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Made in gr
Commanding Orc Boss





Greece

NecronLord3 wrote:They probably just trade for slaves now.

Knock knock...


Oh hello my Name is Urguti the Trader. I would like to trade these teleporting back packs for 300 of your freshest men.

Hmmm... 200 and you've gotta deal.

What? Are you serious? Those are prime quality teleporting back packs, guaranteed to send you exactly where you want in the blink of an eye, and come with a three century guarantee! 200 is a rip-off! 250 is the least I can part with those.

KoW Ogres/Basileans/Elves
WHFB Orcs & Goblins
WH40k Necrons
Ph'nglui mglw'nafh Cthulhu R'Lyeh wgah'nagl fhtagn

 
   
Made in us
Pyro Pilot of a Triach Stalker





LaPorte, IN

CthuluIsSpy wrote:
NecronLord3 wrote:They probably just trade for slaves now.

Knock knock...


Oh hello my Name is Urguti the Trader. I would like to trade these teleporting back packs for 300 of your freshest men.

Hmmm... 200 and you've gotta deal.


LOL.
Yeah, that could be why.

But why trade when they could always beam them from the planet's surface?


Without permission? Don't be SILLY! We aren't Orks.
   
Made in us
Ruthless Interrogator





Ann Arbor, MI

angelshade00 wrote:Actually, from what I have read about the IC's, the collector guy was the one that appealed to me the most. I tend to collect a lot of stuff as well (from cool stuff all the way down to really lame stuff ) so yeah that guy might be fun if he has the rules (and fluff) to back it up.


I think this guy sounds pretty interesting as well. Reminds me of the TNG episode where an eccentric, rich alien collects rarities throughout the universe (including Data). As for Necron-hoarder-guy, I'm crossing my fingers for a special rule where he throws his Primarch at an unfortunate enemy model.
   
Made in us
Loyal Necron Lychguard






South Dakota

Yak,
Can you give us a general idea of the points cost of the IC's and Cryptek's. I know you told us that the basic lord is about what an IG Commissar is.

DS:70+S+G+MB--I+PW40k10-D++A++/sWD391R+T(R)DM+

My Project Blog: Necrons, Orks, Sisters, Blood Angels, and X-Wing
"
"One morning I shot an elephant in my pajamas. How it got into my pajamas, I'll never know." Groucho Marx
~A grammatically correct sentence can have multiple, valid interpretations.
Arguing over the facts is the lowest form of debate. 
   
Made in gr
Commanding Orc Boss





Greece

whigwam wrote:
angelshade00 wrote:Actually, from what I have read about the IC's, the collector guy was the one that appealed to me the most. I tend to collect a lot of stuff as well (from cool stuff all the way down to really lame stuff ) so yeah that guy might be fun if he has the rules (and fluff) to back it up.


I think this guy sounds pretty interesting as well. Reminds me of the TNG episode where an eccentric, rich alien collects rarities throughout the universe (including Data). As for Necron-hoarder-guy, I'm crossing my fingers for a special rule where he throws his Primarch at an unfortunate enemy model.

Hey I remember that episode!
I can almost imagine people thinking about dioramas of the collector Necron and his lost Primarch exhibit as we speak.
And also campaigns of fanatical Marines attacking his Tombworld to obtain the wizened corpse...
It's Trazyn the Infinite by the way, our collector Necron...

This message was edited 3 times. Last update was at 2011/10/18 14:31:52


KoW Ogres/Basileans/Elves
WHFB Orcs & Goblins
WH40k Necrons
Ph'nglui mglw'nafh Cthulhu R'Lyeh wgah'nagl fhtagn

 
   
Made in us
Ruthless Interrogator





Ann Arbor, MI

angelshade00 wrote:Hey I remember that episode!
I can almost imagine people thinking about dioramas of the collector Necron and his lost Primarch exhibit as we speak.
It's Trazyn the Infinite by the way, our collector Necron...


I knew someone would! That episode was named "The Most Toys" I believe...a compulsion I think a lot of us can relate to.

And Fakegyptian or not, I think Trazyn the Infinite is a pretty badass name.
   
Made in us
[ADMIN]
Decrepit Dakkanaut






Los Angeles, CA

angelshade00 wrote:
.....
.....
.....
Trade for what???
Food and water? Not likely.
Technology? Even less likely.
Emperor action figures? Maybe, but i sure hope not.
What would the most technologically advanced race with no physical needs such as nutrition want from any other race? Ever?
Anyway I ranted for too long, sorry for the long post everyone. That said, i am still very excited and can't wait for the next couple of weeks to fly. Still hope to see the Spyders and Wraiths too!



Well, bits of the fluff talk about other races & systems paying 'tribute' to the Necrons...here's my speculation based on what I read:

Necrons have always felt like they got the short end of the stick. When they were Necrontyr, they had a crappy planet and that drove them to invent technology and get the hell off their planet...but they still wanted to prove they were the best so they set about trying to creat the greatest galactic empire. And they did...but then as always happens, their empire started to creak and moan, so the war against the Old Ones started with naturally the belief that the Necrontyr would destroy the Old Ones and emerge even greater than before, the true heirs to the galaxy. And in fact they hated the Old Ones if for no other reason than because they had the secret for immortality (what the Necrontyr wanted more than anything) but wouldn't share it. And once the war started, naturally the Necrontyr couldn't beat the Old Ones despite their superior technology, as the Old Ones had access to the Webway which meant they could escape anytime they needed.

So eventually the Old Ones (and the races they created) were kicking the crap out of the Necrontyr. And so in the frustration of again getting the short end of the stick, they made the pact wit the Deceiver and sold their souls for immortality and power. But again, they felt shafted because they had essentially been tricked into doing this. So after the C'Tan had killed the Old Ones, they again wanted to take their rightful place as rules of the galaxy but they knew that would never happen as long as they were slaves to the C'Tan, so they turned on them as this is the only way they'd ever be free.

But of course that battle against the C'Tan did tremendous damage to them and thus they decided to use their immortality to 'outlast' the Eldar empire (which they did).

So now that they're back awake (mostly), although they've lost their main command structure as a people that sort of drove them forward towards any single goal, I think their goal is still to do what they always wanted...to rule the galaxy, to be the supreme beings. And this isn't exactly the same as humans, who basically want to eradicate all Xenos and populate all the planets themselves. Necrons more than anything (I think) want to be in control. They want to be worshipped by others. They finally want to get their due as being the rulers. So while they most certainly plan to destroy any force that gets in their way, I also get the distinct feeling from the new fluff that (with at least some of the Lords) they are perfectly okay with leaving existing planets/systems under alien control, as long as those people pay them tribute. Even though I have a hard time imagining what tribute the Necrons would really need (being robots and all), I don't think that's the point. The point is that the other races are paying them fealty and recognizing the mastery of the Necrons, which is precisely what they've always wanted.



----



As for Destroyers. The max it looks like you can have in an army is 9 now, and that's including Heavy Destroyers (Heavy Destroyers are only taken as upgrades in a Destroyer unit).

I have not seen any force organization chart wackiness unlocked by anything...quite a big change from all the recent codexes, but that's how it seems to be!

And no, there aren't any weapons that ignore invulnerable saves in the codex either...however there are quite a few little special abilities scattered about that simply remove models from play if they fail a certain kind of test, which does effectively ignore invulnerable saves (and any other kind of save too).


Finally, let's look at one of the named character's rules a bit:

Anrakyr the Traveller (they guy traveling around awakening Tomb Worlds and collecting a tithe of troops from those he does) has a few special rules, but one of them is so cool I thought I'd share it. It allows the Necron player to pick an enemy vehicle each shooting phase within 18" and on a D6 roll of 3+, the Necron player is able to fire with that vehicle as if it were his (counting as not moving for the shooting attack and ignoring any shaken/stunned results on it)...in other words he 'hacks' into the vehicle and momentarily takes control!

I can't imagine too many people ever taking this guy over the Stormlord (although he is 50 pts cheaper), but that ability could just do some crazy things, especially in Apocalypse games where you could shoot with an enemy titan or other super-heavy vehicle!

This message was edited 1 time. Last update was at 2011/10/18 14:36:55


I play (click on icons to see pics): DQ:70+S++G(FAQ)M++B-I++Pw40k92/f-D+++A+++/areWD104R+T(D)DM+++
yakface's 40K rule #1: Although the rules allow you to use modeling to your advantage, how badly do you need to win your toy soldier games?
yakface's 40K rule #2: Friends don't let friends start a MEQ army.
yakface's 40K rule #3: Codex does not ALWAYS trump the rulebook, so please don't say that!
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Made in fr
Trazyn's Museum Curator





on the forum. Obviously

So destroyers are now 0(whatever)-9?
That's pretty damn cool.

Also Traveler =

This message was edited 1 time. Last update was at 2011/10/18 14:37:25


What I have
~4100
~1660

Westwood lives in death!
Peace through power!

A longbeard when it comes to Necrons and WHFB. Grumble Grumble

 
   
Made in us
Pyro Pilot of a Triach Stalker





LaPorte, IN

Trazyn: Oh yes, this is Logan Grimnar, we traded with Magnus the Red for him. Oh and these here are Ferrus Manus's hands.

Now over here we have Vulkan...

Random Blood Angel Captain: Um... excuse what did you keep there.

Trazyn: Oh well you see we captured the Primarch Sanguinius's Soul just after he was killed and well we imprisoned him in an Angelic Gold Body... you haven't seen it lately have you?
   
Made in us
[ADMIN]
Decrepit Dakkanaut






Los Angeles, CA

CthuluIsSpy wrote:So destroyers are now 0(whatever)-9?
That's pretty damn cool


No, that's total in the whole army.

Real pg 1 please...Destroyers are 0-3 in a unit now (so a max of 9 if you take 3 units of them).



I play (click on icons to see pics): DQ:70+S++G(FAQ)M++B-I++Pw40k92/f-D+++A+++/areWD104R+T(D)DM+++
yakface's 40K rule #1: Although the rules allow you to use modeling to your advantage, how badly do you need to win your toy soldier games?
yakface's 40K rule #2: Friends don't let friends start a MEQ army.
yakface's 40K rule #3: Codex does not ALWAYS trump the rulebook, so please don't say that!
Waaagh Dakka: click the banner to learn more! 
   
Made in fr
Trazyn's Museum Curator





on the forum. Obviously

NecronLord3 wrote:Trazyn: Oh yes, this is Logan Grimnar, we traded with Magnus the Red for him. Oh and these here are Ferrus Manus's hands.

Now over here we have Vulkan...

Random Blood Angel Captain: Um... excuse what did you keep there.

Trazyn: Oh well you see we captured the Primarch Sanguinius's Soul just after he was killed and well we imprisoned him in an Angelic Gold Body... you haven't seen it lately have you?


*Blood Raven Edging towards the door with a suspiciously large briefcase*

..."No"..."I have not "

What I have
~4100
~1660

Westwood lives in death!
Peace through power!

A longbeard when it comes to Necrons and WHFB. Grumble Grumble

 
   
Made in us
Pyro Pilot of a Triach Stalker





LaPorte, IN

yakface wrote:
Finally, let's look at one of the named character's rules a bit:

Anrakyr the Traveller (they guy traveling around awakening Tomb Worlds and collecting a tithe of troops from those he does) has a few special rules, but one of them is so cool I thought I'd share it. It allows the Necron player to pick an enemy vehicle each shooting phase within 18" and on a D6 roll of 3+, the Necron player is able to fire with that vehicle as if it were his (counting as not moving for the shooting attack and ignoring any shaken/stunned results on it)...in other words he 'hacks' into the vehicle and momentarily takes control!

I can't imagine too many people ever taking this guy over the Stormlord (although he is 50 pts cheaper), but that ability could just do some crazy things, especially in Apocalypse games where you could shoot with an enemy titan or other super-heavy vehicle!



So the Subvert Machine Strategem...

I will use this guy. Alll the time.

This message was edited 2 times. Last update was at 2011/10/18 14:41:09


 
   
Made in us
Fresh-Faced New User




Dallas, TX

yakface wrote:Anrakyr the Traveller (they guy traveling around awakening Tomb Worlds and collecting a tithe of troops from those he does) has a few special rules, but one of them is so cool I thought I'd share it. It allows the Necron player to pick an enemy vehicle each shooting phase within 18" and on a D6 roll of 3+, the Necron player is able to fire with that vehicle as if it were his (counting as not moving for the shooting attack and ignoring any shaken/stunned results on it)...in other words he 'hacks' into the vehicle and momentarily takes control!

I can't imagine too many people ever taking this guy over the Stormlord (although he is 50 pts cheaper), but that ability could just do some crazy things, especially in Apocalypse games where you could shoot with an enemy titan or other super-heavy vehicle!


I think this one dude will cause more poor behavior amongst Necron opponents then any other rule in the game. Reminds me of playing the old C&C online, where a spy character could 'steal' enemy bases. I saw more ragequitting from that one move then anything else in the game.

=/=

0110111101 
   
Made in us
Huge Hierodule





Louisiana

The traveller - I feel that's a nod towards the Void Dragon on mars actually being the machine spirit - Necrons having the technology of the c'tan can prettymuch duplicate the same effect, and cause a tank to shoot for itself. Awesome. However it will not be as cheesey as it sounds at first because most tank weaponry is sponson mounted, or hull mounted. A turrent weapon can go in any direction but most of the sponson/hull weaponry will be pointed towards the necron forces, not towards friendly vehicles (where the gun could do most damage). I can see it being handy vs IG, though, especially if this guy can use the ability from an open-topped transport.

Been out of the game for awhile, trying to find time to get back into it. 
   
Made in gr
Commanding Orc Boss





Greece

Thanks for the response Yakface but still... tribute is not trade. I can easily imagine Necrons receiving tribute from the lesser races (because all of them are ) even if they do not need it, simply because they can take it from them. Just to show their supremacy on the subject.

Necron Lord "Pay us tribute of 500 megatons of wheat or we'll destroy you."
Random Guy "Wheat? What do you need wheat for? You don't eat."
(Necron Warriors power up Plasma guns)
Random Guy "You'll take that wheat with the silo or what?"

Anyway we dwelled on that subject for too long and the result is the same - I am still excited. And still no closer to the 5th. Dammit!

This message was edited 1 time. Last update was at 2011/10/18 14:49:36


KoW Ogres/Basileans/Elves
WHFB Orcs & Goblins
WH40k Necrons
Ph'nglui mglw'nafh Cthulhu R'Lyeh wgah'nagl fhtagn

 
   
Made in de
Decrepit Dakkanaut







Herr Dexter wrote:I would expect something like:
- 10x Necron Warriors
- 5x Immortals
- 8x Scarab Swarms
- 1x Destroyer

Judging by how DE Battleforce changed after update...
And I wouldn't expect it to have any transport.

12 Necrons including 3 swarms £20.50
1 Destroyer £12.50
5 Immortals £20.50
So basically £53.50 of merchandise for £60.00. I'd rather buy them separately
Sasori wrote:No problem though, I've read through the first page like 20 times.

No problem, I edited it 53 times
(okay not every edit was a major one)

This message was edited 1 time. Last update was at 2011/10/18 14:49:41


Hive Fleet Ouroboros (my Tyranid blog): http://www.dakkadakka.com/dakkaforum/posts/list/286852.page
The Dusk-Wraiths of Szith Morcane (my Dark Eldar blog): http://www.dakkadakka.com/dakkaforum/posts/list/364786.page
Kroothawk's Malifaux Blog http://www.dakkadakka.com/dakkaforum/posts/list/455759.page
If you want to understand the concept of the "Greater Good", read this article, and you never again call Tau commies: http://en.wikipedia.org/wiki/Utilitarianism 
   
Made in us
Pyro Pilot of a Triach Stalker





LaPorte, IN

angelshade00 wrote:Thanks for the response Yakface but still... tribute is not trade. I can easily imagine Necrons receiving tribute from the lesser races (because all of them are ) even if they do not need it, simply because they can take it from them. Just to show their supremacy on the subject.

Necron Lord "Pay us tribute of 500 megatons of wheat or we'll destroy you."
Random Guy "Wheat? What do you need wheat for? You don't eat."
(Necron Warriors power up Plasma guns)
Random Guy "You'll take that wheat with the silo or what?"

Anyway we dwelled on that subject for too long and the result is the same - I am still excited. And still no closer to the 5th. Dammit!


Maybe the Wheat is a C'Tan is disguise?
   
Made in us
Fireknife Shas'el





Reedsburg, WI

Yakface, I am curious to know if Tomb Spiders as a MC unit is allowed to individualize each model so as to benefit from wound allocation shenanigans.

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Hellacious Havoc




North Texas

Ok at first I was put off by this new necrontyr empire, but Yakface is right, Khaine knows we need more ways to battle (since space marines, Imperial gaurd, Sisters of Battle, Grey knights have no good reason to fight) What I don't like is the armour. I want to know if the models that have "armour" over their Living metal bodies actually have a better armour save, otherwise its completely ridiculous.


 
   
Made in gr
Commanding Orc Boss





Greece

One other concern I have is the following.
Are Destroyers going to change or not? A few months back I bought a battleforce (the existing one) which contained 3 Destroyers and i would really like to be able to use them along with the new ones without looking like they are a completely different unit or something. Any clues about that anyone?

KoW Ogres/Basileans/Elves
WHFB Orcs & Goblins
WH40k Necrons
Ph'nglui mglw'nafh Cthulhu R'Lyeh wgah'nagl fhtagn

 
   
Made in gb
Daemonic Dreadnought





Derby, UK.

I would imagien the Lords and ICs woudl either have a better armour save, higher toughness, or both.

Armies:

(Iron Warriors) .......Gallery: Iron Warriors Gallery
.......Gallery: Necron Gallery - Army Sold
.......Gallery: Crimson Fists Gallery - Army Sold

Iron Warriors (8000 points-ish)

 
   
Made in us
Longtime Dakkanaut





Praxiss wrote:Despite the new fluff, as posted above, there is no reason you can't play your army as s silent group of ghostly killers.

Fluff-wise just avoi takign any of the ICs (which has their own distinct personalities apparently) and go with a vanilla OverLord and his silent, shambling horde of doom. This coudl be especially possibel now that warriors area lot cheaper, you might be able to field a moderate horde army of warriors.


It just makes the Necrons a localized threat now though. They used to be on the level of the Tyranids, as there was an all-prevalent Necron threat bent on galactic genocide. Now, it's just 1 Tomb World attacking blah blah Sector. Similar to the Tau.

Giving the Necrons fixed boundries and civilizations was also pretty stupid. They should have just appeared, slaughtered all, then vanished. I imagine Necron cities with Necron shops now manned by Necron shopkeepers selling whatever they trade with the Imperium to other Necron daddies on their way home from a hard days work at the Necron shoe factory.

GW could have given Necron Lords more personality and even introduced other C'Tan for more personality if you wanted less faceless Necrons. Didn't have to completely destroy everything they once were. They really shouldn't even be machines anymore, it holds no purpose. Just make it so the Necrontyr got their skin back.

This message was edited 3 times. Last update was at 2011/10/18 15:00:04


My Armies:
5,500pts
2,700pts
2,000pts


 
   
Made in us
Stealthy Warhound Titan Princeps







Believe it or not, but machines are much harder to maintain than people, and require a much great resource base. The humans have the right idea - populate everything in sight and the tech will follow. Necrons would need all sorts of refined minerals in huge quantities. Unless they have unlimited energy (and the unlimited data processing you would need to control that energy and make it do what you want), it would make sense to get others to extract, process and even shape things they need. If they are like everything else in 40K, a lot of their stuff probably doesn't work that well.

"Yes, this is assembly plant 4408 that used to make power sources for ghost arks. Sadly, it seems to have gone bonkers in the last million years, so now we trade for the rare isotopes we require...."

This message was edited 1 time. Last update was at 2011/10/18 15:02:28


 
   
Made in au
Regular Dakkanaut




So which of the special characters has the old style VoD that can pull units out of combat?

Oh and I don't suppose the Lord with the Bodyguard key here being the bodyguard are depicted?

This message was edited 1 time. Last update was at 2011/10/18 15:02:09


 
   
Made in nz
Dakka Veteran




So with the new Destroyer Units being pretty small, anything in the wargear options you've seen that would make a viable Destroyer Lord to go with them? In the current codex Destroyer Lords tend to either roam solo or with Wraiths/Scarabs, it would be cool in this incarnation if they could take some ranged weaponry to be paired with actual Destroyers.
   
Made in us
Ruthless Interrogator





Ann Arbor, MI

angelshade00 wrote:One other concern I have is the following.
Are Destroyers going to change or not? A few months back I bought a battleforce (the existing one) which contained 3 Destroyers and i would really like to be able to use them along with the new ones without looking like they are a completely different unit or something. Any clues about that anyone?


This is another thing I'm really interested to know.. I've heard the Destroyers will change, but I'm kind of hoping not. 6 of my 15 Destroyers will be effectively useless..I don't need that injury getting coupled with the insult of my remaining Destroyers being outdated. Hopefully it's an update in the vein of what they did to Immortals...that is, one where they remain almost indistinguishable from the old model.
   
Made in gr
Commanding Orc Boss





Greece

Harriticus wrote:
Praxiss wrote:Despite the new fluff, as posted above, there is no reason you can't play your army as s silent group of ghostly killers.

Fluff-wise just avoi takign any of the ICs (which has their own distinct personalities apparently) and go with a vanilla OverLord and his silent, shambling horde of doom. This coudl be especially possibel now that warriors area lot cheaper, you might be able to field a moderate horde army of warriors.


It just makes the Necrons a localized threat now though. They used to be on the level of the Tyranids, as there was an all-prevalent Necron threat bent on galactic genocide. Now, it's just 1 Tomb World attacking blah blah Sector. Similar to the Tau.

Giving the Necrons fixed boundries and civilizations was also pretty stupid. They should have just appeared, slaughtered all, then vanished. I imagine Necron cities with Necron shops now manned by Necron shopkeepers selling whatever they trade with the Imperium to other Necron daddies on their way home from a hard days work at the Necron shoe factory.

GW could have given Necron Lords more personality and even introduced other C'Tan for more personality if you wanted less faceless Necrons. Didn't have to completely destroy everything they once were. They really shouldn't even be machines anymore, it holds no purpose. Just make it so the Necrontyr got their skin back.

Just what I said just one page ago: they seem to have been downgraded to second class evil guys. Theoretically there is no room for three races that are bent for total annihilation (Tyranids, Daemons and Necrons) but I disagree. All three can have the same agenda: Tyranids because they have to, Daemons because they like to and Necrons because they want to!

KoW Ogres/Basileans/Elves
WHFB Orcs & Goblins
WH40k Necrons
Ph'nglui mglw'nafh Cthulhu R'Lyeh wgah'nagl fhtagn

 
   
Made in de
Decrepit Dakkanaut







angelshade00 wrote:One other concern I have is the following.
Are Destroyers going to change or not? A few months back I bought a battleforce (the existing one) which contained 3 Destroyers and i would really like to be able to use them along with the new ones without looking like they are a completely different unit or something. Any clues about that anyone?

1.) We don't know ATM (our sources are the WD November and new Codex).
2.) There will be a second wave some day in the future with unknown content.
3.) Artwork looks a bit different ("more flying and more nimble").
4.) The current models are fine and fit the new look. As Destroyers come in units of three, assume some diversity or make the others Heavy Destroyers.

This message was edited 1 time. Last update was at 2011/10/18 15:03:53


Hive Fleet Ouroboros (my Tyranid blog): http://www.dakkadakka.com/dakkaforum/posts/list/286852.page
The Dusk-Wraiths of Szith Morcane (my Dark Eldar blog): http://www.dakkadakka.com/dakkaforum/posts/list/364786.page
Kroothawk's Malifaux Blog http://www.dakkadakka.com/dakkaforum/posts/list/455759.page
If you want to understand the concept of the "Greater Good", read this article, and you never again call Tau commies: http://en.wikipedia.org/wiki/Utilitarianism 
   
Made in gb
Daemonic Dreadnought





Derby, UK.

I dont think they have. What you state above is basically what they have done. The Lords and ICs have personalities while the warriors, immortals etc are still basically mindless automatons.
From what i understand, the higher up the necron "tree" you go, the more intelligent the units gets. I'm guessing it goes something like:


Lords/ICs - full personalities/goals etc

Praetorians/Triarchs - moderate personality but ties into a specific mission

Wraiths - able to make individual decisions but ultimately deferring the next unit up the tree

Immortals/Death Strike/Tomb Spyders - Respond to stimulei in a pre-programmed fashion, barring overridign orders from higher up

Warriors/Scarabs - no personality, mindless and basically following whatever goal or target set t them until the get new instructions


Again, total guesswork.....

This message was edited 1 time. Last update was at 2011/10/18 15:04:44


Armies:

(Iron Warriors) .......Gallery: Iron Warriors Gallery
.......Gallery: Necron Gallery - Army Sold
.......Gallery: Crimson Fists Gallery - Army Sold

Iron Warriors (8000 points-ish)

 
   
Made in gb
Using Inks and Washes





Duxford, Cambs, UK

Sasori wrote:
Conrad Turner wrote:



Thanks Sasori. Means I don't waste time as I am re-painting my 'Crons at the moment so now don't have to paint some twice.

Still leaves me wondering what to do with the extra models the transport can't take though - 5 'crons running behind, or take 2 10 'cron transports


Well, the Ghost Ark can only take 10, so you'll have quite a few left over!

No problem though, I've read through the first page like 20 times.


Kroothawk wrote:Night Scythe: A variant of the Doom Scythe fighter that is a 15 model flyer transport with the 'supersonic' 36" flat-out move
was what I was referring to above, but then again you have given me an idea.

Take a Ghost Ark full of 'Crons. Chain the other 10 'crons behind it, the first holding on to the Ark with one hand, the second 'cron with the other. Each subsequent 'cron holding on to the one before and the one after except for the last, his free arm and legs trailing madly. Paint the whole bunch in Mythril Silver and metallic black.


The "Keystone 'Crons"

For those of you not old enough to realise there was such a thing as "Black and White" films, or "Silent Movies" (Which works on soooo many levels!) Look up "Keystone Cops" on U-Tube, go on, I dare you!


"Ask ten different scientists about the environment, population control, genetics, and you'll get ten different answers, but there's one thing every scientist on the planet agrees on. Whether it happens in a hundred years or a thousand years or a million years, eventually our Sun will grow cold and go out. When that happens, it won't just take us. It'll take Marilyn Monroe, and Lao-Tzu, and Einstein, and Morobuto, and Buddy Holly, and Aristophanes…then all of this…all of this…was for nothing. Unless we go to the stars." Commander sinclair, Babylon 5.

Bobtheinquisitor wrote:what is going on with APAC shipping? If Macross Island were real, they'd be the last place to get any Robotechnology.
 
   
 
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