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Necron rumor & pics summary in 1st post (now with 2nd wave pics!) @ 2011/10/17 14:23:19


Post by: $pider


I think the direction of the new fluff is great. Adding personality to the Necrons really is the way to go. If this fluff was around when I had started in the hobby I would easily have gone with the Necrons as I really liked the models, but the fluff was awful in my opinion.

Ascalam, your right. If the transport is not $33 like the majority of transports then it woudl be massively disappointing. I guess we'll have to see where the price lands.


Necron rumor & pics summary in 1st post (now with 2nd wave pics!) @ 2011/10/17 14:35:06


Post by: Samus_aran115


Love the annihilation barge, the more I look at it.

I have a feeling necrons are still going to be kind of 'eh', but at least they'll be updated.


Necron rumor & pics summary in 1st post (now with 2nd wave pics!) @ 2011/10/17 14:37:20


Post by: Kevin949


Ascalam wrote:It's the pricing on the troop transport that's bugging me.

If my money conversion fu is accurate we'd be paying close to land raider prices for flying rhinos, or footslogging.

They are priced for the heavy support slot. It'd be like buying ravagers to make raiders in a DE army.

31.00 pounds = 48.94 USD at time of writing.

I can't think of any other race's basic transports that clock in this high. The scythe model may be cheaper, but we don't know yet, and somehow i doubt it, as it also has a HS feel to it..


Would you rather pay monolith prices (~65$)?


Necron rumor & pics summary in 1st post (now with 2nd wave pics!) @ 2011/10/17 14:39:18


Post by: Samus_aran115


Also. have to disagree about the 'same old limbs' complaints. The units that are new have very good looking legs. Flayed ones are a bit weak, as are immortals, but they still look better than they used to


Necron rumor & pics summary in 1st post (now with 2nd wave pics!) @ 2011/10/17 14:44:02


Post by: morgendonner


Ascalam wrote:It's the pricing on the troop transport that's bugging me.

If my money conversion fu is accurate we'd be paying close to land raider prices for flying rhinos, or footslogging.

They are priced for the heavy support slot. It'd be like buying ravagers to make raiders in a DE army.

31.00 pounds = 48.94 USD at time of writing.

I can't think of any other race's basic transports that clock in this high. The scythe model may be cheaper, but we don't know yet, and somehow i doubt it, as it also has a HS feel to it..


I'd say that the transport price isn't nearly as bad as the immortal price. If you wanted to run a list with only immortal troops that would get quite costly. Overall though I think the prices are right where everyone could have guessed them to be.

Curious if they make a new battle force or keep the current one.


Necron rumor & pics summary in 1st post (now with 2nd wave pics!) @ 2011/10/17 14:47:27


Post by: wowsmash


I love the new necrons. Wish i had waited to start my orks. O well, maybe do both.

I don't remmeber who brought up the mexicrons thing. To many pages to sift through, but in honor of that guy/girl I'll be green stuffing some sombreros and those blanket over shirts to hide the ugliness that is the new flayed ones.


Necron rumor & pics summary in 1st post (now with 2nd wave pics!) @ 2011/10/17 14:50:30


Post by: Trozen


I assumed the Ghost Ark was open-topped but I can't find it specially said.

Also, I like the Annihilation Barge so much more then the command barge. Wondering how it would look painted denab stone.


Necron rumor & pics summary in 1st post (now with 2nd wave pics!) @ 2011/10/17 14:51:43


Post by: chaos0xomega


The silent king, huh? I think its time for a copyright infringement suit against GW: http://www.amazon.com/Emily-Silent-King-Irven-Keppen/dp/0615172393


Necron rumor & pics summary in 1st post (now with 2nd wave pics!) @ 2011/10/17 14:55:06


Post by: Ouze


I emailed Neal at the Warstore asking about pre-orders, and he replied this morning not yet, but he'll add me to the list and email us when he knows something. When that happens I'll be sure and post it here.


Necron rumor & pics summary in 1st post (now with 2nd wave pics!) @ 2011/10/17 15:09:15


Post by: blood reaper


Emailed GW and I got this reply:

GW
Hey Sam,
I'm glad you like them.
Dan




Necron rumor & pics summary in 1st post (now with 2nd wave pics!) @ 2011/10/17 15:13:06


Post by: CthuluIsSpy


blood reaper wrote:Emailed GW and I got this reply:

GW
Hey Sam,
I'm glad you like them.
Dan




what did you say to them?
And they seriously responded?


Necron rumor & pics summary in 1st post (now with 2nd wave pics!) @ 2011/10/17 15:17:28


Post by: blood reaper


Hi

There are been many images of the new Necrons on the internet, your terrible secrecy rules seem to have failed you yet again still its good to see the Necrons get an update after 6 years.



I was joking when I sent it, I am surprised they responded.


Necron rumor & pics summary in 1st post (now with 2nd wave pics!) @ 2011/10/17 15:20:10


Post by: CthuluIsSpy


blood reaper wrote:
Hi

There are been many images of the new Necrons on the internet, your terrible secrecy rules seem to have failed you yet again still its good to see the Necrons get an update after 6 years.



I was joking when I sent it, I am surprised they responded.


I loled so hard when I saw this
It also proves that GW has a sense of humor (amazingly).


Necron rumor & pics summary in 1st post (now with 2nd wave pics!) @ 2011/10/17 15:25:58


Post by: peebzguy


blood reaper wrote:
Hi

There are been many images of the new Necrons on the internet, your terrible secrecy rules seem to have failed you yet again still its good to see the Necrons get an update after 6 years.



I was joking when I sent it, I am surprised they responded.


+1 for GW humor.


Necron rumor & pics summary in 1st post (now with 2nd wave pics!) @ 2011/10/17 15:27:56


Post by: blood reaper


I'm confused, how is GW being funny? All they did was respond to me (surprisingly.)


Necron rumor & pics summary in 1st post (now with 2nd wave pics!) @ 2011/10/17 15:28:19


Post by: Flashman


blood reaper wrote:
Hi

There are been many images of the new Necrons on the internet, your terrible secrecy rules seem to have failed you yet again still its good to see the Necrons get an update after 6 years.



I was joking when I sent it, I am surprised they responded.


Humph, I went for much more of a "fan boy" tone with my joke email and I haven't had a response yet. Maybe they do read Dakka after all...


Necron rumor & pics summary in 1st post (now with 2nd wave pics!) @ 2011/10/17 15:31:29


Post by: CthuluIsSpy


Flashman wrote:
blood reaper wrote:
Hi

There are been many images of the new Necrons on the internet, your terrible secrecy rules seem to have failed you yet again still its good to see the Necrons get an update after 6 years.



I was joking when I sent it, I am surprised they responded.


Humph, I went for much more of a "fan boy" tone with my joke email and I haven't had a response yet. Maybe they do read Dakka after all...


Supposedly they have a team of people who sweep the forums looking for...stuff.
Makes sense, how else are they going to send in their anti-squat ninjas?


Necron rumor & pics summary in 1st post (now with 2nd wave pics!) @ 2011/10/17 17:28:35


Post by: ProtoClone


Models are a bit of an improvement but they are not in the same way. Got to say, good to see GW trying to spice them up a bit though.

Now fluff, while I enjoy the old story this new story is needed overall. It seems like they still give you the chance to make a Necron army where you can field them based on the old story...or create a new story easier.

Liked the idea of Silent King.



Necron rumor & pics summary in 1st post (now with 2nd wave pics!) @ 2011/10/17 17:41:18


Post by: tetrisphreak


Immortals are less than half price per model at the reported costs per box of five than they used to be. With plastic kits, weapon options, and multiple poses. Good steps forward in my opinion.


Necron rumor & pics summary in 1st post (now with 2nd wave pics!) @ 2011/10/17 17:55:43


Post by: peebzguy


tetrisphreak wrote:Immortals are less than half price per model at the reported costs per box of five than they used to be. With plastic kits, weapon options, and multiple poses. Good steps forward in my opinion.


Basically this. Vehicle prices are vehicle prices, I can deal with that. Overall this is a huge improvement in just about every way. I wonder how much time went into the development of this new line, with regards to both models and fluff? Hmm...


Necron rumor & pics summary in 1st post (now with 2nd wave pics!) @ 2011/10/17 18:06:41


Post by: BrassScorpion


I wonder how much time went into the development of this new line
Nothing like this happens overnight, so you can be sure it was months if not even a few years. And the same applies to getting the stuff finalized and ready to go. This revision was done more than 2 years ago and just had to wait a while for GW to decide the time for release was optimal for them. Most new merchandise is done far ahead of release date. Island Of Blood was in boxes ready to go a full year before release date.


Necron rumor & pics summary in 1st post (now with 2nd wave pics!) @ 2011/10/17 18:18:54


Post by: Kenmure


I cant what i started my necrons 2 or 3 mounths after i started they sad that they were comeing out with a new codex that sucks. So i have been whating for this for a long time.


Necron rumor & pics summary in 1st post (now with 2nd wave pics!) @ 2011/10/17 18:30:42


Post by: CthuluIsSpy


Kenmure wrote:I can't wait! I started my necrons 2 or 3 months ago. After I had started they said that they were coming out with a new codex that sucks. So I have been waiting for this for a long time.


...What did you just say?

Oh What = Wait.

Fix'd.

And learn to spell.


Necron rumor & pics summary in 1st post (now with 2nd wave pics!) @ 2011/10/17 18:34:02


Post by: Lt. Coldfire


Kenmure wrote:I cant what i started my necrons 2 or 3 mounths after i started they sad that they were comeing out with a new codex that sucks. So i have been whating for this for a long time.

I felt the same way.


Necron rumor & pics summary in 1st post (now with 2nd wave pics!) @ 2011/10/17 18:39:52


Post by: nectarprime


I've been whating quite a bit with all this news.


Necron rumor & pics summary in 1st post (now with 2nd wave pics!) @ 2011/10/17 18:54:45


Post by: KilroyKiljoy


I've been whating a long time to see the new codex I mean it is going to be so good that it sucks right so then I was whating for it and my buddy was like just what and I sad yeahhhhhh.

Back on topic, how 'bout them head-crests?


Necron rumor & pics summary in 1st post (now with 2nd wave pics!) @ 2011/10/17 18:59:57


Post by: CthuluIsSpy


KilroyKiljoy wrote:I've been whating a long time to see the new codex I mean it is going to be so good that it sucks right so then I was whating for it and my buddy was like just what and I sad yeahhhhhh.

Back on topic, how 'bout them head-crests?


They make em look like fowls.
This shall be my new name for them - TurkiCrons.


Necron rumor & pics summary in 1st post (now with 2nd wave pics!) @ 2011/10/17 19:09:00


Post by: Kid_Kyoto


LunaHound wrote:Dooms Day Ark


Pure win.

Remember kids Safety first!


Necron rumor & pics summary in 1st post (now with 2nd wave pics!) @ 2011/10/17 19:14:25


Post by: Breotan


KilroyKiljoy wrote:I've been whating a long time to see the new codex I mean it is going to be so good that it sucks right so then I was whating for it and my buddy was like just what and I sad yeahhhhhh.

Back on topic, how 'bout them head-crests?
Whating?


Necron rumor & pics summary in 1st post (now with 2nd wave pics!) @ 2011/10/17 19:18:34


Post by: tarnish


Yakface: did you see any artwork for the shards? what do they look like and what size?


Necron rumor & pics summary in 1st post (now with 2nd wave pics!) @ 2011/10/17 19:20:25


Post by: masterofstuff1


Also, Is the Silent King an actual character? Would be cool to know?


Necron rumor & pics summary in 1st post (now with 2nd wave pics!) @ 2011/10/17 19:20:42


Post by: whigwam


Breotan wrote:
KilroyKiljoy wrote:I've been whating a long time to see the new codex I mean it is going to be so good that it sucks right so then I was whating for it and my buddy was like just what and I sad yeahhhhhh.

Back on topic, how 'bout them head-crests?
Whating?


Look at Kenmure's post above and you'll get the joke.


Necron rumor & pics summary in 1st post (now with 2nd wave pics!) @ 2011/10/17 19:42:53


Post by: Flashman


masterofstuff1 wrote:Also, Is the Silent King an actual character? Would be cool to know?


Not according to Yak's summary...


Necron rumor & pics summary in 1st post (now with 2nd wave pics!) @ 2011/10/17 19:47:40


Post by: Vermillion


chaos0xomega wrote:The silent king, huh? I think its time for a copyright infringement suit against GW: http://www.amazon.com/Emily-Silent-King-Irven-Keppen/dp/0615172393


Quick get the makers of Planescape Torment on the line too, a king ruling an undead like empire... Are they fighting giant rats with even bigger brains?


Necron rumor & pics summary in 1st post (now with 2nd wave pics!) @ 2011/10/17 19:54:00


Post by: KilroyKiljoy


Vermillion wrote:
chaos0xomega wrote:The silent king, huh? I think its time for a copyright infringement suit against GW: http://www.amazon.com/Emily-Silent-King-Irven-Keppen/dp/0615172393


Quick get the makers of Planescape Torment on the line too, a king ruling an undead like empire... Are they fighting giant rats with even bigger brains?


No way in hell would it work. They blatantly ripped off LotR in both WHFB and 40k, and instead of getting sued, they convinced LotR to let them make their game. So, anyone else expecting an Emily & The Silent King game in the works?


Necron rumor & pics summary in 1st post (now with 2nd wave pics!) @ 2011/10/17 19:57:04


Post by: Flashman


Being a history buff myself, Trazyn the Infinite kind of appeals to me, particularly if he has that weapon. His mini is a bit static though...


Necron rumor & pics summary in 1st post (now with 2nd wave pics!) @ 2011/10/17 19:58:44


Post by: masterofstuff1


Flashman wrote:Being a history buff myself, Trazyn the Infinite kind of appeals to me, particularly if he has that weapon. His mini is a bit static though...


I showed the pics to some friends and they though trazyn was the most evil looking, weird how people can see different things.


Necron rumor & pics summary in 1st post (now with 2nd wave pics!) @ 2011/10/17 20:04:28


Post by: Flashman


masterofstuff1 wrote:
Flashman wrote:Being a history buff myself, Trazyn the Infinite kind of appeals to me, particularly if he has that weapon. His mini is a bit static though...


I showed the pics to some friends and they though trazyn was the most evil looking, weird how people can see different things.


Indeed, he looks like a kindly old man to me "Hey, baby crons, do you want to see my Eldar rune collection?"

Apart from his green glowy stick, where's the evil?


Necron rumor & pics summary in 1st post (now with 2nd wave pics!) @ 2011/10/17 20:05:37


Post by: masterofstuff1


He knows he is evil, doesn't need scary hand gestures.

The other guy is all talk


Necron rumor & pics summary in 1st post (now with 2nd wave pics!) @ 2011/10/17 20:06:38


Post by: Lt. Coldfire


masterofstuff1 wrote:
Flashman wrote:Being a history buff myself, Trazyn the Infinite kind of appeals to me, particularly if he has that weapon. His mini is a bit static though...


I showed the pics to some friends and they though trazyn was the most evil looking, weird how people can see different things.

He looks decrepit to me, in serious need of water, or something.


Necron rumor & pics summary in 1st post (now with 2nd wave pics!) @ 2011/10/17 20:08:01


Post by: Kurgash


There is more fear to be had from the man quietly minding himself than that of one making furious gestures.


Necron rumor & pics summary in 1st post (now with 2nd wave pics!) @ 2011/10/17 20:13:49


Post by: Lt. Coldfire


I've never been fearful entering a convalescent home before, which is where Trazyn looks like he belongs.


Necron rumor & pics summary in 1st post (now with 2nd wave pics!) @ 2011/10/17 20:17:32


Post by: Flashman


Lt. Coldfire wrote:I've never been fearful entering a convalescent home before, which is where Trazyn looks like he belongs.


Ah yes, but have you ever entered an EVIL convalescent home?


Necron rumor & pics summary in 1st post (now with 2nd wave pics!) @ 2011/10/17 20:21:22


Post by: KilroyKiljoy


Flashman wrote:
Lt. Coldfire wrote:I've never been fearful entering a convalescent home before, which is where Trazyn looks like he belongs.


Ah yes, but have you ever entered an EVIL convalescent home?


It'd look something along the lines of this:


I really like the Trazyn model. Dem trophies is ballin', yo.


Necron rumor & pics summary in 1st post (now with 2nd wave pics!) @ 2011/10/17 20:24:11


Post by: CthuluIsSpy


KilroyKiljoy wrote:
Flashman wrote:
Lt. Coldfire wrote:I've never been fearful entering a convalescent home before, which is where Trazyn looks like he belongs.


Ah yes, but have you ever entered an EVIL convalescent home?


It'd look something along the lines of this:


I really like the Trazyn model. Dem trophies is ballin', yo.


What movie/show is that from?
Looks a bit like supernatural.


Necron rumor & pics summary in 1st post (now with 2nd wave pics!) @ 2011/10/17 20:27:05


Post by: Tech Guard


I think It's from Legion?


Necron rumor & pics summary in 1st post (now with 2nd wave pics!) @ 2011/10/17 20:27:40


Post by: Flashman


It's the supernatural horror Legion, where Paul Bettany plays the Archangel Michael.

Ninja'd!


Necron rumor & pics summary in 1st post (now with 2nd wave pics!) @ 2011/10/17 20:27:46


Post by: masterofstuff1


Ya, Legion,


Automatically Appended Next Post:
She Kinda looks like a necron with skin in that pic


Necron rumor & pics summary in 1st post (now with 2nd wave pics!) @ 2011/10/17 20:29:20


Post by: Lt. Coldfire


Flashman wrote:
Lt. Coldfire wrote:I've never been fearful entering a convalescent home before, which is where Trazyn looks like he belongs.


Ah yes, but have you ever entered an EVIL convalescent home?

Is this a pun to Every Villian Is Lemons (EVIL) in relation to Mermaid Man and Barnacle Boy who reside in a convalescent home?

If so, well played.


Necron rumor & pics summary in 1st post (now with 2nd wave pics!) @ 2011/10/17 20:31:57


Post by: Flashman


Lt. Coldfire wrote:
Flashman wrote:
Lt. Coldfire wrote:I've never been fearful entering a convalescent home before, which is where Trazyn looks like he belongs.


Ah yes, but have you ever entered an EVIL convalescent home?

Is this a pun to Every Villian Is Lemons (EVIL) in relation to Mermaid Man and Barnacle Boy who reside in a convalescent home?

If so, well played.


Lol, no I'm not that clever.


Necron rumor & pics summary in 1st post (now with 2nd wave pics!) @ 2011/10/17 20:34:29


Post by: Lt. Coldfire


Well damn. I thought I had finally found a quote to replace my trusty Consuela.


Necron rumor & pics summary in 1st post (now with 2nd wave pics!) @ 2011/10/17 20:50:28


Post by: Anpu-adom


Flashman wrote:
masterofstuff1 wrote:Also, Is the Silent King an actual character? Would be cool to know?


Not according to Yak's summary...


The Silent King and the Emperor get into a fight... no one hears about it. Ever.


Necron rumor & pics summary in 1st post (now with 2nd wave pics!) @ 2011/10/17 20:59:03


Post by: Herr Dexter


Just bought a box of Necron Warriors + 3 more Warriors added for free. That's 15 models in factory condition. Only cut from sprues. Along with green rods and everything.
Payed maybe a fraction of what future Necron Warrior box will cost. It's said it will be 10 Warriors, probably much more costly than it used to be and probably no more green rods.
Guess it was a bargain and best choice.

What about You guys? What are you stocking pre-release?


Necron rumor & pics summary in 1st post (now with 2nd wave pics!) @ 2011/10/17 21:01:08


Post by: KilroyKiljoy


So it's confirmed that there'll be new Warriors and everything? Damn....


Necron rumor & pics summary in 1st post (now with 2nd wave pics!) @ 2011/10/17 21:04:14


Post by: UltraPrime


Not confirmed, just reasonable guess based on past performance.


Necron rumor & pics summary in 1st post (now with 2nd wave pics!) @ 2011/10/17 21:04:15


Post by: RutgerMan


Is there anything about the c'tan? will they still be there wandering about being gods? All the rumors about them being overthrown sounds so wrong... how will they have done that with the void dragon? like c'mon, he's on Mars?! The Adeptus Mechanicus might even help him not being overthrown! xD


Necron rumor & pics summary in 1st post (now with 2nd wave pics!) @ 2011/10/17 21:05:13


Post by: Herr Dexter


KilroyKiljoy wrote:So it's confirmed that there'll be new Warriors and everything? Damn....


No confirmation yet but judging by lack of green rods on ANY of new models, and taking rumors into account - they will be 10 per box. Model will probably remain unchanged. Maybe they will add new weapon option tho... Still, prefer to have a steady supply of green rods, and not to keen spending too much cash on "old units" that will be re-packed and sold at higher price in new shiny boxes. Need to stack cash for Immortals and Pretorians


Necron rumor & pics summary in 1st post (now with 2nd wave pics!) @ 2011/10/17 21:06:18


Post by: Corpsesarefun


The c'tan were apparently overthrown before the necrons went into stasis and events since then that the c'tan were responsible for were just shards.

This suggests the dragon escaping sharding or perhaps just a large shard is on mars.


Necron rumor & pics summary in 1st post (now with 2nd wave pics!) @ 2011/10/17 21:09:12


Post by: RutgerMan


corpsesarefun wrote:The c'tan were apparently overthrown before the necrons went into stasis and events since then that the c'tan were responsible for were just shards.

This suggests the dragon escaping sharding or perhaps just a large shard is on mars.


Like whaaat? xD the deceiver wasn't in the last codex! well he just deceived many of the others got them destroyed by the nightbringer :O...

Yet so, you are saying that my old codex will have no actual fluff xD


Necron rumor & pics summary in 1st post (now with 2nd wave pics!) @ 2011/10/17 21:12:35


Post by: KilroyKiljoy


RutgerMan wrote:
corpsesarefun wrote:The c'tan were apparently overthrown before the necrons went into stasis and events since then that the c'tan were responsible for were just shards.

This suggests the dragon escaping sharding or perhaps just a large shard is on mars.


Like whaaat? xD the deceiver wasn't in the last codex! well he just deceived many of the others got them destroyed by the nightbringer :O...

Yet so, you are saying that my old codex will have no actual fluff xD


Uhh.......the hell did you say?


Necron rumor & pics summary in 1st post (now with 2nd wave pics!) @ 2011/10/17 21:14:54


Post by: JohnnoM


Lol spongebob.
Anyways, I wonder what the crypteks will look like?


Necron rumor & pics summary in 1st post (now with 2nd wave pics!) @ 2011/10/17 21:21:33


Post by: CthuluIsSpy


RutgerMan wrote:
corpsesarefun wrote:The c'tan were apparently overthrown before the necrons went into stasis and events since then that the c'tan were responsible for were just shards.

This suggests the dragon escaping sharding or perhaps just a large shard is on mars.


Like whaaat? xD the deceiver wasn't in the last codex! well he just deceived many of the others got them destroyed by the nightbringer :O...

Yet so, you are saying that my old codex will have no actual fluff xD


Uuhhh Yes he was. This is the necron codex we're talking about, right?


Necron rumor & pics summary in 1st post (now with 2nd wave pics!) @ 2011/10/17 21:22:06


Post by: Herr Dexter


I just realised something...

There were those rumors about Necron walker that looks like a giant skelton with crystal suspended in it's chest, right?
And yet - the walker with Heat Ray turns out to be a Pretorian riding a Mechano-Scorpion not aforementioned Skelton.

What if that's the model for... C'than Shard?

Bare with me - they can't just make some freeky crossbreed between Deciever and Nightbringer as that would seem stupid and out of place. They need something matching new line of Necrons and something that will put some emphasis on the fact C'thans are now but slaves to the Necronthyr... What do you say?


Necron rumor & pics summary in 1st post (now with 2nd wave pics!) @ 2011/10/17 21:23:23


Post by: Corpsesarefun


RutgerMan wrote:
corpsesarefun wrote:The c'tan were apparently overthrown before the necrons went into stasis and events since then that the c'tan were responsible for were just shards.

This suggests the dragon escaping sharding or perhaps just a large shard is on mars.


Like whaaat? xD the deceiver wasn't in the last codex! well he just deceived many of the others got them destroyed by the nightbringer :O...

Yet so, you are saying that my old codex will have no actual fluff xD


Uh, yeah old codices are regularly invalidated by new.

What the old codex said was the deceiver is now one of the shards of the deceiver.


Necron rumor & pics summary in 1st post (now with 2nd wave pics!) @ 2011/10/17 21:30:56


Post by: Flashman


So we're talking "shard" in the metaphorical sense then?

i.e. a "shard" looks just like the C'Tan that it is a "piece" of, but isn't as powerful.


Necron rumor & pics summary in 1st post (now with 2nd wave pics!) @ 2011/10/17 21:32:55


Post by: Ian Sturrock


Hang on, hang on -- an undead empire you say? With whole lands full of tombs and mausoleums? Clearly Clark Ashton Smith ripped off the necron fluff way back in 1932!

http://www.eldritchdark.com/writings/short-stories/61/the-empire-of-the-necromancers


Necron rumor & pics summary in 1st post (now with 2nd wave pics!) @ 2011/10/17 21:36:01


Post by: KingDeath


Mercyful gods, the new Necrons fluff is pants on head slowed. GW truly managed to destroy whatever coolness factor an almost lovecraftian horde of all destroying robots had and replaced it with a bunch of self obsessed nobles. Tomb Knights in space, now with 50% more stupid looking minatures, w00t! ( with the exception of the new Immortals and the Deathmarks, those look pretty cool ).

The us of the word "slowed" as a synonym for bad or stupid or awful, etc., is not acceptable on DakkaDakka. Thanks! ~Manchu


Necron rumor & pics summary in 1st post (now with 2nd wave pics!) @ 2011/10/17 21:38:34


Post by: masterofstuff1


KingDeath wrote:Mercyful gods, the new Necrons fluff is pants on head slowed. GW truly managed to destroy whatever coolness factor an almost lovecraftian horde of all destroying robots had and replaced
it with a bunch of self obsessed nobles. Tomb Knights in space, now with 50% more stupid looking minatures, w00t! ( with the exception of the new Immortals and the Deathmarks, those look pretty cool ).


Well thats one opinion.......


Necron rumor & pics summary in 1st post (now with 2nd wave pics!) @ 2011/10/17 21:39:48


Post by: Corpsesarefun


Flashman wrote:So we're talking "shard" in the metaphorical sense then?

i.e. a "shard" looks just like the C'Tan that it is a "piece" of, but isn't as powerful.


Presumably, having just the deceivers head on the tabletop would be a little silly.


Necron rumor & pics summary in 1st post (now with 2nd wave pics!) @ 2011/10/17 21:42:22


Post by: masterofstuff1


Just but a Gold Sliver on a 40mm Base, BOOM! C'Tan shard


Necron rumor & pics summary in 1st post (now with 2nd wave pics!) @ 2011/10/17 21:44:19


Post by: Flashman


corpsesarefun wrote:
Flashman wrote:So we're talking "shard" in the metaphorical sense then?

i.e. a "shard" looks just like the C'Tan that it is a "piece" of, but isn't as powerful.


Presumably, having just the deceivers head on the tabletop would be a little silly.




Yes, ok. When people first started talking about "shards", I was imagining a crystal worn round a Necron Lord's neck or something that gave him the C'Tan's powers.

Moving on...


Necron rumor & pics summary in 1st post (now with 2nd wave pics!) @ 2011/10/17 21:47:07


Post by: KingDeath


masterofstuff1 wrote:
KingDeath wrote:Mercyful gods, the new Necrons fluff is pants on head slowed. GW truly managed to destroy whatever coolness factor an almost lovecraftian horde of all destroying robots had and replaced
it with a bunch of self obsessed nobles. Tomb Knights in space, now with 50% more stupid looking minatures, w00t! ( with the exception of the new Immortals and the Deathmarks, those look pretty cool ).


Well thats one opinion.......


Sometimes it is just stupid to make an alien horror relatable, you know, because it becomes less alien and horrible this way.
But hey, just wait for the next Tyranids book where we will get many individual Hive Tyrants which all have their petty little motivations.
Perhaps some could be impressed by martial valour, some others just want to be friends with everyone...

Or hey, perhaps Matt Ward can write the next chaos codex too? Perhaps he could turn the Black Legion into super duper secret loyalists. To make them more relatable.
And some Legions will still try to serve the carriongod.


Necron rumor & pics summary in 1st post (now with 2nd wave pics!) @ 2011/10/17 21:48:16


Post by: BrassScorpion


What about You guys? What are you stocking pre-release?
When they had the Apocalypse bundle deals a few years ago I got both. I got the two Monolith set for $63 when The War Store was trying to get rid of what they had left, then I got the $200 bundle deal with a huge amount of Necrons in it for $160 from The War Store the following summer. Then, like the Necrons, I waited. Next month the wait is over.

Spongebob Trivia:
Mermaid Man and Barnacle Boy are played by Ernest Borgnine and Tim Conway, who starred together in McHale's Navy TV series many years ago.


Necron rumor & pics summary in 1st post (now with 2nd wave pics!) @ 2011/10/17 21:51:27


Post by: Farmer


KingDeath wrote:Mercyful gods, the new Necrons fluff is pants on head slowed. GW truly managed to destroy whatever coolness factor an almost lovecraftian horde of all destroying robots had and replaced
it with a bunch of self obsessed nobles. Tomb Knights in space, now with 50% more stupid looking minatures, w00t! ( with the exception of the new Immortals and the Deathmarks, those look pretty cool ).


I agree.

Most races like the Eldar feared Necrons because of their gods.

What doesn't make sense is how the frigg the Necrons managed to deceive the Deceiver and turn him into a shard???!!


Necron rumor & pics summary in 1st post (now with 2nd wave pics!) @ 2011/10/17 21:52:35


Post by: masterofstuff1


Farmer wrote:
KingDeath wrote:Mercyful gods, the new Necrons fluff is pants on head slowed. GW truly managed to destroy whatever coolness factor an almost lovecraftian horde of all destroying robots had and replaced
it with a bunch of self obsessed nobles. Tomb Knights in space, now with 50% more stupid looking minatures, w00t! ( with the exception of the new Immortals and the Deathmarks, those look pretty cool ).


I agree.

Most races like the Eldar feared Necrons because of their gods.

What doesn't make sense is how the frigg the Necrons managed to deceive the Deceiver and turn him into a shard???!!


Would not completely surprise me if the Deceiver IS the Silent King.


Necron rumor & pics summary in 1st post (now with 2nd wave pics!) @ 2011/10/17 21:54:56


Post by: BrassScorpion


This latest incident reinforces something I've been saying a lot this year, that is that someone somewhere will always get their White Dwarf early, there are just too many of them around. All they've done with their mailing policy changes for home subscribers is annoy us to the point where we are outright canceling subscriptions or letting them lapse. Sending them to us 10 days later than they used to hasn't stopped the leaks, but it has really, REALLY angered the customers.

Rumors: New Necrons- Why This is Bad?
http://blog.spikeybits.com/2011/10/rumors-new-necrons-why-this-is-bad-pics.html


Necron rumor & pics summary in 1st post (now with 2nd wave pics!) @ 2011/10/17 21:58:37


Post by: IdentifyZero


masterofstuff1 wrote:
Farmer wrote:
KingDeath wrote:Mercyful gods, the new Necrons fluff is pants on head slowed. GW truly managed to destroy whatever coolness factor an almost lovecraftian horde of all destroying robots had and replaced
it with a bunch of self obsessed nobles. Tomb Knights in space, now with 50% more stupid looking minatures, w00t! ( with the exception of the new Immortals and the Deathmarks, those look pretty cool ).


I agree.

Most races like the Eldar feared Necrons because of their gods.

What doesn't make sense is how the frigg the Necrons managed to deceive the Deceiver and turn him into a shard???!!


Would not completely surprise me if the Deceiver IS the Silent King.


The ultimate deception.


Necron rumor & pics summary in 1st post (now with 2nd wave pics!) @ 2011/10/17 21:58:56


Post by: Breotan


Lt. Coldfire wrote:
Flashman wrote:
Lt. Coldfire wrote:I've never been fearful entering a convalescent home before, which is where Trazyn looks like he belongs.


Ah yes, but have you ever entered an EVIL convalescent home?

Is this a pun to Every Villian Is Lemons (EVIL) in relation to Mermaid Man and Barnacle Boy who reside in a convalescent home?

If so, well played.
Wut? Try a Dr. Evil reference from the Austin Powers movies. Pop culture, bub. Know it.


Necron rumor & pics summary in 1st post (now with 2nd wave pics!) @ 2011/10/17 22:00:26


Post by: whigwam


Herr Dexter wrote:I just realised something...

There were those rumors about Necron walker that looks like a giant skelton with crystal suspended in it's chest, right?
And yet - the walker with Heat Ray turns out to be a Pretorian riding a Mechano-Scorpion not aforementioned Skelton.

What if that's the model for... C'than Shard?

Bare with me - they can't just make some freeky crossbreed between Deciever and Nightbringer as that would seem stupid and out of place. They need something matching new line of Necrons and something that will put some emphasis on the fact C'thans are now but slaves to the Necronthyr... What do you say?


I think you're on to something. I am really interested to see this model. And its statline.


Necron rumor & pics summary in 1st post (now with 2nd wave pics!) @ 2011/10/17 22:11:45


Post by: Corrode


Flashman wrote:So we're talking "shard" in the metaphorical sense then?

i.e. a "shard" looks just like the C'Tan that it is a "piece" of, but isn't as powerful.


Even in the 3rd ed book the C'tan didn't look like the models - the model represents a necrodermis which the C'tan is inhabiting. Now it's just that that's what the shard of the C'tan's power/soul/whatever is placed in so that it can be used.


Necron rumor & pics summary in 1st post (now with 2nd wave pics!) @ 2011/10/17 22:14:03


Post by: l0k1


I'm somewhat shy about these new necrons. I can tell they'll be pretty darn good, but paying over $40 for base transports? It'll probably be cheaper to build an imperial guard army now lol


Necron rumor & pics summary in 1st post (now with 2nd wave pics!) @ 2011/10/17 22:16:23


Post by: Corpsesarefun


whigwam wrote:
Herr Dexter wrote:I just realised something...

There were those rumors about Necron walker that looks like a giant skelton with crystal suspended in it's chest, right?
And yet - the walker with Heat Ray turns out to be a Pretorian riding a Mechano-Scorpion not aforementioned Skelton.

What if that's the model for... C'than Shard?

Bare with me - they can't just make some freeky crossbreed between Deciever and Nightbringer as that would seem stupid and out of place. They need something matching new line of Necrons and something that will put some emphasis on the fact C'thans are now but slaves to the Necronthyr... What do you say?


I think you're on to something. I am really interested to see this model. And its statline.


This.

Sadly I have a feeling it will be wave 2 though.

As for the transports, perhaps they made the transports really ugly and high priced for a reason?


Necron rumor & pics summary in 1st post (now with 2nd wave pics!) @ 2011/10/17 22:23:33


Post by: l0k1


High priced most likely for the bits to make the doomsday ark, but even then Razorbacks aren't that expensive for the extra sprue.


Necron rumor & pics summary in 1st post (now with 2nd wave pics!) @ 2011/10/17 22:27:56


Post by: Mewiththeface


l0k1 wrote:High priced most likely for the bits to make the doomsday ark, but even then Razorbacks aren't that expensive for the extra sprue.

Or the 20? necrons its comes with. It has a lot of separate bits to make such a complex design.


Necron rumor & pics summary in 1st post (now with 2nd wave pics!) @ 2011/10/17 22:28:52


Post by: Kingsley


The transports are also expensive in points though, and most predictions seem to indicate that they will be far less prevalent than Rhinos or Chimerae...


Necron rumor & pics summary in 1st post (now with 2nd wave pics!) @ 2011/10/17 22:30:30


Post by: Corpsesarefun


Personally I think it is a not so subtle hint that crons are not meant to be played as a mech army


Necron rumor & pics summary in 1st post (now with 2nd wave pics!) @ 2011/10/17 22:41:35


Post by: l0k1


Mewiththeface wrote:
l0k1 wrote:High priced most likely for the bits to make the doomsday ark, but even then Razorbacks aren't that expensive for the extra sprue.

Or the 20? necrons its comes with. It has a lot of separate bits to make such a complex design.


I haven't seen anything to suggest that the warriors are included in the kit. If that's the case then I can understand. My thoughts are that being a very mech meta and a mexh army you'll want the transports, especially ones with the ability to regen models for troops. Also the possibility if taking them for your elites would put you at a possible 9 transports(depending on the army) plus the possibility of taking 3 in the heavy support slot. As for point costs, raiders are fairly expensive but that doesn't stop dark eldar players from spamming them. Obviously that doesn't mean you MUST take that many but it can make for a very expensive mech army.


Necron rumor & pics summary in 1st post (now with 2nd wave pics!) @ 2011/10/17 22:43:16


Post by: Mewiththeface


l0k1 wrote:
Mewiththeface wrote:
l0k1 wrote:High priced most likely for the bits to make the doomsday ark, but even then Razorbacks aren't that expensive for the extra sprue.

Or the 20? necrons its comes with. It has a lot of separate bits to make such a complex design.


I haven't seen anything to suggest that the warriors are included in the kit. If that's the case then I can understand. My thoughts are that being a very mech meta and a mexh army you'll want the transports, especially ones with the ability to regen models for troops. Also the possibility if taking them for your elites would put you at a possible 9 transports(depending on the army) plus the possibility of taking 3 in the heavy support slot. As for point costs, raiders are fairly expensive but that doesn't stop dark eldar players from spamming them. Obviously that doesn't mean you MUST take that many but it can make for a very expensive mech army.

I think the model being displayed with warriors in an unseen pose on the vehicle in the advertisement picture at least suggests they are sold with it.


Necron rumor & pics summary in 1st post (now with 2nd wave pics!) @ 2011/10/17 22:46:50


Post by: Blackgaze


"Necron Catacomb Command/Annihilation Barge - Multi-part plastic kit £20.50
The Necron Catacomb Command Barge - a floating Throne from which your Overlord can give command to his troops. This kit may also be used to make the Annihilation Barge, and the Overlord model may be used as a standalone figure. "

Sorry I couldn't see it in the search.
If I buy the Catacomb Command Badge, could I make a Annihilation Barge AND have a stand-alone Overlord model with it? Seems quite cool to have two for the price.



Necron rumor & pics summary in 1st post (now with 2nd wave pics!) @ 2011/10/17 22:54:20


Post by: Death By Monkeys


l0k1 wrote:
Mewiththeface wrote:
l0k1 wrote:High priced most likely for the bits to make the doomsday ark, but even then Razorbacks aren't that expensive for the extra sprue.

Or the 20? necrons its comes with. It has a lot of separate bits to make such a complex design.


I haven't seen anything to suggest that the warriors are included in the kit. If that's the case then I can understand. My thoughts are that being a very mech meta and a mexh army you'll want the transports, especially ones with the ability to regen models for troops. Also the possibility if taking them for your elites would put you at a possible 9 transports(depending on the army) plus the possibility of taking 3 in the heavy support slot. As for point costs, raiders are fairly expensive but that doesn't stop dark eldar players from spamming them. Obviously that doesn't mean you MUST take that many but it can make for a very expensive mech army.

Yeah, but raiders aren't that expensive points-wise - you're talking 60 points base (compared to a Chimera at 55 points base), compared to a rumored 120 points?! To use Stelek's lingo, part of what makes mech effective is the 1+1 of efficient and effective unit in an efficient and effective vehicle. When you're talking about crappy Warriors (which, it appears are the only ones who can use a Ghost Ark, and from what rumors have gone 'round don't have any real options other than their Gauss Flayers) running 60 pts for 5 riding in a 120 pt open-topped transport which appears to only be armed with 2 Gauss Flayer arrays (which sounds to me like it's essentially a Hurricane Bolter-style Gauss weapon), I'm not feeling very impressed. That 120 pts is a steep price for an 11/11/11 open-topped transport.


