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![[Post New]](/s/i/i.gif) 2010/05/26 17:11:09
Subject: Can't get over the Tau Fluff... >.<
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Consigned to the Grim Darkness
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I don't buy for an instant that Ethereals are any more benevolent than the Inquisition. Automatically Appended Next Post: Right, sometimes the comparisons are actually valid.
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This message was edited 1 time. Last update was at 2010/05/26 17:24:11
The people in the past who convinced themselves to do unspeakable things were no less human than you or I. They made their decisions; the only thing that prevents history from repeating itself is making different ones.
-- Adam Serwer
My blog |
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![[Post New]](/s/i/i.gif) 2010/05/26 17:31:21
Subject: Can't get over the Tau Fluff... >.<
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Decrepit Dakkanaut
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Riffzor wrote:I don't like the kroot, they look like frog-men wih beaks and tendrils. =P
Thanks
Melissia wrote:If only that was possible. I don't think the Kroot Mercs army is legal anymore.
There is a very good fanmade 5th edition "Kodex Kroot":
http://trobarts.customer.netspace.net.au/5th_ed_kroot_mercenaries_army_list_by_kompletely_kroot_V5.85.pdf
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![[Post New]](/s/i/i.gif) 2010/05/26 17:49:01
Subject: Can't get over the Tau Fluff... >.<
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[MOD]
Anti-piracy Officer
Somewhere in south-central England.
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I don't see why you shouldn't make an entire army of Kroot in modified Tau battledress with Tau weapons and vehicles, using all the normal Tau codex points values.
Just call it a Tau experiment in a modernised Kroot mechanised force.
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![[Post New]](/s/i/i.gif) 2010/05/26 17:55:24
Subject: Re:Can't get over the Tau Fluff... >.<
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Mekboy Hammerin' Somethin'
Lubeck
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I think such an army would feel a bit strange, because Firewarriors are WS2 and even basic Kroot are WS4. Fluff-wise it's hard to argue why Kroot suddendly fight like toddlers when put in some light body armour.
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![[Post New]](/s/i/i.gif) 2010/05/26 17:59:43
Subject: Can't get over the Tau Fluff... >.<
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Consigned to the Grim Darkness
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Kilkrazy wrote:I don't see why you shouldn't make an entire army of Kroot in modified Tau battledress with Tau weapons and vehicles, using all the normal Tau codex points values.
Kroot have better statlines.
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The people in the past who convinced themselves to do unspeakable things were no less human than you or I. They made their decisions; the only thing that prevents history from repeating itself is making different ones.
-- Adam Serwer
My blog |
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![[Post New]](/s/i/i.gif) 2010/05/26 18:47:12
Subject: Can't get over the Tau Fluff... >.<
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Fixture of Dakka
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Melissia wrote:Kilkrazy wrote:I don't see why you shouldn't make an entire army of Kroot in modified Tau battledress with Tau weapons and vehicles, using all the normal Tau codex points values.
Kroot have better statlines.
QFT. Plus the Kroot codex is interesting and has some depth.
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Six mistakes mankind keeps making century after century: Believing that personal gain is made by crushing others; Worrying about things that cannot be changed or corrected; Insisting that a thing is impossible because we cannot accomplish it; Refusing to set aside trivial preferences; Neglecting development and refinement of the mind; Attempting to compel others to believe and live as we do |
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![[Post New]](/s/i/i.gif) 2010/05/26 18:53:48
Subject: Can't get over the Tau Fluff... >.<
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Fireknife Shas'el
All over the U.S.
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Kilkrazy wrote:I don't see why you shouldn't make an entire army of Kroot in modified Tau battledress with Tau weapons and vehicles, using all the normal Tau codex points values.
Just call it a Tau experiment in a modernised Kroot mechanised force.
There is a significant part of the kroot back story that applies to any attempt to modernize the Kroot. It is where the kroot had used their ability for mimickery to copy tech from other races and had moved out of the jungle and into sprawling cities (Metropolises?). The kroot felt that it was this move and the reliance upon technology that left them to weak to defend themselves against the ork invasion into the kroot controlled systems.
After the war, the Kroot forswore the use of tech in their daily lives and moved back into the jungle to prevent an over dependence upon technology. This translated into a philosophy that allows for guns and other equipment so long as it doesn't improve basic physical characteristics.
Taking from this decision and a few other kroot excerpts it can be extrapolated that characteristics like strength, toughness, weapon skill, ballistic skill, wounds, and speed(initiative) are to be improved through their more natural process of adaptation. Their attitude towards armour is questionable but if they took any it would be very light in order to allow for their physical abilities to shine. Weapons that use natural leverage/momentum to increase strength(such as an honor blade) may be ok, but powerfists and the like are strictly not used by kroot.
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Officially elevated by St. God of Yams to the rank of Scholar of the Church of the Children of the Eternal Turtle Pie at 11:42:36 PM 05/01/09
If they are too stupid to live, why make them?
In the immortal words of Socrates, I drank what??!
Tau-*****points(You really don't want to know) |
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![[Post New]](/s/i/i.gif) 2010/05/26 19:14:09
Subject: Can't get over the Tau Fluff... >.<
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Fixture of Dakka
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Andy Hoare's Kroot Codex was a great read; even if it was small. Amazingly, it provided more info. on the kroot than the Tau codex does on the the Tae as a whole.
Just google, "Kroot Mercenary Codex" and you'll still find it.
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Six mistakes mankind keeps making century after century: Believing that personal gain is made by crushing others; Worrying about things that cannot be changed or corrected; Insisting that a thing is impossible because we cannot accomplish it; Refusing to set aside trivial preferences; Neglecting development and refinement of the mind; Attempting to compel others to believe and live as we do |
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![[Post New]](/s/i/i.gif) 2010/05/26 21:26:14
Subject: Can't get over the Tau Fluff... >.<
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Twisted Trueborn with Blaster
Sweden
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Aren't there any army lists for Vespids only armies? =P
Immagine that..
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Not enough oysters. |
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![[Post New]](/s/i/i.gif) 2010/05/26 21:33:44
Subject: Can't get over the Tau Fluff... >.<
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Fixture of Dakka
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Riffzor wrote:Aren't there any army lists for Vespids only armies? =P
Immagine that..
I'd say there should be a Demiurg list but there's already a Squat fandex out there...
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Six mistakes mankind keeps making century after century: Believing that personal gain is made by crushing others; Worrying about things that cannot be changed or corrected; Insisting that a thing is impossible because we cannot accomplish it; Refusing to set aside trivial preferences; Neglecting development and refinement of the mind; Attempting to compel others to believe and live as we do |
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![[Post New]](/s/i/i.gif) 2010/05/26 21:35:36
Subject: Can't get over the Tau Fluff... >.<
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Stone Bonkers Fabricator General
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Do Demiurg actually have planets though?
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![[Post New]](/s/i/i.gif) 2010/05/26 21:38:13
Subject: Can't get over the Tau Fluff... >.<
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Fixture of Dakka
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KamikazeCanuck wrote:Do Demiurg actually have planets though?
I don't think so but then there's little to no fluff. The Wiki seems to indicate that they are almost entirely ship-based.
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Six mistakes mankind keeps making century after century: Believing that personal gain is made by crushing others; Worrying about things that cannot be changed or corrected; Insisting that a thing is impossible because we cannot accomplish it; Refusing to set aside trivial preferences; Neglecting development and refinement of the mind; Attempting to compel others to believe and live as we do |
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![[Post New]](/s/i/i.gif) 2010/05/26 21:41:31
Subject: Can't get over the Tau Fluff... >.<
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Stone Bonkers Fabricator General
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I think they are space based. If they're related to Squats then Tyranids ate all their planets.
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![[Post New]](/s/i/i.gif) 2010/05/26 23:49:27
Subject: Can't get over the Tau Fluff... >.<
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Decrepit Dakkanaut
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Kilkrazy wrote:I don't see why you shouldn't make an entire army of Kroot in modified Tau battledress with Tau weapons and vehicles, using all the normal Tau codex points values.
Just call it a Tau experiment in a modernised Kroot mechanised force.
Would the US army lend their Abrams tanks and stealth bombers to traditional Yanomami warriors in Brazil? Even if, would it increase or decrease the chances of a victory?
Remember, Tau are much smaller than Kroot and barely fit into a Crisis Suit. The Suit uses Tau ergonomics (Tau eyes!, Kroot sensory head quills!) and language. And Kroot don't even have a written language (unless they have eaten an English teacher lately  )
And even then it would be funny, when the Kroot leave their suit after each kill to eat the opponent.
agnosto wrote:Andy Hoare's Kroot Codex was a great read; even if it was small. Amazingly, it provided more info. on the kroot than the Tau codex does on the the Tae as a whole.
Just google, "Kroot Mercenary Codex" and you'll still find it.
Or look 6 posts above yours
The WD background article by McNeill ("Index Xenos: The Kroot") is included in this fan-made extension of Hoare's mercenary list.
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![[Post New]](/s/i/i.gif) 2010/05/26 23:52:14
Subject: Can't get over the Tau Fluff... >.<
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Stone Bonkers Fabricator General
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Your making them sound like complete savages. The Kroot Sphere is one of the most advanced space vessels out there.
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![[Post New]](/s/i/i.gif) 2010/05/27 10:25:04
Subject: Can't get over the Tau Fluff... >.<
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[MOD]
Anti-piracy Officer
Somewhere in south-central England.
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Melissia wrote:Kilkrazy wrote:I don't see why you shouldn't make an entire army of Kroot in modified Tau battledress with Tau weapons and vehicles, using all the normal Tau codex points values.
Kroot have better statlines.
So make the statline the same as Tau.
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![[Post New]](/s/i/i.gif) 2010/05/27 15:41:27
Subject: Can't get over the Tau Fluff... >.<
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Decrepit Dakkanaut
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KamikazeCanuck wrote:Your making them sound like complete savages. The Kroot Sphere is one of the most advanced space vessels out there.
Yeah, but they didn't invent it, they ate a BigMek whose warp drive knowledge was inscribed in his genes (don't ask, this is GW science  )
Apart from that, they have only feral tech up to rifles.
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![[Post New]](/s/i/i.gif) 2010/05/27 16:37:50
Subject: Can't get over the Tau Fluff... >.<
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Fireknife Shas'el
All over the U.S.
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I think there is another story concerning the kroot sphere and kroot Tech in the first Tau codex. Something about a an orc hulk crashing on Pech and the kroot copying it in their own way. The story isn't very detailed if I remember correctly.
I remember thinkig it ironic that the kroots move up the tech ladder and subsequent return to a primitive life was due to the Orcs. I could be wrong though, don't have the book in front of me right now.
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This message was edited 1 time. Last update was at 2010/05/27 16:44:51
Officially elevated by St. God of Yams to the rank of Scholar of the Church of the Children of the Eternal Turtle Pie at 11:42:36 PM 05/01/09
If they are too stupid to live, why make them?
In the immortal words of Socrates, I drank what??!
Tau-*****points(You really don't want to know) |
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![[Post New]](/s/i/i.gif) 2010/05/27 16:58:07
Subject: Can't get over the Tau Fluff... >.<
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Stone Bonkers Fabricator General
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Ya, I was always under the impression that they did invent it. It is more advanced than any Ork vessel anyway. Kroot are quite technological but if they acted like humans who sit around on the couch all day they would eventually all turn into Krootcows and Krootchickens. They actually strive pretty hard to be primitive.
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![[Post New]](/s/i/i.gif) 2010/05/28 01:34:31
Subject: Can't get over the Tau Fluff... >.<
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Decrepit Dakkanaut
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focusedfire wrote:I think there is another story concerning the kroot sphere and kroot Tech in the first Tau codex. Something about a an orc hulk crashing on Pech and the kroot copying it in their own way. The story isn't very detailed if I remember correctly.
It is the same story, a longer version can be found in the above mentioned Kodex Kroot (check if you don't believe someone with "Kroot" in his name  ).
Orks crashed on the Kroot's home planet Pech, started fighting. A huge year long war followed, with Tau siding with Kroot. In the course, Kroot ate one BigMech ...
BTW if Kroot ate fast food every day, they would moo after a year
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![[Post New]](/s/i/i.gif) 2010/05/28 06:26:47
Subject: Can't get over the Tau Fluff... >.<
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[MOD]
Anti-piracy Officer
Somewhere in south-central England.
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The Kroot Shapers have the ability to discern what they should let their tribe eat to guide its evolution.
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![[Post New]](/s/i/i.gif) 2010/05/28 13:11:52
Subject: Can't get over the Tau Fluff... >.<
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Twisted Trueborn with Blaster
Sweden
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... ... Oh, wait what? Kroot gain the abilities of their food? =o
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Not enough oysters. |
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![[Post New]](/s/i/i.gif) 2010/05/28 14:04:16
Subject: Can't get over the Tau Fluff... >.<
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Consigned to the Grim Darkness
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Kilkrazy wrote:So make the statline the same as Tau.
Then they aren't Kroot. They're Tau. Automatically Appended Next Post: KamikazeCanuck wrote:Ya, I was always under the impression that they did invent it. It is more advanced than any Ork vessel anyway.
Actually, Ork technology can be pretty advanced. The thing is, Orks do not care for ANYTHING other than warfare. So the advances they make tend to go towards that. Kroot DO have cares other htan war.
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This message was edited 2 times. Last update was at 2010/05/28 14:06:13
The people in the past who convinced themselves to do unspeakable things were no less human than you or I. They made their decisions; the only thing that prevents history from repeating itself is making different ones.
-- Adam Serwer
My blog |
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![[Post New]](/s/i/i.gif) 2010/05/28 14:14:11
Subject: Can't get over the Tau Fluff... >.<
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[MOD]
Anti-piracy Officer
Somewhere in south-central England.
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Melissia wrote:Kilkrazy wrote:So make the statline the same as Tau.
Then they aren't Kroot. They're Tau.
But they would look like high-tech Kroot.
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![[Post New]](/s/i/i.gif) 2010/05/28 14:35:23
Subject: Can't get over the Tau Fluff... >.<
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Fixture of Dakka
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Riffzor wrote:... ... Oh, wait what? Kroot gain the abilities of their food? =o
Yep. One of the cool things about Kroot is their ability to acquire preferred traits from their prey. There are limits of course because some beings are prohibited as prey and any Kroot breaking this law will be outcast.
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Six mistakes mankind keeps making century after century: Believing that personal gain is made by crushing others; Worrying about things that cannot be changed or corrected; Insisting that a thing is impossible because we cannot accomplish it; Refusing to set aside trivial preferences; Neglecting development and refinement of the mind; Attempting to compel others to believe and live as we do |
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![[Post New]](/s/i/i.gif) 2010/05/28 14:48:55
Subject: Can't get over the Tau Fluff... >.<
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Twisted Trueborn with Blaster
Sweden
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Hm, I wonder what would happen if a Kroot ate a Nurgling...
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Not enough oysters. |
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![[Post New]](/s/i/i.gif) 2010/05/28 15:19:42
Subject: Can't get over the Tau Fluff... >.<
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Fixture of Dakka
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Riffzor wrote:Hm, I wonder what would happen if a Kroot ate a Nurgling...
It'd be small and stinky.
If you read the Kroot codex, you'll see the special rules for the different DNA adaptations. Ork Kroot, Tyranid Kroot, Vespid Kroot, etc.
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Six mistakes mankind keeps making century after century: Believing that personal gain is made by crushing others; Worrying about things that cannot be changed or corrected; Insisting that a thing is impossible because we cannot accomplish it; Refusing to set aside trivial preferences; Neglecting development and refinement of the mind; Attempting to compel others to believe and live as we do |
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![[Post New]](/s/i/i.gif) 2010/05/28 15:33:38
Subject: Can't get over the Tau Fluff... >.<
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Fireknife Shas'el
All over the U.S.
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Riffzor wrote:Hm, I wonder what would happen if a Kroot ate a Nurgling...
The kroot consider chaotic mutation an abomination. They check have learned to not eat chaos creatures because the taint forces them to destroy their own in a manner where the genetic information is not returned to the kindred, which is about the worst thing that can happen in kroot society.
I'm sure Kroothawk can give you the specifics.
@Kroothawk- There is a wierd part of the kroot fluff that I was addressing. Was not questioning your posted version but an appaerent contridiction in the GW fluff. There would have had to have been two crashes many years apart. This is because of the kroot supposedly having advanced to living in cities and already being spread across several worlds in their system before the Orks invaded their system.
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Officially elevated by St. God of Yams to the rank of Scholar of the Church of the Children of the Eternal Turtle Pie at 11:42:36 PM 05/01/09
If they are too stupid to live, why make them?
In the immortal words of Socrates, I drank what??!
Tau-*****points(You really don't want to know) |
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![[Post New]](/s/i/i.gif) 2010/05/28 16:21:32
Subject: Can't get over the Tau Fluff... >.<
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Consigned to the Grim Darkness
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Kilkrazy wrote:But they would look like high-tech Kroot.
Yes, and? They'd not be kroot. Kroot don't suck in close combat like Tau do. In fact, close combat is a core aspect of Kroot culture...
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The people in the past who convinced themselves to do unspeakable things were no less human than you or I. They made their decisions; the only thing that prevents history from repeating itself is making different ones.
-- Adam Serwer
My blog |
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![[Post New]](/s/i/i.gif) 2010/05/28 16:35:40
Subject: Can't get over the Tau Fluff... >.<
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[MOD]
Anti-piracy Officer
Somewhere in south-central England.
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Then just stick the Kroot into the Tau equipment, ignore the equipment and keep the Kroot with their own points costs and statline.
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