Switch Theme:

Share on facebook Share on Twitter Submit to Reddit  [RSS] 

Fallout 4 discussion  @ 2015/09/25 15:35:33


Post by: Co'tor Shas


Yeah, but I'd rather it be implemented directly into the game, so it doesn't break it. Assuming they are still using papyrus, which is about as resilient as a cracker.


Fallout 4 discussion  @ 2015/09/25 15:37:45


Post by: BrookM


 Co'tor Shas wrote:
And it would be nice if beth got over it's "Oh no, you can't kill kids, that would be wrong!"
It's something of an industry standard I think. It would result in the game getting the highest rating possible. Plus, the ability to kill kids would no doubt result in the church getting involved along with a Million Mothers, who will chant "DOWN WITH THIS SORT OF THING"


Fallout 4 discussion  @ 2015/09/25 16:36:32


Post by: The Wise Dane


I dunno. I've never been able to see why the inability to kill something (children especially) makes a game worse. Maybe because I'd never do it in a game like this - to concious about stuff like that


Fallout 4 discussion  @ 2015/09/25 16:51:44


Post by: CthuluIsSpy


 The Wise Dane wrote:
I dunno. I've never been able to see why the inability to kill something (children especially) makes a game worse. Maybe because I'd never do it in a game like this - to concious about stuff like that


Two words - Little Lamplight.

Also see - Jarl Baalgruff's or whateverhisnameis children.




Fallout 4 discussion  @ 2015/09/25 17:10:32


Post by: BrookM


It all boils down to the age old "The children! Won't someone please think of the children!" or some gak, but as soon as that kid turns to a legal age, feth it, you're free to kill the everliving gak out of it.


Fallout 4 discussion  @ 2015/09/25 17:35:59


Post by: Co'tor Shas


 The Wise Dane wrote:
I dunno. I've never been able to see why the inability to kill something (children especially) makes a game worse. Maybe because I'd never do it in a game like this - to concious about stuff like that

Role-play mostly. Sometimes I want to be a dark lord who slaughters villages with no survivors. And sometimes I want to do a quick-save and repeatedly kill a character I despise over and over again. Or what If I've just murdered a character and a child saw it, no way to stop it from being reported.


Fallout 4 discussion  @ 2015/09/25 17:38:33


Post by: CthuluIsSpy


 BrookM wrote:
It all boils down to the age old "The children! Won't someone please think of the children!" or some gak, but as soon as that kid turns to a legal age, feth it, you're free to kill the everliving gak out of it.


Funnily enough, that was also part of the little lamplight segment - you have all these annoying immortal kids, but the one who isn't immortal is the kid who just became 16.


Fallout 4 discussion  @ 2015/09/25 17:51:44


Post by: Lotet


I'm sure if any Fallout or Elder Scrolls game had some sort of aging mechanic then the "Heroes" will be attending quite a few birthday parties.

The Lone Wanderer may even be waiting outside Little Lamplight on a few select occasions.


Fallout 4 discussion  @ 2015/09/25 17:58:10


Post by: CthuluIsSpy


Heh, I can see it now -

"Hey, McCready, remember how you talked about pissing on my grave 4 years ago? Let's have a friendly little chat about that. Oh this? That's just a tool I found in the Pitt, don't worry about it. Oh, why I am I wearing a raincoat? Thought there might be a sudden downpour today"


Fallout 4 discussion  @ 2015/09/26 23:17:59


Post by: TheAuldGrump


*Shrug*

There are countries where being able to kill the kids would get the game banned.

So, better to avoid it, and let somebody make a mod, nyet?

The Auld Grump


Fallout 4 discussion  @ 2015/09/27 07:16:23


Post by: BrookM


The second game made a fourth wall breaking joke about it as well.


Fallout 4 discussion  @ 2015/09/27 12:53:38


Post by: Shadow Captain Edithae


 Avatar 720 wrote:
You could always not take Intense Training. That's a perfectly valid option.

A better way, if you really want definition, is the option to skip taking a perk, perhaps in exchange for a chunk of exp towards the next level instead. That way you're not even forced to take a throwaway perk you don't want.


Or let you save perks for later like Skyrim does.


Automatically Appended Next Post:
 Co'tor Shas wrote:
Hopefully they let you kill everybody in this game though. I don't want a repeat of skyrim.

And it would be nice if beth got over it's "Oh no, you can't kill kids, that would be wrong!"



Automatically Appended Next Post:
Also, perception 9 looks like shooting through walls, interesting...


Letting players kill kids is a bad idea. Bethesda would get hammered by the censors in certain countries (Germany, Australia etc). And media demagogues (Jack Thompson, Anita Sarkeesian etc) would pounce on the game and kick up a gak storm (Fallout 4 promotes child abuse!). It just isn't worth the hassle and negative press.

This is something that's more suited to Modding.


Fallout 4 discussion  @ 2015/09/27 13:01:27


Post by: BrookM


Jack Thompson is no longer the problem, it's Tumblr and its ilk you need to look out for.


Fallout 4 discussion  @ 2015/09/27 13:03:42


Post by: Shadow Captain Edithae


 Co'tor Shas wrote:
 The Wise Dane wrote:
I dunno. I've never been able to see why the inability to kill something (children especially) makes a game worse. Maybe because I'd never do it in a game like this - to concious about stuff like that

Role-play mostly. Sometimes I want to be a dark lord who slaughters villages with no survivors. And sometimes I want to do a quick-save and repeatedly kill a character I despise over and over again. Or what If I've just murdered a character and a child saw it, no way to stop it from being reported.


But if you slaughter entire villages with no survivors, who will spread tales of your massacres and therefore fear? Don't you want to drive your enemies before you and hear the lamentation of their children?


Fallout 4 discussion  @ 2015/09/27 14:57:39


Post by: Sigvatr


 CthuluIsSpy wrote:
 The Wise Dane wrote:
I dunno. I've never been able to see why the inability to kill something (children especially) makes a game worse. Maybe because I'd never do it in a game like this - to concious about stuff like that


Two words - Little Lamplight.


If anything made you want to kill children in the FO series, it's Little Lamplight


Fallout 4 discussion  @ 2015/09/27 20:37:24


Post by: The Wise Dane


 Sigvatr wrote:
 CthuluIsSpy wrote:
 The Wise Dane wrote:
I dunno. I've never been able to see why the inability to kill something (children especially) makes a game worse. Maybe because I'd never do it in a game like this - to concious about stuff like that


Two words - Little Lamplight.


If anything made you want to kill children in the FO series, it's Little Lamplight

What, seriously? They were nice, and cute. It is put in a different light if you have the Child at Heart perk. Also Waser Wiffle.


Fallout 4 discussion  @ 2015/09/27 20:55:58


Post by: Sigvatr


 The Wise Dane wrote:
What, seriously? They were nice, and cute. It is put in a different light if you have the Child at Heart perk. Also Waser Wiffle.


That loud kid thinking that he can order me around and ask me a favor before entering? Bad idea son. Bad idea. Good news: he finally met mommy and daddy again!


Fallout 4 discussion  @ 2015/09/27 21:08:25


Post by: CthuluIsSpy


 The Wise Dane wrote:
 Sigvatr wrote:
 CthuluIsSpy wrote:
 The Wise Dane wrote:
I dunno. I've never been able to see why the inability to kill something (children especially) makes a game worse. Maybe because I'd never do it in a game like this - to concious about stuff like that


Two words - Little Lamplight.


If anything made you want to kill children in the FO series, it's Little Lamplight

What, seriously? They were nice, and cute. It is put in a different light if you have the Child at Heart perk. Also Waser Wiffle.


Nice and cute you say?




Yeah, this kid's an angel.


Fallout 4 discussion  @ 2015/09/27 21:13:46


Post by: BrookM


The only thing that annoyed me about Little Lamplight was how the flying feth is such a place supposed to exist and maintain itself for 200 years? Adults are kicked out, so where do the new kids come from..?

And MacCready is put there to test the patience of the player.


Fallout 4 discussion  @ 2015/09/27 21:57:53


Post by: CthuluIsSpy


 BrookM wrote:
The only thing that annoyed me about Little Lamplight was how the flying feth is such a place supposed to exist and maintain itself for 200 years? Adults are kicked out, so where do the new kids come from..?

And MacCready is put there to test the patience of the player.


Its even next to the source of the Super Mutants! How are they not centaur food?
Like, if it was revealed that the kids made a deal with the super mutants to hand them over new subjects when they became of age, sure, that would kind of make sense.
It would kind of explain where the new kids come from; the Mutants force them to breed, send the kid over to the camp and mutate the parents.
Of course, that would rely on the Super Mutants not being completely stupid like the ones in the old Fallout games.


Fallout 4 discussion  @ 2015/09/27 23:09:27


Post by: Cheesecat


 Shadow Captain Edithae wrote:
Letting players kill kids is a bad idea. Bethesda would get hammered by the censors in certain countries (Germany, Australia etc). And media demagogues (Jack Thompson, Anita Sarkeesian etc) would pounce on the game and kick up a gak storm (Fallout 4 promotes child abuse!). It just isn't worth the hassle and negative press.

This is something that's more suited to Modding.


Is letting kids be killed in games something that Sarkeesian would be concerned about? Isn't her stuff more revolved around gender issues?


Fallout 4 discussion  @ 2015/09/28 06:37:38


Post by: BrookM


I'm sure it could be spun into something that can be used as such. "Shooting little boys is a-okay, but little girls.."


Automatically Appended Next Post:
Regarding the DLC: when you buy the season pass you'll be getting all the DLC, all of it.

Also, the first DLC is planned for January 2016.


Fallout 4 discussion  @ 2015/09/28 20:01:01


Post by: Psienesis


 BrookM wrote:
The only thing that annoyed me about Little Lamplight was how the flying feth is such a place supposed to exist and maintain itself for 200 years? Adults are kicked out, so where do the new kids come from..?

And MacCready is put there to test the patience of the player.


So... when most of FO3 was written, the bombs dropping had been a recent event. Months, maybe a couple years at most. This is why everything is still so dark, the dustclouds and such kicked up by the bombs haven't settled yet, the sky is still shrouded.

Then, at some point, it was decided to put the game in the same time-line as FO1 and 2. So, instead of years, it became centuries, but they didn't go back and paper over a lot of the missing gaps in the story. How LL exists is a mystery that has plagued me since the very first time I ever played FO3, but there is not, to my knowledge, a satisfactory answer to be found.


Fallout 4 discussion  @ 2015/09/28 20:15:38


Post by: BrookM


It explains why there's so much still intact and why I keep finding all those end of the world logs everywhere.. F3 would've been better if it had been moved closer to 2077.


Fallout 4 discussion  @ 2015/09/28 21:05:22


Post by: The Wise Dane


 BrookM wrote:
It explains why there's so much still intact and why I keep finding all those end of the world logs everywhere.. F3 would've been better if it had been moved closer to 2077.

Much of the more grim tones of that game would certainly make more sense. Plus, it would give some insight in how an early Enclave could have been beaten back, retreating back to the west and leaving the east without control... And why the Brotherhood are nice, and less dicks to anything they meet (since any living thing is a welcome sight).


Fallout 4 discussion  @ 2015/09/28 21:13:31


Post by: Overlord Thraka





Fallout 4 discussion  @ 2015/09/29 20:39:56


Post by: Psienesis


On the topic of Little Lamplight, the only thing I can think of (and, granted, this is really, really stupid, but is also the only thing that even sort of works) is that any children that are born to the "adults" living in Bigtown are then returned to Little Lamplight.... until they grow up to be 16 and are then sent to Bigtown.

This, of course, doesn't make a whole lotta sense, because why would the adults returning to LL not tell the kids that Bigtown is not some kind of paradise? Why has such as system lasted for 200-some years from a school field trip present the day the bombs dropped?


Fallout 4 discussion  @ 2015/09/29 21:43:34


Post by: Wyrmalla


Sorry, but Fallout 3 plot isn't something you should be thinking about too hard... Kind of just a string of gimmicks tied together into one big mess which constitutes a game.


Fallout 4 discussion  @ 2015/09/29 22:01:22


Post by: BrookM


More of the same for F4 then?


Fallout 4 discussion  @ 2015/09/29 22:26:11


Post by: Wyrmalla


Skyrim, whilst still having monster of the week style locations, had a bit more depth to them. As far as Bethesda's handling of the title I cringed a lot when I went back to play Fallout 3 a year ago, but having said that Skyrim was a lot better, so hopefully they'll managed Fallout better this time around. ...Not to say that Bethesda games are really the standard for good writing at all in the world of video games in general though (hell they don't even have their monopoly on open world RPGs to stand on in that regard any more either).


Fallout 4 discussion  @ 2015/09/30 02:57:57


Post by: Lotet


Hopefully competition in the open world fantasy RPG market will get them to make a better world.

Also, I wish they wouldn't give you fake urgency. Like, "Oh no! Everything is being destroyed! You have to go save that town right now!". But you can really just do it whenever you want. I liked how some other games were set up so that the problem has been there long before the game started so, y'know, a few more weeks of waiting for you to take care of it is fine. Of course, I'd like some actual urgency as well, stuff that needs to be taken care of immediately.

Unrelated, anyone else get annoyed by NPCs in Fallout 3 and New Vegas taking damage and then walking around with a depleted health bar forever? It annoys me enough that I save scum just to make sure that no one gets hit even once. Makes it I can't really enjoy the parts of the games where you have a bunch of allies for a battle like First Recon against the Fiend Driver Nephi or the gunfight at Goodsprings. I can't even let Bigtown take care of the Super Mutants themselves because at least one of them is going to get hit.

I really hope Fallout 4 lets NPCs regenerate their health some way, like when you wait/fast travel and such they could get their health restored.


Fallout 4 discussion  @ 2015/09/30 07:02:12


Post by: BrookM


 Wyrmalla wrote:
Skyrim, whilst still having monster of the week style locations, had a bit more depth to them. As far as Bethesda's handling of the title I cringed a lot when I went back to play Fallout 3 a year ago, but having said that Skyrim was a lot better, so hopefully they'll managed Fallout better this time around. ...Not to say that Bethesda games are really the standard for good writing at all in the world of video games in general though (hell they don't even have their monopoly on open world RPGs to stand on in that regard any more either).
Sometimes it feels like Bethesda is a bit like id Software: they gak out a game that shows promise, only for other companies to take the engine and / or tech and make something far better with it.


