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Made in ca
Infiltrating Broodlord






Ghaz wrote:From the Codex Chaos Space Marines FAQ:

Q. Does taking 'Wings' classify a model as jump infantry?

A.
No, it simply allows a model to move like jump infantry...

The same applies here. The model simply moves like infantry. It does not become infantry and therefore it may not enter the upper level of ruins.


Ok...who are you talking to and/or why did you bring that up? (haha)

Tyranids
Chaos Space Marines

 
   
Made in us
Lieutenant General





Florence, KY

It shows that anyone who's claiming that Beasts & Cavalry become infantry just because they move like infantry would have to explain why a model with Wings doesn't become jump infantry even though they move like jump infantry.

And it's not how the model moves that determines if they can enter the upper level of ruins. It's their unit type. Beasts & Cavalry may move like infantry, but they're still Beasts & Cavalry. They can not enter the upper levels of ruins because of their unit classification, not how they move.

'It is a source of constant consternation that my opponents
cannot correlate their innate inferiority with their inevitable
defeat. It would seem that stupidity is as eternal as war.'

- Nemesor Zahndrekh of the Sautekh Dynasty
Overlord of the Crownworld of Gidrim
 
   
Made in au
Long-Range Ultramarine Land Speeder Pilot




Probably somewhere I shouldn't be

Ghaz wrote:And it's not how the model moves that determines if they can enter the upper level of ruins. It's their unit type. Beasts & Cavalry may move like infantry, but they're still Beasts & Cavalry. They can not enter the upper levels of ruins because of their unit classification, not how they move.

QFT.

To move like something is to look up that unit type's section in the BRB, read the paragraph(s) under 'movement' and follow those in addition to the normal movement rules everyone is subject to, and nothing else.

A completely different section says you can do X, as long as you're A, B or C. If you're not A, B or C, it doesn't matter how much like A you move, you still aren't A. Now, if the ruins section said 'anything that moves like A, B or C - it would be fine, and that's more than likely the way I'd play it - but this is YMDC, and reality has no place here damnit.

EDIT: Clarity

This message was edited 2 times. Last update was at 2009/07/23 05:23:52


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