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Why all the Mephiston hate???  [RSS] Share on facebook Share on Twitter Submit to Reddit
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How would you rate Mephiston?
Awesomesauce, I love him!!!
Good value, performs well for the points he costs.
Playable, not great but not crap either.
A poor option, far better alternatives for the points.
Utter crap, wouldn't touch him with a stick.

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Made in fi
Andy Chambers






Tampere

Had to quickly reply that according to the new main rulebook FAQ if you disembark from any vehicle you may not use the fleet rule ie, you may not run and then assault.

"Dire Avengers are even great in close combat, I mean, an Exarch with a Diresword can even take down a Carnifex!!"

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Made in se
Ferocious Black Templar Castellan






Sweden

First of all, that's FAQ, not errata, thus not "rules" per se (and yes, I know most people use the GW FAQs, I do so myself). Secondly, that's taken out of context. If the question asks about disembarking from non-oppen-topped, non-LR vehicles and assaulting with fleet, and GW answers that you're not allowed to do that, it doesn't mean that you're not allowed to do so when you've got explicit permission to do so!

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Made in us
Boosting Space Marine Biker






Footsloggin wrote:
Gridge wrote:
Jayden63 wrote:I dislike him for the simple reason he brought a stat line to an infantry sized model that has no place what so ever being on an infantry sized model. No 1" base should be T6 W4. There is no game balance justification for his stupidly high Iniative either.

All he did was throw Hero Hammer into even higher levels. Just look at some of the stats on some of the DE characters. The numbers are now reaching levels that should only be reserved for the Star Gods or ultimate warp horror levels. They have no place on what is really just lowly humanoid (genetically/cybernetically enhanced or not).


The fault lies not with Mephiston or others having high stat numbers it is with trying to squeeze godlike beings into a 10 point system and making them balance with the other forces. If you didn't have Greater Daemons and the like in the game this wouldn't be an issue, but who would want that much awesome excluded simply so the stat system would scale better?


Personally I'd like to see him at a higher points cost, somewhere in the 300 range. I should not have to see him in almost every BA list I play see... The fact is, that I have to focus SOOOO much of my fire/units on him, that I simply can't kill him AND the other 1200 points. Plus he can close the range of the table so fast, he puts bikers to shame...

And look, I'd rather have him on the 40mm base, and have him a terminator sized model, this way he can't obscure himself as well...

Cassuis is T6... I don't see many Vanilla players fielding him... This is because he is only W2. With a 3+ save, and FnP.

In all honesty, it seems like GW merged Cassius and Tirgris, gave him the best of both's statlines, gave the model special psychic powers, and Tigris' gear... BOOM!!! We have Mephiston!


From my experience there are going to be things in every army that make their way into nearly every list. Mephiston is indeed a beast but can also be very vulnerable, with no invulnerable save and not being able to be placed in a unit. Though, I normally play against Space Wolves so there are more than enough power weapons and heavy weapons (namely numerous missile launchers) to make life short and painful for him.
   
Made in fi
Andy Chambers






Tampere

Most tournaments use the latest GW FAQ's as official rules.

If it does read that now, thank god they changed it, as earlier it had a question about being allowed to use fleet to assault out of a non assault/open topped vehicle, and GW's answer read:

"No, you may not fleet after disembarking" They were too lazy to add to the end "from a non open topped/assault vehicle" which would have fixed it.

Meaning that you couldnt fleet out of assault/open topped vehicles either -.- A nice nerf for deldar


Automatically Appended Next Post:
Gridge wrote:

From my experience there are going to be things in every army that make their way into nearly every list. Mephiston is indeed a beast but can also be very vulnerable, with no invulnerable save and not being able to be placed in a unit. Though, I normally play against Space Wolves so there are more than enough power weapons and heavy weapons (namely numerous missile launchers) to make life short and painful for him.


Meph tends to laugh at ML's thanks to his 2+ saves, and tends to laugh at PW's thanks to t6. Its PF's and lascannons/plasma he fears.

This message was edited 2 times. Last update was at 2010/12/04 19:25:28


"Dire Avengers are even great in close combat, I mean, an Exarch with a Diresword can even take down a Carnifex!!"

EUROCHEESE - You can smell it.

 
   
Made in se
Ferocious Black Templar Castellan






Sweden

Well, most TO's tend to be living, thinking beings that can actually figure out when something's clearly not right too, but I suppose there could always be some dork TO out there

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Made in us
Araqiel




Yellow Submarine

Most every tourney I attend the TOs use the GW FAQs as rules. Actually never saw that not to be the case.

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Made in de
Ladies Love the Vibro-Cannon Operator






Hamburg

As a BA player, this guy is absolutely awesome, especially in a mech army.
He's hard to kill if used correctly and can dish out a lot of damage, like killing a C'tan in one round of cc.

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Made in gb
Lieutenant Colonel







shrike wrote:I think, that although the whole T6 thing is kinda wierd, That may be the reason behind no-invul- He can't be ID'd. That and libbies don't have invuls.
way to deal with mephiston? GK grand master. Hit him and he goes pop. NFW'd.


+1 QFT although a GK Grand Master knows Mephiston is a Daemon (read the fluff) so he would definitely perish under a NFW.

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Made in us
Regular Dakkanaut





thats actually not hows its worded:

Q: Can a unit with the Fleet special rule assault after
disembarking from a transport? (p75)
A: No, it cannot. The Fleet rule simply removes the
prohibition of assaulting after running.

This message was edited 2 times. Last update was at 2010/12/09 23:33:07


 
   
Made in us
Jinking Ravenwing Land Speeder Pilot






I 've faced him a few times... wasn't shocked. Then again, plasma cannon devs tend to laugh at a lot of the BA uber stuff as they get turned into goo. I imagine he winces after watching what they do to death company before pointing the barrels in his direction.

I think he's like most units, just gotta know how to use him, what you can and can't throw him at and that kinda thing.

This message was edited 1 time. Last update was at 2010/12/10 00:59:53


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 Sigvatr wrote:
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Made in gb
Plummeting Black Templar Thunderhawk Pilot






Personally I don't find mephiston scary at all. Power Fist Termiators (in enough numbers) make mincemeat out of him.

For my daemons, seekers in large numbers and Daemon princes of tzeentch (with soul devourer) make him go bye-bye extremely quickly.

This message was edited 1 time. Last update was at 2010/12/10 00:57:56


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Made in ca
Bloodthirsty Chaos Knight




I have a deep hatred for this cancer of an HQ. He is so undercosted for what he can do. Look at Tigurus - 230pts for a libby that can use 3 powers a turn. Now give him stupid WS, STR, Toughness, and init and wounds for only 20 points and you have Mephiston, the Lord of Cheese.

My hatred started by watching a seasoned player at my local GW field this unit against a new player(IG). Meph basicly jumped across the field and killed everything this guy had. He also had a stupid smug smile on his face the whole time. He is also the most overplayed HQ at the store. 50% of games at 1000pts have this guy being used.

He is 100% a noob slayer. Anyone with a half a brain can focus rescourses to take this clown out. His lack of Invul save (plus self wounding with plasma and perils) really kills him.






 
   
Made in us
Repentia Mistress





scubasteve04 wrote:I have a deep hatred for this cancer of an HQ. He is so undercosted for what he can do. Look at Tigurus - 230pts for a libby that can use 3 powers a turn. Now give him stupid WS, STR, Toughness, and init and wounds for only 20 points and you have Mephiston, the Lord of Cheese.

My hatred started by watching a seasoned player at my local GW field this unit against a new player(IG). Meph basicly jumped across the field and killed everything this guy had. He also had a stupid smug smile on his face the whole time. He is also the most overplayed HQ at the store. 50% of games at 1000pts have this guy being used.

He is 100% a noob slayer. Anyone with a half a brain can focus rescourses to take this clown out. His lack of Invul save (plus self wounding with plasma and perils) really kills him.


I think you are making a bad comparison as Tigurious is ridiculously overpriced for what he does. At least Tigurious can hide in a unit though which Mephiston cannot. I guess it all a matter fo opinion though (yours and mine). Everytime I face Mephiston he kills a unit (maybe 2 if he's lucky) and then dies in shooting. Every time. I think some people just need play and adapt on how to deal with him. He's powerful but not broken. Every codex has the tools they need to deal with I think.
   
Made in ca
Bloodthirsty Chaos Knight




He is powerful but not broken. The personal hate is just from the fact that he is used so much at my games workshop.






 
   
 
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