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Made in us
Pious Palatine




 Jambles wrote:
 BrookM wrote:
Really digging these daily previews, can't wait for the weapons preview tomorrow, maybe they'll show off the lasgun?

The real question will be: How many Land Raiders can it kill?


I can't wait until we're far enough out that this becomes a fun way to name and shame lol.


 
   
Made in us
Dark Angels Librarian with Book of Secrets






How's everyone feeling so far?

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Made in us
Ollanius Pius - Savior of the Emperor






Gathering the Informations.

 rollawaythestone wrote:
2 wound terminators. Maybe this will be the edition where Dreadnaughts and Terminators actually are good? What a time to be alive.

Terminators should have been 3, Tacticals 2, and Scouts 1.
   
Made in gb
Master Engineer with a Brace of Pistols






 jreilly89 wrote:
How's everyone feeling so far?


I'm over the moon.
   
Made in us
Rampaging Carnifex





South Florida

 jreilly89 wrote:
How's everyone feeling so far?


I am feeling so excited. Redesigning the statlines from the ground up is really excellent. Being free from the design limitations of past editions will give them the room to make units unique and effective. I really like Movement as a stat, and I really like giving out more wounds to things across the board. It allows walking monsters and Dreadnaughts to be useable and make it across the table.

   
Made in nl
[MOD]
Decrepit Dakkanaut






Cozy cockpit of an Imperial Knight

Quite chuffed myself with these previews, I like where this is going.



Fatum Iustum Stultorum



Fiat justitia ruat caelum

 
   
Made in us
Bonkers Buggy Driver with Rockets






 jreilly89 wrote:
How's everyone feeling so far?

I started pessimistic, but things are looking all right.

40k drinking game: take a shot everytime a book references Skitarii using transports.
 
   
Made in us
Brainy Zoanthrope






West Bend WI.

Has this been posted?
https://warhammer40000.com/setting/explore-the-factions/#xenos-forces
There is a new race called the Ynnari under the xenos section!

This message was edited 1 time. Last update was at 2017/04/25 18:08:38


8000pts.
7000pts.
5000pts.
on the way. 
   
Made in us
Ollanius Pius - Savior of the Emperor






Gathering the Informations.

 jreilly89 wrote:
How's everyone feeling so far?

Feeling like they dropped the ball on the issue with Terminators, at least at a glance.

I really feel like they could have done a bit better with a preview by taking an army that people believe to have issues like Tyranids, Orks, or Guard and showing off their stats instead of the posterboys.
   
Made in gb
Courageous Grand Master




-

 Vaktathi wrote:
Looking at the stats, I'm wondering if some of the baselines have also changed. A Space Marine with Ld7 would seem downright heretical to most people, but maybe the scale for that stat is different. A Dreadnought under the old AV paradigm should be analagous to T8 with AV12, but is shown now as T7 in the new rules, does that represent a new scale or is it just a rebalance for including 8 wounds and a 3+ save?

Interesting stuff.


A Space Marine with leadership 7 is not a problem if a Guardsman has leadership 5 or even 6. It's all relative

"Our crops will wither, our children will die piteous
deaths and the sun will be swept from the sky. But is it true?" - Tom Kirby, CEO, Games Workshop Ltd 
   
Made in gb
Lit By the Flames of Prospero





Rampton, UK

 jreilly89 wrote:
How's everyone feeling so far?


Really looking forward to it, not only are they willing to try new stuff, but a lot of it makes sense and it has been tested.
   
Made in gb
Courageous Grand Master




-

 jreilly89 wrote:
How's everyone feeling so far?


I could do with a shoulder massage

but I'm cautiously optimistic.

This drip drip of info is doing nobody any good, though.

"Our crops will wither, our children will die piteous
deaths and the sun will be swept from the sky. But is it true?" - Tom Kirby, CEO, Games Workshop Ltd 
   
Made in us
Flashy Flashgitz




Armageddon

 ChainswordHeretic wrote:
Has this been posted?
https://warhammer40000.com/setting/explore-the-factions/#xenos-forces
There is a new race called the Ynnari under the xenos section!


Ynnari are the eldar/dark eldar/harlequins that worship the god Ynnead. They're in gathering storm 2. Should be interesting though to see how they get fleshed out as their own thing, considering they're just models from the other armies currently. (with the exception of the triumvirate)

"People say on their first meeting a Man and an Ork exchanged a long, hard look, didn't care much for what they saw, and shot each other dead." 
   
Made in us
Legendary Master of the Chapter






 rollawaythestone wrote:
2 wound terminators. Maybe this will be the edition where Dreadnaughts and Terminators actually are good? What a time to be alive.


My god

Dreadnoughts with armor saves?

fan flipin tastic i love it.

 Unit1126PLL wrote:
 Scott-S6 wrote:
And yet another thread is hijacked for Unit to ask for the same advice, receive the same answers and make the same excuses.

Oh my god I'm becoming martel.
Send help!

 
   
Made in us
Stealthy Sanctus Slipping in His Blade





 jreilly89 wrote:
How's everyone feeling so far?


Tyranids have been mentioned twice in the unit profiles article. Hormies move faster than Eldar (!!!!) and Carnifexs have more (1 more or 5 more?) wounds.

I am frothing for more info on my space-osaur-locust.

PourSpelur wrote:
It's fully within the rules for me to look up your Facebook page, find out your dear Mother Gladys is single, take her on a lovely date, and tell you all the details of our hot, sweaty, animal sex during your psychic phase.
I mean, fifty bucks is on the line.
There's no rule that says I can't.
Hive Fleet Hercual - 6760pts
Hazaak Dynasty - 3400 pts
Seraphon - 4600pts
 
   
Made in fi
Longtime Dakkanaut




 Jambles wrote:
Backfire wrote:

Dread with only 8 wounds and 3+ save? That seems more fragile than I thought.

As opposed to now, where I hit it on front AV with a krak missile, then roll a five and a six and it dies instantly?


It doesn't, Krak missile is an AP3 weapon and can't instakill a non-Open topped vehicle.
They said that "everything could hurt everything" and I doubt Dread is an exception. So To Wound mechanism doesn't work like it does now: S3 can wound T7.
Don't know how many hits heavy weapons do, if Lascannon is 1d6 wounds with Rend -2 (equivalent to a powerful gun in AoS), then Dread doesn't seem awfully durable, though it couldn't be one-shotted.

Mr Vetock, give back my Multi-tracker! 
   
Made in gb
Trigger-Happy Baal Predator Pilot




Scotland

"Dreadnoughts with armor saves? "

And LD, yep can't wait. looking good so far.
   
Made in us
Haemonculi Flesh Apprentice






Backfire wrote:
 Jambles wrote:
Backfire wrote:

Dread with only 8 wounds and 3+ save? That seems more fragile than I thought.

As opposed to now, where I hit it on front AV with a krak missile, then roll a five and a six and it dies instantly?


It doesn't, Krak missile is an AP3 weapon and can't instakill a non-Open topped vehicle.
They said that "everything could hurt everything" and I doubt Dread is an exception. So To Wound mechanism doesn't work like it does now: S3 can wound T7.
Don't know how many hits heavy weapons do, if Lascannon is 1d6 wounds with Rend -2 (equivalent to a powerful gun in AoS), then Dread doesn't seem awfully durable, though it couldn't be one-shotted.


Your also making it sound like the 7th ed chart is the way it has been forever. As recent as 6th an ap3 weapon could still pop a vehicle in one shot so stop with the harping on vehicles already. I mean I started in 2nd ed and vehicles back then had multiple hit locations and AV that went up to 25, you see me compare everything current to that?

This message was edited 1 time. Last update was at 2017/04/25 18:16:00


   
Made in ca
Heroic Senior Officer





Krieg! What a hole...

