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Made in gb
Quick-fingered Warlord Moderatus




United Kingdom

 Dysartes wrote:
Are the "Terranic greatswords" new weapons?

No, they're in Retribution (Black Book 6) as a Dark Angels exclusive weapon - S+2, AP3, Melee, Two-handed, Instant Death

This message was edited 2 times. Last update was at 2020/02/14 09:47:30


 
   
Made in gb
Longtime Dakkanaut







beast_gts wrote:
 Dysartes wrote:
Are the "Terranic greatswords" new weapons?

No, they're in Retribution (Black Book 6) as a Dark Angels exclusive weapon - S+2, AP3, Melee, Two-handed, Instant Death

That sounds... unpleasant.
   
Made in au
Owns Whole Set of Skullz Techpriests






Versteckt in den Schatten deines Geistes.

"Similar in design to the rare Digital Wepaons..."

... but only, like, 1000% bigger, so, really, not like digiweapons at all!

Cool minis.

   
Made in de
Dakka Veteran






Those DA look very tempting ... BA Raldoron is already waiting in my cart for quite some time ... same as the DA praetors ... it might finally be time to hit the buy button

Grey Knights

Red Hunters  
   
Made in gb
Fixture of Dakka




It's starting to look like very good timing for me to finish my current 30k project.

tremere47-fear leads to anger, anger leads to hate, hate, leads to triple riptide spam  
   
Made in gb
Regular Dakkanaut





Looks at those rules, looks back to my pheonix guard terminators. Feelsbad

so for 10 points more than my pheonix guard,Terminators they get
-ranged attacks at 2 shots each ap 2 ignoring cover
-adamantium will
-stubborn
-higher ws on their champ and all of them get ws buff for using swords, with options for hammers
- a choice 7 specialist buffs they choose at start of game to tailor to enemy
-2 wounds on their champ
-EVEN THEIR GRENADE HARNESS IS 5 POINTS CHEAPER

in return pheonix terminators get
-ap2 on charge
-can auto win draws
- can spend 15 points for shriekers for a-1 ws buff on enemies which doesn't work against certain legions
   
Made in ca
Implacable Skitarii




Ottawa, Canada

So they can re-roll failed hits during Overwatch, but Cataphractii armour can't Overwatch...

- 2500 | - 5250 | Krieg - 2000 | - 1250 | - 2000
30k: Alpha Legion - 3000 | - 2500 | Blackshields: - 3000 
   
Made in gb
Multispectral Hsien





Gosport, UK

 Orodhen wrote:
So they can re-roll failed hits during Overwatch, but Cataphractii armour can't Overwatch...


There’s a chance the orders will be available to other models, due to some of the wording in the rules. ‘ ...in which it, or a unit it is part of’ and ‘...for a unit that includes this model’ are quite redundant if this unit is the only one with access to them. They imply to me that there might be characters who use them too or something.

This message was edited 1 time. Last update was at 2020/02/14 15:57:41


 
   
Made in us
Bounding Dark Angels Assault Marine





 ImAGeek wrote:
 Orodhen wrote:
So they can re-roll failed hits during Overwatch, but Cataphractii armour can't Overwatch...


There’s a chance the orders will be available to other models, due to some of the wording in the rules. ‘ ...in which it, or a unit it is part of’ and ‘...for a unit that includes this model’ are quite redundant if this unit is the only one with access to them. They imply to me that there might be characters who use them too or something.


The rules also state "Before the start of play each unit of Inner Circle Knights must be assigned an Order". Note that it doesn't say "Inner Circle Knights Cenobium". Could be nothing, but to me this implies there will be one or two more units that will be "Inner Circle Knights *something*" that will also have access to these Orders.

Would play into a lot of the speculation that Dark Angels will make up for their lackluster baseline rules by having lots of customization options through RoW, and now these Orders.

Makes sense for the First legion to be highly adaptable.

The 1st Legion
Interrogator-Chaplain Beremiah's Strike Force
The Tearers of Flesh 
   
Made in gb
Quick-fingered Warlord Moderatus




United Kingdom

 Orodhen wrote:
So they can re-roll failed hits during Overwatch, but Cataphractii armour can't Overwatch...


They also can't use the "Plasma Flame" special rule on the Plasma-casters...
   
Made in ca
Implacable Skitarii




Ottawa, Canada

beast_gts wrote:
 Orodhen wrote:
So they can re-roll failed hits during Overwatch, but Cataphractii armour can't Overwatch...


They also can't use the "Plasma Flame" special rule on the Plasma-casters...


That's actually what I was referring to. Safe to assume some other units will get access to the Plasma-Caster?

I don't think any of the Orders give them that ability.

This message was edited 1 time. Last update was at 2020/02/14 16:40:55


- 2500 | - 5250 | Krieg - 2000 | - 1250 | - 2000
30k: Alpha Legion - 3000 | - 2500 | Blackshields: - 3000 
   
Made in gb
Quick-fingered Warlord Moderatus




United Kingdom

 Orodhen wrote:
beast_gts wrote:
 Orodhen wrote:
So they can re-roll failed hits during Overwatch, but Cataphractii armour can't Overwatch...


They also can't use the "Plasma Flame" special rule on the Plasma-casters...


That's actually what I was referring to. Safe to assume some other units will get access to the Plasma-Caster?

I don't think any of the Orders give them that ability.


Doh! Sorry - I got my wires crossed with other people mentioning the Order Exemplars.
   
Made in us
Slaanesh Veteran Marine with Tentacles




Australia

 Mothman wrote:
Looks at those rules, looks back to my pheonix guard terminators. Feelsbad


To be fair, Phoenix Terminators look bad when compared to pretty much every unit in the game

Sons of Horus 29th Company 
   
Made in gb
Fixture of Dakka




 Orodhen wrote:
beast_gts wrote:
 Orodhen wrote:
So they can re-roll failed hits during Overwatch, but Cataphractii armour can't Overwatch...


They also can't use the "Plasma Flame" special rule on the Plasma-casters...


That's actually what I was referring to. Safe to assume some other units will get access to the Plasma-Caster?

I don't think any of the Orders give them that ability.

I assumed there was an error and they were going to be able to overwatch like grave wardens.

tremere47-fear leads to anger, anger leads to hate, hate, leads to triple riptide spam  
   
Made in gb
Multispectral Hsien





Gosport, UK

 Orodhen wrote:
beast_gts wrote:
 Orodhen wrote:
So they can re-roll failed hits during Overwatch, but Cataphractii armour can't Overwatch...


They also can't use the "Plasma Flame" special rule on the Plasma-casters...


That's actually what I was referring to. Safe to assume some other units will get access to the Plasma-Caster?

I don't think any of the Orders give them that ability.


My bad. I thought it was an order thing, not the weapon rule.
   
Made in au
Fixture of Dakka





Melbourne

My first impression of these Cenobium was that I really liked them. But now, the more I look at them, the less I find myself liking them.

I find them to be a bit too busy for my tastes. My eye doesn't seem to land anywhere in particular. And at first I thought it was just because of the colours used on them, but even the unpainted pictures still keep the eye wandering. Can't even put it down to the usual sloppy FW paintjob, as these are quite well painted.

My Blogs -
Hobby Blog - Currently Lord of Blights and Healthy Plague Marines!
Terrain - Currently Middle Earth ruins.
My Instagram - I don't post much. 
   
Made in us
Longtime Dakkanaut





 Snrub wrote:
My first impression of these Cenobium was that I really liked them. But now, the more I look at them, the less I find myself liking them.

I find them to be a bit too busy for my tastes. My eye doesn't seem to land anywhere in particular. And at first I thought it was just because of the colours used on them, but even the unpainted pictures still keep the eye wandering. Can't even put it down to the usual sloppy FW paintjob, as these are quite well painted.


I think that if they didn't have the banding on the thigh, and maybe a different, less Templar-styled helm, they would be excellent. Making the legs more plain would give a visual break, allowing the shins and chest to draw more attention instead of blending together. And everything else on them is wings and arches, but the helm is suddenly a straight templar cross under a hood. Single characters can get away with being this busy, the terminator praetor looks good. But when it is a full squad, it just jumbles together.

Still, good looking models, even if the execution is just a tad off. Would love to see the same sculptor do a pass on Ultramarines, Iron Hands, and Black Templars.
   
Made in gb
Quick-fingered Warlord Moderatus




United Kingdom

The Horus Heresy: Slay Your Daemons - WarCom
   
Made in gb
Quick-fingered Warlord Moderatus




United Kingdom

Spoiler:
The Horus Heresy: Slay Your Daemons

Since the Daemons of the Ruinstorm were unleashed in The Horus Heresy Book Eight – Malevolence, Space Marine Legions have been searching for a way to deal with this new threat. Fortunately, Greg Dann from the Imperial Truth Podcast is on hand with some advice on how to deal with the Neverborn.

Greg: The Daemons of the Ruinstorm army offers a unique challenge in the Age of Darkness, with new rules that combine elements of play that appear in other armies individually. On top of this, each unit in the army can take at least one of the Emanations of Horror,* meaning that between two opponents each unit choice might have a completely different role.

Much like when the Legions first encountered Daemons, it can take a while to adjust to this new threat, and in the meantime they can be daunting to face. Here are just three areas of consideration when taking on the forces of the Primordial Annihilator.

Hard to Kill
Where a Space Marines army might find its resilience in heavily armoured vehicles and 2+ armour saves, a Daemons of the Ruinstorm army brings high Toughness, multiple Wounds and a 5+ invulnerable save. As a result, you’re going to need different tools to deal with them.

The humble autocannon is an example of a weapon that can be overlooked in Legion armies, but it comes into its own against Daemons. It provides 2 shots that ignore the base armour save of all but Ka’bandha and Samus and reliably wounds the majority of unit choices. Doing all of this from 48” away makes a very attractive alternative to much more expensive weapons.

Another way to get around these challenges is to make each hit really count, and nothing works better at that than the Instant Death special rule. This might come in the form of a weapon profile like a Paragon blade, but can also be achieved by the Strength of the weapon being double the Toughness of the target. Strength 10 weapons can do this to Lesser Daemons from the first turn, and by turn five they can even take out Greater Daemons.** Of course, even with the best planning, it’s still possible that the Dark Gods will bless your opponent and they’ll pass all of their invulnerable saves!

Finally, never forget that quantity is a quality all of its own. Most Legion armies are dripping with bolters and, combined with a well-timed Fury of the Legion attack from your Tactical squads, can bring down even the biggest of targets.

Combat
The Assault phase is where most Daemons of the Ruinstorm armies pose the greatest threat. While they have a limited number of shooting attacks and can pump out a LOT of psychic powers, when it comes to killing, they do it best up-close and personal. Dealing with this threat is very similar to taking on any assault-based army.

Avoidance is the most obvious solution – if they can’t charge you then they can’t kill you! Unfortunately, that is easier said than done. Finding ways to slow down the enemy is key, and one way to achieve this is through the valiant sacrifice of a unit. A well-placed Rhino can force a unit to move sideways rather than forward in the Movement phase, and while they can still charge, you can restrict them to only charging that Rhino. By sacrificing a small number of points and some of your own manoeuvrability you can hold up a deadly enemy unit, buying yourself some time and another crucial round of shooting.

If you have access to Fearless or Stubborn units you can take the initiative and charge the enemy yourself, pinning them into position. This allows your other units to tactically withdraw or to concentrate on the remainder of the enemy force.

Of course, Space Marines are no slouches in combat themselves. For example, Firedrakes will give any Monstrous Creature pause, as they have the potential to absorb their attacks and deal the damage back. A World Eaters Rampager squad is a threat to a unit of Lesser Daemons due to the sheer weight of attacks they can bring to bear at a decent Initiative. Speaking of Initiative, one other thing to remember is that Cor’bax is the only Daemon of the Ruinstorm that counts as being equipped with assault grenades – make the most of your terrain in these combats.

Missions
Never take your eye off the mission! Obviously this is true for all games, but it has a different feel when playing against Daemons. Each Aetheric Dominion*** has the ability to ignore the mission that was rolled and play their own. This means you might be trying to hold objectives while your opponent can choose to ignore them completely.

Whether your opponent receives victory points for units destroyed by psychic powers (as with the Maddening Swarms Aetheric Dominion) or by causing enemy units to fail morale checks (as with the Lurid Onslaught Aetheric Dominion) should fundamentally change the way you approach the game. In the face of a Crimson Fury list, for example, where the enemy wants to see units (friend or foe) killed in combat, you may have to resist moving forward onto objectives until later in the game even though it feels counterproductive. If your usual plan plays into the strengths of your opponent to the extent that you do not think you can win, then you need to adapt.

Daemons of the Ruinstorm can be a challenge to face, but if you choose your weapons wisely, pick your combats and never take your eye of the mission, then you’ll be able to carry the day.

Thanks, Greg! If you’d rather fight for the Ruinous Powers rather than against them, make sure you pick up a unit of Ruinstorm Daemon Brutes.

* Emanations represent the vast number of mutations and manifestations of Chaos evidenced by the minions of the Warp and offer individualisation on a huge scale to Daemons of the Ruinstorm armies.
** The Daemons of the Ruinstorm have a special rule called Tides of Madness that symbolises how hard it is for Daemons to remain in realspace. In turn five, they suffer a -1 penalty to their Strength and Toughness.
*** Each Daemons of the Ruinstorm army is drawn from a Warp power, and these powers have their own agendas and goals. The six different Aetheric Dominions provide rules that represent the influence of those Warp powers.
   
Made in us
[DCM]
Will never settle on one army






Chicago

Cenobium got a stealth update. They can now overwatch, are all characters, the leader can take digital lasers and two of the Order rules got buffed a bit. Nice update and made me get off the fence. I really like them now. With Thunder Hammers mostly.

https://www.forgeworld.co.uk/resources/PDF/AoS_Warscrolls//Inner_Circle_Knights_Cenobium.pdf
   
Made in au
Resentful Grot With a Plan





I quite like them. I already picked up the Contemptor and the Praetors which are lovely.

I think the bit I really like is how thin the cloaks are - no thick ugly clumps of resin on those guys - its almost plastic cloak thin - which must be a furst for FW.

Those damn monkeys keep stealing my saving throws

Azrael13: Conversions should be a choice, not a necessity to make a "premium" product acceptable. 
   
Made in gb
Regular Dakkanaut





Hoping that the daemon article means they are actually going to drop some daemon stuff now.
Also be nice to get the book back in stock too :/
   
Made in ca
Longtime Dakkanaut





Ottawa Ontario Canada

Really hoping they fix the spicola rockets soon. An artillery tank that needs line of sight but can't draw line of sight.

Spoiler:

This message was edited 1 time. Last update was at 2020/02/18 20:40:34


Do you play 30k? It'd be a lot cooler if you did.  
   
Made in us
Decrepit Dakkanaut




 Mothman wrote:
Looks at those rules, looks back to my pheonix guard terminators. Feelsbad

so for 10 points more than my pheonix guard,Terminators they get
-ranged attacks at 2 shots each ap 2 ignoring cover
-adamantium will
-stubborn
-higher ws on their champ and all of them get ws buff for using swords, with options for hammers
- a choice 7 specialist buffs they choose at start of game to tailor to enemy
-2 wounds on their champ
-EVEN THEIR GRENADE HARNESS IS 5 POINTS CHEAPER

in return pheonix terminators get
-ap2 on charge
-can auto win draws
- can spend 15 points for shriekers for a-1 ws buff on enemies which doesn't work against certain legions

Don't Phoenix also gives some morale thing to friendly dudes around them?
But yeah that's an example of the early writing problems some of the Heresy models have.

CaptainStabby wrote:
If Tyberos falls and needs to catch himself it's because the ground needed killing.

 jy2 wrote:
BTW, I can't wait to run Double-D-thirsters! Man, just thinking about it gets me Khorney.

 vipoid wrote:
Indeed - what sort of bastard would want to use their codex?

 MarsNZ wrote:
ITT: SoB players upset that they're receiving the same condescending treatment that they've doled out in every CSM thread ever.
 
   
Made in us
Morphing Obliterator



The dark hollows of Kentucky

Sorry to intrude on the loyalist party, but if the new Night Lords terminators don't get equally strong rules I'm calling shenanigans.
   
Made in es
Grim Dark Angels Interrogator-Chaplain




Vigo. Spain.

 Crablezworth wrote:
Really hoping they fix the spicola rockets soon. An artillery tank that needs line of sight but can't draw line of sight.

Spoiler:


Why would you drawn the line of sight in that direction? Just draw it in a straight line from the tip of the rockets to the point you are firing.

This message was edited 1 time. Last update was at 2020/02/19 11:11:51


 Crimson Devil wrote:

Dakka does have White Knights and is also rather infamous for it's Black Knights. A new edition brings out the passionate and not all of them are good at expressing themselves in written form. There have been plenty of hysterical responses from both sides so far. So we descend into pointless bickering with neither side listening to each other. So posting here becomes more masturbation than conversation.

ERJAK wrote:
Forcing a 40k player to keep playing 7th is basically a hate crime.

 
   
Made in ca
Longtime Dakkanaut





Ottawa Ontario Canada

 Galas wrote:
 Crablezworth wrote:
Really hoping they fix the spicola rockets soon. An artillery tank that needs line of sight but can't draw line of sight.

Spoiler:


Why would you drawn the line of sight in that direction? Just draw it in a straight line from the tip of the rockets to the point you are firing.


Because that's not what the rulebook says to draw line of sight or arc of fire. They forgot to give an artillery tank the barrage rule, very tough for it to fire given its hull mounting and the axis its mounted on.

This message was edited 1 time. Last update was at 2020/02/19 19:40:12


Do you play 30k? It'd be a lot cooler if you did.  
   
Made in gb
Stealthy Warhound Titan Princeps





UK

New today:

Arquitor Bombard with Graviton-Charge Cannon



And Book 8 in softback...

   
Made in gb
Quick-fingered Warlord Moderatus




United Kingdom

Bombard rules are up

EDIT: But are missing the Graviton-Charge Cannon

This message was edited 1 time. Last update was at 2020/02/21 09:49:05


 
   
Made in gb
Stealthy Warhound Titan Princeps





UK

beast_gts wrote:
Bombard rules are up

EDIT: But are missing the Graviton-Charge Cannon


Forgeworld never changes. Maybe one day they'll actually do some proof reading
   
 
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