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![[Post New]](/s/i/i.gif) 2010/04/04 01:22:39
Subject: Impressions of the New Blood Angels Codex
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Member of the Malleus
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Hey all, I just wanted to see what everyone thinks of the new BA codex. Myself I am suprised at lack of Eternal Warrior, and the Single Model non-independant characters like <Mephiston. What do you folks think?? I also LOVE the potential of fast vindicators, 36 inch effective range with the 12 inch movement, you get first turn you could actually get a shot off. Anyone else's thoughts?>
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![[Post New]](/s/i/i.gif) 2010/04/04 01:26:45
Subject: Impressions of the New Blood Angels Codex
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Shrieking Guardian Jetbiker
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Yes.
Dropping in with Melta will be great fun.
Stormravens are the most highly overrated thing since Sliced Bread (I own a knife, damn it!) and DC are woefully expensive.
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Mind War, ftw! - Call that a Refused Flank?
mindwar_ftw@hotmail.com
Walking that Banning tightrope, one step at a time...
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![[Post New]](/s/i/i.gif) 2010/04/04 03:24:18
Subject: Impressions of the New Blood Angels Codex
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Savage Minotaur
Chicago
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Overpowered.
I don't say that lightly either, they really do just have too many toys, and the majority are EXTREMELY effective. Melta Grapple (or was it magma?)
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![[Post New]](/s/i/i.gif) 2010/04/04 03:55:41
Subject: Impressions of the New Blood Angels Codex
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Committed Chaos Cult Marine
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Bah, better than the poor nids but not as good as IG or SW, They look fun, but I think it will boil down to dread bash with the skimmers, and min Marines, 5th is a tank game.
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And whilst you're pointing and shouting at the boogeyman in the corner, you're missing the burglar coming in through the window.
Well, Duh! Because they had a giant Mining ship. If you had a giant mining ship you would drill holes in everything too, before you'd destory it with a black hole |
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![[Post New]](/s/i/i.gif) 2010/04/04 13:37:20
Subject: Impressions of the New Blood Angels Codex
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Kelne
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My impression is the following: There's not that many things that Vanilla can do that the BA cant do better, for a slight point increase or no point increase at all, and the Stormraven is just an icing on the cake that can kick ass and any marine player would like to have it.
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![[Post New]](/s/i/i.gif) 2010/04/04 13:53:51
Subject: Impressions of the New Blood Angels Codex
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Sslimey Sslyth
Busy somewhere, airin' out the skin jobs.
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Personally, I think the BA's have lots of toys...yes...
However, they pay for those abilities, and at a fair cost. That cost is not only in points either. (not being able to hide your most powerful MARINES within friendly squads)
I also think that this army is one of the most BUFF heavy in the game. With +1 attack aura's, Banners, FnP/FC bubbles, Elite Chaplains, Libby's creating light cover.....the buffs are everywhere you look in the codex.
I think that this fact differentiates them from vanilla VERY much. The fact that you pay for all these abilities at a fair cost still gives vanilla marines reason to play their own armies without being too tempted.
Also, I still beleive Tactical Marines are completely useless in this army.
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![[Post New]](/s/i/i.gif) 2010/04/04 15:08:04
Subject: Impressions of the New Blood Angels Codex
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Hanging Out with Russ until Wolftime
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Deadshane1 wrote:Also, I still beleive Tactical Marines are completely useless in this army.
No Need to believe. They are useless. Assault Marines are cheaper and the "omg they can haz a heavy Weapon" argument for Tacticals doesn't cut it in My opinion.
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This message was edited 1 time. Last update was at 2010/04/04 15:08:19
Got 40k Rules Question? Send an e-mail to Gwar! for your Confidential Rules Queries.
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![[Post New]](/s/i/i.gif) 2010/04/04 15:16:50
Subject: Impressions of the New Blood Angels Codex
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Ruthless Rafkin
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Maybe it's the IG player in me, but I'm beginning to think it's best to avoid the majority of the special characters, and take a reclusiarch instead, just to fit a decent amount of small "t" troops in your army. Sanguinary priests are a must have, in my opinion.
DC look awesome, but then their points value, and the lack of objective holding sinks in. I'm running without them.
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-Loki- wrote:
40k is about slamming two slegdehammers together and hoping the other breaks first. Malifaux is about fighting with scalpels trying to hit select areas and hoping you connect more. |
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![[Post New]](/s/i/i.gif) 2010/04/05 02:14:07
Subject: Impressions of the New Blood Angels Codex
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Shrieking Guardian Jetbiker
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I think the only seriously competitive HQ in the army is a Librarian. By a million miles.
Unless Honour Guard count. lol
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Mind War, ftw! - Call that a Refused Flank?
mindwar_ftw@hotmail.com
Walking that Banning tightrope, one step at a time...
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![[Post New]](/s/i/i.gif) 2010/04/05 02:24:46
Subject: Impressions of the New Blood Angels Codex
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Sneaky Lictor
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Its a very solid books, but the characters are the worst of the marine characters, on par with chaos for bad
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Pink and silver mech eldar- suckzorz
Hive fleet - unstoppable
09-10 tourney record (small 10-20 person events)- 24/4/1
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![[Post New]](/s/i/i.gif) 2010/04/05 02:31:30
Subject: Impressions of the New Blood Angels Codex
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Killer Klaivex
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I grappled the shoggoth wrote:Its a very solid books, but the characters are the worst of the marine characters, on par with chaos for bad
I think Gabriel Seth and Astorath are pretty cool guys. They don't have the best rules around, but I like their fluff.
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People are like dice, a certain Frenchman said that. You throw yourself in the direction of your own choosing. People are free because they can do that. Everyone's circumstances are different, but no matter how small the choice, at the very least, you can throw yourself. It's not chance or fate. It's the choice you made. |
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![[Post New]](/s/i/i.gif) 2010/04/05 04:22:13
Subject: Impressions of the New Blood Angels Codex
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Bonkers Buggy Driver with Rockets
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There hasn't been a single post without any form of negativity in it. Why can't you all just be happy little Vegemites?
I for one like the new BA codex. In fact, from now on, to express this, I will only refer to them as... Love Marines!
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![[Post New]](/s/i/i.gif) 2010/04/05 04:26:43
Subject: Impressions of the New Blood Angels Codex
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Deadly Dire Avenger
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ive been talking to some of my freinds and they say it is overpowerd
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![[Post New]](/s/i/i.gif) 2010/04/05 04:45:27
Subject: Impressions of the New Blood Angels Codex
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Hacking Interventor
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I grappled the shoggoth wrote:Its a very solid books, but the characters are the worst of the marine characters, on par with chaos for bad
Dante isnt that bad and Tycho is actually good for a change. Lemartes kinda got "nerfed" Corbulo is slightly better, Astorath is interesting, Seth is really dumb, Sanguinor is a kool concept and thats it kinda kool on the buff thing but still.
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![[Post New]](/s/i/i.gif) 2010/04/05 05:37:47
Subject: Impressions of the New Blood Angels Codex
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Ultramarine Master with Gauntlets of Macragge
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The book seems alright - nothing too inspiring. The only reason I have behind wanting any flavor of Blood Angel is because I think Flesh Tearers look really cool. I think having every vehicle be fast is kind of a kick in the nuts, and I don't like some of the random elements. Seth is cool in theory, but he has no army-effective special abilities (really, he should have Astorath's extra red thirst ability) and his weapon doesn't ignore armor. Overall I'm happy Blood Angels have a real codex, but it's nothing to get too excited about for me.
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Check out my Youtube channel!
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![[Post New]](/s/i/i.gif) 2010/04/05 05:41:22
Subject: Impressions of the New Blood Angels Codex
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Ruthless Rafkin
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It would be better to say that Seth is good for his price. S8 at I6/5 is pretty nice, and auto hitting vs. anything is even better. It's just that the other models are so OTT.
It looks like this Dex has a more than one build, it's got some interesting ideas, and some good units, but it's hard for people to break. Which is why there's the non-excitement. People want the easy button, and it's just not there, so they're poo-pooing it. Personally, I like it.
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This message was edited 1 time. Last update was at 2010/04/05 05:43:38
-Loki- wrote:
40k is about slamming two slegdehammers together and hoping the other breaks first. Malifaux is about fighting with scalpels trying to hit select areas and hoping you connect more. |
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![[Post New]](/s/i/i.gif) 2010/04/05 05:57:50
Subject: Impressions of the New Blood Angels Codex
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Mutilatin' Mad Dok
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Karon wrote:Overpowered.
I don't say that lightly either, they really do just have too many toys, and the majority are EXTREMELY effective. Melta Grapple (or was it magma?)
Lies. And pictures if also lies. Did you read the codex or just buy the hype? You complain about the magna grapple- a melta gun on a dred that isnt melta, AP2 instead of 1, and If it pens it moves the vehicle 2d6 closer to the dred. Not that scary.
Honestly- there are toys, but the toys are expensive to the point of prohibition. There is nothing in this codex that I look at and say, "Man, is that broken."
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![[Post New]](/s/i/i.gif) 2010/04/05 07:21:31
Subject: Impressions of the New Blood Angels Codex
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Calculating Commissar
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Honestly, seems balanced to me. Bought it because it better fit how I already played. Mechanized assault with CHEAPER (Guns are 10pts less VS Vanilla) devs.
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This message was edited 1 time. Last update was at 2010/04/05 07:21:40
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![[Post New]](/s/i/i.gif) 2010/04/05 07:50:43
Subject: Impressions of the New Blood Angels Codex
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Ladies Love the Vibro-Cannon Operator
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Also, I still beleive Tactical Marines are completely useless in this army.
That's a pity.
However, they are required to occupy mission objectives...
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Former moderator 40kOnline
Lanchester's square law - please obey in list building!
Illumini: "And thank you for not finishing your post with a " " I'm sorry, but after 7200 's that has to be the most annoying sign-off ever."
Armies: Eldar, Necrons, Blood Angels, Grey Knights; World Eaters (30k); Bloodbound; Cryx, Circle, Cyriss |
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![[Post New]](/s/i/i.gif) 2010/04/05 07:56:08
Subject: Impressions of the New Blood Angels Codex
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Tunneling Trygon
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Boss 'eadbreaka wrote:There hasn't been a single post without any form of negativity in it. Why can't you all just be happy little Vegemites?
I for one like the new BA codex. In fact, from now on, to express this, I will only refer to them as... Love Marines!
1. Because they are overpowered. I mean, Deep-striking LR? C'mon.
And 2. Have you even read the Codex?
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![[Post New]](/s/i/i.gif) 2010/04/05 07:56:36
Subject: Impressions of the New Blood Angels Codex
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Ruthless Rafkin
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wuestenfux wrote:Also, I still beleive Tactical Marines are completely useless in this army.
That's a pity.
However, they are required to occupy mission objectives...
Not so, as Assault marines are troops.
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-Loki- wrote:
40k is about slamming two slegdehammers together and hoping the other breaks first. Malifaux is about fighting with scalpels trying to hit select areas and hoping you connect more. |
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![[Post New]](/s/i/i.gif) 2010/04/05 08:01:59
Subject: Impressions of the New Blood Angels Codex
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Lethal Lhamean
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I'm not that impressed with it myself.. And am not even tempted.. Unless I wanted to make Iron wing with those fast preds etc.
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![[Post New]](/s/i/i.gif) 2010/04/05 09:48:41
Subject: Impressions of the New Blood Angels Codex
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Bonkers Buggy Driver with Rockets
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Tim the Biovore wrote:Boss 'eadbreaka wrote:There hasn't been a single post without any form of negativity in it. Why can't you all just be happy little Vegemites?
I for one like the new BA codex. In fact, from now on, to express this, I will only refer to them as... Love Marines!
1. Because they are overpowered. I mean, Deep-striking LR? C'mon.
And 2. Have you even read the Codex?
Yes, I have read most of it. And I love my love marines, just because they can drop fricking 1,000 ton tanks, right on top of the ENEMY!
LOOOOOOOOOOOOOOOOOVVVEEEE!!!!!!!!!!!!
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![[Post New]](/s/i/i.gif) 2010/04/05 11:05:32
Subject: Impressions of the New Blood Angels Codex
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Wicked Warp Spider
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I think deepstriking landraiders are a silly idea in terms of game design. (I don't care if its 'plausible' in the background or not, this is a game where men cross the glaaxy in 5km long battleships to duel with swords) At the end of the day, more and more units in every army are being given the ability to deepstrike. Enough already. SM of all variants have the ability to deploy entirely by drop pod, terminators/jump troops/land speeders/ can deepstrike naturally already. I think for BA only rhinos, razorbacks, whirlwinds, vindicators and predators (oh yeah, bikes too) can't deepstrike.
Maybe I'm clinging to tradition, but I don't think you should be able to deepstrike anything anytime. Or maybe I'm just jealous as an Eldar player, everyone getting new skimmers gets scout and/or deep strike on them! I think if you want your army to arrive that way, you should accept some restrictions on what you can take.
In terms of power, deepstriking a land raider seems a pretty bad idea. You can't assault the turn you come out of deep strike right? So you get one shot from POTMS, that's only particularly effective if you use a redeemer, and for that you need to run a huge risk of a mishap on your super-expensive unit. Also, it's quite easy to deny space for a deep strike when the unit in question is LR-size. Oh, and close range is actually where your opponent wants you to be, you're essentially dropping by and giving him a meltagun shot before your cargo can assault. Matter of fact, I can't see any situation where I would deepstrike a LR onto the field.
Still against the idea in principle though!
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Eldar Corsairs: 4000 pts
Imperial Guard: 4000 pts
Corregidor 700 pts
Acontecimento 400 pts |
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![[Post New]](/s/i/i.gif) 2010/04/05 13:05:12
Subject: Re:Impressions of the New Blood Angels Codex
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Wrathful Warlord Titan Commander
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DS-ing Land Raiders should need the T-hawk transporter as model at your game...
But thats the only complaint there, cause rapid insertion is à valid strategy of the astartes fluffwise and would allow both
basic designs ( rhino chassis , LR ) to Enter a landing zone.
Would rather question the fate of the Techmarine, again screwed in the BA Codex .
Not IC and Elite?
Another weird thing: the Captain can't get artificer armor ( as BA ?) and can't get the Codex-specific weapon unlike SM and SW captains could. :(
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Target locked,ready to fire
In dedicatio imperatum ultra articulo mortis.
H.B.M.C :
We were wrong. It's not the 40k End Times. It's the Trademarkening.
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![[Post New]](/s/i/i.gif) 2010/04/05 13:10:18
Subject: Impressions of the New Blood Angels Codex
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Deadly Dire Avenger
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i mean i looks nice but its still a bit overpowerd
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![[Post New]](/s/i/i.gif) 2010/04/05 13:12:33
Subject: Impressions of the New Blood Angels Codex
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Lady of the Lake
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I laugh when people say that Infernus Pistols are a very good new thing the new BA codex brings
Also to the Eldar players Death Company is a bit OP, but a good solution is full squad of Howling Banshees with Yriel. Only 332 points, and the banshees got wiped out but I knocked down that 1700 point 16 man squad to three members
Just make sure to always get the charge on them because of Furious Charge.
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![[Post New]](/s/i/i.gif) 2010/04/05 14:08:48
Subject: Impressions of the New Blood Angels Codex
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Shrieking Guardian Jetbiker
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They are not overpowered, because they are on par with Guard and Nilla Marines.
How could the 5th Edition baseline be overpowered?
Stop comparing Apples to Oranges, and realise the Codex is well balanced, please.
As stated above, Deep Striking Land Raiders aren't even good in theory. In practice - they'd mishap far too often to be viable. It's a crappy gimmick, like Pedro, or Old Zogwort.
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Mind War, ftw! - Call that a Refused Flank?
mindwar_ftw@hotmail.com
Walking that Banning tightrope, one step at a time...
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![[Post New]](/s/i/i.gif) 2010/04/05 14:33:10
Subject: Re:Impressions of the New Blood Angels Codex
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Hungry Ork Hunta Lying in Wait
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I don't like them, and I don't like the fact that they have everything vanilla Space Marines have, and then so much more.
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Welcome to my world, where we do things...my way.
GreenRedYellowBlueBrownpinkOrange
Orks-2500 W:6/T:0/L:1
SM-1500 W:3/T:1/L:5
High Elves-1200 W:0/T:1/L:1
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![[Post New]](/s/i/i.gif) 2010/04/05 14:55:50
Subject: Re:Impressions of the New Blood Angels Codex
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Hanging Out with Russ until Wolftime
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Dedrith wrote:I don't like them, and I don't like the fact that they have everything vanilla Space Marines have, and then so much more.
Yes, all those Blood Angel Thunderfire Cannons are really gonna change the metagame. BA do NOT have everything Nilla marines have, and the advantages they have are balanced by much higher points costs.
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This message was edited 1 time. Last update was at 2010/04/05 14:56:57
Got 40k Rules Question? Send an e-mail to Gwar! for your Confidential Rules Queries.
Please do not PM me unless really necessary. I much prefer e-mail.
Need it Answered RIGHT NOW!? Ring me on Skype: "gwar.the.trolle"
Looking to play some Vassal? Ring me for a game!
Download The Unofficial FAQs by Gwar! here! (Dark Eldar Draft FAQ v1.0 released 04/Nov/2010! Download it before the Pandas eat it all!) |
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