Fallout 4 discussion  @ 2015/09/30 14:37:07


Post by: Avatar 720


 Lotet wrote:
Of course, I'd like some actual urgency as well, stuff that needs to be taken care of immediately.


So long as it's about an in-game day+ and not a real-time limit, or only degenerates into urgency if you didn't tackle the issue the first time you found out about it and had to come back later, I'd be more or less okay. I don't work well with timers. We don't get on.


Fallout 4 discussion  @ 2015/09/30 14:41:05


Post by: Co'tor Shas


Charisma is out.




Fallout 4 discussion  @ 2015/09/30 17:58:24


Post by: Lotet


 Co'tor Shas wrote:
Charisma is out.
That video makes me think you might be able to trade with random NPCs, maybe with a higher rank of the barter perk, that would be cool. I'd love to be able to give and receive items with NPCs so I don't need to reverse pickpocket them armour and stuff when I want them to be better equipped. Though likely just wishful thinking on my part.

I really hope they still let you give armour to NPCs somehow. It really bugs me that I couldn't do that in Skyrim. No one except people who are currently following you would equip any armour you gave them unless they normally wear that type of armour and I really wanted to equip the Winterhold guards with full sets of ebony equipment. And I'm a fan of giving power armour to temporary allies if Fallout, though power armour isn't an item any more, I still hope to make do with whatever readily available top tier armour the game lets me craft lots of.

 Avatar 720 wrote:
So long as it's about an in-game day+ and not a real-time limit, or only degenerates into urgency if you didn't tackle the issue the first time you found out about it and had to come back later, I'd be more or less okay. I don't work well with timers. We don't get on.
Oh for sure, but I was thinking more along the lines of the city you're in getting attacked by robots, instead of being sent on a quest to save a town from robots.

And let me equip everyone to help them fight the robots!


Fallout 4 discussion  @ 2015/09/30 18:10:49


Post by: Co'tor Shas


Advanced combat amour most probably. That's sort of the best non-power armour I've found.


Fallout 4 discussion  @ 2015/09/30 18:49:07


Post by: Lotet


That'll be good. It'd be cool if there were variants of combat armour, so if I equip a lot of people with it they won't all look the same. As when it comes to the settlements you run, I'd make sure the guards are all well equipped, maybe even the settlers as well if they get shot at. But armour comes in 6 separate pieces so even if combat armour has no variants I can just give some people different shoulder pads or no helmet, stuff like that, mix things up a bit.

Oh, I just noticed the fine print at the bottom of that Bethesda blog thing. I didn't notice before because they decided to fade it out and make the text slightly smaller for some reason.
The Awareness Perk, which I assume is the 3rd Perception perk, tells you an enemy's level and damage resistance. This pleases me, I always liked the Living Anatomy perk and how it revealed that information. Also they're bringing back different damage and armour types, they mentioned ballistic, energy, and radiation.

Are different damage types a good thing?.


Fallout 4 discussion  @ 2015/10/02 22:16:22


Post by: Psienesis


That's the thing with military-grade equipment, like combat armor. It all looks the same. That's what militaries do.


Fallout 4 discussion  @ 2015/10/02 22:23:39


Post by: Co'tor Shas


There might be rank differences through. And a lot of scavenged stuff will probably bear marks of alligence for the ones who wear it.


Fallout 4 discussion  @ 2015/10/03 15:27:19


Post by: Sigvatr


So judging by the perks we already know, Charisma looks like it keeps going the way of the dump stat. And really, they kept "Animal Friend" in? The perk nobody got? Wait, they even kept "Party Boy Girl"? Ugh.


Fallout 4 discussion  @ 2015/10/03 16:18:27


Post by: nomotog


The animal friend perk is a good perk for a cha player because it means you can cut down on the number of forced fights. Now that they are adding a version for humans and mutants, there might be a way to avoid every fight.

Party-girl is a new one. I guess it kind of fits thematically and gives the build a new ability with drug use. (Assuming they tweak drugs to be both more useful and more costly.)


Fallout 4 discussion  @ 2015/10/03 16:32:34


Post by: Lotet


 Sigvatr wrote:
So judging by the perks we already know, Charisma looks like it keeps going the way of the dump stat. And really, they kept "Animal Friend" in? The perk nobody got? Wait, they even kept "Party Boy Girl"? Ugh.
Sure, Charisma doesn't look like it has as many great perks but the thing is, it looks pretty usable. If you take Animal Friend, Wasteland Whisperer and Intimidation you can control anything below your level except robots, I hope. I wonder if the highest rank of Robotics Expert will let you reprogram robots to fight for you.

I'm the kind of player that took Entomologist, Hunter, Purifier and anything else that gave me a big bonus against specific targets, specializing against everything in a sense. So taking the three perks and their ranks to control people and creatures is fine to me. Just need to hope you can get animals/mutants to attack other animals/mutants. Though the benefits of being able to command a mirelurk to attack a raider compound is yet to be seen.

Plus there's Lone Wanderer, Attack Dog and Inspirational, which are usable, though of course Lone Wanderer means you go without companions. Also Local Leader, we'll need to see what that does.

So yeah, even if it turns out it's the worst stat, you can still actually make a build with high charisma and not just be wasting your points, unlike F3, because it actually does help you during combat.


Fallout 4 discussion  @ 2015/10/03 21:17:29


Post by: Psienesis


Party Boy/Party Girl was great for a melee-based character, since it reduced the chance of addiction and reduced the penalties of addiction. Especially for a melee-character build, hop yourself up on Med-X and Psycho and go to town with a hammer or P-fist.


Fallout 4 discussion  @ 2015/10/03 21:55:53


Post by: Co'tor Shas


I always liked turbo as a sniper character. It really helps get people barring down on you, or at close range.


Fallout 4 discussion  @ 2015/10/03 22:00:07


Post by: CthuluIsSpy


 Co'tor Shas wrote:
I always liked turbo as a sniper character. It really helps get people barring down on you, or at close range.


I use it as an escape tool.
Bunch of cazadors in your face? Down a turbo and shoot them.


Fallout 4 discussion  @ 2015/10/03 22:00:38


Post by: The Wise Dane


I always go in thinking "these drugs are worth so much, Imma not use any of them", and end up getting addicted to Mentats thrice over before I hit Vegas.


Fallout 4 discussion  @ 2015/10/03 22:10:57


Post by: BrookM


I never used drugs myself, way too much of a goody little two-shoes. Someone else at the time decided to become an addict, to explain all the bad choices she made, like nuking Megaton. Then she decided to go cold turkey and all those nerfs hit her so hard that she didn't stand a chance out there.


Fallout 4 discussion  @ 2015/10/03 22:38:09


Post by: CthuluIsSpy


Chew buffout ev'ry day.

Chems were harsher back in the old games.
Jet addiction was permanent unless you finish a quest, the negative effects lasted longer, and the down is usually pretty rough.
Does give you a nice buff though while it lasted, and it was much longer than in the new games.


Fallout 4 discussion  @ 2015/10/03 22:51:03


Post by: Sigvatr


Winners don't do drugs!


Fallout 4 discussion  @ 2015/10/04 04:05:22


Post by: Co'tor Shas


I just realized the most important thing 4 needs to bring back from NV. The pimpboy 3 billion, complete with disco-music when you equip it.


Fallout 4 discussion  @ 2015/10/04 05:00:03


Post by: shasolenzabi


Well, I did receive some stuff Friday which is definitely Vault-tech derived

[/img]
I also have FO4 pre-ordered, so having the storage sleeve to put into the mini-nuke is a nice touch!

The Mini-Nuke
[/img]

It does make the whistling and explosion of a bomb, followed by the XP earned "Cha-ching" cash register sound.



Fallout 4 discussion  @ 2015/10/04 06:34:17


Post by: Overlord Thraka


GRAH. ME WANT.
Guess I'll just have to wait still Easter and make my own


Fallout 4 discussion  @ 2015/10/07 00:11:52


Post by: TheAuldGrump


My good lady is a peace loving Wiccan.

I know when she has had a bad day at the bookstore - I can hear Butcher Pete playing over the sound of automatic weapons fire....

The Auld Grump


Fallout 4 discussion  @ 2015/10/07 14:24:42


Post by: Co'tor Shas


Intelligence



Fallout 4 discussion  @ 2015/10/09 13:26:02


Post by: streamdragon


 Co'tor Shas wrote:
I always liked turbo as a sniper character. It really helps get people barring down on you, or at close range.


I did the sniper thing and I got addicted to Steady so often that I just stopped curing the addiction. Being able to hit about any location on any target that I could barely see was amazing though.


Fallout 4 discussion  @ 2015/10/09 20:35:46


Post by: Tannhauser42


And the PC system requirements are out now.

PC Systems Requirements (Requires Internet Connection and Free Steam Account to Activate)

Minimum
Windows 7/8/10 (64-bit OS required)
Intel Core i5-2300 2.8 GHz/AMD Phenom II X4 945 3.0 GHz or equivalent
8 GB RAM
30 GB free HDD space
NVIDIA GTX 550 Ti 2GB/AMD Radeon HD 7870 2GB or equivalent

Recommended
Windows 7/8/10 (64-bit OS required)
Intel Core i7 4790 3.6 GHz/AMD FX-9590 4.7 GHz or equivalent
8 GB RAM
30 GB free HDD space
NVIDIA GTX 780 3GB/AMD Radeon R9 290X 4GB or equivalent


Yep, I should be good with my i5-4690K and GTX970.


Fallout 4 discussion  @ 2015/10/09 21:45:49


Post by: Avatar 720


I should be pretty good with my i5-4690 and Sapphire Radeon R9 290 Tri-X, too.


Fallout 4 discussion  @ 2015/10/09 21:57:54


Post by: CthuluIsSpy


I still have an i3 :(


Fallout 4 discussion  @ 2015/10/09 23:30:26


Post by: Tannhauser42


This might be helpful for those checking to see where their system is in regards to the requirements.
The following links are from Tom's Hardware:
Graphics card hierarchy chart
CPU hierarchy chard


Fallout 4 discussion  @ 2015/10/14 15:13:46


Post by: Co'tor Shas


Agility is out.




Fallout 4 discussion  @ 2015/10/14 15:23:27


Post by: Nostromodamus


Less than a month to go!

Very excited (probably more than I should be) to check out my Pipboy Booked the day off for great justice and much playing.


Fallout 4 discussion  @ 2015/10/14 16:17:09


Post by: Shadow Captain Edithae


I'm ashamed that Fallout 4 is out in a month and I still have not completed #3 and New Vegas.


Fallout 4 discussion  @ 2015/10/14 16:53:25


Post by: Overlord Thraka


Ugh... I have not money to buy the game and my computer is inbetween the recommended and minimum so I can do max graphics...


Fallout 4 discussion  @ 2015/10/14 17:29:50


Post by: Wyrmalla


I have the game preordered, but its unlikely I'll be able to run the thing properly on my current rig. I mean it did for Skyrim, but I'm not confident in it. At least I'll have the art book though, um, but it might be a tad odd for a guy with a Fallout miniatures thread not to be actually playing the game...


Fallout 4 discussion  @ 2015/10/14 18:15:50


Post by: Co'tor Shas


I still have about $200 left to go on my planned rig, and I manged to get a free screen off of one of my friends, so that shaves a good bit off. Still, it might not be until after Christmas that I get to play it. Which is especially annoying, as it comes out literally on my birthday. Although I might start downloading onto an external hardrive, that why I can attempt to play on my laptop, and if not, I can play it as soo as I get my PC built.


Fallout 4 discussion  @ 2015/10/14 19:26:02


Post by: BrookM


I should be alright with my current computer.


Fallout 4 discussion  @ 2015/10/15 14:22:11


Post by: Co'tor Shas


New trailer out.




Fallout 4 discussion  @ 2015/10/15 14:33:03


Post by: Nostromodamus


Awesome


Fallout 4 discussion  @ 2015/10/15 15:10:13


Post by: BrookM


Indeed, can't wait for it to arrive.


Fallout 4 discussion  @ 2015/10/21 19:13:34


Post by: Co'tor Shas


Final S.P.E.C.I.A.L. is out.





Automatically Appended Next Post:
So mysterious stranger is almost definitely in. I'm happy about that, I always loved it.


Fallout 4 discussion  @ 2015/10/25 22:18:18


Post by: Overlord Thraka


Jon posted a theory/guide to your character's starting S.P.E.C.I.A.L in Fallout 4





Fallout 4 discussion  @ 2015/10/26 03:32:48


Post by: Lotet


I already know what build I'm going to start with, based off of this: https://bethesda.net/data/images/event/31/Fallout_4_Perk_Poster_web.jpg

S 6 for Strong Back and both crafting perks
P 4 for Lockpick
E 7 for Adamantium Skeleton, Life Giver and Toughness
C 1 I'll increase it through level ups
I 6 for Science, Hacker and Crafting
A 2 for Gunslinger and Commando, don't need anything fancy
L 2 for Scrounger and Cap Finder, I want lots of loot and ammo since I basically always play melee builds but Fallout 4 has better gunplay so I want to give it a chance.
28/28

Gotta get all them crafting recipes, even if I make a different build I doubt I'll ever let Strength or Intelligence be so low I don't have their crafting perks ready to be unlocked, at least not for long. I do this in other Bethesda games, even if I don't do use the recipes, such as Mad Bomber, the explosives crafting perk in New Vegas.

Every other choice above is to just have higher offensive and defensive stats, not situational bonuses or fancy abilities. Though I still want Hacker and Lockpick. Don't want to miss out of something special, I want to be able to find secrets early and forever.

Anyone else here made a general plan for their first character?

Also, what do you think will happen with unique weapons? The game allows you to mod your weapons so much and even rename them, which makes having unique weapons seem to only be useful to people who don't have the crafting perks. New Vegas made the unique weapons more powerful than the modded weapons, but Skyrim had crafting so powerful that almost all unique equipment became useless aside from decoration or if you get them really early, before you unlocked better crafting.

I would like it if you could find special mod recipes to use and maybe a weapon with that mod already attached but allows you to otherwise mod it as you please. Though I guess the people who don't plan to do crafting would appreciate highly modded weapons lying around or being carried by enemies.

Now I'm wondering if raider's guns have random low level mods and stuff.


Fallout 4 discussion  @ 2015/10/26 07:37:19


Post by: Overlord Thraka


Not really. I normally enjoy winging it. It adds extra challenge.

Anyone been messing around with what they want their character to look like visually?

