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Shadows of Brimstone (Warhammer Quest like game with a Wild West v Cthulthu Mythos Setting) - KS  [RSS] Share on facebook Share on Twitter Submit to Reddit
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Made in ca
Grizzled MkII Monster Veteran




Toronto, Ontario

Yeah, I'm not a minis/plastic type expert, but they feel the same as the other stuff. Pretty sure the resin pieces are explicitly noted as resin, and are usually shorter run things like the alternate heroes and the limited stuff they have at conventions and a few exclusives in the pledge manager.
   
Made in us
Experienced Saurus Scar-Veteran





California the Southern

The slugs are literally two halves of the body on the sprue.

Like Forar said, only the alt genders and newer stretch goal heroes from the original campaign are resin. Everything else is plastic.

I didn't mind the resin (others certainly did) but I'd love to see a box of the later heroes redone in plastic. Some of the resin pieces (guns!) were super SUPER thin. I replaced a few myself.

Poorly lit photos of my ever- growing collection of completely unrelated models!

http://www.dakkadakka.com/dakkaforum/posts/list/0/627383.page#7436324.html
Watch and listen to me ramble about these minis before ruining them with paint!
https://www.youtube.com/channel/UCmCB2mWIxhYF8Q36d2Am_2A 
   
Made in us
[DCM]
.







Alpharius wrote:I'm pretty sure they are.

Unless they say they're resin (and by that, they mean 'real resin), then everything else for this game is HIPS.


Forar wrote:Yeah, I'm not a minis/plastic type expert, but they feel the same as the other stuff. Pretty sure the resin pieces are explicitly noted as resin, and are usually shorter run things like the alternate heroes and the limited stuff they have at conventions and a few exclusives in the pledge manager.


highlord tamburlaine wrote:The slugs are literally two halves of the body on the sprue.

Like Forar said, only the alt genders and newer stretch goal heroes from the original campaign are resin. Everything else is plastic.

I didn't mind the resin (others certainly did) but I'd love to see a box of the later heroes redone in plastic. Some of the resin pieces (guns!) were super SUPER thin. I replaced a few myself.


Yes, like Forar said...

I had no idea about the Slugs or the Hell Vermin - I'll be picking those up...soonish!
   
Made in ca
Grizzled MkII Monster Veteran




Toronto, Ontario

They're both very much 'not core box enemies', as in, they are not to be trifled with.

Actually, Morgan and I have been trying out SoB online using Roll20.net, and both games ended in a party wipe to those things. At level 1 they are *mean*.

Though we also forgot about the Resurrection token, but at least in one case I don't think it would've helped much.
   
Made in us
Longtime Dakkanaut





Here's a question... Does anyone here have a good concept of an "endgame" to self impose?

We're looking for a good excuse to consider our current group "done" and start new classes, but it feels dull to just end a twenty game campaign.

11527pts Total (7400pts painted)

4980pts Total (4980pts painted)

3730 Total (210pts painted) 
   
Made in ca
Grizzled MkII Monster Veteran




Toronto, Ontario

Maybe some kind of massive adventure. Something that really tests the party. Build a massive board with the tiles, have random and fixed Encounter cards everywhere, multiple Epic threats, and end on a massive fight (multi-bosses maybe?)

Something that will actually challenge the team, something specifically designed to feth with the group, to take advantage of weaknesses, something that will be memorable win or lose.

Now, this assumes that such chinks in the armor exist, and how big the team is. If there's a couple of characters who hit for 'feth you' amounts of damage, that might be tough to pull together, but if you guys are getting up towards the cap at least, that'd be my thoughts.

Something that uses up consumables, perhaps a game that takes more than one session to complete (or a hefty full day adventure with meal breaks), something that either ends with the characters (that are still standing) successful, or broken and battered, dead or wishing they were, frail and shallow husks of their former selves, a warning to others or legends whispered of when the next posse rolls into town looking for fame, fortune, and glory.
   
Made in us
Longtime Dakkanaut





Thanks Forar. I will say my sole complaint with SoB is its difficulty curve, or lack thereof. Even with loads of better enemies added in (which helped a lot), I feel like we only ever "lose" to particularly swingy runs of bad luck. Once we leveled a couple times and saw a couple particularly good loot drops, it felt like we forever stayed ahead of enemy progression.

IE... the same ultimate complaint of OG Warhammer Quest, so at least we're in good company. :-p

I do wish there was an end-goal to playing though, even as an option. I'd love to feel like there was a "final boss" to be preparing for, etc.

11527pts Total (7400pts painted)

4980pts Total (4980pts painted)

3730 Total (210pts painted) 
   
Made in us
Legendary Master of the Chapter





SoCal

Thanks for the answers! Very encouraging.


Is this game very easy to pick up? My friends and family are very into Lovecraft, but they find the FFG games way too involved to get into. Are there a lot of cards and chits and counters, or is it something that can be played after a brief set up and a how-to-play video? How does it compare to something like Descent (1st Ed.) or Space Hulk?

This message was edited 1 time. Last update was at 2016/11/29 19:10:22


   
Made in us
[DCM]
.







Well, yes, there are lots of components to keep track of, but it certainly isn't difficult.

Here's a video to watch that should help:




The game is a lot of fun, and certainly worth picking up if you like the overall look, feel, setting, etc.
   
Made in us
Experienced Saurus Scar-Veteran





California the Southern

Get City of Ancients.

You won't regret it.

A lot of fun is to be had in that box alone.

Poorly lit photos of my ever- growing collection of completely unrelated models!

http://www.dakkadakka.com/dakkaforum/posts/list/0/627383.page#7436324.html
Watch and listen to me ramble about these minis before ruining them with paint!
https://www.youtube.com/channel/UCmCB2mWIxhYF8Q36d2Am_2A 
   
Made in us
Legendary Master of the Chapter





SoCal

Thank you for that video! It looks a lot like Descent, except that I wouldn't have to play as the overlord. The combat looks a little more complicated, though. I'll show my wife the video and see if she would be interested.

   
Made in us
Longtime Dakkanaut





 BobtheInquisitor wrote:
Thank you for that video! It looks a lot like Descent, except that I wouldn't have to play as the overlord. The combat looks a little more complicated, though. I'll show my wife the video and see if she would be interested.


Its REALLY not complicated. Once you learn the flow of things its actually shockingly simple, and clean. The only rules we had to over-think the first few games were enemy targeting/movement, but once we had it down... smooooooth gameplay.

11527pts Total (7400pts painted)

4980pts Total (4980pts painted)

3730 Total (210pts painted) 
   
Made in us
Legendary Master of the Chapter





SoCal

Alright, I'm sold.

   
Made in us
Longtime Dakkanaut





My only two warnings...

1. Its a great game out of a core box alone, but made significantly better with the second core, and Frontier Town, plus every other add-on. At the very least the Frontier Town is almost mandatory as it adds soooooo much diversity to that part of the game.

2. The core game boxes are pretty easy to "game". Frontier Town and many expansions add harder, and ranged enemies which mostly fix this, but the core game can easily be duped by players who want to block a choke point so half the monsters don't get to go.

In essence... enjoy the core game, but realize it only gets better and better with additions.

11527pts Total (7400pts painted)

4980pts Total (4980pts painted)

3730 Total (210pts painted) 
   
Made in us
Legendary Master of the Chapter





SoCal

My group are not interested in games that are hard. Speed, simplicity and narrative fun are what they want. Space Hulk and the Buffy board game were the two most popular non-Monopoly board games we've played in the last two decades, with Descent being one we've enjoyed but never actually finished many times. I've tried to start games of Arkham Horror, Starcraft, Mansions of Madness, KoW, and many others, and not got past the "I'll just see what's on TV while you read the rule book and set up the board" phase.


Automatically Appended Next Post:
I'll stick to the core box and buying the occasional cool monster box unless this game explodes in our house.

This message was edited 1 time. Last update was at 2016/11/30 19:16:47


   
Made in gb
RogueSangre



West Sussex, UK

FFP have now added on the ability to turn the incomplete Kickstarter expansions into proper retail expansions (the only option if you actually want to use the content properly) but they have managed to do it in a way that seems to have alienated a lot of people.

Back in the first pledge manager a couple of years back they said that the retail expansions would have extras and you could add them to your pledge to turn your incomplete expansions into full expansions. This cost $45.

Since then they have decided that they actually want to add more to the retail expansions and the extras you need to add to make your Minecart KS pledge into retail expansions has now doubled to $90 in total. However, they are offering the $90 of items at a bundle price of $50. However, if you have already part purchased in the first Kickstarter and you buy the bundle then you still need to pay the full $50 and you wont get duplicate models of those you already purchased (more or less voiding the original purchase but still charging for it). The other option is to buy the items missing from original pledge manager individually for $45.

So, this makes a situation where those who purchased the items in the original pledge manager paying $90 and those who picked up the items in the second pledge manager paying $50 for the same items. So basically a $40 fee for part paying 2 years early.

They also didn't include the multiple Raptors in the deal, so those who purchased as part of Kickstarter / Minecart only receive 1 where as the encounter actually requires 3 (and the retail set includes 3, so we need to buy an entire new retail set to get the required number and cards so will end up with a spare one, making the $15 Kickstarter addon worthless).

I am sure FFP could have dealt with this a lot better. Even if just offering a discount to those who previously purchased the items (or, if it is now only costing $5 more then let them have the items for the $45 they already paid).
   
Made in us
Fixture of Dakka






There are encounters for 1 or 3 Raptors, I'm just going to not use the 3-Raptor one.

However, the "Complete my Minecart" deal is horse gak. They need to fix it. NOW.

I pledged for Minecart to get "everything".

Then they put unreached SG's as add-ons in the PM, so I added more in the PM in order to get "everything".

Then they released retail product that wasn't part of the KS, so I bought them to get "everything".

Now I'm being asked to give them an additional $45 on top of the $45 I put in the PM in order to get "everything" and those who didn't put their money in 2 years ago get a 50% price reduction on the same stuff, essentially a "reverse EB".

How much more money am I going to have to sink into this to get "everything"?

This message was edited 1 time. Last update was at 2017/01/01 01:08:33


"The Omnissiah is my Moderati" 
   
Made in gb
Utilizing Careful Highlighting





Yeah, it's a pretty lousy way to go about sorting this out.

It's going to cost them time and money any ways to break up those retail sets, so they really should be doing everything they can to convince people to complete their stuff, not just saying 'The expansions are kinda crap without this new stuff, so pay up'.

I'm in no hurry, so I'm going to wait and see what happens.
   
Made in us
Fixture of Dakka






I also just now noticed a $65 outstanding balance in the PM for SHIPPING. Seriously, what the feth. Shipping was free in this KS. The only time they asked for shipping payments was if you wanted wave 1.5, which I didn't.

If I'm now going to have to pay YET MORE MONEY for something that was initially advertised as free, I'm going to freak the feth out.

"The Omnissiah is my Moderati" 
   
Made in gb
RogueSangre



West Sussex, UK

I replied to you in the Kickstarter but I am hoping that it is just a bug. They haven't announced removal of the free portage at least and I hope they haven't. I am already concerned about EU postage as we backed on the basis that it would be shipped from within EU to avoid a big import tax bill but looks like that may no longer be the case as they are posting these items out in waves directly from the US warehouse.
   
Made in us
Dakka Veteran




How can it be a bug? Pledgemanager is one of the simplest websites I've ever seen. Unless EVERYONE has had a shipping charge floating around on their balance sheets for years and nobody had noticed yet (I see mine is $40), it was added.

I'm betting they'll generously let people fill in the gaps in their pledge AND cover shipping for only $100. I'm also betting there will be no less than 10 people in the comments who will fall all over themselves thanking FFP for their generosity.

This message was edited 1 time. Last update was at 2017/01/01 17:15:42


 
   
Made in ca
Grizzled MkII Monster Veteran




Toronto, Ontario

I can easily see it being a bug in a literal or figurative sense. Someone forgot to tick a box somewhere, or untick something, and the system thinks that a shipping charge is due when there shouldn't be. This could be tied to something that was entered years ago, we all filled this out in 2014 after all, who knows what might've been overlooked, or applied mistakenly when they went back to 'unlock' parts of it.

Ragging on it as some people have before FFP have even begun to respond to that or the upgrade cost discrepancy isn't helping anything, but man, let's just stoke the fires some more.

And just stop. Don't even bother with the "you're the cheerleaderist cheerleader that ever cheered". I absolutely think there is a mistake here, either as an oversight or screw up, as opposed to actual malice or raw greed. I remain hopeful that they will address the issue in the next few days, even if it isn't a 100% perfect fix. But people in the comments and a few other places are acting like this is carved in stone, done while cackling and twirling imaginary mustaches.

"Sorry, we fethed up, look, we will happily apply previous purchases of Col Scafford, the Mutants, Ghosts, and Auto Turrets as credit towards Outlaw and Mine Cart upgrades" is about all it would take to make this an absolute non-issue. But people are in a giant rush to tell us how ANGRY they are, and how ANGRY we should all be over this SLAP IN THE FACE.

It's a problem, but it's solvable, and yet some are acting like FFP just murdered their parents before them and are about to spend 20 years (worth of posts) training to become Angry Kickstarter Batman.

This message was edited 1 time. Last update was at 2017/01/01 22:25:40


 
   
Made in us
[DCM]
.







For whatever reason, this whole thing didn't really bother me that much.

For the sake of convenience (and 'Completionism'), I'm OK with paying the $50 to 'Get it All'...
   
Made in us
Fixture of Dakka






 Forar wrote:
"Sorry, we fethed up, look, we will happily apply previous purchases of Col Scafford, the Mutants, Ghosts, and Auto Turrets as credit towards Outlaw and Mine Cart upgrades" is about all it would take to make this an absolute non-issue.


And how long are we going to have to wait for that? Until next month's update?

FFP were around after they posted the update as they answered someone's question in the update comments. As soon as this bs surfaced, they haven't made a peep.

I agree that's all it would take to remedy things, but dropping that update and then fething off when they feel the heat is doing them no favors. Get a handle on it NOW and don't give the pot a chance to boil over.


Automatically Appended Next Post:
 Alpharius wrote:
For whatever reason, this whole thing didn't really bother me that much.

For the sake of convenience (and 'Completionism'), I'm OK with paying the $50 to 'Get it All'...


I would be too, if I hadn't already given them $45 2 years ago and therefore end up paying $40 more than someone who buys in now.

"Hey, you supported us at the earliest opportunity, you get to pay twice as much as someone who didn't!".

Sorry, not gonna fly...

This message was edited 1 time. Last update was at 2017/01/02 00:41:30


"The Omnissiah is my Moderati" 
   
Made in us
Dakka Veteran




 Alpharius wrote:
For whatever reason, this whole thing didn't really bother me that much.

For the sake of convenience (and 'Completionism'), I'm OK with paying the $50 to 'Get it All'...


As a minecart backer, I think part of the problem seems to be that the definition of "all" is incredibly fluid.


Automatically Appended Next Post:
 Forar wrote:

And just stop. Don't even bother with the "you're the cheerleaderist cheerleader that ever cheered".


followed by

 Forar wrote:
It's a problem, but it's solvable, and yet some are acting like FFP just murdered their parents before them and are about to spend 20 years (worth of posts) training to become Angry Kickstarter Batman.


Is impressively hypocritical.

This message was edited 1 time. Last update was at 2017/01/02 01:32:36


 
   
Made in gb
RogueSangre



West Sussex, UK

Anyone else not received the email for the pledge manager? Without it the address is locked so I can't update to my new house (or see the postage charges).

Apologies, I was wrong about mine set receiving free postage, I paid $40 when I confirmed the pledge manager in 2014. It appears that the postage charge may be the difference between 2014 and 2017 postage charges. If US backers have been hit for $40 I am really not looking forward to what overseas backers will be charged.
   
Made in us
[DCM]
.







No e-mail here yet.

I'd bet they're trying to possible figure out a solution to the PR mess they created with the last update, maybe?
   
Made in us
Longtime Dakkanaut





Incidentally, if anyone absolutely wants to dump their 2nd-wave of Minecart, PLEASE let me know. I'd be all for getting this stuff off your hands, at a fair price, just so I don't have to wait for retail releases.

11527pts Total (7400pts painted)

4980pts Total (4980pts painted)

3730 Total (210pts painted) 
   
Made in us
RogueSangre



West Sussex, UK

Just a quick note, I am now not being charged the $40 postage fee when I go the checkout with the $50 pledge so looks like that has now been changed (it lists free complimentary shipping instead). However, some other people are still being charged.
   
Made in ca
Experienced Saurus Scar-Veteran





California the Southern

I'm still seeing the 40 dollar shipping charge.

Looking at what I ordered extra, it was just the mutants for Trederra, and the extra other world artifact decks.

Were those artifact cards included anywhere else?

I guess that extra 50 to complete my pledge isn't too bad of a deal.

Poorly lit photos of my ever- growing collection of completely unrelated models!

http://www.dakkadakka.com/dakkaforum/posts/list/0/627383.page#7436324.html
Watch and listen to me ramble about these minis before ruining them with paint!
https://www.youtube.com/channel/UCmCB2mWIxhYF8Q36d2Am_2A 
   
 
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