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Made in us
Longtime Dakkanaut






 greyknight12 wrote:
Jaxler wrote:
Can someone post a link or a source to the changes that the OP is talking about?

http://www.dakkadakka.com/dakkaforum/posts/list/640806.page

First page has most of the changes I think.


wait, he's talking about eldar rules not tau?

and here I was worried that the new tau codex got them nerfed into gak so this guy wanted to jump ship before it hit the rocks. turns out it's just another anti-eldar thread.

meh.
   
Made in gb
Veteran Inquisitorial Tyranid Xenokiller





Colne, England

 Talys wrote:
WayneTheGame wrote:
Part of the biggest problem in general is that in one breath GW says 40k is meant for fluffy/narrative/casual play (insert word of choice) but the actual rules encourage skew/spam lists and throwing the fluff out the window if you want to win or else make it so that a fluffy list is also insanely powerful and will crush anything that doesn't throw the fluff out the window.

They're lying through their teeth to everybody: The guy who wants to play 5 Tyrants and fluff be damned, the guy who wants to play fluffy Dark Angels and gets steamrolled because they aren't good, the fluffy Saim-Hann player who fields a ton of Jetbikes that just got huge buffs and now gets labeled a WAAC cheesemonger through no fault of his own. All of these people are being screwed by the fact GW cannot balance the game to where one fluffy army won't stomp another fluffy army if their fluffy units are better than the other guy's fluffy units because reasons.

That's the biggest problem here. As someone who has considered playing several times and would only play fluffy lists, it's no fun to do research on something cool and find out it'd play like gak in the game even against other fluffy armies. Why should Bob suffer for wanting to play fluffy Dark Angels when Jim is rewarded for playing fluffy Eldar? Especially when Jim will crush Bob for no other reason than the units Jim likes are better than the units Bob likes.


If Jim and Bob like playing each other, Jim will adjust his army so that Bob can win roughly half the time. Otherwise, they will need to find different play groups. And if either isn't satisfactory to them, 40k is the wrong game for them -- and probably never will be.

Here's another one: if Jim and Bob both play chess or golf but Jim is just much more skilled, and therefore 100% of the time, should they just never play each other? This scenario happens ALL the time. The correct solution if Jim or Bob are buddies is for Jim to take a handicap.


But the point is, it won't have been the army that won the game, it would have been the player decisions the won/lost the game. It's the same reasoning for why random tables are terrible, it takes away from (someone could probably more aptly describe it) player immersion.

To continue the analogy, the next time Jim and Bob play, Bob picked up on one or two things that Jim likes to do, thinking ahead Bob was able to react better to them/ did something Jim wouldn't see coming resulting in Bob getting closer to the win or actually winning. Or if Bob's terrible at adapting to the style of how Jim plays, Jim gives him some openings to exploit tactically rather than having to redesign his list because of how incompatible the models they both like are in a friendly setting. Or something, I don't really know.

Brb learning to play.

 
   
Made in hk
Warwick Kinrade





Hong Kong

 Mozzyfuzzy wrote:
To continue the analogy.... or something, I don't really know.
I think a better analogy would have been...

'Bob and Jim sit down to play Chess. Bob has the standard set of pieces, while Jim has 15 Queens and King. Sure, Bob can still win, and he is more than welcome to 'accept the challenge'. But even if Jim plays like a brain dead chimp on crack, he is still going to cream Bob into the middle of last week.

If in doubt, frag it out...
Fight spam with spam, cheese with cheese, and fluff with a razor sharp sense of the appropriate

My Slapdash and Shoddy Tau P&M Blog
Titan's Fall: A WIP Campaign Book
 
   
Made in gb
Thermo-Optical Hac Tao





Gosport, UK

Jaxler wrote:
 greyknight12 wrote:
Jaxler wrote:
Can someone post a link or a source to the changes that the OP is talking about?

http://www.dakkadakka.com/dakkaforum/posts/list/640806.page

First page has most of the changes I think.


wait, he's talking about eldar rules not tau?

and here I was worried that the new tau codex got them nerfed into gak so this guy wanted to jump ship before it hit the rocks. turns out it's just another anti-eldar thread.

meh.


Should've read the first post then...
   
Made in us
Longtime Dakkanaut






 ImAGeek wrote:
Jaxler wrote:
 greyknight12 wrote:
Jaxler wrote:
Can someone post a link or a source to the changes that the OP is talking about?

http://www.dakkadakka.com/dakkaforum/posts/list/640806.page

First page has most of the changes I think.


wait, he's talking about eldar rules not tau?

and here I was worried that the new tau codex got them nerfed into gak so this guy wanted to jump ship before it hit the rocks. turns out it's just another anti-eldar thread.

meh.


Should've read the first post then...


yeah, because in the OP it clearly states he's talking about eldar.

 Boniface wrote:
So we've had the rules well and truly leaked now.

It's just nonsense and I don't want to continue to support a game this badly made.

Does anyone else want to rage quit with me?

How much can I reasonably put my Tau up on eBay for?
I have a partial army in Farsight enclave paint
I have 24 firewarriors 2 painted, some partially, all basecoated
10 pathfinders painted
3 broadsides (HYMP, SMS) 1 painted
Devilfish basecoated
Skyray/Hammerhead basecoated
3 crisis suits basecoated
Farsight Partially


   
Made in gb
Junior Officer with Laspistol





Desperado Corp.

Basic contextual awareness would tell you it's because of the Eldar codex.

Let's not be obtuse, darling.

This message was edited 1 time. Last update was at 2015/04/21 13:56:19


Pretre: OOOOHHHHH snap. That's like driving away from hitting a pedestrian.
Pacific:First person to Photoshop a GW store into the streets of Kabul wins the thread.
Selym: "Be true to thyself, play Chaos" - Jesus, Daemon Prince of Cegorach.
H.B.M.C: You can't lobotomise someone twice. 
   
Made in us
Lesser Daemon of Chaos





I like these threads, they remind me of being on the League of Legends forums to read about all of the 'rage quitter's'. New patch comes out, new champ released, bad games had... "forget this game I'm done!"

In the true spirit, I will say: See you next week!
   
Made in pt
Tea-Kettle of Blood




 clamclaw wrote:
I like these threads, they remind me of being on the League of Legends forums to read about all of the 'rage quitter's'. New patch comes out, new champ released, bad games had... "forget this game I'm done!"

In the true spirit, I will say: See you next week!


Is League of Legends loosing players by the bucket load like 40k is?
   
Made in us
Dakka Veteran




PhantomViper wrote:
 clamclaw wrote:
I like these threads, they remind me of being on the League of Legends forums to read about all of the 'rage quitter's'. New patch comes out, new champ released, bad games had... "forget this game I'm done!"

In the true spirit, I will say: See you next week!


Is League of Legends loosing players by the bucket load like 40k is?


I don't think 40k is losing buckets of players. Still seems to be going pretty strong. A lot of people may quit because of this, but there are still quite a few players that will stay with the game. The complainers are more the vocal minority.

This message was edited 1 time. Last update was at 2015/04/21 14:15:59


 
   
Made in us
Omnipotent Necron Overlord






PhantomViper wrote:
 clamclaw wrote:
I like these threads, they remind me of being on the League of Legends forums to read about all of the 'rage quitter's'. New patch comes out, new champ released, bad games had... "forget this game I'm done!"

In the true spirit, I will say: See you next week!


Is League of Legends loosing players by the bucket load like 40k is?

LOL- has people addicted to a competitive ladder system. However the ladder system isn't at all competitive because it's ranking system does not attribute points to individual play. Once players realize this they quit pretty quickly. There are just so many new players starting up LOL. That the game is still growing.

If we fail to anticipate the unforeseen or expect the unexpected in a universe of infinite possibilities, we may find ourselves at the mercy of anyone or anything that cannot be programmed, categorized or easily referenced.
- Fox Mulder 
   
Made in gb
Thermo-Optical Hac Tao





Gosport, UK

oz of the north wrote:
PhantomViper wrote:
 clamclaw wrote:
I like these threads, they remind me of being on the League of Legends forums to read about all of the 'rage quitter's'. New patch comes out, new champ released, bad games had... "forget this game I'm done!"

In the true spirit, I will say: See you next week!


Is League of Legends loosing players by the bucket load like 40k is?


I don't think 40k is losing buckets of players. Still seems to be going pretty strong. A lot of people may quit because of this, but there are still quite a few players that will stay with the game. The complainers are more the vocal minority.


They might be a vocal minority, but we don't know how much of a minority it actually is. 49.9% is still a minority.
   
Made in us
Dakka Veteran




 ImAGeek wrote:
oz of the north wrote:
PhantomViper wrote:
 clamclaw wrote:
I like these threads, they remind me of being on the League of Legends forums to read about all of the 'rage quitter's'. New patch comes out, new champ released, bad games had... "forget this game I'm done!"

In the true spirit, I will say: See you next week!


Is League of Legends loosing players by the bucket load like 40k is?


I don't think 40k is losing buckets of players. Still seems to be going pretty strong. A lot of people may quit because of this, but there are still quite a few players that will stay with the game. The complainers are more the vocal minority.


They might be a vocal minority, but we don't know how much of a minority it actually is. 49.9% is still a minority.


At that % it would still be the majority because there is more than 2 groups on this idea. So this would be the majority, also I would guess the minority is barely break 5% of 40k players. Most people will adjust like they always do when something new comes out. This will also help raise their profits.

That is the biggest issue here, they are a company, so their first mission is to make money to make their investors happy, not to make a balanced rule set. They have no true duty to make a balanced rule set, that is just there to help sell the minis. This new codex, in most likely hood will increase sales so it is a good idea.

This message was edited 1 time. Last update was at 2015/04/21 14:56:38


 
   
Made in ca
Master Sergeant





oz of the north wrote:
 ImAGeek wrote:
oz of the north wrote:
PhantomViper wrote:
 clamclaw wrote:
I like these threads, they remind me of being on the League of Legends forums to read about all of the 'rage quitter's'. New patch comes out, new champ released, bad games had... "forget this game I'm done!"

In the true spirit, I will say: See you next week!


Is League of Legends loosing players by the bucket load like 40k is?


I don't think 40k is losing buckets of players. Still seems to be going pretty strong. A lot of people may quit because of this, but there are still quite a few players that will stay with the game. The complainers are more the vocal minority.


They might be a vocal minority, but we don't know how much of a minority it actually is. 49.9% is still a minority.


At that % it would still be the majority because there is more than 2 groups on this idea. So this would be the majority, also I would guess the minority is barely break 5% of 40k players. Most people will adjust like they always do when something new comes out. This will also help raise their profits.

That is the biggest issue here, they are a company, so their first mission is to make money to make their investors happy, not to make a balanced rule set. They have no true duty to make a balanced rule set, that is just there to help sell the minis. This new codex, in most likely hood will increase sales so it is a good idea.


And I would agree that as a company if doing this makes them money why would they stop. That is the main issue. If players are unhappy with unbalanced rules and dexes then stop buying GW product so that they feel the bite. That is the only hope that they may change the direction of how they operate. If we grumble and a few leave 40K but lots of people buy up the dex and models so that their decision is profitable why would they think they need to change? So people that like 7th and like what GW is doing will continue to buy - and that is fine - but it is about the players that are really dissatisfied with GW. These players need to show that by not buying product and maybe emailing GW - only if this group is large enough to have a noticeable effect on sales will GW possibly take note. So don't grumble and then go" we'll just house rule all this new garbage again" - we need you unhappy players that want GW to change to help put pressure on GW. GW doesn't care about our grumbling - only that we keep buying.

I supported GW for too long IMO - I finally had enough when the 6th ed nid dex dropped followed by dataslates (spend even more to try to make your crappy dex work). I really do hope that 40K becomes a good game - that is relatively balanced and priced with a lot less of GW shenanigans so I have kept my models for the time being (the game has such potential). But I wont buy anything new until serious changes are made to 40K.

This message was edited 1 time. Last update was at 2015/04/21 15:18:14


 
   
Made in us
Lesser Daemon of Chaos





oz of the north wrote:
 ImAGeek wrote:
oz of the north wrote:
PhantomViper wrote:
 clamclaw wrote:
I like these threads, they remind me of being on the League of Legends forums to read about all of the 'rage quitter's'. New patch comes out, new champ released, bad games had... "forget this game I'm done!"

In the true spirit, I will say: See you next week!


Is League of Legends loosing players by the bucket load like 40k is?


I don't think 40k is losing buckets of players. Still seems to be going pretty strong. A lot of people may quit because of this, but there are still quite a few players that will stay with the game. The complainers are more the vocal minority.


They might be a vocal minority, but we don't know how much of a minority it actually is. 49.9% is still a minority.


At that % it would still be the majority because there is more than 2 groups on this idea. So this would be the majority, also I would guess the minority is barely break 5% of 40k players. Most people will adjust like they always do when something new comes out. This will also help raise their profits.

That is the biggest issue here, they are a company, so their first mission is to make money to make their investors happy, not to make a balanced rule set. They have no true duty to make a balanced rule set, that is just there to help sell the minis. This new codex, in most likely hood will increase sales so it is a good idea.


Completely agree, and it seems like many people don't want this to be the case. Truth is they will sell this codex, they will sell the new models, and it will be a gross gain for GW. So the meta changes. Why does this have to be the 'death of the game' and ruin everything? Meta's in all games change and evolve, it's what keeps games fresh. I would not want to be playing the same re-hashed lists from 15 years ago, I like that there are new models and units to use/potentially exploit.
   
Made in us
Frenzied Berserker Terminator




Hatfield, PA

Venatus wrote:
I supported GW for too long IMO - I finally had enough when the 6th ed nid dex dropped followed by dataslates (spend even more to try to make your crappy dex work). I really do hope that 40K becomes a good game - that is relatively balanced and priced with a lot less of GW shenanigans so I have kept my models for the time being (the game has such potential). But I wont buy anything new until serious changes are made to 40K.


40k will never become a good game, because their shenanigans of "re-write rules, re-release all codecies, repeat" continues to be profitable as you said in the rest of your post. I've been playing 40k almost since the very beginning. I got into Rogue Trader in 1988, about a year after it came out. That is 27 years and with each incarnation 40k gets further and further away from balance and the prices keep going up and up and up far beyond the levels of inflation and the shenanigans keep on coming. After all that time I finally gave up. After 6th edition updates I was done. Last book I needed was Dark Eldar. No more replacement codecies or rules for me. Amazing how much extra money I find in my monthly budget now not spending it on overpriced GW products. The funny thing is that within my regular 40k group no one cares. I was usually the first one to pick up the new rules versions anyway, so now that I have stopped they aren't going to so we just keep on playing with what we have.

Skriker

This message was edited 2 times. Last update was at 2015/04/21 15:43:30


CSM 6k points CSM 4k points
CSM 4.5k points CSM 3.5k points
and Daemons 4k points each
Renegades 4k points
SM 4k points
SM 2.5k Points
3K 2.3k
EW, MW and LW British in Flames of War 
   
Made in us
Cosmic Joe





Next financial report should be interesting, like they akways are. I wonder how much their sales will drop this time.



Also, check out my history blog: Minimum Wage Historian, a fun place to check out history that often falls between the couch cushions. 
   
Made in ca
Ancient Venerable Black Templar Dreadnought





Canada

 Iapedus wrote:
 Mozzyfuzzy wrote:
To continue the analogy.... or something, I don't really know.
I think a better analogy would have been...
'Bob and Jim sit down to play Chess. Bob has the standard set of pieces, while Jim has 15 Queens and King. Sure, Bob can still win, and he is more than welcome to 'accept the challenge'. But even if Jim plays like a brain dead chimp on crack, he is still going to cream Bob into the middle of last week.
This is a rather painful analogy but has more merit than I care to admit.
Due to all the random rolling it is more like a pachinko result than tactics but the odds sure do shift in favor of those power codex's.

It is rather sad that some Eldar players may be plain refused to play a game, seems unfair punishment for GW writing unbalanced rules/units.
Mind you, there are a few people out there that enjoy unfair advantages so this kind of writing can be a draw for some.

Well, I still face stigma of Grey Knights and I played those guys since they first released in metal.

Well, until "fun of play" is given equal measure of "sell those models" we may be facing this for a while.

A revolution is an idea which has found its bayonets.
Napoleon Bonaparte 
   
Made in us
Longtime Dakkanaut




 MWHistorian wrote:
Next financial report should be interesting, like they akways are. I wonder how much their sales will drop this time.


When does it release and what periods of time will it cover?
   
Made in ca
Master Sergeant





 Skriker wrote:
Venatus wrote:
I supported GW for too long IMO - I finally had enough when the 6th ed nid dex dropped followed by dataslates (spend even more to try to make your crappy dex work). I really do hope that 40K becomes a good game - that is relatively balanced and priced with a lot less of GW shenanigans so I have kept my models for the time being (the game has such potential). But I wont buy anything new until serious changes are made to 40K.


40k will never become a good game, because their shenanigans of "re-write rules, re-release all codecies, repeat" continues to be profitable as you said in the rest of your post. I've been playing 40k almost since the very beginning. I got into Rogue Trader in 1988, about a year after it came out. That is 27 years and with each incarnation 40k gets further and further away from balance and the prices keep going up and up and up far beyond the levels of inflation and the shenanigans keep on coming. After all that time I finally gave up. After 6th edition updates I was done. Last book I needed was Dark Eldar. No more replacement codecies or rules for me. Amazing how much extra money I find in my monthly budget now not spending it on overpriced GW products. The funny thing is that within my regular 40k group no one cares. I was usually the first one to pick up the new rules versions anyway, so now that I have stopped they aren't going to so we just keep on playing with what we have.

Skriker


I agree with for the most part, but the real question is whether their shenanigans are still profitable overall. Before they had the market cornered. Now there are all kinds of competition and as you say GW prices have gone steadily up and up to insane levels. Maybe GW is still profitable but financial reports over time will tell and GW actions. It wasn't long ago that I bought a dex in Canada for $25. When I bought the 6th ed nid dex it was $60 and I bet they are higher now with the added insult to get the rest of the rules that you need you have dataslates, supplements, forgeworld, etc. Does GW keep jacking up the price to cover there declining sales? I don't know but GW has priced some people out of the game to say nothing about the poor quality of 40K.
   
Made in us
Death-Dealing Devastator






Meh. I bailed on the gameplay side of 40K when the 6th dropped. The signs of rot were immediately obvious, now the rot is everywhere, to absolutely nobody's surprise.

GW is desperate, they need to sell stuff to stay afloat, so they'll keep rotating through model ranges and splashing out ridiculously OP crap so that people run out and buy the newest and latest shinies. Thematic armies have gone out the window, commitment to one army is now silly business if you want to win (because if you are committed to one army, you won't be winning when the next-level OP codex drops). GW themselves admitted that it's all about money, and the hobby is more about collecting than playing.

So then screw it... the main reason I got into 40K was models, not playing. Not playing is incredibly liberating because I don't have to worry about small stuff, or obsess over how a really good-looking unit is really crap on tabletop. I buy minis I want to build, paint and put on the shelf.

Sure, I miss the social side of it a bit (though I've gotten a lot more antisocial over the years, so... meh). It's sad that I'm probably going to be the only one who sees my minis, because it's silly to bring them to the LGS if you don't play. But if I feel like showing off I suppose I could always put them on the internets.

So... bring on the OP rules and crappy balance, GeeDub. Go nuckin' futz if that's what your business plan dictates. So long as you keep making nice-looking toy soldiers I'll keep buying them (occasionally).

Say, when's that MK9 power armor coming?
   
Made in us
Regular Dakkanaut




I think what is the biggest problem is that there was such optimism with the rules writing that had been going on so far (besides the canoptek harvest formation). The harlequin, daemonkin, and skitarii were all interesting and balanced codexes. Yes some were a little weaker than others but the gap between codexes was not overwhelming.

The problem with the eldar codex is that it looks like it was written with a completely different design philosophy than the previous 7th edition codexes. They could probably have sold jetbikes reasonably well without making them the ultimate troops in the game. Same could be said for the wraith knight.

To be honest, it feels like 7th daemons again. That army almost single handedly destroyed WHFB. It wasn't the magic phase that ruined people (though that was a big issue as well), it was how extremely undercosted the daemon units were compared to their peers. 7th flesh hounds = new jet bikes. 7th bloodthirster = wraith knight. For you former fantasy players, you guys know exactly what I am talking about.

Yes you could beat the guy running hounds, bloodthirster, and massive power dice with casters but it sure as hell was not easy, and was extremely unfun to boot.


   
Made in us
Androgynous Daemon Prince of Slaanesh





Norwalk, Connecticut

How bad is the Eldar codex? There's like 5 threads going on how they're broken beyond belief. Can someone do a quick bullet point breakdown for those of us not buying 40K anymore?

Reality is a nice place to visit, but I'd hate to live there.

Manchu wrote:I'm a Catholic. We eat our God.


Due to work, I can usually only ship any sales or trades out on Saturday morning. Please trade/purchase with this in mind.  
   
Made in gb
Veteran Inquisitorial Tyranid Xenokiller





Colne, England

Something about 27pt eldar jetbikes with scatterlasers as troops.
Vast majority of distort weapons became D strength weapons.
All the aspects got buffed.
~300pt LOW gargantuan wraithknight.
Better psychic shenanigans.
Serpent shield was reduced to 24" one shot only, but 2d6 shots other the d6+1.
Scatter lasers lost laserlock.
Skim the eldar rumours thread for a better idea.

Brb learning to play.

 
   
Made in us
Lesser Daemon of Chaos





 Olgerth Istaarn wrote:
GW is desperate, they need to sell stuff to stay afloat, so they'll keep rotating through model ranges and splashing out ridiculously OP crap so that people run out and buy the newest and latest shinies. Thematic armies have gone out the window, commitment to one army is now silly business if you want to win (because if you are committed to one army, you won't be winning when the next-level OP codex drops). GW themselves admitted that it's all about money, and the hobby is more about collecting than playing.


This is the same line of meta-change that made me bail out of MtG standard play tournaments. Each block (AKA Codex) would come out, and to stay up to snuff with the tournament crowd you had to buy a whole new chunk of merchandise. Instead, going back to casual games and collecting became much more fun (and affordable). I'm just not seeing the absolute game breaking catastrophe when it comes to casual gamers. If one of my buddies wants to run a list of all scatter jetbikes and WK, we would probably laugh as he tabled me with OP units or alter the mission/list to accommodate. As per everyone's favorite GW quote "FORGE THE NARRATIVE"!!!
   
Made in gb
Mighty Vampire Count






UK

 timetowaste85 wrote:
How bad is the Eldar codex? There's like 5 threads going on how they're broken beyond belief. Can someone do a quick bullet point breakdown for those of us not buying 40K anymore?


Most of the Eldar cheesedex rules are listed below read em and weep for the game.............

Short version - EVERRYthing ins either better or cheaper - or both or flat broken.

Spoiler:


The first batch of first hand codex rules reports are in! OH MY what the Eldar have become! +++UPDATED+++

Iuchiban has verified with cover pics that he has a copy of Codex Eldar Craftworlds in hand. This stuff is almost certainly correct:

via Iuchiban 4-17-2015

Ok. Let’s go.
All Distortion weapons are Strenght D. All of them. But the scythes apply a -1 when rolling on the D table, and the strenght is considered to be 4 when calculating the instant death.

Step by step.
Banshees add +3″ when running or assaulting. They igoner the I penalti when assualting through cover.
There are no “chapter tactics”.

Yes they have:
Primaris: Guide (no changes)
1: Executioner: Focussed witch fire. 24″. Target receives 3 hits, always wounds on 2+. If target diez, another model receives 2 hits. If target dies another gone receives 1 hit.
2: Fatality: You re-roll to wound or to penetrate when firing at target unit. 24″
3: Will of Asuryan: 12″ bubble of Fear and Adamantium will
4: Fortune: As always
5: Mind fight: Mainly the same.
6: Ancestral Storm: Warp charges 3 (5″ blast), Warp charge 4 (Apoc blast), 24″, Haywire, wounds 2+
Names may be different in the English version. (I own the Spanish one).

Wraithknight is LoW (295 points), Jump gargantuan creature
Wraithguard/blades are not tropos anymore if taking a Spiritseer (Only Elites)
Crimson hunter basically the same, but 140 points only.

No changes on Battle focus of the bladestorm rule. No hints on the Iyanden codex

(Wraithknight) Sword + Shield: Free (Sword is Strenght D)
Solar cannon + Shield: Free
(The Wraithknight’s Heavy Wraithcannons) Is the equipment by default.

(Jetbikes) 17/model, every model can purchase one scatter laser or shuriken cannon for +10 points

(Wraithknight Suncannon) Sun (Sorry for the “solar”) remains the same.

(Wave) Serpents are 110 points, and shield is now: S6, Assault 2D6, Ignores cover, One use only.

Shining spears have 4+ cover save if they moved the previous turn. 25/model. Lance is: 6″, F6, Assault 1, Lance. In combat: +3F when charging. Both are AP3.

Wraithblades: Same but 30/model and have Rage.

Hemlock: Same cost, has Lvl 2, can choose Daemonology (Sacred), Telepathy and Battle Runes. D-Scythes are a special D weapon as mentioned above,.

Scorpions: 17/model, Infiltration, Stealth, and Shrouded until they fire or fight in combat
Warp Spiders: 19/model Monofilament rule has changed.They roll to wound against I, although the T is still used to calculate ID.
Hawks: 16/model, they move 18″, and when moving over a Flyer the can do a special attack. Hits on 4+, S4, AP4 Haywire

(Wraithguard) Cost is the same.
(Regards to Autarchs and Swooping Hawk “no scatter”) Basically the same.
(Squadrons of Falcons/Fire Prisms/Night Spinners) YEEEEESSSSSSS!!!!!!!!!!!!!!! Up to three!!!!!!!! And they have special rules if done so:
Falcon: if Deep Strike, first Falcon does not scatter. Others are place at 4″.
Fire Prism: For each additional Fire Prism firing +1S / -1AP
Night Spinners: +1S for each Night spinner
(Serpent Shield) Nop, only 24″ (range)
(Eldar Warhost Detachment) The main bonus of the Warhost is that they always run 6″.
(Serpent Shield Defence) When working as a shield, it works as before.
Falcon can DS only if taken in a unit of 3.

Guardians: Same
Dire avengers: They overwatch with BS2
Avatar is LoW, but mainly the same
I cannot see any psyker being able to get malefic daemonology

Formation rules:
Guardian battlehost: Vypers, Warwalkers and Vaul’s support batteries get preferred enemy if they have a unit of Guardias at 12″. Guardians can purchase a Platform for free.
Windrider host: Once per game all formation gets Shred when firing shuriken weapons
Guardian Stormhost: Vypers, Warwalkers and Vaul’s support batteries get preferred enemy if they have a unit of Guardias at 12″. Storm guardians can purchase 2 special weapons for free.
Seer council: They harness Warp charges with 3+.
Aspect Host: They re-roll LD tests and get +1 to WS or BS.
Dire Avenger Shrine: Once per game, Shuriken weapons are Assault 3. +1 to BS
Crimson Death: Preferred enemy (Flying things), 4+ cover save, and if Jink, may re-roll the cover save.
Wraithhost: Get battle trance, if targe is at 18″ or less from spiritser, reroll to hit

(Warp Spider guns) Why is that? You still have S6. Target needs to have I6 to wound him on 4+.
(Dire Avengers Troops) Yes, they are.

Before leaving I will post the list of special ítems:
– A pistol S4, AP3, Rending
– A sword +2S, AP- Rending and if fighting in a challenge, wounds on 2+ and Instant Death
– One sniper rifle, AP2, 120″
– One ítem that if bearer does not cast any phychic power, or shots during the shooting phase, he can run 48″ and may reroll cover saves.
– One sword +1S, AP3, Soulblaze (affects wounded unit and all enemy units at 6″)
– One ítem that when bearer diez, 5″ template is placed and all models suffer one S4, AP5 hit. If at least, one wound is infflicted, bearer comes back to life, with 1W. One use only
– One ítem that makes psyhic powers required 1 WC less. No inv saves if done so.



Dire Avengers: Overwatch at BS2 OR get counter attack and stubborn
Exarch: 4++

Howling banshees: +3" when running or assaulting. Ignore I penalties when assaulting through difficult terrain. Fear. No Overwatch allowed when Banshees assault
Exarch: Units in CC with the Banshees have -2L

Striking Scorpions: Stealth. Shrouded until the fire or assault.
Exarch: During a challenge compare I values. Exarch gets +1A for each point his I is better tan his oponent.

Fire Dragons: +1 on the vehicle damage chart.
Exarch: Once per turn, may reroll one to hit, to wound or to penetrare roll

Swooping Haws: If the move over a flier, every modl gets one special attack that hits on 4+, S4, AP4, Haywire. They move 18"
Exarch: His unit does not scatter if DS

Warp Spiders: They may jump during the opponent's shooting phase. If after the jum, the spiders are out of LoS or reach, firing unit cannot choose another target.
Exarch: His unit reroll all LD tests

Shining Spears: 4+ cover sabe
Exarch: Reroll to wound vs MC and rerolls to penétrate

Dark Reapers: Reroll to hit if target is: Flier, has turboboosted previous turn or moved flat out
Exarch: His weapon fires one more shot tan normally. For example: Heavy 2 becomes Heavy 3

I AM A MARINE PLAYER

"Unimaginably ancient xenos artefact somewhere on the planet, hive fleet poised above our heads, hidden 'stealer broods making an early start....and now a bloody Chaos cult crawling out of the woodwork just in case we were bored. Welcome to my world, Ciaphas."
Inquisitor Amberley Vail, Ordo Xenos

"I will admit that some Primachs like Russ or Horus could have a chance against an unarmed 12 year old novice but, a full Battle Sister??!! One to one? In close combat? Perhaps three Primarchs fighting together... but just one Primarch?" da001

www.dakkadakka.com/dakkaforum/posts/list/528517.page

A Bloody Road - my Warhammer Fantasy Fiction 
   
Made in us
Purposeful Hammerhead Pilot





Anacoco, Louisiana

...What the hell are you even talking about?
   
Made in ca
Evasive Pleasureseeker



Lost in a blizzard, somewhere near Toronto

the42up wrote:
I think what is the biggest problem is that there was such optimism with the rules writing that had been going on so far (besides the canoptek harvest formation). The harlequin, daemonkin, and skitarii were all interesting and balanced codexes. Yes some were a little weaker than others but the gap between codexes was not overwhelming.

The problem with the eldar codex is that it looks like it was written with a completely different design philosophy than the previous 7th edition codexes. They could probably have sold jetbikes reasonably well without making them the ultimate troops in the game. Same could be said for the wraith knight.

To be honest, it feels like 7th daemons again. That army almost single handedly destroyed WHFB. It wasn't the magic phase that ruined people (though that was a big issue as well), it was how extremely undercosted the daemon units were compared to their peers. 7th flesh hounds = new jet bikes. 7th bloodthirster = wraith knight. For you former fantasy players, you guys know exactly what I am talking about.

Yes you could beat the guy running hounds, bloodthirster, and massive power dice with casters but it sure as hell was not easy, and was extremely unfun to boot.


Actually, I seem to recall the most obnoxious parts about 7th DoC were:
- min/maxed Horrors throwing out copious amounts of Flickering Fire.
- Flamers.
- multiple Seeker units w/F-You banner.
- Flamers.
- Slaanesh Ld-bombing
- BSB's with dirt cheap 'uber standards + full Gifts alotments
- Flamers
- Dark Insanity Bloodthirsters
- did I mention how OP Flamers were yet?!

Flesh Hounds were honestly rather tame, and at least those b******* weren't multi-wound skirmishers, while you could still Flee or Stand & Shoot against their charges...

 
   
Made in se
On a Canoptek Spyder's Waiting List




 Boniface wrote:
So we've had the rules well and truly leaked now.

It's just nonsense and I don't want to continue to support a game this badly made.

Does anyone else want to rage quit with me?

How much can I reasonably put my Tau up on eBay for?
I have a partial army in Farsight enclave paint
I have 24 firewarriors 2 painted, some partially, all basecoated
10 pathfinders painted
3 broadsides (HYMP, SMS) 1 painted
Devilfish basecoated
Skyray/Hammerhead basecoated
3 crisis suits basecoated
Farsight Partially


Yup im selling my 10,000+ point Necron army.. Im not intrested in playing a game where players have to onpurpose nerf/gimp/not take specific units to make it remotely playable and enjoyable for others. Will go back to playing board games or look at other mini lines that are not unbalanced on purpose to sell more plastic.

Mind you not coming to this decision based on the eldar codex, or the strong necron codex, but based on the fact that GW has made it abundantly clear what direction they will go with 40k going forward, (i.e. continue to make unbalanced stuff to try to make grater profits and have their customers rush out to buy the latest FOTM..)

This message was edited 1 time. Last update was at 2015/04/22 09:39:05


 
   
Made in gb
Stubborn Dark Angels Veteran Sergeant






Agreed, the necron codex was on the overpowered side too.

At least it was overpowered in terms of durability, rather than tabling the opponent by turn 3.
It also has nothing quite as obnoxious as the WK or D weapons.

I came back to the hobby after a long break and couldnt believe the price hikes.
Since then ive built up somewhere around 10k points of different armies, but spent less than £200 on 1st hand genuine GW products (these were good value kits like DV and the cron battleforce).

You dont need to quit the hobby if it is something you enjoy, just spend your money elsewhere and find some like minded players.
   
Made in ca
Ancient Venerable Black Templar Dreadnought





Canada

 Big Blind Bill wrote:
You dont need to quit the hobby if it is something you enjoy, just spend your money elsewhere and find some like minded players.
Next best thing to rage-quit: still play the game but buy stuff second-hand.

A revolution is an idea which has found its bayonets.
Napoleon Bonaparte 
   
 
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