Switch Theme:

Necrons in July/August? - Rumors from Beasts of War  [RSS] Share on facebook Share on Twitter Submit to Reddit
»
Author Message
Advert


Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
  • No adverts like this in the forums anymore.
  • Times and dates in your local timezone.
  • Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
  • Email notifications for threads you want to watch closely.
  • Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now.




Made in us
Badass "Sister Sin"






Camas, WA

sworth9411 wrote:Take this as salt or what you will but I have heard a few interesting things from a friend of mine who works for GW in the UK... He has been pretty accurate with the stuff he has told me about DE, BA, and Orcs and Goblins, and usually I refrain from posting but this seemed a little too awesome not to put out there.

This is a mix of the rumors from last year that we heard re: Necrons (Giant = Necromancer, Immortals/Warriors in plastic, etc and wishlisting (LED kit??), I think.

Looking for great deals on miniatures or have a large pile you are looking to sell off? Checkout Mindtaker Miniatures.
Live in the Pacific NW? Check out http://ordofanaticus.com
 
   
Made in us
The Last Chancer Who Survived





Norristown, PA

I'd love an official LED kit for a monolith, but I won't want to pay the $129.95 it will probably cost.

 
   
Made in us
Regular Dakkanaut





Those rumors are not wishlisting... I don't remember seeing that thread....but still take it as salt I hope to see some of it if not I'm sure they will still be awesome.
   
Made in ca
Dour Wolf Priest with Iron Wolf Amulet






Canada

The LED thing is interesting, but I have a tough time believing it.

   
Made in us
Longtime Dakkanaut





Washington DC

What I find to be most interesting about this announcement (besides the fact that they seem to be doing 2 MEQ armies side-by-side) is that based on the current 'leaked' GK dex, the current codex that best counters the GKs would be the CURRENT Necron dex... I'm guessing they realised this during playtesting, and GW felt there was no reason that a non-SM dex should be stronger then a SM dex, so they decided to "update" the dex to something that will probably get steamrolled by GKs.

All things considered: Dear Necron Players,

How pissed would you be if they removed Living Metal from the Monolith (or turned it into something stupid like a 5+ invul)?

Thoughts?

~DAR

In Reference to me:
Emperors Faithful wrote: I'm certainly not going to attract the ire of the crazy-giant-child-eating-chicken-poster

Monster Rain wrote:
DAR just laid down the law so hard I think it broke.

 
   
Made in gb
Deranged Necron Destroyer





Leicester, England

Daemon-Archon Ren wrote:What I find to be most interesting about this announcement (besides the fact that they seem to be doing 2 MEQ armies side-by-side) is that based on the current 'leaked' GK dex, the current codex that best counters the GKs would be the CURRENT Necron dex... I'm guessing they realised this during playtesting, and GW felt there was no reason that a non-SM dex should be stronger then a SM dex, so they decided to "update" the dex to something that will probably get steamrolled by GKs.

All things considered: Dear Necron Players,

How pissed would you be if they removed Living Metal from the Monolith (or turned it into something stupid like a 5+ invul)?

Thoughts?

~DAR


Pretty. Ruttin'. Pissed.

Setekh the Eternal, Phaeron of the Kopakh Dynasty, Regent of Nephthys 7660pts  
   
Made in us
Badass "Sister Sin"






Camas, WA

Scarey Nerd wrote:
Daemon-Archon Ren wrote:What I find to be most interesting about this announcement (besides the fact that they seem to be doing 2 MEQ armies side-by-side) is that based on the current 'leaked' GK dex, the current codex that best counters the GKs would be the CURRENT Necron dex... I'm guessing they realised this during playtesting, and GW felt there was no reason that a non-SM dex should be stronger then a SM dex, so they decided to "update" the dex to something that will probably get steamrolled by GKs.

All things considered: Dear Necron Players,

How pissed would you be if they removed Living Metal from the Monolith (or turned it into something stupid like a 5+ invul)?

Thoughts?

~DAR


Pretty. Ruttin'. Pissed.


What if it was 120 points and came with a free frogurt?

Looking for great deals on miniatures or have a large pile you are looking to sell off? Checkout Mindtaker Miniatures.
Live in the Pacific NW? Check out http://ordofanaticus.com
 
   
Made in gb
Daemonic Dreadnought





Derby, UK.

