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Made in gb
Wicked Canoptek Wraith





UK

Shame there is no Flayed Lord to turn them into a troops choice, ditto for a named Destroyer Lord. The last two codexes have contained characters of this ilk. GK terminators as troops and Grotesques for the DE.

I'm sure I'll get over it though, especially having what is basically 'Subvert machine' from Apoc (just missing the D3 glancing hits afterwards )

Flashman
 
   
Made in us
Huge Hierodule





Louisiana

Kroothawk/Yakface, or anyone else who's seen the codex (or even the playtest codex):


I had a question that i kept forgetting to ask before - the new WBB (Resurrection, is it called now?) works on ALL units in the book, not just certain ones, correct? Now my query is this - Do multi-wound models return at full strength, or not? If not, how many wounds do they return with, just one?

Also a rez orb will affect the unit that the lord carrying it is in, does it still have the 6" radius from the lord himself (much akin to sanguinary priests) for friendly units, too?

Thanks, if you can get those answers in, i appreciate it.

Been out of the game for awhile, trying to find time to get back into it. 
   
Made in gr
Commanding Orc Boss





Greece

Praxiss wrote:I dont think they have. What you state above is basically what they have done. The Lords and ICs have personalities while the warriors, immortals etc are still basically mindless automatons.
From what i understand, the higher up the necron "tree" you go, the more intelligent the units gets. I'm guessing it goes something like:


Lords/ICs - full personalities/goals etc

Praetorians/Triarchs - moderate personality but ties into a specific mission

Wraiths - able to make individual decisions but ultimately deferring the next unit up the tree

Immortals/Death Strike/Tomb Spyders - Respond to stimulei in a pre-programmed fashion, barring overridign orders from higher up

Warriors/Scarabs - no personality, mindless and basically following whatever goal or target set t them until the get new instructions


Again, total guesswork.....

If that is the case there is a question that may very well mess up the entire new fluff (if it actually turns out the way we've read so far).
The simple Necrons, or actually anything below the Praetorian/Triarch level, do they still have any vestiges left of their original personalities (possibly in a totally suppressed state) or are they just the automatons that they are? If the latter is the case, then the fluff part of the Necrons trying to find a "host" to transfer their minds and personalities into will be a little lost since that would only be reserved for the higher ups... not that this would not be possible. Just some more speculation on the fluff.

KoW Ogres/Basileans/Elves
WHFB Orcs & Goblins
WH40k Necrons
Ph'nglui mglw'nafh Cthulhu R'Lyeh wgah'nagl fhtagn

 
   
Made in au
Irked Necron Immortal





I also have a question for the almighty Yakface, are the Necron Transports (Ghost Arks) open topped, or nay? It doesn't say they are in your summary, but everyone over on Warseer seems to think so. Thank ye kindly!
   
Made in gb
Longtime Dakkanaut






Harriticus wrote:
Praxiss wrote:Despite the new fluff, as posted above, there is no reason you can't play your army as s silent group of ghostly killers.

Fluff-wise just avoi takign any of the ICs (which has their own distinct personalities apparently) and go with a vanilla OverLord and his silent, shambling horde of doom. This coudl be especially possibel now that warriors area lot cheaper, you might be able to field a moderate horde army of warriors.


It just makes the Necrons a localized threat now though. They used to be on the level of the Tyranids, as there was an all-prevalent Necron threat bent on galactic genocide. Now, it's just 1 Tomb World attacking blah blah Sector. Similar to the Tau.

Giving the Necrons fixed boundries and civilizations was also pretty stupid. They should have just appeared, slaughtered all, then vanished. I imagine Necron cities with Necron shops now manned by Necron shopkeepers selling whatever they trade with the Imperium to other Necron daddies on their way home from a hard days work at the Necron shoe factory.

GW could have given Necron Lords more personality and even introduced other C'Tan for more personality if you wanted less faceless Necrons. Didn't have to completely destroy everything they once were. They really shouldn't even be machines anymore, it holds no purpose. Just make it so the Necrontyr got their skin back.


GW haven't destroyed everything they once were, they've changed and enhanced the Necrons. I'm not deciding about whether I'l' buy them yet, but I REALLY like what has changed. All that has changed is the motive. Before, I didn't think they had a compelling motive, but now they do. They're different from Chaos or the Tyranids, both just want to destroy and consume, the Necrons want to rule, and create. Like the Tau, but less boring or stupid. The best thing is though, the changes allow people to do whatever they want. You can play an enigmatic ruler that wants to help other races, a despotic tyrant that's only out to destroy, or you can play the old Necrons exactly like they were before.

This message was edited 1 time. Last update was at 2011/10/18 15:23:46


 
   
Made in us
[ADMIN]
Decrepit Dakkanaut






Los Angeles, CA

Dr. Delorean wrote:I also have a question for the almighty Yakface, are the Necron Transports (Ghost Arks) open topped, or nay? It doesn't say they are in your summary, but everyone over on Warseer seems to think so. Thank ye kindly!


Check the bottom of this post (it may have slipped through getting added to the front page summary):

http://www.dakkadakka.com/dakkaforum/posts/list/1020/403994.page#3458347


Edit: actually I guess that doesn't answer your question. Yes, Ghost Arks are open-topped.

This message was edited 1 time. Last update was at 2011/10/18 15:28:10


I play (click on icons to see pics): DQ:70+S++G(FAQ)M++B-I++Pw40k92/f-D+++A+++/areWD104R+T(D)DM+++
yakface's 40K rule #1: Although the rules allow you to use modeling to your advantage, how badly do you need to win your toy soldier games?
yakface's 40K rule #2: Friends don't let friends start a MEQ army.
yakface's 40K rule #3: Codex does not ALWAYS trump the rulebook, so please don't say that!
Waaagh Dakka: click the banner to learn more! 
   
Made in us
Longtime Dakkanaut





I'm loving that lord who can control enemy vehicles. That'll teach my opponent to take a Baneblade! Mwahahaha.

I RIDE FOR DOOMTHUMBS! 
   
Made in us
Dakka Veteran






iproxtaco wrote:
Harriticus wrote:
Praxiss wrote:Despite the new fluff, as posted above, there is no reason you can't play your army as s silent group of ghostly killers.

Fluff-wise just avoi takign any of the ICs (which has their own distinct personalities apparently) and go with a vanilla OverLord and his silent, shambling horde of doom. This coudl be especially possibel now that warriors area lot cheaper, you might be able to field a moderate horde army of warriors.


It just makes the Necrons a localized threat now though. They used to be on the level of the Tyranids, as there was an all-prevalent Necron threat bent on galactic genocide. Now, it's just 1 Tomb World attacking blah blah Sector. Similar to the Tau.

Giving the Necrons fixed boundries and civilizations was also pretty stupid. They should have just appeared, slaughtered all, then vanished. I imagine Necron cities with Necron shops now manned by Necron shopkeepers selling whatever they trade with the Imperium to other Necron daddies on their way home from a hard days work at the Necron shoe factory.

GW could have given Necron Lords more personality and even introduced other C'Tan for more personality if you wanted less faceless Necrons. Didn't have to completely destroy everything they once were. They really shouldn't even be machines anymore, it holds no purpose. Just make it so the Necrontyr got their skin back.


GW haven't destroyed everything they once were, they've changed and enhanced the Necrons. I'm not deciding about whether I'l' buy them yet, but I REALLY like what has changed. All that has changed is the motive. Before, I didn't think they had a compelling motive, but now they do. They're different from Chaos or the Tyranids, both just want to destroy and consume, the Necrons want to rule, and create. Like the Tau, but less boring or stupid. The best thing is though, the changes allow people to do whatever they want. You can play an enigmatic ruler that wants to help other races, a despotic tyrant that's only out to destroy, or you can play the old Necrons exactly like they were before.


Ill second this and say that blanket super evils that cant be stopped are very, very boring. If there is no nuance or subtlety then its very meaningless. The new Tyranid book added a dimension of this and the direction of this fluff certain helps. There is actually character where stupid wallpaper existed before hand.
   
Made in us
Sinewy Scourge






I haven't see it posted but what are the Immortals armed with? Is it still a superior gun to normal Warriors or has it been toned down?

2nd Place 2015 ATC--Team 48
6th Place 2014 ATC--team Ziggy Wardust and the Hammers from Mars
3rd Place 2013 ATC--team Quality Control
7-1 at 2013 Nova Open (winner of bracket 4)
 
   
Made in fr
Trazyn's Museum Curator





on the forum. Obviously

JGrand wrote:I haven't see it posted but what are the Immortals armed with? Is it still a superior gun to normal Warriors or has it been toned down?


Supposedly it's still S5 AP4, but now its rapid fire.

What I have
~4100
~1660

Westwood lives in death!
Peace through power!

A longbeard when it comes to Necrons and WHFB. Grumble Grumble

 
   
Made in us
Dakka Veteran






JGrand wrote:I haven't see it posted but what are the Immortals armed with? Is it still a superior gun to normal Warriors or has it been toned down?


I believe you have the choice of a 24" tesla str 5 ap 5 assault 1 gun or a 24" rapid fire str 5 gun
   
Made in us
Huge Hierodule





Louisiana

lazarian wrote:
JGrand wrote:I haven't see it posted but what are the Immortals armed with? Is it still a superior gun to normal Warriors or has it been toned down?


I believe you have the choice of a 24" tesla str 5 ap 5 assault 1 gun or a 24" rapid fire str 5 gun


Tesla is s5 ap- so good vs hordes, with the tesla rule. Gauss will be rapid fire s5 ap4 so when getting close, has a guaranteed double fire rate and an ap value to ignore most armor other than MEQ. So they're different but tactically sound choices

Been out of the game for awhile, trying to find time to get back into it. 
   
Made in gr
Commanding Orc Boss





Greece

lazarian wrote:
JGrand wrote:I haven't see it posted but what are the Immortals armed with? Is it still a superior gun to normal Warriors or has it been toned down?


I believe you have the choice of a 24" tesla str 5 ap 5 assault 1 gun or a 24" rapid fire str 5 gun

If I am not mistaken, Tesla weapons have no armor piercing but generate extra wounds on a 6+. (1 or 2 wounds, uncertain still)

KoW Ogres/Basileans/Elves
WHFB Orcs & Goblins
WH40k Necrons
Ph'nglui mglw'nafh Cthulhu R'Lyeh wgah'nagl fhtagn

 
   
Made in us
Most Glorious Grey Seer





Everett, WA

yakface wrote:No, that's total in the whole army.

Real pg 1 please...Destroyers are 0-3 in a unit now (so a max of 9 if you take 3 units of them).
Well, that's at least one unit I don't need to buy any more of then.

This message was edited 1 time. Last update was at 2011/10/18 16:17:00


 
   
Made in gr
Commanding Orc Boss





Greece

Breotan wrote:Well, that's at least one unit I don't need to buy any more of then.

I just noticed your sig.
Remember remember the 5th of November, the day Necrons awoke...

KoW Ogres/Basileans/Elves
WHFB Orcs & Goblins
WH40k Necrons
Ph'nglui mglw'nafh Cthulhu R'Lyeh wgah'nagl fhtagn

 
   
Made in us
Huge Hierodule





Louisiana

I wonder if preferred enemy grants re-rolls to hit with shooting AND close combat attacks in 6th ed...seeing as how all rumors say that since 'nids the 5th ed codices have been written with 6th ed in mind. The content of flyers in each book, along with some wonky points costs on certain units, could also lend credence to the rumor.

Otherwise it doesn't make sense for a 1-3 shooting focused unit to have a cc buff, really.


edit - Off topic, i know, but imagine tyranids with twin-linked impaler cannons and rupture cannons (thanks to the hive tyrant's 'old adversary' special rule). Genius!

This message was edited 1 time. Last update was at 2011/10/18 16:08:23


Been out of the game for awhile, trying to find time to get back into it. 
   
Made in us
Longtime Dakkanaut





angelshade00 wrote:
Breotan wrote:Well, that's at least one unit I don't need to buy any more of then.

I just noticed your sig.
Remember remember the 5th of November, the day Necrons awoke...

Awesome. I love V for Vendetta and Necrons. Win-win. Win.

I RIDE FOR DOOMTHUMBS! 
   
Made in gb
Using Inks and Washes





Duxford, Cambs, UK

Lt. Coldfire wrote:
Awesome. I love V for Vendetta and Necrons. Win-win. Win.


The film, or the original strip as published in "Warrior" magazine? PST so as not to derail the hread further.

"Ask ten different scientists about the environment, population control, genetics, and you'll get ten different answers, but there's one thing every scientist on the planet agrees on. Whether it happens in a hundred years or a thousand years or a million years, eventually our Sun will grow cold and go out. When that happens, it won't just take us. It'll take Marilyn Monroe, and Lao-Tzu, and Einstein, and Morobuto, and Buddy Holly, and Aristophanes…then all of this…all of this…was for nothing. Unless we go to the stars." Commander sinclair, Babylon 5.

Bobtheinquisitor wrote:what is going on with APAC shipping? If Macross Island were real, they'd be the last place to get any Robotechnology.
 
   
Made in de
Decrepit Dakkanaut







yakface wrote:Check the bottom of this post (it may have slipped through getting added to the front page summary):

It hasn't. I just edited several of your posts into one quote.

Hive Fleet Ouroboros (my Tyranid blog): http://www.dakkadakka.com/dakkaforum/posts/list/286852.page
The Dusk-Wraiths of Szith Morcane (my Dark Eldar blog): http://www.dakkadakka.com/dakkaforum/posts/list/364786.page
Kroothawk's Malifaux Blog http://www.dakkadakka.com/dakkaforum/posts/list/455759.page
If you want to understand the concept of the "Greater Good", read this article, and you never again call Tau commies: http://en.wikipedia.org/wiki/Utilitarianism 
   
Made in us
Battleship Captain





Perth

So, Yak, out of curiosity, other than the Triarch Stalker, does anything else have these fancy heat rays?

Man, I wish there was a real Black Library where I could get a Black Library Card and take out Black Library Books without having to buy them. Of course, late fees would be your soul. But it would be worth it. - InquisitorMack 
   
Made in us
Huge Hierodule





Louisiana

I just picture the Death Ray from the Doom Scythe doing what railguns should already be doing - Draw a line, every vehicle in that line...dies horribly. Bwahhaha.

Been out of the game for awhile, trying to find time to get back into it. 
   
Made in fr
Trazyn's Museum Curator





on the forum. Obviously

tetrisphreak wrote:I just picture the Death Ray from the Doom Scythe doing what railguns should already be doing - Draw a line, every vehicle in that line...dies horribly. Bwahhaha.


Take that, mech spam!
No seriously, it is pretty nasty against mech armies if you position the flyer right. It may sound nastier against infantry...but I'm pretty sure they'll get cover.

What I have
~4100
~1660

Westwood lives in death!
Peace through power!

A longbeard when it comes to Necrons and WHFB. Grumble Grumble

 
   
Made in us
Been Around the Block





I could see a pretty effective list being something like 3-5 night scythes with 2-3 doom scythes, it might be expensive but using the cheaper flyers to pop transports and do some wounds while giving the doom scythes "cover" by shielding them and controlling lanes of fire and then second turn unleashing 3x that crazy beam weapon. Maybe toss in the storm lord for some added awfulness and protection. Not sure the points costs we'd be talking about for a list like that but from Yak's info I can see the flyer kit being VERY popular.

Are there any firing points on the flyers Yak?

This message was edited 1 time. Last update was at 2011/10/18 17:12:26


 
   
Made in ca
Fresh-Faced New User




If this has been covered already in the 40+ pages i apologize....

What is this 'mother of all deaths' thing that i keep reading about with the lyche guard/praetorian? Is it an initiative/ strength test or die scenario?
   
Made in us
Mindless Spore Mine




Minneapolis, MN USA

Add me to the pile of new forum members this thread has created. Long time lurker, but finally a member!
Thanks Yakface for all the information so far, and to Kroothawk for organizing it!

Nandred wrote:If this has been covered already in the 40+ pages i apologize....

What is this 'mother of all deaths' thing that i keep reading about with the lyche guard/praetorian? Is it an initiative/ strength test or die scenario?


So far the only place I have seen this mentioned is Heinrich Kemmler's rumors which are on the first page of this thread. I could be mistaken but I'm guessing that this just refers to power weapons and that something was lost in the Polish/French/English translations... Someone correct me if I'm wrong here.

This message was edited 2 times. Last update was at 2011/10/18 18:23:17


Xeno to the Bone!

10,000+ pts
4,000+ pts
 
   
Made in us
Regular Dakkanaut






Sorry is this has been posted before...but its cool

http://i55.tinypic.com/zjtsms.jpg

i like it

   
Made in us
Battleship Captain





Perth

Wow, I had not seen that before. Hope it's the new cover.

Man, I wish there was a real Black Library where I could get a Black Library Card and take out Black Library Books without having to buy them. Of course, late fees would be your soul. But it would be worth it. - InquisitorMack 
   
Made in gb
Fixture of Dakka





Southampton

What are we talking about here...



Edit - Yep, I could buy that as the codex cover

This message was edited 1 time. Last update was at 2011/10/18 18:30:07


   
Made in us
Grisly Ghost Ark Driver






Wow, one of the best codex covers they've done IF it is the real deal.
   
Made in us
Regular Dakkanaut






Flashman wrote:What are we talking about here...



Edit - Yep, I could buy that as the codex cover


That is very nice, looks great. i do see the glowy green gauss energy though. maybe its not gone

   
 
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