Yahoo! Finally necron players can feel free to play with necrons and they are not only collecting dust. Wbb? Yes please! Fnp? Definitely no! Necrons have to be unic and that can only happen with wbb. Phase out have to stay! Its hearth of necron army. Rending gauss... awesome! I hope that they get some kind of drop pods and they have monolith portals. Simply, necron could bring their reserves trought em.
Ill be waiting...
Perhaps, before deployment like with Spore Mines, you can buy Necron Obelisks and scatter them onto the board, then pull Necron Warriors through in the same manner as a Monolith. They'd be EXPENSIVE, but worth it. I'd rather that than a Drop-Pod equivalent, or more emphasis on Monolith Portals, because as useful as it is to pull a unit through a Monolith's portal, that's one less pie-plate I can drop on my opponent.
kenzosan wrote:i will laugh so hard if out of left field we get a new chaos deamons codex :O
You know....I'd actually would be ok with that.
I wouldn't be massively happy about it, but I regularly play a Daemons player and I wouldn't mind him getting a new codex. So long as the next codex isn't another colour of Marine, I'll be happy.
kenzosan wrote:i will laugh so hard if out of left field we get a new chaos deamons codex :O
I'd be good with that, actually. Last wave they got models, but are still a 4E codex, right?
I consider myself to be a necron player, and 2003 is a lot more dated then 2008, but 40k codex publishing is not (or should not be) a zero-sum game, I can be happy for other races also getting some long overdue love.
I'd actually like a new Daemon codex haha, I'm playing Daemons right now and I'm not in the best of cash situations for new Necrons, so yeah I'd love new Daemons actually, then Crons around Christmas.
What's bad is when people who grew up on Braveheart et al try to correct your knowledge of history
Codex Tartan Marines had better come with a how-to painting guide or a hell of a lot of transfer sheets
An american tourist tried to with me. Was working in a shop, in Stirling, growing up that area... Yeah I was amused. Some idiot actualy thought the Wallace monument WAS to Mel in' Gibson. And I'm still 100% sure Wallace didn't have a Galsgow accent
And ofcourse it wont come with any of the above, that way more paint is used, wasted as it dries stupidly fast and ofcourse the whole of the pot solidifies within one session Though I was thinking they're worship Russ probably, you know, get drunk and fight a lot along with a bit of pillaging and looting wenches along the way. Those poor daemonettes....
Well i suppose that since Storm of Magic is set for July, we have to expect the Necrons later...i just hope it's not going to be too late this time... I'm just starting with them and i'd hate to play with a totally outdated army...
I think this is going to be pretty cool, but i feel GW keeps simplifying things more and more, although this isn't necessarily bad, sometimes i feel it robs the army of part of its personality. For example, on the old Guard Codex, i loved Doctrines, but they were replaced with orders, not so bad but still, takes away from the Army. And i think they could have just improved We'll be back instead of completely taking it away.
Hey do you guys think the new starter set could be Necrons and SOB? They did say it wasn't going to be marines in the set right? Plus it ties in fluffwise since the first IoM encounter with Necrons was on a SOB shrine world.
And to top it off there's that book coming out about the SOB revisiting the location of that very same Necron encounter. That would be the perfect set for me, 2 of some of my fave armies in one!
Well if it's going to be Templars, Chaos (well CSM or even LatD :O), and SOB that's all fine by me. Daemons seem like a weird choice for a starter set, unless they change the way they play.
kenzosan wrote:starter set no marine no xenos... chaos/guard?
No. The rumour says "What makes 6thed potentially earth shattering is the version of AoBR we will get. For the first time ever neither Xenos, the Warriors of Roboute Guilliman, or the Sledgehammer of the Emperor will be chosen to fill the starter box."
Xenos is obvious.
Warriors of Roboute Guilliman is Space Marines.
The Sledgehammer of the Emperor is Guard.
kenzosan wrote:starter set no marine no xenos... chaos/guard?
No. The rumour says "What makes 6thed potentially earth shattering is the version of AoBR we will get. For the first time ever neither Xenos, the Warriors of Roboute Guilliman, or the Sledgehammer of the Emperor will be chosen to fill the starter box."
Xenos is obvious.
Warriors of Roboute Guilliman is Space Marines.
The Sledgehammer of the Emperor is Guard.
It could mean no Ultramarines rather than no Marines. Roboute Guilliman was only the Primarch of one legion, after all. My bet would be on GK vs Daemons.
This is off topic, but seems like some people have seen the prototype of the BT/Daemons 6th edition starter, which is in line with the Blood of Kittens prediction that you quote (no Xenos, no IG and no Ultramarines).
Sigh. Another book featuring the Necrons where the 'crons will lose in the end. Hopefully it'll be better than FoD, where they lost like what, 5, 6 marines while taking out hundreds if not thousands of Necrons?
It makes it a bit hard to buy the fluff and the whole grimdark bit when all their stuff tends to have the marines winning with kill ratios of 1000:1.
dancingcricket wrote:Sigh. Another book featuring the Necrons where the 'crons will lose in the end. Hopefully it'll be better than FoD, where they lost like what, 5, 6 marines while taking out hundreds if not thousands of Necrons?
It makes it a bit hard to buy the fluff and the whole grimdark bit when all their stuff tends to have the marines winning with kill ratios of 1000:1.
Thankfully I love both the SOB and Necrons so no matter who wins I'm happy! As for "Fall of Damnos" or Necron fluff in general I tend to not care a great deal about who really wins, what got me hooked is the insights into the Necron race. As a side note, though I haven't finished Damnos, in the Necron and SM codex didn't the Necrons win that planet?
Yeah man, they nearly killed Cato and Tigurius, blasted down the 1st company's venerable dread according to a different piece of fluff concerning the planet and in total: took zero casualties. Sure exterminatus was called on it, but that won't really hurt the Necrons at all
Azure wrote:Yeah man, they nearly killed Cato and Tigurius, blasted down the 1st company's venerable dread according to a different piece of fluff concerning the planet and in total: took zero casualties. Sure exterminatus was called on it, but that won't really hurt the Necrons at all
The lords are pretty much gone for the most part, that's their casualties. And Damnos is now gone along with all of the Necrons, it wasn't just a surface bombardment.
Of course GW could always retcon the story so that Damnos doesn't get blown up.
Tahek died twice during the course of the novel and we know he's just reforming. Sahtah got thrown off a giant cliff, ran back up, and was defeated again but none of it matters. They go back to the Tomb, reform, and everything the marines have done is for naught. At the end Ankh was talking to what could be assumed to be the platinum level Lord so I hold it very likely that he's going to be present in some form at a later time or was brought in to show that the Necrons were totally holding back the whole time
Sahtah got psychically fried. The text pretty much makes it rather clear that he's not going to be able to reform.
The Voidbringer was betrayed and pretty much eradicated by the false resurrection orb. He's not coming back too.
As for the others being regenerated, the Cryptek specifically plotted to get all of them killed in order to become a royarch; I really doubt that he'll just let them recover peacefully.
It's all meaningless anyway, because the tomb world itself gets obliterated, barring retcons to 5th ed material. In other words, they're all destroyed.
Sahtah got psychically fried. The text pretty much makes it rather clear that he's not going to be able to reform.
The Voidbringer was betrayed and pretty much eradicated by the false resurrection orb. He's not coming back too.
As for the others being regenerated, the Cryptek specifically plotted to get all of them killed in order to become a royarch; I really doubt that he'll just let them recover peacefully.
It's all meaningless anyway, because the tomb world itself gets obliterated, barring retcons to 5th ed material. In other words, they're all destroyed.
Are you sure that maybe they "will be back"? Sorry couldn't help myself.
H.B.M.C. wrote:I wonder if the C'Tan will vanish... 'cause I've got to get those models!
I heard rumblings from a pretty reliable source (although this was such a long time ago now that GW could have totally changed their mind) that the C'Tan were going to be dropped from the codex and made Apocalypse only...but that doesn't necessarily mean the models would be dropped from the range, most likely just moved to direct sales only kind of deal would be my guess.
Again, assuming that rumor actually holds true when the codex is released.
Tony the guardsman wrote:FNP is awesome...just awesome...
No more of those stupid WBB rules!
Y'know, I used to be onboard with that concept, but then they went and gave Feel No Pain to Deathguard, Orks (Nobs w/Dok), Space Marines (Apothecary), Tyranids (through Catalyst), Blood Angels (Blood Chalice) and then the whole Dark Eldar army (Power From Pain) and now it almost seems like every army has Feel No Pain so I'm kind of dreading having another whole army walking around with Feel No Pain.
I almost wish they'd just do something like have every Necron unit that is still in play (but not at full strength) roll a D6 at the start of their turn and add that many models back to the unit...obviously it would need to be tweaked, but at this point I really hope they don't go with Feel No Pain for Necrons, although the current rule definitely needs to be scrapped for sure.
angelshade00 wrote:Well i suppose that since Storm of Magic is set for July, we have to expect the Necrons later...i just hope it's not going to be too late this time... I'm just starting with them and i'd hate to play with a totally outdated army...
Just because the current codex is old, doesn't mean you can't take the fight to the enemy's backside now and then. I'm pretty sure there's plenty of resources that can attest to that.
dancingcricket wrote:Sigh. Another book featuring the Necrons where the 'crons will lose in the end. Hopefully it'll be better than FoD, where they lost like what, 5, 6 marines while taking out hundreds if not thousands of Necrons?
It makes it a bit hard to buy the fluff and the whole grimdark bit when all their stuff tends to have the marines winning with kill ratios of 1000:1.
Actually, I don't think this is accurate.
Spoiler:
Nightbringer, the Marines won pretty easy. In Dead Men Walking, the Necrons pretty much stomped the guard. And in Fall of Damnos, which I have started but not yet finished, I believe the Necrons win in the end, yes?
Scarey Nerd wrote:It could mean no Ultramarines rather than no Marines. Roboute Guilliman was only the Primarch of one legion, after all.
Unpainted Ultramarines are exactly the same as unpainted Black Templars. And putting in a different colour of grey plastic Space Marines is not earth-shattering in even the most generous sense of the word.
Scarey Nerd wrote:It could mean no Ultramarines rather than no Marines. Roboute Guilliman was only the Primarch of one legion, after all.
Unpainted Ultramarines are exactly the same as unpainted Black Templars. And putting in a different colour of grey plastic Space Marines is not earth-shattering in even the most generous sense of the word.
But BA or SW would fit the bill quite nicely, which was my implication.
It's like they looked into my mind, took everything I wanted ni the next codex, and put it in a novel. If this is the direction of the new fluff, I approve whole-heartedly.
If the new codex were to be released in August, when would we get an Incoming! eMail?
I know this is stretching for beyond all hope but maybe this will be the codex Matt Ward won't feth up. Maybe, just maybe, he'll get things right. Still though, alot to hope for.
Kurgash wrote:I know this is stretching for beyond all hope but maybe this will be the codex Matt Ward won't feth up. Maybe, just maybe, he'll get things right. Still though, alot to hope for.
We can still dream. At least we'll probably get decent rules.
Ward has some questionable fluff but it's not 100% bad. Usually his codexes have just 1-2 stories that are downright bad. The rest are just amatuerily (that even a word?) written at worst (namely all the gaint and "epic" battles/characters). The rest of the fluff is fine.
As for the rules they are generally solid and varied with only like a couple of oddballs that seem OP. Then again if everyone gets some codex creep than any OP'ness will balance out...theoretically.
Any news on plastic ranges, I was wanting to start an army soon but not if the plastic warriors are going to be rescuplted, in which case I'll wait till they come out
Fists of the emperor wrote:Any news on plastic ranges, I was wanting to start an army soon but not if the plastic warriors are going to be rescuplted, in which case I'll wait till they come out
I think it's almost certain that Warriors aren't being resculpted, unless they now come with an upgrades sprue.
Warriors, 'Liths and Destroyers are, atm, a pretty safe bet. Destroyers might come on a different sprue organization but they more then likely will not create entirely new models. Lords are also pretty safe
Is it possible that they might write out Pariahs and replace them with some kind of Praetorian guard? They mentioned a retinue for the Undying that sounded almost identical to Pariahs, but I assumed they couldn't be because they were entombed with the Necrons 60,000,000 years ago, before the Pariah gene in humans would have taken root.
Fists of the emperor wrote:Any news on plastic ranges, I was wanting to start an army soon but not if the plastic warriors are going to be rescuplted, in which case I'll wait till they come out
Buy Battleforces now, that's my advice. They're a bargain at the moment, and if the Destroyer sprues get recut, it's safe to assume GW will replace it with a new, inferior Battleforce.
Fists of the emperor wrote:Any news on plastic ranges, I was wanting to start an army soon but not if the plastic warriors are going to be rescuplted, in which case I'll wait till they come out
Buy Battleforces now, that's my advice. They're a bargain at the moment, and if the Destroyer sprues get recut, it's safe to assume GW will replace it with a new, inferior Battleforce.
Well, technically every battleforce is a bargain, because they all come with more then $90 worth of stuff. I'm curious why you think a new battleforce would be worse, though. I don't know of any recent precedent for that.
Fists of the emperor wrote:Any news on plastic ranges, I was wanting to start an army soon but not if the plastic warriors are going to be rescuplted, in which case I'll wait till they come out
Buy Battleforces now, that's my advice. They're a bargain at the moment, and if the Destroyer sprues get recut, it's safe to assume GW will replace it with a new, inferior Battleforce.
Well, technically every battleforce is a bargain, because they all come with more then $90 worth of stuff. I'm curious why you think a new battleforce would be worse, though. I don't know of any recent precedent for that.
I read a rumor that the basic Necron Warrior was getting a Toughness boost to 5. If this is the case then what would be the point of an Immortal. 'The gun' (Gauss Blaster) yes but if that was the case wouldn't you just make it a Warrior upgrade instead of a completely different model.
The Metal Tide wrote:I read a rumor that the basic Necron Warrior was getting a Toughness boost to 5. If this is the case then what would be the point of an Immortal. 'The gun' (Gauss Blaster) yes but if that was the case wouldn't you just make it a Warrior upgrade instead of a completely different model.
That would be insane. I find that incredibly unlikely.
The Metal Tide wrote:I read a rumor that the basic Necron Warrior was getting a Toughness boost to 5. If this is the case then what would be the point of an Immortal. 'The gun' (Gauss Blaster) yes but if that was the case wouldn't you just make it a Warrior upgrade instead of a completely different model.
That would be insane. I find that incredibly unlikely.
Ya having your main troops all toughness 5 would be uber broken. Whats a space marine? lol
The Metal Tide wrote:I read a rumor that the basic Necron Warrior was getting a Toughness boost to 5. If this is the case then what would be the point of an Immortal. 'The gun' (Gauss Blaster) yes but if that was the case wouldn't you just make it a Warrior upgrade instead of a completely different model.
Well they could possibly make them two Wounds. Unlikly but if they are making them bigger and badder, then maybe...
Tomb King wrote:Ya having your main troops all toughness 5 would be uber broken.
kenzosan wrote:yea, but half the junk in there is...junk
Well, since there isn't any new Necron news anyway, I'm curious. Which battleforce, specifically, is 50% junk? I've only gotten the Chaos\SM\Ork\Necron battleforces, so my experience isn't that broad, but each box I got seemed like a great way to get the basics for starting an army.
The Metal Tide wrote:Nids is a good battleforce to start off a swarm.
Eldar IMO is 50% junk as the things you get need to be accompanied by other Aspect Warriors
And just a quick word: If warriors weren't made T5 or 2W then what about making them S5 so in combat they at least have a chance.
They have a Marine statline minus the initiative, they can hold their own pretty well vs standard enemy units. Hell, even win combats you didn't think could happen. Making them t5 isn't going to happen nor any other crazy gimmick idea.
The Metal Tide wrote:Thats gota suck for Tomb Kings players/those wishing to start one. The Nid battleforce went from $173 NZD to $195 NZD or $135 USD to $152 USD
Automatically Appended Next Post: KURGASH
I didn't say it was going to happen all i am saying is that it would be nice/beneficial if the Necrons got a combat boost of some kind.
and the toughness 5 was a rumor i read and even to me it didn't really seem true.
Your listings of wishes are not welcome in the realm of rumors. This is why we can't have nice things.
Ouze wrote:Well, technically every battleforce is a bargain, because they all come with more then $90 worth of stuff. I'm curious why you think a new battleforce would be worse, though. I don't know of any recent precedent for that.
The Blood Angel Battleforce is 10 pounds more expensive than the SM battleforce for 10 pounds less kits.
The new Tomb Kings battleforce has 9 pounds more Skeletons but costs 20 pounds more than the previous version.
At the moment, the Necron Battleforce offers the best points-for-pounds value of all Battleforces. If the Destroyer gets recut, and the Necrons get a new Battleforce with the recut sprues, the savings are going to be reduced by at least 10 pounds.
Based on reading Fall of Damnos it seems the following could be happening:
Spoiler:
Different levels of Lords
Some sort of tweak to WBB. The warriors in the book are described as wethering insane amounts of fire and also comgin back. So maybe WBB with a toughness boost to T5?
Some sort of retinue for Lords based on the Pariah (although they described as having a Glaive rather than a warscythe
Immortal weapons in the book are described as "rapid fire"
Gausss weapons are described as pretty much evaporating SM armour. So maybe a lower AP but keep the same strength for woudnign purposes?
Necrons warriors are referred to in the book as "Slow and Purposeful"
Necron Artillary may be coming. The book has an artillary piece called a Gauss Obliterator
In close combat the necrons are still slower but seem to be generally stronger than marines? Maybe a boost to S5 for Elites and up if not for warriors?
The book descibed warriors killed by a power sword re-appearing through a 'lith portal. Could this just be artistic license or could the 'lith portal actually act as a Res Orb?!
Praxiss wrote:Based on reading Fall of Damnos it seems the following could be happening:
Spoiler:
Different levels of Lords
Some sort of tweak to WBB. The warriors in the book are described as wethering insane amounts of fire and also comgin back. So maybe WBB with a toughness boost to T5?
Some sort of retinue for Lords based on the Pariah (although they described as having a Glaive rather than a warscythe
Immortal weapons in the book are described as "rapid fire"
Gausss weapons are described as pretty much evaporating SM armour. So maybe a lower AP but keep the same strength for woudnign purposes?
Necrons warriors are referred to in the book as "Slow and Purposeful"
Necron Artillary may be coming. The book has an artillary piece called a Gauss Obliterator
In close combat the necrons are still slower but seem to be generally stronger than marines? Maybe a boost to S5 for Elites and up if not for warriors?
The book descibed warriors killed by a power sword re-appearing through a 'lith portal. Could this just be artistic license or could the 'lith portal actually act as a Res Orb?!
Spoiler:
1. There weren't so much different levels of Lords, just the Royarch and then his attendants of the Royal House. It's nowhere near as defined as Platinum, Gold, Silver and Bronze (A system I disliked anyway). Also, I don't think Ankh, the Cryptek, was a Lord as such, he was stated to not be a member of the Royal House, rather a servant elevated to higher levels.
2. I think the amount of firepower a Necron Warrior can take is about the same as it's always been, T4 is still incredibly resilient.
3. Agreed with the retinue, I rather hope it happens
4. Assault 2 is still rapid-fire, just without the rule. A minigun could be described as rapid-fire, because it's firing... rapidly, but in 40K terms you'd still make it a Heavy 3 or something.
5. To achieve the affect in the book, Gauss weapons will either be made Rending (Very likely) or AP 3 (Not so likely).
6. Definitely agree with the slow and purposeful, which will be both a boon and a bane, but Necrons aren't meant to be charging rapidly anyway, a slow movement is fine if it comes with relentless.
7. I highly doubt we'll actually get the Gauss Obliterator, 'cos isn't that the weapon that took out the Nobilis in one shot, taking 12,381 lives in one go?
8. Again, S5 seems like too much. It could happen, but I'm not expecting it.
9. Probably just artistic license, there, as the only mention of a resurrection orb in the entire book is very different to the current incarnation in the game. Maybe that restriction will be removed but we can only WBB on a 5+ or something.
It's possible that 6th Edition is going to fix S+P to make it actually purposeful: a constant 4" move instead of D6", for example. If not, giving the Necrons S+P would suck.
AlexHolker wrote:It's possible that 6th Edition is going to fix S+P to make it actually purposeful: a constant 4" move instead of D6", for example. If not, giving the Necrons S+P would suck.
I'd expect it to be even harsher than that, something like 3" movement and never allowed to run.
Cutting the movement seems very harsh indeed. I would go with max of 6" movement, plus relentless. but can never run and does not gain a bonus attack for charging.
Praxiss wrote:Cutting the movement seems very harsh indeed. I would go with max of 6" movement, plus relentless. but can never run and does not gain a bonus attack for charging.
That doesn't seem harsh enough though. When I use my Necrons, I never run, only move 6", and CC doesn't really happen, so I'd be getting relentless for free.
It kind of depends on what else they do to the army. if they increase the toughness and make them harder to taker down, then a movement of only 3" wouldn't be that bad as you coudl still actually get there.
Concerning the really powerful weapon in the Fall of Damnos:
Spoiler:
The Guass Obliterater has already been mentioned in the Apoc. expansion for 40K as being the combined firepower of a Doomsday Monolith, an yeah, that stuff is powerful. It gets the really large blast and an extra one for each 'Lith near it
Azure wrote:Concerning the really powerful weapon in the Fall of Damnos:
Spoiler:
The Guass Obliterater has already been mentioned in the Apoc. expansion for 40K as being the combined firepower of a Doomsday Monolith, an yeah, that stuff is powerful. It gets the really large blast and an extra one for each 'Lith near it
Spoiler:
Hmmm, the book seems to suggest that the blast from the Doomsday 'lith and the Gauss Obliterator artillary pieces are different things.
Also, someone mentioned the Obliterators being the thgins thast shot the ship out of Orbit. I thought it was the pylons that did that.
All this talk about S&P, I think if it fit one army it would be the Sisters of Battle. Stubborn and S&P fits the sisters pretty perfectly imo. Then again this view is probably biased from the Soulstorm intro.
As for necrons I'd say Fearless and Relentless would fit them better.
There does seem to be some rules changes for 6ed are in the works. Like in the DE codex the Talos has move through cover if I'm not mistaken but currently all MC have that. Will MTC be changed next edition or will MC simply lose it?
MadCowCrazy wrote:All this talk about S&P, I think if it fit one army it would be the Sisters of Battle. Stubborn and S&P fits the sisters pretty perfectly imo. Then again this view is probably biased from the Soulstorm intro.
http://www.youtube.com/watch?v=KZnpxEcdFgg
As for necrons I'd say Fearless and Relentless would fit them better.
There does seem to be some rules changes for 6ed are in the works. Like in the DE codex the Talos has move through cover if I'm not mistaken but currently all MC have that. Will MTC be changed next edition or will MC simply lose it?
I noticed that for the Forgeworld Tomb Stalker, too. I'm guessing MCs are gonna lose it.
kenzosan wrote:cuz screw the nids, thats why. (in reference to mtc and mcs.)
I play against a Tyranid player regularly, I'd lvoe to see the look on his face when I told him that his Carnifex couldn't bash through trees any more
god i know right!
the only thing... this makes me mad, you know nids are getting another codex in 6th then to give all them mcs mtc instead of another army that should get it. realize im being pessimistic here but i hated the new nid codex, my friend did fine with them before in our 2k games and whenever we went down to the gw games, yet necrons, de, and tau remained un updated.
imo: tau, eldar, sisters, sm chapters (specifically ones from 4th and older)... basically anything pre 5th edition... necrons are obvious at this point.
on another note, anyone got on opinion of why necrons, de, witchhunters, and daemonhunters havent been updated till now? noone played the last 3 but necrons actually worked in 4th for the one guy that used em. the only opinion i ever got of wh, dh, and de was that they just get beat so no one uses em.
There's still a nagging, terrible feeling at the back of my mind that we're gonna get a new Incoming! email, and it's gonna be Craftworld Eldar or Chaos: Space Marines. Or even worse, Dark Angels.
Might have to go to Nottingham if Necrons aren't next and demand answers from the senior staff.
Scarey Nerd wrote:There's still a nagging, terrible feeling at the back of my mind that we're gonna get a new Incoming! email, and it's gonna be Craftworld Eldar or Chaos: Space Marines. Or even worse, Dark Angels.
Might have to go to Nottingham if Necrons aren't next and demand answers from the senior staff.
im down for eldar
nah id rather necrons even though i dont use them. my friends been waiting for it since 5th came out.
on another note, anyone got on opinion of why necrons, de, witchhunters, and daemonhunters havent been updated till now? noone played the last 3 but necrons actually worked in 4th for the one guy that used em. the only opinion i ever got of wh, dh, and de was that they just get beat so no one uses em.
emmmm.... I think you have missed the DE release
Automatically Appended Next Post: scratch that I just realized you said up until NOW. Silly me
on another note, anyone got on opinion of why necrons, de, witchhunters, and daemonhunters havent been updated till now? noone played the last 3 but necrons actually worked in 4th for the one guy that used em. the only opinion i ever got of wh, dh, and de was that they just get beat so no one uses em.
emmmm.... I think you have missed the DE release
Automatically Appended Next Post: scratch that I just realized you said up until NOW. Silly me
o no i got that, and the greyknights. m point was why are/were those armies neglected for so long, and why, in 5th for necrons, did they not update the codex's that got screwed first?
on another note, anyone got on opinion of why necrons, de, witchhunters, and daemonhunters havent been updated till now? noone played the last 3 but necrons actually worked in 4th for the one guy that used em. the only opinion i ever got of wh, dh, and de was that they just get beat so no one uses em.
emmmm.... I think you have missed the DE release
Automatically Appended Next Post: scratch that I just realized you said up until NOW. Silly me
o no i got that, and the greyknights. m point was why are/were those armies neglected for so long, and why, in 5th for necrons, did they not update the codex's that got screwed first?
Because who needs an update more, an army that doesn't work and is desperate for an update, or 4 colours of Mahreens?
on another note, anyone got on opinion of why necrons, de, witchhunters, and daemonhunters havent been updated till now? noone played the last 3 but necrons actually worked in 4th for the one guy that used em. the only opinion i ever got of wh, dh, and de was that they just get beat so no one uses em.
emmmm.... I think you have missed the DE release
Automatically Appended Next Post: scratch that I just realized you said up until NOW. Silly me
o no i got that, and the greyknights. m point was why are/were those armies neglected for so long, and why, in 5th for necrons, did they not update the codex's that got screwed first?
Screw the Marines
They are the most popular and will survive the 2 or so years needed to update the codexs really in need of a dusting off and a revamp.
Because who needs an update more, an army that doesn't work and is desperate for an update, or 4 colours of Mahreens?
kenzosan wrote:cuz screw the nids, thats why. (in reference to mtc and mcs.)
I play against a Tyranid player regularly, I'd lvoe to see the look on his face when I told him that his Carnifex couldn't bash through trees any more
Because it's just hilarious to watch a codex continually get beat on by crappy rules, and an even worse FAQ?
I'm sure your friend, and other Tyranid players really appreciate that.
It was more of a comment on how GW rules tend to not make sense for what they're applying to, in this case a Carnifex which is specifically called a Living Battering Ram suddenly not being able to move through trees easily, or a Jump/Jetpack unit not being able to disengage from CC even though he can fly. I've had to watch my Necrons get beaten in most games by superior and newer codexes for the past 2 years, so I don't exactly find it hilarious. I do find it hilarious however that a Monolith can ram a Valkyrie because they're both skimmers, so the Valkyrie can't dodge
The Metal Tide wrote:haha lol i make that a S7 hit on the valkyrie and no chance of the monolith being hurt. but still a 5 to glance and 6 to penetrate
Totally worth it. Imagine the look on your opponent's face when they realise that you're going to ram a plane with a big floating pyramid, and they're powerless to stop you doing so, and worse, their retaliation will be ineffectual.
I hope they bring in -3 AV rule the scarabs had in WD217. Just not to scarabs like the current ones, maybe something similar to the scarabs from that issue.
The way Scarabs are described in Fall of Damnos makes them seem quite nasty. Maybe they will get a boost or maybe even a couple of different types of Scarabs in the new codex? (anti-infantry and anti-armour varieties maybe)
Praxiss wrote:The way Scarabs are described in Fall of Damnos makes them seem quite nasty. Maybe they will get a boost or maybe even a couple of different types of Scarabs in the new codex? (anti-infantry and anti-armour varieties maybe)
I heard a rumour that:
Spoiler:
In FoD, some scarabs convert a tank into warriors? I couldn't find it when I read the book myself, but I have a tendency to skim-read.
The Metal Tide wrote:haha lol i make that a S7 hit on the valkyrie and no chance of the monolith being hurt. but still a 5 to glance and 6 to penetrate
Totally worth it. Imagine the look on your opponent's face when they realise that you're going to ram a plane with a big floating pyramid, and they're powerless to stop you doing so, and worse, their retaliation will be ineffectual.
Good point. A living chunk of unstoppable metal. I would love to see the look on their face as a monolith knocked their valkyrie into the ground in a burning heap of twisted metal. And in retaliation they don't even get as much as 1 glancing hit.
Automatically Appended Next Post:
Scarey Nerd wrote:
Praxiss wrote:The way Scarabs are described in Fall of Damnos makes them seem quite nasty. Maybe they will get a boost or maybe even a couple of different types of Scarabs in the new codex? (anti-infantry and anti-armour varieties maybe)
I heard a rumour that:
Spoiler:
In FoD, some scarabs convert a tank into warriors? I couldn't find it when I read the book myself, but I have a tendency to skim-read.
I would love to
Spoiler:
See my mate new land raider turned into ten Necron warriors. the look on his face would be priceless.
Praxiss wrote:The way Scarabs are described in Fall of Damnos makes them seem quite nasty. Maybe they will get a boost or maybe even a couple of different types of Scarabs in the new codex? (anti-infantry and anti-armour varieties maybe)
I heard a rumour that:
Spoiler:
In FoD, some scarabs convert a tank into warriors? I couldn't find it when I read the book myself, but I have a tendency to skim-read.
Spoiler:
It is mentinooned that they use the raw materials to create more "constructs" but doesn't say if that is done in the field or if the materials are used back in the tombs. I'm not reading anything into this.
The Metal Tide wrote:Crons need a few more anti tank units IMO
Yeah, at the moment we can glance all over the place but we're not getting kill-points, our only real anti-tanks are Heavy Destroyers which are a complete and utter joke, and the C'Tan, which are expensive.
That's 140 points for Str 5 + 2d6, though. It's good, but other armies don't have to pay that much for something like that. How much is a twin-linked lascannon on a predator?
I think I was the first to mention it, and I don't have my book in front of me right now but it was mentioned at some point near the beginning. Scarabs dismantled a Chimera and turned it into several warriors which horrified the guard who saw the whole process
Azure wrote:Concerning the tank thing with scarabs
Spoiler:
I think I was the first to mention it, and I don't have my book in front of me right now but it was mentioned at some point near the beginning. Scarabs dismantled a Chimera and turned it into several warriors which horrified the guard who saw the whole process
Someone apparently needs to tell Ward that Scarabs aren't Replicators.
Azure wrote:Concerning the tank thing with scarabs
Spoiler:
I think I was the first to mention it, and I don't have my book in front of me right now but it was mentioned at some point near the beginning. Scarabs dismantled a Chimera and turned it into several warriors which horrified the guard who saw the whole process
Someone apparently needs to tell Ward that Scarabs aren't Replicators.
Haven't read the book, but the fluff is that all necrons, even warriors, were once organic life forms. How would that be possible?
Azure wrote:Concerning the tank thing with scarabs
Spoiler:
I think I was the first to mention it, and I don't have my book in front of me right now but it was mentioned at some point near the beginning. Scarabs dismantled a Chimera and turned it into several warriors which horrified the guard who saw the whole process
Someone apparently needs to tell Ward that Scarabs aren't Replicators.
Haven't read the book, but the fluff is that all necrons, even warriors, were once organic life forms. How would that be possible?
I suppose it would be feasible that the Scarabs reform the metal into the shape of the Warriors, then the consciousness-es of the Necrons could be transferred into the shells.
Ok so can we have a refined update on the rumors? Because the front page says no WBB its not FNP, but Ive heard many people say no they are refining WBB. Also I think alot of the "rumors" in here sound like whislisting/BS to be honest. At least, I hope some of it is lol.
Oddly enough I just received 2000pt+ Necron army for free, so I hope their update is a good one, Ill enjoy not havint to lose to phase out for no reason at all Also I hope the warriors are useful once more, as right now they are kind of the Achilles heel of the army
Praxiss wrote:Technically correct. It seems that the Necrontyr had their consciousness transferred from flesh t metal bodies.
So i suppose you could make fresh bodies and shove a warrior mind without a current body into it.
No, you couldn't. They don't just use any old metal, they use necrodermis, living metal.
Apocalypse Reload says you're wrong. It's called the Cannibalize Technology strategic asset; they reclaim whatever they get their hands on and transfigure it into a more suitable form.
Since this allows them to repair everything there's no reason why new warriors couldn't be created on the spot.
Same book that the Doomsday Phalanx came from too.
KingCracker wrote:Ok so can we have a refined update on the rumors? Because the front page says no WBB its not FNP, but Ive heard many people say no they are refining WBB. Also I think alot of the "rumors" in here sound like whislisting/BS to be honest. At least, I hope some of it is lol.
Oddly enough I just received 2000pt+ Necron army for free, so I hope their update is a good one, Ill enjoy not havint to lose to phase out for no reason at all Also I hope the warriors are useful once more, as right now they are kind of the Achilles heel of the army
Unfortunately i think the only refined update available is still "no-one really knows". There are rumours supporting both WBB and FNP floating around.
The Metal Tide wrote:haha lol i make that a S7 hit on the valkyrie and no chance of the monolith being hurt. but still a 5 to glance and 6 to penetrate
Totally worth it. Imagine the look on your opponent's face when they realise that you're going to ram a plane with a big floating pyramid, and they're powerless to stop you doing so, and worse, their retaliation will be ineffectual.
vice versa! Suicidal valkyrie goes for the ram. up to stregth 10? good luck valk haha!
Scarey Nerd wrote:There's still a nagging, terrible feeling at the back of my mind that we're gonna get a new Incoming! email, and it's gonna be Craftworld Eldar or Chaos: Space Marines. Or even worse, Dark Angels.
Might have to go to Nottingham if Necrons aren't next and demand answers from the senior staff.
im down for eldar
nah id rather necrons even though i dont use them. my friends been waiting for it since 5th came out.
Something that your freinds and I have in common. I've been playing Necrons since they're army list first appeared in the White Dwarf. Hell I'm still using the original metal figures that came out at that time but, if the resculpts are cool, I'll probably retire them for the new figs.
The Metal Tide wrote:haha lol i make that a S7 hit on the valkyrie and no chance of the monolith being hurt. but still a 5 to glance and 6 to penetrate
Totally worth it. Imagine the look on your opponent's face when they realise that you're going to ram a plane with a big floating pyramid, and they're powerless to stop you doing so, and worse, their retaliation will be ineffectual.
vice versa! Suicidal valkyrie goes for the ram. up to stregth 10? good luck valk haha!
That means the Valkyrie has a chance to damage itself if you say 'suicidal' yet when the monolith rams it has no chance of harming itself. its better chances for the monolith to be alive after ramming.
The enemy had annihilated the armoured columns with perfunctory ease and then used their swarm creatures to hut the machine innards of the Imperial tanks and convert them into more necron warrior constructs.
Not the most detailed quote in the world, but its definitely there. I highly doubt such a thing would be in new rules, however, it seems like a technology-reclamation that would be done outside of battle.
Scarey Nerd wrote:I've just found the Scarabs > Tank quote:
Spoiler:
The enemy had annihilated the armoured columns with perfunctory ease and then used their swarm creatures to hut the machine innards of the Imperial tanks and convert them into more necron warrior constructs.
Not the most detailed quote in the world, but its definitely there. I highly doubt such a thing would be in new rules, however, it seems like a technology-reclamation that would be done outside of battle.
Well if it was to be a rule in the sense then it would mean that orks should be able to loot a vehicle during gameplay which isn't going to happen.
Automatically Appended Next Post:
Scarey Nerd wrote:
The Metal Tide wrote:Crons need a few more anti tank units IMO
Yeah, at the moment we can glance all over the place but we're not getting kill-points, our only real anti-tanks are Heavy Destroyers which are a complete and utter joke, and the C'Tan, which are expensive.
And C'tan depending on which rumors you wish to believe are rumored to be got rid of/moved to apocalypse only.
Scarey Nerd wrote:I've just found the Scarabs > Tank quote:
Spoiler:
The enemy had annihilated the armoured columns with perfunctory ease and then used their swarm creatures to hut the machine innards of the Imperial tanks and convert them into more necron warrior constructs.
Not the most detailed quote in the world, but its definitely there. I highly doubt such a thing would be in new rules, however, it seems like a technology-reclamation that would be done outside of battle.
See my previous post; it's something Necrons already do in Apocalypse games.
The Metal Tide wrote:There is another necron rumor forum that people might want to check out if they havent already. it could help to compare the two sets together
You mean there are other forums on the internets?! A forum totally dedicated to Necron rumours?
At least post a link, you can't just say there is an awesome place where all your dreams come true and then not say where or how to get there...
The Metal Tide wrote:There is another necron rumor forum that people might want to check out if they havent already. it could help to compare the two sets together
You mean there are other forums on the internets?! A forum totally dedicated to Necron rumours?
At least post a link, you can't just say there is an awesome place where all your dreams come true and then not say where or how to get there...
They did in Borderlands...
I think he means Bob's thread, but if there's an entire necron rumour forum then beam me up, scottie.
The Metal Tide wrote:There is another necron rumor forum that people might want to check out if they havent already. it could help to compare the two sets together
You mean there are other forums on the internets?! A forum totally dedicated to Necron rumours?
At least post a link, you can't just say there is an awesome place where all your dreams come true and then not say where or how to get there...
I ment the one posted by "Bob From Marketing" in dakkas news and rumors section.
My bad for the confusion.
Automatically Appended Next Post: Although there is this one. it might be of help but maybe not. It kinda has the same stuff but a little more dealing with the kits/sprues
angelshade00 wrote:Bob's thread has been locked. Does that mean it was all just a bunch of ? We shall see...
What makes you think that the rumours could be rubbish? Just because the owner of this website says so?
Yakface wrote:I have it on very good authority that all of these rumors are complete rubbish.
As such, I am going to lock this thread as it seems to be a post purposely designed to mislead.
BTW ghost21 over at Warseer thinks that Necrons will probably be released in August.
angelshade00 wrote:In any case I think we can skip July since Storm of Magic is coming out that month. Well, let's hope August will be our lucky month...
My birthday is at the end of August, so a release earlier in the month would be grand
Had a thought today while reading "Fall of Damnos".....what if GW gave the author a copy of the finished Necron codex for reference material? So what we read in the book will be in the new codex in some form?
When i mentioned this to the manager at my local GW he went all sheepish so i'm guessing that Fall of Damnos does provide a view into the new codex in places.
If the novel is based on the codex, then do we think that would mean that the special characters mentioned within wouldn't be in the codex, or that Nick Kyme was given special characters and wrote around them? In turn, if the codex were instead based on the novel, which is less likely I think but still a possibility, then we can have a fairly accurate idea of special characters, though it would be a bit rubbish if every special character in the codex came from one incident...
And now I'm going to stop saying special character.
Zathras wrote:Had a thought today while reading "Fall of Damnos".....what if GW gave the author a copy of the finished Necron codex for reference material? So what we read in the book will be in the new codex in some form?
Just a thought.
Yepp, see my post from page 30:
Kroothawk wrote:Some collected rumours by ghost21 over at Warseer, also interesting for readers of "Fall of Damnos" (FOD):
I think "Fall of Damnos" is a great place to look for what's coming and I've heard it's 5 kits with some blisters ala Dark Eldar.(...)
(...)
Kelvan wrote:Did you see any relationship between stuff described in FOD novel and in new Necron dex?
I probably shouldn't say this, but at least 2 of the named lords there are supposedly characters in the dex (from the names at least , though only found that out after reading FOD). At least one will get a figure (I've seen it, it had a version before but he was never released)
It is plausible *Fall of Damnos* was written based on the codex after the author of the book was given a copy of the dex as reference. But even so would they have enough trust in the Author to know he wasn't just going to blat it out all over the internet. I mean you would have a copy of a new codex thats not even released yet, I mean what would you do
I must say, I wouldn't put it on the Internet, thus cheating Games Workshop of a lot of money. I would spread "rumours" that were 100% true on forums like this and say that I had seen the codex, so the word was out regardless of people believing me.
In one of my roleplaying organisations, the GMs often get pre-release stuff and have to sign a non-disclosure agreement for that reason when they take up the position. Same as anyone who works somewhere that deals with sensitive information. It would be the same with the authors.
I mean, obviously the artists do. There's pics of terrain you'll see as a background on a box set that was released three years before the terrain is released. So obviously the authors would need this info, too.
Hmmm, I've just seen mention in FoD of Heavy Destroyers. Perhaps as has been predicted in the past, Tesla Cannons are replacing Heavy Gauss Cannons, and upgrading a Destroyer to have a Tesla Cannon will make it a Heavy Destroyer.
Also, I'm fairly certain Necron Warriors are retaking their original name of Necron Raiders; the word Warrior is almost never mentioned in the book. Everything else is mentioned save Pariahs, BUT:
Spoiler:
They could be the Guardians of the Undying that are mentioned.
The weaponry is the same (glaives/halberds are very similar) although GW uses the word glaive oddly at times.
The description seems about right.
I would like to actually use my Pariahs again, and escorts to a walking lord were what they seemes to be intended for in the old codex. I thuink it mentions them being used in that way
I just hope that they spice up their combat abilities, since no mention seems to be made of their psyker-sod-you aura..
The weaponry is the same (glaives/halberds are very similar) although GW uses the word glaive oddly at times.
The description seems about right.
I would like to actually use my Pariahs again, and escorts to a walking lord were what they seemes to be intended for in the old codex. I thuink it mentions them being used in that way
I just hope that they spice up their combat abilities, since no mention seems to be made of their psyker-sod-you aura..
Kurgash wrote:The weapons on them are...meh at best.
Wha? Are you talking about the current Pariahs or a new type? Warscythes with built-in Gauss Blasters are really good imo, just a shame that they never get a chance to use the damn things...
I would agree with you there. I would probably make it a free downloadable pdf on the net as soon as it was announced they would be coming out.
If my life and career and family depended on BL/GW's payment, sure I would risk all that in a heartbeat for some early nerdrage on anonymous internet forums
Scarey Nerd wrote:Hmmm, I've just seen mention in FoD of Heavy Destroyers. Perhaps as has been predicted in the past, Tesla Cannons are replacing Heavy Gauss Cannons, and upgrading a Destroyer to have a Tesla Cannon will make it a Heavy Destroyer.
Also, I'm fairly certain Necron Warriors are retaking their original name of Necron Raiders; the word Warrior is almost never mentioned in the book. Everything else is mentioned save Pariahs, BUT:
Spoiler:
They could be the Guardians of the Undying that are mentioned.
I personally wouldn't like the change, from Warriors to Raiders now. Raiders, just sounds to barbaric, for me. I would think of something more refined. They could always go the Roman route, with names like Necron Praetorian, or something. Anything is better than Raider though.
I can think of quite a few names I'd like over Raider. Purger? Harvester? Eradicator?
Scarey Nerd wrote:Hmmm, I've just seen mention in FoD of Heavy Destroyers. Perhaps as has been predicted in the past, Tesla Cannons are replacing Heavy Gauss Cannons, and upgrading a Destroyer to have a Tesla Cannon will make it a Heavy Destroyer.
Also, I'm fairly certain Necron Warriors are retaking their original name of Necron Raiders; the word Warrior is almost never mentioned in the book. Everything else is mentioned save Pariahs, BUT:
Spoiler:
They could be the Guardians of the Undying that are mentioned.
I personally wouldn't like the change, from Warriors to Raiders now. Raiders, just sounds to barbaric, for me. I would think of something more refined. They could always go the Roman route, with names like Necron Praetorian, or something. Anything is better than Raider though.
I can think of quite a few names I'd like over Raider. Purger? Harvester? Eradicator?
Praetorians are Guards, aren't they? I think it more likely that that would be the name for the Pariahs. I agree that Raider is a bit uncivilised for Necrons, Warrior is a lot better, and more synonymous with the idea of them being the rank and file of the army.
CadianCommander wrote:I mean, obviously the artists do. There's pics of terrain you'll see as a background on a box set that was released three years before the terrain is released. So obviously the authors would need this info, too.
I think in such cases the model kits are actually based on the art, not the other way around.
Juvieus Kaine wrote:Guys... are there actually any new rumours to read up on?
The most recent rumours were Bob_from_marketing's, but apparently the rumours were all made up. At the moment the biggest source of rumours seems to be Fall of Damnos.
