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CMON N&R - Degenesis Clan Wars GF Q2 2024, DC Heroes United GF July 2024  [RSS] Share on facebook Share on Twitter Submit to Reddit
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Made in gb
Decrepit Dakkanaut




UK

The big problem most had with MD was the campaign, and that does seem to have been addressed

(and despite the audit issues still rattling on in the background it's not front and center like it was last time so the fair weather backers aren't being scared off in large numbers

 
   
Made in us
[DCM]
Longtime Dakkanaut





Do we know how big the campaign book will be for this?
   
Made in ie
Fixture of Dakka






 Monkeysloth wrote:
Do we know how big the campaign book will be for this?


14 Scenarios play 8 in a campaign as some levels have multiple paths if that’s what you mean?



Also something that came up last night they have decided to restrict the game to 1 of each class for balance reasons no multiple Wizards or Berserkers only 1 per game. That also means no extra tool kits and any expansion heroes will require the class tool kit from the core game they will not come with a class tool kit.

This message was edited 1 time. Last update was at 2020/08/05 15:41:24


 
   
Made in us
Legendary Master of the Chapter





SoCal

 Alpharius wrote:
 BobtheInquisitor wrote:
@Sarouan, I sure hope not. Just using a bit of humor to ease some tension.


"Jokes" like that probably aren't easing tensions, regardless of how true they may, or may not, be!


You don’t use bleak humor to turn an anxious situation into something you can laugh at? It seems like a very common coping technique to me.

   
Made in us
[DCM]
-






-

 OrlandotheTechnicoloured wrote:
The big problem most had with MD was the campaign, and that does seem to have been addressed


Exactly!

The first campaign did really well, the miniatures were great and it was, essentially, the lack of a proper campaign mode that was the biggest 'strike against'.

The promise of a 'good' campaign mode here is a driver, and the miniatures this time around have actaully grown on me a bit - now I rather like them.


 OrlandotheTechnicoloured wrote:

(and despite the audit issues still rattling on in the background it's not front and center like it was last time so the fair weather backers aren't being scared off in large numbers


And then there's this too... I highly doubt CMON's issues/troubles/audits are anywhere even close to 'common knowledge'.

   
Made in us
[DCM]
Longtime Dakkanaut





I honestly am kind of one the fence still. I'm not seeing much mini wise I actually really like (the Satyr) and most I don't think would be reusable in other games I play. I guess I tend to find the whole heaven/hell stuff boring.
   
Made in be
Longtime Dakkanaut





I'm more curious how they will handle the campaign. If it's just a series of scenarios played one after the other, it won't change much from what you can do in Massive Darkness 1. And since the heroes level up quite fast in the adventures with gear that can make them pretty cheesy, I doubt you'd keep everything from one scenario to another.

Or maybe they revamp the entire thing so that the monsters are even more empowered as well ?

This message was edited 1 time. Last update was at 2020/08/05 18:47:23


 
   
Made in us
Dakka Veteran





I dropped my $1 pledge. I figured I'd follow along, but have quickly realized I can't imagine ever actually pledging for it. I pledged $1 for MD1 and figured I'd get it in the pledge manager, but never did. Although I missed out on a bunch of minis, the smarter half of my brain knows this was the right call as it would have barely gotten any play. And MD2's minis just aren't tempting at all.
   
Made in ie
Fixture of Dakka






Here's few more unlocks now that I have a chance to update the thread

Day 2s unlock is the Necromancer mini



Spoiler:




Spoiler:






Spoiler:




Spoiler:




Spoiler:


and the Gamegenic accessories - I can get an Arts and Crafts organiser for €5 that does the same job

Spoiler:


This message was edited 1 time. Last update was at 2020/08/05 18:52:28


 
   
Made in be
Longtime Dakkanaut





Damn that necromancer girl. She's both grumpy and hilarious. I mean, that's her fur animated to undeath so that it lifts her with its tail !

But yeah, the miniature and artwork still have this odd design that feels a bit excentric and out of place. Is that how you see your Lightbringers heroes going to Hell and Heaven fighting the Massive Darkness ? I understand some who answer "no" in the Kickstarter's comments.
   
Made in us
Archmagos Veneratus Extremis






Home Base: Prosper, TX (Dallas)

Yeah, the Necromancer is a big miss for me. But the Shaman creatures and Amon are amazing so bit here and a bit there.

Best Painted (2015 Adepticon 40k Champs)

They Shall Know Fear - Adepticon 40k TT Champion (2012 & 2013) & 40k TT Best Sport (2014), 40k TT Best Tactician (2015 & 2016) 
   
Made in ie
Fixture of Dakka






Yeah the design is all over the place but between MD1 both Zcs and this I have the minis and rules to make a more coherent game for my own purposes. If someone is only in for MD2 I can see how the concepts and theme might be an issue.

They confirmed that Edouard Guiton is still the lead designer maybe someone needs to oversee in the designs a bit more.

Liliarch from MD1 for example will go well with the Naga and Leader.

This message was edited 4 times. Last update was at 2020/08/05 19:04:16


 
   
Made in us
Lead-Footed Trukkboy Driver



Olympia, WA

Apparently the necromancer is a Harry Potter reference and not just 100% flying rodent gak insane? I'm not sure if that makes it better or worse though.

If I Had a Rocket Launcher, I'd Make Somebody Pay 
   
Made in us
[DCM]
Longtime Dakkanaut





I think that Necromancer is the best hero design they've added.
   
Made in us
Legendary Master of the Chapter





SoCal

I really can’t parse out what I’m seeing with that necromancer. From what I can tell she looks like a character out of a failed Howl’s Moving Castle sequel.

   
Made in be
Longtime Dakkanaut





To be honest, I don't dislike her. I find her quite funny. Yeah, she looks like a witch, but she's clearly animating her fur and hat made out of dead animals so why wouldn't she be a necromancer in the end ?

The art is actually growing on me, and I see the references here. The whole "Diablo" setting for this new campaign, I dig it.

The comment section of the kickstarter is getting a bit weird, on the other hand. I guess that's normal for CMON projects. I sure don't bother much since people post so fast it's soon buried and forgotten merely 30 minutes later.

I saw a few posts from apparently Massive Darkness 1's backers who raise some concerns about the rules actually not fixing the problems seen in the first one by testing the tabletop simulator demo. Looks like the game was deemed too easy once the first encounters have passed in the first edition, and it seems like this second edition doesn't really change that as well. I didn't play the first one, so I can't say anything about this. Wonder if there are some players here who can say more ?
   
Made in gb
Decrepit Dakkanaut




UK

I like all the post naga unlocks, and I've seen the necromancer (or someone very like her) in an anime although I can't place it (not Howl's moving castle although she'd fit right in)

so more in that vein will make me happy

 
   
Made in us
Incorporating Wet-Blending






ecurtz wrote:
Apparently the necromancer is a Harry Potter reference and not just 100% flying rodent gak insane? I'm not sure if that makes it better or worse though.


That it is. Also, the Buer (sp) and demon with wings for ears are videogame references.

But I'm not seeing too many backers even noticing this. I certainly didn't. I like the witch sculpture since I'm looking for sculpts for other 28mm games, but maybe the art direction should have been more like MD1.

Crimson Scales and Wildspire Miniatures thread on Reaper! : https://forum.reapermini.com/index.php?/topic/103935-wildspire-miniatures-thread/ 
   
Made in us
[DCM]
-






-

 Monkeysloth wrote:
I honestly am kind of one the fence still. I'm not seeing much mini wise I actually really like (the Satyr) and most I don't think would be reusable in other games I play. I guess I tend to find the whole heaven/hell stuff boring.


While I am liking this one, I agree with you - I wish they would've picked a different overall theme too.

   
Made in ca
Experienced Saurus Scar-Veteran





California the Southern

I dig all the very Dialo- ish vibes the game is giving off. Satyrs, imps, and undead? Plus angels and stuff? Heck yeah.

My daughter agrees with me that the Necromancer is reminiscent of Howl's Witch of the Waste with a bit of Oz footwear mixed in there.
The hat and animated furs makes me think of something Jim Henson related... not sure why. Maybe something from Labyrinth?

Poorly lit photos of my ever- growing collection of completely unrelated models!

http://www.dakkadakka.com/dakkaforum/posts/list/0/627383.page#7436324.html
Watch and listen to me ramble about these minis before ruining them with paint!
https://www.youtube.com/channel/UCmCB2mWIxhYF8Q36d2Am_2A 
   
Made in fr
Regular Dakkanaut




Being a reference is not an excuse to me, if it looks out of place then it looks out of place reference or not.
I hope they are keeping the good stuff for later and that by the end we have enough good stuff to not care about deformed snakemen and snape cosplaying as a granma ...
   
Made in us
Using Inks and Washes





San Francisco, CA

Bummer. The minis are a big disappointment for me, most of them don't look interesting or appealing at all. I wish they would just offer the upgrade pack for people with MD1 who don't want ANOTHER massive pile...

We've already got an end-table's worth of MD, just let us get the rules for that useless pile of (much nicer looking) stuff!

I play...

Sigh.

Who am I kidding? I only paint these days... 
   
Made in us
[DCM]
-






-

If you're not planning on playing MD2, and you don't care about MD1's campaign, I don't think the upgrade pack offered in this campaign would be of much use to you at all.

   
Made in gb
Decrepit Dakkanaut




UK

the MD1 tile set doesn't work with the MD2 rules etc so even if you got the card and other things you'd need the MD1 game couldn't be played

 
   
Made in us
Lead-Footed Trukkboy Driver



Olympia, WA

Today's necromancer sculpt is considerably less silly.

If I Had a Rocket Launcher, I'd Make Somebody Pay 
   
Made in gb
Regular Dakkanaut




Coming out of slumber specifically to mention that I “just ain’t feeling it” at this stage this time round.

So far it’s a heap of card / plastic less exciting than MD1. Just my current opinion. I hope it does well, I’m open to changing my mind.
   
Made in us
Incorporating Wet-Blending






Well, at least I got my Fairies for Dungeon Alliance and (not enough) for Gloomhaven!

Spoiler:

Except for skeletons, it's been a PITA to find proxies for GH monsters.

Skeletons : Living Bones
Angels : Sun Demons
Fairies : Forest Imps
Naga : Giant Lizards




This message was edited 1 time. Last update was at 2020/08/07 00:49:46


Crimson Scales and Wildspire Miniatures thread on Reaper! : https://forum.reapermini.com/index.php?/topic/103935-wildspire-miniatures-thread/ 
   
Made in gb
Decrepit Dakkanaut




UK



now this is an expansion, love the dwarves (living statues), like the shadow demons (the big hands work here), and who doesn't want Cerberus

and the price isn't unreasonable either

 
   
Made in us
Legendary Master of the Chapter





SoCal

That’s an expansion I’d buy.

   
Made in gb
Decrepit Dakkanaut




UK





another weaker sculpt for todays unlock

 
   
 
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