Necron rumor & pics summary in 1st post (now with 2nd wave pics!) @ 2011/10/17 22:56:23


Post by: Kroothawk


Blackgaze wrote:Sorry I couldn't see it in the search.
If I buy the Catacomb Command Badge, could I make a Annihilation Barge AND have a stand-alone Overlord model with it? Seems quite cool to have two for the price.

If you make the Annihilation barge, you get a free Overlord model, the one pictured next to the Finecast Overlord.


Necron rumor & pics summary in 1st post (now with 2nd wave pics!) @ 2011/10/17 23:11:01


Post by: NecronLord3


Death By Monkeys wrote:
l0k1 wrote:
Mewiththeface wrote:
l0k1 wrote:High priced most likely for the bits to make the doomsday ark, but even then Razorbacks aren't that expensive for the extra sprue.

Or the 20? necrons its comes with. It has a lot of separate bits to make such a complex design.


I haven't seen anything to suggest that the warriors are included in the kit. If that's the case then I can understand. My thoughts are that being a very mech meta and a mexh army you'll want the transports, especially ones with the ability to regen models for troops. Also the possibility if taking them for your elites would put you at a possible 9 transports(depending on the army) plus the possibility of taking 3 in the heavy support slot. As for point costs, raiders are fairly expensive but that doesn't stop dark eldar players from spamming them. Obviously that doesn't mean you MUST take that many but it can make for a very expensive mech army.

Yeah, but raiders aren't that expensive points-wise - you're talking 60 points base (compared to a Chimera at 55 points base), compared to a rumored 120 points?! To use Stelek's lingo, part of what makes mech effective is the 1+1 of efficient and effective unit in an efficient and effective vehicle. When you're talking about crappy Warriors (which, it appears are the only ones who can use a Ghost Ark, and from what rumors have gone 'round don't have any real options other than their Gauss Flayers) running 60 pts for 5 riding in a 120 pt open-topped transport which appears to only be armed with 2 Gauss Flayer arrays (which sounds to me like it's essentially a Hurricane Bolter-style Gauss weapon), I'm not feeling very impressed. That 120 pts is a steep price for an 11/11/11 open-topped transport.

I thought the Ghost Ark had Quantim Shielding giving it an effective 13/13/13?


Necron rumor & pics summary in 1st post (now with 2nd wave pics!) @ 2011/10/17 23:16:09


Post by: Laughing Man


BrassScorpion wrote:This latest incident reinforces something I've been saying a lot this year, that is that someone somewhere will always get their White Dwarf early, there are just too many of them around. All they've done with their mailing policy changes for home subscribers is annoy us to the point where we are outright canceling subscriptions or letting them lapse. Sending them to us 10 days later than they used to hasn't stopped the leaks, but it has really, REALLY angered the customers.

Rumors: New Necrons- Why This is Bad?
http://blog.spikeybits.com/2011/10/rumors-new-necrons-why-this-is-bad-pics.html

Sounds like someone's butthurt that BoW gets more traffic than them.


Necron rumor & pics summary in 1st post (now with 2nd wave pics!) @ 2011/10/17 23:20:03


Post by: Proiteus


Looking forward to reading the rules, anyway I'll let my signature speak for itself.


Necron rumor & pics summary in 1st post (now with 2nd wave pics!) @ 2011/10/17 23:20:50


Post by: insaniak


Flashman wrote:So we're talking "shard" in the metaphorical sense then?

i.e. a "shard" looks just like the C'Tan that it is a "piece" of, but isn't as powerful.

Presumably in the same fashion as the Eldar Avatars being grown from shards of Khaine that settled in the hearts of the Craftworlds.


Necron rumor & pics summary in 1st post (now with 2nd wave pics!) @ 2011/10/17 23:24:13


Post by: NecronLord3


I have a feeling that there will be some representation of subservience on the new C'tan models, though we will probably have to use the 2 existing models for a while.


Necron rumor & pics summary in 1st post (now with 2nd wave pics!) @ 2011/10/17 23:30:37


Post by: tarnish


Personal attacks are against DakkaDakka Rule Number One. Thanks! ~Manchu


Necron rumor & pics summary in 1st post (now with 2nd wave pics!) @ 2011/10/18 00:14:10


Post by: Death By Monkeys


NecronLord3 wrote:
Death By Monkeys wrote:Yeah, but raiders aren't that expensive points-wise - you're talking 60 points base (compared to a Chimera at 55 points base), compared to a rumored 120 points?! To use Stelek's lingo, part of what makes mech effective is the 1+1 of efficient and effective unit in an efficient and effective vehicle. When you're talking about crappy Warriors (which, it appears are the only ones who can use a Ghost Ark, and from what rumors have gone 'round don't have any real options other than their Gauss Flayers) running 60 pts for 5 riding in a 120 pt open-topped transport which appears to only be armed with 2 Gauss Flayer arrays (which sounds to me like it's essentially a Hurricane Bolter-style Gauss weapon), I'm not feeling very impressed. That 120 pts is a steep price for an 11/11/11 open-topped transport.

I thought the Ghost Ark had Quantim Shielding giving it an effective 13/13/13?

Supposedly you can add Quantum Shielding, but from what I've read, it doesn't automatically come with it. But let's say for giggles that it only costs 10 points, like Night Shields or a Flickerfield. It makes it 13/13/13 until it gets a glancing or penetrating hit, then after that, it's 11/11/11. Is a 13/13/13 transport good? Yeah. Is it worth more than twice a Raider? I mean, Eldar Wave Serpents are base 110 pts and Falcons are 120 and those are generally considered overpriced. Until I get a good read of the comparative points costs of things in the codex, 120 pts seems pretty expensive to me. But who knows, maybe it's fair. I mean, a min-sized Space Marine squad in a Las/Plas Razorback runs 165 pts - I use this to camp objectives in my backfield. A 5-man Warrior squad and Ghost Ark will run 15 points more than this, (say 25 with the Quantum Shielding) - this would be pretty good for backfield camping objectives. It would be more durable, but would have substantially less ranged firepower, which you want if you're sitting in the backfield, so I'm a little leery of having a unit that sits and does nothing until enemies come within 24". At least with a Las/Plas Razorback, I can sit back and plink away at enemy armor with it.

In fact, in general, I'm a little worried about the Necron's abilities to deal with the mech heavy environment we're seeing so much of this edition. All the rumors I've seen have pointed to Necrons getting lots of anti-horde capabilities (Tesla weapons, the uber-CC attack that pings all of the same type of model in a unit), but anti-infantry has never been a problem for Necrons. Problems in CC? Yes. Problems with anti-tank? Yes. I think some of the rumored weapons will help the CC problem a little, but I think it will still be lacking - and I think this is intentional from a design perspective. Necrons aren't supposed to be a CC army. But what I'm more worried about is how Necrons will deal with armor. The whole autoglance thing with Gauss is overrated, IMO. I haven't run the numbers on how long it takes to glance different vehicles to death, but I don't think it's very reliable. Destroyers being able to upgrade to Heavy Gauss Cannons are good, except for the fact that the FA slots are going to be in short supply what with that being where you get to take Scarabs from. (Not to mention the weirdness of them giving Destroyers Preferred Enemy - seriously? You want me to get my 50 pt units into CC? I'm going to try to do my best to not let this happen.) The Scarabs, themselves, seem to have some cool anti-armor capability, but until I see it in action and in conjunction with other units, I'm not sure how well the synergy will be. The only unit I've seen described as having melta is the new Triarch Walker with their heat ray. Unless I see more high-S firepower or some melta, I'm a little worried.


Necron rumor & pics summary in 1st post (now with 2nd wave pics!) @ 2011/10/18 00:54:56


Post by: BStone


BSent wrote:

And on the subject, of the Power Armored dude, if I had to guess on a Primarch it would probably be Khan. Others like Corax, Russ, and Vulkan could be possible, but they all were known to head to the Eye of Terror, but not Khan. That being said, we'll probably never find out.


I am sure we will find out exactly what this is, when we find our for sure what the "In case of emergency break glass, super secret box" in the GK codex is. I wonder if this is some sort of subtle hint at either a future release or tie in?


Necron rumor & pics summary in 1st post (now with 2nd wave pics!) @ 2011/10/18 01:00:58


Post by: plastictrees


BStone wrote:
BSent wrote:

And on the subject, of the Power Armored dude, if I had to guess on a Primarch it would probably be Khan. Others like Corax, Russ, and Vulkan could be possible, but they all were known to head to the Eye of Terror, but not Khan. That being said, we'll probably never find out.


I am sure we will find out exactly what this is, when we find our for sure what the "In case of emergency break glass, super secret box" in the GK codex is. I wonder if this is some sort of subtle hint at either a future release or tie in?


Well, it's going to be Russ, then in 6th edition he'll lead an army of Vikrons to rescue something from something fulfilling the ancient prophecy ofzzzzzzzzzzzzz


Necron rumor & pics summary in 1st post (now with 2nd wave pics!) @ 2011/10/18 01:03:23


Post by: NecronLord3


Considering some of the powerhouse units they've been giving the newer Codexes, I certainly could see them bringing back some of the Primarchs next summer with 6th edition and the new Space Marine codex.


Necron rumor & pics summary in 1st post (now with 2nd wave pics!) @ 2011/10/18 01:05:29


Post by: masterofstuff1


NecronLord3 wrote:Considering some of the powerhouse units they've been giving the newer Codexes, I certainly could see them bringing back some of the Primarchs next summer with 6th edition and the new Space Marine codex.


I would like to see what ALL-POWERFUL character the necrons get, which is why i was surprised to see the lack of a Silent King model.


Necron rumor & pics summary in 1st post (now with 2nd wave pics!) @ 2011/10/18 01:10:43


Post by: KilroyKiljoy


Proiteus wrote:Looking forward to reading the rules, anyway I'll let my signature speak for itself.


Stealin' your sig.


Necron rumor & pics summary in 1st post (now with 2nd wave pics!) @ 2011/10/18 01:23:29


Post by: -Loki-


Kroothawk wrote:
Blackgaze wrote:Sorry I couldn't see it in the search.
If I buy the Catacomb Command Badge, could I make a Annihilation Barge AND have a stand-alone Overlord model with it? Seems quite cool to have two for the price.

If you make the Annihilation barge, you get a free Overlord model, the one pictured next to the Finecast Overlord.


I like this direction, and hope they start doing it more. Even looking at the Zombie Dragon, if you make a riderless Terrorgeist or a Zombie Dragon ridden by the Blood Dragon, you get a free Strigoi vampire that can very easily be used without a mount. It's pose is perfect for a vampire leaping off a rock or something, so its easy to base.


Necron rumor & pics summary in 1st post (now with 2nd wave pics!) @ 2011/10/18 01:29:14


Post by: person6


Im excited the new units look awsome......well except for the flayed ones lol. Hopefully crons won't have to be mechanised.


Necron rumor & pics summary in 1st post (now with 2nd wave pics!) @ 2011/10/18 01:33:59


Post by: NecronLord3


I am magnetizing the feet on my lord(s) so the can attach to a base or baseless to the barge.


Necron rumor & pics summary in 1st post (now with 2nd wave pics!) @ 2011/10/18 01:34:40


Post by: KilroyKiljoy


person6 wrote:Hopefully crons won't have to be mechanised.

Uhh, if you want old 'crons who aren't robots, go play 'Nids.

If you want new 'crons who aren't robots, go play Eldar/SM.


Necron rumor & pics summary in 1st post (now with 2nd wave pics!) @ 2011/10/18 01:36:53


Post by: plastictrees


KilroyKiljoy wrote:
person6 wrote:Hopefully crons won't have to be mechanised.

Uhh, if you want old 'crons who aren't robots, go play 'Nids.

If you want new 'crons who aren't robots, go play Eldar/SM.


Pretty sure he means that he hopes they don't all have to be vehicle mounted...


Necron rumor & pics summary in 1st post (now with 2nd wave pics!) @ 2011/10/18 01:37:40


Post by: Ahtman


I'm looking forward to someone turning this into a DJ Table with lights and a sound system on it.





Necron rumor & pics summary in 1st post (now with 2nd wave pics!) @ 2011/10/18 01:38:57


Post by: NecronLord3


If the Cryteks really do get to each take a VoD, I think you will have the option to go without transports.


Necron rumor & pics summary in 1st post (now with 2nd wave pics!) @ 2011/10/18 01:39:00


Post by: Ascalam


Of course they'll need transports Vodding will probably be expensive and unreliable. I've had lousy luck Vodding anyway..

They've nerfed our wall of invulnerability, and the meta is transports transports transports, because they can charge a fortune for them

I would like to field a classic Liths, Warriors and scarabs army though, like the current codex cover art.

You can do that now, of course, but it doesn't last long..


Necron rumor & pics summary in 1st post (now with 2nd wave pics!) @ 2011/10/18 01:41:44


Post by: KilroyKiljoy


Ahtman wrote:I'm looking forward to someone turning this into a DJ Table with lights and a sound system on it.





I may make one that gets rid of the lord, and looks like Daft Punk.


Necron rumor & pics summary in 1st post (now with 2nd wave pics!) @ 2011/10/18 01:44:20


Post by: Ahtman


KilroyKiljoy wrote:I may make one that gets rid of the lord, and looks like Daft Punk.


Maybe keep the Lord's body, but use the Dark Eldar enclosed helm from the Wyches or Jet Bikes. Not sure about the arms.


Necron rumor & pics summary in 1st post (now with 2nd wave pics!) @ 2011/10/18 01:46:48


Post by: peebzguy


KilroyKiljoy wrote:
Proiteus wrote:Looking forward to reading the rules, anyway I'll let my signature speak for itself.


Stealin' your sig.


Stealing the sig that you stole.


Necron rumor & pics summary in 1st post (now with 2nd wave pics!) @ 2011/10/18 01:56:52


Post by: Death By Monkeys


Ascalam wrote:Of course they'll need transports Vodding will probably be expensive and unreliable. I've had lousy luck Vodding anyway..

They've nerfed our wall of invulnerability, and the meta is transports transports transports, because they can charge a fortune for them

I would like to field a classic Liths, Warriors and scarabs army though, like the current codex cover art.

You can do that now, of course, but it doesn't last long..

If the transports turn out to be 120 pts on the low side and 200 pts on the high, then I suspect that Vodding will be the cheaper option. I'll be curious to see if they've loosened up the restrictions around VoD to let you come up with some fun chain-VoD tricks.


Necron rumor & pics summary in 1st post (now with 2nd wave pics!) @ 2011/10/18 02:01:32


Post by: Harriticus


tarnish wrote:
KingDeath wrote:Mercyful gods, the new Necrons fluff is pants on head slowed. GW truly managed to destroy whatever coolness factor an almost lovecraftian horde of all destroying robots had and replaced
it with a bunch of self obsessed nobles. Tomb Knights in space, now with 50% more stupid looking minatures, w00t! ( with the exception of the new Immortals and the Deathmarks, those look pretty cool ).




I do think the fluff has been horribly raped by GW now, Necrons should have stayed more of a cold machine army serving the C'tan and less of honorable independent mechanical beings.

Don't know the rules yet, the models by and large look great. Mostly my opinion on the matter as of now.


Necron rumor & pics summary in 1st post (now with 2nd wave pics!) @ 2011/10/18 02:01:42


Post by: lord marcus


tarnish wrote:
KingDeath wrote:Mercyful gods, the new Necrons fluff is pants on head slowed. GW truly managed to destroy whatever coolness factor an almost lovecraftian horde of all destroying robots had and replaced
it with a bunch of self obsessed nobles. Tomb Knights in space, now with 50% more stupid looking minatures, w00t! ( with the exception of the new Immortals and the Deathmarks, those look pretty cool ).




He is extremely right though. It is Tomb kings.... in SPAAAAAAACCCCEEEE!


Necron rumor & pics summary in 1st post (now with 2nd wave pics!) @ 2011/10/18 02:03:13


Post by: masterofstuff1


lord marcus wrote:
tarnish wrote:
KingDeath wrote:Mercyful gods, the new Necrons fluff is pants on head slowed. GW truly managed to destroy whatever coolness factor an almost lovecraftian horde of all destroying robots had and replaced
it with a bunch of self obsessed nobles. Tomb Knights in space, now with 50% more stupid looking minatures, w00t! ( with the exception of the new Immortals and the Deathmarks, those look pretty cool ).




He is extremely right though. It is Tomb kings.... in SPAAAAAAACCCCEEEE!



Why is that a bad thing?


Necron rumor & pics summary in 1st post (now with 2nd wave pics!) @ 2011/10/18 02:06:34


Post by: ChaosxVoid


Ive been waiting for both dark eldar and necrons for AGES im very happy that both got/getting renewed it makes me so happy.

About this TK in space im happy about it I love egypt style models, my dark eldars are aztec and my crons will obviously be egypt..cannot wait, though the flawed ones look a little off, i dont like how they look like they can "run" i like my crons slow and steady ^^ anyway.

That is all


Necron rumor & pics summary in 1st post (now with 2nd wave pics!) @ 2011/10/18 02:08:19


Post by: infinite_array


KilroyKiljoy wrote:

I may make one that gets rid of the lord, and looks like Daft Punk.


...Could I commission that? Because that would be AWESOME.


Necron rumor & pics summary in 1st post (now with 2nd wave pics!) @ 2011/10/18 02:11:06


Post by: Anpu-adom


Herr Dexter wrote:I just realised something...

There were those rumors about Necron walker that looks like a giant skelton with crystal suspended in it's chest, right?
And yet - the walker with Heat Ray turns out to be a Pretorian riding a Mechano-Scorpion not aforementioned Skelton.

What if that's the model for... C'than Shard?

Bare with me - they can't just make some freeky crossbreed between Deciever and Nightbringer as that would seem stupid and out of place. They need something matching new line of Necrons and something that will put some emphasis on the fact C'thans are now but slaves to the Necronthyr... What do you say?


Seems reasonable... C'Tan Shards... gem in the chest. may be a connection.
I'm hoping that the new C'tan Shards are something that you can make customize to a great extent but doesn't scream WYSIWYG... something more... subtle would be good.


Necron rumor & pics summary in 1st post (now with 2nd wave pics!) @ 2011/10/18 02:19:53


Post by: protomane0


not sure if this has been brought up yet, looking at the picture of the standard (presumably finecast, maybe plastic in a similar vein to the fantasy characters) overlord, there is an inset (that the correct term) picture just above, you cant see it in the actual BoW picture, but in the video it is clearer, seems to be an option holding a res orb... make of this what you will, but maybe overlords can still use res orbs, that or maybe its not an inset pic for that lord (highly doubt this) but instead an inset for a criptek?

EDIT: just realised the plastic overlord (from the command barge) is holding a res orb, so maybe I overlooked something and lords CAN have res orbs... but atleast I noticed that the other overlord has options =3


Necron rumor & pics summary in 1st post (now with 2nd wave pics!) @ 2011/10/18 02:23:21


Post by: l0k1


I hadn't seen/heard that their transports were that that expensive! Wow! Hope that's not true. That would certainly cramp my plans of transports full of crons led by a cryptek with res orb regenerating lol Also just because its pictured with a bunch of necron in it doesn't mean they'll come NIB like that. It could be something they put together to look pretty for the white dwarf spread. It's possible they come with it. I remain skeptical. I believe it when I get the box it if confirmed by kroothawk or yakface.


Necron rumor & pics summary in 1st post (now with 2nd wave pics!) @ 2011/10/18 02:26:21


Post by: plastictrees


l0k1 wrote:I hadn't seen/heard that their transports were that that expensive! Wow! Hope that's not true. That would certainly cramp my plans of transports full of crons led by a cryptek with res orb regenerating lol Also just because its pictured with a bunch of necron in it doesn't mean they'll come NIB like that. It could be something they put together to look pretty for the white dwarf spread. It's possible they come with it. I remain skeptical. I believe it when I get the box it if confirmed by kroothawk or yakface.


I don't think there's any precedent at all for them adding random models into vehicles for their ad pictures. There's no chance that those crossed armed Warriors aren't in the box IMO.


Necron rumor & pics summary in 1st post (now with 2nd wave pics!) @ 2011/10/18 02:29:21


Post by: Sasori


Death By Monkeys wrote:
Ascalam wrote:Of course they'll need transports Vodding will probably be expensive and unreliable. I've had lousy luck Vodding anyway..

They've nerfed our wall of invulnerability, and the meta is transports transports transports, because they can charge a fortune for them

I would like to field a classic Liths, Warriors and scarabs army though, like the current codex cover art.

You can do that now, of course, but it doesn't last long..

If the transports turn out to be 120 pts on the low side and 200 pts on the high, then I suspect that Vodding will be the cheaper option. I'll be curious to see if they've loosened up the restrictions around VoD to let you come up with some fun chain-VoD tricks.


I don't think the Transports will go past the 120 point range.

It looks like, You may need two Ghost Arks, just for staying power. While they are expensive, you do get a lot out of them.

-2 Sets of 5 Flayers, which can be fired at different targets
-AV13 With Quantum shielding is pretty huge, should help keep those transports alive until you can eliminate the threats to them.
-Skimmer
-Can Recover D3 worth of Warriors, every movement phase.
-Living Metal

Overall, While expensive, this Transport does things that no other transport in the game does. I don't think you'll need very many of them, but I think having two can make it very hard for anyone to claim an objective from you.

I also believe the Nightscythe will probably be fairly cheaper than the Ghost Ark, but hopefully with the ability to take a large variety (Including Anti-Tank) Weapons.


Necron rumor & pics summary in 1st post (now with 2nd wave pics!) @ 2011/10/18 02:38:45


Post by: Kingsley


I think Quantum Shielding is overrated. I really don't see it lasting past the first turn or two.


Necron rumor & pics summary in 1st post (now with 2nd wave pics!) @ 2011/10/18 02:43:58


Post by: Sasori


Fetterkey wrote:I think Quantum Shielding is overrated. I really don't see it lasting past the first turn or two.


If you have an Entire Army, with the AV13 to start out, it's pretty significant. Sure, the first turn or two a few vehicles will lose it, but hopefully that should be enough time to deal with the Major threats.

Of course we'll have to see the Codex, and it's performance on the tabletop before final judgements are made


Necron rumor & pics summary in 1st post (now with 2nd wave pics!) @ 2011/10/18 02:48:17


Post by: Death By Monkeys


Fetterkey wrote:I think Quantum Shielding is overrated. I really don't see it lasting past the first turn or two.

I'm in agreement here. That's why I'm trying not to think of these as 13/13/13 vehicles. And even if they are for the first couple turns, they're still open-topped.

As far as points costs go, IIRC, the quote of 120 pts for the Ghost Ark and 150 pts for the Night Scythe were from Yakface or BoK, can't remember which.


Necron rumor & pics summary in 1st post (now with 2nd wave pics!) @ 2011/10/18 02:56:06


Post by: Vhalyar


Quantum Shielding might also only be for the front and side armor. The first time Yakface brought it up it didn't do anything for rear armor and the second time he didn't specify.


Necron rumor & pics summary in 1st post (now with 2nd wave pics!) @ 2011/10/18 03:00:45


Post by: Trozen


I think the quantum shielding will be better for the doomsday ark and annihilation barge, both of which can sit back further. Anything that is going to advance will lose the save quickly.

Personally I want to know more about the triarch stalker. A walker with a least 2 multi-melta shots and stuff hit become twin-linked for everything else sounds great. As long as there is target saturation it should live awhile too.

I wonder if you can take them in squads. It would be real cool if they were 'fast walkers' now that would be unique.


Necron rumor & pics summary in 1st post (now with 2nd wave pics!) @ 2011/10/18 03:02:23


Post by: Sasori


Death By Monkeys wrote:
Fetterkey wrote:I think Quantum Shielding is overrated. I really don't see it lasting past the first turn or two.

I'm in agreement here. That's why I'm trying not to think of these as 13/13/13 vehicles. And even if they are for the first couple turns, they're still open-topped.

As far as points costs go, IIRC, the quote of 120 pts for the Ghost Ark and 150 pts for the Night Scythe were from Yakface or BoK, can't remember which.


I heard the Ballpark points cost for the Ghost Ark from Yak, but I haven't read anything about points cost for the Night Scythe. He Mentioned the Doomscythe was right under 200 points though.


And Vhalyer, I have to agree with you. I'm pretty sure the rear armor is going to remain at the standard 10, for the vehicles with QS.


Necron rumor & pics summary in 1st post (now with 2nd wave pics!) @ 2011/10/18 03:03:30


Post by: Drachii


Please do not spam the forum. Thanks! ~Manchu

peebzguy wrote:
KilroyKiljoy wrote:
Proiteus wrote:Looking forward to reading the rules, anyway I'll let my signature speak for itself.


Stealin' your sig.


Stealing the sig that you stole.


Stolen +1


Necron rumor & pics summary in 1st post (now with 2nd wave pics!) @ 2011/10/18 03:25:24


Post by: Moopy


Fetterkey wrote:I think Quantum Shielding is overrated. I really don't see it lasting past the first turn or two.


If you have fast vehicles, and haven't gotten where you need to be by turn 2, you're doing it wrong.

If you field so few vehicles that every kill matters, you're also doing it wrong.


Necron rumor & pics summary in 1st post (now with 2nd wave pics!) @ 2011/10/18 03:45:18


Post by: CleverAntics


Not to mention the cover save as a reassurance by flat out speed; IIRC, I think they can even fire all their weapons when in Cruising Speed.


Necron rumor & pics summary in 1st post (now with 2nd wave pics!) @ 2011/10/18 03:51:30


Post by: tetrisphreak


Moopy wrote:
Fetterkey wrote:I think Quantum Shielding is overrated. I really don't see it lasting past the first turn or two.


If you have fast vehicles, and haven't gotten where you need to be by turn 2, you're doing it wrong.

If you field so few vehicles that every kill matters, you're also doing it wrong.


Are they listed as skimmers, or fast skimmers? Big difference, there, no zooming-cover saves on an AV13 barge (which would indeed make them more survivable than raiders and venoms x10) unless they're fast. Tau devilfish have that same problem - 80 points for a 12/11/10 skimmer, but it's not Fast, so no boosting.


Necron rumor & pics summary in 1st post (now with 2nd wave pics!) @ 2011/10/18 03:56:51


Post by: primalexile


I am very stoked right now. I have 300.00 in store credit and I know exactly where it is going :^)


Necron rumor & pics summary in 1st post (now with 2nd wave pics!) @ 2011/10/18 03:59:26


Post by: IcedAnimals


I am assuming the ghost ark while open topped does not allow the passengers to fire. And that those gauss flayers are meant to make up for that. I just have a hard time believing the vehicle will be allowed to throw out 40 rapid fire shots. Perhaps yak can comment. (Then again the people inside can just get out and fire their 20 shots so I suppose it isn't much of a difference.)


Necron rumor & pics summary in 1st post (now with 2nd wave pics!) @ 2011/10/18 04:15:04


Post by: yakface



Okay, let's add a few more points of clarity for a few units:


Crypteks vs. (basic) Lords in the 'Royal Court': both have more like squad leader stats then character stats (1 wound each for example) with both of their base points are in the exact same range as an IG Commissar, for example. However, all of the upgrades for these guys clock in the 5 to 45 point range (each option) with probably a 15 point median for their gear, so you can imagine that these guys will very quickly eat up your points if you give them many (or any) upgrades.

The Lords have access to 4 Weapon upgrade options (Warschythe, Gauntlet of Fire, Hyperphase Sword & Voidblade) and 5 wargear-esque options (Sempirternal Weaev, Mindshackle Scarabs, Tesseract labyrinth, Ressurection Orb & Phase Shifter). Of all those weapons and upgrades only the Rez Orb benefits the unit. The rest of the upgrades just give the Lord extra benefits in combat or armor save.

So really, if you're looking to make the Lord improve a unit by leading it, besides adding some CC punch to the unit your only real choice is the Rez Orb and the Rez Orb is on the high end of the points scale for their wargear so it isn't exactly a steal to get a Rez Orb into a unit (which for those who aren't keeping up boosts their Resurrection Protocols to a 4+).

Crypteks can be taken plain jane if you wanted (with only a Staff of Light), but if you want to upgrade them at all, then you have to select a 'discipline' that they follow. There are five disciplines to pick from and each one costs some amount of points to take, with the only benefit being that you get an upgraded weapon instead of the staff of light that fits into that discipline's role.

The 5 Disciplines are: Harbinger of Destruction (described as 'plasmancers', weapon is Eldritch Lance, wargear choices are Gaze of Flame & Solar Pulse), Harbinger of Eternity (able to read the future, weapon is Aeonstave, weargear choices are Chronometron & Timesplinter Cloak), Harbinger of Transmogrification (described as 'geomancers', weapon is Harp of Dissonance, options are Seismic Cruicble & Tremorstave), Harbringer of the Storm (described as 'ethermancers', weapon is Voltaic Staff, options are Ether Crystal & Lightning Field) & Harbringer of Despair (described as 'psychomancers', weapon is Abyssal Staff, options are Nightmare Shroud & Veil of Darkness).

Now, once you've chosen a discipline to upgrade to, you're allowed to give the Cryptek one (or both) of the listed wargear options. HOWEVER, the rules state that 'each of the wargear options can only be chosen once in each Royal Court'. So the only way you're going to get more than one Veil of Death (for example) is to take a second Royal Court and even then you're only getting a second one. So it does not look like you will be able to spam these items.

Although there are some exceptions, for the most part these wargear options tend to benefit the unit they're leading, or affect enemy units that are trying to do something to the unit. Like giving the unit assault and defensive grenades (Gaze of Flame), you already know about Solar Pulse if you've been reading my posts closely, causing damage on enemy units Deep Striking near or assaulting that Necron unit (Ether Crystal & Lightning Field respectively), reducing one enemy unit's assault move against that Necron unit by D3" (Seismic Crucible), etc. And all of the upgraded Cryptek weapons are ranged weapons.

So in general I think the basic Lord is what you take if you're trying to give the Royal Court some CC punch (or give a unit some CC punch)...besides the obvious Rez Orb choice, of course! Instead, if you're wanting to upgrade your unit to have some unique abilities and a specialty shooting weapon in it, then the Cryptek is the way to go.



C'Tan Shards: Just to be clear (someone asked), the Necrons do not have any kind of 'deal' worked out with the C'Tan shards. It doesn't state how, but they are able to control them somehow (using their super-tech) to basically point them at the enemy and get them to do what they want, but of course in game terms this isn't represented, there's no special 'rage' rule or anything forcing you to play a C'Tan a certain way.

The fluff says that the Necrons are constantly hunting down missing C'Tan shards and trying to imprison them in pocket dimensional prisons. They know that they can never fully destroy a C'Tan (only break them into shards and keep them from forming back together), but of course their fear is that the C'Tans will be able to reform and then take revenge back against the Necrons.

Every indication I get from the codex is that you'll just use the existing models to represent C'Tan shards, because if you think about how they're described now, a 'shard' is really much closer to what the old codex's power-level was for a C'Tan.

As for the 2 'Manifestations of Power' each shard must take, they each cost a different point value (between 10 & 50 points) and you can only have one of each choice in the army no matter how many C'Tan shards you take. There is a wide variety of different things that can be chosen, from powers that are roughly equivalent to some of the special rules that the Deceiver & Nightbringer had access to in the last codex and plenty of new impressive rules as well (such as making all difficult terrain on the table dangerous for the enemy or making one enemy model in base contact have to pass an Initiative test or be removed from the table). 3 of them are shooting attack choices, each obviously quite a different kind of attack than the others.

As awesome as some of this suonds, you have to temper that with the fact that shards are nearly 200 points with no options, and once you factor in the two manifestation upgrades, you're talking about a unit that is somewhere between 200-300 points (depending on which two manifestations you take).





Automatically Appended Next Post:

The Night Scythe, Catacomb Command Barge & Doom Scythe are Fast Skimmers (so can move flat-out).

The Ghost Ark, Doomsday Ark & Annihilation Barge are just Skimmers (so no moving flat-out). And yes, there is no reason the embarked models can't fire from the Ghost Ark as well as the vehicle's Gauss Flayer arrays, but remember that embarked vehicles cannot fire when the vehicle moved faster than combat speed (unless they disembark first).

The Monolith is a new vehicle type, a 'heavy' skimmer which means the vehicle can only ever move combat speed but always counts as stationary when firing. Oh, and the Monolith has a rule that says it can only ever Deep Strike in from Reserve.




Necron rumor & pics summary in 1st post (now with 2nd wave pics!) @ 2011/10/18 04:31:01


Post by: BlackMath


First of all, Yakface rocks.
Second, I'm trying to play my purchases, do we know unit allowances? For eample, are Immmortals still 5-10? Haw many can be in a Deathmark squad? Preatorians? Etc?
Any info on this would be greatly appreciated!


Necron rumor & pics summary in 1st post (now with 2nd wave pics!) @ 2011/10/18 04:35:16


Post by: Sasori


Thanks again Yak! more info is always great!


Necron rumor & pics summary in 1st post (now with 2nd wave pics!) @ 2011/10/18 04:37:39


Post by: asimo77


Isn't the Tesseract Labyrinth mentioned in Yak's last post the weird dimensional prisons described in the GK codex?

Also a thousand internets for providing us with this swell stuff!


Necron rumor & pics summary in 1st post (now with 2nd wave pics!) @ 2011/10/18 04:38:06


Post by: yakface


BlackMath wrote:First of all, Yakface rocks.
Second, I'm trying to play my purchases, do we know unit allowances? For eample, are Immmortals still 5-10? Haw many can be in a Deathmark squad? Preatorians? Etc?
Any info on this would be greatly appreciated!



ELITES

Deathmarks, Lychguard & Triarch Praetorians: 5-10

C'Tan Shard & Triach Stalker: 1 per FOC

Flayed Ones: 5-20


TROOPS

Warriors: 5-20

Immortals: 5-10


FAST ATTACK

Canoptek Wraiths: 1-6

Canoptek Scarabs: 3-10

Tomb Blades: 1-5

Destroyers: 1-3



HEAVY SUPPORT

All Vehicles: 1 per FOC

Tomb Spyders: 1-3




Necron rumor & pics summary in 1st post (now with 2nd wave pics!) @ 2011/10/18 04:38:54


Post by: KarlPedder


Yak do most of the units that can take a Nightscythe have a max size of 15? And is the min size for a Warrior sqaud still 10 thus meaning that it's an either or situation with giving them ghost arks or attaching a lord/cryptek?

Well that was awesome..



Are the Tomb Spydors still able to be fielded seperatly or do they operate as a unit now?


Necron rumor & pics summary in 1st post (now with 2nd wave pics!) @ 2011/10/18 04:41:59


Post by: haroon


So the monolith Must deep strike? and it doesn't have any rules to keep it from mishapping? That is pretty painful considering how big it is.


Necron rumor & pics summary in 1st post (now with 2nd wave pics!) @ 2011/10/18 04:44:09


Post by: Ghaz


Yes, the tesseract labyrinth is indeed mentioned on page 11 of Codex Grey Knights (The Vault of Labyrinths). Glad to see someone else caught the reference as well.


Necron rumor & pics summary in 1st post (now with 2nd wave pics!) @ 2011/10/18 04:49:36


Post by: yakface


haroon wrote:So the monolith Must deep strike? and it doesn't have any rules to keep it from mishapping? That is pretty painful considering how big it is.


No, it can deploy normally, but if it is put into Reserve then it must arrive via Deep Strike.


KarlPedder wrote:
Are the Tomb Spydors still able to be fielded seperatly or do they operate as a unit now?


1-3 form a unit together per FOC taken.




Necron rumor & pics summary in 1st post (now with 2nd wave pics!) @ 2011/10/18 04:50:57


Post by: NecronLord3


Destroyers are 1-3? WTF? Please tell me they picked up some wounds.

And now Wraiths go to 1-6? So you make one unit useful, and the other useless. Thanks GW.


Necron rumor & pics summary in 1st post (now with 2nd wave pics!) @ 2011/10/18 04:53:23


Post by: Clang


Quite a few posters dislike some of the head designs, especially the 'silly hat' ones - sounds like an option that 3rd party manufacturers like Chapterhouse etc could exploit perhaps?

Hmm, or even a whole selection of 'robot heads' in various sizes, to give players the option of a new look for their whole army? In particular something that doesn't look quite so 'metal skull', e.g. heads like Bender from Futurama (a whole Bender army would look cool ) or not even headlike at all, e.g. something like the marine sponson scanner arrays (which I've seen used for great Tau battlesuit 'heads').

Any other suggestions for option/expansion bits we'd like someone to make? I can see some alternate vehicle bits being popular too, for those who don't like the ark design.


Necron rumor & pics summary in 1st post (now with 2nd wave pics!) @ 2011/10/18 04:56:19


Post by: KarlPedder


NecronLord3 wrote:Destroyers are 1-3? WTF? Please tell me they picked up some wounds.

Well we still don't know what the situation with the "upgrade to HDestroyer" means does this just mean HGauss Cannon? What are its stats at the least its hopefully assault 1 now cause if its still heavy 1 Destroyers becoming scourges with DLs we didn't need. Course they apparently gave what has always been and presumably still is a shooty unit preffered enemy....


Necron rumor & pics summary in 1st post (now with 2nd wave pics!) @ 2011/10/18 05:03:31


Post by: omerakk


Much of what we are seeing just seems down right... odd. I'm not going to despair just yet; after all, this book is supposed to be written with 6th edition in mind.

What may seem lackluster now, could end up being rather strong once the core rules catch up


Necron rumor & pics summary in 1st post (now with 2nd wave pics!) @ 2011/10/18 05:08:56


Post by: Ecto4


Is the codex going to be hardcover?


Necron rumor & pics summary in 1st post (now with 2nd wave pics!) @ 2011/10/18 05:13:02


Post by: l0k1


plastictrees wrote:
l0k1 wrote:I hadn't seen/heard that their transports were that that expensive! Wow! Hope that's not true. That would certainly cramp my plans of transports full of crons led by a cryptek with res orb regenerating lol Also just because its pictured with a bunch of necron in it doesn't mean they'll come NIB like that. It could be something they put together to look pretty for the white dwarf spread. It's possible they come with it. I remain skeptical. I believe it when I get the box it if confirmed by kroothawk or yakface.


I don't think there's any precedent at all for them adding random models into vehicles for their ad pictures. There's no chance that those crossed armed Warriors aren't in the box IMO.


Wow I just noticed that! Thanks for pointing that out! lol I can see the price of this kit now. Though If I pick up Necrons I'm really going to have to pick up a few of these kits and bits so I can take those warriors and try to make my troops out of them rather than buy the Ghost Arc kit AND Warrior Kit. Assuming the arms crossed on their chests aren't molded on. lol


Necron rumor & pics summary in 1st post (now with 2nd wave pics!) @ 2011/10/18 05:14:51


Post by: King Pariah


Other than my drunken rant earlier, I'm going to bite my tongue and wait until I see the codex... Probably will still play them either way, just too attached to one of my necron lords (who had pretty much already landed in the harbinger of despair category) to just abandon them.


Necron rumor & pics summary in 1st post (now with 2nd wave pics!) @ 2011/10/18 05:15:28


Post by: Vaktathi


I'm kinda sad the Tomb Stalker didn't make it in, would have added some very cool feel and is an excellent model.


Necron rumor & pics summary in 1st post (now with 2nd wave pics!) @ 2011/10/18 05:19:31


Post by: BlackMath


Vaktathi wrote:I'm kinda sad the Tomb Stalker didn't make it in, would have added some very cool feel and is an excellent model.


He's in Fall of Damnos, too. I agree, would have liked to see him.


Necron rumor & pics summary in 1st post (now with 2nd wave pics!) @ 2011/10/18 05:20:26


Post by: yakface


Vaktathi wrote:I'm kinda sad the Tomb Stalker didn't make it in, would have added some very cool feel and is an excellent model.



Its still an excellent model and has Imperial Armor rules, so its not like it doesn't exist.

But if you're playing in an environment where people refuse to allow any kind of IA rules, then there's no reason you couldn't use it counts-as a C'Tan Shard. I'm sure you could find some combination of the 2 powers that would make it 'feel' about right to you.




Necron rumor & pics summary in 1st post (now with 2nd wave pics!) @ 2011/10/18 05:25:15


Post by: BlackMath


yakface wrote:
Vaktathi wrote:I'm kinda sad the Tomb Stalker didn't make it in, would have added some very cool feel and is an excellent model.



Its still an excellent model and has Imperial Armor rules, so its not like it doesn't exist.

But if you're playing in an environment where people refuse to allow any kind of IA rules, then there's no reason you couldn't use it counts-as a C'Tan Shard. I'm sure you could find some combination of the 2 powers that would make it 'feel' about right to you.




Fantastic idea!


Necron rumor & pics summary in 1st post (now with 2nd wave pics!) @ 2011/10/18 05:28:48


Post by: yakface


NecronLord3 wrote:Destroyers are 1-3? WTF? Please tell me they picked up some wounds.

And now Wraiths go to 1-6? So you make one unit useful, and the other useless. Thanks GW.



Destroyers have the same statline and the Heavy Destroyer upgrade just means they upgrade their gun.

However, they have had a considerable drop in points cost, as have many units in the codex. And let's not forget, before Destroyers tended to be the only mid to long-ranged threat in the army. That isn't the case anymore so I'd guess that it won't be quite as big a problem to have the smaller units.




Necron rumor & pics summary in 1st post (now with 2nd wave pics!) @ 2011/10/18 05:29:16


Post by: Sasori


Yak, Do you know if there are a wide variety of weapons we can take on Nightscythes? Main Concern being Anti-Tank

Also, do the Warscythes still have a Built in weapon? or they just the +2 Strength?

I also agree, that I Hope the Destroyers got a boost in stats. 1-3 is really small. Of course, if the Heavy D's are still Strength 9 Ap 2, it may not be so bad.






Necron rumor & pics summary in 1st post (now with 2nd wave pics!) @ 2011/10/18 05:36:56


Post by: Trozen


Any chance the heavy guass cannon got better?


Necron rumor & pics summary in 1st post (now with 2nd wave pics!) @ 2011/10/18 05:40:47


Post by: masterofstuff1


Getting new info is great!!


Necron rumor & pics summary in 1st post (now with 2nd wave pics!) @ 2011/10/18 05:41:21


Post by: NecronLord3


yakface wrote:
NecronLord3 wrote:Destroyers are 1-3? WTF? Please tell me they picked up some wounds.

And now Wraiths go to 1-6? So you make one unit useful, and the other useless. Thanks GW.



Destroyers have the same statline and the Heavy Destroyer upgrade just means they upgrade their gun.

However, they have had a considerable drop in points cost, as have many units in the codex. And let's not forget, before Destroyers tended to be the only mid to long-ranged threat in the army. That isn't the case anymore so I'd guess that it won't be quite as big a problem to have the smaller units.




It still doesn't make sense. And it gives a big middle finger to Destroyer Wing players(not me). I'm glad I just own six basic destroyers and 3 Heavys. IF I ever decide to run them, I've already maxed out my existing models.


Necron rumor & pics summary in 1st post (now with 2nd wave pics!) @ 2011/10/18 05:45:51


Post by: Ascalam


I'm in the same boat there.

A little conversion work to make some extrra heavies..

Assuming i stick with necrons. They are sounding less and less like my kind of army as the leaks roll on, so I may well find myself equipping someone else for the Red harvest instead ...


Necron rumor & pics summary in 1st post (now with 2nd wave pics!) @ 2011/10/18 05:50:11


Post by: NecronLord3


yakface wrote:
tetrisphreak wrote:Hey yak, does quantum shielding ignore Lance weapons? Just curious, thanks!


There is no mention and based on the wording I'm leaning towards thinking that Lance weapons work just fine against Quantum Shielding...well, except that they'd still count as being AV12 until their first damage roll, which is better than nothing!



I can't wait to see the exact wording also, because you could interpret it that it would treat the armor value as 12 unless it is less and then add the quantum shielding. Effectively negating the lance ability, which would maintain the flavor of the previous living metal rules.


Necron rumor & pics summary in 1st post (now with 2nd wave pics!) @ 2011/10/18 05:50:59


Post by: Sasori


masterofstuff1 wrote:Yak can you confirm for me that the Silent King is just a fluff guy and not a Character please?


He posted all the Units in the Codex, and the Silent King is not listed.


Necron rumor & pics summary in 1st post (now with 2nd wave pics!) @ 2011/10/18 05:56:35


Post by: masterofstuff1


NecronLord3 wrote:
yakface wrote:
tetrisphreak wrote:Hey yak, does quantum shielding ignore Lance weapons? Just curious, thanks!


There is no mention and based on the wording I'm leaning towards thinking that Lance weapons work just fine against Quantum Shielding...well, except that they'd still count as being AV12 until their first damage roll, which is better than nothing!



I can't wait to see the exact wording also, because you could interpret it that it would treat the armor value as 12 unless it is less and then add the quantum shielding. Effectively negating the lance ability, which would maintain the flavor of the previous living metal rules.


Woo starting arguments with DE and Eldar players already!!!


Necron rumor & pics summary in 1st post (now with 2nd wave pics!) @ 2011/10/18 06:00:57


Post by: JohnnoM


I cant wait for the new releases. Im getting a new job so I will be able to buy lots of them.


Necron rumor & pics summary in 1st post (now with 2nd wave pics!) @ 2011/10/18 06:02:34


Post by: masterofstuff1


I only play necrons so i dont know if there is a standard, but just to make sure, is the FOC going to be the same as in the current codex?


Necron rumor & pics summary in 1st post (now with 2nd wave pics!) @ 2011/10/18 06:05:34


Post by: NecronLord3


The FOC is always the same unless you play Planetstrike or Apoc.


Necron rumor & pics summary in 1st post (now with 2nd wave pics!) @ 2011/10/18 06:07:11


Post by: Sasori


masterofstuff1 wrote:I only play necrons so i dont know if there is a standard, but just to make sure, is the FOC going to be the same as in the current codex?


Check the first page, it has the FOC for the new book.

If you are talking about the Main Rules on FOC (2 HQ, 3 Elite, 6 Troop 3 FA, 3 Heavy, Min 1 HQ and 2 Troops) Then yes, it's the same.


Necron rumor & pics summary in 1st post (now with 2nd wave pics!) @ 2011/10/18 06:07:49


Post by: yakface



Heavy Gauss Cannon is still the same, but it costs you almost double the (newly reduced) cost of a Destoyer to upgrade to one. Regular Destroyers have the Gauss Cannon, which is now AP3, but only Heavy 2.

Warscythes do not have any built-in shooting weapon.

And a Night Scythe has no weapon options, but comes with a twin-linked Tesla Desructor, which is a fantastic weapon. 24", Assault 4, S7, AP-, Tesla & Arc. 'Tesla' (as always) means that any 'to hit' roll of '6' means TWO additional hits (not sure if this means 3 overall hits per '6' rolled or not...the wording is kind of ambigious, but I'm thinking, that a roll of '6' does equal 3 hits). 'Arc' means that all units (friendly and enemy) within 6" of the target enemy unit suffer D6 S5 AP- hits on a D6 roll of '6'.

So while the AP- of the Tesla Destructor keeps it from being a premiere transport killer, the fact that you can generate all those extra hits if you roll a '6' to hit (and it is a twin-linked weapon) seems really uber-cool.



Necron rumor & pics summary in 1st post (now with 2nd wave pics!) @ 2011/10/18 06:09:09


Post by: Ouze


Clang wrote:Quite a few posters dislike some of the head designs, especially the 'silly hat' ones - sounds like an option that 3rd party manufacturers like Chapterhouse etc could exploit perhaps?


I suspect that won't be necessary. It seems that most of the boxes are 2-kits-in-1, which means there will be, most likely, lots of extra head options in the box anyway. It's also going to be trivial to file off the mickey mouse ears anyway.


Necron rumor & pics summary in 1st post (now with 2nd wave pics!) @ 2011/10/18 06:13:44


Post by: Sasori


yakface wrote:
Heavy Gauss Cannon is still the same, but it costs you almost double the (newly reduced) cost of a Destoyer to upgrade to one. Regular Destroyers have the Gauss Cannon, which is now AP3, but only Heavy 2.

Warscythes do not have any built-in shooting weapon.

And a Night Scythe has no weapon options, but comes with a twin-linked Tesla Desructor, which is a fantastic weapon. 24", Assault 4, S7, AP-, Tesla & Arc. 'Tesla' (as always) means that any 'to hit' roll of '6' means TWO additional hits (not sure if this means 3 overall hits per '6' rolled or not...the wording is kind of ambigious, but I'm thinking, that a roll of '6' does equal 3 hits). 'Arc' means that all units (friendly and enemy) within 6" of the target enemy unit suffer D6 S5 AP- hits on a D6 roll of '6'.

So while the AP- of the Tesla Destructor keeps it from being a premiere transport killer, the fact that you can generate all those extra hits if you roll a '6' to hit (and it is a twin-linked weapon) seems really uber-cool.



Thanks again Yak! I think I can speak for everyone, when I say that the continued influx of information, is really really appreciated!


Necron rumor & pics summary in 1st post (now with 2nd wave pics!) @ 2011/10/18 06:14:41


Post by: Trozen


So is the tesla cannon a blast variant?


Necron rumor & pics summary in 1st post (now with 2nd wave pics!) @ 2011/10/18 06:19:58


Post by: DJ3


So does that mean new Destroyers are stuck not firing on the move, or did they retain some form of unique move-and-shoot rule like they had in the old book?

Forcing Destroyers to remain stationary would just seem wrong in so many ways.


Necron rumor & pics summary in 1st post (now with 2nd wave pics!) @ 2011/10/18 06:22:16


Post by: Sasori


DJ3 wrote:So does that mean new Destroyers are stuck not firing on the move, or did they retain some form of unique move-and-shoot rule like they had in the old book?

Forcing Destroyers to remain stationary would just seem wrong in so many ways.



Ack, that's a really good point. I didn't even think of that!


Necron rumor & pics summary in 1st post (now with 2nd wave pics!) @ 2011/10/18 06:29:32


Post by: Ascalam


Bad enough they've lost their speed with the move to JI from jetbike. Having those huge, easy to shoot models have to stand still to shoot would be a bit vexing..


Necron rumor & pics summary in 1st post (now with 2nd wave pics!) @ 2011/10/18 06:31:53


Post by: masterofstuff1


It means you have to buy some Shiny New models to make up for it.

And GW smiles


Necron rumor & pics summary in 1st post (now with 2nd wave pics!) @ 2011/10/18 06:36:27


Post by: omerakk


Didn't want to say it, but yes, destroyers seem worthless now.

Ap3 is nice, but only have 6 shots max for a group is poo poo. If the models you are shooting at are in terminator armor or cover, they will laugh at you, as will vehicles since your odds of glancing just dropped dramatically due to fewer shots. Even upgrading to heavy destroyers seems bad, since you'll be paying a premium for a lascannon; something other armies tend to pay a minimum for.

The Night Scythe sounds fun, but still, it also sounds like pure anti-infantry that could also fry your own troops which is much more chaos oriented than advanced necron weapons should be


Necron rumor & pics summary in 1st post (now with 2nd wave pics!) @ 2011/10/18 06:36:49


Post by: jspyd3rx


They really did a number to destroyers. A real shame. Happy at least I ran with wraith wing.
Anyone know if the warscythe still gets 2d6 armor pen?


Necron rumor & pics summary in 1st post (now with 2nd wave pics!) @ 2011/10/18 06:42:58


Post by: bluebomber


Just made a account to thank yakface for all the awesome info i have been playing only necrons from my start of 40k bout 5 or 6 years ago so all of this just makes my day/month/year

about those destroyers having any mobile laz gun that can go 12 inchs is a still a big plus my guess is that is what they are intended for now to help deal with armor


Necron rumor & pics summary in 1st post (now with 2nd wave pics!) @ 2011/10/18 06:45:13


Post by: Kurgash


It was hard enough keeping 5 destroyers alive in today's gaming standards of AP Ignore all armor saves everywhere, now we are forced into a hole where the usual minimum of 3 is now the maxed limit. This is starting to feel a tad like Carnifex syndrome all over again...


Necron rumor & pics summary in 1st post (now with 2nd wave pics!) @ 2011/10/18 06:50:17


Post by: Ascalam


You noticed...

SOP is to nerf hard any unit that was good/heavily used to promote the new, and very expensive, shinies...


Necron rumor & pics summary in 1st post (now with 2nd wave pics!) @ 2011/10/18 06:52:14


Post by: omerakk


I think everyone expected the popular units to get toned down; that goes without saying... but dear lord! Do they have to completely gak on the unit EVERY time?


Necron rumor & pics summary in 1st post (now with 2nd wave pics!) @ 2011/10/18 06:52:21


Post by: Zeratil


Thanks for the info Yakface, would it be possible to get more stats/info on the jetbikes? You mentioned they had a TL tesla carbine, is there an AT weapon option as well?


Necron rumor & pics summary in 1st post (now with 2nd wave pics!) @ 2011/10/18 06:57:11


Post by: KarlPedder


Ascalam wrote:You noticed...

SOP is to nerf hard any unit that was good/heavily used to promote the new, and very expensive, shinies...


While this is obviously true to a certain extent I do feel that often when adding new units to an army especially one like Necrons that had relatively few options you do have to spread the love a little and when you factor in that pretty much every exisiting unit has also had it's points decreased it's not so much of a nerf so long as the points value scales down comparably. Though of course the fact that making existing troops cheaper also has the effect of increasing sales.....


Necron rumor & pics summary in 1st post (now with 2nd wave pics!) @ 2011/10/18 07:03:53


Post by: Ascalam


Never tried to keep a minimum unit of Destroyers alive, huh?

If they cost 20 pts, with the rumored gun/type changes, they'd still not be worth it.

Heavies might be, if the pts value has dropped any, but rumor seems to indicate that they aren't going to be much cheaper, and can no longer fire on the move.

The Monolith is going from a bastion of indestructability to a giant, unhideable target for lance and melta spam that will fall apart the moment any monstrous creature touches it, against all existing fluff.

Warriors getting cheaper i appreciate. I'll even forgive the armour nerf, for now.

I'm not going to throw a major wobbler until i can scrutinize the codex personally, but the motive behind some of this stuff is painfully transparent.

*edit for nerve damaged typery *


Necron rumor & pics summary in 1st post (now with 2nd wave pics!) @ 2011/10/18 07:06:18


Post by: Aduro


Destroyers are 1-3?!?! Darn you GW! Darn You To Heck! I currently own fifteen Destroyers and six heavies for a total of twenty one, but now I'm only allowed to field less than half of them. I figured with the change of heavies becoming upgrades I would have extras, but not That many extras! On the plus side, they're pretty good conversions IMHO that were already made to look like Jump Infantry that the new rules make them, so I could probably sell some of the extras to raise the money to buy new stuff.

Did I miss the answer to if they can still fire their heavy guns on the move?


Necron rumor & pics summary in 1st post (now with 2nd wave pics!) @ 2011/10/18 07:17:14


Post by: Vaktathi


yakface wrote:
Vaktathi wrote:I'm kinda sad the Tomb Stalker didn't make it in, would have added some very cool feel and is an excellent model.



Its still an excellent model and has Imperial Armor rules, so its not like it doesn't exist.

But if you're playing in an environment where people refuse to allow any kind of IA rules, then there's no reason you couldn't use it counts-as a C'Tan Shard. I'm sure you could find some combination of the 2 powers that would make it 'feel' about right to you.


Hrm, good point, that would be a cool way to fit it in.


Necron rumor & pics summary in 1st post (now with 2nd wave pics!) @ 2011/10/18 07:18:52


Post by: yakface



Sorry, yes the Gauss Cannon & Heavy Gauss Cannon are now Assault weapons as well. Should have mentioned that.

Tomb Blades (jetbikes) do not have any real AT firepower.

Warscythes are just 2-handed +2 Strength power weapons.



Necron rumor & pics summary in 1st post (now with 2nd wave pics!) @ 2011/10/18 07:20:06


Post by: Nightbringer's Chosen


I guess I'll have to wait and see how it turns out...

At this point I'm most interested in seeing the kit for the custom C'tan...


Necron rumor & pics summary in 1st post (now with 2nd wave pics!) @ 2011/10/18 07:25:51


Post by: nagash42


Mmm so what do the tomb blades get? more anti-infantry? Does preferred enemy count for shooting on destroyers cause with only one attack I can't seem them being very useful in assaults.


Necron rumor & pics summary in 1st post (now with 2nd wave pics!) @ 2011/10/18 07:25:58


Post by: Sasori


yakface wrote:
Sorry, yes the Gauss Cannon & Heavy Gauss Cannon are now Assault weapons as well. Should have mentioned that.

Tomb Blades (jetbikes) do not have any real AT firepower.

Warscythes are just 2-handed +2 Strength power weapons.



OH thank you Yak! I think you may have saved a few peoples armies from going on Ebay


Necron rumor & pics summary in 1st post (now with 2nd wave pics!) @ 2011/10/18 07:31:46


Post by: bluebomber


So like i was thinking used for AT or if you have points to kill and FA slots to fill


Necron rumor & pics summary in 1st post (now with 2nd wave pics!) @ 2011/10/18 07:33:13


Post by: nagash42


I played a mock up game with some of the new info against nids. The new regen worked pretty well specially when fighting monsterous creatures. The only bad part of the battle was charging in with 3 wraiths and 5 preatorians(sp) with covenent rods into a building full of genestealers and getting creamed cause I wasn't sure wraiths still had assault grenades so just played that they didn't and I forgot to shoot with the rods first plus not knowing if the preatorians had the get up no matter what rule lol.


Necron rumor & pics summary in 1st post (now with 2nd wave pics!) @ 2011/10/18 07:43:50


Post by: Zeratil


yakface wrote:
Sorry, yes the Gauss Cannon & Heavy Gauss Cannon are now Assault weapons as well. Should have mentioned that.

Tomb Blades (jetbikes) do not have any real AT firepower.

Warscythes are just 2-handed +2 Strength power weapons.



Thanks! If you have the time, what do the particle (Beamer, Caster, Pistol) weapons do?


Necron rumor & pics summary in 1st post (now with 2nd wave pics!) @ 2011/10/18 07:45:47


Post by: JohnnoM


Im guessing their like Plasma pistols.


Necron rumor & pics summary in 1st post (now with 2nd wave pics!) @ 2011/10/18 07:46:21


Post by: yakface



Let's not forget that Scarabs only went up a few points and are amazingly potent. If you're going to want to spam anything from the FA section, I'd guess it is them.

They still have 3A (4 on the charge) and are beasts, giving them the typical beast 19-24" assault threat range. That means if there are any enemy immobile or vehicles that didn't move within that range, they are almost certainly dead, as all you need is 30 attacks (8 bases on the charge) and with Entropic attacks each hit reduces a vehicle's armor by 1 on all facings on a 4+. So if you have 30 attacks you'd expect to reduce a vehicle's armor down to 0 (which auto-wrecks it).

And of course even if your Scarab swarm gets whittled down and isn't able to instantly wreck enemy vehicles, they can still totally weaken enemy armor this way to the point where any unit in your army is able to tear it apart with their regular shooting...so I guess what I'm saying is that 30 Scarabs in an army sounds like a great way to turn all your Anti-Infantry units into AT units as well.




Necron rumor & pics summary in 1st post (now with 2nd wave pics!) @ 2011/10/18 07:49:15


Post by: obsidianaura


I started my purple necron as they were dirt cheap off ebay. Not sure if i should try painting these guys up the same or strip the old and do something new...

I got purple army painter paint and the finish was a little powdery... I think i may start again :( unless anyone knows how to smooth it out? Maybe some varnish? Or would it just soak in because its so powdery? :S


Necron rumor & pics summary in 1st post (now with 2nd wave pics!) @ 2011/10/18 07:49:52


Post by: nagash42


Ooo Scarabs do sound good do they do anything against enemy units?


