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2011/04/24 23:02:35
Subject: Necrons in July/August? - Rumors from Beasts of War
Sin Eater wrote:I'm not happy about the coloured rods rumour. My paintscheme works with green rods - Red or yellow will look bad. :(
So don't use red or yellow rods then? That's really, REALLY not hard. That's like saying "I'm not happy every box comes with transfers, they make my models look terrible!" considering you don't have to actually use them. GW won't stop using green rods; it's emblematic for the Necrons.
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2011/04/24 23:17:53
Subject: Necrons in July/August? - Rumors from Beasts of War
nosferatu1001 wrote:The back of this months WD has Dark Eldar bomber on it, so definitely not an upcoming release of necrons.
Nobody said it was. We already knew that Dark Eldar were getting a 2nd wave in June, and Storm of Magic was being released in July. We're just waiting for the next Incoming! article so we'll know if they're coming in August.
"When I became a man I put away childish things, including the fear of childishness and the desire to be very grown up."
-C.S. Lewis
2011/04/24 23:27:03
Subject: Necrons in July/August? - Rumors from Beasts of War
Plastruct is not an option for everyone, I've searched all over the net and not found a single supplier in europe, not for the coloured rods at least. Had to order mine from the US, 16$ order and was slapped with a 46$ shipping cost I wasn't even told about until they shipped me the order. So I could pay another 46$ to send the order back or simply bit my tongue for being suckered and accept it.
I've seen an army with red rods and each necron had red glowy eyes, it looks really awesome but I can't find the pictures for again. Personally I will use the rods to make it easier to distinguish between squads. Paintjob will be the same buy different colored rods to make it easier to see the difference between squads, then again that removes the horde feel and fear your opponent would feel when looking at my 100+ Warrior army...
frogii_the_blue_horror wrote:Necrons are going to be ok or completely over powered. Remember GK still have to get a 2nd Wave and SOB Also need a new codex as do tau.
agreed, crons will more then likely be overpowered until 6th edition. also remember BT and DA need a new dex as well, same goes for chaos marine
"Those that Dare impersonate the dead are judged to join their ranks!"- Alucard
6970 points of Preheresy Night Lords 7681 points Preheresy thousand sons 8230 points Preheresy Iron Warriors 3230 points Preheresy Death Guard 4940 points preheresy Dark Angels 4888 points preheresy Iron Hands 2030 points preheresy Blood Angels 2280 points preheresy space wolfs 1065 points preheresy white scars 3210 points preheresy sons of Horus 1660 points Grey Knights 628 points Sister of Battle 2960 points adeptus mechanicus 18650 points Titanicus legio Nex Caput capitis 5566 points Imperial Guard 5875 points Preheresy Emperor's Children 3735 points Preheresy World Eaters 1710 points Preheresy Word Bearers 2090 points preheresy Imperial Fists 1570 points preheresy Alpha Legion 4600 points necrons 1420 points prehersy Raven Guard 960 points prehersy Salamanders 6334 points Tau Empire 20942 points tyranids 8722 points eldar 3125 points dark eldar 10745 points Bearers of the Light 1415 points Preheresy Luna Wolves 8508 points Chaos
2011/04/25 00:44:19
Subject: Necrons in July/August? - Rumors from Beasts of War
BrassScorpion wrote:And Plastruct already sells alternate color clear plastic rods one can use on their Necrons. It's how some Necron modelers have been doing other colors for years.
Plastruct is nice and all if you want red or even yellow, but their blue rods are disappointingly pale. Now that there's more weight to the whole multi-color rod rumor though, I'm sad that dark yellow is being included over a nice, deep blue.
8000 points of XI Legion the Space Vagabonds, they can adapt their tactics to represent any and every Legion and Chapter as needed because they were created by the Emperor to be the ultimate tactical power. They have faked their disappearance in order to infiltrate every part of the conflicts in the galaxy.
8000 points of Tau/Craftworld Eldar/Necron because the Space Vagabonds can also emulate their wargear and tactics.
Victories: ALL
Losses: NONE (My armies have the psychic ability to conjure a cataclysmic storm whenever they are about to lose. This allows the Space Vagabonds to teleport away while releasing power waves that destroys the battlefield and so every battle is a victory)
Sabet wrote:PS: Vhalyar, that signature makes you look like a band wagoner and a very bad loser
2011/04/25 00:55:03
Subject: Necrons in July/August? - Rumors from Beasts of War
On the topic of coloured rods--I actually think the coloured plastic looks a bit silly when the rest of the model is painted, it reminds me of the Lego spacemen I used to have. I would personally prefer if there were sculpted detail instead of those transparent pieces--although I would be first to admit that painting source lighting effects well to show the glow would take quite some practice!
I would probably paint over the rods, or else insert something else (I have seen a few nice conversions where twisted wire was used instead, although links elude me at the moment).
2011/04/25 01:22:53
Subject: Necrons in July/August? - Rumors from Beasts of War
I'm sad that (X) is being included over a nice, deep (Y).
This forum really is crazy. How is it possible to be disappointed by a release that hasn't been announced yet and for which no actual details have been disclosed? Amazing. And irrational.
How about waiting till GW actually shows what the models look like and what's included with them, then you can complain, moan and rant like the so many other people here will do no matter how they look or what is included. LOL.
This message was edited 4 times. Last update was at 2011/04/25 01:59:36
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2011/04/25 01:35:45
Subject: Necrons in July/August? - Rumors from Beasts of War
How about waiting till GW actually shows what the models look like and what's included with them, then you can complain, moan and rant like the so many other people here will do no matter how they look or what is included. LOL.
Well, we got 5 months to kill, so what the heck... Besides, with everyone posting stuff on the forums, maybe GW might see some of this stuff and be like, Hey, thats a great idea, or, hmm, maybe we should get rid of this thing. Personally, I think Necrons are just like 40k zombies... the bloody bastards wont stay down
2011/04/25 01:41:19
Subject: Necrons in July/August? - Rumors from Beasts of War
I'm sad that (X) is being included over a nice, deep (Y).
This forum really is crazy. How is it possible to be disappointed by a release that hasn't been announced yet and for which no actual details have been disclosed? Amazing.
How about waiting till GW actually shows what the models look like and what's included with them, then you can complain, moan and rant like the so many other people here will do no matter how they look or what is included. LOL.
Chill out, you seem quick to jump at people's throats. I'm bemoaning the lack of good blue rods, which would be a missed opportunity - for me - if the rumor turns out to be true. "LOL"
This message was edited 1 time. Last update was at 2011/04/25 01:53:19
8000 points of XI Legion the Space Vagabonds, they can adapt their tactics to represent any and every Legion and Chapter as needed because they were created by the Emperor to be the ultimate tactical power. They have faked their disappearance in order to infiltrate every part of the conflicts in the galaxy.
8000 points of Tau/Craftworld Eldar/Necron because the Space Vagabonds can also emulate their wargear and tactics.
Victories: ALL
Losses: NONE (My armies have the psychic ability to conjure a cataclysmic storm whenever they are about to lose. This allows the Space Vagabonds to teleport away while releasing power waves that destroys the battlefield and so every battle is a victory)
Sabet wrote:PS: Vhalyar, that signature makes you look like a band wagoner and a very bad loser
2011/04/25 06:14:23
Subject: Necrons in July/August? - Rumors from Beasts of War
Sin Eater wrote:I'm not happy about the coloured rods rumour. My paintscheme works with green rods - Red or yellow will look bad. :(
So don't use red or yellow rods then? That's really, REALLY not hard. That's like saying "I'm not happy every box comes with transfers, they make my models look terrible!" considering you don't have to actually use them. GW won't stop using green rods; it's emblematic for the Necrons.
Hopefully that will be an option. There was a rumour that the different coloured rods would be used to indicate different effects. That sounds silly to me and hopefully it is just crazy talk but it wouldn't surprise me...
2011/04/25 07:47:49
Subject: Re:Necrons in July/August? - Rumors from Beasts of War
I think speculation on the different rods doing different things was just speculation. I havnt personally heard anything about them changing the effect of the weapons.
2011/04/25 08:05:07
Subject: Re:Necrons in July/August? - Rumors from Beasts of War
Plus, a whole bunch of different colors in one army would make them look like a circus imo. Especially in the case of the Necrons were the colored rod is what draws the eye in the first place.
I have to agree with Angelshade. And Necron green is what really says "Necron" to me. And the shade they use is a very insidious, disconcerting colour - perfect for them. Multi-coloured rods would just make me think they should be listening to techno and raving.
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2011/04/25 09:26:31
Subject: Re:Necrons in July/August? - Rumors from Beasts of War
All throughout Fall of Damnos - which we're pretty much agreed was drawn from the codex now? - it talks about the emerald green weaponry and energies they use. This could mean that colours are Tombworld-specific or something.
Setekh the Eternal, Phaeron of the Kopakh Dynasty, Regent of Nephthys 7660pts
2011/04/25 09:53:47
Subject: Re:Necrons in July/August? - Rumors from Beasts of War
Just as food for thought, here some speculative rumour summaries from Warseer.
First the last Warseer rumour summary compiled by Inach using Kelvan's summary, with strong speculation taken from the Fall of Damnos novel:
A summary (added extra info to kelvan's summary).
This summary does contain rumors from various sources (ghost21, i'm looking at you ) but also interpretations from the FoD book (see text).
Have fun!
Necron maladies:
• Flayer disease (can grant fleet of foot, furious charge) interpretation FoD • Destroyer curse (can grant fearless, feel no pain) interpretation FoD
Wargear: all interpretations FoD, save the res orb
• Crypteks Rod
• Lords Staff
• Lords Warscythe
• Veil of Darkness
• Chronometron
• Phase Shifter
• Night Shroud
• Resurrection Orb (with better version on specific lord)
Weaponary / army abilities
• Warscythes (ignore Inv saves)
• Living metal is changing, but if anything its getting better. Kinda
• Unlike what people have been saying, not all gauss weapons are rending.
• Necron are not fearless or stubborn. interpretation FoD • Possible SaP for some units or granted by Res Orb
Named Lords:
• Lord - The Enfleshed - Sahtah - Flayed Ones (troops?)
• Lord - The Undying - Izarvaah – Immortals (troops?), Warriors, Wraiths interpretation FoD • The Silent King ? interpretation FoD • Lord - Voidbringer - Tahek - Warriors, Wraiths interpretation FoD • Lord - Stormcaller - ? – Wraiths interpretation FoD • Cryptec - Architect - Ankh the Herald of Dismay - Scarabs, Tomb Spyder, Tomb Stalker, Tomb Wraiths interpretation FoD
(one of them is 240 pts worth, cc specialist vs 2+)
Random Lords
• Anti psyker guy. Pariah ?
• Psyker counterpart guy. Cryptek ?
No C'tans
-------------------------------------------------------------------------
Elites • Flayed Ones (‘insane abilities’)
• Immortals - large (35mm) base; they are redesigned as larger, bulkier and more dynamic (plastic kit)
• Pariahs - overhaul into Lord retinue (second wave)
• Destroyers - redone, new weapon options (Gauss cannons or Tesla beams interpretation FoD) (plastic kit, 1 per box)
• Wraiths (are nasty, deepstrike, 3-5 per unit.)
• New CC unit ?
• No Jump infantry
Heavy Support • Monolith (about same costs)
• Necromancer - Resurrection, Warscythe, Gauss smthn... (plastic kit, 1 per box)
• Tomb Spyders - 3 different builds (plastic kit, 1 per box)
• Gauss-Obliterators - long range artillery units.
• Heavy gauss cannon platform with crew (fast, skimmer) (instead of heavy destroyers).
• Pylon ? interpretation FoD
Another more down to earth summary from some days before by MadCowCrazy:
Necrons Author : Mat Ward for the bulk of the codex, but two others were involved before him.
Rules We'll Be Back was still trying to be saved, last he knew.
Will be back is redone (Feel no Pain now)
WBB is basically FNP for most guys. Not FNP exactly
Gauss Weapons are Rending
Many Psychic Powers listed as "Tech Upgrades"
Phase out is reworked
Complicated rules from the codex are getting simplified and a lot of the war gear options are vanishing
Wargear Not all gauss weapons are rending.
Living metal is changing
The way Res orbs work has been reworked
Necrons will have their magic power guy, tech upgrades instead of psychic powers most likely
HQ C’tan are gone, and are replaced with powerful named Necron lords and special characters.
One of the Lords makes Immortals troops
Another Special Character has some really nice anti psyker abilities
While the Ctan are themselves out of the codex their influence is still in place.
One of the lords was like 240 points or somewhere around there. He looks like he has potential to be beastly in CC though.
Troops Warriors
Will come 10 to a box
New options and also other colors of rod (orange and red I think? Orange is not bright orange, but sort of dark, kinda like a beer color almost)
Warriors are not changing, but doesn't preclude a new weapon/option sprue.
Otherwise look the same.
Elite Immortals
Redone, in plastic? Unsure of the material.
Lots of "Bling"
Bigger than old ones
One of the Special Character ‘Cron lords makes them troops
Will come in boxes of 5, can be in units of up to 10.
Flayed Ones
Redone, unsure of the material.
Pariahs
Fast Attack Wraiths
Scarab Swarms
Destroyers
-See heavy for combined rumours
New fast attack unit
Look kinda like flayed ones
They have an 18” charge with their special ability
Think jump infantry with special rules
5 per box
Heavy Support Monolith
Remain expensive
Destroyers/Heavy Destroyers
Redone in plastic.
Like the old hybrid kits, but in plastic with fancier torso’s.
The skimmer body things don’t look much changed.
Option for a lawn mower (lown mower as in a gun that has alot of shots, to mow throw hordes) type weapon too if you want to deal with hordes, 1 per box.
Tomb spider
Getting a remake
Will have several options and be able to fulfil a variety of roles in the army.
Spyders redone in plastic.
1 per box.
New MC/Vehicle
Can throw down some long range hurt but is still underwhelming compared to things like the Manticore 48” range
1 per box
New giant MC Ranged or Melee options
Wraith Lord feel all around
One of the guns looks similar to the new gun the destroyer guys are getting which works well against hordes.
He has a lot of weapon options
1 per box.
New Blisters:
New metal lord on foot
Has a staff
First resin models in 40k
Some rumours by Tabitha (26th March, later she corrected that the jump troop was just a plastic wraith):
Ok.
Take this with Salt, and don’t believe me if you don’t want to but here goes:
So first things first. There is a lot that can and will change, but this is what I know for now:
New kits done in plastic:
Destroyers/Heavy Destroyers. This will be released as one kit with lots of options. They look like the old hybrid kits, but in plastic with fancier torso’s. The skimmer body things don’t look much changed, actually. But I don’t think that’s a bad thing. With the hefty price drop from their current points cost, expect to be buying a lot of these to deal with your enemy termies and the like, since with the exception of one of the Special Character Lords they are your best option for dealing with 2+ saves, though there is an option for a lawn mower (lown mower as in a gun that has alot of shots, to mow throw hordes) type weapon too if you want to deal with hordes, though considering the other weapon options you have with these guys and the number of other units in the new codex with slaughter hordes better, its sort of a waste. You get 1 per box.
Immortals – These look coolish…kinda. I think I liked the simpler look of the old ones, but if you are a fan of all the “bling” that GW has started throwing on with remakes like the BA and GK, then you will like the new Immortals. I don’t really find that they fit with the Necron look, but time will tell, and maybe they will look better painted. They are also bigger. One of the Special Character ‘Cron lords makes them troops. Will come in boxes of 5, can be in units of up to 10.
Tomb spider is getting a nice remake, haven’t seen the model yet but I hear it looks cool. Like the Destroyers, the rumor is that this will have several options and be able to fulfill a Varity of roles in the army. 1 per box.
New MC/Vehicle type thing that can throw down some long range hurt but is still underwhelming compared to things like the Manticore, and will likely be unpopular. 48” range I believe. It looks really stupid and out of place in the Necron force. 1 per box
New giant MC guy with either ranged or melee options. Has a very Wraith Lord feel all around. One of the guns looks similar (maybe the same?) to the new gun the destroyer guys are getting which works well against hordes. He has a lot of weapon options and looks….ok. I am not a big fan of giants though so maybe it’s me. Defiantly a MC like a wraith lord and not a vehicle like a dreadnaught/sentinel however. I think people will either build lists around 3 of these guys (you can’t take them in squadrons, so they really eat up your HS slots, which honestly surprised me since GW seems to be letting people take walkers in groups of 3 so they can sell more) or won’t take them at all. Still in the age where half the guardsman and space marines in the galaxy seem to run around packing plasma or melta guns, I don’t expect these guys will be that competitive even with their high toughness just because to kit them out with the best weapon options makes them a bit more expensive then they are worth, and giant models tend to attract a lot of fire power. I think I saw something about a way to make them available in elite slots as well as HS slots. Maybe through a special character? 1 per box.
New fast attack unit that finally gives Necron’s some non MC melee options. Look kinda like flayed ones. They have an 18” charge with their special ability. Think jump infantry with special rules. 5 per box
Warriors will come 10 to a box; have some new options and also other colors of rod (orange and red I think? Orange is not bright orange, but sort of dark, kinda like a beer color almost) Otherwise look the same.
Didn’t see a plastic lord, but didn’t hear that there wasn’t one. Still, I can’t really say either way, though it would be nice if they put one out I don’t really have any evidence that this is the case.
I didn’t see or hear anything about an LED kit for the Monolith. I am not saying that something like that isn’t going to happen, but I haven’t heard even the slightest hint of something like that happening, or seen any evidence to suggest it other then what people post on forums like this.
New Blisters:
There is a new metal lord on foot, has a staff. Looks really cool, but I don’t like painting metal, so I don’t know if I will be picking him up.
Rules: WBB is basically FNP for most guys. Not saying its FNP exactly, but well…it pretty much comes out to being FNP. The way Res orbs work has, obviously, been reworked as well.
Phase out is…well phased out. Not saying the rule is completely gone, but you won’t have to buy a ton of unit X to keep your enemy from just destroying your “Necrons” units and causing your army to get removed.
C’tan are gone, and are replaced with powerful named Necron lords and special characters.
One of the Lords makes Immortals troops, though I am not sure if they are scoring.
Another Special Character has some really nice anti psyker abilities. I don’t think he is a lord, some other sort of Necron maybe? I don’t play Necrons myself, but I didn’t get the impression that he was a boss ‘Cron.
Unlike what people have been saying, not all gauss weapons are rending.
Living metal is changing, but if anything its getting better. Kinda.
A lot of the weird complicated rules from the codex are getting simplified and a lot of the war gear options are vanishing, though many of them will be back in slightly altered form as special abilities or items owned by some of the new special characters.
Necrons will have their magic power guy, but no he isn’t a psyker. I mean he is LIKE a psyker, but is not actually, you know, a psyker. Even if he plays and feels…well you know, just like a psyker.
While the Ctan are themselves out of the codex ( a good thing, since they were way underpowered for gods) look to see their influence still in place.
Over all Necrons are a lot cheaper across the board point wise, though that’s to be expected (GW wants you to buy more little plastic men, and the best way to do this is make it so it takes more of them to fill up an army). Monoliths remain expensive though, and one of the lords was something crazy, like 240 points or somewhere around there. He looks like he has potential to be beastly in CC though.
I didn’t see any rules for a transport for the warriors, though I was really hoping they would get something to bring them into the age of 5th edition mech. I wish I could tell you they had a necrhino or nechimera but I just didn’t see anything like that, and I didn’t hear about anything like that either. They have been giving some interesting new fast attack and CC options, but it looks like, at least to me, that they still won’t be at the power level of BA/SW/GK. Still, they will get a much needed boost from their current state, and should be a lot less confusing to play.
I don’t have a release date, but I am expecting an October release. That’s a guess though.
Again I fully expect at least some of this to change, so take this with all the salt you want, but I thought maybe some folks might want some more rumors, and since no one else seemed to want to put this stuff out, I figured I would. Likewise I am only human and it’s possible I remembered something wrong. Anyway, Enjoy.
Grim.Badger wrote:
Hmm polite I also beg to differ, Bardiche's mount on the side of the staff - that's what the Necron weapons do - Warscythes mount on the end of the pole like the Glaive, Pike and Spear
Exactly, so as the green rod (or linear accelerator chamber in case of pariah warscythes) is a part of the blade than it makes it a warscythe, not a berdiche.
Fair point, I hadn't considered the rod - I do still think that they're not quite Warscythes though, but as I'd only brought it up to poke fun at GW I'm going to concede the point
I'm not a fan of the Destroyers staying as 1 per box, especialy as they will no doubt go up in price due to the upgrade sprue - they already look horribly expensive compared to SM bikes.
Does anyone know if the Scarabs will still be in the Warriors box?
Also for those of you who want to see what an army with different coloured rods, or painted rods, looks like you can check out my blog
This message was edited 1 time. Last update was at 2011/04/25 12:47:50
In a world gone mad, who is left to fight for truth, justice and all that gets you smashed for under a fiver....
First played 40k during 2nd edition, missed out 3rd and 4th, and haven't played 40k since 5th edition - but still read and occasionally paint
2011/04/25 11:17:29
Subject: Re:Necrons in July/August? - Rumors from Beasts of War
No madam, 40,000 is the year that this game is set in. Not how much it costs. Though you may have a point. - GW Fulchester The Gatling Guns have flamethrowers on them because this is 40k - DOW III
2011/04/25 12:21:42
Subject: Necrons in July/August? - Rumors from Beasts of War
Interesting bit about the warriors coming 10 to a box and yet not being redone... Since the current sprue is 4 warriors to a sprue we need to get an upgrade/special bits sprue of 2 warriors + extras. To me that sounds like a lot of space for bits.
I could just imagine them releasing them in packs of 8 with 4 to a sprue, then an upgrades sprue, but keeping the squad size 10-20, thus meaning that to buy the minimum amount of warriors necessary to play a legal game, you need 3 boxes instead of 2.
Setekh the Eternal, Phaeron of the Kopakh Dynasty, Regent of Nephthys 7660pts
2011/04/25 14:50:58
Subject: Necrons in July/August? - Rumors from Beasts of War
It'll probably just be a build option of the new Tomb Spyder kit if its definately in the codex, which looks likely, it's not exactly a Apocalypse-only calibre unit
This message was edited 3 times. Last update was at 2011/04/25 14:54:50
2011/04/25 15:32:50
Subject: Necrons in July/August? - Rumors from Beasts of War
Savis wrote:Interesting bit about the warriors coming 10 to a box and yet not being redone... Since the current sprue is 4 warriors to a sprue we need to get an upgrade/special bits sprue of 2 warriors + extras. To me that sounds like a lot of space for bits.
It may be thet the sculpts are staying the same but the sprue will be redone to fit the current five/ten figure theme other boxes have moved to.
This message was edited 1 time. Last update was at 2011/04/25 15:34:08
2011/04/25 16:11:33
Subject: Necrons in July/August? - Rumors from Beasts of War
It'll probably just be a build option of the new Tomb Spyder kit if its definately in the codex, which looks likely, it's not exactly a Apocalypse-only calibre unit
They already have a FW model, so I don't think they would make it part of the Tomb Spyder kit. I'm just hoping you can take it as a heavy support option. The rules for it are pretty awesome.
Ghost21, on warseer, mentionned that the Immortals have a 2+ armor save and he seemed to be a trusted rumor monger. He also said that the Wraiths will be nasty.
By the way, I like the orange Necrons... They somewhat reminds me of stormtroopers
This message was edited 1 time. Last update was at 2011/04/25 16:38:26