Juvieus Kaine wrote:Guys... are there actually any new rumours to read up on?
The most recent rumours were Bob_from_marketing's, but apparently the rumours were all made up. At the moment the biggest source of rumours seems to be Fall of Damnos.
So... we're guessing what's coming next from a book?
This thread seems to be getting more dead every time I visit
I seriously feel we will not hear anything else till the 'incoming e-mail' if that happens at this point. I think people have gone through everything now at this point, at least for necrons!
Juvieus Kaine wrote:Guys... are there actually any new rumours to read up on?
The most recent rumours were Bob_from_marketing's, but apparently the rumours were all made up. At the moment the biggest source of rumours seems to be Fall of Damnos.
So... we're guessing what's coming next from a book?
This thread seems to be getting more dead every time I visit
I heard a nasty rumor today that the new molds were damaged beyond salvaging, and that they were flipping the release schedule to be tau, sisters, then necrons. I was kinda hoping necrons were next even if I play tau, just so my codex would be developed closer to 6th.
No, people on forums had an issue with the same fallacious, unfounded rumor last year. Every time a release doesn't come soon enough for some people some git starts a rumor that it's because molds got damaged and every time it's utter rubbish. But the evil genie is out of the bottle again so I'm sure that dung ball will get passed around ad nauseum by the gullible masses till the release, whenever it is actually scheduled.
Yea, that whole mold issue of them occasionally breaking has always been made up. Less than six months till release locks it in. Now if there is an army release for August, we will get an incoming next month. Till then, pray to your C'tan of choice so that the Necrons may awaken.
ghost21 wrote:as warseer is dead first ill say hello , second i do have it on authority necrons are way before haloween thats when ogres are pegged in
Hi,
did my best to transfer your insights from Warseer to here.
Maybe you can give a summary of what you know and can share yourself.
would i have to post how i know?, how i came by the information ? ... because that could cause me alot of problems
I think most everyone here would just appreciate the information, there will be skeptics regardless of how you came by it. So, please, feel free to leave out how you came by it, and post what information you have
ghost21 wrote:would i have to post how i know?, how i came by the information ? ... because that could cause me alot of problems
I think it is more of a case so people can guess how legit you are.
"I heard it from a red shirt/friend" = Swamp gas and glare from celestial bodies
"I saw the codex when I was at my friend Matt Ward's house" = Obviously a lie, as Matt Ward has no friends (well apparently not on dakka)
There is always the option of not quoting sources and after a long period of being proved right on multiple releases (at least greater than 50-60%) people will start taking you at your word.
ghost21 wrote:would i have to post how i know?, how i came by the information ? ... because that could cause me alot of problems
I'll leave it to KrootHawk to confirm but I doubt it very much!
As for the Warscythes - they're not scythes, glaives or halberds - they are technically a weapon called a Bardiche. GW can't get any of their pole-arms correct, for example the GK kits don't contain a single Halberd but do contain a lot of Glaives Take that WYSIWYG!
ghost21 wrote:would i have to post how i know?, how i came by the information ? ... because that could cause me alot of problems
As for the Warscythes - they're not scythes, glaives or halberds - they are technically a weapon called a Bardiche. GW can't get any of their pole-arms correct, for example the GK kits don't contain a single Halberd but do contain a lot of Glaives Take that WYSIWYG!
Oh cut the crap! those are Warscythes, berdiche has different mount, derdiche has a butt and warscythe doesn't...
Waiting for more info about new necron dex nevermind how ghost got those rumors, as far as those rumors are reliable
ghost21 wrote:would i have to post how i know?, how i came by the information ? ... because that could cause me alot of problems
Of course not, nobody does that. If in doubt, play safe, post less and keep your sources alive. What you posted on Warseer was fine!
Just post correct rumours and reputation and credibility will grow with time. BTW the mods (and most posters) here are friendlier to rumour posters than in certain other forums
ghost21 wrote:would i have to post how i know?, how i came by the information ? ... because that could cause me alot of problems
As for the Warscythes - they're not scythes, glaives or halberds - they are technically a weapon called a Bardiche. GW can't get any of their pole-arms correct, for example the GK kits don't contain a single Halberd but do contain a lot of Glaives Take that WYSIWYG!
Oh cut the crap! those are Warscythes, berdiche has different mount, derdiche has a butt and warscythe doesn't...
Waiting for more info about new necron dex nevermind how ghost got those rumors, as far as those rumors are reliable
Hmm polite I also beg to differ, Bardiche's mount on the side of the staff - that's what the Necron weapons do - Warscythes mount on the end of the pole like the Glaive, Pike and Spear
Ascalam wrote:What do they do in the design studio? Juggle the things?
They had the same issue with molds last year, wasn't it?
While more often than not the "molds breaking" thing is a rumor made by some unsightly git, it has happened before.
It has nothing to do with "juggling the things", and has everything to do with the molds themselves being susceptible to damage. They're durable material, but even a nick or a chip in the thing renders them basically unusable as it affects the quality of the cast and the final product.
necrons wil have new coloured rods inc the old green, orange red n possible yellow less than there are now possible 8 - 10 (also possible upgrade sprue)
immortals 5 to a box, weapon options, on larger bases
Grim.Badger wrote:
Hmm polite I also beg to differ, Bardiche's mount on the side of the staff - that's what the Necron weapons do - Warscythes mount on the end of the pole like the Glaive, Pike and Spear
Exactly, so as the green rod (or linear accelerator chamber in case of pariah warscythes) is a part of the blade than it makes it a warscythe, not a berdiche.
MadCowCrazy wrote:I'm curious to whether the Necrons will get a flier or not, or will the Monolith now come on a flying stand?
According to the website, it comes with a flying stand. but my monolith didn't
It should come with one of those "large" flying bases of old, same one Destroyers come with. I've actually never seen anyone use one though since the model is so big it snaps that little rod.
MadCowCrazy wrote:I'm curious to whether the Necrons will get a flier or not, or will the Monolith now come on a flying stand?
According to the website, it comes with a flying stand. but my monolith didn't
It should come with one of those "large" flying bases of old, same one Destroyers come with. I've actually never seen anyone use one though since the model is so big it snaps that little rod.
Actually the Monolith on the pictures included in codex is different than available model, it seem like some kind of pre-release prototype or early version redesigned at some point, which has smaller portal or higher hull (the whole front section look different and has different proportion between portal and the front) and utilise larde flyer base, which the available model doesnt need as it has in-build kind-of-a-base which makes it look lik it would be floating above the table...
What no blue rods? Those would look cool imo, adding a really cold, sinister look to the metal guys. Throw in a pair of light blue eyes and there you go.
And no, i don't think i'd choose red for my Necrons, if blue was not an option i would stick with the classic green one.
Juvieus Kaine wrote:Actually I can see potential with other coloured rods. Perhaps some very sinister red-glowing necrons?
Definately, I've always wanted red rods for the Crons, but they were expensive to import. I hope this is true, yet if all colours come in the box, my army wont look as special haha.
There's that nasty letter "a" again. Definitely: related to infinite, finite (root word), definitive, etc. No "a" in any of it, not ever. Never, never, never. Definitely not.
And Plastruct already sells alternate color clear plastic rods one can use on their Necrons. It's how some Necron modelers have been doing other colors for years.
BrassScorpion wrote:There's that nasty letter "a" again. Definitely: related to infinite, finite (root word), definitive, etc. No "a" in any of it, not ever. Never, never, never. Definitely not.
And Plastruct already sells alternate color clear plastic rods one can use on their Necrons. It's how some Necron modelers have been doing other colors for years.
Isn't the root define rather than finite?
Not sure it's related to finite. Will check my etymology dictionary
*edit* Not directly taken from "infinite", though both definite and finite have a common root in the Latin verb finire, to limit.
Sin Eater wrote:I'm not happy about the coloured rods rumour. My paintscheme works with green rods - Red or yellow will look bad. :(
So don't use red or yellow rods then? That's really, REALLY not hard. That's like saying "I'm not happy every box comes with transfers, they make my models look terrible!" considering you don't have to actually use them. GW won't stop using green rods; it's emblematic for the Necrons.
nosferatu1001 wrote:The back of this months WD has Dark Eldar bomber on it, so definitely not an upcoming release of necrons.
Nobody said it was. We already knew that Dark Eldar were getting a 2nd wave in June, and Storm of Magic was being released in July. We're just waiting for the next Incoming! article so we'll know if they're coming in August.
Plastruct is not an option for everyone, I've searched all over the net and not found a single supplier in europe, not for the coloured rods at least. Had to order mine from the US, 16$ order and was slapped with a 46$ shipping cost I wasn't even told about until they shipped me the order. So I could pay another 46$ to send the order back or simply bit my tongue for being suckered and accept it.
I've seen an army with red rods and each necron had red glowy eyes, it looks really awesome but I can't find the pictures for again. Personally I will use the rods to make it easier to distinguish between squads. Paintjob will be the same buy different colored rods to make it easier to see the difference between squads, then again that removes the horde feel and fear your opponent would feel when looking at my 100+ Warrior army...
frogii_the_blue_horror wrote:Necrons are going to be ok or completely over powered. Remember GK still have to get a 2nd Wave and SOB Also need a new codex as do tau.
agreed, crons will more then likely be overpowered until 6th edition. also remember BT and DA need a new dex as well, same goes for chaos marine
BrassScorpion wrote:And Plastruct already sells alternate color clear plastic rods one can use on their Necrons. It's how some Necron modelers have been doing other colors for years.
Plastruct is nice and all if you want red or even yellow, but their blue rods are disappointingly pale. Now that there's more weight to the whole multi-color rod rumor though, I'm sad that dark yellow is being included over a nice, deep blue.
On the topic of coloured rods--I actually think the coloured plastic looks a bit silly when the rest of the model is painted, it reminds me of the Lego spacemen I used to have. I would personally prefer if there were sculpted detail instead of those transparent pieces--although I would be first to admit that painting source lighting effects well to show the glow would take quite some practice!
I would probably paint over the rods, or else insert something else (I have seen a few nice conversions where twisted wire was used instead, although links elude me at the moment).
I'm sad that (X) is being included over a nice, deep (Y).
This forum really is crazy. How is it possible to be disappointed by a release that hasn't been announced yet and for which no actual details have been disclosed? Amazing. And irrational.
How about waiting till GW actually shows what the models look like and what's included with them, then you can complain, moan and rant like the so many other people here will do no matter how they look or what is included. LOL.
How about waiting till GW actually shows what the models look like and what's included with them, then you can complain, moan and rant like the so many other people here will do no matter how they look or what is included. LOL.
Well, we got 5 months to kill, so what the heck... Besides, with everyone posting stuff on the forums, maybe GW might see some of this stuff and be like, Hey, thats a great idea, or, hmm, maybe we should get rid of this thing. Personally, I think Necrons are just like 40k zombies... the bloody bastards wont stay down
I'm sad that (X) is being included over a nice, deep (Y).
This forum really is crazy. How is it possible to be disappointed by a release that hasn't been announced yet and for which no actual details have been disclosed? Amazing.
How about waiting till GW actually shows what the models look like and what's included with them, then you can complain, moan and rant like the so many other people here will do no matter how they look or what is included. LOL.
Chill out, you seem quick to jump at people's throats. I'm bemoaning the lack of good blue rods, which would be a missed opportunity - for me - if the rumor turns out to be true. "LOL"
Sin Eater wrote:I'm not happy about the coloured rods rumour. My paintscheme works with green rods - Red or yellow will look bad. :(
So don't use red or yellow rods then? That's really, REALLY not hard. That's like saying "I'm not happy every box comes with transfers, they make my models look terrible!" considering you don't have to actually use them. GW won't stop using green rods; it's emblematic for the Necrons.
Hopefully that will be an option. There was a rumour that the different coloured rods would be used to indicate different effects. That sounds silly to me and hopefully it is just crazy talk but it wouldn't surprise me...
I think speculation on the different rods doing different things was just speculation. I havnt personally heard anything about them changing the effect of the weapons.
Plus, a whole bunch of different colors in one army would make them look like a circus imo. Especially in the case of the Necrons were the colored rod is what draws the eye in the first place.
I have to agree with Angelshade. And Necron green is what really says "Necron" to me. And the shade they use is a very insidious, disconcerting colour - perfect for them. Multi-coloured rods would just make me think they should be listening to techno and raving.
All throughout Fall of Damnos - which we're pretty much agreed was drawn from the codex now? - it talks about the emerald green weaponry and energies they use. This could mean that colours are Tombworld-specific or something.
Just as food for thought, here some speculative rumour summaries from Warseer.
First the last Warseer rumour summary compiled by Inach using Kelvan's summary, with strong speculation taken from the Fall of Damnos novel:
A summary (added extra info to kelvan's summary).
This summary does contain rumors from various sources (ghost21, i'm looking at you ) but also interpretations from the FoD book (see text).
Have fun!
Necron maladies:
• Flayer disease (can grant fleet of foot, furious charge) interpretation FoD • Destroyer curse (can grant fearless, feel no pain) interpretation FoD
Wargear: all interpretations FoD, save the res orb
• Crypteks Rod
• Lords Staff
• Lords Warscythe
• Veil of Darkness
• Chronometron
• Phase Shifter
• Night Shroud
• Resurrection Orb (with better version on specific lord)
Weaponary / army abilities
• Warscythes (ignore Inv saves)
• Living metal is changing, but if anything its getting better. Kinda
• Unlike what people have been saying, not all gauss weapons are rending.
• Necron are not fearless or stubborn. interpretation FoD • Possible SaP for some units or granted by Res Orb
Named Lords:
• Lord - The Enfleshed - Sahtah - Flayed Ones (troops?)
• Lord - The Undying - Izarvaah – Immortals (troops?), Warriors, Wraiths interpretation FoD • The Silent King ? interpretation FoD • Lord - Voidbringer - Tahek - Warriors, Wraiths interpretation FoD • Lord - Stormcaller - ? – Wraiths interpretation FoD • Cryptec - Architect - Ankh the Herald of Dismay - Scarabs, Tomb Spyder, Tomb Stalker, Tomb Wraiths interpretation FoD
(one of them is 240 pts worth, cc specialist vs 2+)
Random Lords
• Anti psyker guy. Pariah ?
• Psyker counterpart guy. Cryptek ?
No C'tans
-------------------------------------------------------------------------
Elites • Flayed Ones (‘insane abilities’)
• Immortals - large (35mm) base; they are redesigned as larger, bulkier and more dynamic (plastic kit)
• Pariahs - overhaul into Lord retinue (second wave)
• Destroyers - redone, new weapon options (Gauss cannons or Tesla beams interpretation FoD) (plastic kit, 1 per box)
• Wraiths (are nasty, deepstrike, 3-5 per unit.)
• New CC unit ?
• No Jump infantry
Heavy Support • Monolith (about same costs)
• Necromancer - Resurrection, Warscythe, Gauss smthn... (plastic kit, 1 per box)
• Tomb Spyders - 3 different builds (plastic kit, 1 per box)
• Gauss-Obliterators - long range artillery units.
• Heavy gauss cannon platform with crew (fast, skimmer) (instead of heavy destroyers).
• Pylon ? interpretation FoD
Another more down to earth summary from some days before by MadCowCrazy:
Necrons Author : Mat Ward for the bulk of the codex, but two others were involved before him.
Rules We'll Be Back was still trying to be saved, last he knew.
Will be back is redone (Feel no Pain now)
WBB is basically FNP for most guys. Not FNP exactly
Gauss Weapons are Rending
Many Psychic Powers listed as "Tech Upgrades"
Phase out is reworked
Complicated rules from the codex are getting simplified and a lot of the war gear options are vanishing
Wargear Not all gauss weapons are rending.
Living metal is changing
The way Res orbs work has been reworked
Necrons will have their magic power guy, tech upgrades instead of psychic powers most likely
HQ C’tan are gone, and are replaced with powerful named Necron lords and special characters.
One of the Lords makes Immortals troops
Another Special Character has some really nice anti psyker abilities
While the Ctan are themselves out of the codex their influence is still in place.
One of the lords was like 240 points or somewhere around there. He looks like he has potential to be beastly in CC though.
Troops Warriors
Will come 10 to a box
New options and also other colors of rod (orange and red I think? Orange is not bright orange, but sort of dark, kinda like a beer color almost)
Warriors are not changing, but doesn't preclude a new weapon/option sprue.
Otherwise look the same.
Elite Immortals
Redone, in plastic? Unsure of the material.
Lots of "Bling"
Bigger than old ones
One of the Special Character ‘Cron lords makes them troops
Will come in boxes of 5, can be in units of up to 10.
Flayed Ones
Redone, unsure of the material.
Pariahs
Fast Attack Wraiths
Scarab Swarms
Destroyers
-See heavy for combined rumours
New fast attack unit
Look kinda like flayed ones
They have an 18” charge with their special ability
Think jump infantry with special rules
5 per box
Heavy Support Monolith
Remain expensive
Destroyers/Heavy Destroyers
Redone in plastic.
Like the old hybrid kits, but in plastic with fancier torso’s.
The skimmer body things don’t look much changed.
Option for a lawn mower (lown mower as in a gun that has alot of shots, to mow throw hordes) type weapon too if you want to deal with hordes, 1 per box.
Tomb spider
Getting a remake
Will have several options and be able to fulfil a variety of roles in the army.
Spyders redone in plastic.
1 per box.
New MC/Vehicle
Can throw down some long range hurt but is still underwhelming compared to things like the Manticore 48” range
1 per box
New giant MC Ranged or Melee options
Wraith Lord feel all around
One of the guns looks similar to the new gun the destroyer guys are getting which works well against hordes.
He has a lot of weapon options
1 per box.
New Blisters:
New metal lord on foot
Has a staff
First resin models in 40k
Some rumours by Tabitha (26th March, later she corrected that the jump troop was just a plastic wraith):
Ok.
Take this with Salt, and don’t believe me if you don’t want to but here goes:
So first things first. There is a lot that can and will change, but this is what I know for now:
New kits done in plastic:
Destroyers/Heavy Destroyers. This will be released as one kit with lots of options. They look like the old hybrid kits, but in plastic with fancier torso’s. The skimmer body things don’t look much changed, actually. But I don’t think that’s a bad thing. With the hefty price drop from their current points cost, expect to be buying a lot of these to deal with your enemy termies and the like, since with the exception of one of the Special Character Lords they are your best option for dealing with 2+ saves, though there is an option for a lawn mower (lown mower as in a gun that has alot of shots, to mow throw hordes) type weapon too if you want to deal with hordes, though considering the other weapon options you have with these guys and the number of other units in the new codex with slaughter hordes better, its sort of a waste. You get 1 per box.
Immortals – These look coolish…kinda. I think I liked the simpler look of the old ones, but if you are a fan of all the “bling” that GW has started throwing on with remakes like the BA and GK, then you will like the new Immortals. I don’t really find that they fit with the Necron look, but time will tell, and maybe they will look better painted. They are also bigger. One of the Special Character ‘Cron lords makes them troops. Will come in boxes of 5, can be in units of up to 10.
Tomb spider is getting a nice remake, haven’t seen the model yet but I hear it looks cool. Like the Destroyers, the rumor is that this will have several options and be able to fulfill a Varity of roles in the army. 1 per box.
New MC/Vehicle type thing that can throw down some long range hurt but is still underwhelming compared to things like the Manticore, and will likely be unpopular. 48” range I believe. It looks really stupid and out of place in the Necron force. 1 per box
New giant MC guy with either ranged or melee options. Has a very Wraith Lord feel all around. One of the guns looks similar (maybe the same?) to the new gun the destroyer guys are getting which works well against hordes. He has a lot of weapon options and looks….ok. I am not a big fan of giants though so maybe it’s me. Defiantly a MC like a wraith lord and not a vehicle like a dreadnaught/sentinel however. I think people will either build lists around 3 of these guys (you can’t take them in squadrons, so they really eat up your HS slots, which honestly surprised me since GW seems to be letting people take walkers in groups of 3 so they can sell more) or won’t take them at all. Still in the age where half the guardsman and space marines in the galaxy seem to run around packing plasma or melta guns, I don’t expect these guys will be that competitive even with their high toughness just because to kit them out with the best weapon options makes them a bit more expensive then they are worth, and giant models tend to attract a lot of fire power. I think I saw something about a way to make them available in elite slots as well as HS slots. Maybe through a special character? 1 per box.
New fast attack unit that finally gives Necron’s some non MC melee options. Look kinda like flayed ones. They have an 18” charge with their special ability. Think jump infantry with special rules. 5 per box
Warriors will come 10 to a box; have some new options and also other colors of rod (orange and red I think? Orange is not bright orange, but sort of dark, kinda like a beer color almost) Otherwise look the same.
Didn’t see a plastic lord, but didn’t hear that there wasn’t one. Still, I can’t really say either way, though it would be nice if they put one out I don’t really have any evidence that this is the case.
I didn’t see or hear anything about an LED kit for the Monolith. I am not saying that something like that isn’t going to happen, but I haven’t heard even the slightest hint of something like that happening, or seen any evidence to suggest it other then what people post on forums like this.
New Blisters:
There is a new metal lord on foot, has a staff. Looks really cool, but I don’t like painting metal, so I don’t know if I will be picking him up.
Rules: WBB is basically FNP for most guys. Not saying its FNP exactly, but well…it pretty much comes out to being FNP. The way Res orbs work has, obviously, been reworked as well.
Phase out is…well phased out. Not saying the rule is completely gone, but you won’t have to buy a ton of unit X to keep your enemy from just destroying your “Necrons” units and causing your army to get removed.
C’tan are gone, and are replaced with powerful named Necron lords and special characters.
One of the Lords makes Immortals troops, though I am not sure if they are scoring.
Another Special Character has some really nice anti psyker abilities. I don’t think he is a lord, some other sort of Necron maybe? I don’t play Necrons myself, but I didn’t get the impression that he was a boss ‘Cron.
Unlike what people have been saying, not all gauss weapons are rending.
Living metal is changing, but if anything its getting better. Kinda.
A lot of the weird complicated rules from the codex are getting simplified and a lot of the war gear options are vanishing, though many of them will be back in slightly altered form as special abilities or items owned by some of the new special characters.
Necrons will have their magic power guy, but no he isn’t a psyker. I mean he is LIKE a psyker, but is not actually, you know, a psyker. Even if he plays and feels…well you know, just like a psyker.
While the Ctan are themselves out of the codex ( a good thing, since they were way underpowered for gods) look to see their influence still in place.
Over all Necrons are a lot cheaper across the board point wise, though that’s to be expected (GW wants you to buy more little plastic men, and the best way to do this is make it so it takes more of them to fill up an army). Monoliths remain expensive though, and one of the lords was something crazy, like 240 points or somewhere around there. He looks like he has potential to be beastly in CC though.
I didn’t see any rules for a transport for the warriors, though I was really hoping they would get something to bring them into the age of 5th edition mech. I wish I could tell you they had a necrhino or nechimera but I just didn’t see anything like that, and I didn’t hear about anything like that either. They have been giving some interesting new fast attack and CC options, but it looks like, at least to me, that they still won’t be at the power level of BA/SW/GK. Still, they will get a much needed boost from their current state, and should be a lot less confusing to play.
I don’t have a release date, but I am expecting an October release. That’s a guess though.
Again I fully expect at least some of this to change, so take this with all the salt you want, but I thought maybe some folks might want some more rumors, and since no one else seemed to want to put this stuff out, I figured I would. Likewise I am only human and it’s possible I remembered something wrong. Anyway, Enjoy.
Grim.Badger wrote:
Hmm polite I also beg to differ, Bardiche's mount on the side of the staff - that's what the Necron weapons do - Warscythes mount on the end of the pole like the Glaive, Pike and Spear
Exactly, so as the green rod (or linear accelerator chamber in case of pariah warscythes) is a part of the blade than it makes it a warscythe, not a berdiche.
Fair point, I hadn't considered the rod - I do still think that they're not quite Warscythes though, but as I'd only brought it up to poke fun at GW I'm going to concede the point
I'm not a fan of the Destroyers staying as 1 per box, especialy as they will no doubt go up in price due to the upgrade sprue - they already look horribly expensive compared to SM bikes.
Does anyone know if the Scarabs will still be in the Warriors box?
Also for those of you who want to see what an army with different coloured rods, or painted rods, looks like you can check out my blog
Interesting bit about the warriors coming 10 to a box and yet not being redone... Since the current sprue is 4 warriors to a sprue we need to get an upgrade/special bits sprue of 2 warriors + extras. To me that sounds like a lot of space for bits.
I could just imagine them releasing them in packs of 8 with 4 to a sprue, then an upgrades sprue, but keeping the squad size 10-20, thus meaning that to buy the minimum amount of warriors necessary to play a legal game, you need 3 boxes instead of 2.
It'll probably just be a build option of the new Tomb Spyder kit if its definately in the codex, which looks likely, it's not exactly a Apocalypse-only calibre unit
Savis wrote:Interesting bit about the warriors coming 10 to a box and yet not being redone... Since the current sprue is 4 warriors to a sprue we need to get an upgrade/special bits sprue of 2 warriors + extras. To me that sounds like a lot of space for bits.
It may be thet the sculpts are staying the same but the sprue will be redone to fit the current five/ten figure theme other boxes have moved to.
It'll probably just be a build option of the new Tomb Spyder kit if its definately in the codex, which looks likely, it's not exactly a Apocalypse-only calibre unit
They already have a FW model, so I don't think they would make it part of the Tomb Spyder kit. I'm just hoping you can take it as a heavy support option. The rules for it are pretty awesome.
Ghost21, on warseer, mentionned that the Immortals have a 2+ armor save and he seemed to be a trusted rumor monger. He also said that the Wraiths will be nasty.
By the way, I like the orange Necrons... They somewhat reminds me of stormtroopers
This is sounding really interesting, can see a big influx of models for my eldest's Necron force this Christmas. Upgrade his army to 1500pts, if not 1750pts.
Hoping the 'Necromancer' is true, although the name is an odd un, rings too much of a fantasy reference in my mind. Although thats a small gripe overall.
Morathi's Darkest Sin wrote:This is sounding really interesting, can see a big influx of models for my eldest's Necron force this Christmas. Upgrade his army to 1500pts, if not 1750pts.
Hoping the 'Necromancer' is true, although the name is an odd un, rings too much of a fantasy reference in my mind. Although thats a small gripe overall.
There's a section in Fall of Damnos where one of the Necron Lords muses to himself about the fact that their technology is so ridiculously advanced that to the lesser races it is indistinguishable from magic. Perhaps that's something the codex is pursuing.
The Necron tech leave all others in the shade, supposedly, so how come the guns are so short ranged?
How come almost any other race can throw a better pieplate?
How come Monoliths are so slow?
My theory is that they are all really low on batteries. It would also explain the ridiculously low I of most crons.
Non-psyker psyker powers seem likely. I'd prefer not to have them, personally, but we'll see.. I'd much rather have the entire dex (or maybe just the 'necrons' ) be immune to psi-powers
Orange is not my color but that army has obviously been through some quality work. Great looks!
Oh and who would want those squishy 'umies winning anyway?
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Ascalam wrote:
My theory is that they are all really low on batteries. It would also explain the ridiculously low I of most crons.
I don't think that's the case... they've been asleep for millions of years, weren't they plugged in and charging?
Would make sense around halloween - there was some rumour about the souls although some are saying (hoping) for SoB's in Autumn/Fall. But two Inq-esqe releases side by side seems unlikely although necrons are quite thematically similar to Tomb Kings (a ploy perhaps to increase conversion potential and cross platform sales?)
angelshade00 wrote:Orange is not my color but that army has obviously been through some quality work. Great looks!
Oh and who would want those squishy 'umies winning anyway?
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Ascalam wrote:
My theory is that they are all really low on batteries. It would also explain the ridiculously low I of most crons.
I don't think that's the case... they've been asleep for millions of years, weren't they plugged in and charging?
More like a laptop's hibernate mode to me Conserves energy while shut down but doesn't recharge *shrug*
Just a theory to explain why they suck so bad. I like the idea of a duracell/energizer cron army with more zoom and boom
The Flayed ones as described in FoD would definitely fit into this , as they're described as being fast and agile.
Samus666 wrote:I tend to imagine them as just booting up, and still a bit sluggish lol wait til all their startup programs are sorted, then we'll see some action
I was very proud of my wolves, but now that you gone and said that, I've gone and thrown out all my batteries just for the sake of the continued existence of my army...
It'll probably just be a build option of the new Tomb Spyder kit if its definately in the codex, which looks likely, it's not exactly a Apocalypse-only calibre unit
They already have a FW model, so I don't think they would make it part of the Tomb Spyder kit. I'm just hoping you can take it as a heavy support option. The rules for it are pretty awesome.
Except for the fact that they added MTC and MC's already have MTC so they made that addition useless, it should be subbed out for something else.
Phototoxin wrote:Would make sense around halloween - there was some rumour about the souls although some are saying (hoping) for SoB's in Autumn/Fall. But two Inq-esqe releases side by side seems unlikely although necrons are quite thematically similar to Tomb Kings (a ploy perhaps to increase conversion potential and cross platform sales?)
a nice observation - i am not sure i'd go so far as to integrate the (awesome) new TK model bits into my Necrons as such, but am now thinking about getting some stuff to serve as scenery, to jazz up my bases etc. with an Egypt-esque (but undead!) desert feel.
Phototoxin wrote:Would make sense around halloween - there was some rumour about the souls although some are saying (hoping) for SoB's in Autumn/Fall. But two Inq-esqe releases side by side seems unlikely although necrons are quite thematically similar to Tomb Kings (a ploy perhaps to increase conversion potential and cross platform sales?)
Multiple good rumor posters are saying that Necrons will be released way before Halloween. October doesn't seem likely, August/September are.
Savis wrote:Interesting bit about the warriors coming 10 to a box and yet not being redone... Since the current sprue is 4 warriors to a sprue we need to get an upgrade/special bits sprue of 2 warriors + extras. To me that sounds like a lot of space for bits.
Well it could be that the bits sprue has 4 warriors on it and the bits for two boxes of warriors. that way one sprue can can be cut in half and used in two different boxes. (done in the factory before being packaged)
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Samus666 wrote:I tend to imagine them as just booting up, and still a bit sluggish lol wait til all their startup programs are sorted, then we'll see some action
maybe they could get better as the game progresses just like DE but in their own unique way.
MadCowCrazy wrote:Plastruct is not an option for everyone, I've searched all over the net and not found a single supplier in europe, not for the coloured rods at least. Had to order mine from the US, 16$ order and was slapped with a 46$ shipping cost I wasn't even told about until they shipped me the order. So I could pay another 46$ to send the order back or simply bit my tongue for being suckered and accept it.
As a side note, I think if you or anyone else who had this problem posted in the Swap Shop, I'm sure there would be plenty of US based people who would have no problem sourcing and mailing you rod at cost.
but a mate of mine who manages a local games store just tried to order a bunch of necrons to restock.
He was told that they had all been removed from the trade list
but a mate of mine who manages a local games store just tried to order a bunch of necrons to restock.
He was told that they had all been removed from the trade list
perhapse thats a definite sign they are coming!
That's because they're metal. Most likely not because they're coming out soon.
but a mate of mine who manages a local games store just tried to order a bunch of necrons to restock.
He was told that they had all been removed from the trade list
perhapse thats a definite sign they are coming!
Maelstrom also has the last few Necron kits listed as "While Stocks Last", so it seems safe to say they've been removed from the trade list. But this is not proof that the Necrons are next - just look at how long the Sisters have been gone, including the Immolator plastic kit.
stalkerzero wrote:That's because they're metal. Most likely not because they're coming out soon.
Incorrect. The Warriors and Monolith are plastic kits.
Whenever the Necrons come out i'll be as happy as the next necron guy! only thing i'm finding annoying is the rumor of the warriors not being re done! and for me this was the major part I was hoping for as i find the Necron warriors appear as if they have all been riding horses for a week! I would love to see new leg sculpts so they don't look static anymore! but as usual, still got a while to wait and can't be sure 'til we see 'em
but a mate of mine who manages a local games store just tried to order a bunch of necrons to restock.
He was told that they had all been removed from the trade list
perhapse thats a definite sign they are coming!
Maelstrom also has the last few Necron kits listed as "While Stocks Last", so it seems safe to say they've been removed from the trade list. But this is not proof that the Necrons are next - just look at how long the Sisters have been gone, including the Immolator plastic kit.
stalkerzero wrote:That's because they're metal. Most likely not because they're coming out soon.
Incorrect. The Warriors and Monolith are plastic kits.
And all the local gaming stores around here can order those kits and Destroyers (who you forgot to mention as plastic as well). But they cannot order the metal figures as metal production has been confirmed as suspended and things will only be sold until supplies last.
I wouldn't mind having them redo the warriors.. or more like redo the sprues, so the warriors look the same in the end but maybe have options for different poses and stuff like that. They did a total redo for Deldar because those old basic troops were fugly. I think the necron warrior is it is right now is kinda iconic for the army and stuff, so I'm hoping it'll still look the same.
To be fair, you can get slightly different stances with the current Warrior kit. i think they are fine as they are right now.
Ditto for Scarabs and Destroyers (although they should come in a set rather than pack of one). nothign wrong with the look of them. Maybe a different gun option for the Destroyer (which is what maybe happenign apparently) to turn it into a Heavy Destroyer.
MadCowCrazy wrote:Plastruct is not an option for everyone, I've searched all over the net and not found a single supplier in europe, not for the coloured rods at least. Had to order mine from the US, 16$ order and was slapped with a 46$ shipping cost I wasn't even told about until they shipped me the order.
They have send it via registered mail to enable tracking. This starts at 30$. Ask for unregistered mail which can be under 5$ for a handful of rods.
