Switch Theme:

League of Legends  [RSS] Share on facebook Share on Twitter Submit to Reddit
»
Author Message
Advert


Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
  • No adverts like this in the forums anymore.
  • Times and dates in your local timezone.
  • Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
  • Email notifications for threads you want to watch closely.
  • Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now.




Made in ca
Fixture of Dakka




Kamloops, BC

ShivanAngel wrote:Ugh I hate people who call mid or jungle, and 18 minutes later they are still in the mid lane or jungle farming away...

The whole point of mid is to get some quick farm and levels, and then roam to start ganking, only stopping in mid to clear a creep wave or two as you find your next target.

Went 12-0 by the 22 minute mark with urgot doing that last night, at the 11 minute mark I went top and got the double kill. Came back mid and managed to kill the miss fortune that had pushed to the tower! Snowballed into stupidity from there.

Oh another thing that drives me insane... People that play assassins like shako or eve, and the entire match its 5v4 EXCEPT when someone gets to about 15% hp and starts running then they run in and snag the kill.. Then your team gets aced because you were pretty much down a hero the entire time... Assassins are there to explode a champ when the fight starts, hopefully before they can be CC'ed, if you die no big, at least you killed their biggest threat.

My list could go on and on about how stupid some people are (like ashe and Caytlin somehow managing to feed a blitz/yi top lane) Seriously, the hell do you manage that with two of the best laners in the game...

Fortunantly there are more good games then bad games for me. Usually the bad games are when 5 people are playing a 1v1 game, instead of 5 people playing a team game.


I hate it when you're in a team fight but it's 4v5 because you have a guy still jungling.
   
Made in us
Battlefield Professional





St.Joseph MO

Had a nice game last night.

kat on the other team went 35-1 ( i killed her once)

I was playing with somone i know.

I was 4-1 at the end. (with lux)

Friend was like 2-5.

Miss fortune was 0-16 ish
Everlyn was 2-14
and no idea what 3rd guy was at.

game was a complete waste of time. Miss fortune went mid and died 6-7 times before giving up and i had to defend kat with me at level 8 and she was 13 already.

but hey.. there is always a chance of a game like that!


a Vlad did that bad ?... wow.. im not great at him as ive played him twice.. but ive always had a positive k-d ratio..
hes kind of hard to be bad with.

-Warmahordes-
Mercenaries


Menoth 
   
Made in us
Stoic Grail Knight



Houston, Texas

Vlad is absolutely HORRIBLE until like level 7 with he hextech revolver.

Before then when he runs up to poke with his very short range lifetap nuke thingy just hit him 2-3 times,use an ability or two, the heal is actually pretty pathetic.

If you are losing a lane to a vlad there is a problem.

Daemons-
Bretonnia-
Orcs n' Goblins-  
   
Made in gb
Blood-Raging Khorne Berserker






I'm right in thinking that if some dps unit like Jarv keeps diving in, getting a kill and dying against the same guy it's bad for the team right?

He'll finish 11/11/2 and make the guy opposite him 3-4 levels higher than the rest of our team.
   
Made in us
Stoic Grail Knight



Houston, Texas

Meh one game I went 13-12... I essentially went in first, completely gibeed there carry, maybe forced them to use one or two ults then my team went in and cleaned house on the rest of them that had used their ults already...

So a bad score isnt necessarily bad, I was contributing quite a bit.

Daemons-
Bretonnia-
Orcs n' Goblins-  
   
Made in au
Lady of the Lake






It's actually a good idea to have someone dive in to initiate the team fight. It's the job of the rest of the team to jump in after they start focusing the initiator and help them survive.

Jarvan's ult is great for team fights by the way, bunches them up for some nice AoE burst from some other champions like Anivia and Miss Fortune's ult, draw them together for Rammus' taunt as well.

1v1 though is not a good idea unless you know you can win, no point trading a kill for a kill or leaving yourself as an easy kill for someone to come pick up after it. Tower diving in my opinion isn't a good idea unless you have a nice tank that can take the tower's focus. I've managed to get plenty of kills from attempted tower dives on me. They dive and commit, I kite around the tower until they die. It's even funnier if I'm on 200 or something as Sona or Teemo and they're one about 80-100%.

   
Made in us
Battlefield Professional





St.Joseph MO

I like getting people to come after me then rooting them in tower range and watching them die.


Yea.. vlad is bad starting out, but he can really get going.

This message was edited 1 time. Last update was at 2011/05/09 21:04:05


-Warmahordes-
Mercenaries


Menoth 
   
Made in us
Combat Jumping Rasyat






Build 5 hextech revolvers and MPen boots.

This incoming patch:
Karthus nerfs (guess they didn't like zombie Karth)
GP buffs across the board (saw that coming)

Tenacity is interesting. Might mess around with the AP or Philo stone item on my Cho build and skip Merc treads for M3 boots.

Not sure if I like the new Wit's End. I only ever built it on Kog'Maw. But the mana burn mechanic was hit or miss depending on who I was shooting at.

This message was edited 1 time. Last update was at 2011/05/10 01:25:34


 
   
Made in us
Battlefield Professional





St.Joseph MO

Think there is also some changes to shen, Jarven and some nerfs to nocturne as well if i remember right.

-Warmahordes-
Mercenaries


Menoth 
   
Made in us
Combat Jumping Rasyat






Yup another unnecessary Nocturne nerf.

Riot needs to stop pandering to the whiners in the community. People complaining about him are a bunch of baddies that can't or won't take the time to understand the mechanics of Paranoia. They need to suck it up and stop bitching when they overextend and die.

/dotarage

I don't even play nocturne.

Also can't wait for all the new Vayne's to knock back a guaranteed kill.

This message was edited 2 times. Last update was at 2011/05/10 17:51:19


 
   
Made in us
Smokin' Skorcha Driver





My LoL name is the same as my Dakka name.

Anyone else ever used a Gangplank Crit build? Lots of fun when you crit for 1.5K every shot. Thats what I've been using lately. I'd like to give Jax a try, mostly because his lore is awesome.

 
   
Made in us
!!Goffik Rocker!!





(THIS SPACE INTENTIONALLY LEFT BLANK)

Yup another unnecessary Nocturne nerf.
unnecessary Nocturne nerf.
unnecessary.


Nope.avi

He was hugely overpowered when launched and could defeat 1v1 every other mellee champion in the game by standing there and slashing his fists. He regained health too quickly and his base damage was enormous for so fast and agile a champ. The community was right in labeling him OP and the first round of nerfs were very minimalistic, only truly effecting his ability to instantly join fights. Reducing his base damages was needed.

This message was edited 3 times. Last update was at 2011/05/10 22:48:12


----------------

Do you remember that time that thing happened?
This is a bad thread and you should all feel bad 
   
Made in us
Dwarf High King with New Book of Grudges




United States

ShumaGorath wrote:
Yup another unnecessary Nocturne nerf.
unnecessary Nocturne nerf.
unnecessary.


Nope.avi

He was hugely overpowered when launched and could defeat 1v1 every other mellee champion in the game by standing there and slashing his fists. He regained health too quickly and his base damage was enormous for so fast and agile a champ. The community was right in labeling him OP and the first round of buffs were very minimalistic, only truly effecting his ability to instantly join fights. Reducing his base damages was needed.


This is true, and I play Noc most of the time.

With attack speed and lifesteal he could easily go 2v1 as long as he maintained melee range, which is really, really easy with his Q-E.

Life does not cease to be funny when people die any more than it ceases to be serious when people laugh. 
   
Made in us
Stoic Grail Knight



Houston, Texas

My only issue with/was with nocturne was his fear.

That ability was the really stupid one.

So bought vayne also, really liking the champ!

Feels about right power wise, its nice because you how tank carry saturated the metagame has become she really shreds them.

This message was edited 1 time. Last update was at 2011/05/11 02:23:41


Daemons-
Bretonnia-
Orcs n' Goblins-  
   
Made in ca
Mutilatin' Mad Dok





Bowsers Castle

Im havin a bugger of a time just getting the game to work, i download it then try to run it and it says there were errors with the downloading process (and i am downloading the game from the league of legends homepage) anyone know how to fix this?

WAAAHG!!! until further notice
 
   
Made in au
Lady of the Lake






If I remember correctly they implemented a new system for their patches and it takes a little bit to configure itself the first time. I'm not sure though because my net's been capped for a bit so haven't downloaded it myself yet.

   
Made in us
Stoic Grail Knight



Houston, Texas

ugh so im officially burned out.

The community is so horrible and 75% of games end instantly at 20 minutes with one side conceding...

They really need a better matchmaking system.

Not to mention the number of smurf accounts that pop up. I mean people even use user names like smurflol1337 and then intentionally throw the game cause they know their are no punishment...

This message was edited 1 time. Last update was at 2011/05/20 15:06:40


Daemons-
Bretonnia-
Orcs n' Goblins-  
   
Made in au
Lady of the Lake






The only real way to fix it at the moment is to put the bad players on ignore so you don't end up in a game with them anymore.

   
Made in us
Battlefield Professional





St.Joseph MO

Best bet is to play with people you know.

it makes games go better even if you lose.



This message was edited 3 times. Last update was at 2011/05/22 22:29:49


-Warmahordes-
Mercenaries


Menoth 
   
Made in us
Battlefield Professional





St.Joseph MO

New character Rotation is up.

Vayne is on there this week.


Also some looks at clockworks girl

and biggest change is everyone gets 10 Mastery pages now that you can re-name.




-Warmahordes-
Mercenaries


Menoth 
   
Made in us
Banelord Titan Princeps of Khorne






n0t_u wrote:The only real way to fix it at the moment is to put the bad players on ignore so you don't end up in a game with them anymore.


OMG....that works??!??!?! Does it work in Ranked too?

Veriamp wrote:I have emerged from my lurking to say one thing. When Mat taught the Necrons to feel, he taught me to love.

Whitedragon Paints! http://www.dakkadakka.com/dakkaforum/posts/list/613745.page 
   
Made in us
Battlefield Professional





St.Joseph MO

I doubt that it would work like that. Hard to tell though.

-Warmahordes-
Mercenaries


Menoth 
   
Made in au
Lady of the Lake






Probably does actually, unless their system doesn't work properly. The purpose of it is to never be in contact with whoever on the list until you take them off of it.

   
Made in us
Battlefield Professional





St.Joseph MO

That could be abusive by putting good players on that list and never have to play against them again.

Not sure why someone would want to do that.. as if you dont go against better players you dont get better...

-Warmahordes-
Mercenaries


Menoth 
   
Made in us
Confessor Of Sins






Scranton

that'd be funny if it worked that way!

 
   
Made in us
Battlefield Professional





St.Joseph MO

New chamption Info is up.

Orianna, the Clockwork Girl

http://www.leagueoflegends.com/news/new-champion-approaches-orianna-clockwork-girl

This message was edited 1 time. Last update was at 2011/05/26 22:14:44


-Warmahordes-
Mercenaries


Menoth 
   
Made in au
Lady of the Lake






Sure you could put good players on it, but then they would never be on your team either. It does seem to work that way actually, one of my friends who has been playing it basically has an ignore list of over 400 people because they're so "derp".

Also seems like in a premade all the ignore lists are taken into account, so to show up they would have to be on none of the team's ignore list.

Orianna kind of looks interesting, seems sort of like a parasite-like champion. Can already see shockwave being fun, though she kind of seems like a support like Lux with a potential of doing some DPS.

   
Made in us
Battlefield Professional





St.Joseph MO

Yea it will be nice.

I dont see her like Lux though.

Lux can be a pretty good Carry with high damage.

-Warmahordes-
Mercenaries


Menoth 
   
Made in us
Battlefield Professional





St.Joseph MO

Gameplay video of new champion is up.

Of course she looks OP.. until i saw the highlists were against people who are terrible or she is 2-4 levels higher then her opponets.

-Warmahordes-
Mercenaries


Menoth 
   
Made in us
Combat Jumping Rasyat






Her ult is disgusting when paired with other AoEs. Played against a team with her and Anivia. Anivia drops ult, she drops ult. Whole team gaks themselves.
   
 
Forum Index » Video Games
Go to: