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![[Post New]](/s/i/i.gif) 2010/10/12 03:32:13
Subject: Incoming! Dark Eldar
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Archmagos Veneratus Extremis
Home Base: Prosper, TX (Dallas)
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Don't forget Haywire launchers on the Scourges and Haywire grenades that got super cheap on wyches.
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Best Painted (2015 Adepticon 40k Champs)
They Shall Know Fear - Adepticon 40k TT Champion (2012 & 2013) & 40k TT Best Sport (2014), 40k TT Best Tactician (2015 & 2016) |
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![[Post New]](/s/i/i.gif) 2010/10/12 03:35:16
Subject: Incoming! Dark Eldar
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Avatar of the Bloody-Handed God
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Hulksmash wrote:Don't forget Haywire launchers on the Scourges and Haywire grenades that got super cheap on wyches.
Ah thank you ^^ i missed them , from the models i never pictured them as anti tank units , but they certainly could be!
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![[Post New]](/s/i/i.gif) 2010/10/12 03:47:45
Subject: Incoming! Dark Eldar
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Longtime Dakkanaut
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Isn't Archon bs7? That means he only misses on a 1 with another reroll fail? Seems darn good for opening up low av transports and assaulting the dudes that bail out.
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![[Post New]](/s/i/i.gif) 2010/10/12 06:10:45
Subject: Incoming! Dark Eldar
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Pyro Pilot of a Triach Stalker
New Jersey
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If you pop the transport I don't think you can assault the contents since it's a different unit.
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"Order. Unity. Obedience. We taught the galaxy these things, and we shall do so again."
"They are not your worst nightmare; they are your every nightmare."
"Let the galaxy burn!"
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![[Post New]](/s/i/i.gif) 2010/10/12 06:11:30
Subject: Incoming! Dark Eldar
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Plaguelord Titan Princeps of Nurgle
Alabama
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Hulksmash wrote:Don't forget Haywire launchers on the Scourges and Haywire grenades that got super cheap on wyches.
That launcher is still a weapon that must be bought like a Dark Lance or Blaster. So you can have 4 per 10. While they would be a reliable glance, to say the least, it would depend on how much they cost, I would imagine to surmise their usefulness. Automatically Appended Next Post: asimo77 wrote:If you pop the transport I don't think you can assault the contents since it's a different unit.
There's a specific caveat that allows the unit that destroyed the transport to assault the gooey filling that pours out.
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This message was edited 1 time. Last update was at 2010/10/12 06:14:24
WH40K
Death Guard 5100 pts.
Daemons 3000 pts.
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28 successful trades in the Dakka Swap Shop! Check out my latest auction here!
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![[Post New]](/s/i/i.gif) 2010/10/12 06:18:54
Subject: Incoming! Dark Eldar
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Hanging Out with Russ until Wolftime
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asimo77 wrote:If you pop the transport I don't think you can assault the contents since it's a different unit.
Page 67, EFFECTS OF DAMAGE RESULTS ON PASSENGERS, the Note at the end.
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Got 40k Rules Question? Send an e-mail to Gwar! for your Confidential Rules Queries.
Please do not PM me unless really necessary. I much prefer e-mail.
Need it Answered RIGHT NOW!? Ring me on Skype: "gwar.the.trolle"
Looking to play some Vassal? Ring me for a game!
Download The Unofficial FAQs by Gwar! here! (Dark Eldar Draft FAQ v1.0 released 04/Nov/2010! Download it before the Pandas eat it all!) |
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![[Post New]](/s/i/i.gif) 2010/10/12 06:20:50
Subject: Incoming! Dark Eldar
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Terminator with Assault Cannon
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asimo77 wrote:If you pop the transport I don't think you can assault the contents since it's a different unit.
There's a specific exception in the rulebook for this exact case.
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![[Post New]](/s/i/i.gif) 2010/10/12 06:30:46
Subject: Incoming! Dark Eldar
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Sinewy Scourge
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asimo77 wrote:If you pop the transport I don't think you can assault the contents since it's a different unit.