-2 rend uh.. it should be -4 at a minimum, this really isn't WHFB or AOS

Member of 40k Montreal There is only war in Montreal
Primarchs are a mistake
DKoK Blog:http://www.dakkadakka.com/dakkaforum/posts/list/419263.page Have a look, I guarantee you will not see greyer armies, EVER! Now with at least 4 shades of grey

Savageconvoy wrote:
Snookie gives birth to Heavy Gun drone squad. Someone says they are overpowered. World ends.

 
   
Made in fi
Longtime Dakkanaut




 rollawaythestone wrote:
 jreilly89 wrote:
How's everyone feeling so far?


I am feeling so excited. Redesigning the statlines from the ground up is really excellent. Being free from the design limitations of past editions will give them the room to make units unique and effective.


Mmm...I was disappointed that they really didn't. Marines are still WS4 BS4 S4 T4. I was kinda hoping they would be S5 T5 to really make them stand out more. Of course we haven't seen much anything else, maybe S4 T4 isn't that common thing anymore?

Mr Vetock, give back my Multi-tracker! 
   
Made in us
Rampaging Carnifex





South Florida

Backfire wrote:
 Jambles wrote:
Backfire wrote:

Dread with only 8 wounds and 3+ save? That seems more fragile than I thought.

As opposed to now, where I hit it on front AV with a krak missile, then roll a five and a six and it dies instantly?


It doesn't, Krak missile is an AP3 weapon and can't instakill a non-Open topped vehicle.
They said that "everything could hurt everything" and I doubt Dread is an exception. So To Wound mechanism doesn't work like it does now: S3 can wound T7.
Don't know how many hits heavy weapons do, if Lascannon is 1d6 wounds with Rend -2 (equivalent to a powerful gun in AoS), then Dread doesn't seem awfully durable, though it couldn't be one-shotted.


Alright, "as opposed to now where I fire a grav gun and immobilize it for the rest of the game." Is that better?

   
Made in us
Haemonculi Flesh Apprentice






Expect EVERY gun to get rewritten guys. I mean, I am not expecting my DE poison or necron gaus to remain the same, so why would grav?

   
Made in fi
Longtime Dakkanaut




 Bobthehero wrote:
-2 rend uh.. it should be -4 at a minimum, this really isn't WHFB or AOS


If weapons get too much Rend, it really defeats the purpose of Armour saves...that Dread would be dead meat if it gets no saves.

Mr Vetock, give back my Multi-tracker! 
   
Made in mx
Towering Hierophant Bio-Titan




Mexico

Backfire wrote:
 Jambles wrote:
Backfire wrote:

Dread with only 8 wounds and 3+ save? That seems more fragile than I thought.

As opposed to now, where I hit it on front AV with a krak missile, then roll a five and a six and it dies instantly?


It doesn't, Krak missile is an AP3 weapon and can't instakill a non-Open topped vehicle.
They said that "everything could hurt everything" and I doubt Dread is an exception. So To Wound mechanism doesn't work like it does now: S3 can wound T7.
Don't know how many hits heavy weapons do, if Lascannon is 1d6 wounds with Rend -2 (equivalent to a powerful gun in AoS), then Dread doesn't seem awfully durable, though it couldn't be one-shotted.

Dreads never were particular durable, it is a medium walker, not a tank. And trying to kill 8W T7 3+ with lasguns? that's 144 hits needed.
   
Made in us
Haemonculi Flesh Apprentice






The las gun thing is getting tired guys. As a DE player I find it hilarious people are not flipping out over poison

Boggles the mind that everyone assumes weapon profiles will remain.

If they do expect more rage about splinter rifles killing that LR then las guns.

   
Made in ca
Longtime Dakkanaut





 Kanluwen wrote:
 Gamgee wrote:
Have they said anything about what they plan to do with single shot high damage anti tank weapons? Will Lasguns and Railguns now be viable? Or is it still a matter of wanting more shots on target?

You could have read any portion of this thread rather than making the random speculation/sky is falling posts you are prone to making.

Yes. They've said that weapons can cause multiple wounds now with a single hit.

To be fair this thread is huge and I've only been popping in once in awhile.

Edit
I like AoS rules so I'm feeling good. I just hope it's as balanced as they claim it is in practice.

This message was edited 1 time. Last update was at 2017/04/25 18:21:48


 
   
Made in gb
Regular Dakkanaut




 ChainswordHeretic wrote:
Has this been posted?
https://warhammer40000.com/setting/explore-the-factions/#xenos-forces
There is a new race called the Ynnari under the xenos section!


They're the Eldar faction introduced in the Gathering Storm.

Speaking of factions, I've been thinking about the 'five books' and how they'll break down. Here's my prediction:

- Adeptus Astartes (including Codex and variants, Blood Angels, Dark Angels, Space Wolves, Deathwatch, Grey Knights and Legion of the Damned)
- Armies of the Imperium (including Astra Militarum, Tempestus Scions, Adeptus Mechanicus, Imperial Knights, Adepta Sororitas, Inquisition, Assassins, Emperor's Talons and all the others dribs and drabs from the Imperial Agents Codex)
- Chaos (Chaos Space Marines, Chaos Daemons, Thousand Sons, Khorne Daemonkin and presumably Death Guard)

Now, here's where it gets tricky, because the Xenos books could break down in any number of ways, but this is an educated guess based on a couple of broad themes:

- Xenos: Ancient Enemies (Orks, Craftworld Eldar, Dark Eldar, Harlequins, Ynnari, Necrons)
- Xenos: New Threats (Tyranids, Genestealer Cults, Tau)

Have I left anyone out? Probably! This split makes the most sense to me though. I don't think you can get away with one book for the entire Imperium, and it makes sense to give Space Marines their own book, since they're the protagonists of the setting. Also, with so much overlap in units, clever use of keywords means they can avoid repetition. A Tactical Squad or Rhino could be assigned a Chaper-specific keyword to synergise with the rest of your army.

Also, seeing a lot of chatter about armour saves and stuff in response to the stat lines. I think everyone needs to be aware that the Rend characteristic (i.e. armour save modifier) in AoS is never better than -3, and even -1 is pretty rare. I would expect a similar scale here, except for really, really big guns. Basically, as has been said, don't try mapping old 40K values onto these - "Ld 7 Marines" isn't some kind of nerf; it's just a new system and a new scale!
   
Made in us
Mekboy Hammerin' Somethin'




Alaska

 unmercifulconker wrote:
 rollawaythestone wrote:
"and Hormagaunts run faster than both."



Now I do love each unit having different movements.

I'm hoping that walking Hive Tyrants can keep up with them (or at least within synapse). They've got such long legs.

Their comment about the Gorkanaut makes me hopeful. I don't own any of the orkanauts yet, but it makes me think they'll fix a lot of the problem with the big bugs. Also, I always found it weird that stompas were so fast.

YELL REAL LOUD AN' CARRY A BIG CHOPPA! 
   
Made in tr
Willing Inquisitorial Excruciator





For some maths,

If the "to wound" table is the same

The new Dreadnouıght would require 111 scatter laser shots to die (S6 no rend 1 dmg assumed)

The old Dreadnought died with only 40 shots even if it had 5+ cover

Thats almost 3 times durability!

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 Grey Templar wrote:
The Riptide can't be a giant death robot, its completely lacking a sword or massive chainsaw. All giant death robots have swords or massive chainsaws.
 
   
Made in gb
Shas'la with Pulse Carbine




Eastern Fringe

People sure like to pick up a small piece of info and run with it. Like that movement stats are back, missed them ever since 6" became standard.

The first rule of unarmed combat is: don’t be unarmed. 
   
 
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