Multiple weapon options for the 'lith sound good.

As does the idea of a combine Warrior/Flayed ones kit.

LED kit included in the price? I can't see it, an if it did happen i most like wouldnt use it for fear of doign it wrong.

Do people rally have an issue with the green rods? Meh.

Armies:

(Iron Warriors) .......Gallery: Iron Warriors Gallery
.......Gallery: Necron Gallery - Army Sold
.......Gallery: Crimson Fists Gallery - Army Sold

Iron Warriors (8000 points-ish)

 
   
Made in gb
Deranged Necron Destroyer





Leicester, England

pretre wrote:
Scarey Nerd wrote:
Daemon-Archon Ren wrote:What I find to be most interesting about this announcement (besides the fact that they seem to be doing 2 MEQ armies side-by-side) is that based on the current 'leaked' GK dex, the current codex that best counters the GKs would be the CURRENT Necron dex... I'm guessing they realised this during playtesting, and GW felt there was no reason that a non-SM dex should be stronger then a SM dex, so they decided to "update" the dex to something that will probably get steamrolled by GKs.

All things considered: Dear Necron Players,

How pissed would you be if they removed Living Metal from the Monolith (or turned it into something stupid like a 5+ invul)?

Thoughts?

~DAR


Pretty. Ruttin'. Pissed.


What if it was 120 points and came with a free frogurt?


Well if you put it THAT way...

On a more serious note, if living metal was removed and it was reduced by 115 points, I'd still be pissed. 'Cos Necron ships, vehicles and the C'Tan are all meant to be made of that near indestructible stuff. I don't like retconning out cool goodies

Setekh the Eternal, Phaeron of the Kopakh Dynasty, Regent of Nephthys 7660pts  
   
Made in us
Badass "Sister Sin"






Camas, WA

Scarey Nerd wrote:

What if it was 120 points and came with a free frogurt?


Well if you put it THAT way...

On a more serious note, if living metal was removed and it was reduced by 115 points, I'd still be pissed. 'Cos Necron ships, vehicles and the C'Tan are all meant to be made of that near indestructible stuff. I don't like retconning out cool goodies

I'd prep your pissed face now then. I imagine things will little resemble the current rules when they are done. Necrons need too much for a bandaid fix.

This message was edited 1 time. Last update was at 2011/03/03 19:08:22


Looking for great deals on miniatures or have a large pile you are looking to sell off? Checkout Mindtaker Miniatures.
Live in the Pacific NW? Check out http://ordofanaticus.com
 
   
Made in gb
Deranged Necron Destroyer





Leicester, England

I'd prep your pissed face now then. I imagine things will little resemble the current rules when they are done. Necrons need too much for a bandaid fix.

*sigh* I know, I can see my beloved 'Crons being ruined (for me at least), but I dare to hope...

Setekh the Eternal, Phaeron of the Kopakh Dynasty, Regent of Nephthys 7660pts  
   
Made in us
Decrepit Dakkanaut






Burtucky, Michigan

I really dont think the monolith needs to lose living metal. Personally, I dont see it as something so over powered it needs to go bye bye. Yea its tough, and you have to actually think a bit on how your going to go at it, but its not HOMG powerful.


The led kit - sounds like total BS to me

multiple color rods - again, sounds like BS, they wouldnt go through the trouble of making players THAT happy. They will stay green Id bet

multi troop choice kits - making a warrior box either flayed ones or warriors would be a neat idea. I can see this working out well, specially if they make the flayed ones worth taking. Ive always liked them as an idea, but on the table they are certainly laughable right now.
   
Made in gb
Daemonic Dreadnought





Derby, UK.

Nerfing the 'Lith would suck.


I suppose would accept them changing it to being immune to Melta btu other weaposn (c.Fists) still get the 2D6.

But even then i woudl still be pissed.

Armies:

(Iron Warriors) .......Gallery: Iron Warriors Gallery
.......Gallery: Necron Gallery - Army Sold
.......Gallery: Crimson Fists Gallery - Army Sold

Iron Warriors (8000 points-ish)

 
   
Made in gb
Growlin' Guntrukk Driver with Killacannon





UK

Yeah I saw this, I really hope it is true. I don't collect necrons but think with a little love they could go a very long way.