And while we are waiting for rumours, here three more unusual Necron armies:
Cool, first picture totally awesome I especially like the paintjob on the rods. And there are some TK for you in the second, pretty impressive as well...the painter of that one would have made any Pharaoh proud... Also the C'Tan looks suspiciously like an Orc which is always a plus...
I hope warriors remain quite the same, they would otherwise never be as good as I find them now. They are just necron maybe a bit more detail and refining of the model would help them but mostly 'GW DON'T CHANGE THEIR HEADS!' as they are, for me, perfect
there's one unit i wan't to see getting redone (this is mostly meant rulewise) the Pariahs, damn I love those guys! and if GW really want's to give us candy, then let them keep their no saves, whatever you bring, in CC Geuss most people would
RutgerMan wrote:
there's one unit i wan't to see getting redone (this is mostly meant rulewise) the Pariahs, damn I love those guys! and if GW really want's to give us candy, then let them keep their no saves, whatever you bring, in CC Geuss most people would
According to Ghost's rumors the warscythes reained the same so it makes them the same and i hope they'll get more initiative to make them more competitive
I really, fervently, truly and utterly hope that either Necrons get higher initiative across the board, or sweeping advance gets changed. I'm sick of losing 20 warriors in a combat because I lost on a wound or so.
Scarey Nerd wrote:I really, fervently, truly and utterly hope that either Necrons get higher initiative across the board, or sweeping advance gets changed. I'm sick of losing 20 warriors in a combat because I lost on a wound or so.
Yes, let's raise their initiative to 4! Next, we'll give them squad leaders. Special weapons might be a good decision too. Rumor is that WBB is being changed - maybe it'll get changed to a rule where you can't be overrun and you can always regroup. Also, in this mech-heavy environment, having a sort of cheap armored transport (around armor 11 I'd guess) would serve the squad well. Maybe make it so you have to take between 5 and 10 Warriors a squad, you know?
Joking aside, I hope they don't change any base stats for Necrons too much. It's too easy for them to become Marines. New special rules to make them suck less across the board is pretty much guaranteed.
Those armies look awesome. Unfortunately, they fill me with feelings of inadequacy when I compare my own painting skills to them. I love the egyptian themed one, but no way I could pull off all that freehand work.
I suppose it's freehand on the smaller models, but I bet the monolith heiroglyphics are rubber stamps and ink with a sealant over the top. I was talking to another guy who did an Egyptian style monolith, the one with the red and blue symbol over the portal in front, and that's how he did his.
Scarey Nerd wrote:I really, fervently, truly and utterly hope that either Necrons get higher initiative across the board, or sweeping advance gets changed. I'm sick of losing 20 warriors in a combat because I lost on a wound or so.
Yes, let's raise their initiative to 4! Next, we'll give them squad leaders. Special weapons might be a good decision too. Rumor is that WBB is being changed - maybe it'll get changed to a rule where you can't be overrun and you can always regroup. Also, in this mech-heavy environment, having a sort of cheap armored transport (around armor 11 I'd guess) would serve the squad well. Maybe make it so you have to take between 5 and 10 Warriors a squad, you know?
Joking aside, I hope they don't change any base stats for Necrons too much. It's too easy for them to become Marines. New special rules to make them suck less across the board is pretty much guaranteed.
This made me laugh
I agree with you, I hope they don't change Necrons too much (Though a reduction of WS and S I could handle if it reduced point cost/balanced out new abilities).
Ok. Because Warseer is dead for some time I will move here my last summary of Necron rumours.
Release date August
Writer: Matt Ward + 2 random guys.
Power level: DE not BA/SW/GK
Rules are simplified.
WBB is basically FNP but not exactly.
Phase out is redone.
Not all gauss weapons are rending.
Necrons are a lot cheaper.
Necron's are getting lots of new cool things that wasn't mentioned yet
Second wave:
- Warriors (upgraded sprue with new options + orange, red, green rods - 10 per box)
- Lord retinue
- Gauss artillery platform with crew or MC/Vehicle type thing (plastic kit)
- Wraiths (plastic kit - 5 per box)
Special Character Lords:
The Enfleshed - Flayed Ones become Troops
The Undying - Immortals become Troops
The Silent King ? (from SM codex)
The Voidbringer ? (from FoD)
The Stormcaller ? (from FoD)
The Harbinger of Night ? (from apo formations)
(one of them is 240 pts worth, cc specialist vs 2+)
Special Character - Anti psyker ? (could be new Pariah)
Special Character - Psyker counterpart ? (could be Cryptek from FoD)
(one of them is discharging electricity towards nearby psykers)
Random Lords - new wargear will be similar to DEHQ
Lot of the old wargear options were removed. However, now they act as special abilities or items owned by special characters.
Resurrection orb is more powerful.
Warscythes remain unchanged.
Warriors - no sergeants, primes and so on, special rules for whole squads, possible C'tans mark system accordingly to colourful rods. There is no dedicated transport.
Scarab Swarms
Destroyers/Heavy Destroyers - significant drop of point cost, several weapon options (vs s2+, vs hordes)
Wraiths - jump infantry, 18" charge, are harsh.
Heavy Support
Monolith - remains expensive. However, Living metal rule is changing towards better.
Tomb Spyders - MC, 3 different builds (CC, Shooting, Support).
Necromancer - MC, no squadrons, can be fielded as Elite or HS, high T but not enough vs plasma or melta, Resurrection, Warscythe, lot of weapon options
MC/Vehicle type thing (Obelisk/Gauss Obliterator/Gauss artillery platform with crew) - 48” range, less powerful than Manticore, looks stupid and out of Necron theme.
All interesting. A little upset that Wraiths aren't until wave 2, especially considering that, being metal, we can't even buy the old models in the mean time.
Praxiss wrote:All interesting. A little upset that Wraiths aren't until wave 2, especially considering that, being metal, we can't even buy the old models in the mean time.
Also, Desroyers still in a box of 1? Sucks.
What do you mean by:
cc specialist vs 2+
?
That will either mean 2+ saves, meaning power weapons, or 2+ poisons perhaps?
darkslife wrote:All the special characters listed died like little girls to various ultramarines in Fall of Damnos.
I sure hope that a necron lord can stand up to a chaplain at least.
Izaarvah does pretty good for the most part, as does Tahek. Ankh does fiiine. Sahtah was doing alright till plot happened. The Stormcaller was POOR, but.
Scarey Nerd wrote:I really, fervently, truly and utterly hope that either Necrons get higher initiative across the board, or sweeping advance gets changed. I'm sick of losing 20 warriors in a combat because I lost on a wound or so.
I don't mind the initiative, but I wholehartedly agree with the sweeping advance point - I lost about 20 last night to SA (and then another 15 to DS mishap which caused a phase-out). Something like this happens everytime I try to use Warriors
I'm kind-of fretful about the rumours, as some seem a bit Wardish/Outthere It does seem like there aren't going to be many new units so perhaps we'll get a horde feel to the army
Scarey Nerd wrote:I really, fervently, truly and utterly hope that either Necrons get higher initiative across the board, or sweeping advance gets changed. I'm sick of losing 20 warriors in a combat because I lost on a wound or so.
I don't mind the initiative, but I wholehartedly agree with the sweeping advance point - I lost about 20 last night to SA (and then another 15 to DS mishap which caused a phase-out). Something like this happens everytime I try to use Warriors
I'm kind-of fretful about the rumours, as some seem a bit Wardish/Outthere It does seem like there aren't going to be many new units so perhaps we'll get a horde feel to the army
However, a Wardish rumour is a realistic rumour, as he is doing/has done the codex. (It has to be written by now, right?)
Pretty much written I would ASSUME, but on the I and WS front I feel they should be low it just feels 'necrony' they aren't good in close combat exactly and they are not fast so they make up for it with advanced firepower etc. At least thats what I get from the necron fluff
Mar wrote:Pretty much written I would ASSUME, but on the I and WS front I feel they should be low it just feels 'necrony' they aren't good in close combat exactly and they are not fast so they make up for it with advanced firepower etc. At least thats what I get from the necron fluff
+1
I think a fluffy statline would be:
WS2 BS4 S4 T4 W1 I2 A1 Ld10 Sv3+
Not a massively shocking statline, but potentially realistic.
That is probably IMO the 'perfect fluff' statline but yes something should be done about warriors and sweeping advances atleast. They are slow and cubersome in combat not 'easily overrun' IMO of course.
I hear a lot of people suggesting Slow and purposeful, but I don't recall Necrons ever being described as slow. They just march steadily forward relentlessly, and I don't think a d6" movement would describe that well enough in game terms.
OT, sort of: If upgrades become really vital for Warriors, and we need upgrade sprues, without the Bitz service we're not really going to be able to use our old Warriors, are we? I think the Monolith is going to be the only model to realistically make it through this update unscathed.
The main troop not in the first wave? I can't see that, but yeah wraith plastics not in first wave is meh but seeing what is predicted for the first wave there is rather juicy and considering the lack of love for necrons I feel happy at that! and on the slow and purposeful I have the image of necrons in Dawn of War which were slow and the 'undead achetype' and finally in the fluff it says their minds have been dulled and what not so it could fit, but I kind of would prefer something else but what I really wouldn't know.
Tabitha wrote:Necron warriors will not likely be first wave.
You're saying the Troop choice for Necrons, their iconic unit, won't be in the first wave? Ok...
The new box with all the gubbins yes. The old box with the standard 12 and 3 scarabs, I can see them trying to sell out all the old stuff before ushering in the new.
Kelvan wrote:Ok. Because Warseer is dead for some time I will move here my last summary of Necron rumours.
Good boy! And welcome!
The rumours sound mostly quite convincing (not sure about all FoD characters though).
With all the rumours about colour rods, I think we will see a repackaged Warrior box, and an added sprue with two warriors and lots of upgrades makes sense for giving us a 10 warrior box. But this is just personal speculation. Guess Tabitha is thinking of a complete resculpt that is not in sight.
Tabitha wrote:Necron warriors will not likely be first wave.
You're saying the Troop choice for Necrons, their iconic unit, won't be in the first wave? Ok...
The new box with all the gubbins yes. The old box with the standard 12 and 3 scarabs, I can see them trying to sell out all the old stuff before ushering in the new.
Kelvan wrote:Special Character Lords:
The Enfleshed - Flayed Ones become Troops
The Undying - Immortals become Troops
The Silent King ? (from SM codex)
The Voidbringer ? (from FoD)
The Stormcaller ? (from FoD)
The Harbinger of Night ? (from apo formations)
This has been bugging me for a while. Ghost21, who's rumors most of your summary is based on, said that two of the Fall of Damnos Lords would be included in the codex as Special Characters. He then added that one of the two was the Enfleshed, who makes Flayed Ones Troops.
Every single other lord in that list is pure speculation, especially the Undying - no one has said anything about him, much less that he makes Immortals Troop. And I have not seen anyone even mention the Silent King and Harbinger of the Night, I have no idea why they're in that list. So you might want to edit that to Enfleshed + "at least one of the following from FoD"
Necrons should all be 'relentless', because people are already viewing at 'Dawn of War' I will aswell, I've always seen them walking at the very same pace, never faster, never slower. Also Necrons are dang hard in there! maybe an overall +1 to Toughness in their statlines would compensate anything. As even marines find them just too tough to handle! Try finding other discriptions for necrons than 'The bullets bounced of their metall bodies' I hope they might get toughned up! Necrons should be atleast the toughest army in game I mean c'mon! they totally consist of hard living metall!