This is what I plan to design my character as
http://steamcommunity.com/sharedfiles/filedetails/?id=474505876

as for S.P.E.C.I.A.L
hmm.... maybe 5 STR
PER 4
END 3
CHA 1
INT 5
AGIL 5
LUCK 4

That should do it. This is by no means a thing that I'll be definetly doing. something along those lines. Loads of guns. Some sniping, some Machine Guns, some Laser stuff, and if the game allows. A whole lot o' Wild West style Gunslingin'


Fallout 4 discussion  @ 2015/10/26 10:53:38


Post by: Nostromodamus


Just hashed out my build:

S 4 (crafting)
P 4 (lockpick)
E 2 (because it's all I had left)
C 3 (loner?)
I 9 (XP boost)
A 2 (commando)
L 4 (mysterious stranger!)


Fallout 4 discussion  @ 2015/10/26 11:22:02


Post by: Lotet


 Alex C wrote:
Just hashed out my build:

S 4 (crafting)
P 4 (lockpick)
E 2 (because it's all I had left)
C 3 (loner?)
I 9 (XP boost)
A 2 (commando)
L 4 (mysterious stranger!)
maybe I'll use a build closer to that, except take away luck and endurance for Charisma to get the Local Leader perk for better settlements. Who needs health anyway? As long as I have 1 HP I'm good to go, anything more is just padding. Plus Bethesda games have recently been generous in the HP department.

 Overlord Thraka wrote:
as for S.P.E.C.I.A.L
hmm.... maybe 5 STR
PER 4
END 3
CHA 1
INT 5
AGIL 5
LUCK 4

That should do it. This is by no means a thing that I'll be definetly doing. something along those lines. Loads of guns. Some sniping, some Machine Guns, some Laser stuff, and if the game allows. A whole lot o' Wild West style Gunslingin'
Isn't using so many different guns a waste of points? That can't be too effective, could it? What are they for? Long range, medium range, short range and medium short-long range?

Now I wonder how good of a Laser Sniper you can make in the game. There's the Gauss Rifle, that's energy, right?


Fallout 4 discussion  @ 2015/10/26 11:24:40


Post by: The Wise Dane


Edit: Waps, misunderstood.


Fallout 4 discussion  @ 2015/10/26 11:26:44


Post by: Nostromodamus


 The Wise Dane wrote:
I'll do what I always do: The Badass Normal.

S: 5
P: 6
E: 6
C: 5
I: 6
A: 6
L: 5


Impossible under the new stats. You only get 28 points to allocate initially, and as everything needs to be at least 1 you only really get 21 to allocate.


Fallout 4 discussion  @ 2015/10/26 11:32:27


Post by: The Wise Dane


 Alex C wrote:
 The Wise Dane wrote:
I'll do what I always do: The Badass Normal.

S: 5
P: 6
E: 6
C: 5
I: 6
A: 6
L: 5


Impossible under the new stats. You only get 28 points to allocate initially, and as everything needs to be at least 1 you only really get 21 to allocate.

Just saw that, let's try that again.

S: 4
P: 5
E: 4
C: 5
I: 5
A: 5
L: 4


Fallout 4 discussion  @ 2015/10/26 12:29:45


Post by: Conrad Turner


Nope.

28 points, 7 stats.

If you allocate them evenly, every stat will be 4.

for every stat under 4, you can raise another stat by the same amount.


Fallout 4 discussion  @ 2015/10/26 12:56:51


Post by: The Wise Dane


 Conrad Turner wrote:
Nope.

28 points, 7 stats.

If you allocate them evenly, every stat will be 4.

for every stat under 4, you can raise another stat by the same amount.

Math is hard.

S: 3
P: 5
E: 4
C: 4
I: 5
A: 4
L: 3


Fallout 4 discussion  @ 2015/10/26 12:59:11


Post by: Conrad Turner


My personal build will probably be a variation on this.

S. 3 [Armour crafting]
P. 6 [Energy Weapons]
E. 2 [Lead Belly]
C. 2 [Lady Killer / Black Widow]
I. 3 [Gun Nut]
A. 6 [Avoidance]
L. 6 {Better Criticals]

Some of those stats are higher than the requirements for the perks, but that's because I have just listed the first perks I want in each stat.

I generally work on either an Energy Weapon gunslinger, or a charmer that can use a gun when necessary. For the latter I would swap the Luck and Charisma scores around.


Automatically Appended Next Post:
And of course, it has been reported that you can use a perk to raise a single special by one point.

So if there is no level cap it should be possible to generate a character that can survive long enough to get to 10 in each special and have every level of every perk.

Don't know if there is a level cap - kinda hope there is, as I don't want to be tempted to just go around killing mole-rats until I can get a 10 Agility and Luck, then take on just about anything out there.


Fallout 4 discussion  @ 2015/10/26 13:06:39


Post by: The Wise Dane


You can increase your SPECIALs through gameplay, right? It would fit well with the theme of the game (being some couch potato thrust into the wasteland), who later gets stronger and more powerful.


Fallout 4 discussion  @ 2015/10/26 13:24:24


Post by: Nostromodamus


SPECIAL stats can be upgraded instead of taking a perk.

There is no level cap.

In other news, I thought I'd check out "No Mutants Allowed" to see what they thought about Fallout 4. Oh dear You'd think Todd Howard had personally kicked their pet puppy to death with the rest of Bethesda cheering him on. I guess that's true in a way...


Fallout 4 discussion  @ 2015/10/26 16:00:48


Post by: Co'tor Shas


I'm thinking of doing a high intelligence and Agility chracter, too continue of route of long-ranged stealth. And it looks like silenced weapons are going to be easier to get a hold of, so that's good.


Fallout 4 discussion  @ 2015/10/26 16:41:46


Post by: SilverMK2


I enjoy being able to use speech options to influence people. May go for a high CHA character with good INT and AGIL for hacking and lockpicking. Like being able to run settlements.


Fallout 4 discussion  @ 2015/10/26 17:06:00


Post by: Shadow Captain Edithae


For my first play through, I'll play the wife, as I want to experiment with the speech dialogue and settlement building, so that'll be high CHA. High INT too because who doesn't want to craft your own guns?

For a second play through I'll play the husband and focus on power armour, melee and big guns.

Basically my head Canon is pre war, the husband was a power armour pilot and the wife is a Community Organsier.


Fallout 4 discussion  @ 2015/10/26 19:44:15


Post by: BrookM


I guess for me it depends on who has the more enjoyable voice. I don't suppose Laura Bailey is doing the voice of the waifu?


Fallout 4 discussion  @ 2015/10/26 19:54:04


Post by: Shadow Captain Edithae


 BrookM wrote:
I guess for me it depends on who has the more enjoyable voice. I don't suppose Laura Bailey is doing the voice of the waifu?


Nope, Courtenay Taylor. (and Brian T. Delaney). Apparently she played Juhani (the cat lady Jedi) in the original Knights of the Old Republic.


Fallout 4 discussion  @ 2015/10/26 19:55:59


Post by: BrookM


Shame. Oh well, I'll find out who has the best voice in two weeks.


Fallout 4 discussion  @ 2015/10/26 20:09:32


Post by: SilverMK2


Well, just ordered my xbox one to playthis on


Fallout 4 discussion  @ 2015/10/26 22:02:26


Post by: Cheesecat


Should have upgraded your PC instead now you won't have mods.


Fallout 4 discussion  @ 2015/10/26 22:11:53


Post by: SilverMK2


 Cheesecat wrote:
Should have upgraded your PC instead now you won't have mods.


Should have gone back and read the long series of posts where I said I didn't want it on PC.

Besides, my PC is more than capable of running it without upgrading

And I thought the XBO version had mod capability?


Fallout 4 discussion  @ 2015/10/26 22:19:33


Post by: Co'tor Shas


Well, it will, but probably something similar to the steam workshop, so your out of luck if you want anything complicated (i.e. needing the script extender).


Although I'm unsure of why you don't want it on PC, and bought an xbox, when you could have just saved the money. Since you already (assumably) have the TV, and could get a controller much cheaper than buying and entire XB1. At that point you have the exact same game, mechanically, with the option of using the script extender. I just don't follow the logic.


Fallout 4 discussion  @ 2015/10/26 22:22:33


Post by: Avatar 720


I imagine games like Halo 5 and Assassin's Creed Syndicate, amongst others, could help make the decision. I doubt he's buying it solely for F4.


Fallout 4 discussion  @ 2015/10/26 22:23:26


Post by: Co'tor Shas


Ah, that would make more sense. I've never bothered much with either of those series, so I wouldn't know.


Fallout 4 discussion  @ 2015/10/26 22:24:23


Post by: SilverMK2


Ooor you can go back and read the rather lengthy discussion I already had on the subject.

And "probably" is not "that is how it will be". There have been statements that there will not be paid mods as per the trial with Skyrim o Steam. Besides, I've gotten many, many happy hours out of vanilla and gotye FO3 and FONV. Lack of mods is not a huge issue for me.


Fallout 4 discussion  @ 2015/10/26 22:34:21


Post by: Co'tor Shas


 SilverMK2 wrote:
Ooor you can go back and read the rather lengthy discussion I already had on the subject.

And "probably" is not "that is how it will be". There have been statements that there will not be paid mods as per the trial with Skyrim o Steam. Besides, I've gotten many, many happy hours out of vanilla and gotye FO3 and FONV. Lack of mods is not a huge issue for me.

Because you want to play it in your lounge? Odd reasoning for paying that much money (especially as you could just move the computer), but whatever.

That is how it most likely will be, because anything more requires modifications to the game's files, not just slotting in another ESM file. Not just modifications, but unofficial modification. More specifcaly the script extender.

Also, I wasn't talking about payed, more in how the steam workshop works (click a button, and it will download and instiall the mod, but you are very limited in what mods you can use, as there is no script extender built in).

And I wasn't the one who brought up mods.


Fallout 4 discussion  @ 2015/10/26 22:40:55


Post by: SilverMK2


Hey, you're the ones crying because I am not getting it on PC. I'm quite happy thanks.


Fallout 4 discussion  @ 2015/10/26 23:12:15


Post by: Co'tor Shas


Crying? I just think it's odd to spend that amount of money over something so little. Different experiences maybe, but I just view $400 as a lot of money.


Edit: I have no particular "you should use PC" thing, for me it's all about the money. Whatever is cheaper when balanced against the advantages/disadvantages. I just see spening that amount of money needlessly as rather silly.


Fallout 4 discussion  @ 2015/10/26 23:13:54


Post by: SilverMK2


The world would be pretty fricking boring if we were all the same.


Fallout 4 discussion  @ 2015/10/26 23:15:01


Post by: Co'tor Shas


That's... not really an answer.


Fallout 4 discussion  @ 2015/10/26 23:20:30


Post by: SilverMK2


 Co'tor Shas wrote:
That's... not really an answer.


You didn't really ask a question.

And for me the advantages of the xbox justify the price. Otherwise... you know... I would not have just bought one. And the tipping point was the release of FO4.


Fallout 4 discussion  @ 2015/10/26 23:22:25


Post by: Co'tor Shas


 SilverMK2 wrote:
 Co'tor Shas wrote:
That's... not really an answer.


You didn't really ask a question.

And for me the advantages of the xbox justify the price. Otherwise... you know... I would not have just bought one. And the tipping point was the release of FO4.

That's the thing, what are the advantages? That's what you haven't asnwered. If you mean just being able to use it in the lounge, I thought that was weird, considering you could move the PC in their and save $400.


Fallout 4 discussion  @ 2015/10/26 23:39:00


Post by: SilverMK2


 Co'tor Shas wrote:

That's the thing, what are the advantages? That's what you haven't asnwered. If you mean just being able to use it in the lounge, I thought that was weird, considering you could move the PC in their and save $400.


You saw my posts saying that I can't take over the TV in the lounge with a PC for doing work, etc because I have a wife who is also into games etc? And that she doesn't enjoy watching me play the types of games I like to play on PC? And how we play a lot of games together, of which there are many more of the types we enjoy on consoles than PC? And many other advantages that I lack any kind of enthusiasm for posting.

The only two disadvantages are cost (but given I have spent £80 on repairs for my 360 in all the years I've had it on top of whatever I purchsed it for, and I am expecting a similar level and length of use for the new one, it is actually pretty reasonable), and lack of a "massive" library of mods... most of which are pants, many of which don't work, and quite a lot of which break the game.

Soooo... yeah...


Fallout 4 discussion  @ 2015/10/26 23:44:37


Post by: Co'tor Shas


And that's what I was looking for. Again, I'm not going "consoles suck, neh neh neh" or anything, I just though it was odd to spend $400 when you didn't need to.

Edit: although, do you know anything about modding, or are you just making it up. Becuase the only problems I have had with "breaking the game" when when I installed one wrong. They pretty much all work (or are so low rated as to not appear). And, there are mods of all differnt types and quality, but most tend to be relitvly good (although not nesicarily what you are looking for). It might not be your thing, but that doesn't make it bad.


Fallout 4 discussion  @ 2015/10/26 23:55:31


Post by: SilverMK2


I play quite a lot of games with large modding communities.

Some mods are just unstable, others cannot be used in certain combinations (often not very obvious combinations as well ). For every good mod there are often a thousand terrible ones doing similar things.

Even high ratings are no protection sometime


Fallout 4 discussion  @ 2015/10/27 00:07:10


Post by: Co'tor Shas


So dismiss all mods because some mods are crap? It's incredibly easy to tell if mods will be crap , check ratings and DLs, that's generally a good sign. Look at what people are saying about it. Or even read the mods description. If it is supported in any way shape or form , then they will have lists of compatibility. And quite often it's easy to tell what will be compatible or not (for example, something changing the Riften world-space, and the open cites mod, probably not too compatible). All it takes is common sense, and a little bit of effort.

Think of it like YouTube (or any user-generated content, TBH), there's crap, and there will always be crap, but it's easy to avoid said crap, and just get the good stuff. Or even rely on lists of the best stuff (thing GEMS for skyrim).


Fallout 4 discussion  @ 2015/10/27 00:12:52


Post by: SilverMK2




Ignoring that I play games with large modding communities... and that I extensively make use of those mods?

Enjoy your PC version. I'm done now.


Fallout 4 discussion  @ 2015/10/27 00:22:11


Post by: Co'tor Shas


Not at all, but your comments on modding seems very dismissive. And I was defending modding communities, and modding in general. If you do play and use mods extensively, than surely you understand why that is important to me? I quite like that MS is doing thing cross-platform modding thing, I want as many people to experience the same sort of stuff I do. That's purely a good thing to me.