I'm going to take a flying leap into the dark and say seen as Necrons came form films (aka terminator other robots of death) I think games workshop will be keen to keep the art style and models on the same lines. And talking of films and giant killy robots of death/AI world apocalypse films of recent years there is only one that bests terminator and it is the Matrix



Next tomb spyder?

I don't have a screen shot but the little robots at the end of Matrix revolutions could be the next scarabs?

I'm assuming the Necorns tomb spyder was originally inspired alot by GW own interpratation of Egyptian mythology.

Edit just looked up the dates 1999 Matrix ... 2002 dex oops my bad.

This message was edited 2 times. Last update was at 2011/03/03 23:05:58


   
Made in us
Insect-Infested Nurgle Chaos Lord





Oregon, USA

Necrons were pretty much Tomb Kings in Space meet Stargate and the Terminator.

The Tomb Spyders = Tomb Scorpions
Warriors- Skeletons
Lords- Tomb King/ Lich Priest
Destroyers- Chariots
Scarabs- tomb swarms

not sure which came first, the current dex or tomb kings, but they have a lot of similarity.


I'm hoping against Matrix-crons TBH. I like my metal undead pretty much the way they are (though plastic immortals,flayed ones etc would be nice..) and the smoother, insectile look they went for with the Tomb Stalker looks a bit too Nid for my tastes. Very cool, but not 'Necron' enough for me.

I imagine that the Liths won't change too much, but the new kit (if there is one) will have all the options that do not suck, so that you need the new ones.

I'll be frickin cranky if they make liths vulnerable to melta and cfists etc given that it's the only tank we have, it's slow as hell and it has no troop carrying capability (teleporting yes, carrying no). I'd not be shocked if they do nerf it hard though, as imperial players have been bee-hotching about the meltablocking etc for years, and now they have meltablocking stuff of their own...

Also, why is a Sraven melta-blocking due to protection from re-entry, but drop-pods aren't


*edited for dyslexia*

This message was edited 1 time. Last update was at 2011/03/03 23:11:51


The Viletide: Daemons of Nurgle/Deathguard: 7400 pts
Disclples of the Dragon - Ad Mech - about 2000 pts
GSC - about 2000 Pts
Rhulic Mercs - um...many...
Circle Oroboros - 300 Pts or so
Menoth - 300+ pts
 
   
Made in ca
Sure Space Wolves Land Raider Pilot





Montreal

Drop pods are open so you can shoot inside?

500

DA:90-SG-M--B--I+Pw49k10#----D+A--/fWD371R----T(S)DM+ 
   
Made in us
Insect-Infested Nurgle Chaos Lord





Oregon, USA

true, but they're not melta resistant on the outside...

I've been in plenty of situations where the other player has blocked a gap between buildings with a pod, and left the hatches up on that side (placing it so they can't unfold)

The Viletide: Daemons of Nurgle/Deathguard: 7400 pts
Disclples of the Dragon - Ad Mech - about 2000 pts
GSC - about 2000 Pts
Rhulic Mercs - um...many...
Circle Oroboros - 300 Pts or so
Menoth - 300+ pts
 
   
Made in us
Longtime Dakkanaut




Ouze wrote:
yakface wrote: but then they went and gave Feel No Pain to Deathguard, Orks (Nobs w/Dok), Space Marines (Apothecary), Tyranids (through Catalyst), Blood Angels (Blood Chalice) and then the whole Dark Eldar army (Power From Pain) and now it almost seems like every army has Feel No Pain


Well said. I also am no fan of Necrons gaining FNP - I don't wish for them to become cookie-cutter plague marines. On the whole, though, I am really excited about a new book!


I'm late to the party, but a better rule could be at the start of the Necron players turn, roll a die for every Necron unit that has suffered casualties. If the roll is equal to or higher than the units majority toughness the owning player can add d3 more models to that unit up to, but not exceeding the original starting count for that unit.

