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Re:Neil101's 40k Manufactorum  @ 2011/07/06 06:44:27


Post by: PDH


Wicked scouts and oh my wicked death watch marine. I like neck guard. Very cool. Any chance of a reference pic next to a standard power armoured marine.

Cool stuff as always.


Re:Neil101's 40k Manufactorum  @ 2011/07/07 11:30:48


Post by: lindsay40k


Really like that HB Scout, very old school. Looking forward to seeing these minis painted up.


Re:Neil101's 40k Manufactorum  @ 2011/07/07 21:36:29


Post by: neil101


Aye up dak dak ,

@dantay_xv cheers mate, i want them to be roughnecks

@Pdh thanks pete neck guard is terminator hood thing , sorry i forgot to take a pic against normal marines , though you can see him next to a regular ig guy who although is more true scale is actually the same size as aregular space marine

@Lindsay 40k glad that came across, thats what i was aiming for , not sure when i will have chance to paint them up now though ,

Sooo, being having a play today with some ideas for the liliith coven , made up some nice inspirational reference sheets for myself , and then did some blue tacking

I tried top create The Lillin , the three dauters of Lillitu, I wanted to use the mythology that i had researched but also wanted to incorporate a human / space marine geanology , along with a healthy does of slannesh ruinous gifts

I am particullarly proud of the Marilith , as i thought creating a marilith would be tricky to do with the tiny deamonette bodies . But also like their father the tormented Brother Samael. I thought a Harpy and a spider woman shelobby type thing would also make good archetypes too.








[Thumb - lilith concepts copy.jpg]
[Thumb - lilitu concepts copy.jpg]
[Thumb - 3.jpg]
[Thumb - 4.jpg]
[Thumb - 6.jpg]
[Thumb - 7.jpg]
[Thumb - 8.jpg]
[Thumb - 9.jpg]


Re:Neil101's 40k Manufactorum  @ 2011/07/07 21:48:42


Post by: shasolenzabi


Looks like a nasty bunch to run across Neil!


Re:Neil101's 40k Manufactorum  @ 2011/07/07 22:02:49


Post by: monkeytroll


Ohh, very nice!

I'm liking these a lot, think you've certainly captured a slaanesh type aspect of the Lilin there.

Beautiful reference work as usual.

I'll come back and check these again later, when I'm not so shattered



Re:Neil101's 40k Manufactorum  @ 2011/07/08 13:25:48


Post by: neil101


@ shazo yes i wouldnt want to meet them in the underhive , with a trusty flintlock or mashed up stubber

@monkey thanks mate, i am rwally enjoying my reseach into this mini project , i think a escher gang will come out of this as as well as two more harpies if i can find some gargoyle wings and at least one more spider arachne. i have beeng adding more research links to the original post as i find them.

had a cool idea to make a map of the under hive where these hail from , i think it might incorporate some of my reseacrh too.


Re:Neil101's 40k Manufactorum  @ 2011/07/08 13:28:29


Post by: DarkStarSabre


Oooh. Hot damn....I like Samael.

....

And now I want to convert some sort of Tyranid to be like the Hellboy version of Samael.

The whole lot look very nice indeed!


Re:Neil101's 40k Manufactorum  @ 2011/07/08 16:14:14


Post by: Scarper


Those guys are looking fantastic! Always really impressed with the amount of research that you put into a new project. Have you considered using the Spyrer ruleset though? Seems like it might fit them a little bit better than Escher...


Re:Neil101's 40k Manufactorum  @ 2011/07/09 00:34:49


Post by: shasolenzabi


They look mean enough to be a bad thing to run across even with a Bolter or heavy stubber! They exude slaaneshi speed and agility.


Re:Neil101's 40k Manufactorum  @ 2011/07/10 08:45:55


Post by: PDH


The first three are cool. I'm liking the four armed one the most. Did you buy a load of Predator toys in bulk?

I'm not convinced by the fourth model I'm afraid. She looks like she is taking a poop from a great height. Lets see BS3, long range -1 to hit. The target is in the open. So that will be a 5 to hit. If you hit the target he doesn't take damage just a vomit test. lol.....if you roll a 6 you have to take an ammo test to see if she's run out of ammo or maybe her sphincter is jammed.


Re:Neil101's 40k Manufactorum  @ 2011/07/10 14:26:56


Post by: Baiyuan


So that's not the pin to fix her to the base?! Is Neil going to sculpt a more splattering texture on top of the diarrhoea stream?
Idk Peter, it doesn't look like she's taking a poop imo, but I agree with you, the pin is too high and her pose is too static to look airborne.
I'd change that, but considering the great poses Neil gave his recent scouts, I'm confident, that once she is past the bluetack stage, she will look good. Right Neil?...


Re:Neil101's 40k Manufactorum  @ 2011/07/10 15:53:02


Post by: Sageheart


have to agree that I''m not digging the last one, the rest are awesome! Do youknow what colors you're going to go with? purple, white, a bit of all...


Re:Neil101's 40k Manufactorum  @ 2011/07/10 16:33:54


Post by: tipios


This is a mega blog.

So many cool converted minis.



Re:Neil101's 40k Manufactorum  @ 2011/07/10 16:44:03


Post by: wolferine59


It was great conversion. Can't wait for paint


Re:Neil101's 40k Manufactorum  @ 2011/07/10 16:49:24


Post by: neil101


Het guys thanks for the crits , i thought she looked a bit off , although i did plan on giving her a loincloth, i was going for the "trying to evade the enemies spears look

I have since added two more sisters and slightly redone her too, but she still needs work.

@darksabre , thanks mate, i was trying for a tortured soul , look , anguish and sorrow. a liitle bit of montarion , gabriel , and phineas all rolled into one hermaphrodite sm.
hope to see your nid version when done

@ hey scarper cheers . The spyere ruleset would be perfect for these, but i dont plan on actually doing any proper ruleset gaming with just a bit of fun with the boys probably.
i also want to create a regular escher gang and a , slightly corrupted escher gang or jsut mix em up a bit.

@shazo , just as well the goliaths have the stubbers then . Its the first time i have baught any 40k females , and i am adamant that they come across hard arses. i like that gw have made their female 40k counter parts hard as nails , even if they do all wear tight fitting outfights i think the escher feamle worshipping cult will sit well with slaaneshes suductive charms too. and lilith is the original femminist . " fancy an apple eve "

@pdh hey Peter , the pred toys were Rohans , i keep reusing them . the fourth one has being changed , she was only a place holder really, infact they all are place holders untill i start work on them proper. i like to get my research done before commiting to any pose. and i only had a cursery idea for these guys. but i might just do her taking a dump now for the hell of it holy crap... incomming..... crap !!

@Baiyuan ecuse me whilst i fall down Was that a compliment and a defend , surely you are not feeling right , to qoute monkey where has the real you Baiyuan gone!! jokes aside mate , the pose is poop and its already changed thanks for the vote of confidence though , it made me smile

@sageheart Aye up mate ,thanks though i am pretty sure the poses will change when i come to green stuff em. I haev had a few thoughts on colour , i am really tempted to goo all pinks and purples becuase they will be fun to paint , but i ma pretty sure i will end up doing a grimdark version, pale whites and dark purple goth style.
but i am also tempted to paint them up individually , so i can get the best of both.

@Tipios thanks man, glad you like

@Wolferine59 i am a bit slow when it comes to paint aplication thanks anyway

As i said thanks again for the crits

So i have manged to do a bit more research into the harpies. Instead of having one i will have three. Just like in the mythology I am really feeling the greek mythology comming through with this project. and its plenty fun doing the research too. if you missed it , i have all the links i have related to this project on the previous page and reproduced here
Spoiler:

http://www.lilithgallery.com/library/The_Legend_of_Lilith.html
http://www.hauntedbay.com/features/nightterror.shtml
http://en.wikipedia.org/wiki/Lilith
http://www.sodahead.com/united-states/truth-about-lilith/question-1581787/?page=6&link=ibaf&imgurl=http://lh6.ggpht.com/_n5LJfEN13m8/R3FOvY8f76I/AAAAAAAAAeI/3tlQSOV4apc/lilith.jpg&q=lilith
http://en.wikipedia.org/wiki/Lilin_in_popular_culture
http://en.wikipedia.org/wiki/Succubus
http://en.wikipedia.org/wiki/Incubus
http://www.artsforge.com/agallery/barlowe2.html
http://en.wikipedia.org/wiki/Marilith
http://en.wikipedia.org/wiki/Lamia_%28mythology%29
http://en.wikipedia.org/wiki/Melusine
http://en.wikipedia.org/wiki/Adder_stone
http://en.wikipedia.org/wiki/Baphomet
http://religion.lilithezine.com/
http://en.wikipedia.org/wiki/The_Morr%C3%ADgan
http://en.wikipedia.org/wiki/Morgan_le_Fay
http://en.wikipedia.org/wiki/Nymph
http://en.wikipedia.org/wiki/Dryad
http://en.wikipedia.org/wiki/Mermaid
http://en.wikipedia.org/wiki/Ardhanarishvara
http://en.wikipedia.org/wiki/Neck_%28water_spirit%29
http://en.wikipedia.org/wiki/Femme_Fatale
http://en.wikipedia.org/wiki/Harpy
http://en.wikipedia.org/wiki/Sirens
http://en.wikipedia.org/wiki/Gustave_Dor%C3%A9
http://en.wikipedia.org/wiki/Cultural_depictions_of_spiders
http://en.wikipedia.org/wiki/Arachne
http://en.wikipedia.org/wiki/Divine_Comedy
http://en.wikipedia.org/wiki/Circe
http://en.wikipedia.org/wiki/Argonautica
http://en.wikipedia.org/wiki/Apotropaic_magic#Apotropaic_symbols
http://en.wikipedia.org/wiki/Gorgon
http://en.wikipedia.org/wiki/Skylla
http://en.wikipedia.org/wiki/Between_Scylla_and_Charybdis


So it turn out there are three Harpies from antiquity . Aello ("storm swift") - Celaeno ("the dark") — also known as Podarge ("fleet-foot") - and Ocypete ("the swift wing").

i thought i would try to recrate these whilst paying attention to their names , still all wip , but crits most welcome

some harpie pics for your perusal..
the comedic. This made me lol so hard
Spoiler:


and the classic
Spoiler:



the classical scary from dantes inferno thedivine comedy Forest Of Suicides
Spoiler:


the contemporary from god of war 3
Spoiler:


and some more just because
Spoiler:

Spoiler:


Spoiler:


and mine so far
















[Thumb - SAM_5067.JPG]
[Thumb - SAM_5095.JPG]
[Thumb - SAM_5107.JPG]
[Thumb - SAM_5108.JPG]
[Thumb - SAM_5165.JPG]
[Thumb - SAM_5170.JPG]
[Thumb - SAM_5173.JPG]


Re:Neil101's 40k Manufactorum  @ 2011/07/10 17:09:36


Post by: tipios


Nice, the one coming in for the kill with the gargoyle wings is cool, and the last one which has landed is convincing.


Re:Neil101's 40k Manufactorum  @ 2011/07/10 17:19:47


Post by: Llamahead


You know what I really like about these models the wings look big enough.Sammael is awesme looking like a daemonically posessed Sanguinius really getting the horror of a Chaos Marine through. Tiny seems fine to me as if I recall there was a battle brother called Biff in the original Space Marine Novel.


Re:Neil101's 40k Manufactorum  @ 2011/07/10 19:14:28


Post by: Sageheart


those new ones look much better, I really like the pics you are using as well.

I like the idea of going for a dark goth look to them, with pale whites, but it might be nice to let in a bit of that flashy pink and purple, it could make parts of them stand out and work well with the pale grimdark feel the rest of the model has. In particular I was thinking a very pale white and grays for the models, then the wings could be bright colors like those last three pictures you showed, I would stick with purple, and pinks thought since that would work with their god, also it could be a way to have each of the creatures work off of the old greek myths.

also didn't know GOW3 was coming out....damn my wallet hates me


Re:Neil101's 40k Manufactorum  @ 2011/07/10 19:59:17


Post by: Baiyuan


Neil you must have missed the pure evil sarcasm between the lines...

Spoiler:
PURE


Spoiler:
EVIL


Spoiler:
SARCASM


When did monkey say that?

Oh and btw if you make the flying bases any higher you will not only need to buy a van for transport, the harpies will also automatically become noise marines because you can receive signals on every wavelengths with them.

My god there is a Baldwin in every gakky flick ever made it seems. I actually couldn't laugh about until I watched the classic scene from 1963 which had way better animations! Shame on you Z-movie! There is something below B-movie, right?...


Re:Neil101's 40k Manufactorum  @ 2011/07/10 21:22:04


Post by: Scarper


Love the 3 different heights, and especially the harpy coming in for the kill! The pun in the title, however, made me die a little inside, so now you have that on your conscience. I hope you're happy.


Re:Neil101's 40k Manufactorum  @ 2011/07/10 22:07:27


Post by: GiraffeX


Your ts marine and scouts are amazing, may I ask where you get your GS from it looks so much more user firendly and greener than the cheap stuff I have.


Re:Neil101's 40k Manufactorum  @ 2011/07/11 15:08:24


Post by: Moltar


Neil, as per usual, everything is looking amazing. I can't recall where I saw it, but somewhere back in time there was a game or a picture or something else that had pregnant harpies and they had an extra creepy feeling to them. I'm probably late in posting this, as I've been more or less off dakka the past few days, but it's just a thought.


Re:Neil101's 40k Manufactorum  @ 2011/07/11 15:18:18


Post by: Varl Sigmund


dude this is uterly amazing...

subscribed!


Re:Neil101's 40k Manufactorum  @ 2011/07/16 23:23:24


Post by: Viktor von Domm


man did i miss so much of that wonderful thread here....

new comicpages look terrific! great graphic novel art!

the harpies.... man what really are you not into....this would be way easier to describe than all the big and mindboggling stuff you come up with... haven´t had the time to klick all your great research material but will later look into these....

the harpies will be nice to see getting a painttreatment from you... remembering how you did with fur with your wolf and reindeer i say these will look tremendeously!

i am glad to witness such cool out of the box artistic views!

cheers, vik


Re:Neil101's 40k Manufactorum  @ 2011/07/19 23:13:59


Post by: bigfish


:O this is just awesome after awesome after awesome. i found this because i commented on a dino ad mech pic in the gallery and you commented back saying you had a project blog, was not expecting this.

VERY COOL
subscribed


Re:Neil101's 40k Manufactorum  @ 2011/07/20 14:52:12


Post by: FantasyBob


mmmh, i really like this harpie work! really!


Re:Neil101's 40k Manufactorum  @ 2011/07/21 10:31:38


Post by: Yggdrasil


Those harpies are really awesome, and the 6-arms serpentine daemonette is even more amazing!!

Also, the harpies in the film with *whatever* Baldwin was one of the dumbest films I have ever seen... For both the Harpies, and the unique sequence when one of the bad scums takes hold of a spear that is thrown at him, tugs it underneath his armpit, and awfully mimics as if he was being skewered... Fond memories lol...


Re:Neil101's 40k Manufactorum  @ 2011/07/23 08:52:08


Post by: Llamahead


Just found this and thought you'd like it http://www.artificialowl.net/


Re:Neil101's 40k Manufactorum  @ 2011/07/23 11:28:15


Post by: Cilithan


Realy impressed by your conversions. Fantastic work!

Cilithan


Re:Neil101's 40k Manufactorum  @ 2011/07/23 11:47:49


Post by: Viktor von Domm


cool, rusty heaven^^


Re:Neil101's 40k Manufactorum  @ 2011/08/17 20:56:45


Post by: neil101


Hey up guys thanks for the support@ lamahead cheers thats a cool website , i have seen that hotel in a korean war movie ;-) , just wanted to share some cool blanche work with you guys , its what i am using as reference work in the pimp my wizard competition.





Re:Neil101's 40k Manufactorum  @ 2011/08/17 21:08:28


Post by: Viktor von Domm


ahhh...dune....that were the days!^^


Re:Neil101's 40k Manufactorum  @ 2012/10/11 18:59:04


Post by: neil101


Hey Dakka , good to see you all again

Finally finished a pretty sub par Pimp My wizard entry , had lots on my plate this summer and i never really got going with the project like i wished i could have. Having said that , i do like the model , its sloppy and lazy , but i still think it captures a feeling and evokes a mood that i wanted to convey , painting and modelling wise and unfortunately photography wise she is pretty bleh my camera died on me and i had to use a video stills

I think she will make a fine succubus for samael though and i am looking forward to finishing off the lillin to go with her . I had some cool ideas throughout the project for their under-hive enemies the Herakles Goliath's who sail the sump in an old barge named the Arga








Lilitu

Chapter One “pick a card, any card”

The Psyker pulled a third card from the deck , the psychoactive liquid-crystal wafer glowed a deep blue before crackling into bright white... The Lost Child . Four Acolytes watched intently as the old man methodically arranged the incomprehensible pack in front of him. The Inquistorial training barely holding back their rampant probing thoughts. “ A mariner always checks the weather before he sets sail ” The Venerable Inquisitors Vendrakes words formed a collective memory amongst his disciples.

“Next card, hurry “ Uxley gibbed, as impatient as ever .

“Some things cannot be rushed child ” , the Primaris chastised .
“Would you rather I make some mistake , perhaps read the cards inverted?”

“No Primaris “ Please forgive our enthusiasm, we only wish to bring an end to this puzzle.....for the Emperors sake. “ added belatedly.

“I understand that you are anxious to complete your task, I even find you ambition refreshing, But overeagerness can lead to mistakes … And I wouldn’t want any of you to come to harm from an over zealous reading. Don’t hurry to your deaths so easily, You best serve the emperor in life.”

Now this is interesting... The Great Eye ! I haven’t seen that one in a while. The acolytes pallor dropped from pale to deathly white.

“Make no assumptions yet … the reading is far from over”

“And finally .. The daemon “

The room fell silent, You didn’t have to be a to be a Psyker to realise that this was not a good omen.

“The Great Eye signifier holds that , you will be facing one of the ruinous powers , the fallen angel and lost child indicate , an Astartes is involved .The seeded Chalice hmm.. of that I am not too sure. I presume the “beast with two backs” is at play. And finally the Deamon card. Well that is plainly obvious, alongside the Great Eye. “ The Primaris lowered his tone and turned to face the Acolytes, This is going to be very tough for you, I suggest extreme caution. The cards were not clear about which powers are involved, but you must assume it could be all four of them, although I sense a female is involved somehow. I suggest you hold prayer before descending into the hive.

May the Emperor have mercy on your souls.






Chapter Two succubus

Tears rolled down the old warriors cheek whilst silent sobs echoed forlornly in his stalwart heart.

“Their, their dear.. No need for the tears, this is a joyous occasion. “

Her silky words ran viscous sweet honey through his thoughts. Dripping warmth like a hot tap in a cold bath, whilst clouding his mind and beguiling his senses.

“But..”

“No need to think darling, just enjoy the fruits of our endeavours. Your a great man , and you will be a great father.

Fa..ther...” the words seemed distant and yet still familiar....Patriarch...?

Look Samael we have a lovely baby girl, what shall we call her?

“G..i..rl...err..er..”

“Never mind dear. You rest yourself, you have worked hard. I shall do the thinking for both of us..
how about..... marilitu ?

Err....okay...if you think that's for the best...

“Lilitu always knows best”




Chapter Three “if you go down to the woods tonight your sure to get a surprise”


Uxley thumbed the Auspex, and watched as it flickered into life. The static green screen giving an ominous glow in the darkness of the under hive.

Uxley “Where are the Arbites?” The young Acolytes impatience getting the better of him again.

Sung “ They said they will be here , so they will be here. I doubt even Lord Helmawr would dare to incur the wrath of Vendrake.”

Loxez rubbed a mail gloved hand over his carbine, Clearing the dust and grime that had accumulated during the firefight.
“Where the feth , did those Escher spring from ? I knew we couldn’t trust Jerico.”

Socrates “We had no choice “. Their was no way of getting this far into their territory without his help, we would have ended up like those Goliaths we saw by the sump.”

Uxley “ Well , unless you were asleep these last ten minutes, you may have noticed we just nearly did!!”

Loxez “ Sung's right , all we have to do is wait , Uxley sent the vox, now we just sit on our hand and wait for back up.


Socrates “I don’t think waiting is an option.. look up there!”

The group turned to Socrates and strained their eyes into the gloom. Beyond the Waste and slag, where the ancient corroding plasteel struts gave way to pitch blackness , The group eyed movement. A feeling first, dark and unpleasant , like a nothing they felt before. Nausea washed over them and they did all they could not to turn their heads and scream! It came too fast for an Escher, too fast for a human! Baleful eyes peircing at their souls, through murky sub light world.

Socrates “Run or fight ? “

“RUN!”






























































Re:Neil101's 40k Manufactorum  @ 2011/09/11 19:27:37


Post by: Viktor von Domm


i bet this is only the merest tip of the iceberg... i didn´t follow the pimp my wizard contest as i was ocupied you could say myself...^^
i think there is no point in telling the artist otherwise if he states himself that his creation is sub par... so i wont do that^^

is the fullf part of the contest or is this finally neil coming back for good and getting his on blog rollin`, i sincerely hope so^^

cheers mate and put your best foot forward!

vik


Re:Neil101's 40k Manufactorum  @ 2011/09/11 19:40:07


Post by: monkeytroll


That's a nice piece neil, shame you didn't get the time you wanted on her, but she's come out fine

Thanks for putting the progress shots and fluff up here as well, nice to see it all together.


Now, haven't you got a manufactorum to finish?


Re:Neil101's 40k Manufactorum  @ 2011/09/11 20:53:08


Post by: PDH


Glad the Manufactorum is back. I'm looking forward to seeing another picture of her when you have another living camera.




Re:Neil101's 40k Manufactorum  @ 2011/09/11 21:13:27


Post by: bigfish


wow, imperesive


Re:Neil101's 40k Manufactorum  @ 2011/09/11 23:26:25


Post by: Scarper


Neil's back! And with a really long post! How exciting, I can't wait to see what he's -

neil101 wrote:
Finally finished a pretty sub par Pimp My wizard entry


Wait, that can't be what he -

neil101 wrote:
a pretty sub par Pimp My wizard entry


I -

neil101 wrote:
sub par




No!
Lilitu looks incredible, end of. No more of this 'sub par' nonsense

Really glad to see you back though, and the barge sounds really exciting. Hope everything's going good!


Re:Neil101's 40k Manufactorum  @ 2011/09/11 23:34:13


Post by: Perkustin


Wow the sketches are fantastic. Am inrigued by Sammael. A good intepretation of Sammael starred in the computer game 'Darksiders', the art style of that particular game palled after a time but he looked pretty cool. He had cool ott horns and upside down wings.

I also love your entry, the head in particular is a creepy delight.


Re:Neil101's 40k Manufactorum  @ 2011/09/11 23:42:44


Post by: neil101


Thanks for continued the support guys all my boys are at high school now so i have more time to indulge myself although i have just applied for a job at an art gallery fingers crossed , so i dont go stir crazy with no kids to chase after and reprimand

@Vik Hey matey , yep definitely feeling the mini love again , although i don't have to much time this week as i am having new windows fitted in the house :-( (-:

@Monkey cheers mate, the manufactorum is somewhere round ere... wheres did i puts it

@PDH Thanks PDH qoute " I'm looking forward to seeing another picture of her when you have another living camera. " me too

@Big fish I thank you..

@Scarper cheers mate ok no more sump fishing for compliments from on this page Things are cool thanks for asking getting excited to start painting somethings again.

@Perkustin Hey matey ,good to see you again , sorry i still haven't posted the sewerage works i am so lazy i shall check out darksiders now you mention it , upside down wings sound interesting


Re:Neil101's 40k Manufactorum  @ 2011/09/12 00:45:57


Post by: Chibi Bodge-Battle


Grand stuff as per usual!

Which art gallery Neil if you don't mind me asking? Good luck with the application.



Re:Neil101's 40k Manufactorum  @ 2011/09/12 01:01:29


Post by: Commander Cain


A great eye feast right there Neil! Loving the extra details you go through to present the mini, did you design the badge? It looks pretty cool whatever the case!


Re:Neil101's 40k Manufactorum  @ 2011/09/12 21:12:47


Post by: monkeytroll


Oi, none of this job-seeking business. You've got a manufactorum to build

Good luck with the application, hope it works out for you.


Re:Neil101's 40k Manufactorum  @ 2011/09/12 21:18:50


Post by: shasolenzabi


Awesome chaosy stuff Neil


Re:Neil101's 40k Manufactorum  @ 2011/09/18 19:32:16


Post by: neil101


Hey guys and gals

So was feeling some paint love today and i thought i would try and splash some of that acrylic love on one of my mini men, Vanheimer the deathwatch marine was the lucky so an so , been wanting to do something to him after a nasty blue metallic car spray accident. i thought it was all over for him but felt like a challenge.

@Chibi thanks matey , qoute "Which art gallery Neil if you don't mind me asking? Good luck with the application" it was Leeds art gallery but i haven't heard from them so i think i missed that boat never mind being doing some graphics for cold hard cash and it just means more modeling time right

@Commander Cain Hey fella , glad to see your still around matey thanks for the the comments , i did design the badge for the comp. Based it on a postage one i found during a google search

@Monkey qoute "Oi, none of this job-seeking business. You've got a manufactorum to build " Never fear looks like i will be digging back out now

@Shazo Thanks Shazo, still not pumping out nearly enough finished work these days though , unlike you matey


some shots of the marine , i only spent today on him i dont have much patience for long winded painting sessions . Qiute happy with the over all look , of him , he is a bit messy , but i kinda like that about him would be happier if i had more patience for painting glowing eyes though.

wip








Re:Neil101's 40k Manufactorum  @ 2011/09/18 19:46:12


Post by: moonshine


For your Lilittu have you considered the malifaux lillitu?

https://wyrd-games.net/shop/images/P/p-16337.jpg

You stuff looks great btw


Re:Neil101's 40k Manufactorum  @ 2011/09/18 20:50:08


Post by: Viktor von Domm


i hope you will never get past my bitz box matey, it would soon be empty beyond recognition^^
a very good looking marine you have there, the billowing cape- look is definatly right up your alley, specially like the skull on the chest, for all those out there that a simple human sull is not grim dark enough^^ very classy paintscheme, one thing i have to ask but: the claw, is there a fluffy explanation for it? would like to here that...

at moonshine: the name lilitu sounds for very much like lilith and thus some other comapnies are bound to use that name but i think neil is one of those peeps that would not want to go for a mere simple mini, cobbling diffrent bitz together to form a whole new mini that creates a complete story around itself is more up his alley...well maybe i am only talking here about my own modelinginterests but i think neil is also more in to the exploration and extrapolation and explanation of bitz and odd ends^^

cheers, vik


Re:Neil101's 40k Manufactorum  @ 2011/09/18 21:35:39


Post by: Chibi Bodge-Battle


Commiserations if you had no joy with the application Neil

Nice gallery, and they used to have free lunchtime recitals on Wednesdays which were wonderful

Bad time for applying for such a job with many many students not long fresh off the art school production line!


Re:Neil101's 40k Manufactorum  @ 2011/09/18 21:58:10


Post by: monkeytroll


Vanheimer looks great neil A huge tattered wolf looking for xenos scum.

And thanks for the fashion shots, but I'm sure silver with hint of red was last season's nail colour wasn't it?

Well, if you've not heard back from them yet, that means they haven't said no to you yet.



Re:Neil101's 40k Manufactorum  @ 2011/09/19 14:08:10


Post by: HF Izanagi


That DW marine looks freakin' awesome! Are you doing them for a squad, or for the DW RPG? Either way... please bring out more of these fellows- I'll be requiring a bit of inspiration to do my game club's models...

LOL @ "Sub par"... put that fishing pole away. I'm seriously afraid of you if that is what you consider your "sub par" work, brother. Imagine what your "kickass" work would look like at that standard...

Either way, more DW, please! That guy is looking suitably amazing, as is the mini-insert of the WIP shot. Any tips for doing that crazy GS cloth? I think that and the red was the strong suite of your PMW entry: the folds, the mess-but-neat of the cloth... and the consistency of it. Seriously- check out my Thousand Sons... the "cloth" I make for them is pretty gak in comparision... Lumpy, and the folds are very simple compared to that work. Same thing I see from the DW marine. GS tips, please!

-Remi


Re:Neil101's 40k Manufactorum  @ 2011/09/19 14:45:49


Post by: Yggdrasil


The 3 Daemonettes look awesome...

I prefer the 3-armed one, with the spear & DE whip, but the 2 others are great !

The painted one, also, is far from sub-par... TBH, I think it oozes seduction & feminity... Yeah, even though it's a mini ! (It might be time for me to come home, lol)

Some great things in here, keep it up !


Re:Neil101's 40k Manufactorum  @ 2011/09/22 06:08:49


Post by: manoknok


Love the painted up Perry Minis...HIghly envious!


Re:Neil101's 40k Manufactorum  @ 2011/09/22 22:18:29


Post by: PDH


Really like the black grey armour you've achieved on the marine. The gold wings on his chest make a really nice contrast and is a beautiful shade.

Peter


Re:Neil101's 40k Manufactorum  @ 2011/09/22 23:27:03


Post by: Rogue Wolves


looking great love the power calw


Re:Neil101's 40k Manufactorum  @ 2011/09/28 22:32:58


Post by: neil101


Aye up Dakkaaaaa

Thank you all for taking an interest. i Hope you forgive me not replying to your comments this time individually , its just i have a rather large post , promise to do it in the morning
edit did before the morning Keerrching!

@moonshine , Yes i did see that mini thanks but no i didn't consider her , as this model was for the pimp my wizard thread , and only the wizards from gw storm of magic were allowed . i do like malifaux stuff though, and viks right i am all about the creativity if not the painting

@Vik i would certainly love to take a peep in your bits box.. did that come out sounding right ? glad you like him matey . and thanks for stepping in above

@No worries chibi , i after working this week i don't want to work anymore i forgot what a chore it is , it should be called ...er...work !
when did the gallery do the recitals , must have been be a while back sounds like something i would have liked , now they have a great Victorian tiled cafe . looks expensive though

@Cheers monkey , and yes your right of course that was last seasons look , i was just trying on before i put on my real nail colour

@Hey Izanagi , thanks mate , don't worry the fishing is gone for now :thumbs up: i did take inspiration for him from the death watch material by fantasy flight, but i don't plan on making more , i was thinking he could be part of My inquisition war-band of inquisitor Vendrake, when i get around to doing a suitably gothic war-band. i don't game that much nut wish i do get the chance to use him.

@Yggs Get thee home young man before that harpy temptress seduces you as well , obviously being so far from home has forced you to seek solace in the depraved sub depths of dakka . you are lost child , turn back to the emperors light before its too late i liked the 3 armed one too , they are all prototypes for the how she is now .

@Manoknok hey it feels good to type that again, i know i have been a bit slack painting up the Praxian guard , get painting your redcoats and give me some inspiration

@Cheers pete, i wanted a grey ish wolf i don't know why but i think its more appropriate than the jet black for him , that and i cant paint black to good

@Rogue wolves Thanks mate.


sorry for the absence i have been working I know its hard to believe i hardly believe it myself, and no its not the art gallery , but it is arty, i have been doing some corporate graphics for some local business's , i actually thought i had forgotten how to work its been so long. But the upside is i made a bit of spending money , which is going straight back to dakka well forgeworld to be exact. I have been really wanting to do some more work on the Cadian Lucky 7's and i came up with a cool idea.. well cool to me
I have been wanting to do some imperial army guys for a long time , but after the nostalgia wore off i was less than impressed with the sculpts from yesteryear, so i decide to see if i could kitbash a retro. modern command HQ section together , and its got me really excited tbh. I am thinking commissar , general , captain , lieutenant sergeant medic standard ogryn and beastman, They will have a slightly corrupted appearance as these poor pups have been chasing papa nurgle too long , but not fully turned yet
i have ordered the ogryn today and will pick up the beast man tomorrow hopefully , i have enough bits to pull off the rest i think.

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anyhow just wanted to share some stuff thats been going on my noggin this past few weeks and months ,
I have been working on and off on the Alien board game after another dakkite contacted me , who was doing the same thing, kinda inspired me again , and during my research i found this cool website that belongs to the stupidly talented Dennis Lowe who has worked on a tremendous amount of films including Alien , he has some great art work and nostaligic film memorabilia and photos on his site , well worth a look. http://www.zen171398.zen.co.uk/Alien.html

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Also been working on some ideas with the Eye of Horus freindly dakkite who ran the poetry comp a while back who gave me an idea to use sound in the presentation of miniatures
Thought i would do a test run with the lucky sevens . I had been researching the experimental sound artists of the 60's by coincidence and have done a little sound expirimentation whilst at uni but nothing recently , so back to audacity i went cap in hand not sure how it turned out , but you can tell for yourself if your interested . at the bottom of the page.

also did a little illustration and graphics and writing to introduce the new guys.

so Me and Bailey my eldest son , finally managed to get a game down a few months back , i was going to do a battle report but never got around to it , we used house rules and it was Bailey's great unwashed against the noble 9th , to cut a long story short he just beat me after his goilaths with shotguns got into the range of my tender nobles , Actaeon did manage to take out his bounty hunter leader first though and i wiped the floor with his ratskin scouts with my old guard heavy weapons. but alas the fair Artemis and her hounds were no match for his brutal hive bottom scum. it was a thoroughly fun game and i wish we could do it more often , normally by the time we have set up the will to play has vanished
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Gas Mask with Mark VIII filter

(i)General Introduction

After the lasgun , your gas mask is the most important item in you possession. Ensure it is within easy reach at all times. The enemy may use such despicable methods as gas or chemical attack at any time, and without warning. A confident trooper can put his mask on in a matter of about seven seconds. This target you should aim to achieve. It will save your life. ( For further details refer to chapter 3 , section 13, “Protection against Gas, Chemical and Bio Weapons.')

