When my Cathedrael is done it will propably be only a tat bigger than the castle and it's walls.
Mega builds are cool and everything,but
1.Even my fair sized castle is a ton of work.
2.I would seriously have nothing to do with all the interior space of a mega build,it would drive me mad looking at it.
And 3. I like my land looking humble. I actually have only a very small area built up.
Although I was really doubting this games potential for fun when I first saw it, Minecraft has easily become one of the best games I have ever played in my life, probably THE best. I am currently working on a huge smooth stone "Temple"(I call it a temple because it kinda reminds me of one, it looks like the Acropolis, since I love Greek and Roman architecture ), and it is a pain to build, especially the stone slap roof(I dont want the steep angles i get from normal blocks), but its gonna be pretty impressive, in my opinion, especially once i finish the inside. It wont really have a purpose, except to look cool.
I hate how the multiplayer servers are down a lot, though.
EagleArk wrote:When you create a new world now, whats the "seed"?
I'll ditch the long involved number theory post and just say this: each seed should create the world the same way each time. So if you took my seed (Hail to the King) and plugged that in, it would generate the exact same world (in theory).
EagleArk wrote:When you create a new world now, whats the "seed"?
I'll ditch the long involved number theory post and just say this: each seed should create the world the same way each time. So if you took my seed (Hail to the King) and plugged that in, it would generate the exact same world (in theory).
I think thats mostly the gist of it however people have been reporting they get something different when they use the same seed as somebody else, so it may be that it depends locally what world is generated and not globally. So having the code "Hail to the King" would create 2 very different worlds globally but would create the same world over and over locally. I havnt tested this however.
If I recall correctly the seed value you imput is not the seed for all the variables, some remain based on the seeds used to previously create worlds.
Also I need your help, minecrafting dakkanauts, to fill my pyramid with puzzles and traps. Does anyone know or have good idea's for player traps that are challenging or subtle?
Simplest trap is a one way entrance with an iron door and a pressure plate in front of it.
Another one is four doors surrounding a pressure plate, position the doors so that they're open normally but once you step on that plate, the doors shut trapping you inside.
Another one is to have a pressure plate ontop of TNT, and a pitfall below the tnt so they then fall to their death after it explodes. This one obviously has to be manually rebuilt.
Arrow traps are simple, a dispenser with arrows in them linked to a pressure plate, fires arrows at the victim. Doesnt' do much damage but can be used to knock players off of a ledge. You have to keep them with a supply of arrows though.
It's also possible to use the way liquid physics works to make lava traps, but they have to be manually reset.
I've read up on the seeds on the minecraft forums and there are several threads of people all using the same seed and exploring the world together for a weird hybrid SSP/SMP kind of thing. So far they are apparently all getting pretty much the same worlds to explore. I don't think I've seen anyone confirming it chunk by chunk but they've been finding caves and ore deposits in the same places.
The nice thing about seeds is that you can use them to get roughly the kind of world you want. For instance using my minecraft name, Tyyrlym, you get a vast Tundra/Taiga starting area. If that's what you're after you can use my name as your seed and be sure that's what you'll get. Same for highly mountainous, flat, oceans, etc. I want to find a rainforest seed with lots of mountains.
Works for me. While I'm enjoying the castle I've got the itch to explore and do other things. However I want to put up my castle save for others to look at so I don't want it getting huge.
Oh, and with seeds capitalization matters. For a seed dakka =/= DAKKA so get it right.
Yeah. And seriously, DAKKA is a nice starting place. Lots of wood, a good amount of cacti, a starting source of sugar, and some iron and coal within quick reach via caves. I started at the border of a desert and a forest region. It should be interesting to see what people make out of this.
Automatically Appended Next Post: Found eighteen iron ore on the first day without digging deeper than ten spaces down... heh...
Automatically Appended Next Post: Second day on DAKKA seed, I've amassd more than a full stack of iron ingots.
Dunno how large it is but yeah, there's a desert nearby.
Also, I just downloaded an update apparently.
From the wiki:
1.3_01 February 23, 2011
Bugfixes:
Dependencies on Java 1.6 are gone
Fixed the recent issues on some Macs in which the game would crash when "Singleplayer" button was clicked on
Able to connect Client to Minecraft Server 1.3
Yeah, was just gonna say I generated the world a couple times (decided not to destroy a big tree, and save it for later) and I got the same world but spawned in a totally different spot.
Melissia wrote:For me there were no skeletons because all the sand had collapsed in on it.
Same here, but when I dug out the sand the had spawned in the tunnels the sand had been concealing. Gave up getting my gear back after the third time they killed me.
The premade floating islands are really cool... except for the bit where I'm fairly sure I'll keep falling off them and need to trek across the map to get back.
Melissia wrote:Hopefully next update he adds in the bed changing spawn locations.
That, Melissia, is an insanely good idea.
The best alternative I have found is making a redstone compass (Finding redstone means you have been out there for a hell long time as it is) and placing a line of torches back to my spawn point, like a bread crumb trail. I always put a chest full of stuff at my house so If I die I dont lose everything. Making a bow and arrow is difficult but once you do and have an adequate amount of arrows you wont regret it, its great for killing skelies and creepers. Swords are for losers.
If you want to make some cool (single use) defences, dig one block out of the ground, place TNT, and put a wooden pressure plate on it. Acts exactly like a landmine.
Eventually my spawn point turns into a mine cart station leading to all my bases.
I agree the only thing the sword is good for is quickly killing mobs that you wouldn't want to waste arrows on (pig, cow, sheep, chicken, zombie), the bow is much better most of the time.