This way it's not easy to rebuild a unit of Destroyers, but a unit of warriors or even scarabs can come back quicker. It's not FnP and doesn't suffer from the disadvantages of FnP (pw and ap 1-2 weapons ignoring it). It also won't be a benifit to IC's
   
Made in ca
Dakka Veteran





Bindi Baji at HO has this to say about the Necrons and the Beasts of War rumors:

Bindi Baji wrote:WBB is still in the mix, it was being tested, retested and tinkered with only two months ago,
there is a big effort being made to keep it, just a bit simpler

Bindi Baji wrote:The warriors are one of the few kits with nothing being changed

Bindi Baji;896128 wrote:I was going to go through the re- opening points that MCC brought us from beasts of war, but got bored halfway through
We hear they are getting a reboot on the scale to rival the Dark Eldar!

that sounds like an exaggeration, probably because it is
Spyders have been redone

This is a "surprise" in the same way that white paint being.............white is, especially so seeing as I mentioned a plastic tomb spyder well over a year ago
The feel of the range has been re-skinned to make it less ‘Terminator’

yes, instead the army will be loosely based upon robotic liverpudlians with curly hair and 'taches
How sure are you about that? [speaking about the warrior kit not changing]

^^^^^-calm down, he wasn't talking about liverpudlian necrons

as sure as I can be,
apparently another rumour-monger on 'seer has corroborated this since I originally stated it a few months back but I couldn't tell you who

Bindi Baji wrote:destroyers are being redone,
everything else should be safe though [speaking about the battleforce content]

Bindi Baji wrote:immortals are being done, I would imagine they will be plastic but don't know for definate, same with flayed ones

Bindi Baji wrote:the fluffy stuffy is not an issue,
they are past the point where fluffyness would be an issue,
unless we're talking fluffy pillows after a hard days work designing necrony things

Bindi Baji wrote:cough, cough, cough, cough(september-ish)cough

Bindi Baji wrote:Bearing in mind that I seem to be perpetually two months out it would probably be a safer bet [about November being more likely]



There you have it, more rumor fuel.




This message was edited 1 time. Last update was at 2011/03/03 23:36:26


8000 points of XI Legion the Space Vagabonds, they can adapt their tactics to represent any and every Legion and Chapter as needed because they were created by the Emperor to be the ultimate tactical power. They have faked their disappearance in order to infiltrate every part of the conflicts in the galaxy.

8000 points of Tau/Craftworld Eldar/Necron because the Space Vagabonds can also emulate their wargear and tactics.

Victories: ALL
Losses: NONE (My armies have the psychic ability to conjure a cataclysmic storm whenever they are about to lose. This allows the Space Vagabonds to teleport away while releasing power waves that destroys the battlefield and so every battle is a victory)

Sabet wrote:PS: Vhalyar, that signature makes you look like a band wagoner and a very bad loser
 
   
Made in ca
Sure Space Wolves Land Raider Pilot





Montreal

Damn, excuse my noobishness, but, well, I'm a noob, who's Bindi?

500

DA:90-SG-M--B--I+Pw49k10#----D+A--/fWD371R----T(S)DM+ 
   
Made in us
Long-Range Ultramarine Land Speeder Pilot




Rohnert Park

Ascalam wrote:true, but they're not melta resistant on the outside...

I've been in plenty of situations where the other player has blocked a gap between buildings with a pod, and left the hatches up on that side (placing it so they can't unfold)


I don't meant to derail the thread but I saw this and just wanted to clarify, those opponents have been abusing the Drop Pod model against you. Once a Drop Pod lands the hatches are blown open and cannot be resealed. In the context of the game, the "petals" actually don't even count as part of the model, they are purely decoration.

Apologies for the small bit of off topic discussion, just wanted to clarify a rule

Sell me your painted Arkanaut Ironclad!
https://www.dakkadakka.com/dakkaforum/posts/list/781097.page 
   
Made in ca
Sure Space Wolves Land Raider Pilot





Montreal

All this news is really tempting me to buy the Necron battleforce.

500

DA:90-SG-M--B--I+Pw49k10#----D+A--/fWD371R----T(S)DM+ 
   
Made in iq
Nihilistic Necron Lord




The best State-Texas

Portaljacker wrote:All this news is really tempting me to buy the Necron battleforce.



HBMC Made a really good point earlier in this thread, about GW doing away with Hybrid Kits. I could see a New Destroyer/Hvy D Kit down the way.

4000+
6000+ Order. Unity. Obedience.
Thousand Sons 4000+
:Necron: Necron Discord: https://discord.com/invite/AGtpeD4  
   
Made in ca
Sure Space Wolves Land Raider Pilot





Montreal

Wait, how is that an answer to my post?