Edit:And I don't even know if I am getting the PC verion. My laptop might be able to manage it on minimum, but I'd like a bit better than that. Again, I'm probably going to be what ever is cheapest, compared to the advantages/disadvantages of each system. So far, that looks like PC, but stuff might change.


Fallout 4 discussion  @ 2015/10/27 04:34:23


Post by: Overlord Thraka


 Lotet wrote:

 Overlord Thraka wrote:
as for S.P.E.C.I.A.L
hmm.... maybe 5 STR
PER 4
END 3
CHA 1
INT 5
AGIL 5
LUCK 4

That should do it. This is by no means a thing that I'll be definetly doing. something along those lines. Loads of guns. Some sniping, some Machine Guns, some Laser stuff, and if the game allows. A whole lot o' Wild West style Gunslingin'
Isn't using so many different guns a waste of points? That can't be too effective, could it? What are they for? Long range, medium range, short range and medium short-long range?

Now I wonder how good of a Laser Sniper you can make in the game. There's the Gauss Rifle, that's energy, right?


I get bored using the same kind of gun weapon. Even with the extensive gun modding I'd like to have a little more variation



Fallout 4 discussion  @ 2015/10/27 14:24:44


Post by: Co'tor Shas


A thing.




Automatically Appended Next Post:
I don't do melee, so I'm not too interested, but that is a nice idle animation. I hope there are more of those.


Fallout 4 discussion  @ 2015/10/27 14:26:39


Post by: Lotet


I like melee a lot and plan to use it, but frankly, I'm not too keen on perks with a chance to instantly kill enemies, so it's a shame I won't get maximum regular damage without the special attack, oh well.

Something I noticed though is that when they kill the Security Guard at 10 seconds, a loot display pops up for a split second and displays the loot for you to take. So it appears you can see the loot on bodies without having to open the menu up. How convenient.

mmm, messy
Spoiler:

or was that already talked about at quake con or something? I didn't watch anything from there or listen to anyone reporting on it. It's the only information I've avoided.


Fallout 4 discussion  @ 2015/10/31 13:11:13


Post by: Rotgut


Super excited for this, I dont know if it has been mentioned before but Jones Soda will be making Nuka Cola that will release the 10th.



I missed that watching it before, the transfer thing is interesting.


Fallout 4 discussion  @ 2015/10/31 13:25:30


Post by: Nostromodamus


Lots of Pipboy Edition unboxings on Youtube! Really excited to get mine on the 10th

Beware though, a lot of the videos say the Pipboy Edition comes with the Season Pass. It doesn't, there's just an advert for it in the box that the Youtubers assume has codes on it for the Pass, but the codes are apparently for a free download of Fallout 3.

Hopefully we see some let's play videos before release...

Also for anyone who ordered the Fallout 4 Loot Crate there's an unboxing of that too. Sweet stuff in there!


Fallout 4 discussion  @ 2015/10/31 13:30:58


Post by: Lotet


 Alex C wrote:
Hopefully we see some let's play videos before release...
Absolutely disgusting!

Why would you want that???

I'd be pissed if one of my subscriptions was like "How to complete this thing we've spoiled in the title". I'm very glad most people are being polite about avoiding spoilers, like those leaked achievements that I've been avoiding like the plague.


Fallout 4 discussion  @ 2015/10/31 13:40:18


Post by: Nostromodamus


 Lotet wrote:
 Alex C wrote:
Hopefully we see some let's play videos before release...
Absolutely disgusting!

Why would you want that???

I'd be pissed if one of my subscriptions was like "How to complete this thing we've spoiled in the title". I'm very glad most people are being polite about avoiding spoilers, like those leaked achievements that I've been avoiding like the plague.


Because I don't give a gak about spoilers and want to see the gameplay?

They could always leave their episode titles generic like "Fallout 4 - Part 1" so you don't get spoilers in your subs.



Fallout 4 discussion  @ 2015/10/31 13:57:52


Post by: Lotet


I over reacted a bit, but still, if a lets play came out and some person was burning through the game at break neck speeds, chances are that if I read anything fallout related then someone in the comments section is gonna say something I don't want to hear. Maybe even a spoilerific thumbnail image for a video or article that ambushes my eyes before I can turn away.

I'll have to cut myself off from all Fallout related stuff if people start broadcasting the game.


Fallout 4 discussion  @ 2015/11/02 16:54:43


Post by: Lotet


OH NO! 20 minutes of gameplay footage has been leaked! My fears are coming true!

I just need to keep my guard up for 1 week. 1 weeeeeek...


Fallout 4 discussion  @ 2015/11/02 17:26:16


Post by: Co'tor Shas


Sadly, I won't have enough for the upgrade in time for the resale (damn tau release ).

I will ask you guys to use spoiler tags heavily for story/quest related things.


Fallout 4 discussion  @ 2015/11/04 02:09:52


Post by: Co'tor Shas


You know, maybe not having it day one won't be that bad. They might fix some of the bugs
Spoiler:


edit: slightly better quality http://i.imgur.com/sCMm5ZG.gifv


Fallout 4 discussion  @ 2015/11/04 03:57:49


Post by: AlexHolker


 Co'tor Shas wrote:
You know, maybe not having it day one won't be that bad. They might fix some of the bugs
Spoiler:


edit: slightly better quality http://i.imgur.com/sCMm5ZG.gifv

That's a bug? That seems like a plausible thing for a dog to do to me.


Fallout 4 discussion  @ 2015/11/04 11:28:58


Post by: thenoobbomb


You can apparently go from one end of the map to the other in 11 minutes.


Fallout 4 discussion  @ 2015/11/04 11:38:49


Post by: Nostromodamus


 thenoobbomb wrote:
You can apparently go from one end of the map to the other in 11 minutes.


So what?

How much is there to do between those map boundries?

Is it sparse nothingness or filled with locations and sidequests?

Is this achieved with a fresh character, or one with maximum Agility and Endurance?

These types of claims are supposed to be a dig at the map size but always fail to take into account the actual content. The Fallout 3 and Skyrim maps could probably be half as big if they removed all the inaccesible areas and nothingness.


Fallout 4 discussion  @ 2015/11/04 12:18:20


Post by: Wyrmalla


And bearing in mind that the map isn't square... =P

Meh


Fallout 4 discussion  @ 2015/11/04 12:28:42


Post by: Conrad Turner


Hah, that's nothing. In FNV I can cross the map in an instant. If some guy has a computer that takes 11 minutes to perform a fast-travel, he really shouldn't be playing!



Fallout 4 discussion  @ 2015/11/04 12:51:49


Post by: thenoobbomb


 Alex C wrote:
 thenoobbomb wrote:
You can apparently go from one end of the map to the other in 11 minutes.


So what?

How much is there to do between those map boundries?

Is it sparse nothingness or filled with locations and sidequests?

Is this achieved with a fresh character, or one with maximum Agility and Endurance?

These types of claims are supposed to be a dig at the map size but always fail to take into account the actual content. The Fallout 3 and Skyrim maps could probably be half as big if they removed all the inaccesible areas and nothingness.

How much is there to do? Not much. He didn't come across any enemies or anything to do, walking in a straight line.

Fresh character, as far as I know.

I'd link the video, but it's already down.


Fallout 4 discussion  @ 2015/11/04 13:22:39


Post by: Co'tor Shas


11 minutes does seem short. But encountering no enemies? I have a feeling that's not the whole map. I guess we'll find out in a week.


Fallout 4 discussion  @ 2015/11/04 13:36:27


Post by: thenoobbomb


 Co'tor Shas wrote:
11 minutes does seem short. But encountering no enemies? I have a feeling that's not the whole map. I guess we'll find out in a week.

The recording shows the minimap at the start and the finish of the video.

Eh, I'm personally not looking forward to the game, but I thought it'd be an interesting piece of info to share.


Fallout 4 discussion  @ 2015/11/04 13:47:19


Post by: Nostromodamus


So the first thing a guy does when he gets Fallout 4 early is try to find the point on the map where he can both cross the quickest, and encounter the least amount of enemies and locations?

Sad.


Fallout 4 discussion  @ 2015/11/04 23:52:39


Post by: AlexHolker


 Alex C wrote:
The Fallout 3 and Skyrim maps could probably be half as big if they removed all the inaccesible areas and nothingness.

"Nothingness" is important. You use it to make the world feel more real, by giving people places to grow food instead of just living off decades-old canned goods, and by creating buffers between settlements so that there's enough space for raiders or monsters to credibly waylay travellers without sitting under the noses of the town guards.

And when Bethesda finally makes the Fallout game I most want to play, nothingness will be important because it gives you places to drive your atomic car.


Fallout 4 discussion  @ 2015/11/04 23:55:00


Post by: Nostromodamus


 AlexHolker wrote:
 Alex C wrote:
The Fallout 3 and Skyrim maps could probably be half as big if they removed all the inaccesible areas and nothingness.

"Nothingness" is important. You use it to make the world feel more real, by giving people places to grow food instead of just living off decades-old canned goods, and by creating buffers between settlements so that there's enough space for raiders or monsters to credibly waylay travellers without sitting under the noses of the town guards.

And when Bethesda finally makes the Fallout game I most want to play, nothingness will be important because it gives you places to drive your atomic car.


I can absolutely see why there needs to be some space, true.


Fallout 4 discussion  @ 2015/11/05 13:09:27


Post by: Conrad Turner


More than some, surely?

I currently work some 200+ miles away from my Home. Although I live in digs near to my work most of the time, my holidays are spent at Home - and it takes me 3+ hours to drive there, depending on the traffic.

Most of that journey is motorway, similar to the American Freeway system, and there is a LOT of 'nothing' to the sides of it. After all, who wants to live near that all day and night?

Remove a lot of that ground and you lose the 'scale' of the game. It becomes less "Post-Apocalyptia" and more "Post 9/11".

Even F3, which was set in the ruins of DC, had plenty of space to just wander around in. It didn't feel claustrophobic, even though certain sections did have those convenient piles of rubble that you just couldn't climb over to disguise the invisible walls.

I think that you need that sense of scale in the game. The knowledge that this truly IS a global disaster, not just some local experiment gone wrong [thanks a bunch, Vault-Tec!]

Yes, I'm OK with the entire series having been set in the continental US - it's a BIG place and they have not explored much of it, even now. But a decent post-apocalyptic vision of London would be great, just to show it can be done right [Yes, you should be ashamed, "Hellgate"]



Fallout 4 discussion  @ 2015/11/05 13:32:51


Post by: Nostromodamus


I guess I was more referring to the inaccessible areas and non-enterable buildings of Fallout 3. It felt very constrained and artificial. If you made all of that area into something players could explore, you need not have huge sprawling maps.

Same size map, but with those locations actually having content, would be fine with me. Bigger map doesn't automatically mean better.


Fallout 4 discussion  @ 2015/11/05 15:06:35


Post by: Co'tor Shas


I agree, I really didn't like FO3 at first (and this was with the ToTW mod, so I got all the mechanical advantages of NV), but with the addition of the mod that made all the building enter-able, it was much improved.
It felt a lot less like a boring maze surrounded by giant cereal boxes with doors painted on.


Automatically Appended Next Post:
Launch trailer up.



Fallout 4 discussion  @ 2015/11/05 16:04:35


Post by: Nostromodamus


Pipboy app also now available!

Hell yeah!

Edit: Just noticed the Ghoul that talks in the trailer has a pirate outfit on


Fallout 4 discussion  @ 2015/11/05 16:35:59


Post by: Conrad Turner


Oh god no! I had enough trouble getting my head around pimping a Ghoul Cowgirl.

Now there's a Ghoul Pirate too!

I'm starting to have my doubts about the sexual proclivities of some of the Bethesda staff.


Fallout 4 discussion  @ 2015/11/05 16:50:13


Post by: Shadow Captain Edithae


Hey don't forget about the Protectron sex bot. Power drills are so versatile.


Fallout 4 discussion  @ 2015/11/05 17:10:18


Post by: Avatar 720


 Shadow Captain Edithae wrote:
Hey don't forget about the Protectron sex bot. Power drills are so versatile.


Good old Fisto.


Fallout 4 discussion  @ 2015/11/05 18:12:51


Post by: SilverMK2


Got my bobblehead in the post today. Very fun. My wife wants to take him into work to show off to her students that she is getting the collectors edition


Fallout 4 discussion  @ 2015/11/05 18:36:59


Post by: Shadow Captain Edithae


I happen to be painting some Brother Vinni Vault Dweller miniatures. Got one dude with an assault rifle and another with a minigun and power armour almost finished.

I'm going to wait till Fallout 4 releases so I can explore the new Vaults to help decide whether to pick one of the canon Boston Vaults, pick a Vault from a different region (e.g. 101 in Capital Wasteland, or Vault 13 on West Coast) or to just invent my own Vault.

I do know that I'm giving them a desert theme, Agrellan Earth and dead grass tufts.


Fallout 4 discussion  @ 2015/11/05 22:48:42


Post by: Wyrmalla


Spoiler:
Nice to see the astronaut suit / aliens bits made it into the game. There was a crap ton of concept art for it, so its cute that its in there at all (even if its probably only a short segment in the game).

Pity that the areas of the dockland which we've seen haven't included the massive Chinese submarine though.

And bonus points that the leaked script for the game matches up with the narration in the trailer. Guess Kotaku got that one right. I just wonder if the female character will have the same war veteran backstory (which would be cool), or if they'll go with a different one for her. Probably the former. Again, cute points for mirroring the lines from the previous trailer, just with her instead.

...And looking at the graphics, which are just up from Skyrim, I may just be able to run this. Maybe not. We'll see. Guess I should find a comparison of the minimum specs compared to Skyrim.


Fallout 4 discussion  @ 2015/11/05 22:50:49


Post by: Nostromodamus


You should probably use spoiler tags for some aspects of your post, Wyrmalla.

Not everyone has read the leaked script...


Fallout 4 discussion  @ 2015/11/05 22:56:41


Post by: Wyrmalla


Better judgement peeps!


Fallout 4 discussion  @ 2015/11/05 23:10:07


Post by: Nostromodamus


Appreciate the spoiler tags, don't appreciate the dill weed tone.


Fallout 4 discussion  @ 2015/11/05 23:11:38


Post by: Wyrmalla


 Alex C wrote:
Appreciate the spoiler tags, don't appreciate the dill weed tone.


Sorry, was typing that mid-way through telling a guy to go swivel elsewhere. I retract any offence made with that one.


Fallout 4 discussion  @ 2015/11/06 01:29:07


Post by: djphranq


So ready for this! Got my copy pre-ordered today.


Fallout 4 discussion  @ 2015/11/06 02:10:16


Post by: Tannhauser42


After seeing that trailer and hearing the two voice actors' side by side, I know which one I'd rather listen to for 30+ hours: female PC for me.


Fallout 4 discussion  @ 2015/11/06 02:19:23


Post by: Co'tor Shas


Eh, I'd be going female PC either way. I'm not sure why, but I always seem to choose women where at all possible. And I play 1st person where at all possible as well, so it's certainly not the "which backside would you rather see" thing.


Fallout 4 discussion  @ 2015/11/06 03:27:01


Post by: SharkoutofWata


I ONLY play female characters. GTA was the only exception because their female model was just... More manly than some of the males. But yeah, if a character is going to grunt and groan or talk in my ear, I'd rather it be a woman.

I miss Cortana...


Fallout 4 discussion  @ 2015/11/06 06:47:31


Post by: Shadow Captain Edithae


Are you S.P.E.C.I.A.L? [youtube]https://m.youtube.com/#/watch?v=tuQPfVZbMbg[/youtube]


Fallout 4 discussion  @ 2015/11/06 07:30:21


Post by: BrookM


Hopefully we'll be seeing more chaps in power armour jump from flying Verti-birds ingame. That bit was awesome.


Automatically Appended Next Post:
 Shadow Captain Edithae wrote:
Are you S.P.E.C.I.A.L? [youtube]https://m.youtube.com/#/watch?v=tuQPfVZbMbg[/youtube]
Dead link.


Fallout 4 discussion  @ 2015/11/06 11:28:19


Post by: TheDraconicLord


I have been trying to hold myself. I'm against pre-orders. I don't want to buy any PC game full-price either, I'd rather wait for a price drop or special deals and promotions.

But after watching the Launch Trailer? It's the final nail in the coffin.



Call me an hypocrite, 'cause I'm fething pre-ordering it on Steam!!!


Fallout 4 discussion  @ 2015/11/06 13:46:18


Post by: streamdragon


Tannhauser42 wrote:After seeing that trailer and hearing the two voice actors' side by side, I know which one I'd rather listen to for 30+ hours: female PC for me.

I have yet to find a game where this isn't the case.


Fallout 4 discussion  @ 2015/11/06 15:47:06


Post by: Avatar 720


 BrookM wrote:
Hopefully we'll be seeing more chaps in power armour jump from flying Verti-birds ingame. That bit was awesome.


Automatically Appended Next Post:
 Shadow Captain Edithae wrote:
Are you S.P.E.C.I.A.L? [youtube]https://m.youtube.com/#/watch?v=tuQPfVZbMbg[/youtube]
Dead link.





Fixed. Just remove the pound sign + one of its adjacent slashes in the link.


Fallout 4 discussion  @ 2015/11/06 16:52:15


Post by: BrookM


My brother's loot crate came in today. It's rare when a loot crate is actually worth what they're advertising these days.

He got..

- Vault 111 Hoodie
- Vault 111 messenger bag
- Dogmeat plush
- Brotherhood of Steel flag
- Rubber coasters
- Four pins (Vault 111, Vault Boy, BoS logo and Nuka Cola)
- A pair of posters (t-51b in workshop and Nuka Cola space pin-up girl)


Fallout 4 discussion  @ 2015/11/07 04:02:00


Post by: Wolfblade


Anyone else who bought from bestbuy after they sold out elsewhere might still get one, just received a notification that mine shipped.


Fallout 4 discussion  @ 2015/11/07 09:58:36


Post by: Shadow Captain Edithae


Judging by the trailer it appears that we'll have opposing factions with separate quest lines, similar to Skyrim' s Legion vs Stormcloaks and Dawnguard vs Volkihar Vampires.

My guess is that in Fallout 4 it will be the Brotherhood of Steel (and possible allies) opposing the Institute and the Railroad.

The Insitute is messing about with advanced technology, including Synths. The Railroad treat Synths as people, and try to help liberate them from slavery and smuggle them out of the Commonwealth

The Brotherhood of Steel, following their core 7want to put a stop to the Institute's meddling with advanced technology. They may also have some local allies, leaders of settlements that are being terrorised by escaped rampaging Synths and want the Imstitue neutralized to remove it as a threat. (That guy saying "Its not the raiders or the super mutants, not even Diamond City. It's the guys lurking underground (?) That are the real threat").


Fallout 4 discussion  @ 2015/11/08 14:11:47


Post by: Silent Puffin?


The first review has been accidentally released early.

Basically it sounds to be similar to what I was expecting, good but not that good. Essentially FO3.

Incidentally there is a spoiler concerning the early game/why you leave the vault in the article.


Fallout 4 discussion  @ 2015/11/08 15:13:58


Post by: Sigvatr


My expectations are a more elaborated version of Fallout 3. Basically the same with different labels and a few extra features. Guess that's the most realistic one.

Also, breaking embargos is a safe way to get yourself in trouble.


Fallout 4 discussion  @ 2015/11/08 16:20:15


Post by: Soladrin


 Sigvatr wrote:
My expectations are a more elaborated version of Fallout 3. Basically the same with different labels and a few extra features. Guess that's the most realistic one.

Also, breaking embargos is a safe way to get yourself in trouble.


Black listed at worst.


Fallout 4 discussion  @ 2015/11/08 17:51:46


Post by: Tannhauser42


So, the early review came from International Business Times? A website I've never even heard of (or, at least, never been to) before today. I could almost believe Bethesda might have intentionally had it released early...if it was a glowingly positive review. It's not even a negative review, really, just a middle-of-the-road review. It also strikes me as being extremely short for a game review.

But, yeah, that guy (or at least the website) will never be getting prerelease review copies again.


Fallout 4 discussion  @ 2015/11/08 18:12:09


Post by: Silent Puffin?


 Tannhauser42 wrote:
So, the early review came from International Business Times? A website I've never even heard of (or, at least, never been to) before today. I could almost believe Bethesda might have intentionally had it released early...if it was a glowingly positive review. It's not even a negative review, really, just a middle-of-the-road review. It also strikes me as being extremely short for a game review.

But, yeah, that guy (or at least the website) will never be getting prerelease review copies again.


It was apparently a mistake and the review was swiftly withdrawn, the actual link is now getting a 404.


Fallout 4 discussion  @ 2015/11/08 19:53:04


Post by: Co'tor Shas


Eh, I really dislike review embargoes. If you think your game is good, let's see how good it is. Don't hide behind an embargo.


Fallout 4 discussion  @ 2015/11/08 20:32:40


Post by: TheDraconicLord


To me, all I really want is an improved version of Fallout 3, with a better collor pallete and a quest line I'll completely ignore until Lord knows when. Can't wait to start walking and go "WOOOOO, what's over there!" constantly Curious to see what the first "dungeon" will be, in F3 that market and school were always my first "pit-stops".


Fallout 4 discussion  @ 2015/11/08 21:59:14


Post by: Shadow Captain Edithae


Tod Howard said in the e3 Demo that they recorded dialogue lines for Codsworth to recognise up to 1000 of the most common names for the player character. Is there any way to check what names are on that list?

It'll be cool to have NPCs use my actual name.


Fallout 4 discussion  @ 2015/11/08 22:05:22


Post by: Co'tor Shas


Google "top baby names", because I am 95% sure that's how they got them.


Fallout 4 discussion  @ 2015/11/08 22:22:48


Post by: Shadow Captain Edithae


Yeah but which one? Is there some official list somewhere of the most common names, like the Office of National Statistics?

Bethesda is American right? Did they use the most common American names?

Probably going to go with Joshua (my own name), or for a female character I'll use one of my cousins' names...Irish names are included right on the list of voiced names right?

Also, just started over with a new fallout 1 play through and MY GOD is 10 AGI fun.

BAM! Dead mole rat. BAM! Dead mole rat. BAM! Dead mole rat.

The last time I played I had low AGI and it was BAM! BAM! BAM! BAM! One dead mole rat...



Fallout 4 discussion  @ 2015/11/08 22:25:23


Post by: Wolfblade


 Shadow Captain Edithae wrote:
Tod Howard said in the e3 Demo that they recorded dialogue lines for Codsworth to recognise up to 1000 of the most common names for the player character. Is there any way to check what names are on that list?

It'll be cool to have NPCs use my actual name.


I'd give it a couple days and I'm sure someone will have datamined/looked in the files for the list by then.


Fallout 4 discussion  @ 2015/11/08 22:51:24


Post by: BrookM


I want to say, I can't wait, but knowing our luck it won't unlock around here until 19:00 or 21:00 or so.


Fallout 4 discussion  @ 2015/11/08 23:30:07


Post by: Wyrmalla


Hmn, I wonder if the game needs exact spellings of names to have them read out? As in names which can be spelled with double letters rather than one or I instead of E. That and if the name can be changed at any time with the console, or if its hard code to a save (in case you make a character and find the name's broken. I'm erring towards the former).

My copy was marked as dispatched as of Friday, so hopefully it'll turn up tomorrow, or at most Wednesday. Not so much to play the game (which won't happen till Wednesday anyway), but because I ordered the concept art book with it. =P

Also for those gearing up to play, Kotaku has a character stat builder.

Also I found this picture. Heh, the new Gatling Laser is like a laser minigun. ...As in it has multiple laser rifles as barrels.

Spoiler:


Fallout 4 discussion  @ 2015/11/08 23:37:34


Post by: BaronIveagh


preloaded and standing by.... for the mods.


Fallout 4 discussion  @ 2015/11/08 23:38:42


Post by: Kanluwen


That laser gatling gun is severely tempting my inclination to not get Fallout.

Craaaaaaaaaaaaaaaaaaaaaaaaap.


Fallout 4 discussion  @ 2015/11/08 23:45:44


Post by: SharkoutofWata


How can you say that's crap? It's perfect. Recognizable things like a motor, bracings, lenses, plus scifi housing. That's what I like for Fallout.

The armor though... Don't like that. The graphics do bug me just because they're so close to awesome, but not quite there. Like remove some detail in favor of shadows and they'd be miles better. I hope it just vanishes into the experience once I start playing. Most graphics issues usually do.


Fallout 4 discussion  @ 2015/11/08 23:53:36


Post by: Shadow Captain Edithae


Wooo! 2% of the Preload complete! After 3 hours...granted I was playing Fallout 1. Looks like I'm going to have to abstain from video games tomorrow to complete this pre-load.

I'm stuck on Fallout 1, I've reached Vault 15 and I have to descend an elevator shaft using rope, but I can't figure out how to deploy the rope. Can anyone help?


Fallout 4 discussion  @ 2015/11/08 23:55:52


Post by: Wyrmalla


Put the rope on your tool bar. Equip it like a weapon. Click the rope. Then hover over the edge of the drop and "use" the rope on that area.


Fallout 4 discussion  @ 2015/11/08 23:56:48


Post by: Shadow Captain Edithae


Ah, cheers. I'll try that next time.

Gotta go to bed now, I want to watch Walking Dead before I leave for work tomorrow.


Fallout 4 discussion  @ 2015/11/09 08:57:38


Post by: TheDraconicLord


My game is pre-loaded since yesterday's night and I'm not shamed to admit I've clicked it more than once because of how much I wanted it to magically unlock.

Gods, why did they have to release it on a Monday's night.


Fallout 4 discussion  @ 2015/11/09 09:15:01


Post by: BrookM


Mine has been tossed in the mail this morning, it should arrive some time in the early afternoon tomorrow. So hopefully I can pre-load it before Steam's network buckles and takes a dive when it goes live.


Fallout 4 discussion  @ 2015/11/09 10:16:55


Post by: Nostromodamus


Pipboy edition is en route and should arrive tomorrow morning!


Fallout 4 discussion  @ 2015/11/09 12:15:52


Post by: Wyrmalla


As with all my Amazon orders, I expect to be playing this maybe mid-December as per the usual.

Should have just bought it on Steam, but I wanted the art book.


Fallout 4 discussion  @ 2015/11/09 12:53:40


Post by: Conrad Turner


Got mine from Amazon, already been dispatched, should be here tomorrow.

Not that I wanted the book, just a physical copy of the game.


Fallout 4 discussion  @ 2015/11/09 13:35:56


Post by: BrookM


Robbaz got his PC version early, probably a review pass or the like, I've only watched the first ten minutes which are more or less spoiler free, the rest I'll watch when I've played the game for a bit:




PURE. GENIUS. Seeing him at work.


Fallout 4 discussion  @ 2015/11/09 13:38:23


Post by: TheDraconicLord


IGN review is up. I learnt something new:

On top of that, loot has been punched up in a very Diablo-style way: even better than the typical spoils of battle and foraging, every so often you’ll come across a Legendary enemy who will drop a uniquely named special weapon or item with a modifier. You might get a pistol that refreshes your action points when executing a critical hit, an arm piece that makes lockpicking easier, a flamethrower that deals extra radiation damage, or any of dozens of others.


... I have no words to express how much this feature excites me. I'll use a gif instead



I've ALWAYS loved finding unique weapons, my favorite will always be Lincoln's Repeater, but damn, literally "rare mobs"?!


Fallout 4 discussion  @ 2015/11/09 13:47:03


Post by: Co'tor Shas


Interesting. I hope that doesn't replace all unique items, but pretty cool.


Fallout 4 discussion  @ 2015/11/09 14:17:25


Post by: AlexHolker


...a flamethrower that deals extra radiation damage...

Step 1: Get this flamethrower.
Step 2: Cleanse the wasteland WITH NUCLEAR FIRE.

...although I personally will probably be waiting until the expansions come out so I can buy the whole thing, mod it up, and play through it that way.


Fallout 4 discussion  @ 2015/11/09 15:19:18


Post by: Sigvatr


First impressions so far:

GODDAMN BETHESDA WHAT THE HEKK ARE THOSE MENUS.

They seriously are too stupid to make good menus. I'm playing on a huge TV screen not a calculator!

Expecting a mod fix in a few days.

Other than that, it feels a lot like a mix between FO3 and NV. Gameplay is rather smooth, graphics are okay as in average for today's standards. Really good atmosphere. Encountered a few bugs, namely malfunctioning AI (running into walls), weapon not reloading (fixed by reloading the game), 2 random crashes in about 1.5 hours, a few missing or "mushy" textures. Not too bad for a Bethesda game. No verdict so far, 1.5 hours is nothing in a FO game. It still feels like a modern FO game and I am super hyped to start exploring another wasteland. Goddamn work. I'll get back to it asap. Looks very, very promising. Heard about the building part being extremely badly designed and buggy with lots of clipping errors.


Fallout 4 discussion  @ 2015/11/09 15:25:38


Post by: djones520


Mine shipped this morning. Super stoked!


Fallout 4 discussion  @ 2015/11/09 16:11:06


Post by: streamdragon


Mine is labeled "shipping today". Really hoping it shows up on time, since I'm taking a portion of the week off (for unrelated reasons, honestly) and I'd like something to keep me occupied.


Fallout 4 discussion  @ 2015/11/09 16:25:54


Post by: djones520


 streamdragon wrote:
Mine is labeled "shipping today". Really hoping it shows up on time, since I'm taking a portion of the week off (for unrelated reasons, honestly) and I'd like something to keep me occupied.


My tracking has it in state, so I should have it tomorrow morning. I'm just bummed cause our mail tends to get here right when I have to leave for an appointment...


Fallout 4 discussion  @ 2015/11/09 16:49:21


Post by: Silent Puffin?


 Sigvatr wrote:
, 2 random crashes in about 1.5 hours


In other words, wait until its been patched.

Its not even officially released yet and its been cracked already....


Fallout 4 discussion  @ 2015/11/09 16:58:40


Post by: Shadow Captain Edithae


Wait, was it released today? I thought it was tomorrow, Tuesday, the 10th, at least in the UK.


Fallout 4 discussion  @ 2015/11/09 17:00:07


Post by: Silent Puffin?


It unlocks at 0100 tomorrow morning on Steam.


Fallout 4 discussion  @ 2015/11/09 17:09:09


Post by: BrookM


Wow, really?

They usually let us Europeans wait an entire day for the US to wake up before unlocking it.


Fallout 4 discussion  @ 2015/11/09 17:22:54


Post by: TheDraconicLord


 Silent Puffin? wrote:
It unlocks at 0100 tomorrow morning on Steam.


Oh dear, I am so heading to bed early today so I can rise and shine 2-3 hours earlier than usual tomorrow. I AM getting my Fallout fix before work. Again, I have no idea who decided it was a good idea to release this game on a Monday - Tuesday but screw him! D:


Fallout 4 discussion  @ 2015/11/09 17:31:01


Post by: Sigvatr


 BrookM wrote:
Wow, really?

They usually let us Europeans wait an entire day for the US to wake up before unlocking it.


VPN, y'all.


Fallout 4 discussion  @ 2015/11/09 18:34:05


Post by: BrookM


Sorry, what?


Fallout 4 discussion  @ 2015/11/09 18:40:51


Post by: Shadow Captain Edithae


 BrookM wrote:
Sorry, what?


Fooling steam into thinking you have an American IP address.


Fallout 4 discussion  @ 2015/11/09 18:41:31


Post by: Silent Puffin?


 BrookM wrote:
Sorry, what?


A Virtual Private Network

They change your IP address so that you appear to be somewhere else, the US for example. They work with Steam although are against Steam's terms of service.


Fallout 4 discussion  @ 2015/11/09 18:46:34


Post by: streamdragon


 djones520 wrote:
 streamdragon wrote:
Mine is labeled "shipping today". Really hoping it shows up on time, since I'm taking a portion of the week off (for unrelated reasons, honestly) and I'd like something to keep me occupied.


My tracking has it in state, so I should have it tomorrow morning. I'm just bummed cause our mail tends to get here right when I have to leave for an appointment...

I got my shipping notice, but it says "by 8pm"


Fallout 4 discussion  @ 2015/11/09 19:00:40


Post by: BrookM


 Silent Puffin? wrote:
 BrookM wrote:
Sorry, what?


A Virtual Private Network

They change your IP address so that you appear to be somewhere else, the US for example. They work with Steam although are against Steam's terms of service.
Ah okay, I hate it when we slip into acronym hell.

And nope, not gonna do it. I'll wait instead of risking it, playing something a few hours earlier is not worth it for me.


Fallout 4 discussion  @ 2015/11/09 20:52:58


Post by: Overlord Thraka


Manyatruenerd got a early version as well!




Fallout 4 discussion  @ 2015/11/09 23:21:40


Post by: Sigvatr


 Silent Puffin? wrote:

They change your IP address so that you appear to be somewhere else, the US for example. They work with Steam although are against Steam's terms of service.


Professional VPN are undetectable. Our entire internet connection is routed through a VPN.

Anyway, in regards to FO4: keeps being very promising. Not much more gametime in, but feels good. Ran into some weird clipping errors but that's okay, nothing gamebreaking. Weapons feel very same-ish, but that's always been a FO staple.


Fallout 4 discussion  @ 2015/11/09 23:31:29


Post by: SharkoutofWata


Us lucky pricks on the west coast get to play it at 9pm, if it unlocks on time. Midnight Eastern time isn't that long from now.


Fallout 4 discussion  @ 2015/11/09 23:49:45


Post by: marv335


Mine is downloading as I type.
With my shonky internet it'll be about 7hrs before it's ready, so I'll play it tomorrow.
Really looking forward to it.


Fallout 4 discussion  @ 2015/11/09 23:53:37


Post by: Shadow Captain Edithae


Wooooo! Pre-load complete! I won't have to wait several hours after work waiting for it to install so I can play the game.


Fallout 4 discussion  @ 2015/11/09 23:54:22


Post by: The Wise Dane


 marv335 wrote:
Mine is downloading as I type.
With my shonky internet it'll be about 7hrs before it's ready, so I'll play it tomorrow.
Really looking forward to it.

That was the most beautiful haiku I've read in a long time.


Fallout 4 discussion  @ 2015/11/10 00:01:38


Post by: Overlord Thraka


I'm so jealous. I haven't got the money for it.

AAAAAGH! I WANT IT SO BADLY!!


Fallout 4 discussion  @ 2015/11/10 00:25:34


Post by: Shadow Captain Edithae


I'm listening to the Fallout 1 & 2 soundtracks as I'm going to sleep.

I'm weird.


Fallout 4 discussion  @ 2015/11/10 00:57:08


Post by: Overlord Thraka


 Shadow Captain Edithae wrote:
I'm listening to the Fallout 1 & 2 soundtracks as I'm going to sleep.

I'm weird.


Hey I've been listening to the Xenobalde Chronicles X Soundtrack as I go to sleep for a while now. So you're not that weird


Fallout 4 discussion  @ 2015/11/10 01:19:18


Post by: BaronIveagh


 Shadow Captain Edithae wrote:
I'm listening to the Fallout 1 & 2 soundtracks as I'm going to sleep.

I'm weird.


I listen to the soundtrack of the greatest game of all time. and space.

Witness THIS, Lego Doctor Who!







Fallout 4 discussion  @ 2015/11/10 03:37:33


Post by: Avatar 720


Played it for a good three hours now. Pretty good.


Fallout 4 discussion  @ 2015/11/10 04:53:39


Post by: Overlord Thraka


 Avatar 720 wrote:
Played it for a good three hours now. Pretty good.



GAHHH! It's on my Christmas list and that can't come soon enough!


Fallout 4 discussion  @ 2015/11/10 07:24:36


Post by: Mr Gutsy


I picked up the PC nuke pack edition of Fallout 4 from EB earlier today, haven't had a chance to play it yet since I've had to spend the past 2 hours downloading the rest of the game.

Just a warning to anyone who pre-ordered the physical copy Fallout 4 on PC and hasn't received it yet, the disk only contains 5 gigs of the actual game and you will need to download a further 19 gigs through steam. I know Bethesda announced in advance that they took out a portion of the game to combat piracy, but i just assumed it would only be a few important gigs at the most and not almost the entire goddamn game.

I wasn't that badly affected, but if you have slower internet speed don't expect to be able to boot up and play the game as soon as you get home.


Fallout 4 discussion  @ 2015/11/10 07:43:25


Post by: marv335


I've been downloading for about 7 hours, and I'm 49% of the way through the download.
Maybe it'll be ready for the weekend......


Fallout 4 discussion  @ 2015/11/10 07:52:05


Post by: SharkoutofWata


Just about to hit the three hour mark. I will say, pay attention to the tutorials. Nothing is crazy different from Skyrim or Fallout 3, but it's just different enough to need to read it.


Fallout 4 discussion  @ 2015/11/10 08:28:28


Post by: Wyrmalla


Mine's coming in the post unfortunately, so I may have it for like seven tonight. Its a pity then that they've cut the files from the disc, because I only bought I on disc at all because I don't trust my internet connection. I would have been better pre-installing it for a day before hand come to think of it. :(


Fallout 4 discussion  @ 2015/11/10 08:34:14


Post by: BrookM


19GB download? Ouch, well looks like I'll switch my phone off when I'm done today so I won't be called up for more work.


Fallout 4 discussion  @ 2015/11/10 08:34:36


Post by: Conrad Turner


Realised too late that I made a mistake of going for the physical copy. Didn't know when I ordered it that it was not a complete game and I'd need to download stuff just to be able to play it. (Nor how much of it I would need to download!)

So my copy should arrive at work today, I can then start to install it as soon as I get home. Unfortunately, with my shonky connection, I may just be downloading until, maybe Thursday if I'm lucky. Trouble is, I'm heading home for the weekend Thursday night and won't be back to my digs where my computer is until late on Sunday.

Hopefully by then the main rush on their servers will be over and I should be able to complete the installation and actually play it.

:(


Fallout 4 discussion  @ 2015/11/10 08:42:10


Post by: TheDraconicLord


Welp, my day so far:

- Wake up at 5am to play a decent enough bit before work

- Despair as there was yet another thing I had to download to be able to play. Several Gigs worth of something, even though the game was pre-loaded. Read more of the "Only War" rulebook as I did my best to wait for the download to finish ...

- 35 mns later, ready to start. At this point I was guffawing.

- 2 hours later, I'm throwing a mini tantrum in my head, thinking how I don't want to go to work, I want to stay home and play all damn week because this IS THE GAK. I haven't done much (in 2 hours!) but what I did, convinced me of the absurd quality of this Fallout. This Fallout 4 is to Fallout 3 what Skyrim was to Oblivion: Massive improvement of EVERYTHING.
Also, Dogmeat is the cutest thing ever.

So, here I am, at work, waiting for the day to end so I can return to the Commonwealth.


Fallout 4 discussion  @ 2015/11/10 10:26:25


Post by: Pete Melvin


 TheDraconicLord wrote:


- 2 hours later, I'm throwing a mini tantrum in my head, thinking how I don't want to go to work, I want to stay home and play all damn week because this IS THE GAK. I haven't done much (in 2 hours!) but what I did, convinced me of the absurd quality of this Fallout. This Fallout 4 is to Fallout 3 what Skyrim was to Oblivion: Massive improvement of EVERYTHING.


That doesnt actually fill me with hope. Skyrim was style over the substance of Oblivion, just like Oblivion was style over the substance of Morrowind. Each iteration has got more hand-holdy and less RPG. Sure it looks a lot better but its got no crunch to it. So as I say, my hope drained a little there.


Fallout 4 discussion  @ 2015/11/10 10:50:33


Post by: TheDraconicLord


 Pete Melvin wrote:
 TheDraconicLord wrote:


- 2 hours later, I'm throwing a mini tantrum in my head, thinking how I don't want to go to work, I want to stay home and play all damn week because this IS THE GAK. I haven't done much (in 2 hours!) but what I did, convinced me of the absurd quality of this Fallout. This Fallout 4 is to Fallout 3 what Skyrim was to Oblivion: Massive improvement of EVERYTHING.


That doesnt actually fill me with hope. Skyrim was style over the substance of Oblivion, just like Oblivion was style over the substance of Morrowind. Each iteration has got more hand-holdy and less RPG. Sure it looks a lot better but its got no crunch to it. So as I say, my hope drained a little there.


I guess this is a case of YMMV because I didn't enjoy Oblivion that much. It felt boring after a short while (except for the Thieve's and Black Hand quest lines. Those were awesome) but Skyrim felt so much better. It helps how every nook and cranny in Skyrim is a completely new experience, unlike Oblivion. I swear, every damn cave was the same as another cave on the other side of Tamriel. Morrowind I can't say, I never played it.

If you want crunch, wait until you see the Perk tree. Each perk has ranks, so, do you want a shiny new perk for that precious point you just got or are you improving a perk you already have? And damn, are there a lot of perks!



Fallout 4 discussion  @ 2015/11/10 13:03:21


Post by: SilverMK2


Awww, poor PC gamers

*Runs away*


Fallout 4 discussion  @ 2015/11/10 13:10:56


Post by: Nostromodamus


 SilverMK2 wrote:
Awww, poor PC gamers

*Runs away*


I got your back bro, scrub-class PS4 collector's edition en route to my broke-ass console peasant house RIGHT NOW


Fallout 4 discussion  @ 2015/11/10 13:14:22


Post by: TheDraconicLord


I love how after talking about Fallout 4 and my morning with fellow co-workers they always suggest "You know you could have taken the day-off, right?" - I love working in a place filled with fellow gamers


Fallout 4 discussion  @ 2015/11/10 13:20:34


Post by: Minx


I've heard that some keys are hard-coded, e.g. "e" is bound to looting and cannot be properly changed. Is that really the case? And what other keys are hard-bound to a specific task?


Fallout 4 discussion  @ 2015/11/10 13:34:26


Post by: Sigvatr


 SilverMK2 wrote:
Awww, poor PC gamers

*Runs away*


Not getting a Fallout / Skyrim-esque game on PC as a gamer should make you feel bad.


Fallout 4 discussion  @ 2015/11/10 13:38:24


Post by: SharkoutofWata


Left bumper looks like it's hard coded to VATS. See, that's funny because it's on an Xbox and doesn't help one bit.

Eight hours in now, give or take, and it's a good game. Time just flies by. The map really is small though, but very crowded. You can't go five minutes without finding something, whether it's an actual location with a radar blip or some dude in a shack full of cats. The Wasteland isn't desolate, so take that how you will. Plenty to do, but pretty close to everything else.


Fallout 4 discussion  @ 2015/11/10 13:45:09


Post by: Co'tor Shas


How is it compered to skyrim's map, size wise? Because I quite liked skyrim's map, big enough so you can do trekking, but detailed enough so you could always find something to do.


Fallout 4 discussion  @ 2015/11/10 13:50:22


Post by: SharkoutofWata


It doesn't even compare. I'd say about a quarter of the size? The time it takes from Whiterun to Solitude. But there are so many buildings that are accessible, not all of them but a lot of them, that you only notice when you're actually trying to get to a set point without distractions.


Fallout 4 discussion  @ 2015/11/10 13:54:36


Post by: Co'tor Shas


That's, disappointing. My favorite part of these sort of games is trekking around.


Fallout 4 discussion  @ 2015/11/10 13:54:50


Post by: Nostromodamus


 Sigvatr wrote:
 SilverMK2 wrote:
Awww, poor PC gamers

*Runs away*


Not getting a Fallout / Skyrim-esque game on PC as a gamer should make you feel bad.


Well I'm getting it on console as that's what my wife prefers. Also means while she's on the console, I can play something on the PC.

Pity that some folks have such a narrow minded view that they cannot accept that other people have preferences that work better for them, and have to resort to derogatory comments about other people's choice of platform.

I thought that gak ended with Sega and Nintendo in the 90's


Fallout 4 discussion  @ 2015/11/10 14:01:07


Post by: Kanluwen


 Sigvatr wrote:
 SilverMK2 wrote:
Awww, poor PC gamers

*Runs away*


Not getting a Fallout / Skyrim-esque game on PC as a gamer should make you feel bad.

Why, because of mods?

99% of mods are useless trash to begin with. The 1% that are actually good will likely be making their way to the consoles.

Since y'know, consoles are getting mods vetted by Bethesda as an option.


Fallout 4 discussion  @ 2015/11/10 14:05:20


Post by: Co'tor Shas


Ah, look at all this lovely bait.



Fallout 4 discussion  @ 2015/11/10 14:08:33


Post by: BrookM


Well, mine hasn't arrived yet, but my brother's Pip-Boy edition did arrive. Oh woe.


Fallout 4 discussion  @ 2015/11/10 14:22:26


Post by: Co'tor Shas


 Kanluwen wrote:


Not getting a Fallout / Skyrim-esque game on PC as a gamer should make you feel bad.
Why, because of mods?

99% of mods are useless trash to begin with. The 1% that are actually good will likely be making their way to the consoles.

Since y'know, consoles are getting mods vetted by Bethesda as an option.

I'm hopeful (the more people who can enjoy modding the better, IMO), but without the script extender, most of the mods, especially the high end ones, won't work, It will probably end up being something like the steam workshop, which isn't bad in it'self, but won't be as good as the nexus. OTOH, if they can figure out how to install the script extender on the xbone (doubtful, but not impossible), then at least there will be more mods available, but probably just those with an easily to slot in BSA file, so limited, just not as limited.

Edit: Also, it's far more than 1% that are good. Check out the skyrim nexus for an example of what can be done.
http://www.nexusmods.com/skyrim/?

Press the "files" tab up top to browse mods.


Fallout 4 discussion  @ 2015/11/10 14:57:52


Post by: thenoobbomb


 Kanluwen wrote:
 Sigvatr wrote:
 SilverMK2 wrote:
Awww, poor PC gamers

*Runs away*


Not getting a Fallout / Skyrim-esque game on PC as a gamer should make you feel bad.

Why, because of mods?

99% of mods are useless trash to begin with. The 1% that are actually good will likely be making their way to the consoles.

Since y'know, consoles are getting mods vetted by Bethesda as an option.

//not a fallout fan whatsoever but eh

A lot of the more complex mods require script extenders to work, which likely won't come to Console, especially not with FO4's performance on them...


Fallout 4 discussion  @ 2015/11/10 15:00:23


Post by: Nostromodamus


I hear a lot about the "poor performance" on console, but I've been watching Screw Attack's 72-hour stream on PS4 and I haven't seen any problems there.


Fallout 4 discussion  @ 2015/11/10 15:16:43


Post by: Sigvatr


 Kanluwen wrote:


99% of mods are useless trash to begin with. The 1% that are actually good will likely be making their way to the consoles.


Incorrect. Fully incorrect. To begin with, PC will have vastly superior graphics compared to consoles due to mods and better hardware. Secondly, a huge part of the essential FNV/FO3 mods cannot be used on consoles due to requiring a script extender that cannot be realized on consoles. Thirdly, you don't seem to have any experience when it comes to FO3/FNV mods, else you wouldn't come up with a stupid number of 99% of the mods being trash. Oh, guess which mods /will/ make it to console though

Now back to your place, console peasant!


Fallout 4 discussion  @ 2015/11/10 15:28:24


Post by: Nostromodamus


Well I would bloody well hope the graphics would be better on a $1000-$2000 (or more) gaming rig when compared to a $300-$400 console...


Fallout 4 discussion  @ 2015/11/10 15:28:54


Post by: thenoobbomb


 Sigvatr wrote:
 Kanluwen wrote:


99% of mods are useless trash to begin with. The 1% that are actually good will likely be making their way to the consoles.


Incorrect. Fully incorrect. To begin with, PC will have vastly superior graphics compared to consoles due to mods and better hardware. Secondly, a huge part of the essential FNV/FO3 mods cannot be used on consoles due to requiring a script extender that cannot be realized on consoles. Thirdly, you don't seem to have any experience when it comes to FO3/FNV mods, else you wouldn't come up with a stupid number of 99% of the mods being trash. Oh, guess which mods /will/ make it to console though

Yeah, what -

 Sigvatr wrote:
Now back to your place, console peasant!

- nevermind. Guess people aren't allowed to pick what system they're playing on without being labelled as expendable, useless people with zero rights.


Fallout 4 discussion  @ 2015/11/10 15:29:06


Post by: Sigvatr


Kings dine at a king's table!


Fallout 4 discussion  @ 2015/11/10 15:31:27


Post by: SilverMK2


 Sigvatr wrote:
Thirdly, you don't seem to have any experience when it comes to FO3/FNV mods, else you wouldn't come up with a stupid number of 99% of the mods being trash.


Look up how many mods there are for Skyrim, FO3, FONV, etc. Then look at how many have more than a couple of thousand downloads and/or a good rating and number of raters. I would guess there are only maybe 20-50 mods that are routinely installed on the majority of people's games out of the many hundreds (and probably thousands now for Skyrim) of mods available.

For every top mod, there are tens, hundreds or even thousands of others which attempt do something similar and are either rubbish, incomplete, or just straight out break the game.

Pretending that you can swim in a golden pool of mods, enriching your game experience with a million new and interesting mods that you can pluck and savour at your convenience is to utterly ignore the fact the gold colour of the mod pool is from all the rubbish mods taking a wizz into it

I probably installed, over the course of playing it, about 100-200 mods for Skyrim. I probably had about 50 or so on Morrowind. Hell, I installed probably about 300 on Kerbal Space Program

Mods can be great. But most of them aren't.


Fallout 4 discussion  @ 2015/11/10 15:32:45


Post by: Sigvatr


 thenoobbomb wrote:

- nevermind. Guess people aren't allowed to pick what system they're playing on without being labelled as expendable, useless people with zero rights.


Just to make that clear, I'm not serious. Different things for different people. I never thought that Diablo would be better on consoles, but it is. Objectively, though, Fallout 4 is better on PC. Mods alone make it a much more worthwhile purchase at zero additional cost. The only objective upside consoles have on today's market is being more accessible for people with little to no idea on how a PC works, i.e. need a machine they don't have to get along with, and, to a low degree, price as consoles are, still, slightly cheaper than an actual computer. Thats a fool's argument, though, as a PC offers more than a console ever could. But alas, that's another topic.


Automatically Appended Next Post:
 SilverMK2 wrote:


Look up how many mods there are for Skyrim, FO3, FONV, etc. Then look at how many have more than a couple of thousand downloads and/or a good rating and number of raters. I would guess there are only maybe 20-50 mods that are routinely installed on the majority of people's games out of the many hundreds (and probably thousands now for Skyrim) of mods available.


True, but you're far from a 99%. What does matter, however, is that those trash mods are the ones consoles will be getting. Most, if not all, top mods require a script extender which will not happen on consoles.


Fallout 4 discussion  @ 2015/11/10 15:41:07


Post by: TheDraconicLord


 Alex C wrote:
I hear a lot about the "poor performance" on console, but I've been watching Screw Attack's 72-hour stream on PS4 and I haven't seen any problems there.


Not wanting to add more fuel to the #PCMasterRace discussion (c'mon Sigvatr, the humour is awesome but that's only that, humour), there ARE some problems I hope they fix:

Fallout 4’s performance on both consoles is tolerable, but sometimes disappointing. We’ve seen frequent frame rate slowdowns well below the target of 30 when simply walking around the world, and hitches of a second or more that arise mostly after loading a new save or fast-traveling. The PC version has been much smoother in that regard, running between 40 and 60fps on Ultra settings on my GeForce GTX 970, and maintaining 60 when I lowered only the anti-aliasing settings.
- IGN review

EDIT: Nevermind, I just read that you were just provoking the peasants With that said





Fallout 4 discussion  @ 2015/11/10 15:46:38


Post by: Sigvatr


Really dislike the new dialog wheel, though. I mean, come on, YouTube generation and such, but people can still read an entire sentence...


Fallout 4 discussion  @ 2015/11/10 15:46:49


Post by: SilverMK2


 Sigvatr wrote:
True, but you're far from a 99%.


So you are quibbling about a few % points on a clearly exaggerated figure?

...a script extender which will not happen on consoles.


Source?

Oh, wait, there isn't one.


Fallout 4 discussion  @ 2015/11/10 15:54:28


Post by: Co'tor Shas


How it's designed. With the script extender, you actually start the game with a different executable file. It's a modification on the base game, not just a BSA file. Remeber, the sript extender is not made by bethesda. They could make it work (the same way it works on computers), but it's doubtful. Still, we won't know for sure until it happens.

Speaking of which it looks like work on the scrip extender has begun, should be pretty quick this time, as it's very similar to the skyrim engine.


Fallout 4 discussion  @ 2015/11/10 15:55:20


Post by: Sigvatr


 SilverMK2 wrote:
 Sigvatr wrote:
True, but you're far from a 99%.


So you are quibbling about a few % points on a clearly exaggerated figure?


As I deal with "a few % points" every day, yes, every % point matters. Stop discriminating minorities! Procentophobes everywhere!

Source?


It doesn't work from a technical point of view as the SE would require rights you simply don't have on a console. A SE does not just "add" content like other mods, it sets itself in front of the actual game's executable file. It meddles with the game's core itself and how it works. The only way would be to have Bethesda manually add required functions / scripts to the game.

/e: NINJAAAAAAAAAAA'D D:


Fallout 4 discussion  @ 2015/11/10 15:57:28


Post by: Co'tor Shas


 Sigvatr wrote:
Really dislike the new dialog wheel, though. I mean, come on, YouTube generation and such, but people can still read an entire sentence...
That is annoying. Looks like it's also limiting us to 4 options, because it's based around controller buttons. Really annoying, I don't see what was wrong with the old one. I think that was one of the things people tended not to complain about (they just complained about the writing).


Fallout 4 discussion  @ 2015/11/10 15:58:17


Post by: Sigvatr


Aye. I don't want dialogues to be reduced to:

YES
NO
SARCASM


Fallout 4 discussion  @ 2015/11/10 16:01:04


Post by: SilverMK2


I know what a script extender is and does thanks

There is little reason that one cannot be developed for XBone specifically for FO4 other than potentially opening the console up to exploits.


Fallout 4 discussion  @ 2015/11/10 16:01:18


Post by: TheDraconicLord


 Sigvatr wrote:
Aye. I don't want dialogues to be reduced to:

YES
NO
SARCASM


The only dialogue I had so far (after Vault) was Cogsworth, and I don't really mind the 4 options, but the fact I wasn't able to speak with him again and select OTHER options annoyed me.

But then I remembered this was exactly like Mass Effect, and I didn't dislike it there, I'm sure I won't dislike it here, just need to get used to it.


Fallout 4 discussion  @ 2015/11/10 16:14:14


Post by: Co'tor Shas


 SilverMK2 wrote:
I know what a script extender is and does thanks

There is little reason that one cannot be developed for XBone specifically for FO4 other than potentially opening the console up to exploits.


Sure it can be developed (other than where things are stored, it most probably wouldn't be any different, as long as all the data is stored on the hard drive), what matters is if it can be installed and used. So it relies on Msoft giving the makers of the script extender access (doubtful) and whether or not the makers to the script extender want to make it for Xbone at all. It's more work for them, with a setup they have never used before, for the benefit of Msoft, and I seriously doubt Msoft will pay them.


Automatically Appended Next Post:
 TheDraconicLord wrote:
 Sigvatr wrote:
Aye. I don't want dialogues to be reduced to:

YES
NO
SARCASM


The only dialogue I had so far (after Vault) was Cogsworth, and I don't really mind the 4 options, but the fact I wasn't able to speak with him again and select OTHER options annoyed me.

But then I remembered this was exactly like Mass Effect, and I didn't dislike it there, I'm sure I won't dislike it here, just need to get used to it.

Eh, I don't like it at all. It goes right past simplification, straight on to removing options.


Fallout 4 discussion  @ 2015/11/10 16:24:30


Post by: Sigvatr


 SilverMK2 wrote:


There is little reason that one cannot be developed for XBone specifically for FO4 other than potentially opening the console up to exploits.


That's a pretty big reason. It's highly unrealistic to have Microsoft grant any non-employees basically root access. Note that I said "non-employee". *wink*


Fallout 4 discussion  @ 2015/11/10 16:34:55


Post by: Shadow Captain Edithae


Getting an early dinner (4:30) and tidying the house up so I can play for the rest of the night uninterrupted. I'm hoping to get at least 6 hours tonight, from 6pm. I hope theres no Day 1 patch? It took me two days to pre-load it.


Fallout 4 discussion  @ 2015/11/10 16:42:34


Post by: TheDraconicLord


 Shadow Captain Edithae wrote:
Getting an early dinner (4:30) and tidying the house up so I can play for the rest of the night uninterrupted. I'm hoping to get at least 6 hours tonight, from 6pm. I hope theres no Day 1 patch? It took me two days to pre-load it.


I'm not certain what it was, but I had the game pre-loaded too and I had to download something when I tried to run the game for the first time today. So... consider hitting that play button once you get home; hopefully it will be downloaded once it's 6 PM.


Fallout 4 discussion  @ 2015/11/10 16:48:31


Post by: Sigvatr


Day One patch maybe, about 500 MB.


Fallout 4 discussion  @ 2015/11/10 17:08:23


Post by: Co'tor Shas


Someone as wondering about the voiced names.
Here they all are.
http://hastebin.com/raw/ovayuyalej


Fallout 4 discussion  @ 2015/11/10 17:09:20


Post by: Shadow Captain Edithae


Oh ffs. Steam has chosen now to update and restart. It even closed down Fallout 4 to ask me.


Fallout 4 discussion  @ 2015/11/10 17:11:00


Post by: thenoobbomb


 Co'tor Shas wrote:
Someone as wondering about the voiced names.
Here they all are.
http://hastebin.com/raw/ovayuyalej

Doesn't include the awful "titties" and such names, though!


Fallout 4 discussion  @ 2015/11/10 17:14:22


Post by: Nostromodamus


Pip boy is on the wrist, and it feels goooooood


Fallout 4 discussion  @ 2015/11/10 17:23:14


Post by: Shadow Captain Edithae


Oh for feths sake!

It crashes to desktop seconds after I boot it up, everytime. I get as far as the "Please stand by" screen. In fact its not really a crash, theres no error message, its as if it's just closing itself down.


Fallout 4 discussion  @ 2015/11/10 17:51:42


Post by: SilverMK2


Turned off wireless on xbox one before installing and am now on 80% installation progress, watching the attribute vids with the wife sitting on the sofa under some blankets with pizza.

Will turn on wifi when I am finished playing and install any day 1 patches overnight having set my xbox to not turn off.

Man, wish I had bought it on PC...


Fallout 4 discussion  @ 2015/11/10 17:52:07


Post by: thenoobbomb


 Shadow Captain Edithae wrote:
Oh for feths sake!

It crashes to desktop seconds after I boot it up, everytime. I get as far as the "Please stand by" screen. In fact its not really a crash, theres no error message, its as if it's just closing itself down.

https://www.reddit.com/r/fo4/comments/3s6lg1/fallout_4_ctdcrash_to_desktop_fixworked_for_me/

Maybe?


Fallout 4 discussion  @ 2015/11/10 17:52:26


Post by: Shadow Captain Edithae


 SilverMK2 wrote:
Turned off wireless on xbox one before installing and am now on 80% installation progress, watching the attribute vids with the wife sitting on the sofa under some blankets with pizza.

Will turn on wifi when I am finished playing and install any day 1 patches overnight having set my xbox to not turn off.

Man, wish I had bought it on PC...


Don't. I can't get even get the fething thing to start, it keeps shutting itself down a couple seconds after I hit Play.


Fallout 4 discussion  @ 2015/11/10 17:53:50


Post by: thenoobbomb


 Shadow Captain Edithae wrote:
 SilverMK2 wrote:
Turned off wireless on xbox one before installing and am now on 80% installation progress, watching the attribute vids with the wife sitting on the sofa under some blankets with pizza.

Will turn on wifi when I am finished playing and install any day 1 patches overnight having set my xbox to not turn off.

Man, wish I had bought it on PC...


Don't. I can't get even get the fething thing to start, it keeps shutting itself down a couple seconds after I hit Play.

I'm sorry, but...

"It just works"

Also, see link above, might be it.


Fallout 4 discussion  @ 2015/11/10 17:55:31


Post by: Shadow Captain Edithae


I've downloaded the AMD auto detect tool, but I can't figure out how to run it.


Fallout 4 discussion  @ 2015/11/10 17:57:31


Post by: Co'tor Shas


Yet again Bethesda has released a broken game. And they get a free pass, because they are Bethesda. It's sort of depressing. They'll never fix it if the can continue to get away with it.


Fallout 4 discussion  @ 2015/11/10 18:03:11


Post by: Shadow Captain Edithae


I've installed the AMD driver auto detect tool but I can't find it anywhere on my computer.


Fallout 4 discussion  @ 2015/11/10 18:03:53


Post by: Nostromodamus


Codsworth said my name, awesome

Sorry the PC guys seem to be having problems.


Fallout 4 discussion  @ 2015/11/10 18:04:32


Post by: Co'tor Shas


Downloads folder perhaps? Or a shortcut on your desktop?



Fallout 4 discussion  @ 2015/11/10 18:09:39


Post by: Shadow Captain Edithae


Yes its in the downloads folder. When I run it, it displays my driver model etc. But when I click the "Download Now" button, it just sends me to the page to re-download the auto detect tool itself. Its not telling me how to download the updated Driver.




Automatically Appended Next Post:
Is there a way to update the AMD drivers from within the AMD Catalyst Control Center itself?


Fallout 4 discussion  @ 2015/11/10 18:14:56


Post by: easysauce


 Alex C wrote:
Well I would bloody well hope the graphics would be better on a $1000-$2000 (or more) gaming rig when compared to a $300-$400 console...


my tower was 350$ when it was new several years ago... the graphics card was an extra 125 or so... the graphics on this older comp are still better then any console, not sure why you think computers have to be 2k to run games well.


Fallout so far is really neat, the draw distance is great, I keep climbing up stuff just to look around!


Fallout 4 discussion  @ 2015/11/10 18:15:21


Post by: Co'tor Shas


Hmm, that's odd. I'm not familiar with AMD, so I won't be able to help you more than that.

Edit: $2000 is a damn great PC. I'm planning for about $1500 (screen, mouse, ect included), and even that's unnecessary (I don't want to have to upgrade this thing for a long time).


Fallout 4 discussion  @ 2015/11/10 18:17:55


Post by: Sigvatr


 Alex C wrote:
Codsworth said my name, awesome

Sorry the PC guys seem to be having problems.


http://www.geek.com/games/a-budget-gaming-pc-plays-fallout-4-better-than-consoles-1638999/

Nice try, console peasant!


Fallout 4 discussion  @ 2015/11/10 18:44:58


Post by: Silent Puffin?


Level 5 so far and not really enjoying it. Its basically FO3 (so Oblivion with guns) with better graphics and a seemingly meaningless base building minigame. 6/10


Fallout 4 discussion  @ 2015/11/10 18:45:52


Post by: Nostromodamus


 Sigvatr wrote:
 Alex C wrote:
Codsworth said my name, awesome

Sorry the PC guys seem to be having problems.


http://www.geek.com/games/a-budget-gaming-pc-plays-fallout-4-better-than-consoles-1638999/

Nice try, console peasant!


Just replying to those folks having issues here.

But continue to be a dick if you must.


Fallout 4 discussion  @ 2015/11/10 18:45:54


Post by: Sigvatr


 Silent Puffin? wrote:
Level 5 so far and not really enjoying it. Its basically FO3 (so Oblivion with guns) with better graphics and a seemingly meaningless base building minigame. 6/10


What's so bad about it then? Genuine question, as I always thought that FO3 was commonly liked among its playerbase. What were your expectations for FO4?


Fallout 4 discussion  @ 2015/11/10 18:46:13


Post by: Shadow Captain Edithae


FINALLY got it working.

This intro is fething fantastic, like a movie.

Ack, there's This stupid little button prompt thing at the top of the screen that says "Save highlight Ctrl F2".

How do I turn it off?

UPDATE just figured it out. For the benefit of everyone else, if you get this, close down your AMD Gaming Evolved.


Fallout 4 discussion  @ 2015/11/10 18:46:40


Post by: Sigvatr


 Shadow Captain Edithae wrote:
FINALLY got it working.

This intro is fething fantastic, like a movie.


Conglaturations! Enjoy the game


Fallout 4 discussion  @ 2015/11/10 18:54:50


Post by: Shadow Captain Edithae


I was going to play a female for the first play through but apparently the Husband is a war veteran, whereas the wife has no military background. Dang, I like the idea of being a war vet.

Ugh, the female preset faces are horrible. I only like the default.


Fallout 4 discussion  @ 2015/11/10 20:16:41


Post by: BrookM


The new menu system takes some getting used to, but other than that, this game is glorious.


Fallout 4 discussion  @ 2015/11/10 20:22:43


Post by: Avatar 720


I have to admit that the majority of my time in-game so far has been spent playing The Sims: Fallout...


Fallout 4 discussion  @ 2015/11/10 20:29:10


Post by: Wyrmalla


An hour left to download it. :(

Eugh, the silliness of having only a fifth of the total files on actual disk. ¬¬

And then I find out I can't even run the game because my system's specs are crap. I managed skyrim on High settings, with no ENB or anti aliasing, but I have concerns. I could buy a new PC, but my immediate monies are going towards a new van. Hmn, I guess I could sling a few hundred to a new PC though if it had decent enough specs (though I'd have no idea where to start).


Fallout 4 discussion  @ 2015/11/10 20:35:51


Post by: Sigvatr


 BrookM wrote:
The new menu system takes some getting used to, but other than that, this game is glorious.


Mods will fix it. Just like Skyrim. As usual, modders fix the stuff the developer is too lazy to fix


Fallout 4 discussion  @ 2015/11/10 20:48:41


Post by: Shadow Captain Edithae


I think I'm gonna buy an Xbox controller for this, mouse and keyboard is just so jerky. I always liked the smooth motion and transition from walking to running that a controller allows.

And Damn is this motion blur hurting my eyes.


Automatically Appended Next Post:
Feels a lot like Dishonoured so far.


Fallout 4 discussion  @ 2015/11/10 22:00:24


Post by: TheDraconicLord


Welcome to the Commonwealth!


Fallout 4 discussion  @ 2015/11/10 22:03:31


Post by: SilverMK2


Enemies are far too fast and throw way too many grenades

Enjoyed it so far. Interesting to see where the base building goes.

Love the new power armour but a fuel cell that has powered a factory for 200 year should not run out after just a few tens of minutes walking around in the armour


Fallout 4 discussion  @ 2015/11/10 22:14:31


Post by: BrookM


So, I found a second power armour undersuit and some spare parts of armour, score?

Spoiler:


I also really like how the more damaged a suit of power armour becomes, the more bits and pieces of it you'll be missing.


Fallout 4 discussion  @ 2015/11/10 22:21:09


Post by: Desubot


Man thats slick

My Fallout4 edition poo brown X bone came in the mail and now i get to download the game :/



Fallout 4 discussion  @ 2015/11/10 22:21:59


Post by: Avatar 720


I'm afraid that, until a mod makes power cores infinite charge, I'll be treating PA very much like every other valuable resource in RPGs: valuable enough that you'll never use it in case you reach a point where you actually have to--a point which never actually comes.


Fallout 4 discussion  @ 2015/11/10 22:22:15


Post by: Overlord Thraka


Okay I'm just going to have avoid this thread if I wan't to keep my sanity...


Fallout 4 discussion  @ 2015/11/10 22:24:59


Post by: Co'tor Shas


 Shadow Captain Edithae wrote:
I think I'm gonna buy an Xbox controller for this, mouse and keyboard is just so jerky. I always liked the smooth motion and transition from walking to running that a controller allows.

And Damn is this motion blur hurting my eyes.

There were instructions on possible fixes on that I saw linked to on the FO4 Reddit. I copied them into a word document, and they'll b in the spoiler but I'll see if I can find the post it'self.

Spoiler:
INIs are located in C:\Users{YOUR NAME}\Documents\My Games\Fallout4\
Mouse aiming feels off because of mouse acceleration

Open both Fallout4.ini and Fallout4Prefs.ini
In the [Controls] section of both files, add this line:
bMouseAcceleration=0

Mouse aiming still feels off because vertical sensitivity is half as much as horizontal (seriously Bethesda?)

Open Fallout4.ini
In the [Controls] section, find fMouseHeadingXScale
On the next line, make fMouseHeadingYScale 2x the amount of fMouseHeadingXScale

The FOV is locked at 70/80 because you're playing this on a couch from 8 feet away with a controller, right? Oh, you aren't?

Open both Fallout4.ini and Fallout4Prefs.ini
In the [Display] section of both files, add the following lines:
fDefaultWorldFOV=90
fDefault1stPersonFOV=90

90 is the default FOV of most FPS games, but you can change that to whatever makes you happy
Credit goes to /u/greyfell_red.


Fallout 4 discussion  @ 2015/11/10 22:26:13


Post by: SilverMK2


 Avatar 720 wrote:
I'm afraid that, until a mod makes power cores infinite charge, I'll be treating PA very much like every other valuable resource in RPGs: valuable enough that you'll never use it in case you reach a point where you actually have to--a point which never actually comes.


Yeah, I parked mine in the garage and plan on leaving it there until I can make it shiny


Fallout 4 discussion  @ 2015/11/10 22:30:39


Post by: Wyrmalla


Ack, and now the game's crashing at launch. :(


Fallout 4 discussion  @ 2015/11/10 22:36:23


Post by: Co'tor Shas


 SilverMK2 wrote:
 Avatar 720 wrote:
I'm afraid that, until a mod makes power cores infinite charge, I'll be treating PA very much like every other valuable resource in RPGs: valuable enough that you'll never use it in case you reach a point where you actually have to--a point which never actually comes.


Yeah, I parked mine in the garage and plan on leaving it there until I can make it shiny


Aren't they supposed to have like a 500 year battery or something rediuclous like that. I remember reading that a while ago


But, if you really are having a hard time finding them, and are on the PC version.

Press the tilda (~) key to bring up the console.
Type either:
help fusion
or
help core

and look through the list with pgUp and pgDn until you find it, and write down the ID (should be an 8 long seuqnce of number and letters).

Then type:
player.additem <fusion core ID> <number of fusion cores wanted>



Fallout 4 discussion  @ 2015/11/10 22:47:11


Post by: TheDraconicLord


 Avatar 720 wrote:
I'm afraid that, until a mod makes power cores infinite charge, I'll be treating PA very much like every other valuable resource in RPGs: valuable enough that you'll never use it in case you reach a point where you actually have to--a point which never actually comes.


Yeah, I was the guy who stashed the Elixirs in Final Fantasy and never used them

Ok, I am blown away with the quality of the voiced dialogues. The fact the NPCs mentioned and were amazed I took a Deathclaw out when I was escorting them and they walked by the corpse, wow, the attention to detail <3


Fallout 4 discussion  @ 2015/11/10 23:20:04


Post by: Shadow Captain Edithae


Sanctuary Hills is going to end up looking like Alexandria from TWD when I'm done with it, I'm planning defended and a wall. I wonder if I can rename it to Junktown.


Fallout 4 discussion  @ 2015/11/10 23:42:18


Post by: Wyrmalla


Heh, and the game's dead in the water for me. Considering just buying a new PC. =P

An Alienware with a 3.9 proc and 8Gb of memory aught to do I guess. Least with me not wanting to spend more than £700 on Ebay that is.

...Pity the company which I work for doesn't happen to be selling any of the pile of spare Alienwares which we have in the office unfortunately.