ 2011/12/07 04:17:09


Post by: Tyranic Marta


sure but this is best case senario, which means i get to get my volley off

ummmm.... im thinking 2* daemon prince of slaanesh, lash of submission you close, wings, charge. 310 total


Beat this unit! @ 2011/12/07 05:22:25


Post by: prime12357


Three squads of three trueborn with two SC each, all three mounted in venoms with 2 SC's, 363 points.


Beat this unit! @ 2011/12/07 07:40:49


Post by: DreadlordME!


5 Land Raiders.


Beat this unit! @ 2011/12/07 09:52:03


Post by: MrMerlin


So are we at av 14 again?

fine, 5x meltavets in a vendetta, demolitions

260x5=1300 (!)


Beat this unit! @ 2011/12/07 13:01:17


Post by: im2randomghgh


Tyranic Marta wrote:sure but this is best case senario, which means i get to get my volley off



Actually, that's best case scenario for me. You double tapping is your best case scenario, but my weapons don't suffer the penalty of being rapid fire. Plus, with JSJ, you really would be decimated.


Beat this unit! @ 2011/12/07 13:57:57


Post by: Battle Brother Ambrosius


MrMerlin wrote:So are we at av 14 again?

fine, 5x meltavets in a vendetta, demolitions

260x5=1300 (!)

3 Assault Terminator squads with Lightning Claws in Land Raiders Crusader

1320


Beat this unit! @ 2011/12/07 15:04:12


Post by: The Mad Tanker


Shadowsword Detachment (2 tanks) 1000 pts.


Beat this unit! @ 2011/12/07 15:16:02


Post by: gendoikari87


The Mad Tanker wrote:Shadowsword Detachment (2 tanks) 1000 pts.


10 purifiers [295][5 Halberds, 1 daemonhammer, 4 psycannons]
Land Raider Redeemer [255][multi-melta]
Librarian with shrouding and vortex of doom[160]

total 710


Beat this unit! @ 2011/12/07 19:14:12


Post by: Loyalwatcher


gendoikari87 wrote:
The Mad Tanker wrote:Shadowsword Detachment (2 tanks) 1000 pts.


10 purifiers [295][5 Halberds, 1 daemonhammer, 4 psycannons]
Land Raider Redeemer [255][multi-melta]
Librarian with shrouding and vortex of doom[160]

total 710


3 Squadrons of 2 Land Speeders with Multimeltas = 360
One Attack Bike with Multimelta = 60
3 Thunderfire Cannons = 300

Total 720


Beat this unit! @ 2011/12/07 20:32:19


Post by: Deadshot


2X BA Vanguard Vet squad all with PF and SS-550

Points may be off. My mum nicked my codexes, all of 'em!


Automatically Appended Next Post:
With JP, so 650.


Beat this unit! @ 2011/12/07 21:05:00


Post by: p_gray99


Deadshot wrote:2X BA Vanguard Vet squad all with PF and SS-550

Points may be off. My mum nicked my codexes, all of 'em!


Automatically Appended Next Post:
With JP, so 650.

6 Ravagers with flickerfields, staying 12" away from you at all times, 690pts


Beat this unit! @ 2011/12/07 21:19:57


Post by: Battle Brother Ambrosius


Two squadrons of Hydra Flak Tanks, 6 vehicles.
420


Beat this unit! @ 2011/12/07 21:26:48


Post by: p_gray99


Battle Brother Ambrosius wrote:Two squadrons of Hydra Flak Tanks, 6 vehicles.
420

I win: 3 anti-tank weapons each and a 5++ versus S7 and no protection.
Anyway, 3 Railheads with disruption pods, multi-trackers and burst cannons, 495pts


Beat this unit! @ 2011/12/07 21:32:45


Post by: im2randomghgh


p_gray99 wrote:
Battle Brother Ambrosius wrote:Two squadrons of Hydra Flak Tanks, 6 vehicles.
420

I win: 3 anti-tank weapons each and a 5++ versus S7 and no protection.
Anyway, 3 Railheads with disruption pods, multi-trackers and burst cannons, 495pts


2x Broadsides
2x Broadsides
3x Broadsides

490


Beat this unit! @ 2011/12/07 21:36:37


Post by: p_gray99


Dedrith wrote:In memory of Kogwar's very successful thread, I have been given permission to recreate it.

How to play: Post a unit to beat the last unit posted, this unit should follow the rules of Warhammer 40k and it has to be somewhat close to the point cost of the previous unit posted, preferably less.

The Rules:
-No orbital Strikes
-No Apocalypse units.
-Units can compose of 1-5 squads of the same unit, no more.
-try your best to keep the point value of your units under 1500; with no Apocalypse, this shouldn't be a problem.
-You must post the point value along with a unit.
-I may reset the unit if things get out of hand.
-Units may be taken with their Deticated Transports, with the exception of Land Raiders (land raiders may still be used, just not with another unit)
-Guardsman Marbo may no longer be posted, he's great I know, but he's coming up too often.

-Tau Broadsides and Space Marine Land Raiders are not banned, but highly discouraged.

There is no rule regarding vehicle armor rating.

Anyway, 500pts worth of Gretchin: 12 units of 10 and a runtherd Ok for 480pts?


Beat this unit! @ 2011/12/07 22:01:29


Post by: Deadshot


5 units max, but

2X Retributer Squad, 4 HF, with Retributer Superior with Power Sword and Combi Flamer, mounted in an Immolator with Strombolter and TL HF-500


Beat this unit! @ 2011/12/07 22:37:15


Post by: im2randomghgh


Deadshot wrote:5 units max, but

2X Retributer Squad, 4 HF, with Retributer Superior with Power Sword and Combi Flamer, mounted in an Immolator with Strombolter and TL HF-500


Avatar of Khaine


Beat this unit! @ 2011/12/08 07:32:46


Post by: Deadshot


Nemesis Dreadknight with Greatsword and Gatling Psilincer-190


Beat this unit! @ 2011/12/08 14:47:28


Post by: prime12357


Three canoptek wraiths with one whip coil, escorted by a destroyer lord with mindshackle scarabs, 260 points.


Beat this unit! @ 2011/12/08 18:35:51


Post by: Battle Brother Ambrosius


Space Marine Captain with Relic Blade, combi-plasma and a jump pack
x2 Assault squads with power weapons
340


Beat this unit! @ 2011/12/08 18:57:53


Post by: p_gray99


Battle Brother Ambrosius wrote:Space Marine Captain with Relic Blade, combi-plasma and a jump pack
x2 Assault squads with power weapons
340

Again, Avatar of Khaine: 155pts


Beat this unit! @ 2011/12/08 19:01:29


Post by: Battle Brother Ambrosius


Two squads of Grey Knight Terminators with psybolt ammunition
530


Beat this unit! @ 2011/12/08 19:17:44


Post by: MrMerlin


3 Vendettas, one carrying plasmavets

515


Beat this unit! @ 2011/12/08 19:35:13


Post by: p_gray99


Battle Brother Ambrosius wrote:Two squads of Grey Knight Terminators with psybolt ammunition
530
That was nearly 4 times the points cost of the avatar!!!


@ Vendettas and vets, two LRs with extra armour, 520
I don't use these often, so don't worry about them becoming too common.


Beat this unit! @ 2011/12/08 20:53:02


Post by: MrMerlin


I cant see your russes winning this, but anyway....

have this

2 vendettas
2 quads of veterand with demolitions and 3 meltas each

520


Beat this unit! @ 2011/12/08 21:20:22


Post by: Tyranic Marta


what you have posted here is the same as above without the russes...

anyhoo

2 squads of chaos havoks with 4 missle launchers


Beat this unit! @ 2011/12/08 21:29:34


Post by: Draigo


p_gray99 wrote:
Battle Brother Ambrosius wrote:Two squads of Grey Knight Terminators with psybolt ammunition
530
That was nearly 4 times the points cost of the avatar!!!


Besides one squad woud do it because of prefered enemy (daemon)..


Beat this unit! @ 2011/12/08 21:35:51


Post by: Tyranic Marta


the avatar is a daemon?


Beat this unit! @ 2011/12/08 22:38:19


Post by: im2randomghgh


MrMerlin wrote:I cant see your russes winning this, but anyway....

have this

2 vendettas
2 quads of veterand with demolitions and 3 meltas each

520


Shas'O R'alai
XV9 Bodyguard:
1x XV9 w/ PSRs-115
1x XV9 w/ Fusion Cascades-105

440ish





Beat this unit! @ 2011/12/08 22:45:53


Post by: Tyranic Marta


3 squads of chaos havoks with 4 missle launchers 465


Beat this unit! @ 2011/12/08 22:48:29


Post by: im2randomghgh


Tyranic Marta wrote:3 squads of chaos havoks with 4 missle launchers 465


That thing I posted before, with shield generators +40points.

Shas'O R'alai
XV9 Bodyguard:
1x XV9 w/ PSRs, SG-115
1x XV9 w/ Fusion Cascades, SG-105

480ish


Beat this unit! @ 2011/12/08 22:50:59


Post by: Tyranic Marta


the havoks use frag missles....
same cost...


Beat this unit! @ 2011/12/08 23:38:30


Post by: Draigo


Tyranic Marta wrote:the avatar is a daemon?


Q: What counts as a Daemon? (p21)
A: Everything in the Chaos Daemons Codex (except for
Chaos Spawn), Daemon Princes, Possessed Chaos Space
Marines, Obliterators, summoned greater Daemons,
summoned lesser Daemons, any vehicle with the
daemonic possesion upgrade, Daemonhosts,
Mandrakes, Kheradruakh the Decapitator, the Avatar


Beat this unit! @ 2011/12/08 23:45:31


Post by: Tyranic Marta


oh ok i just diddnt know


Beat this unit! @ 2011/12/08 23:46:39


Post by: Draigo


Tyranic Marta wrote:oh ok i just diddnt know


I learned it after my Avatar was squished


Beat this unit! @ 2011/12/08 23:52:47


Post by: im2randomghgh


Tyranic Marta wrote:the havoks use frag missles....
same cost...


They wouldn't win.

2D3 melta, 2 pie plates from the second guard. BS5.

And then you have R'alai, with either

A. Two ignore cover rending pie plates

B. Assault 2 Lascannon

C. EMP rounds (these won't do anything against infantry)

D. I forget the other one.

All at BS 5. And with two ablative wounds...uhhh...I mean...marker drones.


Beat this unit! @ 2011/12/09 00:06:45


Post by: Deadshot


I thin they are meant to be Land Raiders, which is why he assured us it wasn't going to be spammed.


Beat this unit! @ 2011/12/09 00:16:45


Post by: im2randomghgh


Deadshot wrote:I thin they are meant to be Land Raiders, which is why he assured us it wasn't going to be spammed.


? What are you talking about? XV9s are landraiders?


Beat this unit! @ 2011/12/09 00:20:09


Post by: TheAngrySquig


Draigo wrote:
Tyranic Marta wrote:the avatar is a daemon?


Q: What counts as a Daemon? (p21)
A: Everything in the Chaos Daemons Codex (except for
Chaos Spawn), Daemon Princes, Possessed Chaos Space
Marines, Obliterators, summoned greater Daemons,
summoned lesser Daemons, any vehicle with the
daemonic possesion upgrade, Daemonhosts,
Mandrakes, Kheradruakh the Decapitator, the Avatar


So Mandrakes are daemons but Khymerae are not?


Beat this unit! @ 2011/12/09 02:15:33


Post by: im2randomghgh


TheAngrySquig wrote:
Draigo wrote:
Tyranic Marta wrote:the avatar is a daemon?


Q: What counts as a Daemon? (p21)
A: Everything in the Chaos Daemons Codex (except for
Chaos Spawn), Daemon Princes, Possessed Chaos Space
Marines, Obliterators, summoned greater Daemons,
summoned lesser Daemons, any vehicle with the
daemonic possesion upgrade, Daemonhosts,
Mandrakes, Kheradruakh the Decapitator, the Avatar


So Mandrakes are daemons but Khymerae are not?


Khymerae are more of a mad scientist thing, whereas mandrakes exist partially in another dimension and phase in and out, as well as having that frost that psykers usually have.


Beat this unit! @ 2011/12/09 06:06:27


Post by: loner


Tyranic Marta wrote:the havoks use frag missles....
same cost...


Leman Russ demolisher x 3: 495


Beat this unit! @ 2011/12/09 06:17:25


Post by: Tyranic Marta


ouch, switch the missle launchers for lascannons, 5-600


Beat this unit! @ 2011/12/09 07:31:59


Post by: Deadshot


im2randomghgh wrote:
Deadshot wrote:I thin they are meant to be Land Raiders, which is why he assured us it wasn't going to be spammed.


? What are you talking about? XV9s are landraiders?


Stupid invisible page.

rant, rant, rant....


Beat this unit! @ 2011/12/09 07:54:06


Post by: Small, Far Away


Emperor Class Titan-4,000pts

Someone had to!


Beat this unit! @ 2011/12/09 07:57:15


Post by: Tyranic Marta


um... apocalypse.... thus cannot be used


Beat this unit! @ 2011/12/09 08:25:26


Post by: DreadlordME!


5x 10 Fire Dragons in WS.


Beat this unit! @ 2011/12/09 08:54:17


Post by: Banzaimash


5 BT termies with tankhunter, AC and Cyclone rockets. Deepstrike well out of range of fusion guns, blow up WS, then blast the Fire Dragons's with AC and stormbolter fire, when they come in range.


Beat this unit! @ 2011/12/09 08:57:02


Post by: DreadlordME!


5x3 Tau Broadsides with Shield Gen 1350


Beat this unit! @ 2011/12/09 20:29:42


Post by: im2randomghgh


DreadlordME! wrote:5x3 Tau Broadsides with Shield Gen 1350


5x3 Broadsides with shield Gens and team leader per team with 2x Shield Drones

1575 I believe.


Beat this unit! @ 2011/12/09 20:38:10


Post by: Tyranic Marta


2 daemon princes of slaanesh wings lash of submission.

310 total. lash you to drag two squads closer, + the 12 in wings move and a six in charge should be enough to get both dp's into combat then its a simple matter to do the same to the final broadside squad the next turn


Beat this unit! @ 2011/12/09 21:44:30


Post by: Battle Brother Ambrosius


3 Dreadknights with Daemon Hammers
435


Beat this unit! @ 2011/12/09 21:52:50


Post by: DreadlordME!


5x10 Assault Termies with TH/SS. Swamp em with S8 attacks and laugh while you can't get through my 3+ invuln


Automatically Appended Next Post:
5x10 Assault Termies with TH/SS. Swamp em with S8 attacks and laugh while you can't get through my 3+ invuln


Automatically Appended Next Post:
Oops double post


Beat this unit! @ 2011/12/09 22:08:19


Post by: Deadshot


so that costs 2000pts in a 1500pts list?


@ 3 Dreadknights

3 Vindicare's 435


Beat this unit! @ 2011/12/09 22:19:33


Post by: Battle Brother Ambrosius


2 Space Marine assault squads /w plasma pistols
220


Beat this unit! @ 2011/12/09 22:21:38


Post by: Deadshot


By my calculations, they cost 230.

FOrge World Caetus Assault Ram-235


Beat this unit! @ 2011/12/09 23:06:52


Post by: Battle Brother Ambrosius


Deadshot wrote:By my calculations, they cost 230.

FOrge World Caetus Assault Ram-235


Sorry about that miscalculation, I don't have the Codex in hand atm

For Caetus Assault Ram, a squadron of two Vendettas, 260


Beat this unit! @ 2011/12/09 23:14:19


Post by: Deadshot


Bit sceptical if they can beat me, but

C'tan Shard with the Thunderbolt power, and Writhing Worldscape.

Don't know points, but if I can afford 2, then it is 2. I can expect to gwet a second, but I can get the one at least.


Beat this unit! @ 2011/12/09 23:16:46


Post by: TheAngrySquig


10 Trueborn with 4 blasters and 2 Dark Lances-235


Automatically Appended Next Post:
That was for the Caestus Assault Ram


Beat this unit! @ 2011/12/09 23:19:19


Post by: Deadshot


Land Raider Achilles-about 270ish, I think.

Basically a Land Raider with TL MM sponsons, a hull mounted TFC, and the OLD Living Metal rule.


Beat this unit! @ 2011/12/09 23:55:43


Post by: DreadlordME!


5x3 Tau Broadsides


Beat this unit! @ 2011/12/10 02:11:56


Post by: im2randomghgh


DreadlordME! wrote:5x3 Tau Broadsides


You just like sextupled the points.


Beat this unit! @ 2011/12/10 02:12:34


Post by: seapheonix


@Land raider

10 swooping hawks, exarch w/intercept 227pts


Beat this unit! @ 2011/12/10 02:14:42


Post by: im2randomghgh


Deadshot wrote:Land Raider Achilles-about 270ish, I think.

Basically a Land Raider with TL MM sponsons, a hull mounted TFC, and the OLD Living Metal rule.


Shas'O R'alai

w/ 1x Fusion Cascade XV9 bodyguard.

335

Assault two lascannon or assault 2 EMP grenade launcher on R'alai,

And 2D3 melta on his bodyguard, plus there's my two markerdrones that are standard with r'alai and bring the bodyguard's BS to 5 with a spare markerlight hit if they both hit.


Beat this unit! @ 2011/12/11 03:51:33


Post by: DreadlordME!


5 Land Raiders 1250


Beat this unit! @ 2011/12/11 04:37:29


Post by: TheAngrySquig


You are why people have to stop feeding their pokemon scrap food, they get dumb and fat


Beat this unit! @ 2011/12/11 05:34:40


Post by: im2randomghgh


TheAngrySquig wrote:You are why people have to stop feeding their pokemon scrap food, they get dumb and fat


+1


Automatically Appended Next Post:
DreadlordME! wrote:5 Land Raiders 1250


No points quintupling.


Beat this unit! @ 2011/12/11 15:27:21


Post by: seapheonix


@Tau Shas'sushi guy.

Karandras and 6 striking scorpions +exarch w/chain sabres

328 points

It's tough to be more then 12" from cover or a table side, and I get a 2+ cover save when in it. Charge into hand to hand and tear your tau to little bitty pieces.


Beat this unit! @ 2011/12/11 15:36:25


Post by: Deadshot


2X 10 man Sternguard squad with Combiplasma=400pts


Beat this unit! @ 2011/12/11 16:05:44


Post by: loner


Leman Russ battle tank X2: 300 points.


Beat this unit! @ 2011/12/11 16:22:51


Post by: Deadshot


300pts worth of Scarabs, in minmum sized units.

Don have the codex, so...


Beat this unit! @ 2011/12/11 16:23:21


Post by: MrMerlin


meltavets in chimera x2

310

aaargh


Beat this unit! @ 2011/12/12 00:55:03


Post by: im2randomghgh


seapheonix wrote:@Tau Shas'sushi guy.

Karandras and 6 striking scorpions +exarch w/chain sabres

328 points

It's tough to be more then 12" from cover or a table side, and I get a 2+ cover save when in it. Charge into hand to hand and tear your tau to little bitty pieces.


There are no cover saves against my assault 2 blast rending attacks!


Automatically Appended Next Post:
MrMerlin wrote:meltavets in chimera x2

310

aaargh


10x Firewarriors in Warfish-220
10x Firewarriors in Warfish-220


Beat this unit! @ 2011/12/12 00:59:06


Post by: TheAngrySquig


Ravager w/ all DL's and FF-115
Ravager w/ all DC's and FF-115


Beat this unit! @ 2011/12/12 01:13:25


Post by: im2randomghgh


TheAngrySquig wrote:Ravager w/ all DL's and FF-115
Ravager w/ all DC's and FF-115


Are they part of the same unit?

if so, Shas'O R'alai-220

If not,

Skyray Missile Defense Gunship with BC, DP-165
Warfish-120


Beat this unit! @ 2011/12/12 12:22:54


Post by: Rocky1


Falcon grav with holofields and eml-165


Beat this unit! @ 2011/12/12 13:54:24


Post by: Banzaimash


BT Ven Dread with ML and lascannon (codex not to hand).


Beat this unit! @ 2011/12/12 15:03:44


Post by: loner


Missile launcher HWS: 90
Missile Launcher HWS: 90

180 total.


Beat this unit! @ 2011/12/12 15:24:43


Post by: MrMerlin


snikrot and 10 friends, 2 with flamer;

215


Beat this unit! @ 2011/12/12 15:43:11


Post by: Rocky1


3 war walkers w/ 2 scatter lasers-180pts


Beat this unit! @ 2011/12/12 18:21:01


Post by: MrMerlin


3 biker nobs with a painboy and two pks

Below 180


Beat this unit! @ 2011/12/12 19:25:17


Post by: Rocky1


5 Grey knight termies-200


Beat this unit! @ 2011/12/12 20:01:17


Post by: loner


LRBT demolisher with plasma sponsons: 185


Beat this unit! @ 2011/12/12 20:07:41


Post by: AnomanderRake


2x Ravagers, 3 Dark Lances each, Night Shields and Flickerfields

250


Beat this unit! @ 2011/12/12 20:31:36


Post by: Deadshot


4 single units of 1 Hydra-300


Beat this unit! @ 2011/12/12 20:40:58


Post by: DreadlordME!


5x3 Tau Broadsides- 1050


Beat this unit! @ 2011/12/12 20:43:08


Post by: Deadshot


Stop treblijg the points. The rules are you have to be roughly equal to the opponent, or under.


Beat this unit! @ 2011/12/12 20:49:08


Post by: p_gray99


TheAngrySquig wrote:You are why people have to stop feeding their pokemon scrap food, they get dumb and fat

Lol, couldn't have put it better!
DreadlordME! wrote:5x3 Tau Broadsides- 1050

Yeah, only over 3x the points! well done!
Dedrith wrote:How to play: Post a unit to beat the last unit posted, this unit should follow the rules of Warhammer 40k and it has to be somewhat close to the point cost of the previous unit posted, preferably less.

duh!


Beat this unit! @ 2011/12/12 21:02:57


Post by: Rocky1


5x3 Tau Broadsides- 1050

You almost tripled the points!!


Beat this unit! @ 2011/12/12 22:44:12


Post by: Banzaimash


Broadsides seem to be a recurring solution to many problems


Beat this unit! @ 2011/12/13 12:50:58


Post by: DrakDarkstar


well, just to prove that broadsides arent really so useful, i shall totally anihilate them and with less points ^^

lets see, thats 5 squads? sure, 5 squads of lychguards, 1000 pts and probably didnt need them all, flayed ones could also do the job so just in case

5 squads of 10 flayed ones each, 130 * 5, 650 points



Beat this unit! @ 2011/12/13 12:59:02


Post by: ParatrooperSimon


10 Nobs, 3 PKs, 6 Big Choppas, Painboy, Cybork Bodies, Ard Armor, Shoota, Shoota/Rokkit, shoota/flamer, stikkbomb and Ghaz just for good measure-670 points


Beat this unit! @ 2011/12/13 13:10:47


Post by: DrakDarkstar


Hmm, good one, what about...
A squad of 10 chaos terminator champions with pair of lightning claws and icon of tzeentch 535 pts, hmm i guess i can also add a defiler for a total of 685


Beat this unit! @ 2011/12/13 13:49:30


Post by: BeefCakeSoup


I'll lower you!

Razorwing
-2 Disintegrators
-1 Splinter Cannon
-4Shatterfield Missiles
-Flicker Field
-Night Shields

195!


Beat this unit! @ 2011/12/13 13:54:39


Post by: tetrisphreak


I'll see your razorwing with...

3 Necron Heavy Destroyers - 180


Beat this unit! @ 2011/12/13 13:56:30


Post by: DrakDarkstar


I certainly doubt what you posted is enough for barely even the defiler, but sure, squad of obliterators, 225 i think should be close enough, just to post something diferent

sorry posted too late, nevermind me.


Beat this unit! @ 2011/12/13 13:59:39


Post by: BeefCakeSoup


1Blood Angel Fast Vindicator with siege shield!

155!


Beat this unit! @ 2011/12/13 14:42:24


Post by: MrMerlin


farseer with fortune, eldrich storm, singing spear and spitit stones

something around 150


Beat this unit! @ 2011/12/13 21:39:41


Post by: Deadshot


Librarian (vanilla) with TDA and SS and Null Zone and Smite-140pts


Beat this unit! @ 2011/12/14 08:40:58


Post by: Banzaimash


Tau hammerhed c' Railgun (130 i think).


Beat this unit! @ 2011/12/14 12:57:33


Post by: im2randomghgh


Banzaimash wrote:Tau hammerhed c' Railgun (130 i think).


That's 140, plus you need to buy a secondary weapon.

So

Hammerhead with railguns, Burst Cannons, Disruption pod-165


Beat this unit! @ 2011/12/14 13:03:32


Post by: MrMerlin


farseer with fortune, eldrich storm, singing spear and spitit stones

something around 150

him again
he laughs at your s10


Beat this unit! @ 2011/12/14 15:09:27


Post by: Banzaimash


im2randomghgh wrote:
Banzaimash wrote:Tau hammerhed c' Railgun (130 i think).


That's 140, plus you need to buy a secondary weapon.

So

Hammerhead with railguns, Burst Cannons, Disruption pod-165


Cheers


Beat this unit! @ 2011/12/14 17:01:41


Post by: Deadshot


Vanilla libby with TDA+SS and Null zone and Might of the Ancients (Str 6+2D6 AP)


Beat this unit! @ 2011/12/14 22:41:47


Post by: Tyranic Marta


points?


Beat this unit! @ 2011/12/14 23:05:23


Post by: Deadshot


140


Beat this unit! @ 2011/12/15 12:59:20


Post by: im2randomghgh


Deadshot wrote:Vanilla libby with TDA+SS and Null zone and Might of the Ancients (Str 6+2D6 AP)


XV9 w/ Fusion Cascades, Shield generator-125
and
XV9 with Phased Ion Guns, Shield generator-115'

Total 240


Beat this unit! @ 2011/12/15 22:37:02


Post by: loner


5 IG squads: 250 points.


Beat this unit! @ 2011/12/15 22:40:48


Post by: TheAngrySquig


20 DE Warriors w/ 2 splinter cannons and Shredder-205


Beat this unit! @ 2011/12/16 01:42:40


Post by: im2randomghgh


TheAngrySquig wrote:20 DE Warriors w/ 2 splinter cannons and Shredder-205


SHAS'O R'ALAI and his ginormous space shotgun!

220


Beat this unit! @ 2011/12/16 18:56:30


Post by: p_gray99


im2randomghgh wrote:
TheAngrySquig wrote:20 DE Warriors w/ 2 splinter cannons and Shredder-205


SHAS'O R'ALAI and his ginormous space shotgun!

220

Much anti-tank?
2 Ravagers with flickerfields, 230pts


Beat this unit! @ 2011/12/16 21:53:42


Post by: im2randomghgh


p_gray99 wrote:
im2randomghgh wrote:
TheAngrySquig wrote:20 DE Warriors w/ 2 splinter cannons and Shredder-205


SHAS'O R'ALAI and his ginormous space shotgun!

220

Much anti-tank?
2 Ravagers with flickerfields, 230pts


Well if a BS 5 no cover save Assault 2 Lascannon equivalent on a W3(4?) user with a 3++ from 12" or more away is anti-tank, then yes.


Beat this unit! @ 2011/12/16 23:30:43


Post by: loner


p_gray99 wrote:
im2randomghgh wrote:
TheAngrySquig wrote:20 DE Warriors w/ 2 splinter cannons and Shredder-205


SHAS'O R'ALAI and his ginormous space shotgun!

220

Much anti-tank?
2 Ravagers with flickerfields, 230pts


3 Hydra's: 225


Beat this unit! @ 2011/12/17 13:25:38


Post by: p_gray99


I reckon that 6 S8 shots per turn and a 5++ could do quite a bit of damage to either of those, but oh well.
2x basic bright lance wraithlord: 250?


Beat this unit! @ 2011/12/17 14:36:56


Post by: TheAngrySquig


5 Trueborn with 4 blasters in a venom-163


Beat this unit! @ 2011/12/17 15:48:35


Post by: Cruzer_92


Tau Hammer head w/ BC and Targeting array 155