Tried it and ended up with the fun of a tree house. Leaves keep vanishing and I have to keep replacing them. I've found the floating islands though so I'll probably move onto them soon.
well i have been exploring this massive cave system near my base, i think it is more than one as i know of 2 different spider spawns. i keep pulling out piles of coal and iron and i found my first gold and lapis last night.
as i was poking around in a new area i noticed some light, usually it is from me poking a hole into an already explored section or finding the surface but im pretty far down. as i creep around i discover a lava flow pretty far down a hole.
ill need a bow to take out all the creepers that fell down and that are hanging about and then ill dig down to explore.
what exactly does bedrock look like? im thinking that once i hit bedrock ill start mining the cave system out a bit more and see what other fun stuff i can find.
Ok, I woke up late so I had to leave my house before tossing all the screenshots on my flash drive.
I like the DAKKA seed, a lot. It doesn't have as much of the extreme landscape as other seeds but it does have lots of nice vistas and ho boy does it have resources. Three days of wandering looking for a place to build my base (good lord don't let me get killed before I can build a marker line back to spawn) yeilded a full stack of iron, two stacks of coal, half a stack each of cactus and sugar cane (only because I have no real use and wanted to get moving again), 260 clay balls, and about four surface lave pools. I have co-ords for the clay saved in the screenshot as well as several of the lava pools. I actually ran into the problem of running out of inventory space once you factored in the saplings, trees, and a few stacks of cobblestone.
After three days of just walking around and looking for a good place to set up I found a nice mountain with a spectacular view. Going to do something different this time with a mountain top lodge with overhangs and huge windows. This view is just too good not to enjoy.
In other news I settled on a stone slab roof for my castle (I think wood would have been nice but I kept telling myself, "What would happen if someone brought a trebuchet and loaded up a flaming shot hmm?" So I kept to type and decided on a stone slab roof. Which is going to take a TON of stone to get.
Melkhiordarkblade wrote:My Minecraft file was deleted.
My power cut as I was saving.
My castle is gone,my village,my golden throne are gone.
I feel worse then when my girlfriend broke up with me.
Seriously.
This happened with my pyramid world, thankfully the files were backed up 3 times but in the time between the corruption and me finding the backups I was mortified.
I keep a copy of my saves in a separate folder on a different hard drive. And a copy on my flash drive in case I want to play on my laptop. Sort of a ritual. Before I open the game I copy the save files over.
Tyyr wrote:I keep a copy of my saves in a separate folder on a different hard drive. And a copy on my flash drive in case I want to play on my laptop. Sort of a ritual. Before I open the game I copy the save files over.
Finally started building my 25 storey high 50*50 pyramid.....just looks supremely vast atm from the inside.
Got the entrance facing towards the sunset/moonset, and am clearing away all the hills etc nearby as well for construction rubble....sand is in short supply, even if my home base is a desert!
Doctadeth wrote:Finally started building my 25 storey high 50*50 pyramid.....just looks supremely vast atm from the inside.
Got the entrance facing towards the sunset/moonset, and am clearing away all the hills etc nearby as well for construction rubble....sand is in short supply, even if my home base is a desert!
Once you get over an area of 64^2 the games lighting engine can't cope and it just cloaks the walls in fog even if they are within render distance.
building my base on the top of a mountain has made it pretty darn safe from mobs.
i explored even deeper into the vast blackness of this cave system i have been exploring for a few days now, i made my way down to the lava and i hit paydirt, lots of gold and lapis and redstone.. even got my first diamond...
i encountered my first slime as well and was excited to pick up the item they drop only to yell in anger as a skelly arrow knocked me into some lava :(
i play my game on hard, if i were to switch it to peaceful.. what happens to the dungeons? do the monester spawn blocks still stay there?
i cleared both spider dungeons as well good thing there was waternearby that i used to push the spiders into a corner while i filled the room with gravel so i could kill the spawner in peace.
Deathklaat wrote:building my base on the top of a mountain has made it pretty darn safe from mobs.
i explored even deeper into the vast blackness of this cave system i have been exploring for a few days now, i made my way down to the lava and i hit paydirt, lots of gold and lapis and redstone.. even got my first diamond...
i encountered my first slime as well and was excited to pick up the item they drop only to yell in anger as a skelly arrow knocked me into some lava :(
i play my game on hard, if i were to switch it to peaceful.. what happens to the dungeons? do the monester spawn blocks still stay there?
i cleared both spider dungeons as well good thing there was waternearby that i used to push the spiders into a corner while i filled the room with gravel so i could kill the spawner in peace.
Spawner stays but the monsters don't. Don't wreck the spawner as it will break like glass does leaving nothing behind. Instead some people put torches around the place so the monsters have no where to spawn or build a trap around it for the resources.
Edit: Wait spiders, with the amount of string needed it doesn't matter.
Eh, you can turn the excess string into wool but... yeah, who cares. I'd just put torches around it or maybe even bury it if it's deep enough.
Ok, pictures from the DAKKA seed.
This is my spawn point:
(254, 66, -202)
That big cliff in front of me had a 30 block coal deposit and there's another next to it with another 15 blocks. So between that and some nearby trees I was set on torches and tools inside of three minutes.
I headed out in a random direction and soon enough found some cactus on a beach at (351, 59, 215).
This beach was apparently the start of an ocean and/or big stinking lake that I couldn't see the other side of. Since if I continued on my course I'd be going into a savannah, my most hated biome with nothing new in site I decided to make for the origin point. Why? Who the hell knows. Along the way I ran into a few points of interest.
Pumpkins at (-5,67,-210), surface lava all over the place at least one at (35, 68, 25), and an area lousy with caves at (166, 74, -103). I did find a big clay deposit though, 65 blocks or 260 clay balls at (-100, 68, -159).
When I got to the origin it was... underwhelming.
I spent a night under that waterfall and got back to it the next day. By this time I was ending my third day in the world and was doing pretty good loot wise.
As I tromped along I think I found where Melissia spawned, a sandy valley at (57, 78, -236).