You can assault any unit if you destroyed the unit that you were shooting at in the shooting phase, assuming you have assault weapons of course, most of the time this scenario happens because you shot up someone's Landraider or Rhino.
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Also littlenibbler Orks aren't about armour saves.
Orks are about having too many models on the table, and wasting the other guy's time with your movement phase.
Orks are about having the toughest units on the table.
Orks are about not caring about how many bodies are left in a long winding trail until the squad is down to less than a third its starting strength.
Orks are about rolling more dice then you can count without the aid of a calculator or a pen and paper.
Orks are about having totally fething insane characters tearing gak down like Doc Grotsnik, Ghazghkull or Snikrot.
Orks are about being too fething awesome to die...
Lets settle this in the arena http://pantsformer.mybrute.com |
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![[Post New]](/s/i/i.gif) 2010/10/12 06:32:59
Subject: Re:Incoming! Dark Eldar
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Sybarite Swinging an Agonizer
Alabama
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Anyone have any info on Urien Rakarth? like wargear or rules (besides the adds D3 pain tokens, Wracks as troops and regens 1 wound a turn)? Does he have an Invul save at all? Does he have a special weapon?
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This message was edited 1 time. Last update was at 2010/10/12 06:33:37
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![[Post New]](/s/i/i.gif) 2010/10/12 06:41:32
Subject: Incoming! Dark Eldar
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Hanging Out with Russ until Wolftime
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Gotta love Phil Kelly's unhidden hatered of the Nids. "Nids get Regen that works only 1/6 of the time? Lets give Delfdars one that works always!" "Nids no longer immune to Instant Death? Lots of T6? Lets make everything cause it regardless of Toughness!" "Nids have lots of T6 models that are normally wounded on a 6 by troopers? POISON FOR EVERYONE!"
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This message was edited 1 time. Last update was at 2010/10/12 06:41:54
Got 40k Rules Question? Send an e-mail to Gwar! for your Confidential Rules Queries.
Please do not PM me unless really necessary. I much prefer e-mail.
Need it Answered RIGHT NOW!? Ring me on Skype: "gwar.the.trolle"
Looking to play some Vassal? Ring me for a game!
Download The Unofficial FAQs by Gwar! here! (Dark Eldar Draft FAQ v1.0 released 04/Nov/2010! Download it before the Pandas eat it all!) |
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![[Post New]](/s/i/i.gif) 2010/10/12 06:42:56
Subject: Incoming! Dark Eldar
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Pyro Pilot of a Triach Stalker
New Jersey
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Ah I got that mixed up with having a squad blow up a vehicle with its shooting then use the rest of the shots against the guys inside.
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"Order. Unity. Obedience. We taught the galaxy these things, and we shall do so again."
"They are not your worst nightmare; they are your every nightmare."
"Let the galaxy burn!"
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![[Post New]](/s/i/i.gif) 2010/10/12 07:39:49
Subject: Re:Incoming! Dark Eldar
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Avatar of the Bloody-Handed God
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Sigmatron wrote:Anyone have any info on Urien Rakarth? like wargear or rules (besides the adds D3 pain tokens, Wracks as troops and regens 1 wound a turn)? Does he have an Invul save at all? Does he have a special weapon?
Casket of Flensing , Gnarlskin , Clone Field
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![[Post New]](/s/i/i.gif) 2010/10/12 07:54:38
Subject: Incoming! Dark Eldar
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Sinewy Scourge
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Gwar! wrote:Gotta love Phil Kelly's unhidden hatered of the Nids.
"Nids get Regen that works only 1/6 of the time? Lets give Delfdars one that works always!"
"Nids no longer immune to Instant Death? Lots of T6? Lets make everything cause it regardless of Toughness!"
"Nids have lots of T6 models that are normally wounded on a 6 by troopers? POISON FOR EVERYONE!"
"Nids have lots of MC models with no Inv saves? Inv's in almost every slot!"
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Also littlenibbler Orks aren't about armour saves.
Orks are about having too many models on the table, and wasting the other guy's time with your movement phase.
Orks are about having the toughest units on the table.
Orks are about not caring about how many bodies are left in a long winding trail until the squad is down to less than a third its starting strength.
Orks are about rolling more dice then you can count without the aid of a calculator or a pen and paper.
Orks are about having totally fething insane characters tearing gak down like Doc Grotsnik, Ghazghkull or Snikrot.
Orks are about being too fething awesome to die...
Lets settle this in the arena http://pantsformer.mybrute.com |
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![[Post New]](/s/i/i.gif) 2010/10/12 12:26:42
Subject: Re:Incoming! Dark Eldar
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Longtime Dakkanaut
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LunaHound wrote:Nice Anti Tank weapons DE can use ( effectiveness varies i guess but atleast they seem to be anti tank role )
And i gave them stars * to how i rate their effectiveness xD
Heavy Support:
VoidRaven with 2 Void Lance and Void Mine ****
Talos Pain Engine **** ( tough and monstrous )
Ravager w/ Dark Lance x 3 ***
Dedicated Transport:
Raider w/ 1 Dark Lance *
Fast Attack:
Scourge : Dark Lance or Blaster on Jump Infantry. Good survivability but too expensive for the squad ***
Troops:
Wyches: Haywire Grenades. ( not sure how effective they are , luck involved to do damage not to mention need to get close to enemy vehicles ) *
Kabalite Warriors : 10 Warriors per Dark Lance baby sitting >.< *
Elite:
Kabalite Trueborn: (IMHO the dedicated Anti Tank infantry of Dark Eldars , exactly like how players field Melta Veteran of IG ) *****
Squad of 3-10 , Up to FOUR Blasters , Up to 2 Dark Lance , 1x Dracon with upgradeable Blaster Pistol , They certainly are cheap to field as well and share same model as Kabalite warriors
Harlequins: 2x Fusion Pistols ( guess its something :x ) **
HQ:
Archon w/ Blaster , Blast Pistol *
Thanks Luna! I definitely think Wyches are becoming a more likely troops choice for me. And if the Hellion-Lord is as decent as he looks, it might be Wyches and Hellions, with all my Warriors being Trueborn.
Makes me feel a lot better though.
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![[Post New]](/s/i/i.gif) 2010/10/12 12:49:02
Subject: Re:Incoming! Dark Eldar
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Nimble Pistolier
Australia
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Well, from what I've read on dakka this is a good thing. As I'm led to believe that the previous rules for DE basically encouraged a whole lot of dark lance spamming and not much else.
If these posts are anything to go by, at least now there is abit more variation for armies to use. I am most intrigued by what this 'Voidraven Bomber' looks like. Is that one of the models due to be released in the 2nd wave?
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![[Post New]](/s/i/i.gif) 2010/10/12 13:55:06
Subject: Incoming! Dark Eldar
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Deadly Dire Avenger
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Gwar! wrote:Gotta love Phil Kelly's unhidden hatered of the Nids.
"Nids get Regen that works only 1/6 of the time? Lets give Delfdars one that works always!"
"Nids no longer immune to Instant Death? Lots of T6? Lets make everything cause it regardless of Toughness!"
"Nids have lots of T6 models that are normally wounded on a 6 by troopers? POISON FOR EVERYONE!"
Wasn´t he a Nid player and a bugs fanboy or at least that´s how he was posing in WD battle reports some years ago?
What a sell out!
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War is my master; Death my mistress.
Servant of Khaine
Hive Mind´s pawn
Incoming ! |
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![[Post New]](/s/i/i.gif) 2010/10/12 14:07:33
Subject: Incoming! Dark Eldar
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Sword-Bearing Inquisitorial Crusader
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Wiglaf wrote:Gwar! wrote:Gotta love Phil Kelly's unhidden hatered of the Nids.
"Nids get Regen that works only 1/6 of the time? Lets give Delfdars one that works always!"
"Nids no longer immune to Instant Death? Lots of T6? Lets make everything cause it regardless of Toughness!"
"Nids have lots of T6 models that are normally wounded on a 6 by troopers? POISON FOR EVERYONE!"
Wasn´t he a Nid player and a bugs fanboy or at least that´s how he was posing in WD battle reports some years ago?
What a sell out!
@Gwar: Very true. I'll be trading my Nid's for some DE at this rate...
@Wiglaf: He used to be a bugs fanboy and he wanted to write the new 5th Ed codex. It seems like he has gone in a huff with Tyranids because he didn't get to write the new codex, and has now gone out of his way to design an army which can eliminate 'Nids by default.
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![[Post New]](/s/i/i.gif) 2010/10/12 14:35:30
Subject: Incoming! Dark Eldar
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Hanging Out with Russ until Wolftime
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Gathering Storm wrote:@Gwar: Very true. I'll be trading my Nid's for some DE at this rate...
@Wiglaf: He used to be a bugs fanboy and he wanted to write the new 5th Ed codex. It seems like he has gone in a huff with Tyranids because he didn't get to write the new codex, and has now gone out of his way to design an army which can eliminate 'Nids by default.
He also made JotWW and gave almost everything in the SW codex Eternal Warrior.
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Got 40k Rules Question? Send an e-mail to Gwar! for your Confidential Rules Queries.
Please do not PM me unless really necessary. I much prefer e-mail.
Need it Answered RIGHT NOW!? Ring me on Skype: "gwar.the.trolle"
Looking to play some Vassal? Ring me for a game!
Download The Unofficial FAQs by Gwar! here! (Dark Eldar Draft FAQ v1.0 released 04/Nov/2010! Download it before the Pandas eat it all!) |
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![[Post New]](/s/i/i.gif) 2010/10/12 14:48:57
Subject: Incoming! Dark Eldar
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Sword-Bearing Inquisitorial Crusader
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Gwar! wrote:Gathering Storm wrote:@Gwar: Very true. I'll be trading my Nid's for some DE at this rate...
@Wiglaf: He used to be a bugs fanboy and he wanted to write the new 5th Ed codex. It seems like he has gone in a huff with Tyranids because he didn't get to write the new codex, and has now gone out of his way to design an army which can eliminate 'Nids by default.
He also made JotWW and gave almost everything in the SW codex Eternal Warrior.
I had forgotten that Gwar!, but that was only Phil Kelly pre-empting the release of the army he now despised. (Tyranids: January 2010).
And yes, having almost everything EW basically makes Carnifexes, Hive Tyrants and the other nasty beasties obsolete against the pups.
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![[Post New]](/s/i/i.gif) 2010/10/12 14:50:56
Subject: Re:Incoming! Dark Eldar
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Sybarite Swinging an Agonizer
Alabama
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LunaHound wrote:Sigmatron wrote:Anyone have any info on Urien Rakarth? like wargear or rules (besides the adds D3 pain tokens, Wracks as troops and regens 1 wound a turn)? Does he have an Invul save at all? Does he have a special weapon?
Casket of Flensing , Gnarlskin , Clone Field
Remember what those do?
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![[Post New]](/s/i/i.gif) 2010/10/12 15:12:28
Subject: Incoming! Dark Eldar
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Shadowy Grot Kommittee Memba
The Great State of New Jersey
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Wow... now I understand... the Tyranids don't suck... Phil Kelly just stacked every army up to work especially well against them!
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![[Post New]](/s/i/i.gif) 2010/10/12 15:19:02
Subject: Incoming! Dark Eldar
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Ambitious Acothyst With Agonizer
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LOL, that would explain alot with the SW and DE codex! Did Phil Kelly also write the Nid FAQ?
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I'm currently taking commissions.
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![[Post New]](/s/i/i.gif) 2010/10/12 15:22:43
Subject: Re:Incoming! Dark Eldar
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Fresh-Faced New User
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Sigmatron wrote:LunaHound wrote:Sigmatron wrote:Anyone have any info on Urien Rakarth? like wargear or rules (besides the adds D3 pain tokens, Wracks as troops and regens 1 wound a turn)? Does he have an Invul save at all? Does he have a special weapon?
Casket of Flensing , Gnarlskin , Clone Field
Remember what those do?
Casket of Flensing I believe is a 1 shot weapon, d6 str d6 attack 2d6 shots.
Gnarlskin is just the name for the rubbish save
Clonefield I think is where you roll a dice before the round of combat, thats how many attacks you can totally stop, choose which attacks go on the clones. I think its d3 since stopping d6 seems overpowered
He also has a slightly improved flesh gauntlet I think
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![[Post New]](/s/i/i.gif) 2010/10/12 15:24:47
Subject: Incoming! Dark Eldar
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Ambitious Acothyst With Agonizer
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DavidTJ is right. Clonefield is D3. His Flesh Gauntlet is 3+ instead of the normal 4+.
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I'm currently taking commissions.
Phil's Minis.
Contact me at my site.
Phil's Minis
Use coupon code NWSTRT5 for 5% off EVERYTHING! |
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![[Post New]](/s/i/i.gif) 2010/10/12 16:58:03
Subject: Incoming! Dark Eldar
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Twisted Trueborn with Blaster
Webway
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chaos0xomega wrote:Wow... now I understand... the Tyranids don't suck... Phil Kelly just stacked every army up to work especially well against them!
Lol, instead of pushing the boot on tyranids maybe dark eldar needed a gain plus dark eldar weapons shoot poison so why not make them poison?.
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![[Post New]](/s/i/i.gif) 2010/10/12 16:58:17
Subject: Incoming! Dark Eldar
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Longtime Dakkanaut
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Sick stuff. The casket is S"D6", and AP"D6" / Assault "2D6"?
Is the D6 for strength also the D6 for AP, lol? That wuld be hilarious.
S2, AP 2
S6, AP 6.
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![[Post New]](/s/i/i.gif) 2010/10/12 17:21:07
Subject: Incoming! Dark Eldar
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Longtime Dakkanaut
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Scottywan82 wrote:Sick stuff. The casket is S"D6", and AP"D6" / Assault "2D6"?
Is the D6 for strength also the D6 for AP, lol? That wuld be hilarious.
S2, AP 2
S6, AP 6.
That would be absolutely hilarious. Oh look, my weapon is AP2! Prepare to die, Terminators! Now, I need sixes to wound...
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DQ:80+S+++G++M+B+I+Pw40k10#+D++A++/areWD-R+++T(D)DM+ |
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![[Post New]](/s/i/i.gif) 2010/10/12 17:31:28
Subject: Incoming! Dark Eldar
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Blood-Drenched Death Company Marine
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Fleshgauntlet... is that like the old scissors hands? Can an archite take it and what does it do?
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![[Post New]](/s/i/i.gif) 2010/10/12 18:40:28
Subject: Incoming! Dark Eldar
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Fresh-Faced New User
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Eyclonus wrote:asimo77 wrote:If you pop the transport I don't think you can assault the contents since it's a different unit.
You can assault any unit if you destroyed the unit that you were shooting at in the shooting phase, assuming you have assault weapons of course, most of the time this scenario happens because you shot up someone's Landraider or Rhino.
I know you can assault the unit that came out of a trasport but where can you assault another unit if you destroyed a unit in the shooting phase (other than their transport?)
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![[Post New]](/s/i/i.gif) 2010/10/12 18:41:52
Subject: Incoming! Dark Eldar
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Ambitious Acothyst With Agonizer
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The Scissorhand is still in as a different piece of wargear. The Flesh Gauntlet is describe as more of a glove with needles and vials in it, to inject nasty-ness into their victim. It looks like one of Urien's right hand has one on. It instant kills a model that takes an unsaved would from it. They normally wound on a 4+.
I don't think Eyclonus meant that you could assault ANY unit if you destroy the unit you were shooting at. But I think he meant that you could assault any unit if you destroyed their vehicle (unit).
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This message was edited 4 times. Last update was at 2010/10/12 18:47:23
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