Necron rumor & pics summary in 1st post (now with 2nd wave pics!) @ 2011/10/18 07:50:53


Post by: yakface


Zeratil wrote:
Thanks! If you have the time, what do the particle (Beamer, Caster, Pistol) weapons do?


The Caster is the pistol.

It goes: Particle Caster<Beamer><Shredder><Whip


Except for the Caster, they're just the 'blast' weapon category for the Necrons (with the blast getting bigger with each type of weapon).




Necron rumor & pics summary in 1st post (now with 2nd wave pics!) @ 2011/10/18 07:54:48


Post by: nagash42


yakface wrote:
Zeratil wrote:
Thanks! If you have the time, what do the particle (Beamer, Caster, Pistol) weapons do?


The Caster is the pistol.

It goes: Particle Caster<Beamer><Shredder><Whip


Except for the Caster, they're just the 'blast' weapon category for the Necrons (with the blast getting bigger with each type of weapon).




Aww I was about to say preatorians(sp) a unit with blast template weapons would be sweet lol. Do the particles have better ap?


Necron rumor & pics summary in 1st post (now with 2nd wave pics!) @ 2011/10/18 07:58:56


Post by: Zathras


Thanks for the info Yakface...my necrons await the new dex with eager anticipation.

One thing I haven't seen yet (or may have missed)....have the rules for Gauss weaponry changed?


Necron rumor & pics summary in 1st post (now with 2nd wave pics!) @ 2011/10/18 08:06:29


Post by: nagash42


From what I heard they don't auto-wound on a 6 to wound anymore but that's it.


Necron rumor & pics summary in 1st post (now with 2nd wave pics!) @ 2011/10/18 08:06:46


Post by: The CF


You, Yakface, is a god among men. Thank you for all these rumours!


Necron rumor & pics summary in 1st post (now with 2nd wave pics!) @ 2011/10/18 08:11:14


Post by: Aduro


It was said a model that makes it's armor save vs a scarab gets it's save reduced to -. How does that work when you don't nominate specific models making saves, but model types, ie grunts, special weapon a, heavy weapon b, serge, ect?


Necron rumor & pics summary in 1st post (now with 2nd wave pics!) @ 2011/10/18 08:20:15


Post by: KarlPedder


Aduro wrote:It was said a model that makes it's armor save vs a scarab gets it's save reduced to -. How does that work when you don't nominate specific models making saves, but model types, ie grunts, special weapon a, heavy weapon b, serge, ect?

My understanding is that only a model that has suffered a unsaved wound from Scarabs has its sv reduced to - so no real effect on single woud models


Necron rumor & pics summary in 1st post (now with 2nd wave pics!) @ 2011/10/18 08:27:44


Post by: shadzinator


So is it just me or are necrons now a CC army?

Immortals guns are now crap, warriors have been nerfed and only lost 3+ save to 4+, which probably means that their guns have been modified, destroyers can no longer be fielded in appropriate unit sizes, they have fewer shots and can't move as far, every elite unit appears to be CC, fast attack is now nerfed destroyers and CC, and then all the tanks/transports that they are making us buy are supposed to make up for that? thanks for crushing my dreams GW, I'm off to play the old codex while i still can.


Necron rumor & pics summary in 1st post (now with 2nd wave pics!) @ 2011/10/18 08:42:08


Post by: yakface


shadzinator wrote:So is it just me or are necrons now a CC army?

Immortals guns are now crap, warriors have been nerfed and only lost 3+ save to 4+, which probably means that their guns have been modified, destroyers can no longer be fielded in appropriate unit sizes, they have fewer shots and can't move as far, every elite unit appears to be CC, fast attack is now nerfed destroyers and CC, and then all the tanks/transports that they are making us buy are supposed to make up for that? thanks for crushing my dreams GW, I'm off to play the old codex while i still can.



You do know that something hasn't been 'nerfed' when its point value has gone down more than its abilities have been reduced, right? In that case, it has actually been improved, despite the fact that its per-model abilities have been degraded a bit.


And no, Necrons are most certainly not a CC army.



Necron rumor & pics summary in 1st post (now with 2nd wave pics!) @ 2011/10/18 08:42:12


Post by: Sasori


shadzinator wrote:So is it just me or are necrons now a CC army?

Immortals guns are now crap, warriors have been nerfed and only lost 3+ save to 4+, which probably means that their guns have been modified, destroyers can no longer be fielded in appropriate unit sizes, they have fewer shots and can't move as far, every elite unit appears to be CC, fast attack is now nerfed destroyers and CC, and then all the tanks/transports that they are making us buy are supposed to make up for that? thanks for crushing my dreams GW, I'm off to play the old codex while i still can.



Are you Serious? After reading everything, this is the conclusion you have come to?

Immortals have had serious point reduction to 17 down from 28, in addition to being able to field Tesla Carbines now. Which the advent of Cover it may be a better choice all around. The Rapid Fire Blasters will still have a use I'm sure.

Warriors are now 12 points instead of 18. They have have lost their 3+ but they have an almost guaranteed 5+ if they fail their Save. Along with The Flayer, which most likely Remains unchanged, these are a great buy. This isn't even counting how well they synergize with the Ghost Ark.

Destroyers also had a point cost reduction, an improvement to their weapon with he Ap3, and can be upgraded to a Strength 9 Ap2 Assault weapon. I don't believe there is anything else in the game that is a Str 9 Assault weapon, ON JUMP infantry.

Deathmarks and the Triach Walker Don't strike me as CC, and they share the elite slot. While Lycheguard, Praetorians and Flayed ones are CC. Wow, 4 units in the entire codex, suddenly make Crons CC oriented? Ridiculous.

Fast attack hasn't been nerfed, we've gotten a huge improvement on Wraiths, Scarabs, in addition to the new Jetbikes. While Destroyers may have changed, you can't say its' a nerf.

No one is making you buy Tanks and Transports. Last I checked, the only thing that's mandatory is your HQ and 2 Troops.

Most players are happy to have some real options now, but I guess people will always find something to complain about.


Necron rumor & pics summary in 1st post (now with 2nd wave pics!) @ 2011/10/18 08:46:39


Post by: JohnnoM


I agree with Shasori. Even the CC units by and large have some sort of rangediness.


Necron rumor & pics summary in 1st post (now with 2nd wave pics!) @ 2011/10/18 08:55:56


Post by: Soundwave


What I'm having trouble seeing with the destroyers is why you'd want to use an FA slot for a jump infantry with the maximum of 3 wounds and 6 shots per turn. Especially when Destroyers feels like a sort of...shooty unit.


Necron rumor & pics summary in 1st post (now with 2nd wave pics!) @ 2011/10/18 08:59:03


Post by: Kelvan


Yep. Is there any possibility i.e. Destroyer Overlord or special character which is allowing Destroyers moving to also Elites or increase size from 1-3 to 1-5 or smthn?

P.S. LOL I'm from China ^^


Necron rumor & pics summary in 1st post (now with 2nd wave pics!) @ 2011/10/18 09:02:50


Post by: JohnnoM


Actually, didnt think about that. You never know there could be one, good thinking Kelvan!


Necron rumor & pics summary in 1st post (now with 2nd wave pics!) @ 2011/10/18 09:11:15


Post by: Robbietobbie


Thanks Yakface for all the information we've been waiting so long for.
Think i'm going to buy a couple of immortals this time around (way too expensive in the last codex). I really love the lychguard with shields too, they look brilliant.
Shame they nerfed living metal though, my brother's vindicar will rip me a new one now


Necron rumor & pics summary in 1st post (now with 2nd wave pics!) @ 2011/10/18 09:15:37


Post by: Vermillion


Necrons previously lacked CC units, now they have some introduced to join the ranged units as well as adding to them as well. Just because more of the new units are CC it just represents previously there was a glut of ranged stuff in there.


Necron rumor & pics summary in 1st post (now with 2nd wave pics!) @ 2011/10/18 09:17:30


Post by: Praxiss


So Destroyer Lords still have a place and i can use my Pariah models as these Lord/Cryptek units supposedly. That's a relief.


Necron rumor & pics summary in 1st post (now with 2nd wave pics!) @ 2011/10/18 09:22:02


Post by: Sasori


Praxiss wrote:So Destroyer Lords still have a place and i can use my Pariah models as these Lord/Cryptek units supposedly. That's a relief.


You could use the Pariahs as Lycheguard as well.


Necron rumor & pics summary in 1st post (now with 2nd wave pics!) @ 2011/10/18 09:24:05


Post by: Leon


Seems rather hard to kill, as I have a lot of trouble with Necron Warrior spam.


Necron rumor & pics summary in 1st post (now with 2nd wave pics!) @ 2011/10/18 10:28:42


Post by: obsidianaura


I can see masses of scarabs combined with long range multi-shot weaponry going very well (except against daemons). Maybe a c'tan can make a unit easier to hit in combat too.

I don’t remember seeing any template weapons though. I may have missed it, that'd make my wish list perfect.


Necron rumor & pics summary in 1st post (now with 2nd wave pics!) @ 2011/10/18 10:29:00


Post by: Soundwave


I suppose if 6th edition would reintroduce percentages per FOC section instead of slots, destroyers would make some more sense...


Necron rumor & pics summary in 1st post (now with 2nd wave pics!) @ 2011/10/18 10:38:47


Post by: Kroothawk


Updated the first post with all info Yakface provided the last few pages.


Necron rumor & pics summary in 1st post (now with 2nd wave pics!) @ 2011/10/18 10:46:28


Post by: Zeratil


obsidianaura wrote:I can see masses of scarabs combined with long range multi-shot weaponry going very well (except against daemons). Maybe a c'tan can make a unit easier to hit in combat too.

I don’t remember seeing any template weapons though. I may have missed it, that'd make my wish list perfect.


I believe the Heat Ray weapon is a template (or a melta), I think the only unit that has it is the triach stalker MC thing


Necron rumor & pics summary in 1st post (now with 2nd wave pics!) @ 2011/10/18 10:50:04


Post by: Slothy


Hi fellow dakkites...Yakface thanks for all this info.

Have you got any information about any new battleforce? (really sorry if you have already covered that)

Is there going to be one? Any info about when, it's cost, what it could include?



Necron rumor & pics summary in 1st post (now with 2nd wave pics!) @ 2011/10/18 10:50:37


Post by: The Decapitator


Judging by the amount of New Users posting in this forum, I can see this going 'extremely' well for GW. even better than the DE launch!

Cheers for the constant info Yak


Necron rumor & pics summary in 1st post (now with 2nd wave pics!) @ 2011/10/18 10:58:58


Post by: Kroothawk


Slothy wrote:Have you got any information about any new battleforce? (really sorry if you have already covered that)

The info some people have is the WD and the Codex. Battleforces nowadays are released at least half a year after the major release, so we don't have any info on that. But it certainly will change with all the new plastics around.
The Decapitator wrote:Judging by the amount of New Users posting in this forum, I can see this going 'extremely' well for GW. even better than the DE launch!

Seems like GW's new marketing approach works ... wait!
Delete that: GW is still searching for the damn b****** who cause this enthusiasm and fire him


Necron rumor & pics summary in 1st post (now with 2nd wave pics!) @ 2011/10/18 11:03:48


Post by: The CF


God, I can't seem to calm down about all of this. It's on my mind all the time.
Especially some of the statlines. How do you guys suppose the C'tan Shards and Lord / Cryptek / Overlord 'lines will look like?


Necron rumor & pics summary in 1st post (now with 2nd wave pics!) @ 2011/10/18 11:07:30


Post by: Kroothawk


Well, posting actual statlines breaches the rules of this forum. So keep some excitement for the actual release of the Codex.


Necron rumor & pics summary in 1st post (now with 2nd wave pics!) @ 2011/10/18 11:10:15


Post by: The CF


Ah, I understand that... Still, it's hard to contain all this excitement!


Necron rumor & pics summary in 1st post (now with 2nd wave pics!) @ 2011/10/18 11:12:34


Post by: Herr Dexter


Slothy wrote:Hi fellow dakkites...Yakface thanks for all this info.
Have you got any information about any new battleforce? (really sorry if you have already covered that)
Is there going to be one? Any info about when, it's cost, what it could include?


What Kroot said basically.

I would expect something like:
- 10x Necron Warriors
- 5x Immortals
- 8x Scarab Swarms
- 1x Destroyer

Judging by how DE Battleforce changed after update...
And I wouldn't expect it to have any transport.


Necron rumor & pics summary in 1st post (now with 2nd wave pics!) @ 2011/10/18 11:25:19


Post by: PhantomViper


Kroothawk wrote:
Seems like GW's new marketing approach works ... wait!
Delete that: GW is still searching for the damn b****** who cause this enthusiasm and fire him


The timing, quality and amount of the "rumours" that have been "leaked" has me firmly convinced that this was a deliberate marketing ploy orchestrated by GW which actually raises my opinion of them a little bit.


Necron rumor & pics summary in 1st post (now with 2nd wave pics!) @ 2011/10/18 11:36:45


Post by: The Decapitator


Herr Dexter wrote:
Slothy wrote:Hi fellow dakkites...Yakface thanks for all this info.
Have you got any information about any new battleforce? (really sorry if you have already covered that)
Is there going to be one? Any info about when, it's cost, what it could include?


What Kroot said basically.

I would expect something like:
- 10x Necron Warriors
- 5x Immortals
- 8x Scarab Swarms
- 1x Destroyer

Judging by how DE Battleforce changed after update...
And I wouldn't expect it to have any transport.


The Dar Eldar one has a Raider in, which is a transport is it not?


Necron rumor & pics summary in 1st post (now with 2nd wave pics!) @ 2011/10/18 11:42:16


Post by: Conrad Turner


Does anyone know what the max. number of models per warrior squad will be?

Used to be 20, but with max. transport capacity now in at 15, I'm guessing 15 models in a squad.

Can anyone please confirm this or let me know what it will be?


Necron rumor & pics summary in 1st post (now with 2nd wave pics!) @ 2011/10/18 11:44:48


Post by: Sasori


Conrad Turner wrote:Does anyone know what the max. number of models per warrior squad will be?

Used to be 20, but with max. transport capacity now in at 15, I'm guessing 15 models in a squad.

Can anyone please confirm this or let me know what it will be?


• Warriors: 5-20

First post, on the First page.


Necron rumor & pics summary in 1st post (now with 2nd wave pics!) @ 2011/10/18 11:48:36


Post by: Sir Harry Flashman, VC


Thanks Yak for all these great details. I had a few moments of pure panic until you posted the revision of Destroyer weapons to assault.

I know actual points values etc breach forum rules but is it possible to post it in code i.e. X costs two warriors and a warsycthe under the current codex price scheme?


Necron rumor & pics summary in 1st post (now with 2nd wave pics!) @ 2011/10/18 11:50:12


Post by: jgemrich


PhantomViper wrote:
Kroothawk wrote:
Seems like GW's new marketing approach works ... wait!
Delete that: GW is still searching for the damn b****** who cause this enthusiasm and fire him


The timing, quality and amount of the "rumours" that have been "leaked" has me firmly convinced that this was a deliberate marketing ploy orchestrated by GW which actually raises my opinion of them a little bit.


I sincerely doubt a planned leak. Why drive all your buyers to a website with content dedicated equally to your competitors and at the same time disrupt your distributors who don't have access to product information to meet demand for pre orders.

GW had the same problem with Ogres. If they can't control their content than they need to adjust policies. Seems like they just need to kick up the announcents by a week so it drops at the same time White Dwarf leaves the printers.


Necron rumor & pics summary in 1st post (now with 2nd wave pics!) @ 2011/10/18 11:51:39


Post by: kestral


I'm much annoyed that warscythes don't ignore invulnerable saves. That was huge and very cool for the old codex. I'd assumed the necron dex would see an end to th/ss spam - it appears that I was mistaken.


Necron rumor & pics summary in 1st post (now with 2nd wave pics!) @ 2011/10/18 12:04:36


Post by: Praxiss


Sasori wrote:
Praxiss wrote:So Destroyer Lords still have a place and i can use my Pariah models as these Lord/Cryptek units supposedly. That's a relief.


You could use the Pariahs as Lycheguard as well.



I only ever got round to getting 3 of them. :(


Necron rumor & pics summary in 1st post (now with 2nd wave pics!) @ 2011/10/18 12:07:44


Post by: Vemores32


kestral wrote:I'm much annoyed that warscythes don't ignore invulnerable saves. That was huge and very cool for the old codex. I'd assumed the necron dex would see an end to th/ss spam - it appears that I was mistaken.


I wondered about this myself, have we definately heard that they are dropping the ignore invulnerable saves thing? Would be a great shame.

Overall im well Buzzed for the release planned out my purchases so far, not a good month for my paycheck!

Does anyone know if you pre-order to a GW store before release, on release will they be waiting there?


Necron rumor & pics summary in 1st post (now with 2nd wave pics!) @ 2011/10/18 12:14:59


Post by: Conrad Turner


Sasori wrote:
Conrad Turner wrote:Does anyone know what the max. number of models per warrior squad will be?

Used to be 20, but with max. transport capacity now in at 15, I'm guessing 15 models in a squad.

Can anyone please confirm this or let me know what it will be?


• Warriors: 5-20

First post, on the First page.




Thanks Sasori. Means I don't waste time as I am re-painting my 'Crons at the moment so now don't have to paint some twice.

Still leaves me wondering what to do with the extra models the transport can't take though - 5 'crons running behind, or take 2 10 'cron transports


Necron rumor & pics summary in 1st post (now with 2nd wave pics!) @ 2011/10/18 12:20:05


Post by: Just Dave


kestral wrote:I'm much annoyed that warscythes don't ignore invulnerable saves. That was huge and very cool for the old codex. I'd assumed the necron dex would see an end to th/ss spam - it appears that I was mistaken.


There's good arguments for them to ignore or not ignore invulnerables, so I think going either way is fair. Invulnerable saves are supposed to be just that; invulnerable, if a piece of wargear ignores this then they are no longer invulnerable. It's also a very nasty ability against certain units, such as Warlocks/Farseers who only have invulnerable saves, whilst it doesn't explain it ignoring the invulnerable save attributed to reflexes such as Ragnar/Wyches.
However, Necrons are noted for their highly-advanced technology so it's not unreasonable for them to be the ones that have such a weapon, whilst it does provide a good method of balance against some things, such as TH/SS termies (whose invulnerable save many think to be too much) and helps counter the increasing prevalence of invulnerable saves.

Again, there are good arguments for both sides IMHO. I think, personally, I'd probably fall into the category of preferring them to be changed. +2 Strength is more effective against most units, although personally, I think they should've kept their additional D6 AP.


Necron rumor & pics summary in 1st post (now with 2nd wave pics!) @ 2011/10/18 12:21:28


Post by: Murenius


I really can't wait until this gets released. I loved how my monolith looked and was a bit sad that I can't have more vehicles in that look.

However I will first order a codex, read it and then decide on what to order.


Necron rumor & pics summary in 1st post (now with 2nd wave pics!) @ 2011/10/18 12:27:09


Post by: Herr Dexter


The Decapitator wrote:
The Dar Eldar one has a Raider in, which is a transport is it not?


What I ment is that Dark Eldar Battleforce changed from 15 warriors to 10 warriors and 10 wyches.
Hence I'm assuming that Necron battleforce might change from 28 warriors to 10-15 Warriors + 5-10 Immortals.
The number of jetbikes in DE force was reduced from 5 to 3. So I'm afraid that number of Destroyers in battleforce might get reduced too :(

As for transport - that tought has nothing to do with DE battleforce Necron transport seems costly pointwise and has some neat special rules unlike other transports out there - that's why I suspect it won't make it into Necron BF box...


Necron rumor & pics summary in 1st post (now with 2nd wave pics!) @ 2011/10/18 12:28:55


Post by: Dr. Delorean


Good grief, I don't think I'm the only Necron lurker who decided to create an account suddenly . This thread has been growing really quickly, thank you to all the people making sure it's accessible to us guys late to the party!

I started playing Necrons...3 years ago? If rumours are true I may have too many Destroyers, I suppose I can upgrade some to Heavy Destroyers, but are they still Fast Attack? 'Tis a conundrum.

I love everything about this release, the new models, the new background...very very stoked. Also, sorry for the somewhat eclectic post!


Necron rumor & pics summary in 1st post (now with 2nd wave pics!) @ 2011/10/18 12:43:49


Post by: Sasori


Conrad Turner wrote:
Sasori wrote:
Conrad Turner wrote:Does anyone know what the max. number of models per warrior squad will be?

Used to be 20, but with max. transport capacity now in at 15, I'm guessing 15 models in a squad.

Can anyone please confirm this or let me know what it will be?


• Warriors: 5-20

First post, on the First page.




Thanks Sasori. Means I don't waste time as I am re-painting my 'Crons at the moment so now don't have to paint some twice.

Still leaves me wondering what to do with the extra models the transport can't take though - 5 'crons running behind, or take 2 10 'cron transports


Well, the Ghost Ark can only take 10, so you'll have quite a few left over!

No problem though, I've read through the first page like 20 times.


Necron rumor & pics summary in 1st post (now with 2nd wave pics!) @ 2011/10/18 12:50:49


Post by: Praxiss


it will be interesting to see what sort of bonus the Overlorad gets from being in a command barge.
Maybe he can do nasty attack akin to the DE reaver bikes? Flies over and smacks things on the way past....maybe it will give a bonus to reserves as he can see the battle more clearly.......

This is the only release i have been really excited about since i started playing in 2007.


Necron rumor & pics summary in 1st post (now with 2nd wave pics!) @ 2011/10/18 12:52:29


Post by: tetrisphreak


All these floods of rumors make me more and more excited for Necrovember!


Necron rumor & pics summary in 1st post (now with 2nd wave pics!) @ 2011/10/18 12:58:10


Post by: Squigsquasher


Don't like the fact that the Ark kit's 2 varients are essentially the same chassis turned upside-down. Other than that, it looks awesome.


Necron rumor & pics summary in 1st post (now with 2nd wave pics!) @ 2011/10/18 13:00:26


Post by: notprop


I prefer Mouvember.


Necron rumor & pics summary in 1st post (now with 2nd wave pics!) @ 2011/10/18 13:02:10


Post by: Praxiss


Squigsquasher wrote:Don't like the fact that the Ark kit's 2 varients are essentially the same chassis turned upside-down. Other than that, it looks awesome.



i would think that this might give you the option to magnetise it.


Necron rumor & pics summary in 1st post (now with 2nd wave pics!) @ 2011/10/18 13:05:34


Post by: Talarn Blackshard


Hmmm ... yes, Necrons may just be my next project afterall ... since (no one plays them locally ... yet) and I need something to kill time between now and my next DA Project.

indeed...


Necron rumor & pics summary in 1st post (now with 2nd wave pics!) @ 2011/10/18 13:06:26


Post by: Just Dave


Squigsquasher wrote:Don't like the fact that the Ark kit's 2 varients are essentially the same chassis turned upside-down. Other than that, it looks awesome.


I'm not entirely sure what they're supposed to do with just one box then; surely they'll use the same Chassis? Just look at the Talos/Rhinos/Ogre Monster etc.


Necron rumor & pics summary in 1st post (now with 2nd wave pics!) @ 2011/10/18 13:16:54


Post by: JOHIRA


BrassScorpion wrote:Rumors: New Necrons- Why This is Bad?
http://blog.spikeybits.com/2011/10/rumors-new-necrons-why-this-is-bad-pics.html


That's a pretty dubious claim the blog makes. It's bad for potential customers to know what is in the pipeline because store owners will have to deal with not being able to preorder yet. LOLWUT? How hard it is to say, "We are sorry, but GW has not made it possible to take pre-orders yet. Please leave us your email address and we will inform you when that becomes possible. Thank you for your interest. Is there anything else I can help you with?"


Necron rumor & pics summary in 1st post (now with 2nd wave pics!) @ 2011/10/18 13:19:42


Post by: H.B.M.C.


Oh no Rocksteady mentioned they were making a sequel to Arkham Asylum but I wasn't able to order it right away. I'm never buying another console game again!!!


Automatically Appended Next Post:
Just Dave wrote:I'm not entirely sure what they're supposed to do with just one box then; surely they'll use the same Chassis? Just look at the Talos/Rhinos/Ogre Monster etc.


Yeah but they didn't just turn them upside down and go "Lookit! New vehicle!".


Necron rumor & pics summary in 1st post (now with 2nd wave pics!) @ 2011/10/18 13:24:30


Post by: Just Dave


H.B.M.C. wrote:
Just Dave wrote:I'm not entirely sure what they're supposed to do with just one box then; surely they'll use the same Chassis? Just look at the Talos/Rhinos/Ogre Monster etc.


Yeah but they didn't just turn them upside down and go "Lookit! New vehicle!".


And they haven't here; it's in the same box.


Necron rumor & pics summary in 1st post (now with 2nd wave pics!) @ 2011/10/18 13:40:59


Post by: Dr. Delorean


Could they have gone the same route as the Dark Eldar Raider/Ravager? They are quite similar, but in different boxes. Same with the Rhino/Razorback.


Necron rumor & pics summary in 1st post (now with 2nd wave pics!) @ 2011/10/18 13:56:48


Post by: angelshade00


I was determined to read all the posts first before posting anything of my own, but every time I read 5 pages the thread has grown by another 5 so I'll just skip the last 10 pages or so and go ahead.
First of all, a big thank you to Kroothawk (for posting initially and editing the first post so all info is there) and to Yakface (for innumerable posts and clarifications). Thanks guys you made me a very happy man.
Most models looks great, even the vehicles. Sure I'd also prefer the Necrons zapping around in teleporters but I really don't mind at all. Given the rules provided by our aforementioned benefactors the Doomsday Ark especially seems to be particularly nasty, as is the Doom Scythe with the Death Ray (over-powered maybe?). The lords and characters seem a bit too flashy for my style but I'll see what I can do about them. I kind of preferred the older, clean and bling-less look of the lords. But still they are cool.
I totally love all of the infantry units, even a few things that may seem like to much like headdresses and loincloths (cloths?!) I suppose can be easily trimmed off or something. The major fail in all this (because something just had to go wrong ) is the unacceptably ugly Flayed Ones. Why did they even bother to change them is beyond me.
I am not too much into the Egyptian names either, but I don't really mind.

The only thing that I am uncertain about, and I suppose the thing most controversy will rise up for, is the fluff. While I agree the fluff was in need of something more to make it stand out a bit, I believe a total rewrite was unnecessary. What lured me to the Necrons in the first place was the faceless, silent, cold threat they introduced. The silent march of an army of immortal killers is much more terrifying than any warcry. Now they can speak and even find reason to ally themselves with others. Like they accept they have been downgraded to second class evil guys. While I am not totally against since I still can play the game "my way" ( I actually think of creating a tombworld that believes that they should be the harbingers of death they once were and may actually try to gather as many C'Tan shards as they can in hopes of merging them together again) I think it could have retained the new idea of more freedom of thought for the Necron Overlords without totally wiping out the C'Tan in the process. It will help if it is well written of course.

One big turn off was at some point in a post (by Yakface I think, but I could be wrong) there was said that some tombworlds even trade with other races.
.....
.....
.....
Trade for what???
Food and water? Not likely.
Technology? Even less likely.
Emperor action figures? Maybe, but i sure hope not.
What would the most technologically advanced race with no physical needs such as nutrition want from any other race? Ever?
Anyway I ranted for too long, sorry for the long post everyone. That said, i am still very excited and can't wait for the next couple of weeks to fly. Still hope to see the Spyders and Wraiths too!


Necron rumor & pics summary in 1st post (now with 2nd wave pics!) @ 2011/10/18 13:59:49


Post by: CthuluIsSpy


angelshade00 wrote:I was determined to read all the posts first before posting anything of my own, but every time I read 5 pages the thread has grown by another 5 so I'll just skip the last 10 pages or so and go ahead.
First of all, a big thank you to Kroothawk (for posting initially and editing the first post so all info is there) and to Yakface (for innumerable posts and clarifications). Thanks guys you made me a very happy man.
Most models looks great, even the vehicles. Sure I'd also prefer the Necrons zapping around in teleporters but I really don't mind at all. Given the rules provided by our aforementioned benefactors the Doomsday Ark especially seems to be particularly nasty, as is the Doom Scythe with the Death Ray (over-powered maybe?). The lords and characters seem a bit too flashy for my style but I'll see what I can do about them. I kind of preferred the older, clean and bling-less look of the lords. But still they are cool.
I totally love all of the infantry units, even a few things that may seem like to much like headdresses and loincloths (cloths?!) I suppose can be easily trimmed off or something. The major fail in all this (because something just had to go wrong ) is the unacceptably ugly Flayed Ones. Why did they even bother to change them is beyond me.
I am not too much into the Egyptian names either, but I don't really mind.

The only thing that I am uncertain about, and I suppose the thing most controversy will rise up for, is the fluff. While I agree the fluff was in need of something more to make it stand out a bit, I believe a total rewrite was unnecessary. What lured me to the Necrons in the first place was the faceless, silent, cold threat they introduced. The silent march of an army of immortal killers is much more terrifying than any warcry. Now they can speak and even find reason to ally themselves with others. Like they accept they have been downgraded to second class evil guys. While I am not totally against since I still can play the game "my way" ( I actually think of creating a tombworld that believes that they should be the harbingers of death they once were and may actually try to gather as many C'Tan shards as they can in hopes of merging them together again) I think it could have retained the new idea of more freedom of thought for the Necron Overlords without totally wiping out the C'Tan in the process. It will help if it is well written of course.

One big turn off was at some point in a post (by Yakface I think, but I could be wrong) there was said that some tombworlds even trade with other races.
.....
.....
.....
Trade for what???
Food and water? Not likely.
Technology? Even less likely.
Emperor action figures? Maybe, but i sure hope not.
What would the most technologically advanced race with no physical needs such as nutrition want from any other race? Ever?
Anyway I ranted for too long, sorry for the long post everyone. That said, i am still very excited and can't wait for the next couple of weeks to fly. Still hope to see the Spyders and Wraiths too!


This.
Pretty much my reaction to the whole thing. Hell, you even thought of my idea of a Necron Army
As for the trading...yeah I got nothing. Can't be tech, as they are the most advanced race. Can't be nutrients, cause they are machines.
People I guess? So they can experiment? Very unlikely though...


Necron rumor & pics summary in 1st post (now with 2nd wave pics!) @ 2011/10/18 14:03:38


Post by: Praxiss


Despite the new fluff, as posted above, there is no reason you can't play your army as s silent group of ghostly killers.

Fluff-wise just avoi takign any of the ICs (which has their own distinct personalities apparently) and go with a vanilla OverLord and his silent, shambling horde of doom. This coudl be especially possibel now that warriors area lot cheaper, you might be able to field a moderate horde army of warriors.


Necron rumor & pics summary in 1st post (now with 2nd wave pics!) @ 2011/10/18 14:05:47


Post by: angelshade00


CthuluIsSpy wrote:
This.
Pretty much my reaction to the whole thing. Hell, you even thought of my idea of a Necron Army
As for the trading...yeah I got nothing. Can't be tech, as they are the most advanced race. Can't be nutrients, cause they are machines.
People I guess? So they can experiment? Very unlikely though...

Went on to quote you on the weapons technology but you were faster than me and edited your post before I had the chance. You see my point then. Maybe they trade their advanced weaponry for GW minis?


Necron rumor & pics summary in 1st post (now with 2nd wave pics!) @ 2011/10/18 14:09:25


Post by: CthuluIsSpy


angelshade00 wrote:
CthuluIsSpy wrote:
This.
Pretty much my reaction to the whole thing. Hell, you even thought of my idea of a Necron Army
As for the trading...yeah I got nothing. Can't be tech, as they are the most advanced race. Can't be nutrients, cause they are machines.
People I guess? So they can experiment? Very unlikely though...

Went on to quote you on the weapons technology but you were faster than me and edited your post before I had the chance. You see my point then. Maybe they trade their advanced weaponry for GW minis?


Yeah, I misread the for as away. My mistake there.
Maybe they hope the Imperium will give them a shard be accident.
Oddly enough, there is now a new Special Character who likes to collect things. Maybe that's why.


Necron rumor & pics summary in 1st post (now with 2nd wave pics!) @ 2011/10/18 14:13:34


Post by: Hulksmash


Remember lords have personalities now. Maybe they like the shinies.

Or maybe they find it more cost effective to trade their version of glass beads for stuff that helps grow their resource base. Pretty sure 90% of the trading that went on between European cultures and indigenous natives wasn't for food. It was for stuff that was valuable to them but not to others.


Necron rumor & pics summary in 1st post (now with 2nd wave pics!) @ 2011/10/18 14:14:03


Post by: angelshade00


CthuluIsSpy wrote:
Oddly enough, there is now a new Special Character who likes to collect things. Maybe that's why.

Actually, from what I have read about the IC's, the collector guy was the one that appealed to me the most. I tend to collect a lot of stuff as well (from cool stuff all the way down to really lame stuff ) so yeah that guy might be fun if he has the rules (and fluff) to back it up. I know many players don't mind, but I personally like the fluff going along with my army.


Necron rumor & pics summary in 1st post (now with 2nd wave pics!) @ 2011/10/18 14:14:58


Post by: CthuluIsSpy


Hulksmash wrote:Remember lords have personalities now. Maybe they like the shinies.

Or maybe they find it more cost effective to trade their version of glass beads for stuff that helps grow their resource base. Pretty sure 90% of the trading that went on between European cultures and indigenous natives wasn't for food. It was for stuff that was valuable to them but not to others.


Like what, spare parts?
That may be too primitive to be used effectively?

I guess that they can always melt it down to make more living metal.


Necron rumor & pics summary in 1st post (now with 2nd wave pics!) @ 2011/10/18 14:16:56


Post by: Hulksmash


Maybe particular elements that can be broken down from items common to us that they need for energy sources. Tech isn't magic. It still needs energy sources and to be made in the first place.


Necron rumor & pics summary in 1st post (now with 2nd wave pics!) @ 2011/10/18 14:17:07


Post by: CthuluIsSpy


angelshade00 wrote:
CthuluIsSpy wrote:
Oddly enough, there is now a new Special Character who likes to collect things. Maybe that's why.

Actually, from what I have read about the IC's, the collector guy was the one that appealed to me the most. I tend to collect a lot of stuff as well (from cool stuff all the way down to really lame stuff ) so yeah that guy might be fun if he has the rules (and fluff) to back it up. I know many players don't mind, but I personally like the fluff going along with my army.


Supposedly he's the guy who has that special attack that hit's every enemy in the unit. So he does sound pretty powerful.

But yeah, the idea of an ancient necron who goes around collecting antique lasguns and pieces of rare Eldar tech does sound pretty fun.


Necron rumor & pics summary in 1st post (now with 2nd wave pics!) @ 2011/10/18 14:17:40


Post by: angelshade00


CthuluIsSpy wrote:
Hulksmash wrote:Remember lords have personalities now. Maybe they like the shinies.

Or maybe they find it more cost effective to trade their version of glass beads for stuff that helps grow their resource base. Pretty sure 90% of the trading that went on between European cultures and indigenous natives wasn't for food. It was for stuff that was valuable to them but not to others.


Like what, spare parts?
That may be too primitive to be used effectively?

I guess that they can always melt it down to make more living metal.

I believe he was more referring to things like arts, trinkets and eccentricity. And we all know humans have all these three to spare. I bet in the 41st millenium nothing will have changed.


Necron rumor & pics summary in 1st post (now with 2nd wave pics!) @ 2011/10/18 14:19:04


Post by: CthuluIsSpy


angelshade00 wrote:
CthuluIsSpy wrote:
Hulksmash wrote:Remember lords have personalities now. Maybe they like the shinies.

Or maybe they find it more cost effective to trade their version of glass beads for stuff that helps grow their resource base. Pretty sure 90% of the trading that went on between European cultures and indigenous natives wasn't for food. It was for stuff that was valuable to them but not to others.


Like what, spare parts?
That may be too primitive to be used effectively?

I guess that they can always melt it down to make more living metal.

I believe he was more referring to things like arts, trinkets and eccentricity. And we all know humans have all these three to spare. I bet in the 41st millenium nothing will have changed.


Well considering the new necrons suddenly liking of bling (Lychguards), they might be the case


Necron rumor & pics summary in 1st post (now with 2nd wave pics!) @ 2011/10/18 14:19:41


Post by: NecronLord3


They probably just trade for slaves now.

Knock knock...


Oh hello my Name is Urguti the Trader. I would like to trade these teleporting back packs for 300 of your freshest men.

Hmmm... 200 and you've gotta deal.


Necron rumor & pics summary in 1st post (now with 2nd wave pics!) @ 2011/10/18 14:21:22


Post by: CthuluIsSpy


NecronLord3 wrote:They probably just trade for slaves now.

Knock knock...


Oh hello my Name is Urguti the Trader. I would like to trade these teleporting back packs for 300 of your freshest men.

Hmmm... 200 and you've gotta deal.


LOL.
Yeah, that could be why.

But why trade when they could always beam them from the planet's surface?


Necron rumor & pics summary in 1st post (now with 2nd wave pics!) @ 2011/10/18 14:22:36


Post by: angelshade00


NecronLord3 wrote:They probably just trade for slaves now.

Knock knock...


Oh hello my Name is Urguti the Trader. I would like to trade these teleporting back packs for 300 of your freshest men.

Hmmm... 200 and you've gotta deal.

What? Are you serious? Those are prime quality teleporting back packs, guaranteed to send you exactly where you want in the blink of an eye, and come with a three century guarantee! 200 is a rip-off! 250 is the least I can part with those.


Necron rumor & pics summary in 1st post (now with 2nd wave pics!) @ 2011/10/18 14:22:41


Post by: NecronLord3


CthuluIsSpy wrote:
NecronLord3 wrote:They probably just trade for slaves now.

Knock knock...


Oh hello my Name is Urguti the Trader. I would like to trade these teleporting back packs for 300 of your freshest men.

Hmmm... 200 and you've gotta deal.


LOL.
Yeah, that could be why.

But why trade when they could always beam them from the planet's surface?


Without permission? Don't be SILLY! We aren't Orks.


Necron rumor & pics summary in 1st post (now with 2nd wave pics!) @ 2011/10/18 14:22:59


Post by: whigwam


angelshade00 wrote:Actually, from what I have read about the IC's, the collector guy was the one that appealed to me the most. I tend to collect a lot of stuff as well (from cool stuff all the way down to really lame stuff ) so yeah that guy might be fun if he has the rules (and fluff) to back it up.


I think this guy sounds pretty interesting as well. Reminds me of the TNG episode where an eccentric, rich alien collects rarities throughout the universe (including Data). As for Necron-hoarder-guy, I'm crossing my fingers for a special rule where he throws his Primarch at an unfortunate enemy model.


Necron rumor & pics summary in 1st post (now with 2nd wave pics!) @ 2011/10/18 14:24:24


Post by: Anpu-adom


Yak,
Can you give us a general idea of the points cost of the IC's and Cryptek's. I know you told us that the basic lord is about what an IG Commissar is.


Necron rumor & pics summary in 1st post (now with 2nd wave pics!) @ 2011/10/18 14:27:20


Post by: angelshade00


whigwam wrote:
angelshade00 wrote:Actually, from what I have read about the IC's, the collector guy was the one that appealed to me the most. I tend to collect a lot of stuff as well (from cool stuff all the way down to really lame stuff ) so yeah that guy might be fun if he has the rules (and fluff) to back it up.


I think this guy sounds pretty interesting as well. Reminds me of the TNG episode where an eccentric, rich alien collects rarities throughout the universe (including Data). As for Necron-hoarder-guy, I'm crossing my fingers for a special rule where he throws his Primarch at an unfortunate enemy model.

Hey I remember that episode!
I can almost imagine people thinking about dioramas of the collector Necron and his lost Primarch exhibit as we speak.
And also campaigns of fanatical Marines attacking his Tombworld to obtain the wizened corpse...
It's Trazyn the Infinite by the way, our collector Necron...


Necron rumor & pics summary in 1st post (now with 2nd wave pics!) @ 2011/10/18 14:33:03


Post by: whigwam


angelshade00 wrote:Hey I remember that episode!
I can almost imagine people thinking about dioramas of the collector Necron and his lost Primarch exhibit as we speak.
It's Trazyn the Infinite by the way, our collector Necron...


I knew someone would! That episode was named "The Most Toys" I believe...a compulsion I think a lot of us can relate to.

And Fakegyptian or not, I think Trazyn the Infinite is a pretty badass name.


Necron rumor & pics summary in 1st post (now with 2nd wave pics!) @ 2011/10/18 14:33:19


Post by: yakface


angelshade00 wrote:
.....
.....
.....
Trade for what???
Food and water? Not likely.
Technology? Even less likely.
Emperor action figures? Maybe, but i sure hope not.
What would the most technologically advanced race with no physical needs such as nutrition want from any other race? Ever?
Anyway I ranted for too long, sorry for the long post everyone. That said, i am still very excited and can't wait for the next couple of weeks to fly. Still hope to see the Spyders and Wraiths too!



Well, bits of the fluff talk about other races & systems paying 'tribute' to the Necrons...here's my speculation based on what I read:

Necrons have always felt like they got the short end of the stick. When they were Necrontyr, they had a crappy planet and that drove them to invent technology and get the hell off their planet...but they still wanted to prove they were the best so they set about trying to creat the greatest galactic empire. And they did...but then as always happens, their empire started to creak and moan, so the war against the Old Ones started with naturally the belief that the Necrontyr would destroy the Old Ones and emerge even greater than before, the true heirs to the galaxy. And in fact they hated the Old Ones if for no other reason than because they had the secret for immortality (what the Necrontyr wanted more than anything) but wouldn't share it. And once the war started, naturally the Necrontyr couldn't beat the Old Ones despite their superior technology, as the Old Ones had access to the Webway which meant they could escape anytime they needed.

So eventually the Old Ones (and the races they created) were kicking the crap out of the Necrontyr. And so in the frustration of again getting the short end of the stick, they made the pact wit the Deceiver and sold their souls for immortality and power. But again, they felt shafted because they had essentially been tricked into doing this. So after the C'Tan had killed the Old Ones, they again wanted to take their rightful place as rules of the galaxy but they knew that would never happen as long as they were slaves to the C'Tan, so they turned on them as this is the only way they'd ever be free.

But of course that battle against the C'Tan did tremendous damage to them and thus they decided to use their immortality to 'outlast' the Eldar empire (which they did).

So now that they're back awake (mostly), although they've lost their main command structure as a people that sort of drove them forward towards any single goal, I think their goal is still to do what they always wanted...to rule the galaxy, to be the supreme beings. And this isn't exactly the same as humans, who basically want to eradicate all Xenos and populate all the planets themselves. Necrons more than anything (I think) want to be in control. They want to be worshipped by others. They finally want to get their due as being the rulers. So while they most certainly plan to destroy any force that gets in their way, I also get the distinct feeling from the new fluff that (with at least some of the Lords) they are perfectly okay with leaving existing planets/systems under alien control, as long as those people pay them tribute. Even though I have a hard time imagining what tribute the Necrons would really need (being robots and all), I don't think that's the point. The point is that the other races are paying them fealty and recognizing the mastery of the Necrons, which is precisely what they've always wanted.



----



As for Destroyers. The max it looks like you can have in an army is 9 now, and that's including Heavy Destroyers (Heavy Destroyers are only taken as upgrades in a Destroyer unit).

I have not seen any force organization chart wackiness unlocked by anything...quite a big change from all the recent codexes, but that's how it seems to be!

And no, there aren't any weapons that ignore invulnerable saves in the codex either...however there are quite a few little special abilities scattered about that simply remove models from play if they fail a certain kind of test, which does effectively ignore invulnerable saves (and any other kind of save too).


Finally, let's look at one of the named character's rules a bit:

Anrakyr the Traveller (they guy traveling around awakening Tomb Worlds and collecting a tithe of troops from those he does) has a few special rules, but one of them is so cool I thought I'd share it. It allows the Necron player to pick an enemy vehicle each shooting phase within 18" and on a D6 roll of 3+, the Necron player is able to fire with that vehicle as if it were his (counting as not moving for the shooting attack and ignoring any shaken/stunned results on it)...in other words he 'hacks' into the vehicle and momentarily takes control!

I can't imagine too many people ever taking this guy over the Stormlord (although he is 50 pts cheaper), but that ability could just do some crazy things, especially in Apocalypse games where you could shoot with an enemy titan or other super-heavy vehicle!



Necron rumor & pics summary in 1st post (now with 2nd wave pics!) @ 2011/10/18 14:36:09


Post by: CthuluIsSpy


So destroyers are now 0(whatever)-9?
That's pretty damn cool.

Also Traveler =


Necron rumor & pics summary in 1st post (now with 2nd wave pics!) @ 2011/10/18 14:37:08


Post by: NecronLord3


Trazyn: Oh yes, this is Logan Grimnar, we traded with Magnus the Red for him. Oh and these here are Ferrus Manus's hands.

Now over here we have Vulkan...

Random Blood Angel Captain: Um... excuse what did you keep there.

Trazyn: Oh well you see we captured the Primarch Sanguinius's Soul just after he was killed and well we imprisoned him in an Angelic Gold Body... you haven't seen it lately have you?


Necron rumor & pics summary in 1st post (now with 2nd wave pics!) @ 2011/10/18 14:37:30


Post by: yakface


CthuluIsSpy wrote:So destroyers are now 0(whatever)-9?
That's pretty damn cool


No, that's total in the whole army.

Real pg 1 please...Destroyers are 0-3 in a unit now (so a max of 9 if you take 3 units of them).




Necron rumor & pics summary in 1st post (now with 2nd wave pics!) @ 2011/10/18 14:40:17


Post by: CthuluIsSpy


NecronLord3 wrote:Trazyn: Oh yes, this is Logan Grimnar, we traded with Magnus the Red for him. Oh and these here are Ferrus Manus's hands.

Now over here we have Vulkan...

Random Blood Angel Captain: Um... excuse what did you keep there.

Trazyn: Oh well you see we captured the Primarch Sanguinius's Soul just after he was killed and well we imprisoned him in an Angelic Gold Body... you haven't seen it lately have you?


*Blood Raven Edging towards the door with a suspiciously large briefcase*

..."No"..."I have not "


Necron rumor & pics summary in 1st post (now with 2nd wave pics!) @ 2011/10/18 14:40:31


Post by: NecronLord3


yakface wrote:
Finally, let's look at one of the named character's rules a bit:

Anrakyr the Traveller (they guy traveling around awakening Tomb Worlds and collecting a tithe of troops from those he does) has a few special rules, but one of them is so cool I thought I'd share it. It allows the Necron player to pick an enemy vehicle each shooting phase within 18" and on a D6 roll of 3+, the Necron player is able to fire with that vehicle as if it were his (counting as not moving for the shooting attack and ignoring any shaken/stunned results on it)...in other words he 'hacks' into the vehicle and momentarily takes control!

I can't imagine too many people ever taking this guy over the Stormlord (although he is 50 pts cheaper), but that ability could just do some crazy things, especially in Apocalypse games where you could shoot with an enemy titan or other super-heavy vehicle!



So the Subvert Machine Strategem...

I will use this guy. Alll the time.


Necron rumor & pics summary in 1st post (now with 2nd wave pics!) @ 2011/10/18 14:41:01


Post by: warpgrenade


yakface wrote:Anrakyr the Traveller (they guy traveling around awakening Tomb Worlds and collecting a tithe of troops from those he does) has a few special rules, but one of them is so cool I thought I'd share it. It allows the Necron player to pick an enemy vehicle each shooting phase within 18" and on a D6 roll of 3+, the Necron player is able to fire with that vehicle as if it were his (counting as not moving for the shooting attack and ignoring any shaken/stunned results on it)...in other words he 'hacks' into the vehicle and momentarily takes control!

I can't imagine too many people ever taking this guy over the Stormlord (although he is 50 pts cheaper), but that ability could just do some crazy things, especially in Apocalypse games where you could shoot with an enemy titan or other super-heavy vehicle!


I think this one dude will cause more poor behavior amongst Necron opponents then any other rule in the game. Reminds me of playing the old C&C online, where a spy character could 'steal' enemy bases. I saw more ragequitting from that one move then anything else in the game.


Necron rumor & pics summary in 1st post (now with 2nd wave pics!) @ 2011/10/18 14:46:26


Post by: tetrisphreak


The traveller - I feel that's a nod towards the Void Dragon on mars actually being the machine spirit - Necrons having the technology of the c'tan can prettymuch duplicate the same effect, and cause a tank to shoot for itself. Awesome. However it will not be as cheesey as it sounds at first because most tank weaponry is sponson mounted, or hull mounted. A turrent weapon can go in any direction but most of the sponson/hull weaponry will be pointed towards the necron forces, not towards friendly vehicles (where the gun could do most damage). I can see it being handy vs IG, though, especially if this guy can use the ability from an open-topped transport.


Necron rumor & pics summary in 1st post (now with 2nd wave pics!) @ 2011/10/18 14:47:41


Post by: angelshade00


Thanks for the response Yakface but still... tribute is not trade. I can easily imagine Necrons receiving tribute from the lesser races (because all of them are ) even if they do not need it, simply because they can take it from them. Just to show their supremacy on the subject.

Necron Lord "Pay us tribute of 500 megatons of wheat or we'll destroy you."
Random Guy "Wheat? What do you need wheat for? You don't eat."
(Necron Warriors power up Plasma guns)
Random Guy "You'll take that wheat with the silo or what?"

Anyway we dwelled on that subject for too long and the result is the same - I am still excited. And still no closer to the 5th. Dammit!


Necron rumor & pics summary in 1st post (now with 2nd wave pics!) @ 2011/10/18 14:48:43


Post by: Kroothawk


Herr Dexter wrote:I would expect something like:
- 10x Necron Warriors
- 5x Immortals
- 8x Scarab Swarms
- 1x Destroyer

Judging by how DE Battleforce changed after update...
And I wouldn't expect it to have any transport.

12 Necrons including 3 swarms £20.50
1 Destroyer £12.50
5 Immortals £20.50
So basically £53.50 of merchandise for £60.00. I'd rather buy them separately
Sasori wrote:No problem though, I've read through the first page like 20 times.

No problem, I edited it 53 times
(okay not every edit was a major one)


Necron rumor & pics summary in 1st post (now with 2nd wave pics!) @ 2011/10/18 14:51:29


Post by: NecronLord3


angelshade00 wrote:Thanks for the response Yakface but still... tribute is not trade. I can easily imagine Necrons receiving tribute from the lesser races (because all of them are ) even if they do not need it, simply because they can take it from them. Just to show their supremacy on the subject.

Necron Lord "Pay us tribute of 500 megatons of wheat or we'll destroy you."
Random Guy "Wheat? What do you need wheat for? You don't eat."
(Necron Warriors power up Plasma guns)
Random Guy "You'll take that wheat with the silo or what?"

Anyway we dwelled on that subject for too long and the result is the same - I am still excited. And still no closer to the 5th. Dammit!


Maybe the Wheat is a C'Tan is disguise?


Necron rumor & pics summary in 1st post (now with 2nd wave pics!) @ 2011/10/18 14:54:41


Post by: wyomingfox


Yakface, I am curious to know if Tomb Spiders as a MC unit is allowed to individualize each model so as to benefit from wound allocation shenanigans.


Necron rumor & pics summary in 1st post (now with 2nd wave pics!) @ 2011/10/18 14:56:04


Post by: Cypher's Sword


Ok at first I was put off by this new necrontyr empire, but Yakface is right, Khaine knows we need more ways to battle (since space marines, Imperial gaurd, Sisters of Battle, Grey knights have no good reason to fight) What I don't like is the armour. I want to know if the models that have "armour" over their Living metal bodies actually have a better armour save, otherwise its completely ridiculous.


Necron rumor & pics summary in 1st post (now with 2nd wave pics!) @ 2011/10/18 14:56:57


Post by: angelshade00


One other concern I have is the following.
Are Destroyers going to change or not? A few months back I bought a battleforce (the existing one) which contained 3 Destroyers and i would really like to be able to use them along with the new ones without looking like they are a completely different unit or something. Any clues about that anyone?


Necron rumor & pics summary in 1st post (now with 2nd wave pics!) @ 2011/10/18 14:57:14


Post by: Praxiss


I would imagien the Lords and ICs woudl either have a better armour save, higher toughness, or both.


Necron rumor & pics summary in 1st post (now with 2nd wave pics!) @ 2011/10/18 14:58:06


Post by: Harriticus


Praxiss wrote:Despite the new fluff, as posted above, there is no reason you can't play your army as s silent group of ghostly killers.

Fluff-wise just avoi takign any of the ICs (which has their own distinct personalities apparently) and go with a vanilla OverLord and his silent, shambling horde of doom. This coudl be especially possibel now that warriors area lot cheaper, you might be able to field a moderate horde army of warriors.


It just makes the Necrons a localized threat now though. They used to be on the level of the Tyranids, as there was an all-prevalent Necron threat bent on galactic genocide. Now, it's just 1 Tomb World attacking blah blah Sector. Similar to the Tau.

Giving the Necrons fixed boundries and civilizations was also pretty stupid. They should have just appeared, slaughtered all, then vanished. I imagine Necron cities with Necron shops now manned by Necron shopkeepers selling whatever they trade with the Imperium to other Necron daddies on their way home from a hard days work at the Necron shoe factory.

GW could have given Necron Lords more personality and even introduced other C'Tan for more personality if you wanted less faceless Necrons. Didn't have to completely destroy everything they once were. They really shouldn't even be machines anymore, it holds no purpose. Just make it so the Necrontyr got their skin back.


Necron rumor & pics summary in 1st post (now with 2nd wave pics!) @ 2011/10/18 15:01:20


Post by: kestral


Believe it or not, but machines are much harder to maintain than people, and require a much great resource base. The humans have the right idea - populate everything in sight and the tech will follow. Necrons would need all sorts of refined minerals in huge quantities. Unless they have unlimited energy (and the unlimited data processing you would need to control that energy and make it do what you want), it would make sense to get others to extract, process and even shape things they need. If they are like everything else in 40K, a lot of their stuff probably doesn't work that well.

"Yes, this is assembly plant 4408 that used to make power sources for ghost arks. Sadly, it seems to have gone bonkers in the last million years, so now we trade for the rare isotopes we require...."


Necron rumor & pics summary in 1st post (now with 2nd wave pics!) @ 2011/10/18 15:01:46


Post by: KarlPedder


So which of the special characters has the old style VoD that can pull units out of combat?

Oh and I don't suppose the Lord with the Bodyguard key here being the bodyguard are depicted?


Necron rumor & pics summary in 1st post (now with 2nd wave pics!) @ 2011/10/18 15:02:22


Post by: Halfpast_Yellow


So with the new Destroyer Units being pretty small, anything in the wargear options you've seen that would make a viable Destroyer Lord to go with them? In the current codex Destroyer Lords tend to either roam solo or with Wraiths/Scarabs, it would be cool in this incarnation if they could take some ranged weaponry to be paired with actual Destroyers.


Necron rumor & pics summary in 1st post (now with 2nd wave pics!) @ 2011/10/18 15:02:44


Post by: whigwam


angelshade00 wrote:One other concern I have is the following.
Are Destroyers going to change or not? A few months back I bought a battleforce (the existing one) which contained 3 Destroyers and i would really like to be able to use them along with the new ones without looking like they are a completely different unit or something. Any clues about that anyone?


This is another thing I'm really interested to know.. I've heard the Destroyers will change, but I'm kind of hoping not. 6 of my 15 Destroyers will be effectively useless..I don't need that injury getting coupled with the insult of my remaining Destroyers being outdated. Hopefully it's an update in the vein of what they did to Immortals...that is, one where they remain almost indistinguishable from the old model.


Necron rumor & pics summary in 1st post (now with 2nd wave pics!) @ 2011/10/18 15:02:50


Post by: angelshade00


Harriticus wrote:
Praxiss wrote:Despite the new fluff, as posted above, there is no reason you can't play your army as s silent group of ghostly killers.

Fluff-wise just avoi takign any of the ICs (which has their own distinct personalities apparently) and go with a vanilla OverLord and his silent, shambling horde of doom. This coudl be especially possibel now that warriors area lot cheaper, you might be able to field a moderate horde army of warriors.


It just makes the Necrons a localized threat now though. They used to be on the level of the Tyranids, as there was an all-prevalent Necron threat bent on galactic genocide. Now, it's just 1 Tomb World attacking blah blah Sector. Similar to the Tau.

Giving the Necrons fixed boundries and civilizations was also pretty stupid. They should have just appeared, slaughtered all, then vanished. I imagine Necron cities with Necron shops now manned by Necron shopkeepers selling whatever they trade with the Imperium to other Necron daddies on their way home from a hard days work at the Necron shoe factory.

GW could have given Necron Lords more personality and even introduced other C'Tan for more personality if you wanted less faceless Necrons. Didn't have to completely destroy everything they once were. They really shouldn't even be machines anymore, it holds no purpose. Just make it so the Necrontyr got their skin back.

Just what I said just one page ago: they seem to have been downgraded to second class evil guys. Theoretically there is no room for three races that are bent for total annihilation (Tyranids, Daemons and Necrons) but I disagree. All three can have the same agenda: Tyranids because they have to, Daemons because they like to and Necrons because they want to!


Necron rumor & pics summary in 1st post (now with 2nd wave pics!) @ 2011/10/18 15:03:01


Post by: Kroothawk


angelshade00 wrote:One other concern I have is the following.
Are Destroyers going to change or not? A few months back I bought a battleforce (the existing one) which contained 3 Destroyers and i would really like to be able to use them along with the new ones without looking like they are a completely different unit or something. Any clues about that anyone?

1.) We don't know ATM (our sources are the WD November and new Codex).
2.) There will be a second wave some day in the future with unknown content.
3.) Artwork looks a bit different ("more flying and more nimble").
4.) The current models are fine and fit the new look. As Destroyers come in units of three, assume some diversity or make the others Heavy Destroyers.


Necron rumor & pics summary in 1st post (now with 2nd wave pics!) @ 2011/10/18 15:03:40


Post by: Praxiss


I dont think they have. What you state above is basically what they have done. The Lords and ICs have personalities while the warriors, immortals etc are still basically mindless automatons.
From what i understand, the higher up the necron "tree" you go, the more intelligent the units gets. I'm guessing it goes something like:


Lords/ICs - full personalities/goals etc

Praetorians/Triarchs - moderate personality but ties into a specific mission

Wraiths - able to make individual decisions but ultimately deferring the next unit up the tree

Immortals/Death Strike/Tomb Spyders - Respond to stimulei in a pre-programmed fashion, barring overridign orders from higher up

Warriors/Scarabs - no personality, mindless and basically following whatever goal or target set t them until the get new instructions


Again, total guesswork.....


Necron rumor & pics summary in 1st post (now with 2nd wave pics!) @ 2011/10/18 15:09:19


Post by: Conrad Turner


Sasori wrote:
Conrad Turner wrote:



Thanks Sasori. Means I don't waste time as I am re-painting my 'Crons at the moment so now don't have to paint some twice.

Still leaves me wondering what to do with the extra models the transport can't take though - 5 'crons running behind, or take 2 10 'cron transports


Well, the Ghost Ark can only take 10, so you'll have quite a few left over!

No problem though, I've read through the first page like 20 times.


Kroothawk wrote:Night Scythe: A variant of the Doom Scythe fighter that is a 15 model flyer transport with the 'supersonic' 36" flat-out move
was what I was referring to above, but then again you have given me an idea.

Take a Ghost Ark full of 'Crons. Chain the other 10 'crons behind it, the first holding on to the Ark with one hand, the second 'cron with the other. Each subsequent 'cron holding on to the one before and the one after except for the last, his free arm and legs trailing madly. Paint the whole bunch in Mythril Silver and metallic black.


The "Keystone 'Crons"

For those of you not old enough to realise there was such a thing as "Black and White" films, or "Silent Movies" (Which works on soooo many levels!) Look up "Keystone Cops" on U-Tube, go on, I dare you!