I liked the scenery and was planning on setting up shop here until I saw a nearby mountain that looked very promising. After climbing up I decided to make it my home. Mostly because of the view.
To the east:
To the southeast:
I topped the mountain (leveled it) and left the entire top surrounded by at least a two meter high vertical face so skellies, zombies, and creepers can't jump up. I laid out a ton of torches and pitched camp.
That's where I cut out last night. I still need to add a lip around the plateau so that it's spider proof but I'm off to a good start. This time around I'm not going to be building a castle but a lodge instead. I'll use the shear vertical cliff faces to keep mobs out instead of walls. I'll be building with wood and to preserve the views I'll be making most exterior walls from glass. My first order of business is to start a tree farm and then think about maybe building a water elevator to get up to my abode. Can mobs use a water elevator?
You can still farm string for easy and lazy wool. Once it's set up you just leave the game running for a while and you get an inventory full fo stacks of string. Should give you lots of wool.
Yeah but unless you want it white you're better off with sheep. You can dye them and make your dye go twice as far. Important if you want colors like purple, black, or green.
Tyyr wrote:Yeah but unless you want it white you're better off with sheep. You can dye them and make your dye go twice as far. Important if you want colors like purple, black, or green.
True but then you have to actually FIND sheep, which is something I have had a problem with on some maps...
I can't get rid of the damn things. As soon as I leveled that mountain and lit it with torches I had eight sheep spawn the moment I turned my back. So did I manage to find your spawn?
I'm thinking this seed does in fact give out the exact same world, kind of obvious by this point I guess.
I have a tree house on the tree on the right in that picture where you mentioned the source was underwhelming.
There seems to be a good amount of resources in the area as well. Behind to the right is a spire and I found a cave near that which had a fair amount of iron and coal in it. I still haven't explored the entire thing but it seems to be a decently sized tunnel system.
So far based off what I've seen here and the minecraft forums using the same seed will give you the same or at least VERY similar worlds to explore. I think it'd be interesting for someone to hit some of the points I listed and maybe compare what we find just to confirm.
I'm in the area anyway so I guess I could do it tomorrow.
Standing at those trees can you see any floating islands to the right (might have to walk a little in that direction. Should have 1-2 trees on each one or most of them at least.
Okay, finished the pyramid, it is CAVERNOUS inside....thinking about maybe making a brick adobe type room inside and take my house in there.....nah my lava protected system is better. Maybe add in some lava around the pyramid? hmmmm, possibly...or even add a layer of glass with lava inside....decision time for my base.
Too late. I just gave myself my tnt block back, and a pair of each kind of stone tool, along with a stack of dirt and cobblestone. Basically what I had before that anyway.
I'm currently working on the interior of my 20x40, 15 block high monument(or temple, i don't know, I don't have a name for it yet), it is pretty empty inside, and I'm using a lot of waterfalls and glass for a nice natural effect(it's surrounded by a nice forest), possibly adding fountains. The only thing I'm missing is something awesome to do on the back wall opposite the entrance, I thought that maybe something with lava would be cool, but i still have no idea what to do with the lava, other than more waterfalls, which is kinda boring considering i will have 18 when I'm done. :/
Got a bit of a shock this morning, loaded my game up only to hear a load of hissing, but I wasn't blown up. Turned out my mobgrinder had killed about 5 creepers as soon as I loaded the game.
last night i set my game to peaceful and explored the depths of my cave system, loads of lava pools/ waterfalls and oodles of resources. First thing i did was make 2 diamond picks and went to town. i have tons of resources now with the exception of diamond which i would like to find before i use my 2 picks all up.
there are so many places to explore down here im tempted to use TNT to blow up dirt and gravel deposits i come across so i can find new areas and more minerals quicker.
i did find a skelly dungeon so i know where ill be putting my first mob grinder
i think ill take a small break from exploring and ill try to mine down and hit bedrock so i can start mining for diamond.
You never know when a gold or diamond vein will be right behind that block of stone. Set off TNT right next to it and you'll never know. If you want to maximize your mining production go with a optimal mining set up like I posted on page 15 or 16. You dig out 22% of the rock in an area but harvest 95%+ of the resources.
Alternatively try the pinwheel formation I showed earlier, which probably requires a bit more work but for me is easier to visualize and therefor accomplish. Two to three layers will be enough, at 10-13, 14-17, and 18-21 (for reference, the highest that Bedrock will form at is level 5-- I start at 10 because lava forms much easier at ten or below).
Apparently you guys like Minecraft too. Hi! Never thought to check this forum.
I haven't read all that much of this thread, cos I don't have the time today, but I thought I'd just say hello. Got some photos back home, will upload them at some point for you to have a gander at.
so i found more diamond, i explored a whole bunch more and found a natural house that would be perfect for a first night base (an overhang that just happened to be 2 blocks tall and open on 3 sides, a few blocks away i found a zombie spawn and then... my game locks up. upon restarting my map went *poof* and now i have to start all over.
so now im making random worlds looking for a new home. i found one world i should have kept. it had a nice cove with a natural bridge cut through the rock, it would have made a nice fort with water access. shame there are only tiny boats...
I'm going to extend the towers at the front of the keep up another level. They just look odd as low as they are now. Also really thinking about reworking the top of the spire. Was going for a Cinderella's castle looking thing and it did not work out that way. I like the flag though. Oh, and I squared off the gatehouse towers. No more little hidey hole back in the notch where they met the outer walls.
I'm doing a lot of interior work. I've been yanking out all my cobblestone floors in the towers and putting in wood. That's gotten me a lot of stone without having to go mining again but I've had to harvest my tree farm several times. The big deal is when I try and start to divide up the interior of the keep into individual rooms. Still don't know what I'm going to do with the upper two floors.
I'm actually looking at hitting the nether for some glowstone. I do like the idea of torching some netherack though. I intend to make some fire pits with that in them to help light the interior of my castle. The torches scattered everywhere thing is getting rather ghetto for a nearly finished castle.
My idea to fix the spire will do the job, and give a nice big room up top, but it's going to require a TON more dyed wool to make it happen. Ugh.
As a side note, apparently creepers are less liekly to drop gunpowder (it's no longer sulphur) if they're burned to death, so the best way to farm gunpowder is with a cactus based grinder.
Well... I guess you can do that. The question is finding a mountain large enough and tall enough to do it. Otherwise you're getting into an earth moving task that makes even me balk.
Tyyr wrote:Well... I guess you can do that. The question is finding a mountain large enough and tall enough to do it. Otherwise you're getting into an earth moving task that makes even me balk.
Yeah, shouldn't be too hard to do, just build it the same as another trap but have the point they get swept to just keep on going straight down to the bottom.
What's your goal? For hostile mobs just make an artificial cave and don't put in any lights. Perfect darkness should get you as many mob spawns as you'll ever get.
And make sure you have torches everywhere else but where you want them to spawn, then stand ten to twenty five blocks away from the empty space.
The torches everywhere else will prevent them from spawning anywhere but in the cave you want them to spawn, while staying too close to the cave will usually prevent them from spawning inside of it.
Tyyr wrote:What's your goal? For hostile mobs just make an artificial cave and don't put in any lights. Perfect darkness should get you as many mob spawns as you'll ever get.
Did that, got zero spawns in the cave (which took 3 picks to dig) out of two day/night cycles.
A creeper destroyed my roof, then two more destroyed both of my furnaces. One of them contained sixty four finished blocks of glass, the other one sixteen blocks of iron ore.
My problem is being ambushed my multiple skeles in caverns. I had a stack of iron, a stack of moss stone, saddles, what remained of all my iron picks, 6 stacks of torches(Not hard to get back, but still), and multiple blocks of gold ore and a diamond(i think).
Spiders love balconies over doors, like moths to a flame.
I don't really have any trouble with any of the mobs at the moment with my base. Maybe spiders but it's more with them climbing my trees and jumping off as the roof for any base I make is spider proofed with cacti.
I just found a mod that apparently adds npc humans and possibly randomly generated towns. If it's any good I'll pass on a link.
Automatically Appended Next Post: Just finished the install and testing it now.
Automatically Appended Next Post: Seems to be going well. It's like there are factions or something because certain mobs will track down others.
Automatically Appended Next Post: Alright it works well and even adds a new challenge into the game as there are some day time hostiles. I haven't come across a town yet so I'm unsure if they're in it.
I just copied my entire .minecraft folder so I have the option of the normal game or this. Connecting online will most likely overwrite it with a fresh version of Minecraft undoing the mods.
Automatically Appended Next Post: Left my house to do some mining, door was open. Now my house is filled with hobos...
I always did, but then I kinda used it as an excuse to get free string due to the horizontal size of spiders making ti hard from them to drop down from the roof.
Had a slime in my mine today, quite how it spawned there I don't know since they're meant to spawn in large spaces and my mine is anything but.
Sadly I never got to see it because it spawned in a wall and died before I could find it. All i have to remember it by is a pair of slimeballs in a chest. :(
Nick Ellingworth wrote:Had a slime in my mine today, quite how it spawned there I don't know since they're meant to spawn in large spaces and my mine is anything but.
Sadly I never got to see it because it spawned in a wall and died before I could find it. All i have to remember it by is a pair of slimeballs in a chest. :(
I need to craft a huge space for slimes to spawn, as I have never seen one outside of videos.
Automatically Appended Next Post: Aaaaaand I just got killed by two creepers and two skeletons at once and lost all of my stuff because I couldn't get back in time.
i found 2 slimes in the same area on my map that imploded, i was pretty far down <10.
so progress on my nurgle map!
i found a pretty decent cave system and have mined it dry. this map has LOADS of resources! i already have a box full of coal plenty of iron and redstone. diamond is a bit harder to find but i have os much iron it won't be an issue.
i discovered a zombie spawn right near my tower, it was under a lake and the sand collapsed in on it. so now i have my own underwater zombie habitat!
my current biom is full of lots of little islands, nothing very tall but heavily forrested, i decided to add some spice to the terrain and add an easy way to find my base.
i added a few lava waterfalls that cascade over the hills and valleys, the strange thing is.. the animals are attracted to the lava.
the first time i put lava on the ground i ran to my base a few blocks away and i come back to 4 cows, 3 pigs , 5 chickaducks and a few sheep all hanging out around the lava.
the also seem to be quite fond of going IN the lava. i ran around my island once and had enough meat to fill a box, i also have no short supply of feathers and hide.
Automatically Appended Next Post: So I've been hearing a creepy laugh every now and then in minecraft. At first I thought it's just some new sound there to mess with people if there's a cave nearby as the mod adds a fair few sounds.
Looking at the properties for the mod, Herobrine is included. Time to hunt him down. Though he'll probably kill me in one shot, then burn my house down, delete half the save and put lava on my spawn point.
My friend was able to get my deleted file back I'm so happy.
The one problem is that I have a new spawn point,by chance it was near some of my markers so I found my stuff again,but it means my compass no longer points to my sea port.
just thought i'd ask some questions:
-how much?
-how addictive?
-what do you do on it?
I have a few friends who play it, and loads of dakka are raving about it, but I dunno what you do on it...
and please don't say "anything".
shrike wrote:just thought i'd ask some questions:
-how much?
€14.95
shrike wrote:-how addictive?
it's gaming crack
shrike wrote:-what do you do on it?
I have a few friends who play it, and loads of dakka are raving about it, but I dunno what you do on it...
and please don't say "anything".
That's a very difficult question but I'll try. There are two basic game modes, classic/creative and survival. Both are single and multiplayer. In classic you are given a small map and unlimited resources to just build objects or buildings however you want. However the real game is survival mode which is the paid for version. The basic goal as the name suggest is simply to survive. There are as many way to do that as there are players but they key additions from classic are much larger maps, mining, crafting and mobs. The key to the whole game is the crafting system which lets you use resources you've gathered to make tools which make your continued existance more likely. Once you've got the 4 basic tools (axe, pick, shovel, sword) you'll be able to harvest all the building marterials you'll need and fend off the hostile mobs.
The key to enjoying the game is to set goals for yourself, that could be surviving the night outside shelter, buildling an exact replica of the enterprise, or simply getting a decent harvest from your farm. Without goals the game will seem pointless and won't be enjoyable. But with a few basic goals that massive pit you've dug to acquire loads of cobblestone, coal, iron etc won't feel like a waste of time but a satisfying first stage in your latest massive building project.
shrike wrote:just thought i'd ask some questions:
-how much?
-how addictive?
-what do you do on it?
I have a few friends who play it, and loads of dakka are raving about it, but I dunno what you do on it...
and please don't say "anything".
I think 20$? It's been a while since I bought it. Whatever 15 euros converts to. (And since you're British I have even less of an idea).
I usually build oversized castles. Or go spelunking if I can find a good cave system.
^Yep that pretty much sums them up. You should watch the 'Zero Punctuation' review of Minecraft that gives you an amusing idea of what to do in the game
so basically, you mine for materials, build buildings, walls and make weapons, tools and armour with it, then kill green evil cubes which try to destroy whatever you've made?
They bounce around making 'fap fap fap' noises and if they see you try to push you around and/or follow you. Only the really big ones can actually hurt you.
Zombies can also hurt you, but they're a minor nuisance. Skeletons on the other hand have bows and arrows and are a much greater threat.
Generally speaking, monsters spawn in darkness. At night, they spawn on the surface, and at any time in the day, they spawn in poorly lit caves. And then they try and kill you.
Non-monster mobiles spawn on grass, sand, etc which is properly lit.Q
There's also lots of unique bits. For example, there's redstone, which is basically circuitry-- you can use it to play music, to open doors remotely (or just to open iron doors period), to detonate TNT remotely, to build cannons, etc. Fluid mechanics are pretty interesting, and very useful, as are the various plants you can grow.
There's a second world called the Nether, which is basically hell-- an ocean of lava, rocks which burn until manually put out, mud which looks like it has a person's face in it, stalactites which glow brightly, zombie pigmen, floating baby heads with tentacles that shoot fireballs at you...
Also I managed to find a big cavern on the DAKKA seed world with a lot of resources jammed in it. Found an iron vane, diamond vane and redstone vane all in the same spot. All on my hunt for a pet slime. The co-ordinates of this vane is X: -8.56, Y: 17.62, Z: -15.21.
There was more diamond under the redstone then redstone under the diamond.
This picture Tyyr posted shows where to dig.
I made my house on that tree that has the missing trunk in the picture and started digging at the base of it.
Redstone wiring is pretty easy I think. it does take a bit of space to do the more complicated stuff, though the new Redstone Repeater saves a lot of space.
The best thing i've managed with redstone is a doorbell (button outside connected to a few noteblocks at the door end, and a few noteblocks inside the house with a delay repeater in the middle), I don't have the patience to do anything else (i'd like to do some combination locks wih levers, but i've never been good with circuitry; my brain will analyse stuff of a certain complexity or lower only, anything more and it'll basically say "Yeah... feth that." and will refuse to even think straight).
I did a combination lock attached to a door with a doorbell if the person successfully chooses the correct combination. The next step was going to be attaching 3 locking loops into the system so the person only had 3 tries to open the door before it was completely locked up and required a reset switch to be hit before the door opening could be attempted again. But creeper ninja'd it. Haven't been bothered to try again.
I haven't done anything really complex. I once filled a small island with TNT and wired it back to my base just for fun. Swarms of Creepers used to spawn on it.
Basically, I decided to install the newest driver for my ATI Radeon 5770 graphics card. I download it, install it but when the computer restarts I get an
error message saying that the GPU driver does not work and I need to install the GPU driver that my graphics card needs, which I had already done.
The screen resolution was fethed up so to fix the problem I decided to restore the computer to how it was five days ago, meaning I'd get my old, perfectly working
driver back. However, after this little operation, Minecraft simply refuses to start. When I start the game I get an error message saying that I DO NOT have a GPU driver
installed and Minecraft gets shut down, even though I have my old driver installed which worked perfectly a week ago. All other games (MW2, Crysis 2 demo, BF2) work
just fine.
Ediin wrote:Can someone help me with a problem I have?
Basically, I decided to install the newest driver for my ATI Radeon 5770 graphics card. I download it, install it but when the computer restarts I get an
error message saying that the GPU driver does not work and I need to install the GPU driver that my graphics card needs, which I had already done.
The screen resolution was fethed up so to fix the problem I decided to restore the computer to how it was five days ago, meaning I'd get my old, perfectly working
driver back. However, after this little operation, Minecraft simply refuses to start. When I start the game I get an error message saying that I DO NOT have a GPU driver
installed and Minecraft gets shut down, even though I have my old driver installed which worked perfectly a week ago. All other games (MW2, Crysis 2 demo, BF2) work
just fine.
Help please?
Could try the driver roll back feature. It's in device manager.
Nick Ellingworth wrote:Did you install the right drivers for your operating system? Running say 32bit XP drivers on a 64bit & machine could cause all sorts of problems.
I used the right version, 64 bit.
I've also tried reinstalling Minecraft several times, even going as far as downloading it from PirateBay. Did not work.
With the exception of my holiday ones, that's how it's always been.
Automatically Appended Next Post: I have a twenty five dollar AE gift card, so I'm very tempted to upgrade my account to premium...
Does anyone here have a server they play on regularly for multiplayer? Or a server they own? Being able to play with people I actually know would really make the purchase worth it.
Melissia wrote:With the exception of my holiday ones, that's how it's always been.
Automatically Appended Next Post: I have a twenty five dollar AE gift card, so I'm very tempted to upgrade my account to premium...
Does anyone here have a server they play on regularly for multiplayer? Or a server they own? Being able to play with people I actually know would really make the purchase worth it.
Odd, looks greener so I thought you changed it for spring or something
I regularly use an SMP server with some of my mates but we are working on ironing out the kinks at the moment you probably would be lag ridden for now, you would be welcome to join once we have our server block up and running though.
Login to multiplayer and spawn on top of my castle wall. Hear a ruckus and look over the edge -
Sit there wondering how the feth that even happened, its the middle of the day, there are no other mobs anywhere. Hang over the edge just enough to get a screeny, and turn around only to see another directly behind me on the castle which explodes, sending me straaaaaight on top of those 5. The crater is unreal. I don't even..
Well, a few of my friends are getting it, including one who's completely addicted (enough to get him away from COD- ), so I'm definitely gonna get one.
BTW is it possible to build stuff underground? If so, I'm having soooooooo many underground passages...
and bunkers...
all around a castle...
Ifalna wrote:Rage levels just reached critical mass.
Login to multiplayer and spawn on top of my castle wall. Hear a ruckus and look over the edge -
Sit there wondering how the feth that even happened, its the middle of the day, there are no other mobs anywhere. Hang over the edge just enough to get a screeny, and turn around only to see another directly behind me on the castle which explodes, sending me straaaaaight on top of those 5. The crater is unreal. I don't even..
shrike wrote:Well, a few of my friends are getting it, including one who's completely addicted (enough to get him away from COD- ), so I'm definitely gonna get one.
BTW is it possible to build stuff underground? If so, I'm having soooooooo many underground passages...
and bunkers...
all around a castle...
Yeah, underground is a possibility. I've got a huge underground network of mines along with farms for trees, wheat, sugarcane, mobs, and cactus. One of us has an entirely underground base. It is MINEcraft after all.
I might do that...massive network of tunnels, with a small, normal door above ground leading down.
go through a tiny door...goes underground...another door...massive hallway, leading off in about 6 directions are passages leading to different places...lol...
Notch is supposedly going to add in lanterns (iron plus glowstone dust I believe) and make torches temporary, though all existing torches will become lanterns.
I'm really not sure if he is actually going through with it though.
It would be a significant change as light would get expensive. You wouldn't be able to spam torches willy nilly to make a place mob proof. In fact to conserve what I'd almost certainly wind up doing is instead of just leaving tunnels full of torches and heading off into infinity I'd take the torches down when I finished a shaft and then blockade the entrance to it.
It would place more importance upon getting to the nether, only source of glowstone, but even Notch has said the Nether itself is boring and rather pointless. This would give it a point, but do nothing about the boring.
Melissia wrote:Notch is supposedly going to add in lanterns (iron plus glowstone dust I believe) and make torches temporary, though all existing torches will become lanterns.
I'm really not sure if he is actually going through with it though.
I thought this got debunked and instead lanterns will become an item you can carry so that you always give off light. Might be wrong though.
One way to make the nether more interesting is to have certain ores more common there, maybe gold being more common in the netherrack thus why zombie pigmen have gold swords.
Mind you that would still require Notch make gold not useless and he seems to have a problem with that idea.
I have chests filled with cobblestone, hundreds of iron, thousands of coal, 9 diamond and 3 gold.
What.... Why?
Gold can be used to make gold blocks, clocks and gold tools.
Gold tools are the least durable kind of tool to the point of being pretty much useless.
Also try digging in the layers between y=13 and y=17 as according to some java code jiggery pokery my mate did the distribution is biased to that region.
Runer60000 wrote:Wait, you guys are able to connect to multiplayer? I have been unable to get back on my usual server for weeks now.
Same, I was happily playing on a server i'd found, whose residents had adopted me as a fellow non-griefing player, when all of a sudden I disconnected and am still unable to re-connect weeks on.
Being dumped on a blacklist is possible, with my ip being left off a whitelist equally possible, but i'd been on there enough times, been friendly, and even been given a house in their town, so I don't see a reason for a blacklisting to have happened.
If you have a dynamic IP, you might have wound up with a blacklisted one. Or the server might just be down/have gotten its IP changed if the host had a dynamic IP.
Sadly, my internet is too slow to play SMP, so I haven't been able to play multiplayer since the good old days of creative. On one of the last servers I played on, I built a lifesize warlord titan attacking a spaceport, with one or two warhounds by its feet, along with a column of chimeras flanked by leman russes and baneblades. I should see if I bothered to backup that map, since I never took and screens of all of it...
corpsesarefun wrote:Gold is pretty much useless normally
Does anyone know the maximum range of a TNT cannon?
Depends on who you talk to. Conventionally you're talking about ~300 meters. Some people claim to be able to go over a kilometer due to the way the game handles the projectile entity. I haven't researched it yet but I've seen plenty of videos of cannons hitting the 300m mark.
I would love it if you could carry a lantern with you (off hand maybe?) and it give off light. Hell, I'd even love if lanterns were added and you could replace torches with them, maybe have them give off stronger light that carries farther since they'd be so expensive. Make a nice decorating touch to get rid of torches and have lanterns.
If you're having trouble finding gold and diamonds you need to answer the following questions.
1) Where are you mining?
Gold only populates 0.1% of all blocks between levels 0 and 32. Supposedly you can find it up to level 35 but from 33 to 35 the occurrences drop off sharply, sharply from 0.1% to even less, so don't waste your time over level 32.
Lapis Lazulli is even worse at 0.05% spawn rate. It occupies the same levels as gold but has a normal distribution making it most common between levels 8 and 24.
Diamonds have a spawn rate of 0.08% between levels 0 and 18. Unless you are at least that deep you will never ever find them.
Redstone has a spawn rate of 0.7% and occurs between levels 0 and 18.
Iron has a 0.5% spawn rate but it occurs from bedrock to five levels above sea level, about level 69.
Coal has a spawn rate of 1% and can be found at any altitude.
So long story short you need to dig DEEP. Knowing what I know now I wouldn't bother mining higher than level 16 just so I can maximize the haul out of the mine. I might go as high as 32 but really... feth gold. Maybe it will be useful one day but it's not right now.
2) How are you mining? With the spawn rate of these ores you are going to have to mine and expose a LOT of rock to find them. Consequently you need to maximize the efficiency of how you mine. The most efficient mining strategy is a vertical shaft mine. By digging in a grid pattern straight down you can mine only about 16% of the rock in a given volume but expose or mine out 100% of the resources in it. However this involves digging straight down and violating minecraft rule #1. So don't do it, what you gain in efficiency you'll lose in fiery lava deaths. What I've come up with is nearly as efficient but with as close to zero chance of dying in lava as I can manage. My optimal mining strategy:
By following this pattern you can expose 89% of the rock while only mining out 22% of it. Frankly given the way minecraft ore seams work you'll probably wind up with more like 95%+ of the ore in a given volume but I can only guarantee 90%. I know Melissia has her own set up and you can find others but this is the best I know of. The good news is that while you still need to see a lot of blocks to have a chance of finding things like diamonds and gold, by using this mining pattern you'll only have to dig out about 1/5 of them. The rest you'll be able to see in the tunnel walls, greatly increase the rate that you can find them.
All that being said, you're still going to have to dig out a ton of rock to find any appreciable amount of things like gold and diamonds. You just are. Which leads to the final question...
3) How much have you mined? Look at the spawn rates. Now consider how much time you've actually spent mining. Thought about it yet? Unless you've spent about 10 to 20 real world hours mining away between levels 0 and 18 you've got no real basis for comparison. Especially if you've been doing something like strip mining which is wasting a tremendous amount of time. Due to the low spawn rates of these materials and the rate at which you can dig out/expose rock you will have to mine out a ton of rock to even begin to normalize the amount of them you find. However, they're there. The game does discriminate vertically in where you can and cannot find certain ores, but it doesn't discriminate horizontally. Meaning that while you'll never find diamonds above level 18, once you do get down that low they're evenly distributed through the rock. You just have to dig it out and find them. I guarantee that once you've spent a good many hours digging around you'll have plenty of diamonds and gold and you'll be wondering why you ever cared about them in the first place.
Yeah, my own setup is just convenience and aesthetics for myself. I tried Tyyr's setup, but I just... can't get over the claustrophobia of 2x1 tunnels. 3x1 is the smallest tunnel I will dig, and I prefer 3x2.
Melissia wrote:Yeah, my own setup is just convenience and aesthetics for myself. I tried Tyyr's setup, but I just... can't get over the claustrophobia of 2x1 tunnels. 3x1 is the smallest tunnel I will dig, and I prefer 3x2.
I know that feeling, I just get really cramped after a short while, find myself physically hunching in those 2x1 tunnels, I mostly mine in 3x2, which is wasteful, but I can relax at the same time!
getting minecraft for birthday, and by some vids on youtube it looks incredibly fun, and I've got up to the point where I'm jumping the gun and deciding stuff I'm gonna do in it. That's a good sign.
My lair's gonna be underground, complete with a pool, an armoury (where I dump my weapons), a room full of chests full of useful ore and stuff, a well, a load of crops (glass sunroof), an emergenc exit (in case I forget to put up torches and some monsters spawn inside), and a bedroom. And a portal to the underworld in a closet. And around my lair is a moat. The emergency exit runs through the pool and up a waterfall formed by the moat, so I can get outside quickly.
Requia wrote:Ty'rs setup with 3x1 would give you 100% coverage...
Which is absolutely correct. However you're increasing the volume of stone you have to remove by 50% while increasing the volume of rock you expose by only 12.4%. Mind you that's the absolute figure, its even less of an improvement when you factor in the way ore veins work in Minecraft and that my way of doing it with 2x1 tunnels really gets you about 95% or more of the ore. You're hacking out a ton more rock for little real benefit.
Also, strip mining is not a waste of time
I've strip mined a 32x32 area all the way down to bedrock then ran out of cobblestone.
Nope, it's an absolute waste of time. The only way its not a waste of time is if you absolutely want to minimize the amount of ore you uncover. That's it.
If I may be so bold as to math you.
Our test volume will be a 32x32x64 block of stone. Roughly analogous to a 32x32 strip mine from sea level to bed rock. We will ignore the effect of caves and lava on the test and assume its solid rock top to bottom. That has a total volume of 65,536 m^3 or 65,536 blocks. We'll assume a regular distribution of ores in the volume. Finally, it's a given that the rate at which you can mine through solid rock is the same no matter what pattern you do it in.
Ok, all that aside after you strip that volume down to bedrock your haul would be (this is all in blocks, multiply by four to get usable coal, lapiz lazuli, and redstone):
Requia wrote:Ty'rs setup with 3x1 would give you 100% coverage...
Which is absolutely correct. However you're increasing the volume of stone you have to remove by 50% while increasing the volume of rock you expose by only 12.4%. Mind you that's the absolute figure, its even less of an improvement when you factor in the way ore veins work in Minecraft and that my way of doing it with 2x1 tunnels really gets you about 95% or more of the ore. You're hacking out a ton more rock for little real benefit.
It was mentioned for the benefit of the people felt 1x2 was claustraphobic.
Decided to stop trying to get back on my good server and made my own for the first time. It was going great, until my friend decided to destroy everything and have creepers blow us up.
Runer60000 wrote:Decided to stop trying to get back on my good server and made my own for the first time. It was going great, until my friend decided to destroy everything and have creepers blow us up.
This is why most of us don't make friends with griefers
i guess ill have to make the lava only flow vertically then as trying to get it to flow along the floor is going to mess with the shape.
i was fiddling with my first attempt at a lava moat and i have a glass walkway out of my base so i can see if creepers are about. i put lava on the roof for awesomeness and it wasnt flowing the way i wanted so i put wood blocks and half blocks to try to make it flow which it did but they didnt catch fire.
I think you can do it in Windows movie maker. I'd have to ask the missus since she edits all the videos of our kids but she puts plenty of text in them. It's rudimentary I know but it's also free.
I've tried to download WMM, but for some reason it just doesn't friggin' do it.
Automatically Appended Next Post: As a side note, I started a new game and decided that this time I'm gonna try to stick with it and make a multistory wooden house with a cement (stone, not cobble) basement and a nearby underwater base in case that one catches on fire. Here's the first floor:
Also, FETH finding sheep and roses, next floor's definitely gonna be cactus green.
If it's bigger than say... 5x5x5 (which has an interior space of 3x3x3, a starter shelter basically), then I will definitely plan it out in my head. The only time I've ever actually taken to planning something out by drawing it out first was when I was designing my pinwheel mine design.
I plan everything in notepad. Notepad is great, because every character takes up exactly the same amount of space, so you can use different letters to be different building materials and see in cross section how it will look. You can also work out, with very basic maths skills, exactly how many blocks you will need to begin the project.
That was how I built my crappy version of the CN tower (my first major building project)
For my third floor, because I found out (or rather, confirmed) that yellow wool is fething ugly, I instead decided to forego the carpet floor and make the room into an interior small cactus farm so that I could get more cactus for the fourth floor which will have a checkered cactus green/lime green carpet.
Well, inspired by this thread and friends I decided to buy the program (only 15 euros). Totally worth it.
My current fortress is carved into the side of a cave. The only exposure (around a couple of bends) is a wooden door. But once inside, I have an animal farm, tree farm, and a wheat farm.
While mining out an area, I found a huge cave complex full of underground rivers and lakes, lava pools, and all kinds of ores. Unfortunately, I got lost and had to tunnel up into the middle of the ocean. I'm now working on an underwater glass-enclosed passage to this second entrance.
After that, I built a beacon tower outside my fort so I can find it again.
Unfortunately, while mining ore and exploring last night (going to cast a portal), I got lost, so it looks like I'm going to have to tunnel up again. I think I'll just fill this one with gravel so I can keep the sand to build an underwater rollercoaster.
so im thinking of turning my game off of passive ( i had it on so i could explore a bit and that has been pretty dull ), the passive animals seem to love my lavafalls and lava fountains so i figure hostiles will love them too.
i found some clay near my base, im wondering what fun i can make out of it.
Four pieces of clay = one clay block, or smelted into four clay bricks, they'd equal one brick block. The brick block is the most valuable block in the game due to its rarity, so eh.
Automatically Appended Next Post: Gaaaah, those gakfething creepers are clever. I just BARELY managed to avoid letting the front door of my wooden home from being blown up by shutting the door on him (if he can't see you directly without an interruption he won't blow up).
I had killed three spiders, a creeper, and a skeleton who were just camping around at the front door to my home, then I looked out the windows, okay, noone there... went out to pick up the string and gunpowder, then SSSSSSSSSS.... oh gak I dodged a 'splosion.
Melissia wrote:Four pieces of clay = one clay block, or smelted into four clay bricks, they'd equal one brick block. The brick block is the most valuable block in the game due to its rarity, so eh.
Automatically Appended Next Post: Gaaaah, those gakfething creepers are clever. I just BARELY managed to avoid letting the front door of my wooden home from being blown up by shutting the door on him (if he can't see you directly without an interruption he won't blow up).
I had killed three spiders, a creeper, and a skeleton who were just camping around at the front door to my home, then I looked out the windows, okay, noone there... went out to pick up the string and gunpowder, then SSSSSSSSSS.... oh gak I dodged a 'splosion.
It's stories like this that make me happy I never have to leave my happy minecrafted hole. Creepers and zombies never see me, so they never explode and destroy my interior.
Melissia wrote:Four pieces of clay = one clay block, or smelted into four clay bricks, they'd equal one brick block. The brick block is the most valuable block in the game due to its rarity, so eh.
Automatically Appended Next Post: Gaaaah, those gakfething creepers are clever. I just BARELY managed to avoid letting the front door of my wooden home from being blown up by shutting the door on him (if he can't see you directly without an interruption he won't blow up).
I had killed three spiders, a creeper, and a skeleton who were just camping around at the front door to my home, then I looked out the windows, okay, noone there... went out to pick up the string and gunpowder, then SSSSSSSSSS.... oh gak I dodged a 'splosion.
It's stories like this that make me happy I never have to leave my happy minecrafted hole. Creepers and zombies never see me, so they never explode and destroy my interior.
Not entirely true, I've seen them blow up through sandstone.
Depends on what I'm doing. My smaller stuff I just free form it. My castle though was planned out from the get go. I used Excel and made all the cells exactly 12 pixels by 12 pixels which let me color in individual ones and plan out my design.
Love the carpeted floor Melissia. I wish I'd designed my castle with two block thick floors so I could do carpet on the upper (occupied) levels.