Whilst wearing the mask recite continually the Possession of Faith and the litany of protection ( Refer to Emperor's Benediction ) to ensure the seal remains intact. The Emperor protects.


Diary entry I medical officer Descartes CADIAN 7TH company COMMAND HQ

It's been Two weeks since we defeated the Volscani Cataphracts at The battle of Tyrok Fields ,
We have recovered our colours thankfully but not our numbers.
Commander Kropotkin refuses to let us push back the remainder of the traitorous wretches. We are at the front line and dangerously spread thin , I worry if we don’t move soon we shall loose the impetus we have garnered crossing this deserted and desolate landscape.


Diary entry II medical officer Descartes CADIAN 7TH company COMMAND HQ
We are at our wits end. No supplies have been delivered since my last entry ,six days. six fething days with out rations or fresh medical supplies, The men have started wilt like the decaying flowers that once blanketed these forests, a rash has spread amongst the weaker ones like wildfire , its like nothing I have witnessed before, black and green boils ravage the once proud soldiers. The few stims I have wont last long ,..please Emperor have mercy ..we are rotting here.


Diary entry III medical officer Descartes CADIAN VIITH company COMMAND HQ
The droning, droning, of those blighted beasts, teasing us with their sweet cacophony of chaos,
the promises, Oh the promises... awash the land with poisonous rapture , seeping into our souls the
pain will be gone , the pain will be gone , emperor help me , give me the strength I need to withstand this torture , We must move ..we must ...must.






The blighted drones





Upload MP3s using free MP3 hosting from Tindeck.


download mp3
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ok thanks for stopping by folks
would appreciate to know what you think of the sound art if you have time.


Re:Neil101's 40k Manufactorum  @ 2011/09/28 22:57:42


Post by: Viktor von Domm


that sounds sends shivers down my spine... and still i listened to it two times! guess i can´t blame you for all my insomnia then this night^^

ok...this fluff part of decartes sounds like a WWI scenario...trenchers not able to move and stuck in their trenches without suplies and any help... i think an easy prey for father nurgle...well this is exactly the right time someone in high command had better learn the word human rescources...but i think for them it is just deployment material...and there is enough to chucked out into the fray after the other lot...thats generals for you right there...

new minis look expensive.. to say the least... hmmm... first slaanesh and now nurgle... i think the IoM has lost a valuable player/modeler to the filthy gods...such a shame^^

looks like a nice game... well one of these days maybe my sons will be able to battle with me too...^^ i envy you^^

hmmm... working what was that again...? well i had a bite of that too recently and ruined my left shoulder to a point that i am still feeling aches there, whenever i use it in a certain way...but then again i worked with my body and not my brain... should have done other work...so congrats to you for doing better´n me^^ hope this will lead to further employments...ross fingers for you!


vik


Re:Neil101's 40k Manufactorum  @ 2011/09/28 23:20:41


Post by: Rogue Wolves


wow yarrek conversion top notchim gonna have to use it for imunda!


Re:Neil101's 40k Manufactorum  @ 2011/09/29 07:31:12


Post by: neil101


Hey vik cheers mate, sorry for the nightmares , i was inspired by pachendale for this story , i think it fits with the nurgle theme, so spot on mate, glad that came through without being obviously trench warfare.

The minis where pricy but we all deserve a treat every now and then don't we Dont worry the emperors gaze has not fallen to far away this disciple. back with the all new inquisitor vendrake war band anytime soon.

as for the game , that was the first in a long long time mate , but it was fun. no doubt your boys will be wiping the floor with you too in the near future

@rogue wolves cheers mate , i do like that conversion , but think it needs changing a little more maybe some green stuff hear and their , or a weapon swap


Re:Neil101's 40k Manufactorum  @ 2011/09/29 09:38:29


Post by: Yggdrasil


Wow, nice pieces of fluff around here...

Love the blight drone artworks, they make me think of Invasion : Battle Los Angeles (which I've only watched recently), in a way...

Also, Papa Nurgle loves us all !

[edit : damn, I hadn't understood the harpies were 3 concepts that turned into a single piece... I'm sad now, I had hoped we would see all three finished !]


Re:Neil101's 40k Manufactorum  @ 2011/09/29 11:09:45


Post by: Viktor von Domm



as for the game , that was the first in a long long time mate , but it was fun. no doubt your boys will be wiping the floor with you too in the near future

rofl!!! yup thats a good way to get even with your dad then... this could be a great motivation for them then^^

yep the battle of paschendale.... i had someting like that exactly in mind....there was once this horror movie about a smallish warband that got stuck in foreign trnches and got decimated one by one... all save one survived the evil spirit that lurked there and tested them all... forgot the name...was a classy as hell skinrippler of a movie...my mind is sometimes like a sieve.... must be all that plastic glue^^

i really liked your idea of going to do sound matching minis and fluff.... this is a step greatly overdue if you ask me and sice you done the first step i hope you will be getting that on with!!! i like that holistic touch!^^


Re:Neil101's 40k Manufactorum  @ 2011/09/29 18:36:13


Post by: monkeytroll


Plenty of nice stuff there neil. Glad to hear you got yourself a bit of spending money too

The retro guard are looking nice so far, and what's that yarrick's standing on?

Nice to see you thinking about the game again, and nice pics of your game with Bailey - I'd forgotten about your drop-ship till I saw it in one of the shots.

Nice fluff and art as always.

For the next mini's you post we expect a 360 vid accompanied by sound.


Re:Neil101's 40k Manufactorum  @ 2011/09/29 19:47:49


Post by: Viktor von Domm


second the 360° vid!!! with matching sounds...who knows what carrer moves this might lead to^^



Re:Neil101's 40k Manufactorum  @ 2011/09/29 21:00:54


Post by: Ozymandias


How did I miss this thread?!? Simply Epic!!


Re:Neil101's 40k Manufactorum  @ 2011/09/29 21:03:51


Post by: monkeytroll


Just to get you in the mood I looted a couple of your pics

http://www.youtube.com/watch?v=dKm0RVCPLZY

That's actually got me in the mood to spend a bit more time on it


Re:Neil101's 40k Manufactorum  @ 2011/09/29 21:07:22


Post by: tipios


Really nice art work!!!

@monkeytroll - wow nice vid


Re:Neil101's 40k Manufactorum  @ 0011/03/01 21:12:09


Post by: Viktor von Domm


yup that vid is something i want to see more off^^


Re:Neil101's 40k Manufactorum  @ 2011/09/29 21:41:38


Post by: neil101


@Monkey THANK YOU SO MUCH ! That is simply awesome ! It actually freaked me out quite a bit , really haunting the way you splice the pics together, like a horror movie..
I really dont know what to say , .. i guess i better break out the video editing suite . Its pretty cool seeing another interpretation of the audio .
so when is the next one out .. we demand a sequal .. in 3d..

how did you edit it ? with what software.

@Tipios and @ozymandias cheers guys , you better stick around we go 3d next

@ vik yup that vid is something i want to see more off^^ yep me too, i say now he has revealed this kinetic creativity we dont let him stop .. cyborks in 3d pleae monkey.



Re:Neil101's 40k Manufactorum  @ 2011/09/29 22:33:07


Post by: monkeytroll


Heh, 3D cyborks is a little beyond my ability I think you'll find, that was just a few of your pics shoved into Windows Movie Maker, all I have available on my laptop.

I'd been toying with the idea of a fig-vid for a while, I might play with that a little more, get some more minis in there.

Oh, and what did you use for your audio? Software or synth?


Re:Neil101's 40k Manufactorum  @ 2011/09/30 07:09:40


Post by: neil101


@Monkey i think video of figs has its place , especially for capturing those tricky to photo minis , and for creating mood.

"Oh, and what did you use for your audio? Software or synth? "

I recorded my voice making suitably deep noises , as well as a little key board synth , i am a big fan of the mini moog

http://en.wikipedia.org/wiki/Minimoog

and there has been a free digital version around for a while

http://glenstegner.com/softsynths.html

but just used an old Yamaha organ that the kids have.
then imported into audacity for a play

http://audacity.sourceforge.net/




Re:Neil101's 40k Manufactorum  @ 2011/09/30 09:01:17


Post by: Viktor von Domm


if we are talking vids here.... with so many great minis around i demand you to make a movie like in the WW reviews you got in cinemas...with a yelling speaker...hard rolled "R"s and all the crappy pics that you got there... anyone kow how you achive these errors in ..possibly GIMP? that would be very apreciated...





note that this is just for showing and not that i am feeling related to the portrayed opinions in this vid...for all that i care the brownshirts got it way to easy in those days...


Re:Neil101's 40k Manufactorum  @ 2011/09/30 12:12:39


Post by: Scarper


Wow, Neil, talk about feast and famine! So many nice things at once

I'm really impressed with the Yarrik conversion - finecast has been around for a while now, and I'm a little disappointed that people haven't been REALLY taking the models apart. He looks great, really good choice with the legs (or are they sculpted?)

The others from the squad (though your picture is tiiiny!) look good too - like you've got the character of the older models with the dynamism of the new ones! Do I spy some FW hazardous environment stuff in there? Ace use of the ancient HB!

I am also a big fan of bits like this:
"Whilst wearing the mask recite continually the Possession of Faith and the litany of protection ( Refer to Emperor's Benediction ) to ensure the seal remains intact. The Emperor protects."
Just so imperial - your technique for putting on the mask is to tighten straps A and B, then pray the damn thing works. And it's totally what you'd be doing in that situation anyway

Your ambient sound is fantastic too - really creepy. I'm writing a little bit of fluff at the moment about an unlucky jackal team exploring a vast underground storage facility. I played your little excerpt quite a few times for inspiration of vast industrial emptiness. I don't know what you've done, but it just seems really mechanical! hope that's what you were going for, anyway

Sorry if that's a all a bit bitty - just wanted to comment on all the new stuff! Great work, and keep it up! Great to see you producing again


Re:Neil101's 40k Manufactorum  @ 2011/10/01 21:13:06


Post by: neil101


Aye up dakka

Thanks all for the comments guys , really cool to see the sound stuff went down well , keeps me on my toes doing new stuff.

@Monkey thanks again for the vid , i have watched it several times now , hope to see the cybork version soon mate


@Vik Hey mate , unfortunately my video editing software , is now vaporware until i reinstall it , then achieving those errors is rather easy as they come as plugin filters , i think its possible to create an image in Photoshop or gimp at the same resolution as the vid then overlay it.

@scarper Hey mate , Glad you like the audio .. the mechanical sound you described was exactly what i had hoped for .. i think the blight drones would be quite mechanical and clanking beasts.

Yarrick still needs work but i am still very excited about this little project , the cadian lucky sevens or unlucky sevens have really captured my imagination , , i long to see them as they might appear in some Hollywood movie all dirty and disheveled during battle, they are as close as i will get to the old imperial army idea i think.



So been working on the Lucky seven Regimental command squad , I have played around with lots of permutations and i have settled i think for a five man squad , that should enable me to go to town on each model and really personalize them . i doubt this squad will be rules correct as i am going for a more artistic vibe rather than game ready.
I thought it would be cool to use at least two abhumans , and i opted for an Ogryn and a beastman, as they scream imperial army to me. i noticed though the newer ogryns use automatic shotgun ripper guns where as the old ones used a gun that resembled the autogun but bigger , i know this was also called a ripper gun , but is obviously not a shotgun , ?












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Re:Neil101's 40k Manufactorum  @ 2011/10/01 21:22:06


Post by: Viktor von Domm


that beastman looks cool, love the fur you GSed...
the standard bearer... why has he cloth or something else around his lasgun? poses are all very scenic! but for some resons the mini of the bearer doenst work for me as i cant really understand him...there seems to be some undecernible features around his head which makes it hard for me to picture what is what... maybe a better pic of his face head section?

the medic looks super cool and reminds me a lot of the vostroyan one ... that because i think the arms are from that one?^^

oh and i spotted a powerarmor bit on the beastmans back...will he be getting a backpack of some sort? as again for the standard bearer... i guess priming will sort some problems of my imagination^^


Re:Neil101's 40k Manufactorum  @ 2011/10/01 21:34:07


Post by: neil101


@Vik The standard bearer is my usual raggedy style, i wanted to recreate the imperial army , so i used a old lasgun , they used to have triangle banners on them, but i rehashed the idea in my own style.. the headress is just some toweling wrapped around his head under his helmet
like in these pics

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Re:Neil101's 40k Manufactorum  @ 2011/10/01 21:50:30


Post by: Viktor von Domm


ah ok, i had thought that it is something like cloth underneath the helmet...didn´t know and hadn´t realized the old imps used to have small banners attached to their guns...ratger stange idea... but old style is old style and you can´t argue with that^^


Re:Neil101's 40k Manufactorum  @ 2011/10/01 22:25:15


Post by: monkeytroll


New additions look sweet. You really have a knack for those ragged, flowing bits of material

Glad you liked the vid, I'm actually playing with another version of that one, it was the sound that inspired me, and I've not got anything else useful/inspiring to hand. Go make some more audio I ripped a few more pics from your gallery and did a bit of re-mixing on your file, so if anything comes of it, it's all your work

And now I need time to watch the rest of Kin Dza Dza too



Re:Neil101's 40k Manufactorum  @ 2011/10/02 18:01:42


Post by: neil101


Viktor von Domm wrote:didn´t know and hadn´t realized the old imps used to have small banners attached to their guns...ratger stange idea... but old style is old style and you can´t argue with that^^


True, don't get me wrong most didn't , its just the old plastic las gun was so long (like the old muskets i imagine was the look they were going for) that they looked a bit strange just by themselves , especially as they didn't come with a stock. I added a stock to the banner guy but because he was holding the gun single handed, i thought it looked over long , i enlarged the banner to compensate for this. But having said all that , I am not overly happy with him , i like the loose raggedy feel , but i think the pose isn't classic enough for a regimental HQ command squad. i think a less busy model would work better probably. Gonna look at the old banner guys again to try and capture that feeling. I appreciate the crits mate as i am pretty proud of the beastman as i think it looks quite a lot like the original packmaster and wouldn't want to drag the rest of the squad down , with a poor banner guy .


@monkey i actually made a tutorial this time fro the raggedy green stuff as a few people have mentioned how i achieve that effect. just dint have time to post it up last time.

qoute "
Glad you liked the vid, I'm actually playing with another version of that one, it was the sound that inspired me, and I've not got anything else useful/inspiring to hand. Go make some more audio I ripped a few more pics from your gallery and did a bit of re-mixing on your file, so if anything comes of it, it's all your work "

Cool i shall start tinkering again , i was thinking of trying to get an orky sound next , as it could be used with your guys and GDCK at some point. think it might be tricky though without it sounding too silly tbh.

and for all those who don't know what kin dza dza is .. shame on you


wrote some stuff for The Grim Dark Cookie Kronikles today , playing around with a format change and swatting up on what has gone before to get me in the mood
GDCK 1 here http://www.dakkadakka.com/dakkaforum/posts/list/210/318718.page
GDCK 2 here http://www.dakkadakka.com/dakkaforum/posts/list/270/318718.page

also managed to prime he beastman before the weather changed for the worse.

so I have been thinking about board games space crusade and advanced space crusade/tyranid attack or space hulk to be precise, for a while i have wished that GW would reissue space crusade and its squeal, as i really liked its all in a box mentality, i think there is something about boarding actions in space that is eternally exciting.. in fact a game combining a tactical element like BFG and a boarding action would probably be my favorite thing tbh , A five man squad pf hard arses , either inquisitorial henchmen , dark eldar raiders , space marine tactical squads terminators , orky pirates even nids etc.. would all work very well in my opinion ,for small skirmish based battles , i a thinking of making a simple rule set for this idea , but my biggest stumbling block is the actual board .. I would prefer a simple all in a box affair that takes only minutes to set up , i think the simplicity is the key factor in what i like about this idea, no setting up that takes an age , just quick fun battles with exciting narratives . I suppose this is the game i would want to play with my boys in an ideal world. But i Know there are rule sets that cover this in the present 40k but i find it difficult to learn new rules , and i guess they are not narrative driven. Maybe i should just cherish the memories i have at playing the scouts vs nids, or imperial fist vs chaos dreadnought instead of trying to reinvent the wheel and do it all again.. then again there is that amazing sm assault pod on forge world now
http://www.forgeworld.co.uk/Warhammer-40000/CAESTUS-ASSAULT-RAM.html

found this link to a guy who is blogging his painting the original game http://www.warseer.com/forums/showthread.php?t=62952
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also found this brilliant log that is doing a great job of bringing the board game advanced space crusade up to date

http://s3.zetaboards.com/The_Ammobunker/topic/7349062/1/

drool... too many ideas not enough hands









green stuff mini tut.

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Re:Neil101's 40k Manufactorum  @ 2011/10/02 19:06:07


Post by: GiraffeX


That beastman is really nice, feels like a big improvement on the original. Is that part of a marine you've used as the chest plate?

I've wanted to do a beastman guard army for a while and that is very inspiring, I did have it down as a project in the long distant future but your making it get closer and closer....


Re:Neil101's 40k Manufactorum  @ 2011/10/02 20:00:21


Post by: Scarper


The beastman looks great! The original is one of my favourite IG models (I can't believe you can't use them anymore D, and I genuinely feel like you've improved on it! An awesome homage, and some really nice incorporation of the marine parts. Plus some grade A fur sculpting!

The standard bearer is also ace! The flag looks brilliant and the posing is top notch. The head wrap is a nice idea, but I'm still unsure at the mo - I'm sure painting / a few more angles will bring me round to the idea though Really love all the true scale stuff you're throwing out at the mo


Re:Neil101's 40k Manufactorum  @ 2011/10/02 20:37:51


Post by: Viktor von Domm


i see, too long for an undressed look... talking about the lasgun lol...

well i still think the baerer could be saved... something fishy is maybe the pose of both arms "highfiving" doulbehanded with full hands... mebe bring the gunarm down and the standard arm is high for morale...you cant have both...^^

the assault ram is a verrrry interesting pice for a starting position for a boardgame... of course with sufficient 3D aproach...like the starting field of the monopoly...potentially looming this idea....if it werent for the hefty price...


as for my criticism... i really know i couldn´t best you in a tight corner if my life would be hanging on a thread^^ but i see when something is good and when something could be better...doens´t make me a nice person, but thats just me.... but WHEN something IS good.... and believe me this thread is full of that stuff....then my laymen eye is directly conected to the typy fingers and lets everyone know...thats just two sides of the saim coin... the false penny that i am^^ peeps by the way that i don´t critizise i have deemed unworthy and not up to betterment... so feel privileged about me pouting about your work^^
mate you know i love your stuff^^

cheers, vik...


Re:Neil101's 40k Manufactorum  @ 2011/10/02 20:51:15


Post by: monkeytroll


For the standard bearer how about just removing the bayonet and gun-banner? That might clean it up a bit, and reduce the length of the right side.


Heh, I know what you mean about an orky sound. I grabbed Audacity and the minimoog emulator, been playing around but nothing really works (of course I was never a genius at beat-creation and it's been many years since I've played about). I need to re-build some adio/visual clip libraries. I was thinking of just some background industrial and battle noises in the end.


Re:Neil101's 40k Manufactorum  @ 2011/10/03 20:16:52


Post by: neil101


@ GiraffeX Cheers Mate , yes the chest plate is from a chaos marine and the back ids from a space wolf , although i have changed the front now to a imperial Aquila as the emperor dictates the beast men are really nice , but they are rather small , i have lengthened mini considerably to make the heads look in proportion, although the space wolf heads suit them great at regular size did another one earlier but will post it when its out of the blue tack stage

@scarper thanks scarps.. I never owned one so its like a homage for me , i have really tried to up my game with this squad i am getting tired of rushing through the models and not really pushing myself. I consider this to be my attempt to improve and slow down phase i enjoyed making it so much i have decide to create the original three but a twist going from really feral to grim-dark , the pack master is in the middle

@Hey vik , that asault ram would look cool art scale with a bunch of heresy era troops jumping out the back into a space hulk.
I have remoddled the standard bearer twice now and i am now satisfied with the pose , i think although the look was too busy before and the head too small. will post pics of the new pose when on to the green stuffing as it will probably change again before that

@monkey i did remove the bayonet , and it was an improvement but it was still too busy and not dramatic enough for a regimental bearer , more like a standard infantry guy tbh. so he is redone , much happier with the new pose , now i just need to replace the blue stuff with green

that mini moog is great fun, john carpenter did assault on precinct 13 with one i think and probably all his other synthy sounds but you will probably be better creating you own sounds, just grab the mike and get wailing i found gverb in audacity to be the most useful effect.
have you checked out
James Tenney
Spoiler:


Spoiler:


Steve Reich
Harry Partch
Spoiler:






really proud of the work i am doing on these guys , i have never worked as diligently as i am on these five. i hope i can learn a few painting techniques so i can do them proud
thanks for looking peeps!





[Thumb - SAM_5882.JPG]
[Thumb - SAM_5884.JPG]
[Thumb - SAM_5886.JPG]


Re:Neil101's 40k Manufactorum  @ 2011/10/04 02:00:12


Post by: Rogue Wolves


like i said before i love this commisar conversion i'll probibly take the bases of it and expand apon it, also thats one of the best imperial beast man ive seen it looks exaclty like the classics just amped up you know


Re:Neil101's 40k Manufactorum  @ 2011/10/04 19:11:09


Post by: neil101


@rogue wolves Cheers mate its been a bit of a learning curves for me , patience is my worst enemy , every time i think i have finished i think no go back change something for the better , take your time still rushing through , by most peoples standards, but for me its an age would like to see what you do with yours when you do it

Aye up dakka. did a little more with the regimental standard , not happy with the right arm length and will make it shorter and better proportioned.

still some tidying up to do , but i think its a better pose now, especially given the importance of the regimental colours in the caddian 7th fluff

The ogre heads arrived today so i can start playing around with the ogryn now , well after i finish up the apothecary.

cheers .




[Thumb - standard.jpg]


Re:Neil101's 40k Manufactorum  @ 2011/10/04 20:45:42


Post by: monkeytroll


Nice work.

The first bearer had a kind of ragged last-stand feel to him, which I liked, but didn't really do justice to the company colours like this guy

Oh, and that beastmen is looking sweet.


Re:Neil101's 40k Manufactorum  @ 2011/10/04 20:53:53


Post by: tipios


Great updates, love the GS works, and thanks for the TUT



Re:Neil101's 40k Manufactorum  @ 2011/10/05 18:58:02


Post by: PDH


Neil Mate



Yarrick really is simply immense!

The Cadian Lucky Seven's standard bearer is wicked.

The beastman is pretty much a taller version of the original.

Looking forward to some paint on these boys.


Re:Neil101's 40k Manufactorum  @ 2030/12/21 21:18:34


Post by: Viktor von Domm


now that standard bearer me likes^^ the double handed hold to the banner is much more realistic! also i like how you yet again (?) used a wolven head? they seem to be so versatile in your hands!!!

the GS work is really something you have a hand for! the chestplate of the beastman is now a really cool version i like very much!


as for the music shown.... the remind me a bit of the music from planet of the apes.... the real thing and not the new versions...

this stuff back then creeped me out quite a lot.... which means it is a good choice...^^





vik




Re:Neil101's 40k Manufactorum  @ 2011/10/09 12:49:46


Post by: neil101


Aye up dakka

@monkey thanks mate , i redid the flag bearers arm so its not as long now

@Tipios cheers mate , be warned the green stuff messes up your table doing that tut

@PDH Thanks Pete , gonna paint em up in muted blacks and greys with a hint of white and red i think . either that or faded camo green with orange

@VIk Cheers matey that vid me me smile from ear to ear, and yes that music is quite chilling.


update time .. still working on the HQ guys , but progress as slowed due to a pretty nasty chest infection , could be from chopping up that FW Ogryn without due care
So i messed up the medic and might bin him , or do a different model maybe radio guy? but i am pretty happy with the ogryn .. not ecstatic but pleased , i think the head could have been better in hindsight , The ogryn's muscles are massive and i had to re sculpt a whole side of him from scratch. I opted for a twin drum barrel for his ripper . which turned out quite nice . Also redid the standards arm to make it shorter.

going for the not quite renegade ogryn look , but on the way there for sure . those nurglings can be pretty persuasive

painting next , think german ww2 meets killzone helghast , for these puppies .

Spoiler:



[Thumb - ogryn.jpg]
[Thumb - HQ.jpg]


Re:Neil101's 40k Manufactorum  @ 2011/10/09 14:19:47


Post by: speedfreek


Nice looking ogryns you have there!


Re:Neil101's 40k Manufactorum  @ 2011/10/09 14:33:48


Post by: Scarper


Standard bearer is massively improved, and that's a fantastic pose you've got going on! Good choice of head for ferocity, I think, and the tubework you've done is really cohesive.

As for the ogryn -

Love love love the mask, all the tubes and cloth suit him perfectly. Your GS work is amazing as always - don't think I've seen you tackle that much musculature before though. Ace job! They look great as a bunch!

Liking the watermarks too - a professional touch!

He still seems to be lacking something though... Hmmm... Give me a few minutes.


Automatically Appended Next Post:
Fixed it for you!

Doesn't that feel... safer somehow?

And, as a side note - he's still got a chaos star on his belt plates. Just in case you'd missed it!


Re:Neil101's 40k Manufactorum  @ 2011/10/09 16:16:46


Post by: GiraffeX


Your command section looks stunning.


Re:Neil101's 40k Manufactorum  @ 2011/10/09 18:09:48


Post by: Moltar


Agreed with GiraffeX! Neil, that ogryn is so intense. I love it!


Re:Neil101's 40k Manufactorum  @ 2011/10/09 18:34:25


Post by: monkeytroll


Yep, great looking command group there neil

Really like what you did with the ogryn, I think the mask looks great, and obviously I love the cabling Good work on the re-sculpt too.

Think Scarper's onto something with the beard/sweater combo though, that's a vital bit of wargear right there.


Re:Neil101's 40k Manufactorum  @ 2011/10/09 20:39:41


Post by: dsteingass


LMAO


Re:Neil101's 40k Manufactorum  @ 2011/10/09 21:17:47


Post by: Viktor von Domm


you think the work on the ogryn might have caused the chest infection....man.... now you frightened me good for further work with resin....this shooves me even more into the realm of carboard work...urgh....i hope you are feeling better tho now...

the ogryn is really serious looking.... if i had to be in the same team as that abomination ...i wouldn´t be searching for enemies anymore.... him would suffice^^ he is packing some fiecre punch i would think.,...

the group shot is so cineastic yet again...like a star wars movie poster^^...you truly are a kid of the 70s/80s generation^^

and that beard and sweater somehow gets me some vibes of king cracker some how...dunno why... he certainly doensn´t wear those^^

as for the doc... would you mind showing him to us?... sounds like he did a selfexperiment and now look like frankensteins monster...^^

keep well mate


vik


Re:Neil101's 40k Manufactorum  @ 2011/10/09 21:26:13


Post by: shasolenzabi


Wow, that command group looks good! Damn Good!


Re:Neil101's 40k Manufactorum  @ 2011/10/11 11:45:52


Post by: neil101


Hello again

Thanks for all the feedback peeps , its appreciated

@Speedfreak Thanks matey i do however only have one Ogryn just lots of pics of him

@Shazo Cheers shazo !

@Viktor Von Domm well vik you are getting pretty damn good at cardboard work , i don't have your patience to be honest , i marvel at how you can create a tank from nothing, and then even add all the details , hats off to you sir wanted a grimdark feel for this ogryn like he is in the process of being corrupted but doesn't know why or how, and yep i am truly a boy of my time , that pose reminds me of several iconic film posters, i will probably make a diorama stand for them when done. here is the medic in all his glory i killed him with too much paint and sloppy green stuff work ..
Spoiler:



@Dteingass

@monkey cheers monks gotta love those 40k cables, are the ones you bought pewter ?

@moltar Cheers Mate tbh i was very unsure of his pose , a bit too static after the movement of the original, and he is quite tricky to photograph ,, so glad you like him mate.

@GiraffeX Thanks mate , well all except the ,medic.. curses! gonna try and give them a cool scenic base when done , was thinking the broken aquilla or some such ?

@scarper methinks i got a taste of my own medicine, i have to admit he looks much more approachable this way , and i am seriously tempted to do a re sculpt now
your right about the muscles , its the first time , i think i messed them up though , they looked pretty good until i base coated them. i should probably invest in those clay shapers tbh
although i don't think this model was ever intended to have an arm and he looks too top heavy with one , but never mind lesson learnt. as for the water marks still not sure about them as they make it look a bit too serious , must do GDCK to make up for that

thanks for all the comments folks , so i spent some time trying to paint the Ogryn , trying to learn some new techniques since i only know the basics , gonna try out chipping on his Armour plate and some blended highlights on his skin and maybe some tats ? would certainly appreciate critical feedback , don't be kind as i know this is my weakest part of the hobby and i am really gonna tr and do the command guys justice if i can learn patience I popped into gw yesterday and tried to take on some advice about skin tones ,i left thinking that i need darker shadows and generally more contrast , i was unsure of the colour scheme for the whole cohesive bunch but decided after a rather large even by my standards research trawl of images , to go with light grey dark grey black white muted green and red for accents mainly grey and black with red spot colours though. because i was late to the party deciding , i went ahead and started the ogryn with purple and blue , skin only to have to repaint him grey . although he still needs highlighting something i have never done before any advice on the painting side would be apreciated folks especially highlighting and shading grey ?

pics ?

research trawl 1
Spoiler:


research trawl 2
Spoiler:


research trawl 3
Spoiler:


research trawl 4
Spoiler:


and wip painting pics








Re:Neil101's 40k Manufactorum  @ 2011/10/11 17:21:35


Post by: Perkustin


Still loving your little colour boards. Definitely not just inspiration for yourself, i am sure anyone looking at those would be inspired, me included. Great minis so far, looking forward to some painting think it will really show off the conversion work. I might also recommend some gryscaling of the fotos as the lurid colour of greenstuff tends to obscure detail.


Re:Neil101's 40k Manufactorum  @ 2011/10/11 22:45:16


Post by: LilLoser


That WIP Ogryn looks fantastic. Really glad to hear that you are willing to try different painting techniques; the moment we stop learning is the moment we start to stagnate.

Very much looking forward to see this painting project progress.

LilLoser


Re:Neil101's 40k Manufactorum  @ 2011/10/11 23:41:10


Post by: Rogue Wolves


that ogryn is coming along quite nicely i like the grey skin


Re:Neil101's 40k Manufactorum  @ 2011/10/12 07:51:33


Post by: Viktor von Domm


well i can see now that the doc is beyond help^^

the ogryn is a pice that frightens me^^ scary fellow to have in your team...and then to think that he is all muscles and litterally no brains... that is some ally that makes foes absolte^^



Re:Neil101's 40k Manufactorum  @ 2011/10/12 07:54:02


Post by: shasolenzabi


Ogryns with a commissar are an awesome force!


Re:Neil101's 40k Manufactorum  @ 2011/10/13 19:07:37


Post by: neil101


Helloooo! its me again

finally fished the Ogryn pretty pleased with most parts of him , i did really try and take my time , it was sooo difficult , and i have a new found respect for all you brilliant painters out there , who can wait and do something properly , how it should be done. those brilliant weathering techniques and skillfull blending i have seen you all render so faithfully true.
Well i really did have a break through moment when painting him , i realized that i have never actually blended up a or lightened a colour with out dry brushing or if i did i didnt really know why i was doing it ,i was always scared of making a model look too cartyoony , now i realize you need a lot of boldness in colour to the minis as well as thin paints
any way enough of that ..thanks for the comments folks hope you enjoyed the reference art, i know i did

@Cheers perky , nice to see you on dakka again, i will definatley take note of the gretyscaling green stuff pics in the future mate, good tip glad you enjoyed the images, wish i could paint like that .

@lillooser
Hey LL , i have problems with learning ,because i think i know everything not really but i do have problems grasping fairly basic ideas , i am just a big slacker to be honest i know i should really push my self , but i just think meh..! most times . well that and i have no impulse control for starting new projects and not finishing anything i have started properly.
glad you like the mini , i was very unsure of his pose , still am really , just got fed up of trying to find obne that worked better than the mechanical arm.

@Rogue wolves Thanks Rogue I was going to try the pale deathly look more DE than ogryn , but that looked too chaos tbh , then i noticed some ogryns in GW that were painted in this skin tone , its a mix of ermm. i forget i wrote down the recipe somewhere will check later sorry

@Victor Yep all brain and no brawn the Ogryn and the doc is a gonna ..MEDIC!!

@Shazo funny you should ay that i just swapped the medic for a new commissar update coming soon

so here are the pics .. the bases probably still needs some work and i know there are a few mold lines bloody bloody hell pretty proud of the veins on his arms and back though thanks for looking folks






Spoiler:









Re:Neil101's 40k Manufactorum  @ 2011/10/13 19:23:53


Post by: dsteingass


That is just gorgeous...really.


Re:Neil101's 40k Manufactorum  @ 2011/10/13 20:14:00


Post by: bigfish


That is so awesome


Re:Neil101's 40k Manufactorum  @ 2011/10/13 20:33:08


Post by: Scarper


Wow, Neil, this is incredible. Absolutely incredible. The skin - the veins, the pinks on the face, just, just wow! I'm genuinely speechless. The grey tone is fantastic - any chance at all of a walkthrough?



(Still needs a beard and jumper combo though)


Re:Neil101's 40k Manufactorum  @ 2011/10/13 20:50:48


Post by: GiraffeX


He's looking very nice, how do that say it...very grim dark


Re:Neil101's 40k Manufactorum  @ 2011/10/13 20:55:03


Post by: monkeytroll


Oi you. What's all this guff you've been giving us about being a slapdash painter

That skin is fantastic, and lovely weathered metal.

Excellent job mate


Re:Neil101's 40k Manufactorum  @ 2011/10/13 22:31:46


Post by: Rogue Wolves


fantastic fantastic work and just like you said the way you painted the skin it looks like a sickly color that could actually be someones skin


Re:Neil101's 40k Manufactorum  @ 2011/10/13 22:52:48


Post by: bebopdrums2424


Really nice ogryns sir! Great work!


Re:Neil101's 40k Manufactorum  @ 2011/10/14 08:27:48


Post by: Viktor von Domm


whoa... i have to say i get a slight vibe from some videogames from that ogryn...like a tad resident evil cobbled with some duke inside^^ i rellay like the gasmask... that bleached leather style is very cool looking... reminds me of fallout...somehow...

the blood on the blade is very good looking...will this model count as a bone`ead? i think the gear and look fully provide that position!
the pose has it all... the :" come and git some more..." and the humiliation of the casulaity beneath his feets...like a trophy of a hunter but with a even more carless feel to it...he is litterally stepping over someones lifeless corpse...a killer and he is only heading forwards...by the way... talking about corpses... where is that one from... i wouldn´t be too surprised if you did some serios coverting on that guy to make him look tallarn...

a very good work and as other stated as well you really shouldn´t humble your paintstyle...since your early pics i think your skills have vastly improved and this should be recognized even by you! *stamps feet*

vik


Re:Neil101's 40k Manufactorum  @ 2011/10/14 18:11:02


Post by: monkeytroll


Yep, you've been warned neil, vik's stamping his feet. Bow to his demands or we'll have a full blown Teutonic Tantrum on our hands.


Re:Neil101's 40k Manufactorum  @ 2011/10/14 19:11:36


Post by: neil101


Aye up dak dak

Thank you for all the supportive comments , it was a real pleasure to read and i felt really proud that you guys like him, Its really nice to get positive feedback when your proud of something

@Dsteingass Thanks matey really appreciate you taking time to comment.

@Bigfish cheers ,glad you like the big smurf.

@Scarper look he took off his jumper because his mum bought him it for xmas and he doesn't want to get blood on it and rest assured he has a full beard under that mask.
Thanks mate, i did really try not to be lazy on him though i got a bit slack towards the end. the veins were painted on then washed over when dry with light layers of paint to subdue them. will do a tut if you really want mate.

@Giraffex , yep hes pretty grim , probably barbecue he shares his quarters with a half goat man

@Monkey .. Guff .. ( looks around )..Me lol , its all a ruse i really have several golden deamons resting at my feet as i type .. hang on a min.. no.. not deamons .. grotlings!.. bloody hell monkey keep em on a lead mate.
cheers mate, i did have a eureka moment with regards to lightening , and shading though , still need plenty of practice of weathering , and lets not forget this mini is a bit of a monster in figure terms

@Rogue wolves Thanks mate , i messed up a fair few times , but fortunately i had kept the paint thin enough to do a few more layers of correcting

@Bebopdrums2424 Thanks bebop.. cool name

@Vik well he kinda reminds me of rogue trooper to be honest , not intentional though. but it is a good colour choice him. The tallern is actually a tallern an injured one from ebay like the pretorian guys

now no more feet stomping , or i shall have to set my ogryn on you mate, and he doesn't take kindly to threats especially if he has his jumper on. My paint style is grotty and dirty ,(john blanche is my art hero ) but i have always being jealous of people who have a tight/smooth style , not that i would wish to change just , be able to do both to be honest, but i guess that's where patience and practice comes in. thanks for the kind words matey.

@monkey I think i might have calmed him down .. quick get the super glue on his boots before he moves again

Thanks all again for the encouraging words peeps.

Here are few ideas i had when building the Ogryn

an updated version of the autogun beastman
Spoiler:

and a cybermut monkey would be proud of
Spoiler:



I am working on a new member of the comand squad since the doc went tits up i picked up The commisar lord to replace him , so now its captain commisar ogryn and flag bearer.
and maybe one super secret guy


Re:Neil101's 40k Manufactorum  @ 2011/10/14 19:15:25


Post by: Chibi Bodge-Battle


Feel sorry for the other mutts when he sniffs their butts!!!
Mind you could be self inflicted problems when he cleans his own pantry in the way that dogs do!

Great stuff Neil
I can't add to what has already been said but will echo the sentiments
Great work!


Re:Neil101's 40k Manufactorum  @ 2011/10/14 19:23:26


Post by: shingouki


Crazy cool and creative,i love your work.


Re:Neil101's 40k Manufactorum  @ 2011/10/14 20:31:27


Post by: Viktor von Domm


me stomp is so severe that no super glue woulda hold me down...er... sounds like a song from johnny cash now...

as for the elk...my brother was once bitten by an elk...these are nasty critters, them leks... don´t cross them!

and the doggy actually has some weird potential...the outline works...but it is rather strange...*shudders*

^^


Re:Neil101's 40k Manufactorum  @ 2011/10/14 21:29:02


Post by: monkeytroll


It's okay neil, I've got me trusty rivet-gun, don't need that pansy supa-gluez.

Elk-boy looks cool, but only if his antlers get painted up as light-bulbs

Cyber-mutt's nice too, like the fact he's got a handle for his..err..handler to grasp.

And you're adding secret-squirrel to the command group? Good choice


Re:Neil101's 40k Manufactorum  @ 2011/10/15 02:26:36


Post by: Rogue Wolves


whats that on the beastmans head? other than that part i love this one even better then i loved the last


Re:Neil101's 40k Manufactorum  @ 15200/11/15 17:00:04


Post by: weetyskemian44


Beautiful ogryn there - made my awsome mini detector beep


Re:Neil101's 40k Manufactorum  @ 2011/10/17 15:13:43


Post by: Baiyuan


Converted renegade ogryn with custom weapon and lots of sculpted detail, reminds me off someone... so it's right up my alley! Like always good job, Neil. The commissar is also stunning.

Man, I need to find some time for the hobby...


Automatically Appended Next Post:
P.S. /nitpicking: Shame on you for not resculpting the orkhand, while keeping one from the original. Not only is one hand bigger than the other, it also has crude sausage fingers, while the ork hand has finer fingers with pointy nails. It's still lovely though and I only mention it because I resculpted the fingers and the nails on mine, you know my obsession with details.


Re:Neil101's 40k Manufactorum  @ 2011/10/17 17:25:58


Post by: shasolenzabi


Very good looking stuff there Neil! I wish my own sculpting skills allowed me to do with the greenstuff you have done!


Re:Neil101's 40k Manufactorum  @ 2011/10/17 18:57:51


Post by: Scarper


Baiyuan! You're alive! I was genuinely going to ask if anyone had heard from you next time I posted on my blog. Hope you're doing well!


Re:Neil101's 40k Manufactorum  @ 2011/10/17 20:14:36


Post by: Baiyuan


offtopic:
Spoiler:
Thanks mate. Alive I am, but I'm also dying... to spend some time on the hobby. Business has completely occupied me lately and also drained my creative energy, so what little time was left I rather spent on mindless things like books, games and movies. The next three weeks might be even worse, but I hope it will get better and that I can rediscover my hobby-focus soon.


Re:Neil101's 40k Manufactorum  @ 2011/10/17 23:13:20


Post by: neil101


@Chibi trust you to think of that gonna have to get him a muzzle

@Roguewolves thanks mate i thinkmhis pose is quite natural the antlers are from the DE flying things i quite like antlers in general , still wip though .. he could be bare after all..

@Shingouku thankyou kind sir

@Weety cheers weets

@Vik right monkey get the rivets whilst he is busy making his tin man

@Monkey thanks monks , cyber squirrel it is then..

@Shazo Thanks shazo, , i pushed my boundaries with him , but still a fair ways to go , live and learn eh ?

@ baiyuan hey mate , glad business is going well for you mate, and yep i am pretty sure that your wonderful Ogryn inspired some lights in my noggin when coming up with this , of course its not in the same league as you detailed behemoth...well in the fact that its painted at least and thanks for pointing out that one hand is massively smaller than the other .. i am going to have to close one eye when i look at him now...if only i had you patience mate eagerly awaiting to see some more of your stuff .. but as always RL comes first

@Scarper He's back ! and he has an arm full of crits to point out your worst green stuff nightmares , One cybernetcially enhanced eye with a 500x optical zoom and bucket load of patience the Biayuanator !!!!


so mini update , all wip..

Working on painting up the GDCK crew ( if i can find em all ) Bashed first in a tank girl homage style , rough and ready and bad pics sorry in advance

and a super secret project with a super .. secret mini ..that even i didnt know about until i came to upload him.. sh..!!! don't tell a soul.. or your next!











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Re:Neil101's 40k Manufactorum  @ 2011/10/17 23:23:08


Post by: monkeytroll


Chasing to the left, chasing to the right....it's more like Scooby Doo than Tank Girl

Nice work on the assassin. I looked at the first pic for a while trying to figure where the pistol had come from Some lovely use of bits in that guy.

Nice lil' devil outfit he's wearing Pics a bit dark though, but looks very nice.

Squirrels have fluffy tails though, don't they?



Re:Neil101's 40k Manufactorum  @ 2011/10/18 00:30:39


Post by: Rogue Wolves


WOW i think your assasin looks better than GW's nice work man!


Re:Neil101's 40k Manufactorum  @ 2011/10/18 00:52:03


Post by: dsteingass


Ya, I'll never be able to paint my GW assasain now (not like I have gotten to it in the past 10 years), but amazing work!


Re:Neil101's 40k Manufactorum  @ 2011/10/18 01:22:00


Post by: Commander Cain


Great work dude! The Ogryn looks great, I always forget how good of a painter you are, every time you finish something I am always wowed by it!


Re:Neil101's 40k Manufactorum  @ 2011/10/18 09:10:43


Post by: Viktor von Domm


amazing! and disturbing... hand in hand!
is that a heroclix pair of legs with the assasin? he looks very good and is oozing certainand silent death!!! and i really like how the skull came out... and you are truly a guy of secrets... showing a wip and then chucking the painted and done mini just after we had collapesed and got up from the WIP and then we get knocked down again by the painted one!!! sadist you are^^

yep definatly some tank girl hommage on that cooky thief!
and unusually bright as a neil product^^

and what is that on the last pic...a grim dark batman of the future? that smallish cameo shot is such a teaser^^

and ho said RL always comes first...? not to a true hobbiest...er..."no kids! not now....papa is writing some serious ranting to some of his firends about dedication...yes i know your hungry and thirsty...but you have to understand about priorities here..." *um*


Re:Neil101's 40k Manufactorum  @ 2011/10/18 11:33:05


Post by: Scarper


Dammit, Neil. Here I was feeling good that I'd actually posted half a semi green stuffed soldier, and here you go just casually posting up a completely unique assassin, brilliantly painted, like it ain't no thing. And worse, no wip or warning or anything, you just spring him on us. Which, I guess.. Kind of suits. But still!

Love the terrain, love the action pose, love everything.

and I too am curious about the raggedy shadow descending on the assassin attacking your captain - got to be someone incredibly stealthy to get the drop on an eversor...

pleasebeagrimdarkbatmanpleasebeagrimdarkbatman


Re:Neil101's 40k Manufactorum  @ 2011/10/18 11:50:32


Post by: Viktor von Domm


so lol....




Re:Neil101's 40k Manufactorum  @ 2011/10/18 12:10:46


Post by: dantay_xv


Hey Neil, I was given an old catalogue and I was browsing.

Saw this and remembered your guys are the lucky sevens too!!



Re:Neil101's 40k Manufactorum  @ 2011/10/23 16:16:20


Post by: PDH


EVESOR ASSASSIN

I think that sums it up....just in case it doesn't utterly wicked mate.

Peter


Re:Neil101's 40k Manufactorum  @ 2011/10/23 20:23:00


Post by: shasolenzabi


Nice work on that cool Ogryn, and all others have said it before me on that Eversor Neil! wow.......!


Re:Neil101's 40k Manufactorum  @ 2011/10/24 23:35:44


Post by: madmartykmf


Wow! Neil that assassin looks incredible!


Re:Neil101's 40k Manufactorum  @ 2011/10/28 18:51:23


Post by: neil101


Hey peeps, its half term at the moment so i have much less hobby time , thought i would share some stuff i have been up to though. First off thanks for stopping by

@Monkey cheers mate , scooby snacks are on me folks
Spoiler:

just need the cyber squirrels on a stick and were all set

@Rogue wolves , Wow , that's a big compliment fella , thank you very much

@Dsteingass sorry would love to see him skulking around the shadows of your terrain

@Commander cain Hey Cain, hows tricks ? thanks for the support matey , i did try my very hardest on this model , i doubt i will try that hard again for a while

@Vik thanks Matey, the cookie thief has more friends now and the flying thing is the servo skull from the old ulsheki rogue trader wish it was batman though , i think i have a minature batman somewhere and yes hobby time comes first , just trying not to look like a completely selfish gakker thats all

@Scarper Hey scarps just noticed you have posted an update will check it out after i finish typing up this . thanks for the support , the mystery winged thing is a servo skull from another model , rogue trader ulsheki.

@dantay_xvHey dantay ,thanks for sharing mate , i knew i had heard of them before , i think i first saw them on a rhino actually must try and find that pic , back in wd 101 i think ?
edit found them here take a look..
Spoiler:

Spoiler:


and a few more for fun These were the coolest things i had ever seen when they were published , i remember thinking man i wish i could afford those... notice the prototype predator tank on the last page
Spoiler:

Spoiler:

Spoiler:

Spoiler:



@Pdh that was alot of Thanks Pete he hasn't got a great paint job , but i think he is alright for now

@Shazo hey Shazo cheers me old mucker Mucker means mate by the way

@MadMartyKmf Hey fella , nice to see you posting regularly again, the city of death is looking pretty boss mate




So I have been working on the grim dark cookie chronicles , not finished yet though ... infact not started yet actually i would like the new ep to be in glorious technicolour , so i have been trying to get some minis in paint for that, also thought the rubbish oop inquisitor Vendrake (if anyone can remember that far back ) with no arms looked rather pants and needed an update, got a little distarcted whilst making him though , and created bits of his henchman too. all the work is wip still unsure of how to proceed with the inquisitor , robes or armour mmm , i had thought both and made up a few versions of him , but still undecided , will probably end up being the guy with the vostroyan hat i think , but may redo him from scratch tbh.




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Re:Neil101's 40k Manufactorum  @ 2011/10/28 19:10:24


Post by: The Good Green


The cookie monsters!

That assassin is incredible! As are the Inquisitorial crew.

I really like the tank girl ork. Great paint job!


Re:Neil101's 40k Manufactorum  @ 2011/10/28 20:15:43


Post by: Viktor von Domm


wow so much colors... and different at that... i think you are really into that comic feel here for the chroniclers^^

the gretchkin siblings are atm my favorites^^

as for your pictue updates, one by one theme^^:

the research and the conseptart is looking very promising or rather stunning^^

the guy with the vostroyan hat is looking very good! i like him already...
the inquisitor looks serious and all but i think i am way out of touch atm with SM looking guys so i am not any help anymore^^
the vet is looking best in my view...really cool looking! one day when i actually got away with breaking in in a bank i think i will go for vostroyans^^

the acolytes gun in my opinion is fitting...40k and too big handguns...you getting serious in your old age or what?^^
the Arbitrator definatly with helmet on in my opinion...the unhelmeted doesn´t have the right feel about him...
as for the cadian... where did you get that lasgun from??? wanna wanna wanna^^

so i hope you will update soonish again^^

cheers, vik !



Re:Neil101's 40k Manufactorum  @ 2011/10/28 20:32:55


Post by: neil101


@The Good Green thanks matey , now wishing i thought of the cookie crew instead of cookie monsters first :-)

@Vik hey mate , ilike the vostroyan vendrake too, will probably go for helmet on for the arbite , just wanted to chop his head off and see if i could do better ;-)

the las gun came from RJ's goliath set from gw its pretty cool eh! i want more too.


Re:Neil101's 40k Manufactorum  @ 2011/10/28 20:39:14


Post by: Viktor von Domm


i like the position it gives the guardsman... i imagine a squad posed like that going all hut hut hut...^^


Re:Neil101's 40k Manufactorum  @ 2011/10/28 22:43:48


Post by: GiraffeX


You are really a dab hand at this converting stuff, I really like the Acolyte I think the gun looks fine. Is the top half a PP model?


Re:Neil101's 40k Manufactorum  @ 2011/10/28 23:16:50


Post by: Rogue Wolves


wow thats a nice section of minis i love what your doing with the Vost. and i absolutly love the one guardsmen one lasgun ( what lasgun hands did you use on that ) also is that Acolyte supposed to look like that guy from devil may cry?


Re:Neil101's 40k Manufactorum  @ 2011/10/28 23:22:09


Post by: shasolenzabi


More cool figures worked by you Neil! that should make one awe inspiring army on the table when you field 'em!

So, new Brit-slang for mate is Mucker eh? short for mucking about?


Re:Neil101's 40k Manufactorum  @ 2011/10/29 01:07:56


Post by: neil101


@Vik Oh yeh i guess it does , could have a whole sqaud on the quick march, would look pretty cool.

@Giraffex hey mate , as you you my friend the acolyte is from warmachine alister caine he was my rogue traders senchal for a while , now his legs are the eversor and his body the acolyte, better to have two modles than one need another one now though



@rogue wolves cheers matey, he is my fave guardsman of all time now the gun is from the goliaths necromunda sprue gw boxset , and not intentionally regarding the scolyte , but i do see the resemblance



@shazo cheers mate , and yep it does mean that


Hey guys , i was just playing around with online gif animations after seeing the 360 necron ship on the gw website and i found a cool site to mimic the effect

http://gickr.com/



Spoiler:


its really simple and hosts the pics too.


Re:Neil101's 40k Manufactorum  @ 2011/10/29 01:23:58


Post by: shasolenzabi


I also like how you incorporated the Dust Tactics bits into your army there.


Re:Neil101's 40k Manufactorum  @ 2011/10/29 03:18:15


Post by: Rogue Wolves


oh yea the way he uses those bases is sweet, and thanks for the help alot of great models/bits come from those munda packs im going to have to buy alot of them once i get the money away from spending it on other conversion bits and 2 40k and 1 fantasy armys from the start.... also thanks for that link i will try to use this 360 thing when i start my blog


Automatically Appended Next Post:
omg i just went to gickr and its unnaturaly easy thanks alot man!


Automatically Appended Next Post:
i dont mean to post after post but im going through your whole thread again and i wanted to ask how you made your LMG lasgun on the catachan from page 1?


Automatically Appended Next Post:
btw i like the use of heroscape in your terrain, the only reason why i havent wanted to reuse any of mine is that it was my first miniature game and i dont want to mess with them


Re:Neil101's 40k Manufactorum  @ 2011/10/29 08:22:31


Post by: GiraffeX


I'm going to have to check out the gickr site that looks quite cool and saves on having to spam with loads of pics per model.


Re:Neil101's 40k Manufactorum  @ 2011/10/29 11:34:37


Post by: Viktor von Domm


yep i second the usefullnes of that site... i have to invest in some time to get the knowing of those gif making tool...seems this offers plenty of uses...

oh and the backpack is looking real nice!

what you now need for this idea tho is a turning disk and a tripod for your cam and you are set for 360° shots or even short movies^^


Re:Neil101's 40k Manufactorum  @ 2011/10/29 12:51:11


Post by: Rawson


You're cutting up Vostroyans?!?!? The horror!

In all seriousness, I love your retinue conversions! I actually think Vostroyans make great base models for conversions because they have so much character.

Will you be GSing some more armor on Vendrake? You concept art looks a bit more heavily armored than your model.

Good luck!

Rawson


Re:Neil101's 40k Manufactorum  @ 2011/10/30 03:10:55


Post by: neil101


Hey guys its pretty late but , I'm a rebel

Thanks for stopping by

@shazo the dust tactics legs are really nice , not too dumpy , but , they are pricy per squad if you add the gw ig to them though serves me right for meddling

@Rogue wolves Glad that gickr might help out in future the lmg las gun ..erm , i actually knicked him and he is a cadian now cant quite remeber how i did him , ? will have to get back you on that

@Giraffex

@Vik cheers mate, i think lego should make a good turn table , one of the spinny ones .. will ahve to check the toy boxes .. rubs hands

@Rawson yep no mini is safe in this house , infact nothing is safe fullstop , i even dried out some fried rice and potted it for basing materiel still unsure on vendrake , will probably get armoured shoulders tbh. although he is not how i imagined him , i do like the model this way. i wanted a more sinister eisenhorn style inquisitor , maybe its better this way less formulaic


just wanted to share a vehicle wip i made tonight , only blu tacked for now..

A while back right at the start of this blog .. i started a comic ..Praxus i did all the prep and the story but haven't get around to illustrating it yet during one of the chapters the main character rides a jet bike . So i scoured the net for cool looking 40k jetbikes to draw.. now as yuo all lmow there are loads of scratch builds out there.. but i fell in love with one built right here on dakka by the extremely talented Xanthos
NOT MY WORK
Spoiler:


Spoiler:


http://www.dakkadakka.com/gallery/images-3468-11519_Imperial%20Jetbike%20Concept.html


I asked his permission to use his design in the comic and he kindly agreed unfortunately i haven't got around to doing that yet but i was thinking about it today and got rather inspired again by his design . I decided to have ago at doing one myself , i didn't want to copy his design too much , but i did love the heavy front end look.
so i made this , it wont ahve the space marine on when complete as i like my marines full size , maybe an arbite or ash waste trader zooming out over the frozen chem sands of necorumanda though

sorry for the dark pics . but hey its late




[Thumb - SAM_6518.JPG]
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[Thumb - SAM_6522.JPG]
[Thumb - SAM_6525.JPG]


Re:Neil101's 40k Manufactorum  @ 2011/10/30 03:22:04


Post by: madmartykmf


HOLY gak! That is like the Harley Davidson of speeders. Kudos Neil


Re:Neil101's 40k Manufactorum  @ 2011/10/30 03:43:18


Post by: shasolenzabi


Ah, the old days when Marines did in fact have jet-bikes.


Re:Neil101's 40k Manufactorum  @ 2011/10/30 05:08:36


Post by: Rogue Wolves


nice choice for jetbike, it dosent look unrealistic for imperium to use


Re:Neil101's 40k Manufactorum  @ 2011/10/30 15:19:23


Post by: Viktor von Domm


wow... that is a beefed up jetbike!!! also a nice choice of weaponry on the bike!...


Re:Neil101's 40k Manufactorum  @ 2011/10/30 18:31:28


Post by: weetyskemian44


groovy jetbike dude. Looks fast and powerful and I like the idea of the ash waste trader!


Re:Neil101's 40k Manufactorum  @ 2011/10/30 23:37:04


Post by: neil101


Hey folks , had a little play today and managed to add some more bits to the bike , trying to find a good balance between chunky but nimble, i think i went too far , and will strip away most of what i added today in the final version.

@MadmartyKmf Cheers Mike , just needs a ww2 German helmet and fat belly ...... Check

@Shazo, tthose old imperial bikes are soooo cool, although i do like the new raven wing master version.

@Rogue wolves Thanks matey , i think i had the 40k planes in mind when putting it together.

@Vik Beefy ...but i'm a veggie

@Weety , I think you have persuaded me to go down the trader route i always fancied doing a waste land trader after seeing the john Blanche art of one years back

I did a bit of research just i case this turns into another side tracked hobby session with more than one bike. I a have an old Alien vs Predator comic that has some nice designs for similar stuff, so I popped it together for a print out..

reference art ...


Spoiler:


Spoiler:


Spoiler:



today's changes
Spoiler:















Re:Neil101's 40k Manufactorum  @ 2011/10/31 00:18:05


Post by: dsteingass


Man that looks badass Neil!


Re:Neil101's 40k Manufactorum  @ 2011/10/31 00:26:17


Post by: Rogue Wolves


bike looks sweet, and nice use of the 360


Re:Neil101's 40k Manufactorum  @ 2011/10/31 05:56:21


Post by: shasolenzabi


sweet bike!


Re:Neil101's 40k Manufactorum  @ 2011/10/31 07:59:35


Post by: Viktor von Domm


may i add a comment that can be easyly forgotten when not really needed...

i know jetbikes have too small wings and that is a concept of the whole thing... but seeing your referrence vids and pics i need to point out the bigger wingspan of the given images there in the vids...to be your cool jetbike would gain more look! when you widen a thing the wings...


oh and about the beefy..well since you don´t eat meat i think you stuff all your unused pork in your models

cheers mate... by the way.... is there a possible way to enlarge the gif to better see the stuff you´ve done?


Re:Neil101's 40k Manufactorum  @ 2011/10/31 08:29:28


Post by: neil101


Hey guys ,
@Dsteingass , Cheers mate i think he needs a cyber mastif on the back

@Rogue wolves thanks Rogue , it cropped my images too much though

@Shazo

@Vik , uploaded as per and there's me not trying to spam up my own thread

I think you may be right vik , the wings do look small now i have porked him up , Gonna do a photo shop and see what it looks like . cheers mate

the changes i made were

1 added a siren

2 added a light

3 added a longer tail booster

4 added more armour around the sides

5 added cabling underneath

6 added front bumper and and engine protector

I am going to green stuff and glue it to day , do you guys think it looks better with or with out the added stuff ?




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Re:Neil101's 40k Manufactorum  @ 2011/10/31 08:39:38


Post by: shasolenzabi


It looks like it could eat Pod-Racers for breakfast!


Re:Neil101's 40k Manufactorum  @ 2011/10/31 08:41:31


Post by: Viktor von Domm


definatly with... now i had a good look and i really are twosplit here^^ froma realistic point of view i say the cables undernath would be a hazard... but who cares when reality is in the backseat and coolness is driving^^ keep all and maybe get some bigger wings to be done...i am especially interrested how the fenders will look painted in this arangement...i guess they will be subject to some severe weathering...^^

also nice scene with your inquisitorial guys there... reminds me a bit of a tombstone shootout^^


Automatically Appended Next Post:
shasolenzabi wrote:It looks like it could eat Pod-Racers for breakfast!
LOL!!!!!!!


Re:Neil101's 40k Manufactorum  @ 2011/10/31 10:20:10


Post by: neil101


Qoute Shazza " It looks like it could eat Pod-Racers for breakfast!"

i did have those in mind actually , but couldn't really remember how they looked ..

Spoiler:

Spoiler:


dont really like the look of them now tbh

@Vik i see what you mean about the cables , but i will keep them for style , besides , this is no hi tec equipment , were talking hive world maintenance

i redid the wings in paper and a 2d graphic , they look much better larger , definitely going to do them this size now, many thanks Vik


[Thumb - BIG WINGS.jpg]


Re:Neil101's 40k Manufactorum  @ 2011/10/31 10:34:40


Post by: Viktor von Domm


yeah definatly... also i like the fins on them now... those upwards bitz! nice idea!


Re:Neil101's 40k Manufactorum  @ 2011/10/31 10:47:56


Post by: shasolenzabi


Looks almost ready for the painters' shop!


Re:Neil101's 40k Manufactorum  @ 2011/10/31 23:40:44


Post by: Rogue Wolves


looks awsome and i love the use of Mighty Zug as a rider


Re:Neil101's 40k Manufactorum  @ 2011/11/01 00:30:31


Post by: monkeytroll


Looking very cool neil, like it a lot. There's just one little thing I think needs changing. Why's there a steenkin' humie drivin' dat fing?


Re:Neil101's 40k Manufactorum  @ 2011/11/01 11:58:50


Post by: Rawson


monkeytroll wrote:Looking very cool neil, like it a lot. There's just one little thing I think needs changing. Why's there a steenkin' humie drivin' dat fing?



Re:Neil101's 40k Manufactorum  @ 2011/11/02 00:52:40


Post by: neil101


Hey guys sorry my cam has died so no wip pics tonight

@Vik tried them down like the marauder bomber but it didn't work for me.

@Shazo not quite matey haven't managed to do much more work on him yet unfortunately.

@rogure wolves , cheers Rogue , Yep zug nearly won out , but its execution team Arbite Lyonas's bike now

@Monkey I have to admit one of them black reach ork fly-boys would look pretty fine sat up there

@rawson

Hey guys really exited about this bike thing ... from here on to be named "The Lance" thinking how to base him made several ideas rush forward in my nogging. A diorama
is now in the planning stages I really digged the idea of using the Ash waste as a starting point. And i have been wanting to create some ahs waste traders since they firts came out back in ..erm 1991 so i will finally use this opportunity to kill several birds with one bolt round i have already stared work on the Trader , and its so much fun , will pots some pics when my cam has new batteries but for now i wanted to share with you the concept art from confrontation that has me giddy like a kid on christmas eve.
catch ya later


some inspiring links
http://www.collecting-citadel-miniatures.com/wiki/index.php/Necromunda_First_Releases_%28Confrontation%29_-_Collectors_Guide
http://easternfringe.com/forum/viewtopic.php?p=6832

[Thumb - John Blanche Confrontation transparencies (1).jpg]
[Thumb - 2nd edition imperial guard greatcoat concept jes goodwin.jpg]
[Thumb - AshWastes.JPG]
[Thumb - marauder ash waste.jpg]
[Thumb - ash waste nomads ref.jpg]


Re:Neil101's 40k Manufactorum  @ 2011/11/02 02:04:33


Post by: Rogue Wolves


thanks for the top link i'll be looking at that. and am arbite is probibly the better choice anyway


Re:Neil101's 40k Manufactorum  @ 2011/11/02 02:14:39


Post by: inquisitorlewis


Love that Eversor. I need to take some time to check out this entire thread. Subscribed.


Re:Neil101's 40k Manufactorum  @ 2011/11/02 06:10:47


Post by: shasolenzabi


Ah such good art Neil! One reminds me of the great coats I am working on!


Re:Neil101's 40k Manufactorum  @ 2011/11/02 06:48:56


Post by: The Good Green


Fantastic work on the bike. Great inspiration you've got there. A diorama with the ash traders in mind is very exciting!


Re:Neil101's 40k Manufactorum  @ 2011/11/02 12:24:28


Post by: Viktor von Domm


holy diversion^^ well... ashwastes sounds cool imidiatly...and the minis look quite good though i bet definatly hard to come by...

http://www.ebay.de/itm/220875579281?ssPageName=STRK:MEWNX:IT&_trksid=p3984.m1439.l2649


these habe been on my doorstep today so to speak...they would do nie for you raiders ...er...traders...with their padded looking clothes...





Re:Neil101's 40k Manufactorum  @ 2011/11/05 14:13:38


Post by: Xanthos


I LOVE that bike!

I really like your design ideas for this, and where it´s taken you. Funny that some of the images you drew from are also in the image folder i used for mine.


Re:Neil101's 40k Manufactorum  @ 2011/11/07 20:26:52


Post by: neil101


Hey guys i have been a bit busy lately trying to finish off the Ashwaste Diorama, I wanted to see if i could combine the Jes Goodwine greatcoat ig picture along with the John Blanche Ash waste Nomad picture , lots of fun so far, haven't had time to post , but i did take snaps along the way if you would like a look see
Still lots to do adding chemical oily sump water , really like the effect of the Ash though and i made a tut if anyone is interested to doing it themselves

@Roguewolves Arbite did get the bike after all.

@inquisitorlewis I wanted to give him a red skull like er.. redskull but i think that would look cool on the renegade guys with skull heads instead.

@Shazo, yep very much so , would surprise me if they took the idea from that pic tbh.

@the good green , hey matey thanks for that , i am pretty excited myself still tbh

@Vik They look cool matey , you have so many mini men are they bretonians?

@Xanthos , hey fell glad you like and many thanks fro the inspiration

pics






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[Thumb - ashwaste nomad cart.jpg]
[Thumb - desert dwellers.jpg]
[Thumb - jetbite rider1.jpg]
[Thumb - lancer no rider.jpg]
[Thumb - terrain tutorial.jpg]


Re:Neil101's 40k Manufactorum  @ 2011/11/07 20:35:29


Post by: dsteingass


WOW! On every possible level just..WOW!


Re:Neil101's 40k Manufactorum  @ 2011/11/07 20:45:05


Post by: Viktor von Domm


yep bretonians!^^

wow...again...^^ that dio is coming along more than nice...

that tut is very welcome... what ingredients did you use? that hairy substance looks like some kind of byproduct of kokonuts?
and you are a yucky modeler^^ that liquide nail is a blessing in your hands^^

also i really like your ash waste IGs... they look like they have jumped straight from the pages...you´ve got some very good eyes there^^


and where did you get that buffalo type animal for your cart from? i see some very good mad max referrences on that model...

this is the tough stuff matey!

vik


Re:Neil101's 40k Manufactorum  @ 2011/11/07 21:02:26


Post by: Llamahead


That guard conversion is wonderful an epic example of modelling to depict an art piece thats great!


Re:Neil101's 40k Manufactorum  @ 2011/11/07 23:50:42


Post by: PDH


Neil - Mate every time I look in here I find something cool. Be it beautiful idea boards or really inspiring conversions. I really want to have a game of Inquisitor against you at some point.

The nomad is just fantastic. I think his back is marvellous. I really see the John Blanche illustration in there. I got a nice little bonus at work and bought the Emperor's Will which is full of inspiration.

Like the guardsman in cold weather gear too. It looks just like Jes's(?) picture. The helmet is spot on.

I'm not a fan of the jet bike...There is nothing wrong with it just personal taste. Though the flying brick aspect is quite accurate for 40k lol.



Re:Neil101's 40k Manufactorum  @ 2011/11/08 00:26:14


Post by: Rogue Wolves


Some sweet looking ig conversions you have here I can't Waite to see it all finished


Re:Neil101's 40k Manufactorum  @ 2011/11/08 00:26:19


Post by: monkeytroll


Man that's some great stuff you got going on there neil. Loving the guard and the nomad in particular - loads of character and straight from the source


Re:Neil101's 40k Manufactorum  @ 2011/11/08 01:18:00


Post by: manoknok


Has anyone asked you for a commission yet..?


Re:Neil101's 40k Manufactorum  @ 2011/11/08 10:36:43


Post by: neil101


Aye up , have some time now thanks fro the feedback peeps. Going to work on the toxic pipe runoff today.

@Dst hey fella glad you like , i nearly added a building at the start of this project because you architectural work kida got me fired up , think i will save that for a another project though.

@Vik Thank you kind sir the stringy thing is from those exterior hanging basket liners, i could very well be coconut husk tough i cant really tell , its definitely natural though, i added it for volume, but i had to cut it up rather small , which was a pain ! and it still looks a little too long in places , kinda different though, i didn't think it would show through in the end but after drying you can see every mistake

The other ingrediants are filtered "hardcore" builders sand , left over from an unfinished fence

lots of pva

cotton wool balls

toilet roll

cork block from a D I Y store used as a sanding block

Broken up slate form my back yard

poster paint blue and a white

Liquid nails ,

white spray paint

its actually pretty heavy , i have been looking for a uk distributor of extruded polystyrene, so i can make light stuff and sell it on ebay , but have had no luck so far..

the texture looks pretty good for ash especially since it slooped down the hill as ash would, unfortunatrely it left areas uncovered that may need a recover

The Rhinox is one of those cheap dinos i picked up , this one is a diplodocus

@Llamahead thank you mate , it was a bit of a bugger tbh, i used these bits yarrick long coat , crashed aquilla pilot top and boots, cadian arms , goliath lasgun, forgeworld enviromental suit head. and catatchan backpack ;-)

i did see a few other versions too

one here

http://cadian512.blogspot.com/2011/04/plastic-fantastic-stormtroopers.html
and a 54mm one here
http://www.the-conclave.co.uk/forum/index.php?topic=28.0

@PDH Hey matey , thanks for the kind words fella , your wife will be getting jealous qoute "I really want to have a game of Inquisitor against you at some point. " you and me both mate. would be cool to design some scenery with a specific point in mind.

Glad the Blanhe is comming through , that nomad always reminded me of this blanche pic in the Fighting fantasy book shamuntanti hills sorceryseries , it was the first book i remember buying and the first JB pic i ever saw. I dont think i have that JB book ,I must be slipping thanks for the heads up. i have the inquisitors sketchbook and Ratspike . BTW have seen all the fantastic stuff on the gothic punk site , some nice minis on there too.
http://gothicpunk.tumblr.com/



@Rogue wolves Thanks matey , neither can i , but i am dreading a little all the paint work to come

@MonkeyTroll Cheers monks, He is a bit messy but i think he captures the spirit of the thing , hoping to paint him up in really bright colours , African Peruvian tribal style , in the fluff it mention that they wear bright clothes to reflect the lurid colours of the man made ash wastes, or something like that ..

I was originally going to make the wastes bright but thought that the contrast between monotone and garish could be quite nice.

@manoknok hey mate , Nah , well i did do a scenery trade with Perkustin a while back , I actually would like to start making smaller pieces to sell on ebay , like Terraformer does , but i dont really have the space to do it commercially , i need a shed and i also need to find a uk distibutor of extruded polystyrene (pink blue/ foam) not had any luck yet , then i could really go to town with some gaming terrain . rubs hands ... but if your offering

Nothing to see down here .. go home to your wives, you lousy lot.





Re:Neil101's 40k Manufactorum  @ 2011/11/08 11:46:40


Post by: Viktor von Domm


do you really think you could make money with say plieboxes or bridges and such things??? hmmm.... have you searched ebay sellers yet? maybe you get a distributer that way...


thanks mate for the list... really nice how you choose your materials... i imagine you scurring in your backyard sniffing beadyeyed looking around to search for new stuff to use for projects... well actually that is a fitting description of me rather^^

and seeing your competition of your ash waste IG... i think yours is miles superior looking... tho this might be due to the fact that you modeled it and you searched the pics^^ eh`^^



Re:Neil101's 40k Manufactorum  @ 2011/11/08 22:12:34


Post by: PDH


I think its ok Neil In think we can play Inquisitor...I've never been married and I think I'm recently single.... Eight minutes ago:

Abi just finished watching 'Don't Tell The Bride' and I asked "Honey I have a really important question to ask you."
Abi looks round with hope in her eyes "Yes?"
"Will you play Inquisitor with me?" whilst holding the rulebook so she knows which game I'm talking about.
"No No No.....Peter why would you ask that?! " flounces out of the living room and is now in a huff.

Hmmmm I think her reaction is telling me something? Maybe she wanted me to pop another question?

Thanks Mate


Re:Neil101's 40k Manufactorum  @ 2011/11/08 22:24:47


Post by: Viktor von Domm


that made my day mate... a classical situation... to to make it better you have only one option... make it worse for you^^


Re:Neil101's 40k Manufactorum  @ 2011/11/09 03:13:09


Post by: dsteingass


Oh yeah..you're in deep d00d.


Re:Neil101's 40k Manufactorum  @ 2011/11/09 03:26:18


Post by: Rogue Wolves


as long as you keep pumping out the models dakka will be ok


Re:Neil101's 40k Manufactorum  @ 2011/11/09 11:39:10


Post by: Viktor von Domm


phew... i realized at least i´m out if that trap...as i am already married^^


Re:Neil101's 40k Manufactorum  @ 2011/11/09 11:40:52


Post by: shasolenzabi


Oh man,,,,,,,watch out for flying rolling pins dstein.


Re:Neil101's 40k Manufactorum  @ 2011/11/09 12:17:58


Post by: dsteingass


me? I've got nothing to be scared of! PDH does tho!


Re:Neil101's 40k Manufactorum  @ 2011/11/09 16:29:10


Post by: weetyskemian44


Wow! you've been busy. Amazing - you've brought it all to life!


Re:Neil101's 40k Manufactorum  @ 2011/11/12 19:36:15


Post by: neil101


Hey peeps , just a quick one haven't had the mojo for painting , lately , i think i need a good daylight bulb , i cant see anything in my dining room (where i paint), after 4pm and the days have been taken up with real life shame on me.


I have been playing around with the lilith coven though , those deldar make great Escher. no pics as yet though , i did however manage to get a lick of paint on the board along with some woodland scenics wet effect. really tried to capture the effect of an oily water pipe leakage that has a recent ash fall over it. I think the effect works okay, i did it by spraying white gw spray onto the still wet wet effect along with some inks , then creating a current through the sump. Unfortunately since taking these pics the wet effect has dried out fully and split in several places will need a new covering i stink now. Edit "i stink now." I meant to say Think

And before i forget i started a off dakka blog for my less wargaming related ideas , i have only one post so far , and i wont be repeating myself with either blog , so feel free to see if my unrestricted ramblings are to your taste, i doubt it will be updated regularly as here though , as i find the camaraderie in dakka much more fun.

http://opusmaius.blogspot.com/

@Vik , i don't think i could make much money, but as long as it covered materials and gave me a few pounds spending money i would be happy. i don't have the room to store the stuff i create unfortunately, this seems like a good way of getting rid of the stuff i make so it doesn't end up getting wrecked around the house. I did find a retailer of the extruded polystyrene now , in the UK i found it comes under yellow foam , more regularly .

@PDH Obviously you should have suggested Necromuda I insist you start an all female army SOB Gang for her right away. Only converted minis mind you

Spoiler:


Spoiler:


@Dst , rogue wolves , Vik &Shazo, His thread has been very quiet since that last post , maybe she did him in

@Weets Hey Weety see what you started Thanks weets , all the painting to do now


ooh nearly forgot i used these for references
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pics






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Re:Neil101's 40k Manufactorum  @ 2011/11/12 19:44:33


Post by: weetyskemian44


very ashy - I can imagine a constant low howling wind - tiny ash dust devils whirling about, a hazy sky full of corrosive fog banks, the sound of a giger counter clicking like hell.


Re:Neil101's 40k Manufactorum  @ 2011/11/12 20:26:25


Post by: dsteingass


That looks so desolate, and cold../Shiver


Re:Neil101's 40k Manufactorum  @ 2011/11/12 23:16:20


Post by: Commander Cain


I need to have some stern words with you Mr Neil, you built all this and did not make a tutorial for it? Gah, I demand you tell me how you made it, I will not get any sleep until you do!

Great work dude, it looks so very lifelike... in a barren, deserted way of course!


Re:Neil101's 40k Manufactorum  @ 2011/11/13 04:20:17


Post by: Rogue Wolves


looks sweet neil, looks realistic


Re:Neil101's 40k Manufactorum  @ 2011/11/13 05:03:54


Post by: Iandroid


Very very cool stuff. I'm gonna have to pay attention to this.


Re:Neil101's 40k Manufactorum  @ 2011/11/13 05:43:17


Post by: The Good Green


That looks very ashy. The liquid came out great, with bits of ash clinging to the surface, having just been blown onto it. It doesn't seem colorful enough, though. I guess the colors would happen in different areas... this just happens to be a mostly grey ash area. Those figures AND the jetbike are incredible! Your reproduction of that old drawing is remarkable. I can't wait to see them painted.


Re:Neil101's 40k Manufactorum  @ 2011/11/13 22:35:12


Post by: Viktor von Domm


i second commander cains comment for you to make a tut on working with watereffects at least... i saw in my time here at dalla quite a bit of that watereffects done by you and i would love to one day use that stuff but not ruin it in the first go^^ so a bit of helping from your part would be greatly apreciated^^


Re:Neil101's 40k Manufactorum  @ 2011/11/13 22:38:13


Post by: dsteingass


..And I second Vik's Second.


Re:Neil101's 40k Manufactorum  @ 2011/11/13 23:17:35


Post by: Viktor von Domm


that´d be a third then^^


Re:Neil101's 40k Manufactorum  @ 2011/11/14 02:20:06


Post by: Commander Cain


Viktor von Domm wrote:that´d be a third then^^


Vik here knows what he is talking about!


Automatically Appended Next Post:
Dang, I just love that ash waste! Can't stop looking at it!


Re:Neil101's 40k Manufactorum  @ 2011/11/24 22:49:57


Post by: neil101


Hi folks , still working on the dio , I havent done too much though , just painting up the minis so i can photo. Thought i would share the progress as it goes , as i think it will take a while to paint them all

@Weety quote " very ashy - I can imagine a constant low howling wind - tiny ash dust devils whirling about, a hazy sky full of corrosive fog banks, the sound of a giger counter clicking like hell." sounds about right to me , very evocative weets , you really should consider writing up some fluff for your gangers , You have a great knack with words

@Dst Aye glad that comes across , explains why those troopers need them heavy greatcoats.

@Commander Hey matey , sorry , i did kinda do a mini tutorial on the previous page , but somethingtells me you want MORE !! Consider it on the list , although it pretty straight forward mate , just regular painting then a layer of wet effect or two or three Glad you like matey, i was pretty unsure weather or not to add more colour into it , but the monotone seems to work with the idea of ash , nearer the hives, where i imagine this to be, just on the outskirts .

@Rogue Thanks Fella

@Iandroid , Cheers ,

@The Good Green , Funny should mention the colour thing as i never intended it to be grey , it just kinda happened , i think i was more trying to capture the feeling of the pictures by goodwin and Blanche , keeping the monotone feeling as much as i could tbh. although i know in the deeper wastes bright and varied colours would work better . I always wanted this to be almost a 3d version of the pictures, well kinda Cheers matey

@Vik Water effect tut is on the list matey , but i guess you would prefer one , that doesn't end up splitting when drying though

@ Vik Dst and CC


so not much progress , but a little reveal of a few more minis that will be in the scene , try to guess where the critter will be , grimdark cookie kronikle episode 3 for the winner



I also would like to thank My dakka friends in this post , as I noticed its been about a year just over since i first posted , i was pretty down ( after being unemployed for a rather long time ) and rather arrogant ( because i am a knob ), and all you guys have helped me get over my self , i feel much more positive these days..Still an arrogant knob though .. whatyagonnado But seriously This blog and the friends i have made since i started it here on dakka have greatly improved my mental health , and for that i humbley thank you ,
special thanks must go of course to Vik who has stoically supported and encouraged me ( some would say trolled ) from day one . Many thanks vik , Monkey, weets Pdh Commader cain, MadMartyKMF, scarper ,Chibi , Perkustin manoknok , The good green , baiyuan Dst , Hangfire , Shazo , Scrazza, silverMk2, rogue wolves et al.. who has ever commented here ( please dont be offended if i didnt mention your name I like you too

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Re:Neil101's 40k Manufactorum  @ 2011/11/24 23:14:43


Post by: Scarper


Congrats on passing the year mark, Neil! Pretty sure we should be thanking you for all the ideas, inspiration and amazing work you put out for people to ogle over, and at such an awesome rate too. This is by far and away (IMHO) the most original and varied blog on here. Absolutely love all the ash wastes stuff you're producing at the mo (seriously inspiring for what I'm doing too, as you can imagine ), but I haven't had the time I'd like to comment on it all :( Doesn't mean I am not checking it out when I can though!

The standard bearer is a work of art - The standard itself is brilliant and the colour scheme you've used is ideal: cohesive, while keeping the ragtag theme. Speaking of rags, the rags are perfect, and I might be stealing the textures for a few of my own models, if you don't mind

Would love to see your inspirational stuff coming for at least another year! (and sorry for inflating your ego a little )


Re:Neil101's 40k Manufactorum  @ 2011/11/24 23:18:09


Post by: Viktor von Domm


well... i think i have to go on with me trolling you^^ lol... a year...bloddy hell...well time stops for no one^^

the glow effect i see on those goggles...hmmm... one of these days...one of these days...i have to try that too... looks almost as if they would be capable to light up a room in total darkeness... also they are a very cool contrast to the muted scheme of the wastland IG...
also i spotted a hair on the shovel...^^ it is a phobic reaction of mine... sorry mate^^

that standard bearer here now really looks like a 3D version of a blanche...also reminds me somehow of dark crystal and other `80s movies of that sort...that is quite a model that needs to be put on a plinth...yep i mean it!

that big besty being chased by the dgs is getting along most nicley...

and so we are in for a GDCK3 soon? that would be lovley... and just about time to be read under the christmas tree^^

keep well mate and treat your brushes better... they look like mine lol


Re:Neil101's 40k Manufactorum  @ 2011/11/24 23:25:36


Post by: PDH


The ash waste nomad is looking great. I'm looking forward to seeing him finished and photographed on the excellent ash waste terrain

weetyskemian44 is bang on and I couldn't say it better

I can imagine a constant low howling wind - tiny ash dust devils whirling about, a hazy sky full of corrosive fog banks, the sound of a giger counter clicking like hell.


Re:Neil101's 40k Manufactorum  @ 2011/11/25 04:04:20


Post by: Rogue Wolves


wow! i really love what you did with those models, i especialy love the one holding the flag, it makes me think of some old dark scavenger of some sort


Re:Neil101's 40k Manufactorum  @ 2011/11/25 04:18:31


Post by: manoknok


Hey Neil!

This is starting to get to another level...I'm going to put it out there that I think you should seriously start thinking about entering comps...i.e. GD the models you are producing are really immense.......

Have you tried doing a model from Scratch...i.e. scuplting?

The Great and All Powerful Manok


Re:Neil101's 40k Manufactorum  @ 2011/12/02 20:07:43


Post by: neil101


Hey folks just a little heads up , to say i am nearly done with the dio , just a a few little bits and bobs , i have to learn how to paint lenses never really done that before properly wish me luck , hopefully i can have it done and dusted by tomorrow. Thanks for all the congrats on achieving a year at dakka

i have being researching again , mainly 40k arbites and there is a reference sheet under PDH's answer if your interested , but also Ralph Mohr http://rolfmohr.com/GamesWorkshop.html The legendary British sci fi artist, I hadn't realised that Ralph Mohr had penciled THE eponymous necomunda hive drawing top right in this pic
Spoiler:


he also penned some ship designs for the prototype battlefield gothic game space fleet, http://boardgamegeek.com/boardgame/5465/space-fleet i never owned this but i did like the designs for some of the ships , this style died off i think with BFG
Spoiler:

Spoiler:

Spoiler:

Spoiler:

Spoiler:

Spoiler:

Spoiler:



NOT MY WORK
gothic battleship
Spoiler:

ironclad battleship
Spoiler:

firestorm cruiser
Spoiler:

http://www.solegends.com/citsfleet/index.htm
SPACE CRUSADE RULEBOOK
Spoiler:


I have been fancying creating a 40k space/naval themed retinue for a while now with some void suited exlporatus as well as the usaul navy types and grunts , i did this reference art a while back , and i am in the process of creating another naval themed one , now i type it the idea seems pretty good so i think i will commit myself to it now
void suits

@ scarper Hi mate , hope your enjoying the weather down under , its turning pretty awful over here. Thank you for the congrats I am glad you like the Ash waste stuff , i think i was pretty inspired by your 40k civilians quite a lot too , Its cool to know that i am not the only one out there who likes the more obscure 40k elements. The paint job on the Nomad is disappointing though , i like where the banner went kinda i was inspired by the seal folk tribe in the film the eagle. but the rest of his out fit was let down by messy and rushed paintwork , still struggling, but with every miniature i paint i feel one step closer to what i want to convey. I Think i will really try and focus on my painting instead of modeling for a while , i have too many techniques that i need to try out
Spoiler:


@Vik Hi mate , off course your right i mistreat my brushes somewhat terrible and thanks for the heads up on the hair too I am pretty sure i have seen your RPG guys sun glasses , I thought you did a glow effect of sorts on them i remember thinking very nice , i wish i could do that and off course this blog wouldn't be the same without a good deal of monkeys and trolls And i am glad the dio feels to you like dark crystal , that's a pretty cool movie ,, a Ridley scott if i am not mistaken , we just need the huge horny devil now GDCK is still on hold due to this taking over my life , but as soon as i am done and i have some spare daylight
Spoiler:


@PDH Hey Pete, thanks mate, Getting there , only a few things left now i finished up work pretty much on the cart and the bike i have been researching arbites for funky colour schemes , and i made a nice reference sheet to play with. Weeties comment has made me want to create some more sound art . Hope you didn't mind me referencing your work here


@Manoknok Hey mate , Thank you for the compliments matey I think i still have a quite a way to go before i could consider entering any comps , my style of painting is so loose and undefined i really doubt it would hold up against , the great stuff i see out there , having said that , i am trying to tighten up somewhat , and maybe one day in a few more years time i might get there. For me the John Blanche painting style is the epitome of miniature painting , its not about looking too clean or too dirty, it also is fantastical and somewhat brighter than i produce stuff with a lot more depth. I really respect the clean cut look and even some airbrushed stuff that can be produced by people but I doubt i would ever go down this route , its far too precise for my limited patience and not real enough .. on the other hand the uber real ww2 model brigade is a little too far in the other direction , i need to find a happy medium where i can produce somewhat realistic looking models with the hint of bright fantasy. Cm Dante and Migsula and PDH do this the best i think

I would be more than happy to be able to paint like these. NOT MY WORK
PDH
Spoiler:

CM Dante
Spoiler:

Spoiler:

John Blanche
Spoiler:

Migsula
Spoiler:


But as of yet i am no where near this ability , i hope that one day it will come we'll see. As for sculpting i think i could get the basics down , but i would be lying if i said i don't struggle with the scale of miniatures , i really think my strengths lay in terrain/ architecture . I think i have turned a corner in my understanding of how to paint miniatures, if i look back at the start of the blog , i can see a pretty big improvement over the year. But i am still miles away with the application of paint and the brush control.


@rogue Glad you like mate, In the beginning this guy was going to be a genestrealer hybrid , smuggling a baby purestarine out of the hive , his third clawed arm hidden beneath the multiple layers of his clothing, i left it so you could imagine his 2nd right hand still holding the lasgun under his shawl.

seeya later folks


Re:Neil101's 40k Manufactorum  @ 2011/12/02 21:31:39


Post by: Llamahead


Word of advice when looking at the quality of your work compare it to your own a while back rather than other peoples its far less dispiriting as I realise comparing my own to yours!


Re:Neil101's 40k Manufactorum  @ 2011/12/02 23:36:32


Post by: Rogue Wolves


oo that is a great collection of pictures there, sounds interesting. and between PDH, Migs, and CMDante it is a tough choice and I dont think you can say who is the best, although me personaly CMDante is my mini painting hero because of his awsome sculpts and the way he paints his skin, which i hope to acheive somewhat before i die


Re:Neil101's 40k Manufactorum  @ 2011/12/04 00:06:11


Post by: Viktor von Domm


mate... i don´t want to derail your thread here... but i recently understoood for the first time the need of thinning paints and using the right tools... both of such nacks i think you have done so quite longer than me^^ i even now am speculationg to try out some blending for the first time ever... so no sense in humilating your work mate... like llamahead said... try to compare your stuff to your earlier work... and see the progress as instead of raising the stackes too high...better see the next step in front of your work... and mate... do you really know what is your best skill here? tell you what... from what i have seen here you are the by far best researcher before planning a project. seriously... you are searching for so many different nouces of the project before and you know where to look and how to combine the finds and then make your own design based on these finds...i find that a terrific virtue!

by the way... thanks for showing my mini as a reference of lenses^^ i am quite blushing right now^^ i like that mini...but after my most recent work i see the need to rework on that miniman too^^ what is driving me most of the time nuts with this hobby is the damn time you need to get a decent job done...rushed things look so ugly... but if you kill the hours with just one mini...then you get the reward...i only recently learned my lesson...hope i can hold on to that...

so i look forward of more of your excellent stuff!

bloddy hell^^... by the way... i am now thinking of repainting your lieutenant of the praetorians you provided me with.... i think i can do him now more justice...and he will be a good leader for my scotts^^ ironic isn´t it^^


Re:Neil101's 40k Manufactorum  @ 2011/12/04 15:12:15


Post by: neil101


Hey folks , still haven't finished the dio , i got press ganged into decorating the front room and Bj's bedroom for Christmas. all done now though ;-) hopefully will slap the final touches on in a minute , but i think i will probably have to wait until tomorrow to photo :-( The Naval theme is deffinately cogitating in my nogging and i have been scouring the net fro ship based references ,
http://www.seayourhistory.org.uk/content/view/76/164/
http://www.johnbage.pwp.blueyonder.co.uk/John%20Readhead%20Shipyard%20Page%2024.htm
http://www.sydnassloot.com/caulking.htm
http://en.wikipedia.org/wiki/Glossary_of_nautical_terms




I am thinking of doing a small repel boarders themed squad , with a master shipwright, bosun /boatswain, void suited deck head , and several assistants ship wrights pneumatic caulker/plasma arc welder, riveter? ( thanks vik ) driller, and basically the runts of the ship sent to patch up the holes after they are attacked will probably do the ship too just a BFG vesrion though and then maybe a small section of the ship as a dio.

i havent made a refernece art board yet , but i guess these three images sum up the feel of what i want , along with some servitors probably.








@lamahead i know your right mate , i guess , i was showing as much where i want to be heading with regarding the style of painting in future, rather than complaining that i cant paint like that now. There are lots of great painters out there with so many different styles its sometimes hard to know where you want to be , but i know with these painters i can relate to , the style more than any other. I dont really find there work dispiriting i find it evocative tbh . its cool to know what we can achieve if we put in the effort and hours . and learn the techniques . at the start of this blog i wasn't very interested in painting at all as i didn't think i could do it very well , but i know , now that ,it just takes patience, knowledge of the techniques . I feel i know a hell of a lot more than when i started this blog , but knowing is only half the Battle isn't it.

@rogue , CM dante skill with a brush and sculpting tool is mind boggling . i guess we all have our strenghs , PDH's ability to find the exact pieces for a perfect kitbash is in my opinion only matched by his ability to conjure up the most interesting miniature designs i have seen . Baiyuan's ability to add seemingly impossible amounts of precise detail , is matched by scarpers ability to add so much story and passion into his works of art . I love that within dakka and the wider community there are so many talented people with exciting original designs to draw inspiration from . I thought i might get tired of 40k after so much intensive research , but the community itself is always throwing up new ways to interact with the universe. and of course john blanches designs have so much room for interpretation ;-)

Hey vik , I hope that earlier post didn't seem like i am ungrateful for my own talents , because i am not. ;-) I just wanted to show where i would like to be in the future , not specifically painting exactly like the aforementioned painters , but rather learning the techniques that i see they have mastered themselves. I see this hobby now as much about learning as anything , and not to be the best painter out there , just to know you tried to be the best you can be . with the hand you have been dealt . there are some painters i know i will never be able to paint like , Hits the spot comes to mind or even Major Tom , both of who's work is so amazing , but also very tight in design , and execution , i know my self i could never having the patience to compete anything to such a precise end. But that's not to say i don't take inspiration from their work , just its somewhere i know i couldn't or rather don't want to end up . the artists i mentioned earlier have something i want that's why i posted their pics , they are where i would like to be at some point . its not that i think my work is rubbish and there's is amazing , its that i can learn something from them that will enable me to better my own work . I realise that we all have our individual aspects of the hobby ,like you say i like to research rather thoroughly . of this i am quite proud , and i enjoy it immensely. That is not to say i shouldn't look to others to learn what i don't know .


Re:Neil101's 40k Manufactorum  @ 2011/12/04 17:34:29


Post by: PDH


Hi Mate

No problem at all....it is nice to see the ugly brute and to read your kind words. I think the most important thing is to enjoy what you are building/painting and be (reasonably) happy with the result at the end.

Love the Arbite montage. The void suit one made me laugh though...rogue traders minions in full void suits and the rogue trader in a swanky cotton jacket!

I wasn't planning on stopping by today but I saw this and thought you'd like it:



A door made from recycled oil drums marks the entrance to a mud compound at the village of Kunkak in southern Afghanistan's Helmand province, February 23, 2011. Village doors in Helmand are made from a variety of scavenged material -- oil drums, shipping containers, bits of cloth, rice sacks or tins -- and are often the only splash of individuality and colour in a drab, beige landscape where one compound looks almost identical to the next. (Reuters/Finbarr O'Reilly)


Re:Neil101's 40k Manufactorum  @ 2011/12/04 18:48:27


Post by: neil101


@ pdh , lovely photo the rusty bright paint work against the textured wall are quite evocative.cheers


Re:Neil101's 40k Manufactorum  @ 2011/12/04 21:30:24


Post by: Baiyuan


One of the sketches reminds me of one of the greatest projects I've seen recently. Does anyone by chance know Cerebralerebus' AdMech stuff from Warseer?
Spoiler:


Re:Neil101's 40k Manufactorum  @ 2011/12/04 23:24:35


Post by: neil101


That's pretty damn wicked ! cheers matey, nearly the exact way i was going to go ( i had planned elysians for the body but the price and the fact i would love to kitbash more thoroughly like the JB and Jes images , i have since decided to start from scratch/ and greenstuff with the only bits have in my box , well except for the servitors


and of course an honorable mention must go to dakka's very own Hits the spot for his wonderful interpretation
Spoiler:


Spoiler:


Spoiler:


Spoiler:


and this thread and pics by Little brother on Ammo Bunker sported these lovelies
http://s3.zetaboards.com/The_Ammobunker/topic/7356625/1/
Spoiler:


Finally finished the inspiration board






Re:Neil101's 40k Manufactorum  @ 2011/12/04 23:37:42


Post by: GiraffeX


Nice inspiration board makes the ones I use look really small lol.

The Black Volta female image towards the middle would make an excellent model, looks very imperial my eye was drawn straight to her.


Re:Neil101's 40k Manufactorum  @ 2011/12/05 12:38:09


Post by: Viktor von Domm


question there neil: do you print those out and hang them to your wall? to have them before your eye when working on the projects or are you just sharing your thoughts with us through the inspiration board? the naval themed guardsmen just scream captain nemo to me! so now i am waiting to see the ashwastes dio finished and then what you can throw at us with that nice idea of yours now!


Re:Neil101's 40k Manufactorum  @ 2011/12/05 21:11:32


Post by: neil101


@ Giraffex, Cheers , Yep that pic would make for a rather nice mini. kinda reminds me of the cygnar range from warmachine , probably could manage a kit-bash with one of their models.

@Vik , guess its a bit of both tbh, i always print out a few images , but lately these big inspiration boards ,i look at through the tv via the ps3 home network, whilst converting , i like to be surrounded by images but the printing is too costly to print everything i see so i make do with a few gems from each board, normally i make smaller , boards for print outs with between 4 and 8 pics , but i always print out the JB stuff as high res as i can afford. , will be putting all these in a frame eventually if i don't keep ruining them

So managed to complete the Ash waste dio took a bit longer than i thought, so now i am shattered, pretty pleased with most of it , especially the chipping , and the lenses, even though the varnish bubbled and imploded a bit i used this tutorial on the lenses , i found it very straight forward and easy to follow.


wasn't so pleased with the merchant or the arbite himself , but there you go , photographing was fun and tricky at the same time. thought i would return back to my roots with the story board presentation instead of a big combined pic graphic


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Re:Neil101's 40k Manufactorum  @ 2011/12/05 21:14:03


Post by: madmartykmf


Love it!

I am getting a Judge Dread feeling... and I am happy.


Well done buddy


Re:Neil101's 40k Manufactorum  @ 2011/12/05 21:28:59


Post by: weetyskemian44


I like this immensely. Is the guy on the jet bike a blood bowl player with a head swap? looks familiar. More detailed photos would be great (I'm finding it very hard to get bright photos myself with the winter darkness) .


Re:Neil101's 40k Manufactorum  @ 2011/12/05 21:33:30


Post by: Llamahead


Nice sense of story whats the base for the trader model by the way?


Re:Neil101's 40k Manufactorum  @ 2011/12/05 21:49:07


Post by: Baiyuan


Just send me a pm regarding the shipping cost and then quick to the post office...please?


Re:Neil101's 40k Manufactorum  @ 2011/12/05 22:07:01


Post by: Tortured-Robot


Wow, thats some awesome photos and models, love it.... when is the film coming out? haha.


Re:Neil101's 40k Manufactorum  @ 2011/12/05 23:25:34


Post by: Rogue Wolves


thats awsome man!


Re:Neil101's 40k Manufactorum  @ 2011/12/05 23:43:50


Post by: GiraffeX


That's really cool I love it, the weathering is superb.

I keep scrolling back and seeing more bits I didn't notice first, second or third time lol

Just so good


Re:Neil101's 40k Manufactorum  @ 2011/12/06 00:16:20


Post by: manoknok


Neal I insist you start thinking about a diorama for GD entry.
Also, should be making swooshing noises whilst listening to beastie boys chcheck it out whilst looking at the jet bike!

Really epic stuff! Just immense!







Re:Neil101's 40k Manufactorum  @ 2011/12/06 10:20:20


Post by: Viktor von Domm


Wow, thats some awesome photos and models, love it.... when is the film coming out? haha.
my thoughts exactly...

best poic is the dog chasing the jetbike...i love the way you make photos... that is the awsomest skill yet of yours... you ARE THE storyteller! the whole feel of that dio is simply... well...words can´t express what this makes me feel...does baiyuan really get that gem? wow^^ i am pretty envious... :(

i think this is one of the best dios you did... but that still has to make us think of all the other great works of yours here you presented...way to much to find easily in your vast gallery...
the pratorian chiller or the inq tower or the one model tank^^ there is so much of your work thats bloddy brilliant!

deep many thanks for sharing this work with us mate...



Re:Neil101's 40k Manufactorum  @ 2011/12/06 10:34:25


Post by: Baiyuan


Not really, Vik. I'm just trying to persuade him to give it to me.
Is it working yet, Neil?


Re:Neil101's 40k Manufactorum  @ 2011/12/06 10:51:19


Post by: Viktor von Domm


i have recently talked to him here or via pm and he would like to sell his stuff he did for smallish fees really... so there might be an option... he stated he really has no storage room for all these dios he does...


Re:Neil101's 40k Manufactorum  @ 2011/12/06 11:31:07


Post by: dsteingass


OMG, badass!


Re:Neil101's 40k Manufactorum  @ 2011/12/06 13:43:00


Post by: neil101


Hey folks guess who has a big head this morning Cheers peeps, glad you like, makes the effort worthwhile

@ Mad marty Excellent mate , i read the comic where he retired and had to take the long walk as a kid , but they let him keep his bike. I had this in mind throughout.
Spoiler:

http://www.cinemasharks.net/2011/07/empires-dredd-preview-offers-more.html

@Weety well you inspired it Yep winter is a bitch for photography , i keep meaning to order a daylight bulb but always run out of cash before i do The rider is the plastic SM biker' arms and the metal 2nd gen arbite legs and torso top, with a green stuff abdomen and jacket , his shoulder pad is a plastic beastman abdomen plate. will take more shots asap

@Llamahead , the trader base is a vostroyan , i had him in the inquisitors war band a few pages back , but he was perfect for this, with a Space wolf head swap.

@ Baiyuan , dont tempt me mate, i have no space at all to keep it , and all the other dios i have made have become broken chipped and generally rubbish because i keep shifting them around the house, Unfortunately my eldest did say he liked the Arbite though , so i reckon you would have to fight him for it shouldn't be a problem though you being a professional Ninja and all that

@Totured robot, ha ha , i wish ( he might get some fluff ), although i was also inspired a little by the movie Priest , the scene where the priest leaves the city on his cycle.
Spoiler:


Spoiler:


@Rogue wolves cheers matey

@GiraffeX thanks man, i did try and learn the chipped metal technique dappling with a sponge , i learned quite a lot of new stuff actually during the whole thing.

@Manoknok qoute " Neal I insist you start thinking about a diorama for GD entry" how about this Dog doing a poop!
Spoiler:

Funny you should mention sound , i was really going to add a classical piece to be played whilst looking at the pics , but thought better of it

@Vik Thanks Mate, I am glad i stuck it out , unlike the rogue trader one. i took 170 pics to get 30 good ones , then spent 4 hours arranging them into a workable sequence , then Amber came in and said why is the dog doing a poop and i had to start again , to ensure that the sense of the dog chasing the bike was obvious, where would we be without our partners eh! as for the dio being for sale , well you know i prefer to give away my stuff , so you never know , , buts its not like you have space for it either
It was pretty cool presenting like this again , i think i should do it more often. Thanks for the too kind words

@Dst ,








Re:Neil101's 40k Manufactorum  @ 2011/12/06 14:04:34


Post by: Viktor von Domm


its not like you have space for it either
true story bro^^

and boy are we both blessed and burdened by our wifes^^


Re:Neil101's 40k Manufactorum  @ 2011/12/06 14:47:51


Post by: dsteingass


Don't they sell daylight bulbs in every single store in the UK like in the US?


Re:Neil101's 40k Manufactorum  @ 2011/12/06 21:16:58


Post by: GiraffeX


dsteingass wrote:Don't they sell daylight bulbs in every single store in the UK like in the US?


Na I've found they are quite hard to get hold of over hear apart from ebay of course.


Re:Neil101's 40k Manufactorum  @ 2011/12/06 22:07:14


Post by: dsteingass


Well how much? And do you use the same Edison style screw bulbs that we do?

Ahh nevermind, I found this:
http://www.lightbulbs-direct.com/article/choosing-daylight-bulbs/
See, this is what you get for driving on the INCORRECT side of the roads


Re:Neil101's 40k Manufactorum  @ 2011/12/06 22:52:10


Post by: little brother


Neil101. I got all excited when I saw someone else was working on crewmen for a ship and was about to send you some of my pics, then I spotted that you had already found some of them yourself. I have done a few more since then and started to put them in my INQ28 log in the ammobunker.

My original officer, 2 crew, a Chirurgeon and a new officer.
Weirdly though the crewman with the axe is quite similar to this picture from the new Agents of the Imperium book.

I assume he is supposed to be in a void suit, because the pipe work on the arms makes it look like the undersuit worn by astronauts.


Re:Neil101's 40k Manufactorum  @ 2011/12/06 22:57:37


Post by: dsteingass


What is this book? I must have this book, this artwork.


Re:Neil101's 40k Manufactorum  @ 2011/12/06 23:07:00


Post by: little brother


It's proper title is "The Emperor's Will." It has artwork from the original Rogue Trader, through to JB's sketches that went into Inquisitor and then alot of the character artwork that has gone into FFG's Dark Heresy and Rogur Trader roleplaying games.

It's full of Inquisitors, priests, techadepts, bounty hunters, assassins, civilians.

They have it in many of the GW stores, and I have seen it on amazon and in waterstones.


Re:Neil101's 40k Manufactorum  @ 2011/12/06 23:10:05


Post by: dsteingass


Um....ok..I simply looked at it online and my GF screamed "Don't you Dare!!" and shut me the hell down!


Re:Neil101's 40k Manufactorum  @ 2011/12/07 21:04:15


Post by: PDH


Hey folks guess who has a big head this morning Cheers peeps, glad you like, makes the effort worthwhile


Dude I've seen a picture of you and I think you've always had a big head Surprisingly boys and girls Neil isn't as hideous as you'd imagine.

So jokey insults out of the way....WOW you should have a big head that is ace.

I want to see some better pictures of the wagon and the merchant. The dog doing a dodo is a great touch...though I hope the arbite is going to fine the merchant for not picking up after his dog.

I would also like you to give me a run through of how you painted this. The weathering and the chipping specifically because you don't own an airbrush, as far as I'm aware, and this looks fantastic.



I want to paint my Necromunda walkways in the same style....though not the same colour.

Cheers

Peter


Re:Neil101's 40k Manufactorum  @ 2011/12/09 15:26:06


Post by: monkeytroll


Now that's some good stuff right there neil

Ruddy marvelous that is lad

The terrain work is excellent, and once again you show your eye for spacing. Loads of little details to come back to and some lovely paint-work, especially liking the battered trader's cart, great weathering.


Re:Neil101's 40k Manufactorum  @ 2011/12/13 00:45:09


Post by: neil101


Aye up peeps
@ dst , as giraffe says , i can only find em on ebay and specialist shops , i like the look of the led ones actually , does anyone know if they are any good ?

@little brother, ha ha ha , yep i found your pics early on , a great way to model the helmets actually , and i am pretty sure i will be following in your footsteps regarding the helmet design really like your your squad , and the axe guy does indeed resemble the void suit artwork , thanks for stopping by matey , I will pop into ammo bunker and keep tabs on your progress

@Pdh picture of my big head just for all your viewing pleasure
Spoiler:

haven't had chance to take any more pics , but i'll get there eventually , quote " I hope the arbite is going to fine the merchant for not picking up after his dog. "
and your right i don't have an airbrush , but i kinda got lost in the moment when painting the bike , so i forgot to take pics , its basically a healthy does of dry-brushing lots of sponge dappling with various shades and a , then plenty of inky streaks, that turned the blue a blue green , nothing you couldn't do with your eyes closed

@ Monkey thanks mate , its reassuring to know that you always pick up on the spacing thing , you have made me aware of something i think i wasn't even aware of myself.

so a little update , like everyone here i guess , life is pretty hectic for me at the moment xmas is the pretty much the only time Amber insists that the house is spotless , so i bye bye paints and hello vacuum fortunately i have managed to get some research and modeling done , a tiny bit on the imperial navy theme , and a even smaller bit on a new agriworld grox project
,and then a ton of research on two more projects I wanted to share with you some really interesting links and blogs i have been looking at recently. And i also thought i would share some pics on the latest projects
mmm .. grox burgers



You gotta have ..


wips


painting monks
http://en.wikipedia.org/wiki/Francisco_de_Zurbar%C3%A1n
http://allart.biz/photos/image-5456.html
amazing models
http://www.vectorcut.com/Diorama
http://www.therpf.com/f10/star-destroyer-3-a-116225/
http://massivevoodoo.blogspot.com/2011/09/step-by-step-hunter-or-hunted.html
alien props
http://www.originalprop.com/blog/2009/04/23/interview-with-brian-johnson-special-effects-artist-special-to-the-opb/
star wars models
http://www.forbiddenplastic.com/ref_star_wars/ref_sw_mos_sand_crawler.html
http://chelloveck.sfblogs.net/2010/11/29/a-terepasztalok-kedveloinek/
http://www.themppc.com/magpress/star-wars-model-maker-lorne-peterson-sits-down-with-the-mppc/
http://usw.blogcindario.com/2006/08/00299-charlando-con-lorne-peterson-de-ilm.html

grox catachan blog
http://www.wargamerau.com/forum/lofiversion/index.php/t31858.html




Re:Neil101's 40k Manufactorum  @ 2011/12/13 00:49:36


Post by: Perkustin


Sweet Hover bike bro. Agree with judge dread vibe.

Looks like some top quality press moulding as well.


Re:Neil101's 40k Manufactorum  @ 2011/12/13 00:58:42


Post by: Llamahead


Well done on the priest nifty looking crewman guy and the shotgun casts seem to be working well. Have a feeling you'll like these links.
This blokes an artist who I'd be surprised if he's not a direct influence http://kuksi.com/ I literally saw hiswork and it reminded me of the Praxus schema.
The others more rusty and abandoned stuff http://weburbanist.com/category/7-wonders/


Re:Neil101's 40k Manufactorum  @ 2011/12/13 01:36:28


Post by: madmartykmf


Love the priest! I run a list that has a priest in each squad. I have a custom one that is pictured above. The one with The huge book attached to his back and the two handed chainsword or eviscerator.

As always top knotch Neil


Re:Neil101's 40k Manufactorum  @ 2011/12/13 03:09:24


Post by: manoknok


How do you do that GS casting? Looks great!


Re:Neil101's 40k Manufactorum  @ 2011/12/13 07:39:06


Post by: PDH


I need to know what the base model for you hierophant is? THe conversion on him looks really good, great pose and character.

Again great inspiration montage....some drawings I've not seen before....that always makes me happy.

Cheers mate, oh and I always prefer looking at your massive head!


Re:Neil101's 40k Manufactorum  @ 2011/12/13 10:11:46


Post by: Viktor von Domm


the priests research/ insiration board is again top notch, same to the catachan sinpired grox board...the lower right is of course from alien...first mobie at that.. the one above i can´t recall same goes to the small pic on the left side...where are these pics from?

the priest is looking very cool, the chaosy chainsword is a good chice! where it gets tricky for me is the cut off hand trophy...why would a priest carry a cutoff hand and from whom? i mean if this was from a heretic/mutant/xeno there is little point in doing so... i would like to understand that mate! please explain...i am not commenting on this to make you get rid of that bit but so that i can better understand yourt thoughts here!^^

the whole arbites theme will be a good one in your hands... that is for me quite an artful theme that has reached the right mind here!
those shotgun...lovley...i have to try that too... that could make my work so much easier... it is twosided casting isn´t it?


also thanks for the highly educational links!

enjoyed them very mucho!

vik


Re:Neil101's 40k Manufactorum  @ 2011/12/13 19:49:37


Post by: monkeytroll


Lovely reference work as always neil

We have some scruffy grox herders coming our way soon?

Nice links Llamahead, weburbanist I know, but the Kuksi was great, I'd seen one of those sculptures before, but had no idea what or who. I'll be heading back there for a good look.

I think that's Le Dernier Combat vik, the fight looks like a rehearsal, been a long time since I watched it so not sure, but I do know neil's a fan so....

And that's no ordinary hand he's carrying, that's his Hand of Glory, useful for making those quick getaways when you don't think faith is really going to get you through this one...


Oh, yeah, nice press casting too.


Re:Neil101's 40k Manufactorum  @ 2011/12/13 19:54:15


Post by: SilverMK2


Love the diorama - very cool.

Love the jetbike as well - that is fantastic


Re:Neil101's 40k Manufactorum  @ 2011/12/13 20:07:05


Post by: Viktor von Domm


I think that's Le Dernier Combat vik, the fight looks like a rehearsal, been a long time since I watched it so not sure, but I do know neil's a fan so....
just wikipedia- ed that movie... seems that just has to be right up neil´s alley^^ the movie sounds very much like pure art...well luc besson...what else is to be expected...

as for the hand of glory...tried to look it up at lexicanum...but didn´t brought good results... any help there?


Re:Neil101's 40k Manufactorum  @ 2011/12/13 21:02:43


Post by: neil101


Aye up , Finished off and primed the Hierophant sin eater today .

@Perkustin cheers mate, i was always unsure if the dread theme fitted 40k , but i was sick of painting black and muted stuff and the press molds are from the astartes flying thingymabob that i converted into the bike , they are actually smaller than the the regular shotguns and only one sided , unfortunately its the facing the opposite way i want on the minis

@Llamahead Hey fell thanks for the links I have seen some that artists work before , It may well have inspired me i tend to retain visual images shame i cant keep in anything else I abosultely love his work though , so baroque , its quite unlike anything else i have seen for some time . wish i had thought of that I havent checked out the Urbex sites yet but if monkey says they are good , he's like a chimpanzee free running where ever his little hairy legs will take him .

@Madmartykmf You know mike your priest id the very first thing i commented on in dakka, they are great , i have shied away from the very gothic stuff so far , as i know i wont be able to hold back , but i feel it's about time ...

@Manoknok Just press mold the green stuff over what you want to copy , adding a little oil so it doesn't stick , wiat to dry then pull off, then wait to fully cure , and the push the GS into the mold .. dont forget the oil / Vaseline takes a bit of practice but its pretty effective, unless you need double sided things :-/

@PDH Base model is this http://red-box-games.com/shop/index.php?main_page=product_info&cPath=21&products_id=120 love this guys models nearly as much as these beutes https://www.thunderboltmountain.com/preview.php?osCsid=ab9220aab2d9fb64c7f08fc76f91b4ce
qoute "Cheers mate, oh and I always prefer looking at your massive head!" Thats what she...etc

@Vik monkey is right its le dernier combat , something keeps pulling me back to that movie , and nows a chance to use it my advantage.
about the hand .. I want to challenge peoples perceptions sometimes .. i want people to have to think about what they see sometimes , and with the hand and also the chaos evicerator
i think i was suggesting is he all he seems to be , is he Imperial or is he renegade ? or somewhere in between, when i was young i liked straight forward art ,, now i want to work hard to find the hidden meanings of things, Also what i really like about 40k is the fact that on the surface everything is good vs bad , but really it isn't ,that straight forward, Inquisitor touches upon this a lot, most of the early rogue trader 40k art has always suggested that the imperium is not as straight forward as it seems , and John Blanche art does this even more so now. To me the hand is a token taken from a victim , weather it was the right thing to do or the expected thing to do who knows, The fact is its just another layer to the story. , hope that doesn't sound too pretentious .

The one sided ,shotties are fro the Imperial navy guys , dont plan on any more arbites anytime soon. thats unless BJ gets the present he has asked santa for

@ monkey hand of glory .. nice yep a mini dio i have been plabnning since i started Praxus , There is an abandoned Grox farm in the second act, that i thoroughly researched last year , now the lovey papo dino ankylosaurus is out i think it would make for a nice if not large Grox , cant decide weather to use cold ones though ?
le dernier it is matey

@Silver hey matey , cheers for that


Just finished up priming the Sin eating Heirophant





















Re:Neil101's 40k Manufactorum  @ 2011/12/13 21:21:43


Post by: Tortured-Robot


I love the amount of detail you put into these guys! the Sin eater is looking awesome.


Re:Neil101's 40k Manufactorum  @ 2011/12/13 21:23:08


Post by: Viktor von Domm


I want to challenge peoples perceptions sometimes .. i want people to have to think about what they see sometimes , and with the hand and also the chaos evicerator
i think i was suggesting is he all he seems to be , is he Imperial or is he renegade ? or somewhere in between, when i was young i liked straight forward art ,, now i want to work hard to find the hidden meanings of things,
i totally agree with you on this... and for this ideas behind it i really like that mini... i had some troublesome ideas and thought i express them to check if you have a bigger agenda on that... and rightly so you have^^ i like that very much... i like the idea of a world in grey... in RL i am more into black and whites... either water or champagne... well mostly water^^ but i guess you know that feeling... and i see your priest has wandering hands...er...^^ like the bloody droplets on the pamphlet...makes it look very pastic to me!

thats unless BJ gets the present he has asked santa for
...lol... i bet you know what santa has in his sack^^

also... how is it to live and celebrate with three young man that have wishes and all that stuff to know about that big santa myth...how did they take the big truth? how did you tell them...and how do they now react if the big spender does not fullfill each whim and need? i think in the long run my clever felix will work it out by himself...but i hope we have two to three years at least until then... myths are for him i think very important...he is something i would have been myself when i now see my life in the rearview mirror... being an artist... but that needs time and planning... doesn´t really happen by accident... but i see in him some power i think could be channeld to a life for beauty...i think the world needs those to cope with all those butchers... sorry guys... feel a bit thoughtfull atm...*shudders*


Re:Neil101's 40k Manufactorum  @ 2011/12/13 22:33:30


Post by: monkeytroll


Very nice neil, I do love your little 'presentations' like the first shot of the sin-eater.

Liking the objective/terrain pieces too


vik - hand of glory is an old superstition about making a candle from the left hand of a hanged man. When you lit the candle in darkness you were supposed to be invisible yet see by the magical light of the hand/candle.


Re:Neil101's 40k Manufactorum  @ 2011/12/13 22:40:28


Post by: Viktor von Domm


hand of glory is an old superstition about making a candle from the left hand of a hanged man. When you lit the candle in darkness you were supposed to be invisible yet see by the magical light of the hand/candle.


very interesting background...and somebody will try put nearly everything^^


Re:Neil101's 40k Manufactorum  @ 2011/12/13 22:47:04


Post by: Capitansolstice


sweet stuff man!


Re:Neil101's 40k Manufactorum  @ 2011/12/13 23:05:56


Post by: Hits_the_spot


Hey Neil, Just thought i'd say thanks for th mention. And there is some realy great stuff in here, ill have to give it all a good read through.

Just incase your interested, here the finished ship master a officer, plus a little bui of ship hallway i havn't got round to finishing yet.

Spoiler:




Spoiler:




Spoiler:




Soz for the minor thread jack.

Keep up the great work.


Re:Neil101's 40k Manufactorum  @ 2011/12/13 23:27:52


Post by: monkeytroll


Ahh, that corridor gets me every time. Beatiful work Hits.


Re:Neil101's 40k Manufactorum  @ 2011/12/14 07:53:16


Post by: The Good Green


The ash waste diorama is glorious.


Re:Neil101's 40k Manufactorum  @ 2011/12/20 00:03:11


Post by: neil101


Aye up dakka,

@TR Thanks mate

@GoodGreen cheers matey.

@Monkey

@Vik Santa is not a myth

@ Monkey thanks monkey

@Capitanslstice

@Hits Lovely work hits and thank you, I had seen the finished stuff , but it cool to see them again, the hallway is tremendous, the best lighting ever! will probably make part of the ship too , but will be a little more grimdark , thanks for sharing matey

Haven't managed to do any painting or modelling lately , my motivation is lacking a little , hoping its not burnout tbh. I did manage however , to put together some fluff for the Imperial navy boys.




Raggedly ran, between Scylla and Charibdis. All hands the bosun’s yell .
Aye Aye sir. Axial fire astern, dim anchor lights. Apparent solar winds awash with mute dread sailors souls, aweigh the anchor..anchor watch, Avast ye banyan. Balls to four ! Clear the backstays
and belay the pins. A baggy wrinkle servitor beats to quarters. Bar pilot, batten down the hatches
and bear away. The nautilus norn queen gains upon us. Her golden ratio curls like kraken. Unfurled tendrils outstretched in sombre space, grasping, clasping, covetous, gluttonous ..prehensile thing. Bonded jacky barrelman , purge the bilge keels or face the bimmy. Aye sir, and cut the bobstay the boom gallows wont hold .. the bitter end is nigh boys.. praise the emperor praise the machine god. Discordant chatter noised from cold vox castors, static bursts of lingua technis formed dissonant shanties and paroxysmic mechadendrites danced the jig.

She's upon us now lads, The brightwork was first to go but the bulkheads will last longer .Bowline bristled with bowchasers, load the guns, torpedoe ready.. bowsprits gone sir. Never mind ..fire!
A lone boy seamen, buoyed by victory , brass monkey cold brailed the bow thruster and watched in awe the fireworks glow.
Bring to, boys! Aye sir, The buffers here , best behaviour , Is it.. dead..? barrelman what say ye ?
Bionic eyes pierced the pitch, searching for movement … quite lads...still ..time stopped and calm descended... pipes hissed against there will.......well ..what say ye man ..nothing..?
A spasm of life sir or maybe a convulsion of death.. which is it boy.. …..Life sir .. its moving again.
Silent despondent sighs echoed in mens minds..
Heave to, coxswain bring her about, bulwarks swayed in deep space, lance it with the boomkin.
Belay that order bosun, a rasping man porcelain cold, the Admiral heads to the warpgate,
Without a Navigator ?
The buffers top lip made a quiver..
Aye Aye sir.

Full ahead. The Corinthian eyed a capstan crojack. Chronometer dials rotation increased. Clew lines away sir, chime the hull the cardinals off kilter. Shall I Carreen her ? Aye and bring about the caulkers , there is much to repair.

Two thousand leagues on the Queen and still she bore down. By the Emperor , she has the chainwhale. , Into the eddies . The catheads snapped one by one, add the corrector to the binnacle . The catboats gone sir .. We must cut and run. Close haul boys , keep her steady ..

The maelstrom..its pulling us in.. tumultuous turbines toiled in turmoil. Engines belched brace but the vortex vexed , Undetectable undercurrents captured centrelines , The dead wood is broaching..
pull back man.. or Davy Jones will have us all.

Where is the Queen?

Derricking deckheads chain blazed to the devil seam glanced aft to see the dogvane fall silent. Swirling currents swallowed whole the frenzied cephaloped and once again we sat in the doldrums.


Re:Neil101's 40k Manufactorum  @ 2011/12/20 12:34:07


Post by: Viktor von Domm


the language you used was a lovley rhythm...the pace was quite blood cruling...but i´d be damned if i understood the whole meaning... sorry mate but i seem to have reached the end of my teachings here^^... and even a translationsite would have to gnaw endlessly on that artful piece^^

i understand the genral plot but not really to a full extent...


Re:Neil101's 40k Manufactorum  @ 2011/12/20 14:15:09


Post by: neil101


Hey Vik , glad to here I am keeping you on your toes

I would be very impressed if anyone understood the my gibberish It is as much an experiment in wordplay as it is a story .

i was inspired by the amazing nautical terminology i found on Wikipedia

Spoiler:
Glossary of nautical terms

From Wikipedia, the free encyclopedia

This is a glossary of nautical terms; some remain current, many date from the 17th-19th century. See also Wiktionary's nautical terms, Category:Nautical terms, and Nautical metaphors in English.

Contents:

A B C D E F G H I J K L M N O P Q R S T U V W Y    References 
[edit] A
Above board: On or above the deck, in plain view, not hiding anything.
Above-water hull: The hull section of a vessel above the waterline, the visible part of a ship. Also, topsides.
Act of Pardon, Act of Grace: A letter from a state or power authorising action by a privateer. Also see Letter of marque.
Abaft: Toward the stern, relative to some object ("abaft the fore hatch").
Abaft the beam: Further aft than the beam: a relative bearing of greater than 90 degrees from the bow: "two points abaft the port beam".
Abandon ship!: An imperative to leave the vessel immediately, usually in the face of some imminent danger. It is an order issued by the Master or a delegated person in command. It is usually the last resort after all other mitigating actions have failed.
Abeam: On the beam, a relative bearing at right angles to the centerline of the ship's keel.
"Abel Brown": A sea shanty (song) about a young sailor trying to sleep with a maiden.[1]
Aboard: On or in a vessel (see also "close aboard").
Absentee pennant: Special pennant flown to indicate absence of commanding officer, admiral, his chief of staff, or officer whose flag is flying (division, squadron, or flotilla commander).
Absolute bearing: The bearing of an object in relation to north. Either true bearing, using the geographical or true north, or magnetic bearing, using magnetic north. See also "bearing" and "relative bearing".
Accommodation ladder: A portable flight of steps down a ship's side.
Admiral: Senior naval officer of Flag rank. In ascending order of seniority, Rear Admiral, Vice Admiral, Admiral and Admiral of the Fleet (Royal Navy). Derivation Arabic, from Amir al-Bahr ("Ruler of the sea").
Admiralty: A high naval authority in charge of a state's Navy or a major territorial component. In the Royal Navy (UK) the Board of Admiralty, executing the office of the Lord High Admiral, promulgates Naval law in the form of Queen's (or King's) Regulations and Admiralty Instructions.
Admiralty law: Body of law that deals with maritime cases. In the UK administered by the Probate, Divorce and Admiralty Division of the High Court of Justice or supreme court.
Adrift: Afloat and unattached in any way to the shore or seabed, but not under way. It implies that a vessel is not under control and therefore goes where the wind and current take her (loose from moorings, or out of place). Also refers to any gear not fastened down or put away properly. It can also be used to mean "absent without leave".
Advance note: A note for one month's wages issued to sailors on their signing a ship's articles.
Aft: The portion of the boat behind the middle area of the boat. Towards the stern (of the vessel).
Afloat: Of a vessel which is floating freely (not aground or sunk). More generally of vessels in service ("the company has 10 ships afloat").
Afternoon watch: The 1200–1600 watch.
Aground: Resting on or touching the ground or bottom (usually involuntarily).
Ahead: Forward of the bow.
Ahoy: A cry to draw attention. Term used to hail a boat or a ship, as "Boat ahoy!"
Ahull:
lying broadside to the sea.
to ride out a storm with no sails and helm held to leeward.
Aid to Navigation: (ATON) Any device external to a vessel or aircraft specifically intended to assist navigators in determining their position or safe course, or to warn them of dangers or obstructions to navigation.
All hands: Entire ship's company, both officers and enlisted personnel.
All night in: Having no night watches.
Aloft: In the rigging of a sailing ship. Above the ship's uppermost solid structure; overhead or high above.
Alongside: By the side of a ship or pier.
Amidships (or midships): In the middle portion of ship, along the line of the keel.
Anchor:
an object designed to prevent or slow the drift of a ship, attached to the ship by a line or chain; typically a metal, hook-like or plough-like object designed to grip the bottom under the body of water (but also see sea anchor).
to deploy an anchor ("She anchored offshore.")
Anchorage: A suitable place for a ship to anchor. Area of a port or harbor.
Anchor's aweigh: Said of an anchor when just clear of the bottom.
Anchor ball: Round black shape hoisted in the forepart of a vessel to show that it is anchored.
Anchor buoy: A small buoy secured by a light line to anchor to indicate position of anchor on bottom.
Anchor chain or anchor cable: Chain connecting the ship to the anchor.
Anchor detail: Group of men who handle ground tackle when the ship is anchoring or getting underway.
Anchor home: The term for when the anchor is secured for sea. Typically rests just outside the hawse pipe on the outer side of the hull, at the bow of a vessel.
Anchor light: White light displayed by a ship at anchor. Two such lights are displayed by a ship over 150 feet (46 m) in length.
Anchor rode: The anchor line, rope or cable connecting the anchor chain to the vessel. Also Rode.
Anchor sentinel: A separate weight on a separate line which is loosely attached to the anchor rode so that it can slide down it easily. It is made fast at a distance slightly longer than the draft of the boat. It is used to prevent the anchor rode from becoming fouled on the keel or other underwater structures when the boat is resting at anchor and moving randomly during slack tide. Also called a kellet.
Anchor watch: The crewmen assigned to take care of the ship while anchored or moored, charged with such duties as making sure that the anchor is holding and the vessel is not drifting. Most marine GPS units have an Anchor Watch alarm capability.
Andrew: Traditional lower-deck slang term for the Royal Navy.
Anti-rolling tanks: A pair of fluid-filled, usually water, tanks mounted on opposite sides of a ship below the waterline. Fluid would be pumped between them in an attempt to dampen the amount of roll.
Apparent wind: The combination of the true wind and the headwind caused by the boat's forward motion. For example, it causes a light side wind to appear to come from well ahead of the beam.
Arc of Visibility: The portion of the horizon over which a lighted aid to navigation is visible from seaward.
Archboard: The plank along the stern where the name of the ship is commonly painted.
Armament: A ship's weapons.
Articles of War: Regulations governing the military and naval forces of UK and USA; read to every ship's company on commissioning and at specified intervals during the commission.
ASDIC: A type of sonar used by the Allies for detecting submarines during the Second World War.
Ashore: On the beach, shore or land.
Astern: towards the stern (rear) of a vessel, behind a vessel.
Asylum Harbour: A harbour used to provide shelter from a storm.
ASW: Anti-submarine warfare.
Athwart, athwartships: At right angles to the fore and aft or centerline of a ship
Avast: Stop, cease or desist from whatever is being done. From the Dutch hou' vast (“hold fast”), from houd (“hold”) + vast (“fast”).
Awash: So low in the water that the water is constantly washing across the surface.
Aweigh: Position of an anchor just clear of the bottom.
Axial fire: Fire oriented towards the ends of the ship; the opposite of broadside fire.
Aye, aye (/ˌaɪ ˈaɪ/): Reply to an order or command to indicate that it, firstly, is heard; and, secondly, is understood and will be carried out. ("Aye, aye, sir" to officers). Also the proper reply from a hailed boat, to indicate that an officer is on board.
Azimuth compass: An instrument employed for ascertaining position of the sun with respect to magnetic north. The azimuth of an object is its bearing from the observer measured as an angle clockwise from true north.
Azimuth circle: Instrument used to take bearings of celestial objects.
[edit] B
Back and fill: To use the advantage of the tide being with you when the wind is not.
Backstays: Long lines or cables, reaching from the stern of the vessel to the mast heads, used to support the mast.
Baggywrinkle: A soft covering for cables (or any other obstructions) that prevents sail chafing from occurring.
Bailer: A device for removing water that has entered the boat.
Balls to four watch: The 0000–0400 watch. (US Navy)
Bank: A large area of elevated sea floor.
Banyan: Traditional Royal Navy term for a day or shorter period of rest and relaxation.
Bar: Large mass of sand or earth, formed by the surge of the sea. They are mostly found at the entrances of great rivers or havens, and often render navigation extremely dangerous, but confer tranquility once inside. See also: Touch and go, grounding. Alfred Lord Tennyson's poem "Crossing the bar", an allegory for death.
Bar pilot: A bar pilot guides ships over the dangerous sandbars at the mouth of rivers and bays.
Barrelman: A sailor that was stationed in the crow's nest.
Batten:
1. A stiff strip used to support the roach of a sail, enabling increased sail area
2. Any thin strip of material (wood, plastic etc) which can be used any number of ways
Batten down the hatches: To prepare for inclement weather, by securing the closed hatch covers with wooden battens so as to prevent water from entering from any angle.
Beaching: Deliberately running a vessel aground, to load and unload (as with landing craft), or sometimes to prevent a damaged vessel sinking.
Beacon: A lighted or unlighted fixed aid to navigation attached directly to the earth’s surface. (Lights and daybeacons both constitute beacons.)
Beam: The width of a vessel at the widest point, or a point alongside the ship at the mid-point of its length.
Beam ends: The sides of a ship. "On her beam ends" may mean the vessel is literally on her side and possibly about to capsize; more often, the phrase means the vessel is listing 45 degrees or more.
Bear: Large squared off stone used with sand for scraping clean wooden decks.
Bear down or bear away: Turn away from the wind, often with reference to a transit.
Bearing: The horizontal direction of a line of sight between two objects on the surface of the earth. See also "absolute bearing" and "relative bearing".
Beating or Beat to: Sailing as close as possible towards the wind (perhaps only about 60°) in a zig-zag course to attain an upwind direction to which it is impossible to sail directly.(also tacking)
Beat to quarters: Prepare for battle (beat = beat the drum to signal the need for battle preparation)
Beaufort scale: The scale describing wind force devised by Admiral Sir Francis Beaufort in 1808, in which winds are graded by the effect of their force (originally, the amount of sail that a fully rigged frigate could carry). Scale now reads up to Force 17.
Before the mast: Literally, the area of a ship before the foremast (the forecastle). Most often used to describe men whose living quarters are located here, officers being quartered in the stern-most areas of the ship (near the quarterdeck). Officer-trainees lived between the two ends of the ship and become known as "midshipmen". Crew members who started out as seamen, then became midshipmen, and later, officers, were said to have gone from "one end of the ship to the other" (also see hawsepiper).
Belay:
1. To make fast a line around a fitting, usually a cleat or belaying pin.
2. To secure a climbing person in a similar manner.
3. An order to halt a current activity or countermand an order prior to execution.
Belaying pins: Short movable bars of iron or hard wood to which running rigging may be secured, or belayed.
Bend: A knot used to join two ropes or lines. Also see hitch.
Bermudan rig: A triangular mainsail, without any upper spar, which is hoisted up the mast by a single halyard attached to the head of the sail. This configuration, introduced to Europe about 1920, allows the use of a tall mast, enabling sails to be set higher where wind speed is greater.
Berth (moorings): A location in a port or harbour used specifically for mooring vessels while not at sea.
Berth (navigation)[2]: Safety margin of distance to be kept by a vessel from another vessel or from an obstruction, hence the phrase, "to give a wide berth."
Berth (sleeping): A bed or sleeping accommodation on a boat or ship.
Best bower (anchor): The larger of two anchors carried in the bow; so named as it was the last, best hope.
Between the devil and the deep blue sea: See devil seam.
Between wind and water: The part of a ship's hull that is sometimes submerged and sometimes brought above water by the rolling of the vessel.
Bight (/ˈbaɪt/) –
1. Bight, a loop in rope or line—a hitch or knot tied on the bight is one tied in the middle of a rope, without access to the ends.
2. An indentation in a coastline.
Bilge: The compartment at the bottom of the hull of a ship or boat where water collects and must be pumped out of the vessel.
Bilge keels: A pair of keels on either side of the hull, usually slanted outwards. In yachts, they allow the use of a drying mooring, the boat standing upright on the keels (and often a skeg) when the tide is out.
Bilged on her anchor: A ship that has run upon her own anchor, so the anchor cable runs under the hull.
Bimini top: Open-front canvas top for the cockpit of a boat, usually supported by a metal frame.
Bimmy: A punitive instrument
Binnacle: The stand on which the ship's compass is mounted.
Binnacle list: A ship's sick list. The list of men unable to report for duty was given to the officer or mate of the watch by the ship's surgeon. The list was kept at the binnacle.
Bitt or bitts: A post or pair mounted on the ship's bow, for fastening ropes or cables.
Bitter end: The last part or loose end of a rope or cable. The anchor cable is tied to the bitts; when the cable is fully paid out, the bitter end has been reached.
Block: A pulley or set of pulleys.
Blue Peter: A blue and white flag (the flag for the letter "P") hoisted at the foretrucks of ships about to sail. Formerly a white ship on a blue ground, but later a white square on a blue ground.
Boat: A small craft or vessel designed to float on, and provide transport over, or under, water.
Boat-hook: A pole with a hook on the end, used to reach into the water to catch buoys or other floating objects.
Boatswain or bosun (both /ˈboʊsən/): A non-commissioned officer responsible for the sails, ropes, rigging and boats on a ship who issues "piped" commands to seamen.
Bobstay: A stay which holds the bowsprit downwards, counteracting the effect of the forestay. Usually made of wire or chain to eliminate stretch.
Bollard: From "bol" or "bole", the round trunk of a tree. A substantial vertical pillar to which lines may be made fast. Generally on the quayside rather than the ship.
Body plan: In shipbuilding, an end elevation showing the contour of the sides of a ship at certain points of her length.
Bombay runner: Large cockroach.
Bonded jacky: A type of tobacco or sweet cake.
Bonnet: A strip of canvas secured to the foot of the course (square sail) to increase sail area in light airs.
Booby: A type of bird that has little fear and therefore is particularly easy to catch.
Booby hatch: A sliding hatch or cover.
Boom: A spar attached to the foot of a fore-and-aft sail.
Boom gallows: A raised crossmember that supports a boom when the sail is lowered (obviates the need for a topping lift) .
Booms: Masts or yards, lying on board in reserve.
Boom vang or vang: A sail control that lets one apply downward tension on a boom, countering the upward tension provided by the sail. The boom vang adds an element of control to sail shape when the sheet is let out enough that it no longer pulls the boom down. Boom vang tension helps control leech twist, a primary component of sail power.
Boomkin: See bumpkin.
Bosun: See boatswain.
Bottlescrew: A device for adjusting tension in stays, shrouds and similar lines.
Bottomry: Pledging a ship as security in a financial transaction.
Bow: The front of a ship.
Bow chaser: See chase gun
Bowline: A type of knot, producing a strong loop of a fixed size, topologically similar to a sheet bend. Also a rope attached to the side of a sail to pull it towards the bow (for keeping the windward edge of the sail steady).
Bowse: To pull or hoist.
Bowsprit: A spar projecting from the bow used as an anchor for the forestay and other rigging.
Bow thruster: A small propeller or water-jet at the bow, used for manoeuvring larger vessels at slow speed. May be mounted externally, or in a tunnel running through the bow from side to side.
Boxing the compass: To state all 32 points of the compass, starting at north, proceeding clockwise. Sometimes applied to a wind that is constantly shifting.
Boy Seaman: a young sailor, still in training
Brail: To furl or truss a sail by pulling it in towards the mast, or the ropes used to do so.
Brake: The handle of the pump, by which it is worked.
Brass monkey or brass monkey weather: Used in the expression "it is cold enough to freeze the balls off a brass monkey" (origin uncertain, see WP entry linked above)
Breakwater: A structure built on the forecastle of a ship intended to divert water away from the forward superstructure or gun mounts.
Bridge: A structure above the weather deck, extending the full width of the vessel, which houses a command centre, itself called by association, the bridge.
Brig:
1. (historically) A vessel with two square-rigged masts.
2. (in the US) An interior area of the ship used to detain prisoners (possibily prisoners-of-war, in war-time) & stowaways, and to punish delinquent crew members. Usually resembles a prison-cell with bars and a locked, hinged door.
Brightwork: Exposed varnished wood or polished metal on a boat.
Bring to: Cause a ship to be stationary by arranging the sails.
Broach: When a sailing vessel loses control of its motion and is forced into a sudden sharp turn, often heeling heavily and in smaller vessels sometimes leading to a capsize. The change in direction is called broaching-to. Occurs when too much sail is set for a strong gust of wind, or in circumstances where the sails are unstable.
Buffer: The chief bosun's mate (in the Royal Navy), responsible for discipline.
Bulkhead: An upright wall within the hull of a ship. Particularly a watertight, load-bearing wall.


Bulwark.
Bulwark (/ˈbʊlək/ in nautical use): The extension of the ship's side above the level of the weather deck.
Bumboat: A private boat selling goods.
Bumpkin or boomkin:
1. A spar, similar to a bowsprit, but which projects from the stern. May be used to attach the backstay or mizzen sheets.
2. An iron bar (projecting out-board from a ship's side) to which the lower and topsail brace blocks are sometimes hooked.
Bunting tosser: A signalman who prepares and flies flag hoists. Also known in the American Navy as a skivvy waver.
Buntline: One of the lines tied to the bottom of a square sail and used to haul it up to the yard when furling.
Buoy: A floating object of defined shape and color, which is anchored at a given position and serves as an aid to navigation.
Buoyed up: Lifted by a buoy, especially a cable that has been lifted to prevent it from trailing on the bottom.
Burgee: A small flag, typically triangular, flown from the masthead of a yacht to indicate yacht-club membership.
By and large: By means into the wind, while large means with the wind. "By and large" is used to indicate all possible situations "the ship handles well both by and large".
By the board: Anything that has gone overboard.
[edit] C
Cabin: an enclosed room on a deck or flat or bahay kantutan.
Cabin boy: attendant on passengers and crew.
Cable: A large rope.
Cable length: A measure of length or distance. Equivalent to (UK) 1/10 nautical mile, approx. 600 feet; (USA) 120 fathoms, 720 feet (219 m); other countries use different values.
Caboose: a small ship's kitchen, or galley on deck.
Can: A type of navigational buoy often a vertical drum, but if not, always square in silhouette colored either green or black. In channel marking its use is opposite that of a "nun buoy".
Canister: a type of antipersonnel cannon load in which lead balls or other loose metallic items were enclosed in a tin or iron shell. On firing, the shell would disintegrate, releasing the smaller metal objects with a shotgun-like effect.
Canoe stern: A design for the stern of a yacht which is pointed, like a bow, rather than squared off as a transom.
Cape Horn fever: The name of the fake illness a malingerer is pretending to suffer from.
Capsize: When a ship or boat lists too far and rolls over, exposing the keel. On large vessels, this often results in the sinking of the ship.
Capstan: A large winch with a vertical axis. A full-sized human-powered capstan is a waist-high cylindrical machine, operated by a number of hands who each insert a horizontal capstan bar in holes in the capstan and walk in a circle. Used to wind in anchors or other heavy objects; and sometimes to administer flogging over.
Captain's daughter: The cat o' nine tails, which in principle is only used on board on the captain's (or a court martial's) personal orders.
Cardinal: Referring to the four main points of the compass: north, south, east and west. See also "bearing".
Careening: Tilting a ship on its side, usually when beached, to clean or repair the hull below the water line.
Carvel built: A method of constructing wooden hulls by fixing planks to a frame so that the planks butt up against each other. Cf. "clinker built".
Cat —
1. To prepare an anchor, after raising it by lifting it with a tackle to the cat head, prior to securing (fishing) it alongside for sea. (An anchor raised to the cat head is said to be catted.)
2. The cat o' nine tails (see below).
3. A cat-rigged boat or catboat.
Catamaran: A vessel with two hulls.
Catboat: A cat-rigged vessel with a single mast mounted close to the bow, and only one sail, usually on a gaff.
Catharpin: A short rope or iron clamp used to brace in the shrouds toward the masts so as to give a freer sweep to the yards.
Cat o' nine tails: A short nine-tailed whip kept by the bosun's mate to flog sailors (and soldiers in the Army). When not in use, the cat was kept in a baize bag, hence the term "cat out of the bag". "Not enough room to swing a cat" also derives from this.
Cathead: A beam extending out from the hull used to support an anchor when raised in order to secure or 'fish' it.
Cats paws: Light variable winds on calm waters producing scattered areas of small waves.
Centreboard: A board or plate lowered through the hull of a dinghy on the centreline to resist leeway.
Chafing: Wear on line or sail caused by constant rubbing against another surface.
Chafing gear: Material applied to a line or spar to prevent or reduce chafing. See Baggywrinkle.
Chain-shot: Cannon balls linked with chain used to damage rigging and masts.
Chain locker: A space in the forward part of the ship, typically beneath the bow in front of the foremost collision bulkhead, that contains the anchor chain when the anchor is secured for sea.
Chain-wale or channel: A broad, thick plank that projects horizontally from each of a ship's sides abreast a mast, distinguished as the fore, main, or mizzen channel accordingly, serving to extend the base for the shrouds, which supports the mast.
Charley Noble: The metal stovepipe chimney from a cook shack on the deck of a ship or from a stove in a galley .
Chase gun, chase piece or chaser: A cannon pointing forward or aft, often of longer range than other guns. Those on the bow (bow chaser) were used to fire upon a ship ahead, while those on the rear (stern chaser) were used to ward off pursuing vessels. Unlike guns pointing to the side, chasers could be brought to bear in a chase without slowing.
Cheeks:
1. Wooden blocks at the side of a spar.
2. The sides of a block or gun-carriage.
Chine:
1. An angle in the hull.
2. A line formed where the sides of a boat meet the bottom. Soft chine is when the two sides join at a shallow angle, and hard chine is when they join at a steep angle.
Chock: Hole or ring attached to the hull to guide a line via that point
Chock-a-block: Rigging blocks that are so tight against one another that they cannot be further tightened.
Chronometer: A timekeeper accurate enough to be used to determine longitude by means of celestial navigation.
Civil Red Ensign: The British Naval Ensign or Flag of the British Merchant Navy, a red flag with the Union Flag in the upper left corner. Colloquially called the "red duster".
Clean bill of health: A certificate issued by a port indicating that the ship carries no infectious diseases. Also called a pratique.
Clean slate: At the helm, the watch keeper would record details of speed, distances, headings, etc. on a slate. At the beginning of a new watch the slate would be wiped clean.
Cleat: A stationary device used to secure a rope aboard a vessel.
Clench: A method of fixing together two pieces of wood, usually overlapping planks, by driving a nail through both planks as well as a washer-like rove. The nail is then burred or riveted over to complete the fastening.
Clew: The lower corners of square sails or the corner of a triangular sail at the end of the boom.
Clew-lines: Used to truss up the clews, the lower corners of square sails.
Clinker built: A method of constructing hulls that involves overlapping planks, and/or plates, much like Viking longships, resulting in speed and flexibility in small boat hulls. Cf. "carvel built".
Close aboard: Near a ship.
Close-hauled: Of a vessel beating as close to the wind direction as possible.
Club hauling The ship drops one of its anchors at high speed to turn abruptly. This was sometimes used as a means to get a good firing angle on a pursuing vessel. See Kedge
Coaming: The raised edge of a hatch, cockpit or skylight to help keep out water.
Cockpit: The seating area (not to be confused with Deck). The area towards the stern of a small decked vessel that houses the rudder controls.
Companionway: A raised and windowed hatchway in the ship's deck, with a ladder leading below and the hooded entrance-hatch to the main cabins.
Communication tube: A tube, usually armored, connecting the conning tower with the below-decks control spaces in warships.
Compass: Navigational instrument showing the direction of the vessel in relation to the Earth's geographical poles or magnetic poles. Commonly consists of a magnet aligned with the Earth's magnetic field, but other technologies have also been developed, such as the gyrocompass.
Constant bearing, decreasing range (CBDR)[3]: Because of the implication of disaster (ships might collide) it has come to mean a problem or an obstacle which is heading your way. Often used in the sense of a warning, as in "watch out for this problem you might not see coming."
Consort: Unpowered Great Lakes vessels, usually a fully loaded schooner, barge, or steamer barge, towed by a larger steamer that would often tow more than one barge. The consort system was used in the Great Lakes from the 1860s to around 1920.
Corinthian: An amateur yachter.[4][5]
Corrector: A device to correct the ship's compass, for example counteracting errors due to the magnetic effects of a steel hull.
Counter: The part of the stern above the waterline that extends beyond the rudder stock culminating in a small transom. A long counter increases the waterline length when the boat is heeled, so increasing hull speed.
Counterflood: To deliberately flood compartments on the opposite side from already flooded ones. Usually done to reduce a list.
Courses the lowest square sail on each mast— The mainsail, foresail, and the mizzen on a four masted ship (the after most mast usually sets a gaff driver or spanker instead of a square sail).
Coxswain or cockswain (/ˈkɒksən/): The helmsman or crew member in command of a boat.
As the crow flies: A direct line between two points (which might cross land) which is the way crows travel rather than ships which must go around land.
Crance/Crans/Cranze iron: A fitting, mounted at the end of a bowsprit to which stays are attached.
Cringle: A rope loop, usually at the corners of a sail, for fixing the sail to a spar. They are often reinforced with a metal eye.
Cro'jack or crossjack: a square yard used to spread the foot of a topsail where no course is set, e.g. on the foremast of a topsail schooner or above the driver on the mizzen mast of a ship rigged vessel.
Crosstrees: two horizontal struts at the upper ends of the topmasts of sailboats, used to anchor the shrouds from the topgallant mast.
Crow's nest: Specifically a masthead constructed with sides and sometimes a roof to shelter the lookouts from the weather, generally by whaling vessels, this term has become a generic term for what is properly called masthead. See masthead.
Crutches: Metal Y shaped pins to hold oars whilst rowing.
Cuddy: A small cabin in a boat.
Cunningham: A line invented by Briggs Cunningham, used to control the shape of a sail.
witch splice or cut splice: A join between two lines, similar to an eye-splice, where each rope end is joined to the other a short distance along, making an opening which closes under tension.
Cuntline: The "valley" between the strands of a rope or cable. Before serving a section of laid rope e.g. to protect it from chafing, it may be "wormed" by laying yarns in the cuntlines, giving that section an even cylindrical shape.
Cut and run: When wanting to make a quick escape, a ship might cut lashings to sails or cables for anchors, causing damage to the rigging, or losing an anchor, but shortening the time needed to make ready by bypassing the proper procedures.
Cut of his jib: The "cut" of a sail refers to its shape. Since this would vary between ships, it could be used both to identify a familiar vessel at a distance, and to judge the possible sailing qualities of an unknown one. Also used figuratively of people.
[edit] D
Daggerboard: A type of light centerboard that is lifted vertically; often in pairs, with the leeward one lowered when beating.
Davy Jones' Locker: An idiom for the bottom of the sea.
Day-blink: Moment at dawn where, from some point on the mast, a lookout can see above low lying mist which envelops the ship.
Day beacon: An unlighted fixed structure which is equipped with a dayboard for daytime identification.
Dayboard: The daytime identifier of an aid to navigation presenting one of several standard shapes (square, triangle, rectangle) and colors (red, green, white, orange, yellow, or black).
Dead ahead: Exactly ahead, directly ahead, directly in front.
Deadeye: A wooden block with holes (but no pulleys) which is spliced to a shroud. It is used to adjust the tension in the standing rigging of large sailing vessels, by lacing through the holes with a lanyard to the deck. Performs the same job as a turnbuckle.
Deadrise: The design angle between the keel (q.v.) and horizontal.
Dead run: See running.
Deadwood: A wooden part of the centerline structure of a boat, usually between the sternpost and amidships.
Decks: The top of the boat; the surface is removed to accommodate the seating area. The structures forming the approximately horizontal surfaces in the ship's general structure. Unlike flats, they are a structural part of the ship.
Deck hand, decky: A person whose job involves aiding the deck supervisor in (un)mooring, anchoring, maintenance, and general evolutions on deck.
Deck supervisor: The person in charge of all evolutions and maintenance on deck; sometimes split into two groups: forward deck supervisor, aft deck supervisor.
Deckhead: The under-side of the deck above. Sometimes paneled over to hide the pipe work. This paneling, like that lining the bottom and sides of the holds, is the ceiling.
Derrick: A lifting device composed of one mast or pole and a boom or jib which is hinged freely at the bottom.
Devil seam: The devil was possibly a slang term for the garboard seam, hence "between the devil and the deep blue sea" being an allusion to keel hauling, but a more popular version seems to be the seam between the waterway and the stanchions which would be difficult to get at, requiring a cranked caulking iron, and a restricted swing of the caulking mallet.
Devil to pay (or devil to pay, and no pitch hot): "Paying" the devil is sealing the devil seam. It is a difficult and unpleasant job (with no resources) because of the shape of the seam (up against the stanchions) or if the devil refers to the garboard seam, it must be done with the ship slipped or careened.
Directional light: A light illuminating a sector or very narrow angle and intended to mark a direction to be followed.
Displacement: The weight of water displaced by the immersed volume of a ship's hull, exactly equivalent to the weight of the whole ship.
Displacement hull: A hull designed to travel through the water, rather than planing over it.
Disrate: To reduce in rank or rating; demote.
Dodger: A hood forward of a hatch or cockpit to protect the crew from wind and spray. Can be soft or hard.
Doghouse: A slang term (in the US, mostly) for a raised portion of a ship's deck. A doghouse is usually added to improve headroom below or to shelter a hatch.
Dogvane: A small weather vane, sometimes improvised with a scrap of cloth, yarn or other light material mounted within sight of the helmsman. (See Tell-Tale)
Dog watch: A short watch period, generally half the usual time (e.g. a two hour watch rather than a four hour one). Such watches might be included in order to rotate the system over different days for fairness, or to allow both watches to eat their meals at approximately normal times.
The Doldrums or equatorial calms: The equatorial trough, with special reference to the light and variable nature of the winds.[6]
Dolphin: A structure consisting of a number of piles driven into the seabed or riverbed as a marker.
Downbound:
1. Adjective describing a vessel traveling downstream.
2. Adjective describing eastward-traveling vessels in the Great Lakes region (terminology as used by the St. Lawrence Seaway Development Corporation).
Downhaul: A line used to control either a mobile spar, or the shape of a sail. A downhaul can also be used to retrieve a sail back on deck.
Drabbler: An extra strip of canvas secured below a bonnet (q.v.), further to increase the area of a course
Draft or draught (both /ˈdrɑːft/): The depth of a ship's keel below the waterline.
Dressing down
1. Treating old sails with oil or wax to renew them.
2. A verbal reprimand.
Driver: The large sail flown from the mizzen gaff.
Driver-mast: The fifth mast of a six-masted barquentine or gaff schooner. It is preceded by the jigger mast and followed by the spanker mast. The sixth mast of the only seven-masted vessel, the gaff schooner Thomas W. Lawson, was normally called the pusher-mast.
Drogue (/ˈdroʊɡ/): a device to slow a boat down in a storm so that it does not speed excessively down the slope of a wave and crash into the next one. It is generally constructed of heavy flexible material in the shape of a cone. Also see sea anchor.
Dunnage (/ˈdʌnɨdʒ/):
1. Loose packing material used to protect a ship's cargo from damage during transport. (Also see Fardage)
2. Personal baggage.
[edit] E
Earrings: Small lines, by which the uppermost corners of the largest sails are secured to the yardarms.
Echo sounding: Measuring the depth of the water using a sonar device. Also see sounding and swinging the lead.
Embayed: The condition where a sailing vessel (especially one which sails poorly to windward) is confined between two capes or headlands by a wind blowing directly onshore.
En echelon: Forward and aft gun turrets on opposite sides of the ship, example.
Engine order telegraph: a communications device used by the pilot to order engineers in the engine room to power the vessel at a certain desired speed. Also Chadburn.
Extremis: (also known as “in extremis”) the point under International Rules of the Road (Navigation Rules) at which the privileged (or stand-on) vessel on collision course with a burdened (or give-way) vessel determines it must maneuver to avoid a collision. Prior to extremis, the privileged vessel must maintain course and speed and the burdened vessel must maneuver to avoid collision.
Eye splice: A closed loop or eye at the end a line, rope, cable etc. It is made by unraveling its end and joining it to itself by intertwining it into the lay of the line. Eye splices are very strong and compact and are employed in moorings and docking lines among other uses.
[edit] F
Fair:
1. A smooth curve, usually referring to a line of the hull which has no deviations.
2. To make something flush.
3. A line is fair when it has a clear run.
4. A wind or current is fair when it offers an advantage to a boat.
Fairlead: A ring, hook or other device used to keep a line or chain running in the correct direction or to prevent it rubbing or fouling.
Fall off: To change the direction of sail so as to point in a direction that is more down wind. To bring the bow leeward. Also bear away, bear off or head down. This is the opposite of pointing up or heading up.
Fantail: Aft end of the ship, also known as the Poop Deck.
Fardage: Wood placed in bottom of ship to keep cargo dry. (Also see Dunnage)
Fast: Fastened or held firmly (fast aground: stuck on the seabed; made fast: tied securely).
Fathom (/ˈfæðəm/): A unit of length equal to 6 feet (1.8 m), roughly measured as the distance between a man's outstretched hands. Particularly used to measure depth.
Fender: An air or foam filled bumper used in boating to keep boats from banging into docks or each other.
Fetch:
1. The distance across water which a wind or waves have traveled.
2. To reach a mark without tacking.
Fid:
1. A tapered wooden tool used for separating the strands of rope for splicing.
2. A bar used to fix an upper mast in place.
Fife rail: A freestanding pinrail surrounding the base of a mast and used for securing that mast's sails' halyards with a series of belaying pins.
Figurehead: symbolic image at the head of a traditional sailing ship or early steamer.
Fireroom: The compartment in which the ship's boilers or furnaces are stoked and fired.
Fire ship: A ship loaded with flammable materials and explosives and sailed into an enemy port or fleet either already burning or ready to be set alight by its crew (who would then abandon it) in order to collide with and set fire to enemy ships.
First-rate: The classification for the largest sailing warships of the 17th through 19th centuries. They had 3 masts, 850+ crew and 100+ guns.
Fish:
1. To repair a mast or spar with a fillet of wood.
2. To secure an anchor on the side of the ship for sea (otherwise known as "catting".)
First Lieutenant: In the Royal Navy, the senior lieutenant on board; responsible to the Commander for the domestic affairs of the ship's company. Also known as 'Jimmy the One' or 'Number One'. Removes his cap when visiting the mess decks as token of respect for the privacy of the crew in those quarters. Officer i/c cables on the forecastle. In the U.S. Navy the senior person in charge of all Deck hands.
First Mate: The Second in command of a ship.
Fixed propeller: A propeller mounted on a rigid shaft protruding from the hull of a vessel, usually driven by an inboard motor; steering must be done using a rudder. See also outboard motor and sterndrive.
Flag hoist: A number of signal flags strung together to convey a message, e.g. 'England expects...'.
Flank: The maximum speed of a ship. Faster than "full speed".
Flare:
1. A curvature of the topsides outward towards the gunwale.
2. A pyrotechnic signalling device, usually used to indicate distress.
Flatback: A Great Lakes slang term for a vessel without any self unloading equipment.
Flotsam: Debris or cargo that remains afloat after a shipwreck. See also jetsam.
Fluke: The wedge-shaped part of an anchor's arms that digs into the bottom.
Fly by night: A large sail used only for sailing downwind, requiring little attention.
Folding propeller: A propeller with folding blades, furling to reduce drag on a sailing vessel when not in use.
Following sea: Wave or tidal movement going in the same direction as a ship
Foot:
1. The lower edge of any sail.
2. The bottom of a mast.
3. A measurement of 12 inches.
Footloose: If the foot of a sail is not secured properly, it is footloose, blowing around in the wind.
Footrope: Each yard on a square rigged sailing ship is equipped with a footrope for sailors to stand on while setting or stowing the sails
Force: See Beaufort scale.
Fore, forward, foreward (/ˈfɒrərd/, and often written "for'ard"): Towards the bow (of the vessel).
Forecastle: A partial deck, above the upper deck and at the head of the vessel; traditionally the sailors' living quarters. Pronounced /ˈfoʊksəl/. The name is derived from the castle fitted to bear archers in time of war.
Forefoot: The lower part of the stem of a ship.
Foremast jack: An enlisted sailor, one who is housed before the foremast.
Forestays: Long lines or cables, reaching from the bow of the vessel to the mast heads, used to support the mast.
Foul:
1. The opposite of clear. For instance, a rope is foul when it does nor run straight or smoothly, and an anchor is foul when it is caught on an obstruction.
2. A breach of racing rules.
3. An area of water treacherous to navigation due to many shallow obstructions such as reefs, sandbars, or many rocks, etc.
Foulies: A slang term for oilskins, the foul-weather clothing worn by sailors. See also oilskins.
Founder: To fill with water and sink → Founder (Wiktionary)
Fourth rate: In the British Royal Navy, a fourth rate was, during the first half of the 18th century, a ship of the line mounting from 46 up to 60 guns.
Frame: A transverse structural member which gives the hull strength and shape. Wooden frames may be sawn, bent or laminated into shape. Planking is then fastened to the frames. A bent frame is called a timber.
Freeboard: The height of a ship's hull (excluding superstructure) above the waterline. The vertical distance from the current waterline to the lowest point on the highest continuous watertight deck. This usually varies from one part to another.
Full and by: Sailing into the wind (by), but not as close-hauled as might be possible, so as to make sure the sails are kept full. This provides a margin for error to avoid being taken aback (a serious risk for square-rigged vessels) in a tricky sea. Figuratively it implies getting on with the job but in a steady, relaxed way, without undue urgency or strain.
Furl: To roll or gather a sail against its mast or spar.
Futtocks: Pieces of timber that make up a large transverse frame.
[edit] G
Gaff:
1. The spar that holds the upper edge of a four-sided fore-and-aft mounted sail.
2. A hook on a long pole to haul fish in.
Gaff rigged: A boat rigged with a four-sided fore-and-aft sail with its upper edge supported by a spar or gaff which extends aft from the mast.
Gaff vang: A line rigged to the end of a gaff and used to adjust a gaff sail's trim.
Gam: A meeting of two (or more) whaling ships at sea. The ships each send out a boat to the other, and the two captains meet on one ship, while the two chief mates meet on the other.[7]
Gammon iron: The bow fitting which clamps the bowsprit to the stem.
Galley: the kitchen of the ship
Gangplank: A movable bridge used in boarding or leaving a ship at a pier; also known as a "brow".
Gangway: An opening in the bulwark of the ship to allow passengers to board or leave the ship.
Garbling: The (illegal) practice of mixing cargo with garbage.
Garboard: The strake closest to the keel (from Dutch gaarboard).
Garboard planks: The planks immediately either side of the keel.
Gash: Any refuse or rubbish which is discarded into a refuse container or dustbin which is known as "gash fanny" (South African Navy).
Gash Fanny: Refuse container or dustbin.
Gennaker: A large, lightweight sail used for sailing a fore-and-aft rig down or across the wind, intermediate between a genoa and a spinnaker.
Genoa or genny (both /ˈdʒɛni/): A large jib, strongly overlapping the mainmast.
Ghost: To sail slowly when there is apparently no wind.
Gibe: See gybe.
Gin-pole: A pole that is attached perpendicular to the mast, to be used as a lever for raising the mast. Also jin-pole.
Give-way (vessel): Where two vessels are approaching one another so as to involve a risk of collision, this is the vessel which is directed to keep out of the way of the other.
Glass: A marine barometer. (Older barometers used mercury-filled glass tubes to measure and indicate barometric pressure.)
Global Positioning System: (GPS) A satellite based radionavigation system providing continuous worldwide coverage. It provides navigation, position, and timing information to air, marine, and land users.
Going about or tacking: Changing from one tack to another by going through the wind (see also gybe).
Gooseneck: Fitting that attaches the boom to the mast, allowing it to move freely.
Goosewinged: Of a fore-and-aft rigged vessel sailing directly away from the wind, with the sails set on opposite sides of the vessel—for example with the mainsail to port and the jib to starboard, to maximize the amount of canvas exposed to the wind. Also see running.
Grapeshot: Small balls of lead fired from a cannon, analogous to shotgun shot but on a larger scale. Similar to canister shot but with larger individual shot. Used to injure personnel and damage rigging more than to cause structural damage.
Grave: To clean a ship’s bottom.
Grog: Watered-down pusser's rum consisting of half a gill with equal part of water, issued to all seamen over twenty. (CPOs and POs were issued with neat rum) From the British Admiral Vernon who, in 1740, ordered the men's ration of rum to be watered down. He was called "Old Grogram" because he often wore a grogram coat, and the watered rum came to be called 'grog'. Often used (illegally) as currency in exchange for favours in quantities prescribed as 'sippers' and 'gulpers'. Additional issues of grog were made on the command 'splice the mainbrace' for celebrations or as a reward for performing especially onerous duties. The RN discontinued the practice of issuing rum in 1970. A sailor might repay a colleague for a favour by giving him part or all of his grog ration, ranging from "sippers" (a small amount) via "gulpers" (a larger quantity) to "grounders" (the entire tot).
Groggy: Drunk from having consumed a lot of grog.
Ground: The bed of the sea.
Grounding: When a ship (while afloat) touches the bed of the sea, or goes "aground" (qv).
Gunport: The opening in the side of the ship or in a turret through which the gun fires or protrudes.
Gunner's daughter: see kissing the gunner's daughter.
Gunwale (/ˈɡʌnəl/): Upper edge of the hull.
Gybe or jibe (both /ˈdʒaɪb/): To change from one tack to the other away from the wind, with the stern of the vessel turning through the wind. (See also going about and wearing ship.)
Jibe-ho: The command given to gybe.
[edit] H
Half-breadth plan: In shipbuilding, an elevation of the lines of a ship, viewed from above and divided lengthwise.
Halyard or halliard: Originally, ropes used for hoisting a spar with a sail attached; today, a line used to raise the head of any sail.
Hammock: Canvas sheets, slung from the deckhead in messdecks, in which seamen slept. "Lash up and stow" a piped command to tie up hammocks and stow them (typically) in racks inboard of the ship's side to protect crew from splinters from shot and provide a ready means of preventing flooding caused by damage.
Hand: To furl a sail.
Handy billy: A loose block and tackle with a hook or tail on each end, which can be used wherever it is needed. Usually made up of one single and one double block.
Hand bomber: A ship using coal-fired boilers shoveled in by hand.
Hand over fist: To climb steadily upwards, from the motion of a sailor climbing shrouds on a sailing ship (originally "hand over hand").
Handsomely: With a slow even motion, as when hauling on a line "handsomely".
Hank: A fastener attached to the luff of the headsail that attaches the headsail to the forestay. Typical designs include a bronze or plastic hook with a spring-operated gate, or a strip of cloth webbing with a snap fastener.
Harbor: A harbor or harbour, or haven, is a place where ships may shelter from the weather or are stored. Harbours can be man-made or natural.
Harbor of refuge: A place where ships in transit can find shelter from a storm. These are often man-made jetty enclosed areas along a featureless coastline where no nearby natural deep water harbors exist.
Hard: A section of otherwise muddy shoreline suitable for mooring or hauling out.
Hard-a-lee: See lee-oh.
Harden up: Turn towards the wind; sail closer to the wind.
Harness cask: A large usually round tub lashed to a vessel's deck and containing dried and salted provisions for daily use.
Harness tub: See "Harness cask".
Hardtack: A hard and long-lasting dry biscuit, used as food on long journeys. Also called ship's biscuit.
Hatchway, hatch: A covered opening in a ship's deck through which cargo can be loaded or access made to a lower deck; the cover to the opening is called a hatch.
Hauling wind: Pointing the ship towards the direction of the wind; generally not the fastest point of travel on a sailing vessel.
Hawse pipe, hawse-hole or hawse (/ˈhɔːz/): The shaft or hole in the side of a vessel's bow through which the anchor chain passes.
Hawsepiper: An informal term for a merchant ship’s officer who began their career as an unlicensed merchant seaman, and so did not attend a traditional maritime academy to earn their officer's licence (also see before the mast).
Hawser: Large rope used for mooring or towing a vessel.
Head:
1. The toilet or latrine of a vessel, which in sailing ships projected from the bows.
2. The top edge of a sail.
Header: A change in the wind direction which forces the helmsman of a close hauled sailboat to steer away from its current course to a less favorable one. This is the opposite of a lift.
Head of navigation: A term used to describe the farthest point above the mouth of a river that can be navigated by ships.
Head sea: A sea where waves are directly opposing the motion of the ship.
Headsail: Any sail flown in front of the most forward mast.
Heave: A vessel's transient, vertical, up-and-down motion.
Heaving to: Stopping a sailing vessel by lashing the helm in opposition to the sails. The vessel will gradually drift to leeward, the speed of the drift depending on the vessel's design.
Heave down: Turn a ship on its side (for cleaning).
Heeling: Heeling is the lean caused by the wind's force on the sails of a sailing vessel.
Helm: The steering wheel. The wheel and/or wheelhouse area. Also see wheelhouse.
Helmsman: A person who steers a ship
Highfield lever: A particular type of tensioning lever, usually for running backstays. Their use allows the leeward backstay to be completely slackened so that the boom can be let fully out.
Hitch: A knot used to tie a rope or line to a fixed object. Also see bend.
Hog:
1. A fore-and-aft structural member of the hull fitted over the keel to provide a fixing for the garboard planks.
2. A rough flat scrubbing brush for cleaning a ship’s bottom under water.
Hogging: When the peak of a wave is amidships, causing the hull to bend so the ends of the keel are lower than the middle. The opposite of sagging.
Hold: In earlier use, below the orlop deck, the lower part of the interior of a ship's hull, especially when considered as storage space, as for cargo. In later merchant vessels it extended up through the decks to the underside of the weather deck.
Holiday: A gap in the coverage of newly applied paint, slush, tar or other preservative.
Holystone: A chunk of sandstone used to scrub the decks. The name comes from both the kneeling position sailors adopt to scrub the deck (reminiscent of genuflection for prayer), and the stone itself (which resembled a Bible in shape and size).
Horn: A sound signal which uses electricity or compressed air to vibrate a disc diaphragm.
Horn timber: A fore-and-aft structural member of the hull sloping up and backwards from the keel to support the counter.
Horse:
1. Attachment of sheets to deck of vessel (main-sheet horse).
2. (v.) To move or adjust sail by brute hand force rather than using running rigging.
Hounds: Attachments of stays to masts.
Hull: The shell and framework of the basic flotation-oriented part of a ship.
Hull-down: Of a vessel when only its upper parts are visible over the horizon.
Hull speed: The maximum efficient speed of a displacement-hulled vessel.
Hydrofoil: A boat with wing-like foils mounted on struts below the hull, lifting the hull entirely out of the water at speed and allowing water resistance to be greatly reduced.
[edit] I
Icing: A serious hazard where cold temperatures (below about -10°C) combined with high wind speed (typically force 8 or above on the Beaufort scale) result in spray blown off the sea freezing immediately on contact with the ship
Idlers: Members of a ship's company not required to serve watches. These were in general specialist tradesmen such as the carpenter and the sailmaker.
Inboard motor: An engine mounted within the hull of a vessel, usually driving a fixed propeller by a shaft protruding through the stern. Generally used on larger vessels. Also see sterndrive and outboard motor.
Inboard-Outboard drive system: See sterndrive.
Inglefield clip: A type of clip for attaching a flag to a flag halyard.
In irons: When the bow of a sailboat is headed into the wind and the boat has stalled and is unable to maneuver
In the offing: In the water visible from on board a ship, now used to mean something imminent.
In-water survey: a method of surveying the underwater parts of a ship while it is still afloat instead of having to drydock it for examination of these areas as was conventionally done.
In way of: In the vicinity of; in the area of.
Iron wind: What sailors call inboard engines.
Island: The superstructure of an aircraft carrier. A carrier that lacks one is said to be flush decked.
[edit] J
Jack:
1: A sailor. Also jack tar or just tar.
2: A flag. Typically the flag was talked about as if it were a member of the crew. Strictly speaking, a flag is only a "jack" if it is worn at the jackstaff at the bow of a ship.
Jack Dusty: A naval stores clerk.
Jacklines or jack stays: Lines, often steel wire with a plastic jacket, from the bow to the stern on both port and starboard. The Jack Lines are used to clip on the safety harness to secure the crew to the vessel while giving them the freedom to walk on the deck.
Jack Tar: A sailor dressed in 'square rig' with square collar. Formerly with a tarred pigtail.
Jenny: See genoa
Jetty: A man-made wall in open water rising several feet above high tide made of rubble and rocks used to create a breakwater, shelter, erosion control, a channel, or other such purpose.
Jetsam: Debris ejected from a ship that sinks or washes ashore. See also flotsam.
Jib: A triangular staysail at the front of a ship.
Jibboom: A spar used to extend the bowsprit.
Jibe: See gybe.
Jibe-ho: See gybe-oh.
Jigger-mast: The fourth mast, although ships with four or more masts were uncommon, or the aft most mast where it is smallest on vessels of less than four masts.
Jollies: Traditional Royal Navy nickname for the Royal Marines.
Joggle: a slender triangular recess cut into the faying surface of a frame or steamed timber to fit over the land of clinker planking, or cut into the faying edge of a plank or rebate to avoid feather ends on a strake of planking. The feather end is cut off to produce a nib. The joggle and nib in this case is made wide enough to allow a caulking iron to enter the seam.
Junk:
1: Old cordage past its useful service life as lines aboard ship. The strands of old junk were teased apart in the process called picking oakum.
2: A sailing ship of classic Chinese design with characteristic full batten sails that span the masts usually on unstayed rigs.
Jury rig: Both the act of rigging a temporary mast and sails and the name of the resulting rig. A jury rig would be built at sea when the original rig was damaged, then it would be used to sail to a harbor or other safe place for permanent repairs.
[edit] K
Kedge: A technique for moving or turning a ship by using a relatively light anchor known as a kedge. The kedge anchor may be droped while in motion to create a pivot and thus perform a sharp turn. The kedge anchor may also be carried away from the ship in a smaller boat, dropped, and then weighed, pulling the ship forward.
Keel: The central structural basis of the hull
Keelhauling: Maritime punishment: to punish by dragging under the keel of a ship.
Kellet: See Anchor sentinel
Kelson: The timber immediately above the keel of a wooden ship.
Ketch: A two-masted fore-and-aft rigged sailboat with the aft mast (the mizzen) mounted (stepped) afore (in front of) the rudder.
Killick: A small anchor. A fouled killick is the substantive badge of non-commissioned officers in the RN. Seamen promoted to the first step in the promotion ladder are called 'Killick'. The badge signifies that here is an Able Seaman skilled to cope with the awkward job of dealing with a fouled anchor.
Kissing the gunner's daughter: bend over the barrel of a gun for punitive beating with a cane or cat
King plank: The centerline plank of a laid deck. Its sides are often recessed, or nibbed, to take the ends of their parallel curved deck planks.
Kitchen rudder: Hinged cowling around a fixed propeller, allowing the drive to be directed to the side or forwards to manoeuvre the vessel.
Knee:
1. Connects two parts roughly at right angles, e.g. deck beams to frames.
2. A vertical rubber fender used on pushboats or piers, sometimes shaped like a human leg bent slightly at the knee
Knighthead:
1. A mitred backing timber which extends the after line of the rabbet in the stem to give extra support to the ends of the planks and the bowsprit.
2. A bollard or bitt.
3. Either of two timbers rising from the keel of a sailing ship and supporting the inner end of the bowsprit.
Knockdown The condition of a sailboat being pushed abruptly to horizontal, with the mast parallel to the water surface.
Knot: A unit of speed: 1 nautical mile (1.8520 km; 1.1508 mi) per hour. Originally speed was measured by paying out a line from the stern of a moving boat. The line had a knot every 47 feet 3 inches (14.40 m), and the number of knots passed out in 30 seconds gave the speed through the water in nautical miles per hour.
Know the ropes: A sailor who 'knows the ropes' is familiar with the miles of cordage and ropes involved in running a ship.
[edit] L
Ladder: On board a ship, all "stairs" are called ladders, except for literal staircases aboard passenger ships. Most "stairs" on a ship are narrow and nearly vertical, hence the name. Believed to be from the Anglo-Saxon word hiaeder, meaning ladder.
Laid up: To be placed in reserve or mothballed. The latter usage is used in modern times and can refer to a specific set of procedures used by the US Navy to preserve ships in good condition.
Laker: Great Lakes slang for a vessel who spends all its time on the 5 Great Lakes.
Land lubber: A person unfamiliar with being on the sea.
Lanyard: A rope that ties something off.
Larboard: Obsolete term for the left side of a ship. Derived from "lay-board" providing access between a ship and a quay, when ships normally docked with the left side to the wharf. Replaced by port side or port, to avoid confusion with starboard.
Large: See by and large.
Lateral system: A system of aids to navigation in which characteristics of buoys and beacons indicate the sides of the channel or route relative to a conventional direction of buoyage (usually upstream).
Lay : To come and go, used in giving orders to the crew, such as "lay forward" or "lay aloft". To direct the course of vessel. Also, to twist the strands of a rope together.
Lay day: An unexpected delay time during a voyage often spent at anchor or in a harbor. It is usually caused by bad weather, equipment failure or needed maintenance.
Laying down: Beginning construction in a shipyard.
Lazarette: A small stowage locker at the aft end of a boat.
Lazy jacks, lazyjacks: A network of cordage rigged to a point on the mast and to a series of points on either side of the boom that cradles and guides the sail onto the boom when the sail is lowered.
League: A unit of length, normally equal to three nautical miles.
Leech: The aft or trailing edge of a fore-and-aft sail; the leeward edge of a spinnaker; a vertical edge of a square sail. The leech is susceptible to twist, which is controlled by the boom vang, mainsheet and, if rigged with one, the gaff vang.
Lee side: The side of a ship sheltered from the wind (cf. weather side).
Lee shore: A shore downwind of a ship. A ship which cannot sail well to windward risks being blown onto a lee shore and grounded.
Leeboard: A fin mounted on the side of a boat (usually in pairs) that can be lowered on the lee side of the ship to reduce leeway (similarly to a centerboard, which see).
Leeway: The amount that a ship is blown leeward by the wind. See also weatherly.
Lee-oh or hard-a-lee: The command given to come about (tack through the wind) on a sailing boat.
Leeward (/ˈluːərd/ in nautical use): In the direction that the wind is blowing towards.
Length overall, LOA: The length of a vessel.
Let go and haul: An order indicating that the ship is now on the desired course relative to the wind and that the sails should be trimmed ('hauled') to suit.
Letter of marque and reprisal or just Letter of marque: A warrant granted to a privateer condoning specific acts of piracy against a target as a redress for grievances.
Lifebelt, lifejacket, life preserver or Mae West: A device such as a buoyant ring or inflatable jacket which keeps a person afloat in the water.
Lifeboat:
1. Shipboard lifeboat, kept on board a vessel and used to take crew and passengers to safety in the event of the ship being abandoned.
2. Rescue lifeboat, usually launched from shore, used to rescue people from the water or from vessels in difficulty.
Liferaft: An inflatable, covered raft, used in the event of a vessel being abandoned.
Lift: An enabling wind shift that allows a close hauled sailboat to point up from its current course to a more favorable one. This is the opposite of a header.
Line: The correct nautical term for the majority of the cordage or "ropes" used on a vessel. A line will always have a more specific name, such as mizzen topsail halyard, which describes its use.
Line astern: In naval warfare, a line of battle formed behind a flagship
Liner: Ship of the line: a major warship capable of taking its place in the main (battle) line of fighting ships. Hence modern term for prestigious passenger vessels: ocean liner.
List: A vessel's angle of lean or tilt to one side, in the direction called roll. Typically refers to a lean caused by flooding or improperly loaded or shifted cargo (as opposed to 'heeling', which see).
Loaded to the gunwales: Literally, having cargo loaded as high as the ship's rail; also means extremely drunk.
Lofting: The technique used to convert a scaled drawing to full size used in boat construction.
Loggerhead: An iron ball attached to a long handle, used for driving caulking into seams and (occasionally) in a fight. Hence: 'at loggerheads'.
Long stay: A description for the relative slackness of an anchor chain; this term means taught and extended.
Loose cannon: An irresponsible and reckless individual whose behavior (either intended or unintended) endangers the group he or she belongs to. A loose cannon, weighing thousands of pounds, would crush anything and anyone in its path, and possibly even break a hole in the hull, thus endangering the seaworthiness of the whole ship.
Loose footed: A mainsail that is not connected to a boom along its foot.
Lubber's hole: A port cut into the bottom of the mizzentop (crow's-nest) allowing easy entry and exit. It was considered "un-seamanlike" to use this easier method rather than going over the side from the shrouds, and few sailors would risk the scorn of their shipmates by doing so (at least if there were witnesses)
Lubber's line : A vertical line inside a compass case indicating the direction of the ship's head.
Luff: The forward edge of a sail.
Luff up: To steer a sailing vessel more towards the direction of the wind until the pressure is eased on the [sheet].
Luffing
1. When a sailing vessel is steered far enough to windward that the sail is no longer completely filled with wind (the luff of a fore-and-aft sail begins to flap first).
2. Loosening a sheet so far past optimal trim that the sail is no longer completely filled with wind.
3. The flapping of the sail(s) which results from having no wind in the sail at all.
Luff and touch her: To bring the vessel so close to wind that the sails shake.[8]
Lying ahull: Waiting out a storm by dousing all sails and simply letting the boat drift.
Lumber hooker: A Great Lakes ship designed to carry her own deck load of lumber and to tow one or two barges. The barges were big old schooners stripped of their masts and running gear to carry large cargoes of lumber.
Lugger: A vessel rigged with lugsails.
Lugsail: A four-sided fore-and-aft sail supported by a spar along the top that is fixed to the mast at a point some distance from the center of the spar. See Lugger.
[edit] M
Mae West: A Second World War personal flotation device used to keep people afloat in the water; named after the 1930s actress Mae West, well known for her large bosom.
Magnetic bearing: An absolute bearing (qv) using magnetic north.
Magnetic north: The direction towards the North Magnetic Pole. Varies slowly over time.
Mainbrace: One of the braces attached to the mainmast.
Making way: When a vessel is moving under its own power.
Mainmast (or Main): The tallest mast on a ship.
Mainsheet: Sail control line that allows the most obvious effect on mainsail trim. Primarily used to control the angle of the boom, and thereby the mainsail, this control can also increase or decrease downward tension on the boom while sailing upwind, significantly affecting sail shape. For more control over downward tension on the boom, use a boom vang.
Man-of-war or man o' war: a warship from the Age of Sail
Man overboard!: A cry let out when a seaman has gone 'overboard' (fallen from the ship into the water).
Marconi rig: Another term for Bermudan rig. The mainsail is triangular, rigged fore-and-aft with the lead edge fixed to the mast. Refers to the similarity of the tall mast to a radio aerial.
Marina: a docking facility for small ships and yachts.
Marines Soldiers afloat. Royal Marines formed as the Duke of York and Albany's Maritime Regiment of Foot in 1664 with many and varied duties including providing guard to ship's officers should there be mutiny aboard. Sometimes thought by seamen to be rather gullible, hence the phrase "tell it to the marines".
Marlinspike: A tool used in ropework for tasks such as unlaying rope for splicing, untying knots, or forming a makeshift handle.
Mast: A vertical pole on a ship which supports sails or rigging.
Mast stepping: The process of raising the mast.
Masthead: A small platform partway up the mast, just above the height of the mast's main yard. A lookout is stationed here, and men who are working on the main yard will embark from here. See also Crow's Nest.
Master: Either the commander of commercial vessel, or a senior officer of a naval sailing ship in charge of routine seamanship and navigation but not in command during combat.
Master-at-arms: A non-commissioned officer responsible for discipline on a naval ship. Standing between the officers and the crew, commonly known in the Royal Navy as 'the Buffer'.
Matelot: A traditional Royal Navy term for an ordinary sailor.
Mess: An eating place aboard ship. A group of crew who live and feed together,
Mess deck catering: A system of catering in which a standard ration is issued to a mess supplemented by a money allowance which may be used by the mess to buy additional victuals from the pusser's stores or elsewhere. Each mess was autonomous and self-regulating. Seaman cooks, often members of the mess, prepared the meals and took them, in a tin canteen, to the galley to be cooked by the ship's cooks. As distinct from "cafeteria messing" where food is issued to the individual hand, which now the general practice.
Midshipman: A non-commissioned officer below the rank of Lieutenant. Usually regarded as being "in training" to some degree. Also known as 'Snotty'. 'The lowest form of rank in the Royal Navy' where he has authority over and responsibility for more junior ranks, yet, at the same time, relying on their experience and learning his trade from them.
Midshipman's nuts: Broken pieces of biscuit as dessert.[9]
Midshipman's roll: A slovenly method of rolling up a hammock transversely, and lashing it endways by one clue.[9]
Midshipman's hitch: An alternative to the Blackwall hitch, preferred if the rope is greasy. Made by first forming a Blackwall hitch and then taking the underneath part and placing over the bill of the hook.[10]
Mile: see nautical mile.
Military mast: Hollow tubular masts used in warships in the last third of the Nineteenth Century, often equipped with a fighting top armed with light-caliber guns.
Mizzenmast (or Mizzen): The third mast, or mast aft of the mainmast, on a ship.
Mizzen staysail: Sail on a ketch or yawl, usually lightweight, set from, and forward of, the mizzen mast while reaching in light to moderate air.
Monkey's fist: a ball woven out of line used to provide heft to heave the line to another location. The monkey fist and other heaving-line knots were sometimes weighted with lead (easily available in the form of foil used to seal e.g. tea chests from dampness) although Clifford W. Ashley notes that there was a "definite sporting limit" to the weight thus added.
Moor: to attach a boat to a mooring buoy or post. Also, to a dock a ship.
Mould: A template of the shape of the hull in transverse section. Several moulds are used to form a temporary framework around which a hull is built.
[edit] N
Nautical mile: a unit of length corresponding approximately to one minute of arc of latitude along any meridian arc. By international agreement it is exactly 1,852 metres (approximately 6,076 feet).
Navigation rules: Rules of the road that provide guidance on how to avoid collision and also used to assign blame when a collision does occur.
Nay: "no"; the opposite of "aye".
Nipper: Short rope used to bind a cable to the "messenger" (a moving line propelled by the capstan) so that the cable is dragged along too (used where the cable is too large to be wrapped round the capstan itself). During the raising of an anchor the nippers were attached and detached from the (endless) messenger by the ship's boys. Hence the term for small boys: "nippers".
No room to swing a cat: The entire ship's company was expected to witness floggings, assembled on deck. If it was very crowded, the bosun might not have room to swing the "cat o' nine tails" (the whip).
Nun: A type of navigational buoy often cone shaped, but if not, always triangular in silhouette colored red. In channel marking its use is opposite that of a "can buoy".
[edit] O
Oakum: Material used for caulking hulls. Often hemp picked from old untwisted ropes.
Oilskins or oilies: Foul-weather clothing worn by sailors.
On station: A ship's destination, typically an area to be patrolled or guarded.
On the hard: Description of a boat that has been hauled and is now sitting on dry land.
Oreboat: Great Lakes term for a vessel primarily used in the transport of iron ore.
Orlop deck: The lowest deck of a ship of the line. The deck covering in the hold.
Outboard motor: A motor mounted externally on the transom of a small boat. The boat may be steered by twisting the whole motor, instead of or in addition to using a rudder.
Outdrive: The lower part of a sterndrive (qv).
Outhaul: A line used to control the shape of a sail.
Outward bound: To leave the safety of port, heading for the open ocean.
Overbear: To sail downwind directly at another ship, stealing the wind from its sails.
Over-canvassed: To have too great a sail area up to safely maneuver in the current wind conditions.
Overfalls: Dangerously steep and breaking seas due to opposing currents and wind in a shallow area, or strong currents over a shallow rocky bottom.
Overhaul: Hauling the buntline ropes over the sails to prevent them from chaffing.
Overhead: The "ceiling," or, essentially, the bottom of the deck above you.
Over-reaching: When tacking, holding a course too long.
Over the barrel: Adult sailors were flogged on the back or shoulders while tied to a grating, but boys were beaten instead on the posterior (often bared), with a cane or cat, while bending, often tied down, over the barrel of a gun, known as (kissing) the gunner's daughter.
Overwhelmed: Capsized or foundered.
Owner: traditional Royal Navy term for the Captain, a survival from the days when privately owned ships were often hired for naval service.
Ox-eye: A cloud or other weather phenomenon that may be indicative of an upcoming storm.
[edit] P
Panting: The pulsation in and out of the bow and stern plating as the ship alternately rises and plunges deep into the water
Parley: a discussion or conference, especially between enemies, over terms of a truce or other matters.
Parbuckle: A method of lifting a roughly cylindrical object such as a spar. One end of a rope is made fast above the object, a loop of rope is lowered and passed around the object, which can be raised by hauling on the free end of rope.
Parrel: A movable loop or collar, used to fasten a yard or gaff to its respective mast. Parrel still allows the spar to be raised or lowered and swivel around the mast. Can be made of wire or rope and fitted with beads to reduce friction.
Part brass rags: Fall out with a friend. From the days when cleaning materials were shared between sailors.
Passageway: Hallway of a ship.
Paying: Filling a seam (with caulking or pitch), lubricating the running rigging; paying with slush (q.v.), protecting from the weather by covering with slush. See also: The Devil to pay. (French from paix, pitch)
Paymaster: The officer responsible for all money matters in RN ships including the paying and provisioning of the crew, all stores, tools and spare parts. See also: purser.
Pendant: A length of wire or rope secured at one end to a mast or spar and having a block or other fitting at the lower end. Often used incorrectly when referring to a Pennent.
Pennant: A long, thin triangular flag flown from the masthead of a military ship (as opposed to a burgee, the flags thus flown on yachts).
Pier-head jump: When a sailor is drafted to a warship at the last minute, just before she sails.
Pilot: Navigator. A specially knowledgeable person qualified to navigate a vessel through difficult waters, e.g. harbour pilot etc.
PIM: Points (or plan) of intended movement. The charted course for a naval unit's movements.
Pinnace:
1. A small vessel used as a tender to larger vessels.
2. A small "race built" galleon, squared rigged with either two or three masts.
Pintle: The pin or bolt on which a ships rudder pivots. The pintle rests in the gudgeon.
Pipe (Bos'n's), or a bos'n's call: A whistle used by Boatswains (bosuns or bos'ns) to issue commands. Consisting of a metal tube which directs the breath over an aperture on the top of a hollow ball to produce high pitched notes. The pitch of the notes can be changed by partly covering the aperture with the finger of the hand in which the pipe is held. The shape of the instrument is similar to that of a smoking pipe.
Pipe down: A signal on the bosun's pipe to signal the end of the day, requiring lights (and smoking pipes) to be extinguished and silence from the crew.
Piping the side: A salute on the bos'n's pipe(s) performed in the company of the deck watch on the starboard side of the quarterdeck or at the head of the gangway, to welcome or bid farewell to the ship's Captain, senior officers and honoured visitors.
Pitch: A vessel's motion, rotating about the beam/transverse axis, causing the fore and aft ends to rise and fall repetitively.
Pitchpole: To capsize a boat stern over bow, rather than by rolling over.
Planing: When a fast-moving vessel skims over the water instead of pushing through it.
Plotting room see "Transmitting station"
Point up: To change the direction of a sailboat so that it is more up wind. To bring the bow windward. Also called heading up. This is the opposite of falling off.
Pontoon: A flat-bottomed vessel used as a ferry, barge, car float or a float moored alongside a jetty or a ship to facilitate boarding.
Poop deck: A high deck on the aft superstructure of a ship.
Pooped:
1. Swamped by a high, following sea.
2. Exhausted.
Port: The left side of the boat. Towards the left-hand side of the ship facing forward (formerly Larboard). Denoted with a red light at night.
Porthole or port: an opening in a ship's side, esp. a round one for admitting light and air, fitted with thick glass and, often, a hinged metal cover, a window
Port tack: When sailing with the wind coming from the port side of the vessel. Must give way to boats on starboard tack.
Powder magazine: A small room/closet area in the hull of the ship used for storing gunpowder in barrels, or, "kegs", usually located centrally so as to have easy access to the grated loading area. Sometimes may be an enclosed closet with a door, so it can be locked and only the captain would have the key, similar to how rum is stored.
Press gang: Formed body of personnel from a ship of the Royal Navy (either a ship seeking personnel for its own crew or from a 'press tender' seeking men for a number of ships) that would identify and force (press) men, usually merchant sailors into service on naval ships usually against their will.
Preventer (gybe preventer, jibe preventer): A sail control line originating at some point on the boom leading to a fixed point on the boat's deck or rail (usually a cleat or pad eye) used to prevent or moderate the effects of an accidental jibe.
Privateer: A privately owned ship authorised by a national power (by means of a Letter of marque) to conduct hostilities against an enemy. Also called a private man of war.
Propeller (fixed): A propeller mounted on a rigid shaft protruding from the hull of a vessel, usually driven by an inboard motor;
Propeller (folding:A propeller with folding blades, furling to reduce drag on a sailing vessel when not in use.
Propeller walk or prop walk: tendency for a propeller to push the stern sideways. In theory a right hand propeller in reverse will walk the stern to port.
Prow: a poetical alternative term for bows.
Purchase: A mechanical method of increasing force, such as a tackle or lever.
Puddening: Fibres of old rope packed between spars, or used as a fender.
Pusser: Purser, the person who buys, stores and sells all stores on board ships, including victuals, rum and tobacco. Originally a private merchant, latterly a warrant officer.
Principal Warfare Officer: PWO, one of a number of Warfare branch specialist officers.
[edit] Q
Queen's (King's) Regulations: The standing orders governing the British Royal Navy issued in the name of the current Monarch.
Quarterdeck: The aftermost deck of a warship. In the age of sail, the quarterdeck was the preserve of the ship's officers.
Quayside: Refers to the dock or platform used to fasten a vessel to
[edit] R
Rabbet or rebate (/ˈræbət/): A groove cut in wood to form part of a joint.
Radar: Acronym for RAdio Detection And Ranging. An electronic system designed to transmit radio signals and receive reflected images of those signals from a "target" in order to determine the bearing and distance to the "target".
Radar reflector: A special fixture fitted to a vessel or incorporated into the design of certain aids to navigation to enhance their ability to reflect radar energy. In general, these fixtures will materially improve the visibility for use by vessels with radar.
Range lights: Two lights associated to form a range (a line formed by the extension of a line connecting two charted points) which often, but not necessarily, indicates the channel centerline. The front range light is the lower of the two, and nearer to the mariner using the range. The rear light is higher and further from the mariner.
Ratlines: Rope ladders permanently rigged from bulwarks and tops to the mast to enable access to top masts and yards.
Reaching: Sailing across the wind: from about 60° to about 160° off the wind. Reaching consists of "close reaching" (about 60° to 80°), "beam reaching" (about 90°) and "broad reaching" (about 120° to 160°). See also beating and running.
Ready about: A call to indicate imminent tacking (see going about).
Receiver of Wreck: A government official whose duty is to give owners of shipwrecks the opportunity to retrieve their property and ensure that law-abiding finders of wreck receive an appropriate reward.
Red Duster: Traditional nickname for the Red Ensign, the civil ensign (flag) carried by United Kingdom civilian vessels.
Reduced cat: A light version on the cat o'nine tails for use on boys; also called "boys' pussy".
Reef
1. Reef: To temporarily reduce the area of a sail exposed to the wind, usually to guard against adverse effects of strong wind or to slow the vessel.
2. Reef: Rock or coral, possibly only revealed at low tide, shallow enough that the vessel will at least touch if not go aground.
Reef points: Small lengths of cord attached to a sail, used to secure the excess fabric after reefing.
Reef-bands: Long pieces of rough canvas sewed across the sails to give them additional strength.
Reefer: A shipboard refrigerator
Reef-tackles: Ropes employed in the operation of reefing.
Reeve: (Past tense rove) To thread a line through blocks in order to gain a mechanical advantage, such as in a block and tackle.
Relative bearing: A bearing relative to the direction of the ship: the clockwise angle between the ship's direction and an object. See also absolute bearing and bearing.
Rigging: The system of masts and lines on ships and other sailing vessels.
Righting couple: The force which tends to restore a ship to equilibrium once a heel has altered the relationship between her centre of buoyancy and her centre of gravity.
Rigol: The rim or 'eyebrow' above a port-hole or scuttle.
Rip rap: A man-made pile of rocks and rubble often surrounding an off-shore lighthouse or as a base for an aid to navigation.
Rode: The anchor line, rope or cable connecting the anchor chain to the vessel. Also Anchor Rode.
Roll: A vessel's motion rotating from side to side, about the fore-aft/longitudinal axis. Listing is a lasting, stable tilt, or heel, along the longitudinal axis. Roll is also an alternate name for the longitudinal axis (roll axis).
Rolling-tackle: A number of pulleys, engaged to confine the yard to the weather side of the mast; this tackle is much used in a rough sea.
The ropes: the lines in the rigging.
Rope's end: A summary punishment device.
Rowlock (/ˈrɒlək/): A bracket providing the fulcrum for an oar. Also see thole.
Rubbing strake: An extra plank fitted to the outside of the hull, usually at deck level, to protect the topsides.
Rudder: A steering device which can be placed aft, externally relative to the keel or compounded into the keel either independently or as part of the bulb/centerboard.
Rummage sale: A sale of damaged cargo (from French arrimage).
Running gear: The propellers, shafts, struts and related parts of a motorboat.
Running rigging: Rigging used to manipulate sails, spars, etc. in order to control the movement of the ship. Cf. standing rigging.
Running before the wind or running: Sailing more than about 160° away from the wind. If directly away from the wind, it's a dead run.
[edit] S
Sagging: When the trough of a wave is amidships, causing the hull to deflect so the ends of the keel are higher than the middle. The opposite of hogging.
Sail-plan: A set of drawings showing various sail combinations recommended for use in various situations.
Saltie: Great Lakes term for a vessel that sails the oceans.
Sampson post: A strong vertical post used to support a ship's windlass and the heel of a ship's bowsprit.
Scandalize: To reduce the area and efficiency of a sail by expedient means (slacking the peak and tricing up the tack) without properly reefing, thus slowing boat speed. Also used in the past as a sign of mourning.
Scantlings: Dimensions of ships structural members, e.g., frame, beam, girder, etc.
Scow:
1. A method of preparing an anchor for tripping by attaching an anchor cable to the crown and fixing to the ring by a light seizing (also known as becue). The seizing can be broken if the anchor becomes fouled.
2. A type of clinker dinghy, characteristically beamy and slow.
Scud: A name given by sailors to the lowest clouds, which are mostly observed in squally weather.
Scudding: A term applied to a vessel when carried furiously along by a tempest.
Sculling: On sailboats with transom mounted rudders, forward propulsion is made by a balanced side to side movement of the tiller.
Scuppers: Originally a series of pipes fitted through the ships side from inside the thicker deck waterway to the topside planking to drain water overboard, larger quantities drained through freeing ports, which were openings in the bulwarks.
Scuttle: A small opening, or lid thereof, in a ship's deck or hull.
Scuttlebutt:
1. A barrel with a hole in used to hold water that sailors would drink from. By extension (in modern naval usage), a shipboard drinking fountain or water cooler.
2. Slang for gossip.
Scuttling: Making a hole in the hull of a vessel or opening seacocks, especially in order to sink a vessel deliberately.
Sea anchor: A stabilizer deployed in the water for heaving to in heavy weather. It acts as a brake and keeps the hull in line with the wind and perpendicular to waves. Often in the form of a large bag made of heavy canvas. Also see drogue.
Seaboots: High waterproof boots for use at sea. In leisure sailing, known as sailing wellies.
Sea chest: A watertight box built against the hull of the ship communicating with the sea through a grillage, to which valves and piping are attached to allow water in for ballast, engine cooling, and firefighting purposes.
Seacock: a valve in the hull of a boat.
Seaman: Generic term for sailor, or (part of) a low naval rank
Seaworthy: Certified for, and capable of, safely sailing at sea.
Self-unloader: Great Lakes slang term for a vessel with a conveyor or some other method of unloading the cargo without shoreside equipment.
Sennet whip: A summary punitive implement
Sextant: Navigational instrument used to measure a ship's latitude.
Shaft alley: Section of a ship that houses the propulsion shaft, running from the engine room to the stuffing box.
Shakes: Pieces of barrels or casks broken down to save space. They are worth very little, leading to the phrase "no great shakes".
Sheer: The upward curve of a vessel's longitudinal lines as viewed from the side.
Sheer plan: In shipbuilding, a diagram showing an elevation of the ship's sheer viewed from the broadside.
Sheet: A rope used to control the setting of a sail in relation to the direction of the wind.
Shift colors: Changing the flag and pennant display when a moored vessel becomes underweigh, and vice versa. A highly coordinated display that ships take pride in; the desired effect is that of one set of flags vanishing while another set flashes out at precisely the same time. Also, slang for changing out of one's Navy uniform into civilian clothes to go ashore. (The U.S. Navy's newsletter for retired personnel is nicknamed Shift Colors from this reason.)[11]
Shift tides: Sighting the positions of the sun and moon using a sextant and using a nautical almanac to determine the location and phase of the moon and calculating the relative effect of the tides on the navigation of the ship.[12][13]
Ship: Strictly, a three-masted vessel square-rigged on all three masts, or on three masts of a vessel with more than three. Hence a ship-rigged barque would be a four master, square-rigged on fore, main and mizzen, with spanker and gaff topsail only on the Jigger-mast. Generally now used to describe most medium or large vessels outfitted with smaller boats. As a consequence of this submarines may be larger than small ships, but are called boats because they do not carry boats of their own.
Ship's bell: Striking the ship's bell is the traditional method of marking time and regulating the crew's watches.
Ship's biscuit: See hard tack.
Ship's company: The crew of a ship.
Shoal: Shallow water that is a hazard to navigation.
Shoal draught: Shallow draught, making the vessel capable of sailing in unusually shallow water.
Short stay: A description for the relative slackness of an anchor chain; this term means somewhat slack, but not vertical nor fully extended.
Shrouds: Standing rigging running from a mast to the sides of a ships.
Sick bay: The compartment reserved for medical purposes.
Siren: A sound signal which uses electricity or compressed air to actuate either a disc or a cup shaped rotor.
Skeg: A downward or sternward projection from the keel in front of the rudder. Protects the rudder from damage, and in bilge keelers may provide one "leg" of a tripod on which the boat stands when the tide is out.
Skipper: The captain of a ship.
Skysail: A sail set very high, above the royals. Only carried by a few ships.
Skyscraper: A small, triangular sail, above the skysail. Used in light winds on a few ships.
Sloop: A small to mid-sized sailboat larger than a dinghy, with one mast main sail and head sail.
Slop chest: A ship's store of merchandise, such as clothing, tobacco, etc., maintained aboard merchant ships for sale to the crew.
Slush: Greasy substance obtained by boiling or scraping the fat from empty salted meat storage barrels, or the floating fat residue after boiling the crew's meal. In the Royal Navy the perquisite of the cook who could sell it or exchange it (usually for alcohol) with other members of the crew. Used for greasing parts of the running rigging of the ship and therefore valuable to the master and bosun.
Slush fund: The money obtained by the cook selling slush ashore. Used for the benefit of the crew (or the cook).
Small bower (anchor): The smaller of two anchors carried in the bow.
Snow: A form of brig where the gaff spanker or driver is rigged on a "snow mast" a lighter spar supported in chocks close behind the main-mast.
Son of a gun: The space between the guns was used as a semi-private place for trysts with prostitutes and wives, which sometimes led to birth of children with disputed parentage. Another claim is that the origin the term resulted from firing a ship's guns to hasten a difficult birth.
Sonar: A method of using sound pulses to detect, range and sometime image underwater targets and obstacles, or the bed of the sea. Also see echo sounding and ASDIC.
Sou'wester:
1. A storm from the south west.
2. A type of waterproof hat with a wide brim over the neck, worn in storms.


Sounding.
Sounding: Measuring the depth of the water. Traditionally done by swinging the lead, now commonly by echo sounding.
Spanker: A fore-and-aft or gaff-rigged sail on the aft-most mast of a square-rigged vessel and the main fore-and-aft sail (spanker sail) on the aft-most mast of a (partially) fore-and-aft rigged vessel such as a schooner, a barquentine, and a barque.
Spanker-mast: The aft-most mast of a fore-and-aft or gaff-rigged vessel such as schooners, barquentines, and barques. A full-rigged ship has a spanker sail but not a spanker-mast (see Jigger-mast).
Spar: A wooden, in later years also iron or steel pole used to support various pieces of rigging and sails. The big five-masted full-rigged tall ship Preussen (German spelling: Preußen) had crossed 30 steel yards, but only one wooden spar—the little gaff of its spanker sail.
SOG: Speed over ground, speed of the vessel relative to the Earth (and as shown by a GPS). Referenced on many fishing forums.
Spider band: An iron band around the base of a mast which holds a set of iron belaying pins.
Spider hoop: See "Spider band", above.
Spindrift: Finely divided water swept from crest of waves by strong winds.
Spinnaker: A large sail flown in front of the vessel while heading downwind.
Spinnaker pole: A spar used to help control a spinnaker or other headsail.
Spring: A line used parallel to that of the length of a craft, to prevent fore-aft motion of a boat, when moored or docked.
Splice: To join lines (ropes, cables etc.) by unravelling their ends and intertwining them to form a continuous line. To form an eye or a knot by splicing.
Splice the mainbrace: A euphemism, it is an order given aboard naval vessels to issue the crew with a drink, traditionally grog. The phrase splice the mainbrace is used idiomatically meaning to go ashore on liberty, intending to go out for an evening of drinking.
Spreader: A spar on a sailboat used to deflect the shrouds to allow them to better support the mast.
Spurling pipe: A pipe that connects to the chain locker, from which the anchor chain emerges onto the deck at the bow of a ship.
Square meal: A sufficient quantity of food. Meals on board ship were served to the crew on a square wooden plate in harbor or at sea in good weather. Food in the Royal Navy was invariably better or at least in greater quantity than that available to the average landsman. However, while square wooden plates were indeed used on board ship, there is no established link between them and this particular term. The OED gives the earliest reference from the U.S. in the mid 19th century.
Squared away: Yards held rigidly perpendicular to their masts and parallel to the deck. This was rarely the best trim of the yards for efficiency but made a pretty sight for inspections and in harbor. The term is applied to situations and to people figuratively to mean that all difficulties have been resolved or that the person is performing well and is mentally and physically prepared.
Squat effect is the phenomenon by which a vessel moving quickly through shallow water creates an area of lowered pressure under its keel that reduces the ship's buoyancy, particularly at the bow. The reduced buoyancy causes the ship to "squat" lower in the water than would ordinarily be expected, and thus its effective draught is increased.
Stanchion: vertical post near a deck's edge that supports life-lines. A timber fitted in between the frame heads on a wooden hull or a bracket on a steel vessel, approx one meter high, to support the bulwark plank or plating and the rail.
Standing rigging: Rigging which is used to support masts and spars, and is not normally manipulated during normal operations. Cf. running rigging.
Stand-on (vessel): A vessel directed to keep her course and speed where two vessels are approaching one another so as to involve a risk of collision.
Starboard: The right side of the boat. Towards the right-hand side of a vessel facing forward. Denoted with a green light at night. Derived from the old steering oar or steerboard which preceded the invention of the rudder.
Starboard tack: When sailing with the wind coming from the starboard side of the vessel. Has right of way over boats on port tack.
Starter: A rope used as a punitive device. See teazer, togey.
Stay: Rigging running fore (forestay) and aft (backstay) from a mast to the hull.
Staysail: A sail whose luff is attached to a forestay.
Steering flat: In a vessel, the compartment containing the steering gear.
Steering oar or steering board: A long, flat board or oar that went from the stern to well underwater, used to steer vessels before the invention of the rudder. Traditionally on the starboard side of a ship (the "steering board" side).
Stem: The extension of keel at the forward end of a ship.
Stern: The rear part of a ship, technically defined as the area built up over the sternpost, extending upwards from the counter to the taffrail.
Stern chaser: See chase gun.
Stern tube: The tube under the hull to bear the tailshaft for propulsion (usually at stern).
Sterndrive: A propeller drive system similar to the lower part of an outboard motor extending below the hull of a larger power boat or yacht, but driven by an engine mounted within the hull. Unlike a fixed propeller (but like an outboard), the boat may be steered by twisting the drive. Also see inboard motor and outboard motor.
Sternway: The reverse movement of a boat or watercraft through the water.
Stopper knot: A knot tied in the end of a rope, usually to stop it passing through a hole; most commonly a figure-eight knot.
Stove or Stove in: (past tense of stave, often applied as present tense) to smash inward, to force a hole or break in, as in a cask, door or other (wooden) barrier.
Stow: to store, or to put away e.g. personal effects, tackle, or cargo.
Stowage: the amount of room for storing materials on board a ship.
Stowaway: A trespasser on a ship; a person aboard a ship without permission and/or without payment, and usually boards undetected, remains hidden aboard, and jumps ship just before making port or reaching a port's dock; sometimes found aboard and imprisoned in the brig until the ship makes port and the prisoner can be transferred to the police or military.
Strake: One of the overlapping boards in a clinker built hull.
Stretcher: an inclined foot rest, attached to the boat, to which a rower may place and in some instances (usually in competition) attach his feet.
Studding-sails (/ˈstʌnsəl/): Long and narrow sails, used only in fine weather, on the outside of the large square sails.
Superstructure: The parts of the ship or a boat, including sailboats, fishing boats, passenger ships, and submarines, that project above her main deck. This does not usually include its masts or any armament turrets.
Surge: A vessel's transient motion in a fore and aft direction.
Sway:
1. A vessel's lateral motion from side to side.
2. (v) To hoist: "Sway up my dunnage".
Swigging: To take up the last bit of slack on a line such as a halyard, anchor line or dockline by taking a single turn round a cleat and alternately heaving on the rope above and below the cleat while keeping the tension on the tail.
Swinging the compass: Measuring the accuracy in a ship's magnetic compass so its readings can be adjusted—often by turning the ship and taking bearings on reference points.
Swinging the lamp: Telling sea stories. Referring to lamps slung from the deckhead which swing while at sea. Often used to indicate that the story teller is exaggerating.
Swinging the lead:
1. Measuring the depth of water beneath a ship using a lead-weighted sounding line. Regarded as a relatively easy job, thus:
2. Feigning illness etc to avoid a hard job.
[edit] T
Tabernacle: A large bracket attached firmly to the deck, to which the foot of the mast is fixed. It has two sides or cheeks and a bolt forming the pivot around which the mast is raised and lowered.
Tack:
1. A leg of the route of a sailing vessel, particularly in relation to tacking (qv) and to starboard tack and port tack (also qv).
2. Hard tack: qv.
3. The front bottom corner of a sail.
Tacking:
1. Zig-zagging so as to sail directly towards the wind (and for some rigs also away from it).
2. Going about (qv).
Taffrail: A rail at the stern of the boat that covers the head of the counter timbers.
Tailshaft: A kind of metallic shafting (a rod of metal) to hold the propeller and connected to the power engine. When the tailshaft is moved, the propeller may also be moved for propulsion.
Taken aback: An inattentive helmsmen might allow the dangerous situation to arise where the wind is blowing into the sails 'backwards', causing a sudden (and possibly dangerous) shift in the position of the sails.
Taking the wind out of his sails: To sail in a way that steals the wind from another ship. cf. overbear.
Tally: The operation of hauling aft the sheets, or drawing them in the direction of the ship's stern.
Tattle Tale: Light cord attached to a mooring line at two points a few inches apart with a slack section in between (resembling an inch-worm) to indicate when the line is stretching from the ship’s rising with the tide. Obviously only used when moored to a fixed dock or pier and only on watches with a flood tide.
Tell-tale (sometimes tell-tail): A light piece of string, yarn, rope or plastic (often magnetic audio tape) attached to a stay or a shroud to indicate the local wind direction. They may also be attached to the surface and/or the leech of a sail to indicate the state of the air flow over the surface of the sail. They are referenced when optimizing the trim of the sails to achieve the best boat speed in the prevailing wind conditions. (See Dogvane)
Thole: Vertical wooden peg or pin inserted through the gunwale to form a fulcrum for oars when rowing. Used in place of a rowlock.
Three sheets to the wind: On a three-masted ship, having the sheets of the three lower courses loose will result in the ship meandering aimlessly downwind. Also, a sailor who has drunk strong spirits beyond his capacity.
Thwart (/ˈθwɔrt/): A bench seat across the width of an open boat.
Timoneer: From the French timonnier, is a name given, on particular occasions, to the steersman of a ship.
Tingle: A thin temporary patch.
Tiller: a lever used for steering, attached to the top of the rudder post. Used mainly on smaller vessels, such as dinghies and rowing boats.
Toe-rail: A low strip running around the edge of the deck like a low bulwark. It may be shortened or have gaps in it to allow water to flow off the deck.
Toe the line or Toe the mark: At parade, sailors and soldiers were required to stand in line, their toes in line with a seam of the deck.
Topmast: The second section of the mast above the deck; formerly the upper mast, later surmounted by the topgallant mast; carrying the topsails.
Topgallant: The mast or sails above the tops.
Topsail: The second sail (counting from the bottom) up a mast. These may be either square sails or fore-and-aft ones, in which case they often "fill in" between the mast and the gaff of the sail below.
Topsides: the part of the hull between the waterline and the deck. Also, Above-water hull
Touch and go:
1. The bottom of the ship touching the bottom, but not grounding.
2. Stopping at a dock or pier for a very short time without tying up, to let off or take on crew or goods.
Towing: The operation of drawing a vessel forward by means of long lines.
Traffic Separation Scheme: Shipping corridors marked by buoys which separate incoming from outgoing vessels. Improperly called Sea Lanes.
Trailboard: A decorative board at the bow of a vessel, sometimes bearing the vessel's name.
Transmitting station: British term for a room located in the interior of a ship containing computers and other specialised equipment needed to calculate the range and bearing of a target from information gathered by the ship's spotters and range finders. These were designated "plotting rooms" by the United States Navy.[14]
Transom: The aft “wall” of the stern; often the part to which an outboard unit or the drive portion of a sterndrive is attached. A more or less flat surface across the stern of a vessel. Dinghies tend to have almost vertical transoms, whereas yachts’ transoms may be raked forward or aft.
Travellers: Small fittings that slide on a rod or line. The most common use is for the inboard end of the mainsheet; a more esoteric form of traveller consists of "slight iron rings, encircling the backstays, which are used for hoisting the top-gallant yards, and confining them to the backstays".
Trice: To haul and tie up by means of a rope.
Trick: A period of time spent at the wheel ("my trick's over").
Trim:
1. Relationship of ship's hull to waterline.
2. Adjustments made to sails to maximize their efficiency.
True bearing: An absolute bearing (qv) using true north.
True north: The direction of the geographical North Pole.
Tumblehome: A description of hull shape when viewed in a transverse section, where the widest part of the hull is someway below deck level.
Turn: A knot passing behind or around an object.
Turnbuckle: see bottlescrew.
Turtleback deck: A deck that is not flat, but curved. The purpose is usually to shed water, but, in warships, it may be to make the deck more resistant to shells.
Turtling: The condition of a sailboat's (in particular a dinghy's) capsizing to a point where the mast is pointed straight down and the hull is on the surface resembling a turtle shell.
Two six heave: Royal Navy slang term meaning to pull. Originally a sailing navy term referring to the two members of a gun crew (numbers two and six) who ran out the gun by pulling on the ropes that secured it in place.
[edit] U
Unassisted sailing: A voyage, usually singlehanded, with no intermediate port stops or physical assistance from external sources.
Under the weather: Serving a watch on the weather side of the ship, exposed to wind and spray.
Under way: A vessel that is moving under control: that is, neither at anchor, made fast to the shore, aground nor adrift.
Underwater hull or underwater ship: The underwater section of a vessel beneath the waterline, normally not visible except when in drydock.
Up-and-down: A description for the relative slackness of an anchor chain; this term means that the anchor chain is slack and hangs vertically down from the hawse pipe.
Up-behind: Slack off quickly and run slack to a belaying point. This order is given when a line or wire has been stopped off or falls have been four-in-hand and the hauling part is to be belayed.
Upbound:
1. Adjective describing a vessel traveling upstream.
2. Adjective describing westward-traveling vessels in the Great Lakes region (terminology as used by the St. Lawrence Seaway Development Corporation).
Upper-yardmen: Specially selected personnel destined for high office.
[edit] V
Vang
1. A rope leading from gaff to either side of the deck, used to prevent the gaff from sagging.
2. See boom vang.
Vanishing angle: The maximum degree of heel after which a vessel becomes unable to return to an upright position.
V-hull: The shape of a boat or ship in which the contours of the hull come in a straight line to the keel.
[edit] W
Wake: Turbulence behind a vessel. Not to be confused with wash.
Waist: the central deck of a ship between the forecastle and the quarterdeck.[15]
Wales: A number of strong and thick planks running length-wise along the ship, covering the lower part of the ship's side.
Wash: The waves created by a vessel. Not to be confused with wake.
Watch: A period of time during which a part of the crew is on duty. Changes of watch are marked by strokes on the ship's bell.
Watercraft: Water transport vessels. Ships, boats, personal water craft etc.
Watersail: A sail hung below the boom on gaff rig boats for extra downwind performance when racing.
Waterway
1: Waterway, a navigable body of water.
2: A strake of timber laid against the frames or bulwark stanchions at the margin of a laid wooden deck, usually about twice the thickness of the deck planking.
Way-landing: An intermediate stop along the route of a steamboat.
Waypoint: A location defined by navigational coordinates, especially as part of a planned route.
Wearing ship: Tacking away from the wind in a square-rigged vessel. See also Gybe.
Weather gage or weather gauge: Favorable position over another sailing vessel with respect to the wind.
Weather deck: Whichever deck is that exposed to the weather—usually either the main deck or, in larger vessels, the upper deck.
Weather side: The side of a ship exposed to the wind.
Weatherly: A ship that is easily sailed and maneuvered; makes little leeway when sailing to windward.
Weigh anchor: To heave up (an anchor) preparatory to sailing.
Well: Place in the ship's hold for pumps.
Well-found: Properly set up or provisioned.
Whiskerstay: One of the pair of stays that stabilize the bowsprit horizontally affixed to forward end of the bowsprit and just aft the stem.
White horses or whitecaps: Foam or spray on wave tops caused by stronger winds (usually above Force 4).
Wheel or ship's wheel: The usual steering device on larger vessels: a wheel with a horizontal axis, connected by cables to the rudder.
Wheelhouse: Location on a ship where the wheel is located; also called pilothouse or bridge.
Whelkie: A small sailing pram.
Wide berth: To leave room between two ships moored (berthed) to allow space for maneuver.
Whipstaff: A vertical lever connected to a tiller, used for steering on larger ships before the development of the ship's wheel.
Windage: Wind resistance of the boat.
Windbound: A condition wherein the ship is detained in one particular station by contrary winds.
Wind-over-tide: Sea conditions with a tidal current and a wind in opposite directions, leading to short, heavy seas.
Windward: In the direction that the wind is coming from.
Windlass: A winch mechanism, usually with a horizontal axis. Used where mechanical advantage greater than that obtainable by block and tackle was needed (such as raising the anchor on small ships).
Working up: Training, usually including gunnery practice.
Worm, parcel and serve: To protect a section of rope from chafing by: laying yarns (worming) to fill in the cuntlines, wrapping marline or other small stuff (serving) around it, and stitching a covering of canvas (parceling) over all.
[edit] Y
Yard: The horizontal spar from which a square sail is suspended.
Yardarm: The very end of a yard. Often mistaken for a "yard", which refers to the entire spar. As in to hang "from the yardarm" and the sun being "over the yardarm" (late enough to have a drink).
Yarr: Acknowledgement of an order, or agreement. Also aye, aye.
Yaw: A vessel's rotational motion about the vertical axis, causing the fore and aft ends to swing from side to side repetitively.
Yawl: A fore and aft rigged sailing vessel with two masts, main and mizzen, the mizzen stepped abaft the rudder post.
Yawl boat: A rowboat on davits at the stern of the boat.


and this image


oh yes and this
Spoiler:


http://en.wikipedia.org/wiki/Between_Scylla_and_Charybdis


Its screams to be read aloud

also researching Asemic writing at the moment so it kinda ties in.


Re:Neil101's 40k Manufactorum  @ 2011/12/20 20:00:23


Post by: Rogue Wolves


damn sir you can write! and i like the how you took Scylla and Charybdis from "The Odyssey" it interested me in how you used them which drew me in to read it


Re:Neil101's 40k Manufactorum  @ 2011/12/20 22:20:14


Post by: Viktor von Domm


thanks mate for the dictionary spoiler! i need to print that out and have it beside me to read your piece anew...or in the terms of Asemic writing... no need to as it already did have a very specific effect... a very subjective effect and this is truly then also an aim of your piece...as i said before... the rhythym of your story was the main acting ingredient of the story... the story as such only the means to transfer the emotion the lingo created...

also i just love your way of letting us know what influenced your works... the painting of odysseus... lovley! and after seeing


all existing problems disolved^^


Re:Neil101's 40k Manufactorum  @ 2011/12/20 23:33:22


Post by: monkeytroll


Now that I liked neil

Evocative and ambiguous word-crafting there my friend.

Finnegan's Wa(40)ke.


Re:Neil101's 40k Manufactorum  @ 2011/12/23 23:22:28


Post by: neil101


Aye up dakka.

@Rogue wolves , cheers matey , It wrote itself tbh. I am a bit of Mythology thief, but i actually didn't realize it was from the odyssey as i haven't read it fully , cheers

@Monkey Thank you monkey , great compliment coming from a bibliophile like yourself I had heard of Finnegan's wake but hadn't realized what it was until now, thanks for illuminating me . There are some similarities with regards to the flow and rhythm of the wording , pretty chuffed with myself now although seventeen years on one book is a little much for me.
Have you read it ?

@Vik your welcome for the spoiler, I will probably do more Asemic stuff after christmas , it was always my intention of writing the Actaeon story with an asemic vibe of him decending into madness actually . I use a markov chains text editor to acheive random wording sometimes . like in this poem i made a few months ago


Light world

Dusk like morning, cajoles the bright white light from luminous clouds,
Bathing our lidless eyes with pain.

Translucent skin offers no remit from the burning beam , only hand over hand to face can scarcely
dim the solar din,

restless we wander looking for shelter not found ,
sisters skin blisters more than mine.

Bursting forth from an imperceptible cavern , our savior holds forth a thing,

Cold and black emits its light , and how we bask in the divine atramentous glow.


anyhow i made something yesterday , its based upon a John Blanche painting from the emperors will.






[Thumb - page044.jpg]
[Thumb - SAM_7454.JPG]
[Thumb - SAM_7469.JPG]


Re:Neil101's 40k Manufactorum  @ 2011/12/23 23:40:15


Post by: Viktor von Domm


hmmm... nice poem there mate!

it was a strange sensation when i first learned at school about dadaism and such things... i was not mature enough to cherish it back then... times have truly changed...thanks for that mate!

the new piece...wow...the thing between you and baiyuan...you more often don´t havve the time to show the WIP phase... you just go for thr throat...and show us the finished product... he teases^^ i like how close you work to an actual picture refference... what is the main bilk made from? LR tank parts?

anyway... i wish you and your loved ones a peaceful time...i am doing so in the knowledge you earned it! period!

cheers, vik


Re:Neil101's 40k Manufactorum  @ 2011/12/24 00:02:03


Post by: Baiyuan


Funnily I looked at that pic a couple of times since getting the book and thought it was full of grimdark madness and deserved being used somehow. Now this is HOW! Your work speed and your miniatures raw visual power keep amazing me, kudos!


Re:Neil101's 40k Manufactorum  @ 2011/12/24 12:30:37


Post by: PDH




Mate now that is awesome. When I looked at that drawing I though that would be an interesting model....low and behold you've done it. Now I'm looking forward to seeing how you paint it up....I hope a nice lot of damage like the front of your speeder.

Great stuff

Peter


Re:Neil101's 40k Manufactorum  @ 2011/12/24 12:52:58


Post by: Tortured-Robot


Well thats odd.... love it, naturally.


Re:Neil101's 40k Manufactorum  @ 2011/12/24 17:38:23


Post by: weetyskemian44


Its a priest on a pole! Reminds me of something I read about religious maniacs (anchorites?) living at the top of columns - kept alive by pilgrims winching food and water up to them via a pully system. Anyway it looks really cool - you are getting really pro at this kind of thing - bringing the 2D into 3D life


Re:Neil101's 40k Manufactorum  @ 2011/12/24 17:43:28


Post by: monkeytroll


Everyone needs a priest-on-a-stick.

Excellent work again neil

Have to agree with weety, your pic-based pieces are really inspirational mate, keep it up.



edit: To be honest, I've never managed to get past about page 60 or so neil When I'm in reading mode I read voraciously - walking about with a book open, at lunch, waiting for my lift, waiting for the kettle to boil etc.
Which is fine most of the time, but for me Finnegan's Wake tends to fall in with stuff like Homer, Milton and Plato - can't be read like that, requires a nice quiet time to sink into, and I've not got round to picking it up at one of those times


Re:Neil101's 40k Manufactorum  @ 2011/12/24 19:15:10


Post by: weetyskemian44


All NEw Priest-Ona-Stick comes in many delicious flavours.


Re:Neil101's 40k Manufactorum  @ 2011/12/24 19:23:44


Post by: monkeytroll


Will you choose Raspberry Repentia, Battle-hymn Blueberry or Chocolate Cardinal?



Re:Neil101's 40k Manufactorum  @ 2011/12/25 00:48:56


Post by: Commander Cain


Love it! You have to be one of the most creative minds on Dakka!


Re:Neil101's 40k Manufactorum  @ 2011/12/25 06:06:46


Post by: weetyskemian44


He is certainly getting that way. I remember the early days of the humble giant artillery piece!


Re:Neil101's 40k Manufactorum  @ 2011/12/25 13:37:21


Post by: Viktor von Domm


yeah that was totally humbling myself...^^



Re:Neil101's 40k Manufactorum  @ 2011/12/27 07:43:40


Post by: Rogue Wolves


thats quite the model there neil, and it is a very good rendering of that lovely artwork


Re:Neil101's 40k Manufactorum  @ 2011/12/27 15:43:06


Post by: dsteingass


To be fair, almost all mythology of today even are recycled Iliad and Odessy themes. Star Wars is a very popular example of this.


Re:Neil101's 40k Manufactorum  @ 2011/12/27 23:05:32


Post by: Rogue Wolves


NO STAR WARS CAME FIRST!! A LONG TIME AGO IN A FAR AWAY GALAXY!! jk you speak the truth sir


Re:Neil101's 40k Manufactorum  @ 2012/01/07 17:06:09


Post by: LilLoser


Wow you've gone from strength to strength. Absoultely wonderful work and deeply inspiring. And, I think the way you take photographs of your miniatures is so evocative. It's like we're a part of the scene, snapping shots where we can; you have a wonderful eye, and your work it is incredibly distinctive because of it.

LilLoser


Re:Neil101's 40k Manufactorum  @ 2012/01/07 21:40:38


Post by: neil101


Hello dakka , Just wanted to wish everyone a happy new year and hope that Christmas went well for you all.
thank you for all the the support as usual , I haven't been too productive of late, had some heavy stuff to deal with.. But its a new year and a fresh start for me

So I am pretty excited about lots of projects , just trying to recover my energy after crimbo, Really want to get on with the Lilitu/escher coven and to that end i have been working on a Sslyth conversion, just blu tac for now, and would quite like to work on there mortal enemies the Heraklees - Goliaths and their sump barge the Arga. havent done too much painting , about half way through the priest on stick , using a different paint scheme for me. working well for now

@Vik Thanks mate , the priest on a stick is an inquisitorial acolyte of coarteaz and the box is made from manifactorum parts ..what else i only learned about dadaism a few years ago , i still don't appreciate it that much

@baiyuan Cheers man, its so grim dark i couldn't keep my mits of it.

@Cheers mate, painting it up now , and in my head your words are rattling around , must add more damage .. thanks for that

@Tortured-robot thank you kind sir man after my own heart.

@Hey weets love the idea of those anchorites http://en.wikipedia.org/wiki/Anchorite thanks for the heads up , quite an inspiring idea that.

@monkey Thanks mate, i really like trying to turn the 2d into 3d , and there is so much great 40k artwork to do it with . I dont know what it is with me but i haven't finished a book in years , i just cant zone out very well , i need total quite and peace to read . and when i have that i tend to create Maybe ii should re read my Fighting fantasy stuff

@ monkey and weety " All NEw Priest-Ona-Stick comes in many delicious flavours. Will you choose Raspberry Repentia, Battle-hymn Blueberry or Chocolate Cardinal?

Chocolate cardinal please

@Commader cain qoute " You have to be one of the most creative minds on Dakka!" you forgot EVIL muhahhahaha

@Rogue Thanks mate. I am really enjoying painting it , I changed the colour scheme to something less gothic and more beuracratic.

@DST qoute "To be fair, almost all mythology of today even are recycled Iliad and Odessy themes. Star Wars is a very popular example of this." Yeh the godfather of the mono myth Joseph Campbell stayed with Lucas for a while i believe . http://en.wikipedia.org/wiki/Monomyth and monomyth is taken from Finnegan's wake .. its a small world .

@LilLooser Hey mate , hows stuff ? thanks for the kind words, You own work is very inspiring to myself tbh, I do love to get down amongst them . its a shame my paintwork doesn't always stand up top the macro lenses


wip




[Thumb - SAM_7538.JPG]


Re:Neil101's 40k Manufactorum  @ 2012/01/07 21:50:51


Post by: Viktor von Domm


now that is a coll mini... reminds me of a really old stop motion movie... i am currently not able to name...something with sindbad...really old...

but the mini looks very good...

and yeah, hope you have a good start in the new year...last year wasn´t that good with me either but i hope this new one gets better...


Re:Neil101's 40k Manufactorum  @ 2012/01/07 22:29:25


Post by: monkeytroll


Not Clash of the Titans? I can't recall a snake-woman in the Sinbad films. Then again, there's no way I've seen every Sinbad film ever made


Re:Neil101's 40k Manufactorum  @ 2012/01/07 22:48:43


Post by: Viktor von Domm


it was a really old one... with them fighting skeletons... argh... could kick me in the rear for forgetting that name...


Re:Neil101's 40k Manufactorum  @ 2012/01/08 00:04:46


Post by: monkeytroll


Sounds like Jason and the Argonauts, no snake women in that either, but there was a hydra.


Re:Neil101's 40k Manufactorum  @ 2012/01/08 00:06:18


Post by: Viktor von Domm


i grant you that no nake women there but the mini has the general feel of that kind of movie to it..^^


Re:Neil101's 40k Manufactorum  @ 2012/01/08 00:12:43


Post by: monkeytroll


Oh definitely. I can't see a snake-woman without thinking of either Ray Harryhausen or sometimes Chris Achilleos.


Re:Neil101's 40k Manufactorum  @ 2012/01/08 00:18:36


Post by: neil101


It must be Medusa from clash of the titans harry hausen

i have actually seen this model in real life at the Bradford animation festival , the colours are really nice on it.
and the remake


Spoiler:



Re:Neil101's 40k Manufactorum  @ 2012/01/08 00:18:57


Post by: Viktor von Domm


Ray Harryhausen
:facepalm... new that i din´t totally lost his name to lack of memory!

that was a good catch there^^

didn´t knew achillos, but i bet i have seen his work before, without knowing the artist however.,..

and yet again dakka has provided education^^


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thanks neil! saw some making of and it was really nice stuff... shame they don´t use stop motion these days anymore... all that CGI stuff feels sometimes like cheating...


Automatically Appended Next Post:
well except with wallece and greomit or shawn the sheep^^


Re:Neil101's 40k Manufactorum  @ 2012/01/08 00:31:38


Post by: dsteingass


Robot Chicken is mostly stop-motion with toys.


Re:Neil101's 40k Manufactorum  @ 2012/01/08 01:06:27


Post by: shasolenzabi


Ah, yes, Jason and the Argonauts, then Clash of the Titans, medusa, cyclops, and other nasty beasts the old stop motion movies were what were done long before the advent of CGI, but the purpose was the same, bringing to life that which they could not make real.

Of course in a different kind of world, they would likely be contracted for movie parts where such were needed.,


Re:Neil101's 40k Manufactorum  @ 2012/01/08 01:11:10


Post by: Viktor von Domm


lol...just watched 20 minutes worth of robot chicken star wars...lol...that was so good...whenever i might be depressed, that is certainly something to lighten up your moods...