Switch Theme:

New Space Marine Codex and its affect on its subchapters.  [RSS] Share on facebook Share on Twitter Submit to Reddit
»
Author Message
Advert


Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
  • No adverts like this in the forums anymore.
  • Times and dates in your local timezone.
  • Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
  • Email notifications for threads you want to watch closely.
  • Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now.




Made in us
Chosen Baal Sec Youngblood




San Luis Obispo, CA

Arctik_Firangi wrote:BA/DA players have always been the laughing stock of MEqs. At least where I'm from... BA are even more vanilla than Smurfs, and having a BA army basically means you don't know the game rules properly. Because you're a noob. Sorry, not making a big judgement here - it's just that "Blood Angels player" means "vampire kid who paints the eye-liner on his models" by my own unfortunate circumstances of association.

If my armies were vulnerable to BA tactics I'd have a different opinion, of course. All-jumppacking-death-company apocalypse scale lists are another thing. But they never had eye-liner, or tried to justify getting into combat on the first round because "maybe my ruler is a bit different to yours". Ahem.

I loved the last marinedex. I've held the new one in my hands, read it throughout, and I don't like it. Might have something to do with the fact that most of my old marines were reconstructed with assault/cc weapons. Las/plas isn't great in 5th - I want my bloody divergency back! CA is just out of date now, and that's about all there is to it. Obviously the GW boys have been busy and missed a few things. Happens EVERY new edition, EVERY new codex, but despite the chips and bangs the game must go on, and forward at that!

In summary, FAQs are for explaining things to people with BA armies, not for giving them better lists. BA don't need it. Dark Angels might, but self-loathing people just don't seem to get as many breaks, do they?


Sorry to hear that BA/DA players from your area are so inept. Over this last year I have gotten back into 40k, and I kept with my blood angels due to their interesting background and fun to play. I have won two local area tournaments with them and came in 10th out of 60 in a larger con (was 6 points shy of first, and was one of 5 blood angel armies there). With 5th ed I have found the death company to be not as nasty as they used to be, but still effective most of the time. Under 5th I have not had a chance to play in a tournament with them yet, but so far have 3 wins and 2 losses.

Besides that, I do find I agree with you about a few things. I am very disapointed with the new dex for us "non-codex" chapters. It labeled us as aberrant chapters that are slowing dying off; just the way the author wrote that part was particularly annoying. I wonder if other non-ultramarine chapter players are happy being labeled as 'guilliman lovers' no matter who their primarch was.

Thanks to the new codex, BA has lost even more of their unique units. For now any codex marine can have a furioso equivalent with the ironclad, veteren assault in the form of vanguard (whom can assault the turn they deepstrike), and points for the most part are very cheap compared to ba (such as every marine army now gets inertial guidance on their pods for a lot cheaper). Free flamer and missile launcher for a 10 man tac squad? I don't know the other non-codex chapter armies as well so I can't say how much they are missing out on.

While I disagree with what you think faqs are for, I do agree that they would not be enough to update the non-codex armies. Would have been so nice if they had included them in the new codex. Here's hoping that they update the armies (and not get rid of them) before the next edition comes out.


And while I know there are flaws in my post, do go easy on it as I just needed to rant and get out some of my frustration.
   
Made in us
Maddening Mutant Boss of Chaos





Albany, NY

BA/DA players have always been the laughing stock of MEqs. At least where I'm from... BA are even more vanilla than Smurfs, and having a BA army basically means you don't know the game rules properly. Because you're a noob. Sorry, not making a big judgement here - it's just that "Blood Angels player" means "vampire kid who paints the eye-liner on his models" by my own unfortunate circumstances of association.


The funny thing here is, I can't decide if you're right I started with BA, back at the release of 4th, never really played much, never could figure out how to actually get an army together with the Marine 'Dex BA 'Dex madness... I'm going to get back into 40K and redo my BA army with the intention of making an army list first, and was debating the vampire eye-liner

Seriously tho, It is frustrating to see the mess caused by the release schedule... that's always been one of the reasons I enjoy and support Privateer Press... one book, everyone's units, everything is compatible, no muss no fuss. I'm going thru the BA PDF making my list, and the only thing GW thought to FAQ for 5th was calculating KP for DC... how'sabout some of the new standard Marine 'Dex stuff? I want better transport capacity and Scout special ammunition, but am using the BA 'Dex because we have a Codex right now specifically for all the other unique stuff we have.

   
Made in us
Lone Wolf Sentinel Pilot





Vacaville, CA

After a complete analysis and play testing,9/10 times BA can do a better close combat marine army than new dex, the only exception is Drop Pod assault armies, and even there the lack of PE and FC can cause problems.

"Ideas are more powerful than guns. We would not let our enemies have guns, why should we let them have ideas."

-Joseph Stalin
 
   
Made in us
Ruthless Rafkin






Glen Burnie, MD

My Flesh Tearers will eat the new marines for breakfast. I'm not worried.



-Loki- wrote:
40k is about slamming two slegdehammers together and hoping the other breaks first. Malifaux is about fighting with scalpels trying to hit select areas and hoping you connect more. 
   
Made in us
Decrepit Dakkanaut






SoCal, USA!

Red_Lives wrote:After a complete analysis and play testing,9/10 times BA can do a better close combat marine army than new dex.

The new SM are all about 10-man squads in Transport. You simply can't play them as a MSU force with any success.

BA, however, still have a number of close combat advantages.

I haven't decided how I'm going to play, but I'm leaning toward BA.

   
Made in us
Fresh-Faced New User




Being a DA player myself errr ex DA player and playtesting against the new Dex, Ravenwing is still awesome there quite good at what they do. Deathwing and the normal DA army are well lacking in the subject. Belial still sucks worst named char ever i swear, don't even get me started on the whole storm shield thing that one makes absolutly no sense cyclone missles Im fine with the new dex ones are 10 points more death wing assault is nifty and counting as troops helps but i don't think the plus' outweigh the minus' .

Now the normal list Azreal was super awesome but the new named chars will trash him like vulkan who is cheaper(Im using him in my new army). Also now alot of the DA marine options you pay more points for something that isn't as effective why is that fair? The new landraiders can shoot there machine spirit at BS 4 instead of 2 for the same amount of points ? the new storm shield is only 5 points more for them and they have improved Invuln saves that you also get in the shooting phase now...

Now im sure this has all been beat into the ground but I felt that i should just give my 2 cents on the matter (spelling errors aside ) other then that i really like the new dex Ive had alot of fun playing with it. It just makes me sad that they would do that to me and the other DA players. Im sure they have there reasons for it even though alot of use may think there stupid reasons so Im done complaning about it and Im moving on.

Happy Gaming
   
 
Forum Index » Dakka Discussions
Go to: