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So let me make sure I've got this straight, because I only started Warhammer and Necrons about 6 months ago:

I have 15 Destroyers and 2 Monoliths, but after Nov 5th I will only be able to use 9 and 1?

I'm done. Thanks, GW. I was a player for less than 6 months and I've been screwed. I was really looking forward to some new models, but what the new codex sounds like is the Necrons cannot be viably played without massive reinvestment into the new stuff.

I'm finished with GW.

80 Warriors, 17 Immortals, 15 Destroyers, 20 Scarabs, 2 Monliths, Lord & Destroyer Lord. PM me if you wanna buy some Necrons for cheap.
   
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Pretty much sums up the rest of us who ran the real FA choice, now hearing how they will go to 1-3 hurts alot but hey, maybe they have a way to keep themselves alive like Eternal life or something able to WBB even with no squad...screw it Destroyers are gimped anyhow.
   
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Maybe wait for the book to actually come out before slitting our wrists?

THIS is why GW hates rumors and leaks.

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9 and 3.

You can use one Lith in each heavy slot.

That said, i'm pretty much there myself.

I want to read the actual codex before i make my decision, but i see the Swap Shop being filled with necron trade deals in the near future, which will definitely help those wanting to start necrons, and might help pay the therapy costs for those leaving them.

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unheilig wrote:Maybe wait for the book to actually come out before slitting our wrists?

THIS is why GW hates rumors and leaks.

They have the knowledge to clear up rumors and leaks, but they won't. They thrive on chaos.
Rumors for the Rumor god, they say.

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It does seem odd limiting one of the most popular existing Necron kits to one per army. Thougt GW had moved away from such restrictions so they could, you know, make money.

This message was edited 1 time. Last update was at 2011/10/18 18:57:25


   
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azazel the cat wrote:So let me make sure I've got this straight, because I only started Warhammer and Necrons about 6 months ago:

I have 15 Destroyers and 2 Monoliths, but after Nov 5th I will only be able to use 9 and 1?

I'm done. Thanks, GW. I was a player for less than 6 months and I've been screwed. I was really looking forward to some new models, but what the new codex sounds like is the Necrons cannot be viably played without massive reinvestment into the new stuff.

I'm finished with GW.

80 Warriors, 17 Immortals, 15 Destroyers, 20 Scarabs, 2 Monliths, Lord & Destroyer Lord. PM me if you wanna buy some Necrons for cheap.


I will laugh my tits off if you sell them all and the new codex is nothing like you think.

Why not wait a wee bit before you go emo on us all eh?

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azazel the cat wrote:So let me make sure I've got this straight, because I only started Warhammer and Necrons about 6 months ago:

I have 15 Destroyers and 2 Monoliths, but after Nov 5th I will only be able to use 9 and 1?

I'm done. Thanks, GW. I was a player for less than 6 months and I've been screwed. I was really looking forward to some new models, but what the new codex sounds like is the Necrons cannot be viably played without massive reinvestment into the new stuff.

I'm finished with GW.

80 Warriors, 17 Immortals, 15 Destroyers, 20 Scarabs, 2 Monliths, Lord & Destroyer Lord. PM me if you wanna buy some Necrons for cheap.


You started playing only 6 months ago and chose Necrons??? WHYYYYY

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azazel the cat wrote:So let me make sure I've got this straight, because I only started Warhammer and Necrons about 6 months ago:

I have 15 Destroyers and 2 Monoliths, but after Nov 5th I will only be able to use 9 and 1?

I'm done. Thanks, GW. I was a player for less than 6 months and I've been screwed. I was really looking forward to some new models, but what the new codex sounds like is the Necrons cannot be viably played without massive reinvestment into the new stuff.

I'm finished with GW.

80 Warriors, 17 Immortals, 15 Destroyers, 20 Scarabs, 2 Monliths, Lord & Destroyer Lord. PM me if you wanna buy some Necrons for cheap.


I'd wait to trash you models or sell them off until you see an actual codex maybe? I mean, I know it's all about the drama and all...but maybe wait for an actual rulebook?

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CthuluIsSpy wrote:
angelshade00 wrote:I was determined to read all the posts first before posting anything of my own, but every time I read 5 pages the thread has grown by another 5 so I'll just skip the last 10 pages or so and go ahead.
First of all, a big thank you to Kroothawk (for posting initially and editing the first post so all info is there) and to Yakface (for innumerable posts and clarifications). Thanks guys you made me a very happy man.
Most models looks great, even the vehicles. Sure I'd also prefer the Necrons zapping around in teleporters but I really don't mind at all. Given the rules provided by our aforementioned benefactors the Doomsday Ark especially seems to be particularly nasty, as is the Doom Scythe with the Death Ray (over-powered maybe?). The lords and characters seem a bit too flashy for my style but I'll see what I can do about them. I kind of preferred the older, clean and bling-less look of the lords. But still they are cool.
I totally love all of the infantry units, even a few things that may seem like to much like headdresses and loincloths (cloths?!) I suppose can be easily trimmed off or something. The major fail in all this (because something just had to go wrong ) is the unacceptably ugly Flayed Ones. Why did they even bother to change them is beyond me.
I am not too much into the Egyptian names either, but I don't really mind.

The only thing that I am uncertain about, and I suppose the thing most controversy will rise up for, is the fluff. While I agree the fluff was in need of something more to make it stand out a bit, I believe a total rewrite was unnecessary. What lured me to the Necrons in the first place was the faceless, silent, cold threat they introduced. The silent march of an army of immortal killers is much more terrifying than any warcry. Now they can speak and even find reason to ally themselves with others. Like they accept they have been downgraded to second class evil guys. While I am not totally against since I still can play the game "my way" ( I actually think of creating a tombworld that believes that they should be the harbingers of death they once were and may actually try to gather as many C'Tan shards as they can in hopes of merging them together again) I think it could have retained the new idea of more freedom of thought for the Necron Overlords without totally wiping out the C'Tan in the process. It will help if it is well written of course.

One big turn off was at some point in a post (by Yakface I think, but I could be wrong) there was said that some tombworlds even trade with other races.
.....
.....
.....
Trade for what???
Food and water? Not likely.
Technology? Even less likely.
Emperor action figures? Maybe, but i sure hope not.
What would the most technologically advanced race with no physical needs such as nutrition want from any other race? Ever?
Anyway I ranted for too long, sorry for the long post everyone. That said, i am still very excited and can't wait for the next couple of weeks to fly. Still hope to see the Spyders and Wraiths too!


This.
Pretty much my reaction to the whole thing. Hell, you even thought of my idea of a Necron Army
As for the trading...yeah I got nothing. Can't be tech, as they are the most advanced race. Can't be nutrients, cause they are machines.
People I guess? So they can experiment? Very unlikely though...


Ressources?,like Ores,Precious Metals and other difficulte to get substances?

I don't think that Necrons are really into mine diggin ala Minecraft to get their ressources.

So if said a Tomb World who arn't really the kind to destroy everything,needs a type X of Ores and Metal and that their Tomb World ans't any trace of it,wouldn' it make sense that they trade those precious ressources with a race/planete who can?

They only need to exchange it with some quality yet none military useable technologie(so that it can't be used against them later).

   
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Aye looking at the rumours, unless I'm missing something, you can have three Liths as normal.

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Reedsburg, WI

azazel the cat wrote:So let me make sure I've got this straight, because I only started Warhammer and Necrons about 6 months ago:

I have 15 Destroyers and 2 Monoliths, but after Nov 5th I will only be able to use 9 and 1?

I'm finished with GW.

80 Warriors, 17 Immortals, 15 Destroyers, 20 Scarabs, 2 Monliths, Lord & Destroyer Lord. PM me if you wanna buy some Necrons for cheap.


Seems a bit excesive . Why don't you just sell 6 of your Destroyers and use the funds to purchase some of the newer units? I mean, your scarabs, immortals, monos, and warriors are still legit.

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Morathi's Darkest Sin wrote:Aye looking at the rumours, unless I'm missing something, you can have three Liths as normal.


Didn't Yak say one per FOC?

   
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kestral wrote:Believe it or not, but machines are much harder to maintain than people, and require a much great resource base. The humans have the right idea - populate everything in sight and the tech will follow. Necrons would need all sorts of refined minerals in huge quantities. Unless they have unlimited energy (and the unlimited data processing you would need to control that energy and make it do what you want), it would make sense to get others to extract, process and even shape things they need. If they are like everything else in 40K, a lot of their stuff probably doesn't work that well.

"Yes, this is assembly plant 4408 that used to make power sources for ghost arks. Sadly, it seems to have gone bonkers in the last million years, so now we trade for the rare isotopes we require...."

Yeah, exactly. TBH the complaints about Necron trade seem like the observations of somebody who gathered their economic outlook from Age of Empires. "They don't need food or precious metals, so what could the possibly be trading for?!?!"

There a zillion things that could be in play. Resources are the big one, but they could also be trading for influence; non-aggression pacts, unrestricted movement, information, etc.

Harriticus wrote:
GW could have given Necron Lords more personality and even introduced other C'Tan for more personality if you wanted less faceless Necrons. Didn't have to completely destroy everything they once were. They really shouldn't even be machines anymore, it holds no purpose. Just make it so the Necrontyr got their skin back.

It's still important that they are machines, because it gives them a tragic and futile quality. Even if the Necron become top dog they will never achieve their desire of being the greatest civilization, because the vast majority of them are mindless husks on autopilot. It's not just their look that's been influenced by Tomb Kings, but also their general storyline; a powerful empire that can never be fully realized because of the devil's bargain that had to be made in order to survive.
azazel the cat wrote:So let me make sure I've got this straight, because I only started Warhammer and Necrons about 6 months ago:

I have 15 Destroyers and 2 Monoliths, but after Nov 5th I will only be able to use 9 and 1?

I'm done. Thanks, GW. I was a player for less than 6 months and I've been screwed. I was really looking forward to some new models, but what the new codex sounds like is the Necrons cannot be viably played without massive reinvestment into the new stuff.

I'm finished with GW.

80 Warriors, 17 Immortals, 15 Destroyers, 20 Scarabs, 2 Monliths, Lord & Destroyer Lord. PM me if you wanna buy some Necrons for cheap.

As the owner of three Carnifexes and two Hive Tyrants I feel your pain, but that is the cost of investing heavily in a skewed and unbalanced army build. If you go all-out on whatever unit is most powerful in a given edition you should expect that eventually your lopsided collection will stop functioning as effectively.

This message was edited 1 time. Last update was at 2011/10/18 19:18:35


 
   
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The pic is official. It comes from a local GW newsletter send out too early and posted first on the Brueckenkopf website http://www.brueckenkopf-online.com/?p=46913
It confirms the release 5th November and 4 new plastic boxes, 1 new Finecast box and 4 new Finecast characters. They also announce a free limited product, if you preorder in a GW store.

My guess now:

Plastic Boxes:
Necron Catacomb Command/Annihilation Barge
Necron Doomsday/Ghost Barge
Triarch Praetorians/Lychguard
Immortals/Deathmarks

Finecast Box:
Flayed Ones

Finecast Blisters:
Imotekh the Stormlord
Trazyn, the Infinite
Necron Overlord
A confirmed 4th blister is unknown. A Cryptek?

This message was edited 1 time. Last update was at 2011/10/18 19:25:34


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I'd swap the Deathmarks w/the Flayed Ones but the rest seems solid.

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azazel the cat wrote:So let me make sure I've got this straight, because I only started Warhammer and Necrons about 6 months ago:

I have 15 Destroyers and 2 Monoliths, but after Nov 5th I will only be able to use 9 and 1?

I'm done. Thanks, GW. I was a player for less than 6 months and I've been screwed. I was really looking forward to some new models, but what the new codex sounds like is the Necrons cannot be viably played without massive reinvestment into the new stuff.

I'm finished with GW.

80 Warriors, 17 Immortals, 15 Destroyers, 20 Scarabs, 2 Monliths, Lord & Destroyer Lord. PM me if you wanna buy some Necrons for cheap.


Yeah, what the others said... Take it a bit easy. Sell off some of the Destroyer to fund buying new units. I'm pretty sure there'll be a lot of new Necron players interested in buying them.
And if you don't like that option... Wait for the codex. If you feel the codex has screwed you up when it's released, I'd advise waiting for sixth ed.
We have no idea how the FOC will be there. Perhaps it will be based around point percentages as in WHFB, or perhaps something completely else and unheard of, something that'll fix everything!
Or well, knowing GW, they most likely won't intend to fix anything. But perhaps things will turn for the better anyways!

 
   
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on the forum. Obviously

Flashman wrote:What are we talking about here...



Edit - Yep, I could buy that as the codex cover


Holy Crap...That looks menacingly epic. And proof that necrons are still the bad guys. As they should be.

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Flashman wrote:
Morathi's Darkest Sin wrote:Aye looking at the rumours, unless I'm missing something, you can have three Liths as normal.


Didn't Yak say one per FOC?


Hasn't been updated in the first post yet as far as I can see. if it is, that would be more of a mickey take than the Carnifex nerf, as they know most current Necron players have multiple Monoliths, not sure even GW would have the neck to pull that.

This message was edited 1 time. Last update was at 2011/10/18 19:21:23


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Morathi's Darkest Sin wrote:
Flashman wrote:
Morathi's Darkest Sin wrote:Aye looking at the rumours, unless I'm missing something, you can have three Liths as normal.


Didn't Yak say one per FOC?


Hasn't been updated in the first post yet as far as I can see. if it is, that would be more of a mickey take than the Carnifex nerf, as they know most current Necron players have multiple Monoliths, not sure even GW would have the neck to pull that.


Near the bottom, the unit breakdown states...

Heavy Support

All Vehicles - 1 per FOC

This message was edited 1 time. Last update was at 2011/10/18 19:24:36


   
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Reedsburg, WI

Morathi's Darkest Sin wrote:
Flashman wrote:
Morathi's Darkest Sin wrote:Aye looking at the rumours, unless I'm missing something, you can have three Liths as normal.


Didn't Yak say one per FOC?


Hasn't been updated in the first post yet as far as I can see. if it is, that would be more of a mickey take than the Carnifex nerf, as they know most current Necron players have multiple Monoliths, not sure even GW would have the neck to pull that.


I am betting YAK meant to say 1 per Force Organization Slot rather than FOC.

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Hulksmash wrote:I'd swap the Deathmarks w/the Flayed Ones but the rest seems solid.

How? Deathmarks have the same body and arms as the Immortals. If Deathmarks are Finecast, we have to many boxes. Flayed ones have complicated poses and strong undercuts.

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Flashman wrote:

Near the bottom, the unit breakdown states...

Heavy Support

All Vehicles - 1 per FOC



Ah, see I was reading that as Each Vehicle takes up a FoC slot as normal, if it really is a restriction. Well GW just alienated a hell of a lot of their current user base. I'm sure they'll just pull a thumbs up and say 'You can have many as you want in Apocalypse!' Yeah.

This message was edited 1 time. Last update was at 2011/10/18 19:28:52


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They don't really do 0-1 choices anymore so I doubt it. Only Unique units are 0-1 and those are generally characters or assassins that might as well be characters.

I think Yak meant Force Org Choice not Chart but I guess it could be one each. Though I doubt it.

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This message was edited 1 time. Last update was at 2011/10/18 19:30:29


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GW releases new heavy support choices and only allows you to have one?

That's likely...

Spoiler:
Oh wait, it isn't.

   
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Aye my money would be on a posting error, I'd be shocked if it is restricted.

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Morathi's Darkest Sin wrote:
Flashman wrote:

Near the bottom, the unit breakdown states...

Heavy Support

All Vehicles - 1 per FOC



Ah, see I was reading that as Each Vehicle takes up a FoC slot as normal, if it really is a restriction. Well GW just alienated a hell of a lot of their current user base. I'm sure they'll just pull a thumbs up and say 'You can have many as you want in Apocalypse!' Yeah.



Hmm... no, I think you (and Wyoming Fox) were right the first time. 0 - 1 would be incredibly dumb.

   
 
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