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I am very excited about this. My main AoS projects at the moment are Maggotkin of Nurgle and Cities of Sigmar and my board gaming group is into dungeon crawlers. This is right up my alley.
Map definitely looks like a book. One side looks thicker than the other and you can see the spine. I wonder how this is printed? Similar map books are usually spiral bound so that they are easier to lay flat but this doesn't appear to be.
Also, I am happy to see those awful Blackstone Fortress dice gone.
This message was edited 2 times. Last update was at 2025/10/14 12:21:08
That place is the harsh dark future far left with only war left.
Well it certainly does look very different to previous Warhammer quest games for sure. Doesn't look like a modular board. That said if you zoom in it does look like two boards one on top of the other or, as some have said, a book of maps.
Not sure how I feel about this. I need to see more.
Are we sure none of those token minis are actually Nurgling minis? GW love those little guys.
Not too surprised they're going with a book, that is the modern design choice, and they seem to let their game designers have some freedom, or lack of proper oversight in the case of Cursed City.
Lol, the fact they used the same grainy leak photo in that is funny.
Guess they still wanna keep it under wraps and slowly reveal....also I voted for the dwarf because he looks right up my alley.
Commodus Leitdorf Paints all of the Things!! The Breaking of the Averholme: An AoS Adventure
"We have clearly reached the point where only rampant and unchecked stabbing can save us." -Black Mage
Geifer wrote: Not sure what this novelty board is about, but my first impression is that GW will have to do some convincing to get me interested. I like the look of a sprawling dungeon.
I could see a book of maps provide a neat way of structuring an adventure. Clear starting room two, move on to room five, then seven, then eight, win by beating boss room three, that kind of thing. Easy to flip through, easy to locate. And it saves table space. I could see GW go for something like that.
Having a mission book does work well for games like Gloomhaven Jaws of the Lion, but IMO feels a bit stripped down compared to custom tiles.
There are pluses though - potentially easier to publish white dwarf missions, and expansion books with or without new minis (minis might be in a separate expansion type).
So.... four heroes confirmed on the board... and I'm pretty sure that there are 3 heroes (+ one small helper/critter) off the board on the bottom side... means 7 heroes.
Also, I voted for "Inara Sion, The Cleansing Blade" as a pity vote. Pretty sure the Knight or Duardin are going to be first.
This message was edited 1 time. Last update was at 2025/10/14 15:46:20
"Sometimes the only victory possible is to keep your opponent from winning." - The Emperor, from The Outcast Dead.
"Tell your gods we are coming for them, and that their realms will burn as ours did." -Thostos Bladestorm
Guess they still wanna keep it under wraps and slowly reveal....also I voted for the dwarf because he looks right up my alley.
Yeah, I smiled too - amusing move from them. Well, I voted for the dwarf too. Though from the look of the blurry pic the other heroes have far more fancy models compared to the cover art.
Guess they still wanna keep it under wraps and slowly reveal....also I voted for the dwarf because he looks right up my alley.
Yeah, I smiled too - amusing move from them. Well, I voted for the dwarf too. Though from the look of the blurry pic the other heroes have far more fancy models compared to the cover art.
Checking the photo in detail... it does not appear to be the same (of the one here in the thread)... Does this mean that somebody created a potatoe camera filter at GW to mock us?? Hilarious...
Also, I voted for "Inara Sion, The Cleansing Blade" as a pity vote. Pretty sure the Knight or Duardin are going to be first.
I went for Inara sion. I have this horrible feeling she's going to be a Ghyranite mage, which means i quite possibly wasted money on that Bret damsel to turn her into a Ghyranite mage.
This message was edited 1 time. Last update was at 2025/10/14 15:59:06
Voted for Bren Tylis, it seemed more likely but wasn't completely clear it was a she and not a young male with long hair. Really interesting Joan of Arc character, maybe even a candidate for use in SoB or Inq units.
I love that we now have not one but two examples of fantasy Warhammer Quest which is clearly using Warhammer Fantasy models (The Knight has an S on his shield but looks like an Empire knight and not a Bret anyway) but says it actually takes place in the Mortal Realms... Bonus points for Cursed City in destroying the entire city (And Kislevian civilisation?) so as not to have to deal with it going forward in AoS.(Unless they want to, maybe the refugees remake their culture elsewhere but given TOW maybe we never hear about them again) But I assumed maybe that happened because Old World came out and complicated things. For them to be still doing it here long after Old World came out is just confusing. Imagine if they released a Warhammer Quest game with Primaris marines but on the back of the box it says "Actually this takes place during the Horus Heresy" would anyone seriously respect that?
The dwarf is interesting because he looks so generic but actually looks a lot like the generic dwarves of early Warhammer. It's just interesting to me why GW did this, who is the market? Maybe they want to sell it to both TOW and AoS players? Maybe they think only grognards will be buying this for the price? Maybe they think the broader general audience likes the more traditional fantasy styles over AoS? But if so why not split the difference like with the dwarf and make something so generic it doesn't look like Warhammer Fantasy at all? Granted over time it seems like AoS has begun to become more like Warhammer Fantasy and dropped a lot of it's early excessive designs.
And it bears repeating, the Warhammer Fantasy background actually does have popularity for it's own sake with non-hobbyists whereas AoS is popular despite it's setting which most don't really care about. So it makes more sense to me if you aim for this product to bring in a lot of outsiders to use it. But maybe the doctrine of round base = AoS, square base = TOW decides this.
This message was edited 1 time. Last update was at 2025/10/14 16:31:17
NightReconnaissance wrote: Voted for Bren Tylis, it seemed more likely but wasn't completely clear it was a she and not a young male with long hair. Really interesting Joan of Arc character, maybe even a candidate for use in SoB or Inq units.
I love that we now have not one but two examples of fantasy Warhammer Quest which is clearly using Warhammer Fantasy models (The Knight has an S on his shield but looks like an Empire knight and not a Bret anyway) but says it actually takes place in the Mortal Realms... Bonus points for Cursed City in destroying the entire city (And Kislevian civilisation?) so as not to have to deal with it going forward in AoS.(Unless they want to, maybe the refugees remake their culture elsewhere but given TOW maybe we never hear about them again) But I assumed maybe that happened because Old World came out and complicated things. For them to be still doing it here long after Old World came out is just confusing. Imagine if they released a Warhammer Quest game with Primaris marines but on the back of the box it says "Actually this takes place during the Horus Heresy" would anyone seriously respect that?
The dwarf is interesting because he looks so generic but actually looks a lot like the generic dwarves of early Warhammer. It's just interesting to me why GW did this, who is the market? Maybe they want to sell it to both TOW and AoS players? Maybe they think only grognards will be buying this for the price? Maybe they think the broader general audience likes the more traditional fantasy styles over AoS? But if so why not split the difference like with the dwarf and make something so generic it doesn't look like Warhammer Fantasy at all? Granted over time it seems like AoS has begun to become more like Warhammer Fantasy and dropped a lot of it's early excessive designs.
And it bears repeating, the Warhammer Fantasy background actually does have popularity for it's own sake with non-hobbyists whereas AoS is popular despite it's setting which most don't really care about. So it makes more sense to me if you aim for this product to bring in a lot of outsiders to use it. But maybe the doctrine of round base = AoS, square base = TOW decides this.
Anyone else think thats a Kurnothi on the left side of the board? An archer of some type on a cav base, next to a blue-ish green robed person?
Automatically Appended Next Post:
warboss wrote: I assumed the figs off board to the left were the heroes!
I think they are, now that I look at it. Maybe another mage of some sort, an Ogre of some kind and possible a Kurnothi with some sort of familiar/pet creature.
This message was edited 1 time. Last update was at 2025/10/14 16:51:35
"Sometimes the only victory possible is to keep your opponent from winning." - The Emperor, from The Outcast Dead.
"Tell your gods we are coming for them, and that their realms will burn as ours did." -Thostos Bladestorm
I'm sure that it'll be a nice model, but I'm less interested in a Duardin ranger simply because he's the one that fits quite happily into the AOS lore and aesthetic and I don't think I'll learn that much from it. The others seem much more of a departure from the setting, so hopefully will have some interesting story as to why...
nels1031 wrote: Anyone else think thats a Kurnothi on the left side of the board? An archer of some type on a cav base, next to a blue-ish green robed person?
Automatically Appended Next Post:
warboss wrote: I assumed the figs off board to the left were the heroes!
I think they are, now that I look at it. Maybe another mage of some sort, an Ogre of some kind and possible a Kurnothi with some sort of familiar/pet creature.
Seven would be strange number of hero characters. I'd say there'll be eight, and the small-based model is itself a hero; maybe the introduction of some AoS halfling equivalent?
I came here to confirm that I wasn't crazy seeing a book in that image. I would have preferred tiles, but presumably a book is crafted specifically for each mission and should be a visual masterpiece. On the downside, GW can sell more books for new missions / scenarios rather than making something replayable at the off.
I was pretty excited for this, but now even more so. I like that it looks like it's on a book. It gives a lot of flexibility for missions in that you can go through particular rooms in different orders, and is much easier to set up/transport than a million dungeon tiles.
The game doesn't seem to have a huge footprint either, it looks like you could probably play it on a coffee table.
In addition I'm really excited that there appears to be seven heroes.
I voted for the knight, but would be pretty happy to see any of the heroes.