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Post by: Rocky1
WTF you skipped my post how dare you!
Sorry but you qouted the gaunts instead of the not the purifiers Automatically Appended Next Post: WTF you skipped my post how dare you!
Sorry but you quoted the gaunts not the purifiers
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Post by: im2randomghgh
@loner, your post is invalid, AV 34> only.
@ DP, Nemesis Dreadknight ~200
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Post by: Deadshot
Castellan Crowe-150 Ninja'd. Vanilla Dreadknights are 130, Brotherhood Champion with Empyran Brain mines- 115 D3 attacks at WS 7, Int 10, rerolling wounds and if you kill me I simply use Heroic Sacrifice.
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Post by: Corollax
Tyranic Marta wrote:daemon prince mark of slaanesh, wings, lash, 155
5x Kabalite Warriors in a dual- SC Venom. 110 points.
With Rapid Fire, that's 22 BS4 4+ poison AP5 attacks. 22*(2/3)*(1/2)*(2/3) = 4.89 wounds on a 4 wound model.
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Post by: p_gray99
Deadshot wrote:Castellan Crowe-150
Ninja'd.
Vanilla Dreadknights are 130, Brotherhood Champion with Empyran Brain mines- 115
D3 attacks at WS 7, Int 10, rerolling wounds and if you kill me I simply use Heroic Sacrifice.
Why even think of Crowe? He only ever gets instant death
On another note, 20 orks in 2 units, 120
Ninja'd.
Broadside on Warriors above me, 80 with Targeting Array
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Post by: Tyranic Marta
Corollax wrote:Tyranic Marta wrote:daemon prince mark of slaanesh, wings, lash, 155
5x Kabalite Warriors in a dual- SC Venom. 110 points.
With Rapid Fire, that's 22 BS4 4+ poison AP5 attacks. 22*(2/3)*(1/2)*(2/3) = 4.89 wounds on a 4 wound model.
Is this accounting for me charging you turn one with lash of submission and wings???  its what usually happens
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Post by: p_gray99
Tyranic Marta wrote:Corollax wrote:Tyranic Marta wrote:daemon prince mark of slaanesh, wings, lash, 155
5x Kabalite Warriors in a dual- SC Venom. 110 points.
With Rapid Fire, that's 22 BS4 4+ poison AP5 attacks. 22*(2/3)*(1/2)*(2/3) = 4.89 wounds on a 4 wound model.
Is this accounting for me charging you turn one with lash of submission and wings???  its what usually happens
In this case, 2x Succubus w/ Agoniser: 170. I've done it with one, so I can definitely do it with two.
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Post by: Tyranic Marta
Nice
Defiler 2* dreadnought close combat arms 150 points
45020
Post by: TheAngrySquig
Ravager
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Post by: Corollax
Tyranic Marta wrote:Corollax wrote:Tyranic Marta wrote:daemon prince mark of slaanesh, wings, lash, 155
5x Kabalite Warriors in a dual- SC Venom. 110 points.
With Rapid Fire, that's 22 BS4 4+ poison AP5 attacks. 22*(2/3)*(1/2)*(2/3) = 4.89 wounds on a 4 wound model.
Is this accounting for me charging you turn one with lash of submission and wings???  its what usually happens
Considering that Daemons must enter the map by deep striking and cannot assault after doing so, I think my fast skimmers will have no problem hitting you first. It's kinda what Dark Eldar do.
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Post by: Sunoccard
Corollax wrote:Tyranic Marta wrote:Corollax wrote:Tyranic Marta wrote:daemon prince mark of slaanesh, wings, lash, 155
5x Kabalite Warriors in a dual- SC Venom. 110 points.
With Rapid Fire, that's 22 BS4 4+ poison AP5 attacks. 22*(2/3)*(1/2)*(2/3) = 4.89 wounds on a 4 wound model.
Is this accounting for me charging you turn one with lash of submission and wings???  its what usually happens
Considering that Daemons must enter the map by deep striking and cannot assault after doing so, I think my fast skimmers will have no problem hitting you first. It's kinda what Dark Eldar do.
Daemons Princes are also in the CSM codex and can be on field from deployment, so it's totally possible.
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Post by: Tyranic Marta
Sunoccard wrote:Corollax wrote:Tyranic Marta wrote:Corollax wrote:Tyranic Marta wrote:daemon prince mark of slaanesh, wings, lash, 155
5x Kabalite Warriors in a dual- SC Venom. 110 points.
With Rapid Fire, that's 22 BS4 4+ poison AP5 attacks. 22*(2/3)*(1/2)*(2/3) = 4.89 wounds on a 4 wound model.
Is this accounting for me charging you turn one with lash of submission and wings???  its what usually happens
Considering that Daemons must enter the map by deep striking and cannot assault after doing so, I think my fast skimmers will have no problem hitting you first. It's kinda what Dark Eldar do.
Daemons Princes are also in the CSM codex and can be on field from deployment, so it's totally possible.
Thankyou
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Post by: p_gray99
TheAngrySquig wrote:Ravager
105pts? Easy! BTW, always add a flickerfield. It's definitely worth it.
Wraithlord, wraithsword, bright lance: 140? somewhere round there, anyway.
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Post by: Tyranic Marta
5 chaos chosen with 5 melta guns... probly overkill but peh, 140 points
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Post by: p_gray99
7 Incubi waiting in cover to ambush you, 154
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Post by: Tyranic Marta
in close combat? I think not, my noise marine doom siren sais otherwise
Noise marines (*5) champ, ds. 130 points
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Post by: curran12
Ravager with 3 Disintegrator cannons, Nightshield and Flickerfield. 125 points.
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Post by: p_gray99
Fine. Ravager, Flickerfield, Night Shields. Keep out of range and slowly whittle you down. 125
Ninja'd. Still, mine wins, it's got anti-tank.
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Post by: Tyranic Marta
The chosen infiltrate and melta your ravager
140 points
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Post by: im2randomghgh
Tyranic Marta wrote:The chosen infiltrate and melta your ravager
140 points
1x Centurion with Bodyguard TL Flamer BF-150
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Post by: Tyranic Marta
3 chaos terminators 90 points
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Post by: im2randomghgh
Tyranic Marta wrote:3 chaos terminators 90 points
That wouldn't win.
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Post by: Kogwar
Holy cow this thing is still going on i remember starting the first one over a year ago the mods shut it down so we started a new one damn
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Post by: broodstar
Tyranic Marta wrote:3 chaos terminators 90 points
18 termagant 90
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Post by: Defiler37
broodstar wrote:Tyranic Marta wrote:3 chaos terminators 90 points
18 termagant 90
Annihilation barge w/ Tesla cannon : for the sake of the thread ill say without quantum shielding- 90pts.
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Post by: DreadlordME!
5x 3 Broadside Battlesuits w/ shield gens 450
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Post by: broodstar
DreadlordME! wrote:5x 3 Broadside Battlesuits w/ shield gens 450
3 carnifex 480
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Post by: p_gray99
DreadlordME! wrote:5x 3 Broadside Battlesuits w/ shield gens 450
Wait a minute! That's 5x the size of the last unit!!!
Therefore, @Annihilation Barge: Ravager w/ flickerfield: 115
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Post by: loner
Hydra: 75
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Post by: MrMerlin
5 Eldar rangers
80
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Post by: Rocky1
loner wrote:Hydra: 75
rangers wouldn't beat that.but 5 fire dragons would-80pts
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Post by: p_gray99
Sentinel, multi-laser. 50?
Yes, you can destroy me, but you need 3s then 6s then 3s then 5s.
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Post by: im2randomghgh
MrMerlin wrote:5 Eldar rangers
80
Broadside TA-80
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Post by: BlapBlapBlap
Chaplain 100pts
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Post by: im2randomghgh
BlapBlapBlap wrote:Chaplain 100pts
Farsight-165 or 170, forget which.
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Post by: Deadshot
Whirlwind-85
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Post by: BlapBlapBlap
5 Scouts with Rocket Launcher and Boltguns 85pts
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Post by: Deadshot
You more or less have one weapon that can hurt me. I then firte a Str 5, AP 4 Lg Blast at you.
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Post by: BlapBlapBlap
Taking cover, and I've infilatrated behind you. Oh noes, you're blown apart. Plus my boltguns can glance on your rear armour. Automatically Appended Next Post: Change of heart. DC Dreadnought with Blood Talons, Magnagrapple and Drop Pod 175pts
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Post by: im2randomghgh
BlapBlapBlap wrote:Taking cover, and I've infilatrated behind you. Oh noes, you're blown apart. Plus my boltguns can glance on your rear armour.
Automatically Appended Next Post:
Change of heart. DC Dreadnought with Blood Talons, Magnagrapple and Drop Pod 175pts
3 Broadsides-210
I fething dare you to post anything with an AV as a response to that.
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Post by: BlapBlapBlap
Fine. Land Raider Crusader 250pts
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Post by: im2randomghgh
BlapBlapBlap wrote:Fine. Land Raider Crusader 250pts
1. That loses
2. That breaks the AV 34> rule
Just to make it lose even more,
3 Broadsides with TA-240
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Post by: BlapBlapBlap
Alrighty then... Furioso Dreadnought with equipment mentioned on DC Dread. Exactly the same armour as a Predator (Totals up to 34)
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Post by: im2randomghgh
BlapBlapBlap wrote:Alrighty then... Furioso Dreadnought with equipment mentioned on DC Dread. Exactly the same armour as a Predator (Totals up to 34)
Then that still loses.
Str 10 AP 1 wrecks it's face.
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Post by: BlapBlapBlap
Alrighty, now it's a librarian Dreadnought in Drop Pod 210pts
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Post by: seapheonix
How about an eldar Nightwing against the Tau. 2 bright lances, and 6 shots with shuri cannon. You need 6's to hit, and I have a 4+ save if you do, and I can enter with deep strike rules.
285 pts.
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Post by: Dedrith
im2randomghgh, There's no rule regarding vehicle armor value. I'd appreciate it if you didn't make up rules in my thread.
Post those Land Raiders away!
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Post by: im2randomghgh
Dedrith wrote:im2randomghgh, There's no rule regarding vehicle armor value. I'd appreciate it if you didn't make up rules in my thread. Post those Land Raiders away! There really is, unless you missed the last 20 pages or so. It creates an endless loop. Someone posts a landraider, broadsides are needed to destroy it, hordes are needed to kill the broadsides, and Land Raiders are needed to kill the hordes. So we banned AV 34> It was high-jack a long, long time ago. Plus the loop will get it mod locked.
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Post by: Dedrith
I appreciate your efforts to keep things moving while I was away, but it's not necessary anymore. If a thread this old's ready to die, it's ready to die. Besides, I'm back on dakka and more than willing to keep this thread in order.
if this thread gets locked I'll deal with it myself, no need to worry about it. If you don't like the rules in my thread, it's not my problem.
We've gone a bit off topic so I'm going to reset the unit:
30 Shoota boyz: 29 boyz 3 big shootas, PK nob - 235
EDIT: Taking a look around the last few pages after I left, there may be something to disallowing AV over 34, I can see the trouble it causes, and the vacuum it can create, I'll take a look at that, but I don't like the idea of your "thread hijack".
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Post by: im2randomghgh
Dedrith wrote:I'll say this again, there are, and will be no rules against high armored vehicles. I appreciate your efforts to keep things moving while I was away, but it's not necessary anymore. If a thread this old's ready to die, it's ready to die. Besides, I'm back on dakka and more than willing to keep this thread in order. if this thread gets locked I'll deal with it myself, no need to worry about it. If you don't like the rules in my thread, it's not my problem. We've gone a bit off topic so I'm going to reset the unit: 30 Shoota boyz: 29 boyz 3 big shootas, PK nob - 235 Manta-2000 Yeah. I DID really just post that.
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Post by: Dedrith
im2randomghgh wrote:Dedrith wrote:I'll say this again, there are, and will be no rules against high armored vehicles. I appreciate your efforts to keep things moving while I was away, but it's not necessary anymore. If a thread this old's ready to die, it's ready to die. Besides, I'm back on dakka and more than willing to keep this thread in order.
if this thread gets locked I'll deal with it myself, no need to worry about it. If you don't like the rules in my thread, it's not my problem.
We've gone a bit off topic so I'm going to reset the unit:
30 Shoota boyz: 29 boyz 3 big shootas, PK nob - 235
Manta-2000
Yeah. I DID really just post that.
Very funny.
to the next poster please ignore this post and continue from the boyz.
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Post by: Bobthehero
Agaisnt the boyz:
9 DKoK grenadiers with 2 grenade launchers, demolition charge, vox caster, heavy stubber + Watch master with power weapon and plasma pistol = 235 pts
Edit: Added plasma pistol to hit the 235 pts of the boyz
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Post by: DreadlordME!
5 Land Raider Crusaders 1250
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Post by: Dedrith
DreadlordME! wrote:5 Land Raider Crusaders 1250
Bit of a point hike don't you think? no problem, keeps things fun
4 squads of 5 Terminators, all armed with chainfists - 900
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Post by: loner
Dedrith wrote:DreadlordME! wrote:5 Land Raider Crusaders 1250
Bit of a point hike don't you think? no problem, keeps things fun
4 squads of 5 Terminators, all armed with chainfists - 900
1155 points, 6 Leman Russ demolishers.
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Post by: DreadlordME!
6 Leman russ Vanquishers with camonetting
1st turn pop smoke and BOOM!
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Post by: p_gray99
Around 1200pts? Ok then, 5x 3 Broadsides all with TAs. Goodbye! Edit: 1200pts exactly.
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Post by: loner
Tidal wave of guardsmen!
24 infantry squads.
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Post by: p_gray99
loner wrote:Tidal wave of guardsmen!  24 infantry squads.
Really? 'cos I've got 4 S5 shots each that ignore your armour, so can take you down in a few turns of shooting. Anyway, 5 kabalite warriors with blaster in a venom with extra splinter cannon, 125pts. You can't hurt me!
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Post by: Deadshot
There is a maximum of 5 of one type of unit. So I think we are looking at 50 Guardsman. Are they joined or not? Points need too. Automatically Appended Next Post: BTW Good to have you back Dedrith!
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Post by: loner
Deadshot wrote:There is a maximum of 5 of one type of unit. So I think we are looking at 50 Guardsman.
Are they joined or not?
Points need too.
Automatically Appended Next Post:
BTW
Good to have you back Dedrith! 
In that case:
50 guardsmen + their dedicated transports.
525 points.
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Post by: im2randomghgh
p_gray99 wrote:loner wrote:Tidal wave of guardsmen!
24 infantry squads.
Really? 'cos I've got 4 S5 shots each that ignore your armour, so can take you down in a few turns of shooting.
Anyway, 5 kabalite warriors with blaster in a venom with extra splinter cannon, 125pts. You can't hurt me!
Centurion Shas' el, two shield drones-130(?)
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Post by: p_gray99
Deadshot wrote:There is a maximum of 5 of one type of unit. So I think we are looking at 50 Guardsman.
You can have 5 Infantry squads per troops choice, so it's sort of legal. Anyway, I beat them easily.
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Post by: BlapBlapBlap
BLOOD ANGELS Land Raider Crusader with Multi Melta and Extra Armour. Note that Blood Angels allow Land Raiders to DEEP STRIKE onto you. 275pts Automatically Appended Next Post: Land Raiders are also Deicated Transports. Would I be allowed to cram my Death Company in there or is this overkill?
10 Death Company with 2 Hand Flamers, 2 Power Weapons and a Powerfist. Totals at 650pts including LR, if allowed. Otherwise excuse this post.
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Post by: Deadshot
3 Squads of 3 Zopanthropes, 1 squads of 2-660
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Post by: p_gray99
Are they very good with anti-horde? 3x 30 orks with nob with power klaw: 645?
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Post by: Zweischneid
p_gray99 wrote:Are they very good with anti-horde? 3x 30 orks with nob with power klaw: 645?
3x Eldar Nightspinner with all available upgrades - 615
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Post by: p_gray99
Zweischneid wrote:p_gray99 wrote:Are they very good with anti-horde? 3x 30 orks with nob with power klaw: 645?
3x Eldar Nightspinner with all available upgrades - 615
Are they any good with anti-tank? I can predict a loop coming from this, but 5 dark eldar Ravagers, flickerfields: 575pts.
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Post by: Deadshot
4*2 Hydra Squadrons-600
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Post by: p_gray99
Nice. Then again, very difficult to beat. You need 6s to hurt hammerheads' front armour, 13? then 3 Hammerheads, railguns, burst cannons, multi-trackers, disruption pods. 495pts.
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Post by: im2randomghgh
p_gray99 wrote:Are they very good with anti-horde? 3x 30 orks with nob with power klaw: 645?
9x XV9s-675 Automatically Appended Next Post: Oops that was late.
p_gray99 wrote:Nice. Then again, very difficult to beat. You need 6s to hurt hammerheads' front armour, 13? then 3 Hammerheads, railguns, burst cannons, multi-trackers, disruption pods. 495pts.
But can it beat 3x3 Broadsides?
630
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Post by: p_gray99
Yeah, but the broadsides get boring. Are ork bikers 25pts? I think so. Anyway, 24 of them in 5 units, one with a nob with power klaw: 630
36276
Post by: Zweischneid
Original post.
Dedrith wrote:In memory of Kogwar's very successful thread, I have been given permission to recreate it.
How to play: Post a unit to beat the last unit posted, this unit should follow the rules of Warhammer 40k and it has to be somewhat close to the point cost of the previous unit posted, preferably less.
The Rules:
-No orbital Strikes
-No Apocalypse units.
-Units can compose of 1-5 squads of the same unit, no more.
-try your best to keep the point value of your units under 1500; with no Apocalypse, this shouldn't be a problem.
-You must post the point value along with a unit.
-I may reset the unit if things get out of hand.
-Units may be taken with their Deticated Transports, with the exception of Land Raiders (land raiders may still be used, just not with another unit)
-Guardsman Marbo may no longer be posted, he's great I know, but he's coming up too often.
THERE IS NO RULE REGARDING VEHICLE ARMOR RATING
I'll start.
10 Man Tactical Squad with Meltagun and Missile Launcher - 180
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Post by: im2randomghgh
Zweischneid wrote:Original post.
Dedrith wrote:In memory of Kogwar's very successful thread, I have been given permission to recreate it.
How to play: Post a unit to beat the last unit posted, this unit should follow the rules of Warhammer 40k and it has to be somewhat close to the point cost of the previous unit posted, preferably less.
The Rules:
-No orbital Strikes
-No Apocalypse units.
-Units can compose of 1-5 squads of the same unit, no more.
-try your best to keep the point value of your units under 1500; with no Apocalypse, this shouldn't be a problem.
-You must post the point value along with a unit.
-I may reset the unit if things get out of hand.
-Units may be taken with their Deticated Transports, with the exception of Land Raiders (land raiders may still be used, just not with another unit)
-Guardsman Marbo may no longer be posted, he's great I know, but he's coming up too often.
THERE IS NO RULE REGARDING VEHICLE ARMOR RATING
I'll start.
10 Man Tactical Squad with Meltagun and Missile Launcher - 180
And?
We can go in random circles with broadsides and land raider and then have this thread locked, if you'd like.
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Post by: Zweischneid
No problem with a bit of creativity in picking units.
But the requirement is only ever to beat the last unit posted. Only the last unit posted. That's what creates some fun answers. Not if it is more broadly set to deal with anti-tank, anti-horde, range, cc, etc...
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Post by: BlapBlapBlap
Alrigthy then. 2X 10 Vanguard Veterans with Jump Packs. Power fist and Meltabomb serg in 1 squad, 2 PW in the other. 700 points.
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Post by: Tyranic Marta
2 noise marines squads at ten man with 9 sonic blasters and a blastmaster each.
570
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Post by: im2randomghgh
Tyranic Marta wrote:2 noise marines squads at ten man with 9 sonic blasters and a blastmaster each.
570
XV9 squad with Fusion Cascades and TA-315
XV9 squad with Phased Ion Guns and TA-315
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Post by: loner
im2randomghgh wrote:We can go in random circles with broadsides and land raider and then have this thread locked, if you'd like.
If I may be so rude, who is to blame for it that we go in loops? The one that posted an entry or the one that posts entry's with Landraiders/other-loop-like-thingy.
You post it so you can also decide what you want to put against it.
You can decide what you want to post. The only restriction is what you come up with,
If there's a unit posted then you can decide what you post against it. If you post an Ork against it, then feel free to. If you want to put a Landraider against it, then why not?
XV88 and XV9 are also mentioned a lot, (especially Tau players), why not ban them?
It used to be a lot of fun, untill a couple of guys came and decided to make up new rules or people start debating if the posted unit would really beat them.
But in the end, it's just another thread on the forum after all.
Loner
On topic:
Platoon command: 35
vox
Infantry squad: 110
GL, AC, commissar
IS: 70
GL, AC, vox
IS: 65
GL, AC
IS: 65
GL, AC
A total of 315 points.
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Post by: Deadshot
5 Paladins with Swords, 1 Psycannon, Psybolt ammo-315
29871
Post by: xxmatt85
Plain old Leman Russ.
34885
Post by: Tyranic Marta
Ninja'd Hammerhead tank.... with.... wait for it.... Ion cannon
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Post by: Deadshot
How much, for both?
35352
Post by: prime12357
Something like 150ish for the tanks, so I'll venture a Legion of the damned squad with a multimelta, meltagun, and combi melta, 215 points. Come to think of it, they should also hold up pretty well against the paladins...
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Post by: Dedrith
loner wrote:
XV88 and XV9 are also mentioned a lot, (especially Tau players), why not ban them?
This.
From what I'm reading, broadsides seem to be as much a problem as heavy armored vehicles, if not more so. There's a handful of ways to deal with vehicles, get creative with it!
I don't want to ban either of them, but I do want to make sure people know that they shouldn't be a first choice.
Dedrith wrote:In memory of Kogwar's very successful thread, I have been given permission to recreate it.
How to play: Post a unit to beat the last unit posted, this unit should follow the rules of Warhammer 40k and it has to be somewhat close to the point cost of the previous unit posted, preferably less.
The Rules:
-No orbital Strikes
-No Apocalypse units.
-Units can compose of 1-5 squads of the same unit, no more.
-try your best to keep the point value of your units under 1500; with no Apocalypse, this shouldn't be a problem.
-You must post the point value along with a unit.
-I may reset the unit if things get out of hand.
-Units may be taken with their Deticated Transports, with the exception of Land Raiders (land raiders may still be used, just not with another unit)
-Guardsman Marbo may no longer be posted, he's great I know, but he's coming up too often.
-Tau Broadsides and Space Marine Land Raiders are not banned, but highly discouraged.
There is no rule regarding vehicle armor rating.
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Post by: Tyranic Marta
ahh no apocaplypse, thus xv 9's are out Automatically Appended Next Post: 20 bloodletters, 360 points
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Post by: forruner_mercy
prime12357 wrote:Something like 150ish for the tanks, so I'll venture a Legion of the damned squad with a multimelta, meltagun, and combi melta, 215 points. Come to think of it, they should also hold up pretty well against the paladins...
5 Incubi, Klaivex, Demiklaives, Murderous Onslaught
-155 points
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Post by: MrMerlin
2 units of storm troopers
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Post by: Tyranic Marta
Three squads of 5 chaos space marines with rhino's and havok launchers on the rhinos. 375
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Post by: forruner_mercy
Voidraven bomber with implosion missiles
-265 points
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Post by: Tyranic Marta
Chaos Havoks with 4 lascannons and rhino with extra armour
245
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Post by: im2randomghgh
loner wrote:im2randomghgh wrote:We can go in random circles with broadsides and land raider and then have this thread locked, if you'd like.
If I may be so rude, who is to blame for it that we go in loops? The one that posted an entry or the one that posts entry's with Landraiders/other-loop-like-thingy. You post it so you can also decide what you want to put against it. You can decide what you want to post. The only restriction is what you come up with, If there's a unit posted then you can decide what you post against it. If you post an Ork against it, then feel free to. If you want to put a Landraider against it, then why not? XV88 and XV9 are also mentioned a lot, (especially Tau players), why not ban them? It used to be a lot of fun, untill a couple of guys came and decided to make up new rules or people start debating if the posted unit would really beat them. But in the end, it's just another thread on the forum after all. Loner On topic: Platoon command: 35 vox Infantry squad: 110 GL, AC, commissar IS: 70 GL, AC, vox IS: 65 GL, AC IS: 65 GL, AC A total of 315 points. How dare you? How DARE you? If you were to ban XV88 and XV9s, you'd be banning tau as an entire codex. In fact, while we're at banning the tau, why don't we just ban fething everything in the entire game that isn't vanilla marines? Still not good enough let's do tac squads and Land Raiders only and see how Fun it gets. So no, you may not be so rude as to point that out. XV88s are the only legitimate anti-tank option in the entire tau codex. Therefore, land raider posted, XV88 posted. No fun, quick to lock. Using high AV vehicles dooms this thread to AV14 Vehicle<Anti Tank><Horde><AV14 Vehicle. AV 34> This limits it to infantry and transports, which opens up some options. And Centurion ' El with 2 Blinding Spear TA bodyguards for 264 I think. Automatically Appended Next Post: forruner_mercy wrote:Voidraven bomber with implosion missiles -265 points Didn't see this. Voidraven bomber with implosion missiles -265 50% 50% chance of victory Seriously though, Skyray with DP-150 ish
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Post by: Tyranic Marta
dude... meldromatic much.
Stealthsuits, 3 of em. Fusion blaster. unsure of points.
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Post by: im2randomghgh
Tyranic Marta wrote:dude... meldromatic much.
Stealthsuits, 3 of em. Fusion blaster. unsure of points.
Melodramatic is how it's spelled.
And that's ninety-two points.
And Centurion ' El
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Post by: Tyranic Marta
Hmmm I see what you did thar.
I will have to respond with:
My awesomesauce raptors of doom!!!
5 Chaos Raptors with 2* plasma guns, champion with power sword. Mark of slaanesh. 175
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Post by: forruner_mercy
Implosion missiles working 50% of the time? It takes a wound characteristic test.
34885
Post by: Tyranic Marta
Toughness dude, toughness
40927
Post by: im2randomghgh
forruner_mercy wrote:Implosion missiles working 50% of the time? It takes a wound characteristic test.
I said 50% because I posted the same thing that was posted against itself, and therefore it is perfectly evenly matched. Automatically Appended Next Post: Tyranic Marta wrote:Hmmm I see what you did thar.
I will have to respond with:
My awesomesauce raptors of doom!!!
5 Chaos Raptors with 2* plasma guns, champion with power sword. Mark of slaanesh. 175
Farsight-170
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Post by: forruner_mercy
Straight from the DE codex:
"Models hit by an implosion missile must take a characteristic test based on their Wounds value (the one on their profile, not current wounds). If they fail the test (cutting out some fluffy stuff here), they suffer instant death regardless of Toughness. Cover and Invul saves may be taken as normal."
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Post by: Tyranic Marta
ahhh my bad, read that as a toughness test. Ah well no harm no foul
Chaos space marine squad. *10 lascannon
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Post by: im2randomghgh
Tyranic Marta wrote:ahhh my bad, read that as a toughness test. Ah well no harm no foul
Chaos space marine squad. *10 lascannon
Bloodthirster
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Post by: Tyranic Marta
ahhhhhhhhh crikey...
20 scout snipers remembering that you CAN pin fearless units.
um... I think thats 260
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Post by: forruner_mercy
Tyranic Marta wrote:ahhhhhhhhh crikey...
20 scout snipers remembering that you CAN pin fearless units.
um... I think thats 260
I believe it is 280 points.
20 Kabalite Trueborn, 4 splinter cannons 280 points
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Post by: Tyranic Marta
Chas Sorceror, mark of slaanesh, lash of submission, warptime, familiar, terminator armour
170
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Post by: im2randomghgh
Tyranic Marta wrote:Chas Sorceror, mark of slaanesh, lash of submission, warptime, familiar, terminator armour
170
Farsight-170
DS'ing
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Post by: Tyranic Marta
pretty sure the sorc would still win with wartime... so... ima let someone else post
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Post by: im2randomghgh
Tyranic Marta wrote:pretty sure the sorc would still win with wartime... so... ima let someone else post No, Farsight would break him in CC. Easily. In fact, in the monstrous creature profile on the GW website, they include Farsight even though he isn't one, because he's such a beast. Farsight has +1 str, +1 W and +1 A, as well as a much bigger plasma weapon, a 4++ and a power weapon. You wish the sorcerer would win.
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Post by: Tyranic Marta
... lets look at the stat lines,
Sorc
WS BS S T W I A LD SV
5 5 4 4 3 5(6) 3 10 2+/5++
Farsight
WS BS S T W I A LD SV
5 4 5 4 4 5 4 10 3+
Sorc swings first, ignores armour, with rerolls to hit to wound. farsight swings back with probs one wound left unless the sorc gets atrocious rolls, not that it matters, farsight only needs to have taken one wound. farsight causes on average about 2 wounds, of which one could be saved, congrats either tied combat ot sorc wins outright, but then the force weapon kicks in and anihillates any remaining wounds that farsight may have Automatically Appended Next Post: And we were talking about cc... not ranged
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Post by: forruner_mercy
im2randomghgh wrote:Tyranic Marta wrote:pretty sure the sorc would still win with wartime... so... ima let someone else post
No, Farsight would break him in CC.
Easily.
In fact, in the monstrous creature profile on the GW website, they include Farsight even though he isn't one, because he's such a beast.
Farsight has +1 str, +1 W and +1 A, as well as a much bigger plasma weapon, a 4++ and a power weapon. You wish the sorcerer would win.
Archon with huskblade, ghostplate armor, combat drugs, clone field
-135 points
Beastmaster with venom blade, 2 Razorwing Flocks
-47 points
182 points total
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Post by: im2randomghgh
Tyranic Marta wrote:... lets look at the stat lines,
Sorc
WS BS S T W I A LD SV
5 5 4 4 3 5(6) 3 10 2+/5++
Farsight
WS BS S T W I A LD SV
5 4 5 4 4 5 4 10 3+
Sorc swings first, ignores armour, with rerolls to hit to wound. farsight swings back with probs one wound left unless the sorc gets atrocious rolls, not that it matters, farsight only needs to have taken one wound. farsight causes on average about 2 wounds, of which one could be saved, congrats either tied combat ot sorc wins outright, but then the force weapon kicks in and anihillates any remaining wounds that farsight may have
Automatically Appended Next Post:
And we were talking about cc... not ranged
They are both I5, so there is no reason for the sorcerer to be attacking first.
Let's do it this way:
Farsight charges, gets five attacks. 2.5 hits, with the str5 that's wound on threes so about two, and with the invul save that's still about two but slightly less.
And then your sorcerer attacks, 2 hits, with str that's 4's to wound, meaning one wound, and then 4++ granted by shield generator means 0.5 wounds.
Then Farsight goes against.
You really, really won't win. Automatically Appended Next Post: @Forrunner_mercy,
Shas'O R'alai.
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Post by: Tyranic Marta
Mark of slaanesh makes me +1 initiative, try again Automatically Appended Next Post: and two hits? with rerolls im likely to get at least three more like all 4 and wounding on 4's again likely to get two to 4, because if you deepsruck, which you say you did, then im chargin hence the +1 attack Automatically Appended Next Post: and sos missed the shield generator, but thats academic when the force weapon comes into play
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Post by: im2randomghgh
Tyranic Marta wrote:Mark of slaanesh makes me +1 initiative, try again
Automatically Appended Next Post:
and two hits? with rerolls im likely to get at least three more like all 4 and wounding on 4's again likely to get two to 4, because if you deepsruck, which you say you did, then im chargin hence the +1 attack
feth didn't see that.
Still.
0.5W per round against 4W, or ~2W per round against3W
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Post by: Tyranic Marta
(OT)
5 chaos chosen with mark of slaanesh and 4 lightning claws and a plasma gun (infiltrating initiative 5) 185 Automatically Appended Next Post: again its not going to be 0.5, I will reiterate for your benifit
I hit on 4's, so 50% with warptime, i get to reroll that, so total 75% hit rate (ishy) so three hits out of four, but most rolls will give you all of them, so 3-4 hits, then the same for the wounds, so in the end your going to get wounded 2-4 times, so we will call that three, youll save one of those on your 4+ save thats two wounds, then afterwards the force weapon knocks you down...
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Post by: im2randomghgh
Tyranic Marta wrote:(OT)
5 chaos chosen with mark of slaanesh and 4 lightning claws and a plasma gun (infiltrating initiative 5) 185
20 Kroot w/ 12 Kroot Hounds in Jungle Terrain-212
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Post by: Tyranic Marta
hmmm... i choose to obliterate them utterly, 5 chosen with five flamers 115
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Post by: im2randomghgh
Tyranic Marta wrote:hmmm... i choose to obliterate them utterly, 5 chosen with five flamers 115
DAMN YOU!
Centurion ' El
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Post by: Tyranic Marta
Defiler
150
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Post by: im2randomghgh
Tyranic Marta wrote:Defiler
150
2x Broadsides-140
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Post by: Tyranic Marta
gah broadsides. Defiler swings in cc 150 points
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Post by: BlapBlapBlap
Stormraven with Lascannon and Plasma Cannon plus extra armour. 215pts
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Post by: p_gray99
Not sure that that's really allowed, but then again, broadsides get boring.
4 trueborn with blasters: 108. May as well add a venom to make it 163.
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Post by: Tyranic Marta
5 chaos terminators with chainfists. 225
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Post by: Deadshot
prime12357 wrote:Something like 150ish for the tanks, so I'll venture a Legion of the damned squad with a multimelta, meltagun, and combi melta, 215 points.
That waas exactly what I was thinking!
Is it just me or did the writing on Dakka just change?
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Post by: p_gray99
Tyranic Marta wrote:5 chaos terminators with chainfists. 225
Can't help thinking that my trueborn probably would have won that. Oh well, these things happen...
Ravager with flickerfields x2. I move 12" and fire 3 lances into you each turn, so you never reach me. Also, I'm pretty handy against tanks, with 6 lances and a 5++
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Post by: MrMerlin
vendetta for 130 x2
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Post by: gendoikari87
3 XV 8 with TL MP and drone controller with 2 Shield drones each. WHERE IS YOUR GOD NOW?
That's six TL str 7 shots
Six Ablative wounds with a 4+ all while being able to dart in and out of cover.
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Post by: im2randomghgh
Well...
Shas'O with Plasma Rifle and CIB, with Shield generator, HWMT, HWDC with 2x Shield Drones
2x TL Flamer/FB HWMT Bodyguard with 2x Shield Drones each.
No kill like overkill.
and it's about 350 ish, lost my codex though so can't check.
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Post by: Tyranic Marta
(gah sos i was replying to the earlier tank yes your trueborn would have eaten me)
My predator meets you and raises you three lascannons extra armour and a havok launcher 190 points
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Post by: loner
Tyranic Marta wrote:(gah sos i was replying to the earlier tank yes your trueborn would have eaten me)
My predator meets you and raises you three lascannons extra armour and a havok launcher 190 points
Infantry squad: 70
LC
Infantry squad: 70
LC
Infantry squad: 70
LC
210 points. I should be able to kill you eventually...
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Post by: Deadshot
Death Company Dreadnought with Blood Talon -125
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Post by: Tyranic Marta
Chao space marine squad 10 man with 2* melta 170
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Post by: Corollax
3 Beastmasters with 5 Khymerae and 4 Razorwings, 156 points.
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Post by: forruner_mercy
Corollax wrote:3 Beastmasters with 5 Khymerae and 4 Razorwings, 156 points.
Lelith Hesperax, 175
Not too sure on this, but I wanted something from the DE Codex
Now that I think about it, Bloodbrides would be better I think.
10 Bloodbrides with Syren with agoniser, shardnet and impaler, 2 hydra gauntlets
190 points.
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Post by: Deadshot
Are Bloodbrides an upgrade to Wyches? If so, what do they do?
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Post by: forruner_mercy
Deadshot wrote:Are Bloodbrides an upgrade to Wyches? If so, what do they do?
Bloodbrides are a unit that fills an Elite slot. Basically better Wyches, and can take a special weapon per 3 models, instead of 5.
So, in a unit of 10, you get 3 special weapons instead of 2.
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Post by: Tyranic Marta
5 noise marines with sonic blasters and blastmaster
160
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Post by: The Mad Tanker
LRMBT 150pts
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Post by: Tyranic Marta
add a champ tot he squad with melta bombs, they charge.
180 total
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Post by: Phantom
7-man Storm trooper squad with plasma gun and meltagun- 142 points
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Post by: im2randomghgh
Tyranic Marta wrote:
Automatically Appended Next Post:
again its not going to be 0.5, I will reiterate for your benifit
I hit on 4's, so 50% with warptime, i get to reroll that, so total 75% hit rate (ishy) so three hits out of four, but most rolls will give you all of them, so 3-4 hits, then the same for the wounds, so in the end your going to get wounded 2-4 times, so we will call that three, youll save one of those on your 4+ save thats two wounds, then afterwards the force weapon knocks you down...
You SUCK at mathhammer.
That's exactly three hits, not "but some will give you four" three is the result.
Then you wound on 5's I believe, so that's 1 wound, and then I have shield generator, so that's 0.5 wounds.
Automatically Appended Next Post: Phantom wrote:7-man Storm trooper squad with plasma gun and meltagun- 142 points
3x Deathrain Crisis suits with flamer for third hard point-147
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Post by: Tyranic Marta
Thanks for that insult, needed that today
2 daemon princes of khorne, wings
280 Automatically Appended Next Post: on and btw, i wound on 4's, your toughness four, im strength four, tell me when that changes thanks
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Post by: im2randomghgh
Tyranic Marta wrote:Thanks for that insult, needed that today
2 daemon princes of khorne, wings
280
Automatically Appended Next Post:
on and btw, i wound on 4's, your toughness four, im strength four, tell me when that changes thanks
Lol dw about it, me and my friends just mock each other ruthlessly, sometimes I do it to random people without realizing
And I was thinking about his strength 5 and got confused
Either way, end result is 0.75 I.E. less than one.
@ DP,
2x2 XV9s-300
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Post by: Tyranic Marta
cant do xv9's sos theyre apoc, try again
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Post by: im2randomghgh
Tyranic Marta wrote:cant do xv9's sos theyre apoc, try again
No, they're IA meant for wh40k.
Not apoc.
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Post by: prime12357
Two legion of the damned squads with a plasma gun, plasma cannon and combi plasmas, for a total of 390 points.
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Post by: forruner_mercy
10 Harlequins with Harlequins Kiss', Troupe Master with PW, and Shadowseer.
270 points
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Post by: prime12357
Nasty...
How about two baal predators with heavy flamer sponsons, 280 points.
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Post by: forruner_mercy
prime12357 wrote:Nasty...
How about two baal predators with heavy flamer sponsons, 280 points.
Damn, my Eldar just got lit up like turkey dinner.
2 squads of 4 Blasterborn, 216 points
Or to make sure they die, though this relies on the squad not moving, but still, best case senario!
2 squads of 6 Trueborn with 4 blasters and 2 dark lances, 316 points
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Post by: ZeroSamurai
How ever many kroot it takes to swamp em down, let's say 5 squads of 15 each
so that's 525 points, totally worth it.
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Post by: Deadshot
2 LRR with Extra Armour-510
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Post by: forruner_mercy
Deadshot wrote:2 LRR with Extra Armour-510
Gonna stick with this against armor:
2 squads of 6 Trueborn with 4 blasters and 2 dark lances, 316 points
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Post by: Tyranic Marta
2 squads of chaos chosen with 3* melta each each inside rhinos 310
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Post by: p_gray99
10 Harlequins with harlequins' kisses, 2 fusion pistols: 240?
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Post by: Tyranic Marta
add 2 flamers apiece to the squads for an additional 20 points
so thats 2 squads of 5 chosen, 3 melta 2 flamer with rhino
165
330
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Post by: BlapBlapBlap
Stormraven with Hurricane Bolters with Assault squad mounted inside- 330pts
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Post by: Dedrith
ninja'd , nvm XD
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Post by: p_gray99
BlapBlapBlap wrote:Stormraven with Hurricane Bolters with Assault squad mounted inside- 330pts
Nasty.
3x Ravager with flickerfield, 345pts. Shoot down the stormraven quickly then stay out of range of the assaulties while slowly shooting them down.
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Post by: BlapBlapBlap
5 Basic BA Predators. 350pts.
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Post by: forruner_mercy
p_gray99 wrote:BlapBlapBlap wrote:Stormraven with Hurricane Bolters with Assault squad mounted inside- 330pts
Nasty.
3x Ravager with flickerfield, 345pts. Shoot down the stormraven quickly then stay out of range of the assaulties while slowly shooting them down.
5x Hydras, 375 points
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Post by: BlapBlapBlap
3 Outflanking Baal Predators with Assault Cannons 345pts
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Post by: p_gray99
BlapBlapBlap wrote:3 Outflanking Baal Predators with Assault Cannons 345pts
Heh, fairly sure my ravagers would win both this fight and the one before, so still 3 ravagers with flickerfields to beat, 345pts.
Or, you can have 2 squads of five deep striking scourges with two blasters per squad, 280pts. Your choice.
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Post by: BlapBlapBlap
For your Ravagers I will take 3 DA Vindicators. 375pts
For your Scourges I would take 2 Devastator Squads with 4 Heavy Bolters each. 300pts
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Post by: p_gray99
BlapBlapBlap wrote:For your Ravagers I will take 3 DA Vindicators. 375pts
better range, so I'm still not sure you'd beat me. Just use something with a drop pod and without AV and it's game over for the ravagers. A BA land raider would work just as well. So I'll go straight to the scourges answer.
BlapBlapBlap wrote:For your Scourges I would take 2 Devastator Squads with 4 Heavy Bolters each. 300pts
And for these, 2 squads of 5 incubi in venoms. 330pts. Heavy bolters will bring down the venoms, but not quite soon enough.
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Post by: Deadshot
2x Vanilla Devs with Missile Launchers, with PF on Sgts-350
13625
Post by: phantommaster
Deadshot wrote:2x Vanilla Devs with Missile Launchers, with PF on Sgts-350
Presuming that is 2 five man squads with 4 missiles:
2x 10 Infilrating Genestealers w/ Scything Talons= 320
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Post by: Deadshot
3 Squads of Purifiers, with 2 Psycannons, in cover-420
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Post by: im2randomghgh
Deadshot wrote:3 Squads of Purifiers, with 2 Psycannons, in cover-420
Hammerhead- Railgun, MT, BC, DP, DL-165ish
Hammerhead- Railgun, MT, BC, DP, DL-165ish
Hammerhead- Railgun, MT, BC, DP, DL-165ish
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Post by: seapheonix
Squad of 10 swooping hawks, exarch w/intercept
Squad of 10 swooping hawks, exarch w/intercept
454 pts.
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Post by: forruner_mercy
2x squads of Trueborn with 2 SC, 2 blasters, 6 shardcarbines, 400 points
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Post by: Tyranic Marta
2 chaos chosen squads, 4* claws, one flamer mark of khorne all on each squad
410
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Post by: im2randomghgh
Tyranic Marta wrote:2 chaos chosen squads, 4* claws, one flamer mark of khorne all on each squad
410
2x Ninja'O (Shas'O with VRT, PR,HWMT, CIB, Stimms)-300ish
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Post by: Tyranic Marta
vrt? chosen infiltrate and run into cc
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Post by: MrMerlin
against the chosen:
The hellhound variant with the poison flamer (dont know engl. name....)
130
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Post by: Rocky1
Tyranic Marta wrote:vrt?
chosen infiltrate and run into cc
vectored retro-thrusters I presume.
@ ig vehicle- wraithlord w/ brightlance and eml-145... I think, I'm in university so I don't have my codex.
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Post by: Deadshot
IIRC it is called a Devil Dog, or Banewolf, thopugh I think its a Devil Dog..
@ Wraithlord
Dreadnight with Daemon Hammer-145
I hit on a 3+, wound on 2+ and can ID you. You can shoot sure, but you alsp have wraithsight and less wounds, and I can deep strike close to you.
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Post by: MrMerlin
at dreadknight
10 bloodletters of khorne
kidding, ill send 3 eldar warwalkers with 6 bl
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Post by: Tyranic Marta
the chem cannon hellhound is the banewolf.
at the three eldar walkers.
3 chaos predator battletanks with (I think) annihilator pattern (las) and extra armour 180 *3.... so ah... um... thnking... feck... 540!! there we go...
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Post by: forruner_mercy
Tyranic Marta wrote:the chem cannon hellhound is the banewolf.
at the three eldar walkers.
3 chaos predator battletanks with (I think) annihilator pattern (las) and extra armour 180 *3.... so ah... um... thnking... feck... 540!! there we go...
3 Ravagers with flickerfields and nightshields, 375 points
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Post by: p_gray99
forruner_mercy wrote:Tyranic Marta wrote:the chem cannon hellhound is the banewolf.
at the three eldar walkers.
3 chaos predator battletanks with (I think) annihilator pattern (las) and extra armour 180 *3.... so ah... um... thnking... feck... 540!! there we go...
3 Ravagers with flickerfields and nightshields, 375 points
Well, isn't that origional!
2 squads of 3 crisis suits, 1 squad of 3, all with TL FB and TA. 385
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Post by: Battle Brother Ambrosius
A full squadron (3 tanks) of Leman Russ Battle Tanks with MM sponsons. 540
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Post by: prime12357
Three Legion of the damned squads with a multimelta, meltagun, and combi melta each, totaling 645 points.
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Post by: Tyranic Marta
2 squads of twenty chaos space marines 600 points
(krak grenades)
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Post by: im2randomghgh
Tyranic Marta wrote:2 squads of twenty chaos space marines 600 points
(krak grenades)
9 XV9s
675 points.
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Post by: Tyranic Marta
gah page roll over, sorry that was for the leman russes... although forty bolters would probly do the same.
erm... im thinking that 40 bolters vollying in doubletab could probly kill those xv9's... but ill be nice and say 5 chaos terminator champions with lightning claws. and mark of slaanesh.
265
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Post by: im2randomghgh
Tyranic Marta wrote:gah page roll over, sorry that was for the leman russes... although forty bolters would probly do the same.
erm... im thinking that 40 bolters vollying in doubletab could probly kill those xv9's... but ill be nice and say 5 chaos terminator champions with lightning claws. and mark of slaanesh.
265
Umm...I had 48 TL BS4 shots per turn with JSJ... ofc it would beat the marines. At the terminators...
3x XV9s with Fusion Cascades and Shield Generators-345
that's a total of 6D3 melta a turn, at BS 4, with a 4++, with JSJ...
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Post by: Tyranic Marta
sure but this is best case senario, which means i get to get my volley off
ummmm.... im thinking 2* daemon prince of slaanesh, lash of submission you close, wings, charge. 310 total
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Post by: prime12357
Three squads of three trueborn with two SC each, all three mounted in venoms with 2 SC's, 363 points.
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Post by: DreadlordME!
5 Land Raiders.
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Post by: MrMerlin
So are we at av 14 again?
fine, 5x meltavets in a vendetta, demolitions
260x5=1300 (!)
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Post by: im2randomghgh
Tyranic Marta wrote:sure but this is best case senario, which means i get to get my volley off
Actually, that's best case scenario for me. You double tapping is your best case scenario, but my weapons don't suffer the penalty of being rapid fire. Plus, with JSJ, you really would be decimated.
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Post by: Battle Brother Ambrosius
MrMerlin wrote:So are we at av 14 again?
fine, 5x meltavets in a vendetta, demolitions
260x5=1300 (!)
3 Assault Terminator squads with Lightning Claws in Land Raiders Crusader
1320
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Post by: The Mad Tanker
Shadowsword Detachment (2 tanks) 1000 pts.
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Post by: gendoikari87
The Mad Tanker wrote:Shadowsword Detachment (2 tanks) 1000 pts.
10 purifiers [295][5 Halberds, 1 daemonhammer, 4 psycannons]
Land Raider Redeemer [255][multi-melta]
Librarian with shrouding and vortex of doom[160]
total 710
52276
Post by: Loyalwatcher
gendoikari87 wrote:The Mad Tanker wrote:Shadowsword Detachment (2 tanks) 1000 pts.
10 purifiers [295][5 Halberds, 1 daemonhammer, 4 psycannons]
Land Raider Redeemer [255][multi-melta]
Librarian with shrouding and vortex of doom[160]
total 710
3 Squadrons of 2 Land Speeders with Multimeltas = 360
One Attack Bike with Multimelta = 60
3 Thunderfire Cannons = 300
Total 720
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Post by: Deadshot
2X BA Vanguard Vet squad all with PF and SS-550
Points may be off. My mum nicked my codexes, all of 'em! Automatically Appended Next Post: With JP, so 650.
44069
Post by: p_gray99
Deadshot wrote:2X BA Vanguard Vet squad all with PF and SS-550
Points may be off. My mum nicked my codexes, all of 'em!
Automatically Appended Next Post:
With JP, so 650.
6 Ravagers with flickerfields, staying 12" away from you at all times, 690pts
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Post by: Battle Brother Ambrosius
Two squadrons of Hydra Flak Tanks, 6 vehicles.
420
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Post by: p_gray99
Battle Brother Ambrosius wrote:Two squadrons of Hydra Flak Tanks, 6 vehicles.
420
I win: 3 anti-tank weapons each and a 5++ versus S7 and no protection.
Anyway, 3 Railheads with disruption pods, multi-trackers and burst cannons, 495pts
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Post by: im2randomghgh
p_gray99 wrote:Battle Brother Ambrosius wrote:Two squadrons of Hydra Flak Tanks, 6 vehicles.
420
I win: 3 anti-tank weapons each and a 5++ versus S7 and no protection.
Anyway, 3 Railheads with disruption pods, multi-trackers and burst cannons, 495pts
2x Broadsides
2x Broadsides
3x Broadsides
490
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Post by: p_gray99
Dedrith wrote:In memory of Kogwar's very successful thread, I have been given permission to recreate it.
How to play: Post a unit to beat the last unit posted, this unit should follow the rules of Warhammer 40k and it has to be somewhat close to the point cost of the previous unit posted, preferably less.
The Rules:
-No orbital Strikes
-No Apocalypse units.
-Units can compose of 1-5 squads of the same unit, no more.
-try your best to keep the point value of your units under 1500; with no Apocalypse, this shouldn't be a problem.
-You must post the point value along with a unit.
-I may reset the unit if things get out of hand.
-Units may be taken with their Deticated Transports, with the exception of Land Raiders (land raiders may still be used, just not with another unit)
-Guardsman Marbo may no longer be posted, he's great I know, but he's coming up too often.
-Tau Broadsides and Space Marine Land Raiders are not banned, but highly discouraged.
There is no rule regarding vehicle armor rating.
Anyway, 500pts worth of Gretchin: 12 units of 10 and a runtherd Ok for 480pts?
46864
Post by: Deadshot
5 units max, but
2X Retributer Squad, 4 HF, with Retributer Superior with Power Sword and Combi Flamer, mounted in an Immolator with Strombolter and TL HF-500
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Post by: im2randomghgh
Deadshot wrote:5 units max, but
2X Retributer Squad, 4 HF, with Retributer Superior with Power Sword and Combi Flamer, mounted in an Immolator with Strombolter and TL HF-500
Avatar of Khaine
46864
Post by: Deadshot
Nemesis Dreadknight with Greatsword and Gatling Psilincer-190
35352
Post by: prime12357
Three canoptek wraiths with one whip coil, escorted by a destroyer lord with mindshackle scarabs, 260 points.
47498
Post by: Battle Brother Ambrosius
Space Marine Captain with Relic Blade, combi-plasma and a jump pack
x2 Assault squads with power weapons
340
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Post by: p_gray99
Battle Brother Ambrosius wrote:Space Marine Captain with Relic Blade, combi-plasma and a jump pack
x2 Assault squads with power weapons
340
Again, Avatar of Khaine: 155pts
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Post by: Battle Brother Ambrosius
Two squads of Grey Knight Terminators with psybolt ammunition
530
46982
Post by: MrMerlin
3 Vendettas, one carrying plasmavets
515
44069
Post by: p_gray99
Battle Brother Ambrosius wrote:Two squads of Grey Knight Terminators with psybolt ammunition
530
That was nearly 4 times the points cost of the avatar!!!
@ Vendettas and vets, two LRs with extra armour, 520
I don't use these often, so don't worry about them becoming too common.
46982
Post by: MrMerlin
I cant see your russes winning this, but anyway....
have this
2 vendettas
2 quads of veterand with demolitions and 3 meltas each
520
34885
Post by: Tyranic Marta
what you have posted here is the same as above without the russes...
anyhoo
2 squads of chaos havoks with 4 missle launchers
52137
Post by: Draigo
p_gray99 wrote:Battle Brother Ambrosius wrote:Two squads of Grey Knight Terminators with psybolt ammunition
530
That was nearly 4 times the points cost of the avatar!!!
Besides one squad woud do it because of prefered enemy (daemon)..
34885
Post by: Tyranic Marta
the avatar is a daemon?
40927
Post by: im2randomghgh
MrMerlin wrote:I cant see your russes winning this, but anyway....
have this
2 vendettas
2 quads of veterand with demolitions and 3 meltas each
520
Shas'O R'alai
XV9 Bodyguard:
1x XV9 w/ PSRs-115
1x XV9 w/ Fusion Cascades-105
440ish
34885
Post by: Tyranic Marta
3 squads of chaos havoks with 4 missle launchers 465
40927
Post by: im2randomghgh
Tyranic Marta wrote:3 squads of chaos havoks with 4 missle launchers 465 That thing I posted before, with shield generators +40points. Shas'O R'alai XV9 Bodyguard: 1x XV9 w/ PSRs, SG-115 1x XV9 w/ Fusion Cascades, SG-105 480ish
34885
Post by: Tyranic Marta
the havoks use frag missles....
same cost...
52137
Post by: Draigo
Tyranic Marta wrote:the avatar is a daemon?
Q: What counts as a Daemon? (p21)
A: Everything in the Chaos Daemons Codex (except for
Chaos Spawn), Daemon Princes, Possessed Chaos Space
Marines, Obliterators, summoned greater Daemons,
summoned lesser Daemons, any vehicle with the
daemonic possesion upgrade, Daemonhosts,
Mandrakes, Kheradruakh the Decapitator, the Avatar
34885
Post by: Tyranic Marta
oh ok  i just diddnt know
52137
Post by: Draigo
Tyranic Marta wrote:oh ok  i just diddnt know
I learned it after my Avatar was squished
40927
Post by: im2randomghgh
Tyranic Marta wrote:the havoks use frag missles....
same cost...
They wouldn't win.
2D3 melta, 2 pie plates from the second guard. BS5.
And then you have R'alai, with either
A. Two ignore cover rending pie plates
B. Assault 2 Lascannon
C. EMP rounds (these won't do anything against infantry)
D. I forget the other one.
All at BS 5. And with two ablative wounds...uhhh...I mean...marker drones.
46864
Post by: Deadshot
I thin they are meant to be Land Raiders, which is why he assured us it wasn't going to be spammed.
40927
Post by: im2randomghgh
Deadshot wrote:I thin they are meant to be Land Raiders, which is why he assured us it wasn't going to be spammed.
? What are you talking about? XV9s are landraiders?
45020
Post by: TheAngrySquig
Draigo wrote:Tyranic Marta wrote:the avatar is a daemon?
Q: What counts as a Daemon? (p21)
A: Everything in the Chaos Daemons Codex (except for
Chaos Spawn), Daemon Princes, Possessed Chaos Space
Marines, Obliterators, summoned greater Daemons,
summoned lesser Daemons, any vehicle with the
daemonic possesion upgrade, Daemonhosts,
Mandrakes, Kheradruakh the Decapitator, the Avatar
So Mandrakes are daemons but Khymerae are not?
40927
Post by: im2randomghgh
TheAngrySquig wrote:Draigo wrote:Tyranic Marta wrote:the avatar is a daemon?
Q: What counts as a Daemon? (p21)
A: Everything in the Chaos Daemons Codex (except for
Chaos Spawn), Daemon Princes, Possessed Chaos Space
Marines, Obliterators, summoned greater Daemons,
summoned lesser Daemons, any vehicle with the
daemonic possesion upgrade, Daemonhosts,
Mandrakes, Kheradruakh the Decapitator, the Avatar
So Mandrakes are daemons but Khymerae are not?
Khymerae are more of a mad scientist thing, whereas mandrakes exist partially in another dimension and phase in and out, as well as having that frost that psykers usually have.
28172
Post by: loner
Tyranic Marta wrote:the havoks use frag missles....
same cost...
Leman Russ demolisher x 3: 495
34885
Post by: Tyranic Marta
ouch, switch the missle launchers for lascannons, 5-600
46864
Post by: Deadshot
im2randomghgh wrote:Deadshot wrote:I thin they are meant to be Land Raiders, which is why he assured us it wasn't going to be spammed.
? What are you talking about? XV9s are landraiders?
Stupid invisible page.
rant, rant, rant....
41573
Post by: Small, Far Away
Emperor Class Titan-4,000pts
Someone had to!
34885
Post by: Tyranic Marta
um... apocalypse.... thus cannot be used
46969
Post by: DreadlordME!
5x 10 Fire Dragons in WS.
48017
Post by: Banzaimash
5 BT termies with tankhunter, AC and Cyclone rockets. Deepstrike well out of range of fusion guns, blow up WS, then blast the Fire Dragons's with AC and stormbolter fire, when they come in range.
46969
Post by: DreadlordME!
5x3 Tau Broadsides with Shield Gen 1350
40927
Post by: im2randomghgh
DreadlordME! wrote:5x3 Tau Broadsides with Shield Gen 1350
5x3 Broadsides with shield Gens and team leader per team with 2x Shield Drones
1575 I believe.
34885
Post by: Tyranic Marta
2 daemon princes of slaanesh wings lash of submission.
310 total. lash you to drag two squads closer, + the 12 in wings move and a six in charge should be enough to get both dp's into combat then its a simple matter to do the same to the final broadside squad the next turn
47498
Post by: Battle Brother Ambrosius
3 Dreadknights with Daemon Hammers
435
46969
Post by: DreadlordME!
5x10 Assault Termies with TH/SS. Swamp em with S8 attacks and laugh while you can't get through my 3+ invuln Automatically Appended Next Post: 5x10 Assault Termies with TH/SS. Swamp em with S8 attacks and laugh while you can't get through my 3+ invuln Automatically Appended Next Post: Oops double post
46864
Post by: Deadshot
so that costs 2000pts in a 1500pts list?
@ 3 Dreadknights
3 Vindicare's 435
47498
Post by: Battle Brother Ambrosius
2 Space Marine assault squads /w plasma pistols
220
46864
Post by: Deadshot
By my calculations, they cost 230.
FOrge World Caetus Assault Ram-235
47498
Post by: Battle Brother Ambrosius
Deadshot wrote:By my calculations, they cost 230.
FOrge World Caetus Assault Ram-235
Sorry about that miscalculation, I don't have the Codex in hand atm
For Caetus Assault Ram, a squadron of two Vendettas, 260
46864
Post by: Deadshot
Bit sceptical if they can beat me, but
C'tan Shard with the Thunderbolt power, and Writhing Worldscape.
Don't know points, but if I can afford 2, then it is 2. I can expect to gwet a second, but I can get the one at least.
45020
Post by: TheAngrySquig
10 Trueborn with 4 blasters and 2 Dark Lances-235 Automatically Appended Next Post: That was for the Caestus Assault Ram
46864
Post by: Deadshot
Land Raider Achilles-about 270ish, I think.
Basically a Land Raider with TL MM sponsons, a hull mounted TFC, and the OLD Living Metal rule.
46969
Post by: DreadlordME!
5x3 Tau Broadsides
40927
Post by: im2randomghgh
DreadlordME! wrote:5x3 Tau Broadsides
You just like sextupled the points.
43871
Post by: seapheonix
@Land raider
10 swooping hawks, exarch w/intercept 227pts
40927
Post by: im2randomghgh
Deadshot wrote:Land Raider Achilles-about 270ish, I think.
Basically a Land Raider with TL MM sponsons, a hull mounted TFC, and the OLD Living Metal rule.
Shas'O R'alai
w/ 1x Fusion Cascade XV9 bodyguard.
335
Assault two lascannon or assault 2 EMP grenade launcher on R'alai,
And 2D3 melta on his bodyguard, plus there's my two markerdrones that are standard with r'alai and bring the bodyguard's BS to 5 with a spare markerlight hit if they both hit.
46969
Post by: DreadlordME!
5 Land Raiders 1250
45020
Post by: TheAngrySquig
You are why people have to stop feeding their pokemon scrap food, they get dumb and fat
40927
Post by: im2randomghgh
TheAngrySquig wrote:You are why people have to stop feeding their pokemon scrap food, they get dumb and fat
+1 Automatically Appended Next Post: DreadlordME! wrote:5 Land Raiders 1250
No points quintupling.
43871
Post by: seapheonix
@Tau Shas'sushi guy.
Karandras and 6 striking scorpions +exarch w/chain sabres
328 points
It's tough to be more then 12" from cover or a table side, and I get a 2+ cover save when in it. Charge into hand to hand and tear your tau to little bitty pieces.
46864
Post by: Deadshot
2X 10 man Sternguard squad with Combiplasma=400pts
28172
Post by: loner
Leman Russ battle tank X2: 300 points.
46864
Post by: Deadshot
300pts worth of Scarabs, in minmum sized units.
Don have the codex, so...
46982
Post by: MrMerlin
meltavets in chimera x2
310
aaargh
40927
Post by: im2randomghgh
seapheonix wrote:@Tau Shas'sushi guy.
Karandras and 6 striking scorpions +exarch w/chain sabres
328 points
It's tough to be more then 12" from cover or a table side, and I get a 2+ cover save when in it. Charge into hand to hand and tear your tau to little bitty pieces.
There are no cover saves against my assault 2 blast rending attacks! Automatically Appended Next Post: MrMerlin wrote:meltavets in chimera x2
310
aaargh
10x Firewarriors in Warfish-220
10x Firewarriors in Warfish-220
45020
Post by: TheAngrySquig
Ravager w/ all DL's and FF-115
Ravager w/ all DC's and FF-115
40927
Post by: im2randomghgh
TheAngrySquig wrote:Ravager w/ all DL's and FF-115
Ravager w/ all DC's and FF-115
Are they part of the same unit?
if so, Shas'O R'alai-220
If not,
Skyray Missile Defense Gunship with BC, DP-165
Warfish-120
47480
Post by: Rocky1
Falcon grav with holofields and eml-165
48017
Post by: Banzaimash
BT Ven Dread with ML and lascannon (codex not to hand).
28172
Post by: loner
Missile launcher HWS: 90
Missile Launcher HWS: 90
180 total.
46982
Post by: MrMerlin
snikrot and 10 friends, 2 with flamer;
215
47480
Post by: Rocky1
3 war walkers w/ 2 scatter lasers-180pts
46982
Post by: MrMerlin
3 biker nobs with a painboy and two pks
Below 180
47480
Post by: Rocky1
5 Grey knight termies-200
28172
Post by: loner
LRBT demolisher with plasma sponsons: 185
47138
Post by: AnomanderRake
2x Ravagers, 3 Dark Lances each, Night Shields and Flickerfields
250
46864
Post by: Deadshot
4 single units of 1 Hydra-300
46969
Post by: DreadlordME!
5x3 Tau Broadsides- 1050
46864
Post by: Deadshot
Stop treblijg the points. The rules are you have to be roughly equal to the opponent, or under.
44069
Post by: p_gray99
TheAngrySquig wrote:You are why people have to stop feeding their pokemon scrap food, they get dumb and fat
Lol, couldn't have put it better!
DreadlordME! wrote:5x3 Tau Broadsides- 1050
Yeah, only over 3x the points! well done!
Dedrith wrote:How to play: Post a unit to beat the last unit posted, this unit should follow the rules of Warhammer 40k and it has to be somewhat close to the point cost of the previous unit posted, preferably less.
duh!
47480
Post by: Rocky1
5x3 Tau Broadsides- 1050
You almost tripled the points!!
48017
Post by: Banzaimash
Broadsides seem to be a recurring solution to many problems
51988
Post by: DrakDarkstar
well, just to prove that broadsides arent really so useful, i shall totally anihilate them and with less points ^^
lets see, thats 5 squads? sure, 5 squads of lychguards, 1000 pts and probably didnt need them all, flayed ones could also do the job so just in case
5 squads of 10 flayed ones each, 130 * 5, 650 points
50671
Post by: ParatrooperSimon
10 Nobs, 3 PKs, 6 Big Choppas, Painboy, Cybork Bodies, Ard Armor, Shoota, Shoota/Rokkit, shoota/flamer, stikkbomb and Ghaz just for good measure-670 points
51988
Post by: DrakDarkstar
Hmm, good one, what about...
A squad of 10 chaos terminator champions with pair of lightning claws and icon of tzeentch 535 pts, hmm i guess i can also add a defiler for a total of 685
41545
Post by: BeefCakeSoup
I'll lower you!
Razorwing
-2 Disintegrators
-1 Splinter Cannon
-4Shatterfield Missiles
-Flicker Field
-Night Shields
195!
24153
Post by: tetrisphreak
I'll see your razorwing with...
3 Necron Heavy Destroyers - 180
51988
Post by: DrakDarkstar
I certainly doubt what you posted is enough for barely even the defiler, but sure, squad of obliterators, 225 i think should be close enough, just to post something diferent
sorry posted too late, nevermind me.
41545
Post by: BeefCakeSoup
1Blood Angel Fast Vindicator with siege shield!
155!
46982
Post by: MrMerlin
farseer with fortune, eldrich storm, singing spear and spitit stones
something around 150
46864
Post by: Deadshot
Librarian (vanilla) with TDA and SS and Null Zone and Smite-140pts
48017
Post by: Banzaimash
Tau hammerhed c' Railgun (130 i think).
40927
Post by: im2randomghgh
Banzaimash wrote:Tau hammerhed c' Railgun (130 i think).
That's 140, plus you need to buy a secondary weapon.
So
Hammerhead with railguns, Burst Cannons, Disruption pod-165
46982
Post by: MrMerlin
farseer with fortune, eldrich storm, singing spear and spitit stones
something around 150
him again
he laughs at your s10
48017
Post by: Banzaimash
im2randomghgh wrote:Banzaimash wrote:Tau hammerhed c' Railgun (130 i think).
That's 140, plus you need to buy a secondary weapon.
So
Hammerhead with railguns, Burst Cannons, Disruption pod-165
Cheers
46864
Post by: Deadshot
Vanilla libby with TDA+SS and Null zone and Might of the Ancients (Str 6+2D6 AP)
34885
Post by: Tyranic Marta
points?
46864
Post by: Deadshot
140
40927
Post by: im2randomghgh
Deadshot wrote:Vanilla libby with TDA+SS and Null zone and Might of the Ancients (Str 6+2D6 AP)
XV9 w/ Fusion Cascades, Shield generator-125
and
XV9 with Phased Ion Guns, Shield generator-115'
Total 240
28172
Post by: loner
5 IG squads: 250 points.
45020
Post by: TheAngrySquig
20 DE Warriors w/ 2 splinter cannons and Shredder-205
40927
Post by: im2randomghgh
TheAngrySquig wrote:20 DE Warriors w/ 2 splinter cannons and Shredder-205
SHAS'O R'ALAI and his ginormous space shotgun!
220
44069
Post by: p_gray99
im2randomghgh wrote:TheAngrySquig wrote:20 DE Warriors w/ 2 splinter cannons and Shredder-205
SHAS'O R'ALAI and his ginormous space shotgun!
220
Much anti-tank?
2 Ravagers with flickerfields, 230pts
40927
Post by: im2randomghgh
p_gray99 wrote:im2randomghgh wrote:TheAngrySquig wrote:20 DE Warriors w/ 2 splinter cannons and Shredder-205
SHAS'O R'ALAI and his ginormous space shotgun!
220
Much anti-tank?
2 Ravagers with flickerfields, 230pts
Well if a BS 5 no cover save Assault 2 Lascannon equivalent on a W3(4?) user with a 3++ from 12" or more away is anti-tank, then yes.
28172
Post by: loner
p_gray99 wrote:im2randomghgh wrote:TheAngrySquig wrote:20 DE Warriors w/ 2 splinter cannons and Shredder-205
SHAS'O R'ALAI and his ginormous space shotgun!
220
Much anti-tank?
2 Ravagers with flickerfields, 230pts
3 Hydra's: 225
44069
Post by: p_gray99
I reckon that 6 S8 shots per turn and a 5++ could do quite a bit of damage to either of those, but oh well.
2x basic bright lance wraithlord: 250?
45020
Post by: TheAngrySquig
5 Trueborn with 4 blasters in a venom-163
47655
Post by: Cruzer_92
Tau Hammer head w/ BC and Targeting array 155
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