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![[Post New]](/s/i/i.gif) 2013/02/04 14:27:36
Subject: Terrain Project- Building a Better Battlefield
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Decrepit Dakkanaut
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Hurry back Skalk!
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"dave you are the definition of old school..." -Viktor Von Domm My P&M Blog :
It's great how just adding a little iconography, and rivets of course, can make something look distinctly 40K-adamsouza
"Ah yes, the sound of riveting.....Swear word after swear word and the clinking of thrown tools" "Nope. It sucks do it again..."- mxwllmdr
"It puts together more terrain, or else it gets the hose again...-dangledorf2.0
"This is the Imperium, there is no peace, there are only rivets" -Vitruvian XVII
"I think rivets are the perfect solution to almost every problem"- Rawson
More buildings for the Building God! -Shasolenzabi
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![[Post New]](/s/i/i.gif) 2013/02/04 16:41:44
Subject: Terrain Project- Building a Better Battlefield
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Scarred Ultramarine Tyrannic War Veteran
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have you ever thought about making the buildigns safe? in the 41 memen (cant spell ok?) theres only hazzards! Just call around building crontorl or the 40k equlavant is anyway!
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![[Post New]](/s/i/i.gif) 2013/02/04 18:31:37
Subject: Terrain Project- Building a Better Battlefield
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Decrepit Dakkanaut
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Drunk Hazzer is entertaining, but illegible
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"dave you are the definition of old school..." -Viktor Von Domm My P&M Blog :
It's great how just adding a little iconography, and rivets of course, can make something look distinctly 40K-adamsouza
"Ah yes, the sound of riveting.....Swear word after swear word and the clinking of thrown tools" "Nope. It sucks do it again..."- mxwllmdr
"It puts together more terrain, or else it gets the hose again...-dangledorf2.0
"This is the Imperium, there is no peace, there are only rivets" -Vitruvian XVII
"I think rivets are the perfect solution to almost every problem"- Rawson
More buildings for the Building God! -Shasolenzabi
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![[Post New]](/s/i/i.gif) 2013/02/04 20:35:54
Subject: Terrain Project- Building a Better Battlefield
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Fixture of Dakka
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That buildings looking most excellent Skalk, If the missile type shell was a dud would there still not be a rusty shell where it landed half in the ground?
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![[Post New]](/s/i/i.gif) 2013/02/04 20:57:20
Subject: Terrain Project- Building a Better Battlefield
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Rogue Inquisitor with Xenos Bodyguards
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Now for the dud to be made, likely the next step in Skalk's cunning plan!
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"Your mumblings are awakening the sleeping Dragon, be wary when meddling the affairs of Dragons, for thou art tasty and go good with either ketchup or chocolate. "
Dragons fear nothing, if it acts up, we breath magic fire that turns them into marshmallow peeps. We leaguers only cry rivets!
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![[Post New]](/s/i/i.gif) 2013/02/06 16:41:54
Subject: Terrain Project- Building a Better Battlefield
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Decrepit Dakkanaut
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Skalk said he was taking a break from Dakka
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"dave you are the definition of old school..." -Viktor Von Domm My P&M Blog :
It's great how just adding a little iconography, and rivets of course, can make something look distinctly 40K-adamsouza
"Ah yes, the sound of riveting.....Swear word after swear word and the clinking of thrown tools" "Nope. It sucks do it again..."- mxwllmdr
"It puts together more terrain, or else it gets the hose again...-dangledorf2.0
"This is the Imperium, there is no peace, there are only rivets" -Vitruvian XVII
"I think rivets are the perfect solution to almost every problem"- Rawson
More buildings for the Building God! -Shasolenzabi
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![[Post New]](/s/i/i.gif) 2013/02/06 21:15:18
Subject: Re: Terrain Project- Building a Better Battlefield
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Longtime Dakkanaut
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Back for a moment, was checking PM notices from my email. Taking a Dakka break due to IRL stuff. No worries though. It's not brutal or unmanageable, everyone will be ok, etc. I'll keep working on stuff as I can and taking lots of WIP pics as always. Will post everything upon my triumphant return.
@ everyone that PM'd- thanks.
@ everyone in general- skalkbloodaxe@withstrengthweburn.com
I'll be back!
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![[Post New]](/s/i/i.gif) 2013/02/06 23:02:02
Subject: Terrain Project- Building a Better Battlefield
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Shroomin Brain Boy
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Will post everything upon my triumphant return.
that! or else!
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![[Post New]](/s/i/i.gif) 2013/02/06 23:10:51
Subject: Terrain Project- Building a Better Battlefield
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Gargantuan Great Squiggoth
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Going to miss you, hurry back.
Gods that sounds soppy.....Look forward to your return.
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![[Post New]](/s/i/i.gif) 2013/02/07 13:55:27
Subject: Re: Terrain Project- Building a Better Battlefield
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Fixture of Dakka
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I get back to dakka, catch up, and find you're buggering off for a bit....typical
Nice work in my absence...look forward to seeing what the mighty Skalk has to show on his return....
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![[Post New]](/s/i/i.gif) 2013/02/07 14:29:59
Subject: Terrain Project- Building a Better Battlefield
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Decrepit Dakkanaut
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Yeah Skalk..stop buggering off!
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"dave you are the definition of old school..." -Viktor Von Domm My P&M Blog :
It's great how just adding a little iconography, and rivets of course, can make something look distinctly 40K-adamsouza
"Ah yes, the sound of riveting.....Swear word after swear word and the clinking of thrown tools" "Nope. It sucks do it again..."- mxwllmdr
"It puts together more terrain, or else it gets the hose again...-dangledorf2.0
"This is the Imperium, there is no peace, there are only rivets" -Vitruvian XVII
"I think rivets are the perfect solution to almost every problem"- Rawson
More buildings for the Building God! -Shasolenzabi
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![[Post New]](/s/i/i.gif) 2013/03/11 17:12:10
Subject: Re: Terrain Project- Building a Better Battlefield
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Longtime Dakkanaut
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Back. I'll have stuff to share in the next few days. Progress has been slow so don't get too excited. I'll show where I am w/ everything and the complete WIP as I focus on a single piece.
Some cool news- I finally talked ktbb22 into playing Necromunda w/ me, and I joined a decent 40K campaign that Feldenglas is running, so I've got a few games in recently. 40K will be a LOT easier for me since I picked up the BRB from the DV set.
Funny note on Necromunda- I played a Delaque gang and kt played an Escher gang. She managed to first take out my Leader by hitting him w/ a shotgun while he was within 1" of the edge of a platform (granted, my fault for poor gameplay), he failed his Initiative test, fell 6", went down and on the end phase she rolled a 16 and killed and he became a deleted Delaque. She also took out my two remaining Gangers, one suffering a Chest Wound (-1 Toughness forever) and the other survived but could not collect income. My options at that point were (1) let the guy w/ the sucking chest wound become my new Gang Leader (he has the most XP), buy a new Gang Leader, or retire the entire gang after one game.
I chose option #3. Back to the Sourcebook sometime this week.
For the 40K campaign I'm playing an Undivided CSM force that is a bit like Iron Warriors. No psychic anything, no Daemonic anything, just a solid belief that technology will rule the known universe. I'm running a Warpsmith instead of a Lord, and I have the force maxed out w/ firepower. Here's my list:
HQ- Warpsmith - w/ Aura of Dark Glory and Ichor Blood
Aura of Dark Glory = 5+ INV save, and Ichor Blood does a D-something SR whatever hit to anyone that hurts him in Close Combat.
TROOPS 1 – 10 CSM. Has 1 Missile Launcher w/ Flakk Missiles in Rhino w/ Havoc Missile Launcher
TROOPS 2 – 10 CSM. Has 1 Missile Launcher w/ Flakk Missiles in Rhino w/ Havoc Missile Launcher
TROOPS 3 – 5 CSM in Rhino w/ Havoc Launcher
ELITES 1, 2, 3- Dreadnought w/ Twin-Link Lascannon and Missile Launcher
HEAVY SUPPORT 1 - Land Raider w/ Havoc Missile Launcher
HEAVY SUPPORT 2 – 6 Havocs. Has 4 Missile Launchers, each w/ Flakk Missiles
I feel that I'm roleplaying my army. I didn't min / max w/ the most brutal brutality the CSM Codex has to offer, I went with what I would imagine a Mobile Light Infantry w/ some Heavy Support would look like in the 41st Grimdark and this was the result. And for those who would accuse me of being spammy... In it to win it! Go big or go home! Victory needs no explanation! Trample the weak, hurdle the dead! RRRrrraaagghhhhh!!!!
I haven't got a game in w/ the finished list yet but I did play the beta version against Feldenglas' Tyranids and I killed every Monstrous Creature he had. I imagine I'll be giving 'hard targets' and Flyers a lot of trouble w/ my Missile Launchers, and I'll be dropping quite a few small blast markers on Infantry . I may have a difficult time with taking / keeping Objectives but I'll try to mitigate that by crushing my enemies, see them driven before me, and to hearing the lamentation of their women.
Anyway, that's where things are at the moment. I'll take the next few days to catch up on sub'd threads and coming up to speed.
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This message was edited 1 time. Last update was at 2013/03/11 17:22:19
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![[Post New]](/s/i/i.gif) 2013/03/11 17:14:01
Subject: Terrain Project- Building a Better Battlefield
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Decrepit Dakkanaut
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That sounds like you had a lot of fun though! WB!
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"dave you are the definition of old school..." -Viktor Von Domm My P&M Blog :
It's great how just adding a little iconography, and rivets of course, can make something look distinctly 40K-adamsouza
"Ah yes, the sound of riveting.....Swear word after swear word and the clinking of thrown tools" "Nope. It sucks do it again..."- mxwllmdr
"It puts together more terrain, or else it gets the hose again...-dangledorf2.0
"This is the Imperium, there is no peace, there are only rivets" -Vitruvian XVII
"I think rivets are the perfect solution to almost every problem"- Rawson
More buildings for the Building God! -Shasolenzabi
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![[Post New]](/s/i/i.gif) 2013/03/11 17:36:27
Subject: Terrain Project- Building a Better Battlefield
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Aspirant Tech-Adept
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Falling in Necromunda is brutal! We house rule that you don't fall if there are solid barriers on the edge. If there are only partial barriers or only barriers on one side we do the test as normal.
But you rolled 16 in the end phase? You mean 16 on the serious injury table? You do those after the game. In the end phase you get recovery rolls (1=flesh wound, 2-5=stay down, 6=OOA). Also I think 16 is multiple wounds not dead.
Yeah it sucks to have to retire a gang, sometimes it is worth just sticking it out and playing on regardless. Necromunda always balances out eventually due to the underdog rules. A weak gang can raid and try for quick victories until they have made the points back up. Although losing your leader right away is pretty terrible. You aren't allowed to buy new leaders.
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![[Post New]](/s/i/i.gif) 2013/03/11 18:46:46
Subject: Re: Terrain Project- Building a Better Battlefield
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Longtime Dakkanaut
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@ Dave- Mileage varies, but it was shorter than expected and I'll be around again w/ some frequency.
@ Bruticus- I said it wrong, it was all 'end of game after-action' stuff. House rule from a long time ago is opponent rolls on the Serious Injury chart becasue they are the ones that caused it, added a bit more 'stick the knife in and twist it' aspect when something bad happened. Other than that the process was by the original rulebook.
I'm scrapping the Delaque gang and going to try Van Saars instead. If this turns into a campaign I'll start a new thread.
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![[Post New]](/s/i/i.gif) 2013/03/11 22:23:29
Subject: Re: Terrain Project- Building a Better Battlefield
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Fixture of Dakka
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Nice to have you back Skalk
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![[Post New]](/s/i/i.gif) 2013/03/11 22:51:03
Subject: Terrain Project- Building a Better Battlefield
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Aspirant Tech-Adept
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If it turns into a campaign let me know, I love talking about Necro. Do you use Yakromunda.com? Extremely useful!
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![[Post New]](/s/i/i.gif) 2013/03/13 17:10:03
Subject: Re: Terrain Project- Building a Better Battlefield
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Longtime Dakkanaut
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Just a heads up for those of you who follow my cooler threads- I'll be working on my new Necromunda project for a while, but when I do some terrain I'll post it here as well.
I will show terrain work I did during my absence soon though, hopefully this weekend.
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![[Post New]](/s/i/i.gif) 2013/03/20 00:18:37
Subject: Re: Terrain Project- Building a Better Battlefield
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Longtime Dakkanaut
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Ok, a 'full circle' post of sorts.
When I first started this thread, it was w/ the intent of rebuilding my original Necromunda terrain. Not the box set stuff per se, but the terrain I used during my League. Tonight I'm happy to share something I've been looking forward to for a long time. If you've followed this thread for any amount of time you've seen how it has gone back and forth between different terrain projects, and after almost a year and a half I'm getting back to the project idea that got this thread started.
I've finally found the motivation to rebuild my original Necromunda League terrain. Only one is the original shape, but the rest are built from the same card from years past. I did use additional bulkheads, but I have a LOT of them so it's actually cool to see them going to good use. Regardles sof original or new design, they are all excellent additions to my terrain collection and I'm looking forward to subjecting it to the Skalk Bloodaxe treatment very soon. For now, it is functional for the new Necromunda games I'm playing. A bit bland, but all models start somewhere. These are further along than bare plastic and for that I am happy enough for now.
For those of you that may have an interest, I've started a new thread ( Return to the Underhive- a Necromunda project). The main focus there is miniatures, and this thread will remain my primary terrain. Tonight I am posting the same pics on both threads because there are people there that do not follow this thread and what I am posting is pertinent to both threads. I won't be doing that very much from here on out, most likely just finished work.
Here are my main platform pieces for Necromunda. I do not expect I'll be adding any more until I get back to plasticard scratchbuild, and at this rate I expect that will be sometime in 2017.
To the terrain.
(2 images because it is a large piece)
(original piece exactly as it was originally built in '96)
I'll end with a couple of my favorite perspective shots. Welcome to the Underhive.
Will have more to share soon. Thanks for looking.
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![[Post New]](/s/i/i.gif) 2013/03/20 02:45:16
Subject: Terrain Project- Building a Better Battlefield
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Decrepit Dakkanaut
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I like... very much.
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![[Post New]](/s/i/i.gif) 2013/03/20 17:25:33
Subject: Terrain Project- Building a Better Battlefield
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Gargantuan Great Squiggoth
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sweet, wish I had that many bulkheads.
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![[Post New]](/s/i/i.gif) 2013/03/20 18:00:37
Subject: Terrain Project- Building a Better Battlefield
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Mastering Non-Metallic Metal
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Good to see you up and running again Skalk. And Camkierhi, to make your links links you want a (url) at the start, the link inbetween and a (/url) at the end. But use square brackets e.g. http://www.dakkadakka.com/dakkaforum/posts/list/486262.page Also, if you use (url=http://www.dakkadakka.com/dakkaforum/posts/list/486262.page)Name(/url) the link will be called "Name" in this example. As is in my sig.
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This message was edited 1 time. Last update was at 2013/03/20 18:02:15
Mastodon: @DrH@dice.camp
The army- ~2295 points (built).
* -=]_,=-eague Spruemeister General. * A (sprue) Hut tutorial *
Dsteingass - Dr. H..You are a role model for Internet Morality! // inmygravenimage - Dr H is a model to us all
Theophony - Sprue for the spruemeister, plastic for his plastic throne! // Shasolenzabi - Toilets, more complex than folks take time to think about! |
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![[Post New]](/s/i/i.gif) 2013/03/20 21:17:56
Subject: Re: Terrain Project- Building a Better Battlefield
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Fixture of Dakka
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Oh liking those a lot Skalk  Very cool designs, look great and I'd imagine are great to play on...
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![[Post New]](/s/i/i.gif) 2013/03/21 19:26:04
Subject: Re: Terrain Project- Building a Better Battlefield
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Longtime Dakkanaut
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@ Gitsplitta- That's cool, and I hope the work I do on them will be up to standard. There are a lot of them to do.
@ Camkierhi- Thanks for stopping by and posting, always enjoy seeing new folks. As for bulkheads, aside from the ones I rec'd in the original box set all of my bulkheads have come from eBay. Sometimes there are huge auctions and no one is bidding. My last haul was enough to last a lifetime of modeling and I paid very little for them. It's hit or miss, but it would be a good idea to check every week or so. You can also check the Dakka Swap Shop and Bartertown. I've never used either of them but both have good reviews from a couple of my friends.
@ Dr H- Welcome back. I'm glad to be up and running again. IRL was kicking my ass, but I've started to kick back.
@ monkeytroll- Glad you are liking them. They are already so much further along than they ever were even when I was using them in League play and they are great to play on. One reason is because I intentionally left open areas so people can actually reach in instead of push the model along w/ the end of the tape measure (anyone that has played Necromunda knows what I mean  ) and the other reason is because they are dead solid. All the plasticard is reinforced w/ sprue strips or straps of scrap platicard, it's glued together, and each tower is always connected to at least one other w/ at least 1 walkway so the overall stability is excellent. The only 'wobbly' places are when there are planks ( as in yarrr, walk the plank matey!) but even those are reinforced and I try to keep them short. I put them up to encourage Jumping since I think it quite funny when they fall.
Nothing to share as far as an update, just wanted to stay up to date w/ folks. I expect I'll have a decent amount of time this weekend to get some things done, trying to decide if I want to do a little on each or a lot on one.
As far as crates / barrels / misc junk I'm already completely good to go. I've been thinking about uneven terrain like foam board made into slight rises and ash piles, etc. Not there yet but it's an idea. I've also been thinking about making a dedicated 2 X 2, 2 X 3 or 3 X3 board to tighten games up a bit. Not getting to shooting range by turn 2 and CC by turn 3 at earliest is slowing things down a lot for a weeknight (i.e. work night) game that starts around 7-8pm. If I go that route I'll make a rust / dust based board.
Thanks for the interest and replies. More coming sometime this weekend.
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![[Post New]](/s/i/i.gif) 2013/03/23 16:23:09
Subject: Re: Terrain Project- Building a Better Battlefield
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Longtime Dakkanaut
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null
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This message was edited 1 time. Last update was at 2013/03/23 16:24:08
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![[Post New]](/s/i/i.gif) 2013/03/23 16:29:09
Subject: Terrain Project- Building a Better Battlefield
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Shroomin Brain Boy
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oh... your recent update has passed me by somehow...
again you show how cool something can look by just using those bulkheads...
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![[Post New]](/s/i/i.gif) 2013/03/23 17:03:02
Subject: Terrain Project- Building a Better Battlefield
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Scarred Ultramarine Tyrannic War Veteran
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Looking good! Geuss you have the Necumarda bug now!
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![[Post New]](/s/i/i.gif) 2013/03/27 20:12:44
Subject: Re: Terrain Project- Building a Better Battlefield
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Longtime Dakkanaut
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![[Post New]](/s/i/i.gif) 2013/03/27 21:14:53
Subject: Terrain Project- Building a Better Battlefield
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Gargantuan Great Squiggoth
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AWESOME, love it.
And DrH Thank you. sorry its a bit late.
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![[Post New]](/s/i/i.gif) 2013/03/27 23:07:00
Subject: Terrain Project- Building a Better Battlefield
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Mastering Non-Metallic Metal
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That's quite a sizeable structure there. Looks good.
Although, as you said, the door/porch needs something doing to it. I think the porch is just a little too square, which is why it looks a bit odd. Needs something to make it seem more part of the building. The statue/altar thing on top is a good idea. Ooo, idea just came to me, flying buttresses...maybe.
I have learnt not to worry when Mr. Smashy Hammer whispers to you as Awesome always results whatever the sequence of events.
Oh yeah, No problem Camkierhi. I'm still learning how bits work on here. Share the wealth or ask and ye shall receive.
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This message was edited 1 time. Last update was at 2013/03/27 23:10:00
Mastodon: @DrH@dice.camp
The army- ~2295 points (built).
* -=]_,=-eague Spruemeister General. * A (sprue) Hut tutorial *
Dsteingass - Dr. H..You are a role model for Internet Morality! // inmygravenimage - Dr H is a model to us all
Theophony - Sprue for the spruemeister, plastic for his plastic throne! // Shasolenzabi - Toilets, more complex than folks take time to think about! |
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