500

DA:90-SG-M--B--I+Pw49k10#----D+A--/fWD371R----T(S)DM+ 
   
Made in us
Cultist of Nurgle with Open Sores







My only complaint so far is that whole might get psychic abilities thing. it makes no sense fluff wise, psychic power emanates from the warp, the necrons have no warp presence whatsoever and are a antithesis to it. other than that it will probably be WBB as feel no pain, with modifications with rez orb. While i am not a big fan of new models i will give them a shot, though that may be because i have 2750 points worth of warriors, immortals, scarabs, and destroyers. maybe if the new vehicle concept is cool i might get it but then i would be predictable.

Army:
Havenican sector:
Amory IV legion 2750 points (100% painted)

Sons of Plague 2600 (95% painted)

HoverBoy wrote:
Skaven either devastate the enemy, or explode in spectacular shows of selfdestruction. 
   
Made in us
Pyro Pilot of a Triach Stalker




New Jersey

I hope we don't get streamlined too much. No necron Rhinos transporting necron sarges with gauss-fists please. If we do get to upgrade units it should be for every model, like grenades, or IG vet doctrines. I really don't want to see an Immortal leading warriors or one warrior carrying a gauss special weapon.

"Order. Unity. Obedience. We taught the galaxy these things, and we shall do so again."
"They are not your worst nightmare; they are your every nightmare."
"Let the galaxy burn!"

 
   
Made in ca
Sure Space Wolves Land Raider Pilot





Montreal

I'm worried about not being able to use the old models I'd be buying now.

500

DA:90-SG-M--B--I+Pw49k10#----D+A--/fWD371R----T(S)DM+ 
   
Made in au
Angry Chaos Agitator




sworth9411 wrote:Multiple Rod Colors (I.E. We wont be stuck with just green anymore)


Multiple rod colours? I doubt it. And what colours can they do besides green anyway; red and its tertairy colours (yellow, purple, etc.) just looks too daemonic to suit an undead host, bright blue just looks too 'good' or benign, but dark blue or an inky, textured black... With a suitable change in the modelling structure and a different paintjob (maybe with a brooding night lords like blue blended into a dark iron), it could look good with the theme of a horde of dark, mindless entities crawling out of depths of the abyss... (necron abyss, anyone? )

But overall the general aesthetic of the Necrons is of 'dark energy' much like the new mandrakes. Unless their aesthetic is changed for different factions or phalanxs, (like chaos space marines - word bearers compared to emperor's children, death guard, night lords, etc.) according to the C'tan they serve, I can't see gauss weapons being anything besides green.

sworth9411 wrote:Monolith has some major changes the likes we haven't seen in any kit GW has ever produced. Multiple weapon options, and apparently there were talks of putting an LED kit to go into the center...We shall see if this comes to fruition as this seemed very doubtful to me, but again maybe this is a new direction for them.


Firstly an LED light would be expensive to mass produce (at least at first), secondly GW specialises in materials for modelling (plastic, metal, plastic glue). The paints and tools themselves are made by Citadel (at least I'm pretty shure; it doesn't mention GW on the packaging and descriptions) and also the super glue. Also, an LED light would be easily damaged or ruined with the paints and glue (anyone can visualise it, a kid gets a Monolith and puts paint on the light, not putting it on after he paints the rest of the model or the paint or glue clogs up the light switch or short circuits the wires). I think GW would leave lights for vehicles as something for hobbyists to do themselves instead of supplying them...

This message was edited 3 times. Last update was at 2011/03/04 07:12:49


 
   
Made in iq
Nihilistic Necron Lord




The best State-Texas

Portaljacker wrote:Wait, how is that an answer to my post?


Erhm, Because the Battleforce has 3 destroyers in it. You could wait, and see if the Destroyers get their own kit, and just purchase the warriors instead.

4000+
6000+ Order. Unity. Obedience.
Thousand Sons 4000+
:Necron: Necron Discord: https://discord.com/invite/AGtpeD4  
   
Made in nz
Longtime Dakkanaut





New Zealand

Multiple rod colours available at extra cost from Mail Order? - maybe. For free in every necron box? - I doubt it.
   
 
Forum Index » 40K General Discussion
Go to: