Switch Theme:

Necrons in July/August? - Rumors from Beasts of War  [RSS] Share on facebook Share on Twitter Submit to Reddit
»
Author Message
Advert


Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
  • No adverts like this in the forums anymore.
  • Times and dates in your local timezone.
  • Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
  • Email notifications for threads you want to watch closely.
  • Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now.




Made in gb
Deranged Necron Destroyer





Leicester, England

MechaEmperor7000 wrote:Given what happened to the other "faceless" army (the Nids) I wouldnt be surprised if a whole host of new special characters appear to fill the gap of loosing the C'tan. The C'tan themselves never really fit in with the other special characters, it's like the Ultramarine Primarch showing up and replacing Calgar in the Vanilla Marine codex or Khorne leading his Daemons.

As for the Res Orb, I agree with Noir in that someone else should do the babysitting. With a name like the Res Orb, I'd be expecting something along the lines of the VC and TK ability of summoning basic troopers mid-battle, Nids and (to an extent) IG can do it, and it would give at least some flavour to the Necrons when their WBB gets generalized into FnP.


It always surprised me that Tomb Spyders didn't count as having a Res Orb. That should be included, methinks.

Setekh the Eternal, Phaeron of the Kopakh Dynasty, Regent of Nephthys 7660pts  
   
Made in us
Ollanius Pius - Savior of the Emperor






Gathering the Informations.

agnosto wrote:I think you're confusing the Mongols with the Huns under Attila (420s)...there wasn't a roman empire to speak of in the 1200s when the Mongols invaded Europe....and didn't make it that far west.

The Gauls wouldn't have helped the Huns anyway because by the time of Attila they were already an integrated people in the roman empire...in fact they fought the huns when Attila crossed the Rhine.

You could be thinking of how the Visigoths invaded and sacked rome (410) but they weren't Gauls, they were Goths that were settled, by the romans, on land owned by Gauls.

That was the point, clearly! That without Attila's research into a time traveling chariot and teleporting yurts, the Gauls and Mongols couldn't ever be allies!

Your point that GW writers lack any fundamental understanding of the English language is taken but the example was incorrect.

I know, it made me feel bad after I reread it. But I was on a time constraint having to argue on the phone with someone.
   
Made in us
Wicked Canoptek Wraith




MD

MechaEmperor7000 wrote:Given what happened to the other "faceless" army (the Nids) I wouldnt be surprised if a whole host of new special characters appear to fill the gap of loosing the C'tan. The C'tan themselves never really fit in with the other special characters, it's like the Ultramarine Primarch showing up and replacing Calgar in the Vanilla Marine codex or Khorne leading his Daemons.


Which is what I was leaning towards. I don't mind the removal of the C'tan themselves so much as their complete removal. I would rather see a herald that acted much like in DoW where you could summon the powers of the C'tan to aid you in battle. Something like this could use the current model range, have the same power level with updated rules, and be still just as fluffy if not more to what is currently in place.

If the C'tan where to stay than there should be more fluff as to when they choose to engage in battle and as to why. The C'tan regularly engaged in battle with the Necrons during the war against the old ones so it isn't completely unrealistic to see them in a battle now while they are awakened. Its fluffy that they fight now because they are awakened, hungry, and feeding on whatever they can. Khorne isn't exactly entering the universe on a normal basis. All I want is the fluff to be there

About special characters in general, again this is why I said to make Necron Lords 10x more expanded upon. Just because the C'tan exist doesn't mean that the Necron army should take a back seat. I want to see more with the Necron Lords, see the story of the Necrontyr from their side as they have not completely forgotten times before being Necron.

New units could also allow special characters so that special characters are not just completely focused on Lords and Pariahs. With the trend of around 8 special characters per codex there is plenty of room to fit everything the codex needs.
   
Made in gb
Nurgle Chosen Marine on a Palanquin




Dumbarton, Scotland

Oooh, I like the sound of this. I started with Necrons and it would be nice to dig them out of Tomb World Box-In-The-Attic.

Karyorhexxus' Sons of the Locust: 1000pts 
   
Made in gb
Daemonic Dreadnought





Derby, UK.

if anyone is hngry for necron codex ideas, there is a good fandex in the Proposed Rules forum.....i'll find a link





link!!!


http://www.dakkadakka.com/dakkaforum/posts/list/270/294849.page

This message was edited 1 time. Last update was at 2011/03/02 20:09:27


Armies:

(Iron Warriors) .......Gallery: Iron Warriors Gallery
.......Gallery: Necron Gallery - Army Sold
.......Gallery: Crimson Fists Gallery - Army Sold

Iron Warriors (8000 points-ish)

 
   
Made in de
Decrepit Dakkanaut







Buzzsaw wrote: From the Blood Angels Codex, page 16, under the heading "955.M41 The Gehenna Campaign"
Commander Dante and the 3rd Company battle against the Necron Legions of the Silent King amidst the dusty wastes of Gehenna. For three weeks, neither side can seize the upper hand, with Dante's tactical brilliance stretched to its limits in countering the time-space manipulations of the Silent King. The stalemate is broken only when a Tyranid splinter fleet enters orbit, forcing the two armies to break off hostilities and fight the common foe. The impromptu alliance proves to be the Tyranids' undoing. Following the final battle at Devil's Crag, Dante and the Silent King go their separate ways, both forces now too battleworn to guarantee victory over the other, and, at least for the Blood Angels, the idea of turning on those they had so recently fought alongside, a rather distasteful one.


While you could make an argument that the Blood Angels and Necrons didn't co-ordinate strategy (although that's far from certain, given the wording that "Dante and the Silent King go their separate ways", implying that they were not separate for a time). You cannot, however, claim (as Kan does) that the Necrons "were never 'fighting alongside the Blood Angels'"; since the one thing the text is explicit about is that the Necrons and Blood Angels "fought alongside".


Hive Fleet Ouroboros (my Tyranid blog): http://www.dakkadakka.com/dakkaforum/posts/list/286852.page
The Dusk-Wraiths of Szith Morcane (my Dark Eldar blog): http://www.dakkadakka.com/dakkaforum/posts/list/364786.page
Kroothawk's Malifaux Blog http://www.dakkadakka.com/dakkaforum/posts/list/455759.page
If you want to understand the concept of the "Greater Good", read this article, and you never again call Tau commies: http://en.wikipedia.org/wiki/Utilitarianism 
   
Made in us
Regular Dakkanaut





Oakley, CA

For what its worth, here is what I've heard:

November release
Phase out will be gone
WBB remains with tweaks.
Ctan leave the dex
Crons will either be fearless or stubborn
Wraith claws will ignore armor and invul saves in CC
expect general price decreases throughout the codex

This message was edited 1 time. Last update was at 2011/03/02 22:58:58




Check out my blog Wargaming Shenanigans

 
   
Made in us
Deranged Necron Destroyer





I, like many others, am against the WBB to FNP change because it's completely against the fluff. The Necrons die, then they get back up, not just ignore the wound. As for Guass being rending, I feel like a better alternative to this, so it doesn't mess with shooting at non-armoured units, just have it count all vehicles as open-topped. This allows it to destroy vehicles with a glancing it, but won't make their shooting the deadliest thing in existence. Also firmly against the individualized Lords. Necrons don't have personal identity, they have conformity and a universal theme. Having special Lords would totally break this feel and make me rather upset I think.


Ahhhhh! Level Up!

This message was edited 1 time. Last update was at 2011/03/02 23:12:43


Kilkrazy wrote:There's nothing like a good splutter of rage first thing in the morning to get you all revved up for the day.

 
   
Made in us
Consigned to the Grim Darkness





USA

Portaljacker wrote:
H.B.M.C. wrote:I wonder if the C'Tan will vanish... 'cause I've got to get those models!

I doubt it, they'd basically have to do some mighty strong hand waving to delete the gods of the Necron from the fluff. We'd probably get newer models of them. Thought the current ones are good.
Just because it's in the fluff doesn't mean it has to be in game.

The people in the past who convinced themselves to do unspeakable things were no less human than you or I. They made their decisions; the only thing that prevents history from repeating itself is making different ones.
-- Adam Serwer
My blog
 
   
Made in us
Posts with Authority





South Carolina (upstate) USA

KOS wrote:why I do have the bad feeling that the Necrons will return as an almost invincible army ?


Of course they will. its GW. The best way to sell a new army is to have it own everything else. The latest codex is always the best...well, it will be just under the last or next SM release. So take a look at GK when they come out next month, Necrons will be just a bit less powerful than them. After all we cant have a xeno completely running over the bread and butter SM.

Although I dont play 40k, and am unlikely to, Im looking forward to this. I really like the necrons and some new fluff will be fun to read. maybe even buy a few minis if they make some good ones.

Whats my game?
Warmachine (Cygnar)
10/15mm mecha
Song of Blades & Heroes
Blackwater Gulch
X wing
Open to other games too






 
   
Made in us
Sneaky Sniper Drone




Mad4Minis wrote:
KOS wrote:why I do have the bad feeling that the Necrons will return as an almost invincible army ?


Of course they will. its GW. The best way to sell a new army is to have it own everything else. The latest codex is always the best...well, it will be just under the last or next SM release. So take a look at GK when they come out next month, Necrons will be just a bit less powerful than them. After all we cant have a xeno completely running over the bread and butter SM.

Although I dont play 40k, and am unlikely to, Im looking forward to this. I really like the necrons and some new fluff will be fun to read. maybe even buy a few minis if they make some good ones.


Nah. If they were Space Marines: Necrons then yes, they would be overpowered to the max.

The last couple non-SM codexes have been relatively balanced but fun to play. Hopefully Necrons keep that going.


DQ:80S+++G++M--B-I+Pw40k07+D+A++/mWD-R++T(T)DM+
2009 Ard Boyz Finalist ( )
(6k total, 1k painted) : 37-3-7 v
(codex only) : Will start once Tau are fully painted 
   
Made in gb
Swift Swooping Hawk






Scotland

I see army No3 on the horizon.



"Now I am become Death, the destroyer of worlds." - J. Robert Oppenheimer - Exterminatus had it's roots way back in history. 
   
Made in ca
Sure Space Wolves Land Raider Pilot





Montreal

I'm wondering if I should start Necron now, or will the old models be useless? Or would they still be useful but be of the older style so unique?

500

DA:90-SG-M--B--I+Pw49k10#----D+A--/fWD371R----T(S)DM+ 
   
Made in us
Ultramarine Master with Gauntlets of Macragge





Boston, MA

Portaljacker wrote:I'm wondering if I should start Necron now, or will the old models be useless? Or would they still be useful but be of the older style so unique?

If it's plastic now, it'll probably be unchanged. They usually have three plastic kits per release, and all the rumors for the last two years or whatever have been plastic immortals. In other words, load up on warriors, destroyers, and Monoliths and you should be gravy. Those are pretty much the only usable units in the codex anyway.

Check out my Youtube channel!
 
   
Made in ca
Insect-Infested Nurgle Chaos Lord






There have been some rumors of the Destroyers being upgraded, as the rumor mentioned "any Immortal based kit".

Gwar! wrote:Huh, I had no idea Graham McNeillm Dav Torpe and Pete Haines posted on Dakka. Hi Graham McNeillm Dav Torpe and Pete Haines!!!!!!!!!!!!! Can I have an Autograph!


Kanluwen wrote:
Hell, I'm not that bothered by the Stormraven. Why? Because, as it stands right now, it's "limited use".When it's shoehorned in to the Codex: Space Marines, then yeah. I'll be irked.


When I'm editing alot, you know I have a gakload of homework to (not) do. 
   
Made in ca
Sure Space Wolves Land Raider Pilot





Montreal

Though for metal stuff it would be cool to have some older ones. As long as they're still legal of course.

500

DA:90-SG-M--B--I+Pw49k10#----D+A--/fWD371R----T(S)DM+ 
   
Made in us
[DCM]
.







Kroothawk wrote:


It has been a long day here, for various reasons.

So, thanks for that - as it gave me a much needed laugh!

Where did you find it?
   
Made in us
Pyro Pilot of a Triach Stalker




New Jersey

You know even if they kept WBB in name only but had it operate just like FNP I'd be happy. But oh well. My biggest concern is this redesigning of the models bit. I think aesthetically necrons have the most coherent and well done look of any army. I really hope we don't see any design changes, just change the metal models to plastic please.

Also tech upgrades acting like psychic powers is kinda bizzare. Why would we need a Ld test? What's the Perils of the Warp equivalent? The old system of wargear works just fine: pick 100 points of the following.

"Order. Unity. Obedience. We taught the galaxy these things, and we shall do so again."
"They are not your worst nightmare; they are your every nightmare."
"Let the galaxy burn!"

 
   
Made in au
Owns Whole Set of Skullz Techpriests






Versteckt in den Schatten deines Geistes.

Of course it works, but it's the old style. Now all Necron characters will get 8 billion different options, of which only 3 will be useful and all will be weapons, meaning you can only actually take one.

I'm just looking forward to a plastic Heavy Destroyer. GW is eliminating all hybrid kits from the range, so bye-bye hybrid HD and hello re-cut Destroyer/Heavy Destroyer.

This message was edited 1 time. Last update was at 2011/03/03 05:53:36


Industrial Insanity - My Terrain Blog
"GW really needs to understand 'Less is more' when it comes to AoS." - Wha-Mu-077

 
   
Made in gb
Decrepit Dakkanaut




Azure - necron guns SHOULD rip apart non-vehicles - they take your armour apart molecule by molecule. They should have already had rending....

I'm looking forward to it, because I'ev always love the concept just been put off by the limited army choices. ALso, loading up on monliths may be a bad idea, as EVERYONE has one it may get the 'fex treatment...
   
Made in de
Decrepit Dakkanaut







Alpharius wrote:Where did you find it?

Aduro posted it in the Mat Ward thread: http://www.dakkadakka.com/dakkaforum/posts/list/60/348592.page

Hive Fleet Ouroboros (my Tyranid blog): http://www.dakkadakka.com/dakkaforum/posts/list/286852.page
The Dusk-Wraiths of Szith Morcane (my Dark Eldar blog): http://www.dakkadakka.com/dakkaforum/posts/list/364786.page
Kroothawk's Malifaux Blog http://www.dakkadakka.com/dakkaforum/posts/list/455759.page
If you want to understand the concept of the "Greater Good", read this article, and you never again call Tau commies: http://en.wikipedia.org/wiki/Utilitarianism 
   
Made in gb
Numberless Necron Warrior





Azure wrote:Also firmly against the individualized Lords. Necrons don't have personal identity, they have conformity and a universal theme. Having special Lords would totally break this feel and make me rather upset I think.


Actually, there are two pieces of fluff that would support individual named Lords:

p25 Codex: Necrons:
"Only a few of the very strongest [Necrontyr] retained their intellect and even they were shadows of their former selves."

...and the Necron section of the 5th Ed 40k Rulebook (don't have it on me, no direct quote) expressly states that Necrons retain their memory and personality (to an extent) but by being kept in stasis for so long, damaged and repaired repeatedly, their memories are fading. This applies to Warriors more than the Lords, who were likely built with improved hard drives or whatever. But after 60 million years of being stuck inside a robot, I would imagine whatever personality you once had has devolved into a hateful, seething anger. Even so, it specifically mentions that the more powerful Lords retain some measure of personality and memory.
   
Made in gb
Daemonic Dreadnought





Derby, UK.

if you are thinking of startign a 'Cron army then your best bet is probably to pick up the Battleforce as it has a squad of destroyers, a good starting point of scarabs and (i think) 24 warriors.

Armies:

(Iron Warriors) .......Gallery: Iron Warriors Gallery
.......Gallery: Necron Gallery - Army Sold
.......Gallery: Crimson Fists Gallery - Army Sold

Iron Warriors (8000 points-ish)

 
   
Made in ca
Sure Space Wolves Land Raider Pilot





Montreal

I plan to as Maelstrom sells it and most battleforces for $75CDN as opposed to $108CDN. Does Maelstrom charge VAT for international orders? If so what percent of the cost is VAT equivalent to?

500

DA:90-SG-M--B--I+Pw49k10#----D+A--/fWD371R----T(S)DM+ 
   
Made in us
Insect-Infested Nurgle Chaos Lord





Oregon, USA

28 warriors, i think? As to why 28? beats me

3 bases of scarabs

3 destroyers

It's not a bad deal.

The Viletide: Daemons of Nurgle/Deathguard: 7400 pts
Disclples of the Dragon - Ad Mech - about 2000 pts
GSC - about 2000 Pts
Rhulic Mercs - um...many...
Circle Oroboros - 300 Pts or so
Menoth - 300+ pts
 
   
Made in us
Ancient Chaos Terminator





Satellite of Love

I plan to as Maelstrom sells it and most battleforces for $75CDN as opposed to $108CDN. Does Maelstrom charge VAT for international orders? If so what percent of the cost is VAT equivalent to?
Wouldn't it make more sense to check with Maelstrom at their website and get an immediate answer than checking here, having to wait, and maybe getting no information or bad information? Does anyone on Warhammer forums ever go anywhere else on the Internet?

28 warriors, i think? As to why 28? beats me
It's because at the time the Tau Battleforce came out a few years ago GW went to the "all Battleforces and Battalions have the same price" which was $90 US then. For most Battleforces that was a price decrease, but for the Necrons it was a slight increase and in order to make the Necron Battleforce a worthwhile deal they stuck in a few more Warriors than had originally been in it. Of course, they abandoned the strict $90 pricing on Battleforces a couple years ago, but at the time it was the rule of the GW land it was why they modified the Necron Battleforce as they did.

If you can find the Apocalypse Necron Phalanx bundle deal sitting on a shelf somewhere it's a great way to get tons of core plastics at a significant discount. I got mine at 20% off at the time, making it like buying the equivalent individual box sets at wholesale. I've just been hanging onto it since then waiting patiently for the next Necron Codex revision and more plastics to go with it.

This message was edited 2 times. Last update was at 2011/03/03 15:10:44


"I hate movies where the men wear shorter skirts than the women." -- Mystery Science Theater 3000
"Elements of the past and the future combining to create something not quite as good as either." -- The Mighty Boosh
Check out Cinematic Titanic, the new movie riffing project from Joel Hodgson and the original cast of MST3K.
See my latest eBay auctions at this link.
"We are building a fighting force of extraordinary magnitude. You have our gratitude!" - Kentucky Fried Movie 
   
Made in us
The Last Chancer Who Survived





Norristown, PA

28 warriors in the battleforce is a good idea, add 1 box of warriors and you have 40, throw in a lord and there's a great starter army. I'm gonna be doing 3 units of 13 though, instead of 4 units of 10

I think as far as what you get the necron battleforce seems to be one of the best deals.

 
   
Made in us
Most Glorious Grey Seer





Everett, WA

I just want a little more variety in what Necrons are. I mean you basically have the same looking guys; one with a green peg, another with two green pegs in parallel, another with two green pegs end-to-end, and yet another with FOUR green pegs. The only real variety in the current army is whether or not a unit has a Destoyer body.

 
   
Made in us
Chalice-Wielding Sanguinary High Priest





Arlington TX, but want to be back in Seattle WA

I like what im hearing from these rumors...except the part about the Gauss weapons all being rending! I relaly hope that they improve the look of the Necrons tremendously....but not to the point where I convince myself that I need yet another army to collect!

4250 points of Blood Angels goodness, sweet and silky W12-L6-D4
1000 points of Teil-Shan (my own scheme) Eldar Craftworld in progress
800 points of unassembled Urban themed Imperial Guard
650 points of my do-it-yourself Tempest Guard
675 points of Commoraghs finest!

The Dude - "Jackie Treehorn treats objects like women, man."

Lord Helmet - "I bet she gives great helmet."

 
   
Made in us
Regular Dakkanaut





Take this as salt or what you will but I have heard a few interesting things from a friend of mine who works for GW in the UK... He has been pretty accurate with the stuff he has told me about DE, BA, and Orcs and Goblins, and usually I refrain from posting but this seemed a little too awesome not to put out there.

Take it as you will, I for one believe nothing until I see it in White Dwarf.

Several new plastic kit, including a Plastic type giant ( New Ctan, New HS or Similar?)

Plastic Immortals

Re Cut Warriors with possible addition to turn them into another troops choice (Flayed ones or similar?)

Multiple Rod Colors (I.E. We wont be stuck with just green anymore)

Monolith has some major changes the likes we haven't seen in any kit GW has ever produced. Multiple weapon options, and apparently there were talks of putting an LED kit to go into the center...We shall see if this comes to fruition as this seemed very doubtful to me, but again maybe this is a new direction for them.

Again take this as salt, but he was very right about the DE release, BA release (including the Storm Raven well before the pics were leaked), and several other things this year....I tend to believe it but will hold my breath until we see some actual confirmation.
   
 
Forum Index » 40K General Discussion
Go to: