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![[Post New]](/s/i/i.gif) 2010/07/31 20:15:02
Subject: Strategic Survivor Game Two Rules Discussion & Interest Thread
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Decrepit Dakkanaut
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@ihadhq: Did you see what *I* did to the Orks? Move & Eat 2. Eat 2 & Eat 2. That double move works fine for Nids, too.
I think Orks should be A2R1 or M1A2
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![[Post New]](/s/i/i.gif) 2010/07/31 20:59:04
Subject: Strategic Survivor Game Two Rules Discussion & Interest Thread
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Wrathful Warlord Titan Commander
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JohnHwangDD wrote:@ihadhq: Did you see what *I* did to the Orks? Move & Eat 2. Eat 2 & Eat 2. That double move works fine for Nids, too.
Seen that. But its different. Orks could run away and nids can't M/A them. Eldar could hit and run on a daily basis and nids could not retaliate if the eldar post close to a new day.
So orks = may attack but can't reinforce then.
And nids = may attack and reinforce but cant move then.
Eldar may attack, reinforce and move.
2 options / 3 options.
I think 3 is better than 2.......
Plus unrestricted movement vs M1.
Ork = moves 1, maybe another opponent there.
Nid = moves 1, maybe more food there.
Eldar = moves to empty location, far away from anyones reach.
Agreed, beeing online when a new turn begins has some advantages.
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Target locked,ready to fire
In dedicatio imperatum ultra articulo mortis.
H.B.M.C :
We were wrong. It's not the 40k End Times. It's the Trademarkening.
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![[Post New]](/s/i/i.gif) 2010/07/31 21:29:38
Subject: Strategic Survivor Game Two Rules Discussion & Interest Thread
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Decrepit Dakkanaut
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If Orks run, then they don't attack, either, so it's zero-zero
That said, I don't have unrestricted movement in my game.
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![[Post New]](/s/i/i.gif) 2010/07/31 21:45:18
Subject: Strategic Survivor Game Two Rules Discussion & Interest Thread
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Wrathful Warlord Titan Commander
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JohnHwangDD wrote:
That said, I don't have unrestricted movement in my game.
And were willing to give it a try next week.
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Target locked,ready to fire
In dedicatio imperatum ultra articulo mortis.
H.B.M.C :
We were wrong. It's not the 40k End Times. It's the Trademarkening.
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![[Post New]](/s/i/i.gif) 2010/07/31 22:03:44
Subject: Strategic Survivor Game Two Rules Discussion & Interest Thread
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Decrepit Dakkanaut
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Yup. The only thing that's going to be close will be the SM Deep Strike and the CSM Infiltrate moves, but that's their first move, and done.
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This message was edited 1 time. Last update was at 2010/07/31 22:03:58
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![[Post New]](/s/i/i.gif) 2010/07/31 22:13:53
Subject: Strategic Survivor Game Two Rules Discussion & Interest Thread
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Decrepit Dakkanaut
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Manchu wrote:StratS 2 is on indefinite hold in favor of John's Team Survivor, which I would highly encourage EVERYONE interested in playing StratS again to join before August 2 (this Monday!). Not only is TeamS a cool game in and of itself, playing it will give us a better idea of how StratS can be made better or whether we need to go into a different direction.
Thanks, Manchu. Once Team Survivor gets rolling and we see how it plays, I'll be more than happy to work with you on making "Strat Survivor 2". The Team Survivor skeleton has a lot of possibilities for interesting gameplay variants.
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![[Post New]](/s/i/i.gif) 2010/08/01 10:29:47
Subject: Strategic Survivor Game Two Rules Discussion & Interest Thread
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Gore-Soaked Lunatic Witchhunter
Australia (Recently ravaged by the Hive Fleet Ginger Overlord)
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JohnHwangDD wrote:
Agree that "run & reinforce" leads nowhere
Exactly, this is what we want to avoid at all costs, hence I advocate restricting the ability of ALL races that can move and reinforce. Reinforce should ( IMHO) be done in lieu of all else, which makes having a strong home base (with allies) very important.
Agree that Eldar have great chance for end-game draw
Eldar will be hard to kill, but it is unlikely to end in a fair draw as Eldar can only Max 10 while others will have plenty of opportunity to max out above and beyond Eldar reach.
If Eldar are M* in a Linear Board, I'm in favour of the other armies having more movement.
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Smacks wrote:
After the game, pack up all your miniatures, then slap the guy next to you on the ass and say.
"Good game guys, now lets hit the showers" |
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![[Post New]](/s/i/i.gif) 2010/08/06 10:20:47
Subject: Strategic Survivor Game Two Rules Discussion & Interest Thread
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Decrepit Dakkanaut
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All:
FYI, Manchu and I will be launching Team Survivor Game 2 in a week or two. We are looking for input and suggestions, along with potential interest.
Thanks,
/John
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![[Post New]](/s/i/i.gif) 2010/08/08 05:57:43
Subject: Re:Strategic Survivor Game Two Rules Discussion & Interest Thread
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Esteemed Veteran Space Marine
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I'm not dead.
I think i'm going to drop out of this, and probably won't even join team survivor two.
Have alot of things to do, the genestealer game is already pushing it.
So, I obviously won't have a desire to pick up game one, more so since my being a dunce would leave JohnHwangDD out of the game.
/goestopaintmoreforthenovaopen
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![[Post New]](/s/i/i.gif) 2010/08/08 06:34:58
Subject: Strategic Survivor Game Two Rules Discussion & Interest Thread
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Decrepit Dakkanaut
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OK, no problem. It's all OK, just a game.
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![[Post New]](/s/i/i.gif) 2010/08/08 07:15:05
Subject: Strategic Survivor Game Two Rules Discussion & Interest Thread
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Gore-Soaked Lunatic Witchhunter
Australia (Recently ravaged by the Hive Fleet Ginger Overlord)
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...You basterd, I lost the Game.
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Smacks wrote:
After the game, pack up all your miniatures, then slap the guy next to you on the ass and say.
"Good game guys, now lets hit the showers" |
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