Switch Theme:

The Elder Scrolls V: Skyrim  [RSS] Share on facebook Share on Twitter Submit to Reddit
»
Author Message
Advert


Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
  • No adverts like this in the forums anymore.
  • Times and dates in your local timezone.
  • Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
  • Email notifications for threads you want to watch closely.
  • Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now.




Made in us
Veteran ORC







corpsesarefun wrote:I'm against "essential" npc's in general.


Remember the good old days of Morrowind?

"DIE FLETCHER!"

*You have killed an essential NPC. You can continue on with your game, but it is highly recommended that you start over*

"Meh, whatever...."

I've never feared Death or Dying. I've only feared never Trying. 
   
Made in us
Dakka Veteran






I tend to have more happen to me when I want to complete a quest than just randomly wandering around. Got that last item, gonna get it back, then Evil Noah's Ark explodes right over my location. So many wolves, spiders, dragons and bears. Oh, Lord the bears. Didn't know meat boxers were in the game.

Question: why are people keeping the dragon bones? I get the scales, but the bones?

I think I'm going to start a charity for the terminally stupid. You can be our spokes person. -- H.B.M.C.

"I remember my dream now, why I dug the holes."
- Jim, The Walking Dead 
   
Made in gb
Committed Chaos Cult Marine






brotherskeeper74 wrote:
Question: why are people keeping the dragon bones? I get the scales, but the bones?


Iv kept every single bone and scale, not really sure why tbh. Guess im just a packrat.

When the rich rage war it's the poor who die

Armies I have: Chaos Space Marines, Tau, Necrons, High Elves

Armies I want:Lizardmen, Warriors Of Chaos, Dark Eldar

Armies I may get: Dark Angels, Tomb Kings, Vampire Counts

DC:90SGM-B--I+Pw40k03++D+A++/eWD-R+T(Pic)DM+

 
   
Made in us
Veteran ORC







I thought you needed them for the armor.

I've never feared Death or Dying. I've only feared never Trying. 
   
Made in gb
Committed Chaos Cult Marine






Slarg232 wrote:I thought you needed them for the armor.


Im pretty sure the scales are, not sure about the bones but probly same use.

When the rich rage war it's the poor who die

Armies I have: Chaos Space Marines, Tau, Necrons, High Elves

Armies I want:Lizardmen, Warriors Of Chaos, Dark Eldar

Armies I may get: Dark Angels, Tomb Kings, Vampire Counts

DC:90SGM-B--I+Pw40k03++D+A++/eWD-R+T(Pic)DM+

 
   
Made in nl
Decrepit Dakkanaut






Bones are for heavy armor.
   
Made in gb
Committed Chaos Cult Marine






Soladrin wrote:Bones are for heavy armor.


Ah thats cool, time to work on smithing then. Though my next non-allrounder character will deffo be light armoured.

When the rich rage war it's the poor who die

Armies I have: Chaos Space Marines, Tau, Necrons, High Elves

Armies I want:Lizardmen, Warriors Of Chaos, Dark Eldar

Armies I may get: Dark Angels, Tomb Kings, Vampire Counts

DC:90SGM-B--I+Pw40k03++D+A++/eWD-R+T(Pic)DM+

 
   
Made in us
[MOD]
Solahma






RVA


This message was edited 1 time. Last update was at 2011/12/01 00:16:27


   
Made in us
Pyromaniac Hellhound Pilot




Karthu'ul, the Heart of the Universe

I will never be able to look at the Talos prophet the same way.

I might even let him live.

There are some who walk until their legs fail them and they fall to the ground. I find that respectable.
Then there are those who drag themselves further. I find that admirable.  
   
Made in us
Veteran ORC










that's terrible

Talos is my god! I am his Prophet! His is upon my lips! His is in my throat!

I've never feared Death or Dying. I've only feared never Trying. 
   
Made in us
Consigned to the Grim Darkness





USA

Thinking I might finally pick Skyrim up as an early xmas present to myself now that my classes for next semester are paid for...

This message was edited 1 time. Last update was at 2011/12/01 03:35:02


The people in the past who convinced themselves to do unspeakable things were no less human than you or I. They made their decisions; the only thing that prevents history from repeating itself is making different ones.
-- Adam Serwer
My blog
 
   
Made in gb
Decrepit Dakkanaut






UK

Melissia wrote:Thinking I might finally pick Skyrim up as an early xmas present to myself now that my classes for next semester are paid for...


Do it!

Or else!

(Oh please God, I hope that she doesn't call my bluff...)

I mean it!

Mandorallen turned back toward the insolently sneering baron. 'My Lord,' The great knight said distantly, 'I find thy face apelike and thy form misshapen. Thy beard, moreover, is an offence against decency, resembling more closely the scabrous fur which doth decorate the hinder portion of a mongrel dog than a proper adornment for a human face. Is it possibly that thy mother, seized by some wild lechery, did dally at some time past with a randy goat?' - Mimbrate Knight Protector Mandorallen.

Excerpt from "Seeress of Kell", Book Five of The Malloreon series by David Eddings.

My deviantART Profile - Pay No Attention To The Man Behind The Madness

"You need not fear us, unless you are a dark heart, a vile one who preys on the innocent; I promise, you can’t hide forever in the empty darkness, for we will hunt you down like the animals you are, and pull you into the very bowels of hell." Iron - Within Temptation 
   
Made in us
Pyromaniac Hellhound Pilot




Karthu'ul, the Heart of the Universe

Do it, or Avatar 720 will keep posting in extremely small text!

Think of the children! Classes! Of the browsers! Or something!

There are some who walk until their legs fail them and they fall to the ground. I find that respectable.
Then there are those who drag themselves further. I find that admirable.  
   
Made in gb
Decrepit Dakkanaut






UK

Nerivant wrote:Do it, or Avatar 720 will keep posting!

Think of the children! Classes! Of the browsers! Or something!


I think that's even worse

Mandorallen turned back toward the insolently sneering baron. 'My Lord,' The great knight said distantly, 'I find thy face apelike and thy form misshapen. Thy beard, moreover, is an offence against decency, resembling more closely the scabrous fur which doth decorate the hinder portion of a mongrel dog than a proper adornment for a human face. Is it possibly that thy mother, seized by some wild lechery, did dally at some time past with a randy goat?' - Mimbrate Knight Protector Mandorallen.

Excerpt from "Seeress of Kell", Book Five of The Malloreon series by David Eddings.

My deviantART Profile - Pay No Attention To The Man Behind The Madness

"You need not fear us, unless you are a dark heart, a vile one who preys on the innocent; I promise, you can’t hide forever in the empty darkness, for we will hunt you down like the animals you are, and pull you into the very bowels of hell." Iron - Within Temptation 
   
Made in us
Consigned to the Grim Darkness





USA

Well, I have it now. Let's hope it lives up to the hype.

The people in the past who convinced themselves to do unspeakable things were no less human than you or I. They made their decisions; the only thing that prevents history from repeating itself is making different ones.
-- Adam Serwer
My blog
 
   
Made in gb
Stealthy Grot Snipa




Someone I know just bought the game, pity his Internet is down for another week.
   
Made in us
Pyromaniac Hellhound Pilot




Karthu'ul, the Heart of the Universe

InquisitorVaron wrote:Someone I know just bought the game, pity his Internet is down for another week.


Ah, how easy it is to pull the lifeline of the PC gaming master race.

I feel his pain.

There are some who walk until their legs fail them and they fall to the ground. I find that respectable.
Then there are those who drag themselves further. I find that admirable.  
   
Made in au
The Dread Evil Lord Varlak





thenoobbomb wrote:So far, doing random stuff and dungeons in Oblivion was more fun.
Really, I dont want to be busy for 1 hour or more for an average dungeon. In Oblivion a 30 minute dungeon was big, and I would have liked it better that way.
However, the story is better in Skyrim, but remember, Im not busy with main questline but with Stormcloaks.


Did you play Morrowind?

“We may observe that the government in a civilized country is much more expensive than in a barbarous one; and when we say that one government is more expensive than another, it is the same as if we said that that one country is farther advanced in improvement than another. To say that the government is expensive and the people not oppressed is to say that the people are rich.”

Adam Smith, who must have been some kind of leftie or something. 
   
Made in us
Old Sourpuss






Lakewood, Ohio

sebster wrote:
thenoobbomb wrote:So far, doing random stuff and dungeons in Oblivion was more fun.
Really, I dont want to be busy for 1 hour or more for an average dungeon. In Oblivion a 30 minute dungeon was big, and I would have liked it better that way.
However, the story is better in Skyrim, but remember, Im not busy with main questline but with Stormcloaks.


Did you play Morrowind?


Sadly, I own both the GotY editions of Morrowind and Oblivion, and never beat either of them... I can never seem to pull myself out of the first area before I get bored... NOW that being said, Skyrim reminds me a lot of Fallout New Vegas, which sucked my soul for several months...

I'm thinking this is because I love PC gaming, but I'm a console gamer at heart...

DR:80+S++G+M+B+I+Pwmhd11#++D++A++++/sWD-R++++T(S)DM+

Ask me about Brushfire or Endless: Fantasy Tactics 
   
Made in ca
Fixture of Dakka





Ottawa Ontario Canada

I think yahtzee makes a few good points. For all the bazillion kinds of potions, not many seem to add much to the overall experience. I can't even really understand why some are worth hundreds of dollars. Worse yet, trying to organize them in any meaningful way is pretty useless. I always end up with a chest full of potions and i pretty much only use the healh restoring ones or the high damage poisons, which are always wayy way way overpriced.


Do you play 30k? It'd be a lot cooler if you did.  
   
Made in gb
Stealthy Grot Snipa




On a side note, I remember Morrowind, just ran to the main city sat up on a wall and killed the Guards. Lots of cash in a quick time
   
Made in us
Consigned to the Grim Darkness





USA

lol, one hour dungeon...

I remember in Daggerfall whre you didn't get out of the first dungeon for several hours unless you were on a speed run.

Man, so many fond memories of Daggerfall. Morrowind was such a disappointment in comparison...

This message was edited 1 time. Last update was at 2011/12/01 04:35:44


The people in the past who convinced themselves to do unspeakable things were no less human than you or I. They made their decisions; the only thing that prevents history from repeating itself is making different ones.
-- Adam Serwer
My blog
 
   
Made in us
[MOD]
Solahma






RVA

Melissia wrote:Man, so many fond memories of Daggerfall. Morrowind was such a disappointment in comparison...
You've said some pretty cruel stuff on this board but come on now!

   
Made in us
Liche Priest Hierophant






That actually seems to be an odd sort of pattern with the Elder Scrolls games, actually. Starting with Daggerfall (which I think was the first 'true' ES game- Arena set up the backstory, but was still a pretty standard RPG, with experience and such), which had an enormous world, infinite quests, and a huge number of possible story arcs and plotlines (heck, 8 different endings!), we then go to Morrowind, with better graphics, but a much smaller world, and only a single final outcome. Brilliant story and scenery, and some amazing in-depth, crunchy gaming (when players regularly reverse-engineer the equations used in crafting, you know you've got something). Then Oblivion. Even better graphics, but a smaller world, in feel if not actual digital size, more run-of-the-mill setting, blase dialogue and a basic, boring questline that's as close to on rails as you're gonna get in an Elder Scrolls game. Then Skyrim, with brilliant graphics, all-new combat systems, and a decent enough story, but the actual gameplay mechanics are becoming rote and rail-like, losing a lot of the depth that was available in Morrowind and even Oblivion, especially in the realm of Magicka.


Though I suppose it may make a kind of sense- Perhaps the arts of Enchanting and Spellmaking have been lost over the years, and maybe there's changes in the ambient magickal fields of the different Provinces. In Morrowind even the most plebian of folk could weave enchantments of incredible complexity onto nearly anything with nothing but a filled gem, an item, and knowledge of the magickal energies to go into it, though you had a high chance of failure. Similarly with Spellcrafting, where it was common enough to find folk that knew the ins and outs of Mysticism (which is pretty much Metamagic in a way, knowledge and use of Magicka itself) that they could craft spells to specification, and yet even the simplest of spells could fail without enough concentration, perhaps representing the chaotic vortex of Magickal energies surrounding the Tribunal and Dagoth Ur, and the ancient Magickal traditions of the Dunmer.

Then you have Oblivion, set in Cyrodiil in the next age. A more stifled, political setting, but still one with many learned mages- the common man was not allowed to enchant outside of well-monitored, specially made stations- allowing for powerful, yet un-varied enchantments. But Magickal energies were thick in the province due to the weakening of the barriers of Oblivion, letting even the most inexperienced warrior wield the potent energies without fear of full exhaustion. And the stabilizing influence of the Ayleid wells may have calmed the ripples enough that vagaries in ambient Magicka could not disrupt casting, meaning spells would almost never fail. Alas, the Imperials were focused too much on order, and so lost many of the more esoteric uses of Magicka that the Dunmer people knew.

Now in Skyrim, the bounds of Nirn are once again weakened, as shown from the return of the Dragons- a primal magicka infuses the land, fueled by instinct and fury, letting one cast powerful, unfettered magicka with but a single hand, or cast more concentrated spells with both- alas, the Nords dislike most types of spellcasters, and as such the only source of magickal information is from ancient tomes, so delicate as to disintegrate in your hands as you read them. Enchanting practices have been learned not from the neighboring Dunmer refugees but from the Imperials, meaning that you use specially created Enchanting stations, and glassware is uncommon enough that not even the most foolish of adventurers would carry it with them, meaning Alchemy, too, must be carried out in particular locales. But much knowledge of the Mystic Arts has been lost- entire Colleges even, in the two centuries after the Oblivion Crisis.


Anywhoo. I'm just waiting for the modding tools to come out, and for a Spellcrafting Mod to be implemented. Maybe being able to craft specific Spell Tomes?

Oh, and Morrowind was one of those games where the first few hours were boring as anything else, but the game became absolutely brilliant when you got to around level 7 or so and started learning the ropes of how stuff worked in Vvardenfell.

This message was edited 1 time. Last update was at 2011/12/01 05:21:01


GENERATION 8: The first time you see this, copy and paste it into your sig and add 1 to the number after generation. Consider it a social experiment.

If yer an Ork, why dont ya WAAAGH!!

M.A.V.- if you liked ChromeHounds, drop by the site and give it a go. Or check out my M.A.V. Oneshots videos on YouTube! 
   
Made in au
The Dread Evil Lord Varlak





Alfndrate wrote:Sadly, I own both the GotY editions of Morrowind and Oblivion, and never beat either of them... I can never seem to pull myself out of the first area before I get bored... NOW that being said, Skyrim reminds me a lot of Fallout New Vegas, which sucked my soul for several months...

I'm thinking this is because I love PC gaming, but I'm a console gamer at heart...


Interesting, thing is I'm wondering if everyone's second Elder Scrolls game is the one that disappoints them.

I played Morrowind first, and formed a pretty strong love/hate relationship with that game, loving the scope and the freedom, hating the almost deliberately useless quest system. I wanted Oblivion to have improved everything I didn't like, and kept everything else the same, instead they messed around with half the stuff I loved, like stumbling into a bunch of monsters way too powerful for me, so I had to flee, mark that spot on my map and come back when I was stupidly overpowered , and replaced it with that horrible monster levelling system. And what's worse, I couldn't levitate anymore.

I wonder if in hindsight I was a little unfair on Oblivion, which certainly did improve a lot of things, because it was my second Elder Scrolls game, whereas with Skyrim I'm a lot more open minded about the whole thing. Whereas people who've said they loved Oblivion and are disappointed by Skyrim aren't just doing the same thing I did with Oblivion?


Automatically Appended Next Post:
Crablezworth wrote:I think yahtzee makes a few good points. For all the bazillion kinds of potions, not many seem to add much to the overall experience. I can't even really understand why some are worth hundreds of dollars. Worse yet, trying to organize them in any meaningful way is pretty useless. I always end up with a chest full of potions and i pretty much only use the healh restoring ones or the high damage poisons, which are always wayy way way overpriced.


I think the range of potions available comes out of the ingredient crafting system. Sure most are useless, but you're kind of expected to spam crappy potions to burn through your ingredients and level up your skill.


Automatically Appended Next Post:
Melissia wrote:lol, one hour dungeon...

I remember in Daggerfall whre you didn't get out of the first dungeon for several hours unless you were on a speed run.

Man, so many fond memories of Daggerfall. Morrowind was such a disappointment in comparison...


Yeah, this is what I mean, everyone's second Elder Scrolls game is the disappointing one, except you loved Daggerfall, and were disappointed by Morrowind.

This message was edited 2 times. Last update was at 2011/12/01 05:31:18


“We may observe that the government in a civilized country is much more expensive than in a barbarous one; and when we say that one government is more expensive than another, it is the same as if we said that that one country is farther advanced in improvement than another. To say that the government is expensive and the people not oppressed is to say that the people are rich.”

Adam Smith, who must have been some kind of leftie or something. 
   
Made in us
Liche Priest Hierophant






Then the Third re-applies their faith in the world? What's the fourth do? Well, I suppose for that we'll just have to see what Mellissa thinks.

Oddly enough, Arena was my second. I got Morrowind, played the heck out of it, then downloaded Arena and tried playing that. Love the weapon swinging thing, hated just about everything else.

GENERATION 8: The first time you see this, copy and paste it into your sig and add 1 to the number after generation. Consider it a social experiment.

If yer an Ork, why dont ya WAAAGH!!

M.A.V.- if you liked ChromeHounds, drop by the site and give it a go. Or check out my M.A.V. Oneshots videos on YouTube! 
   
Made in us
[MOD]
Solahma






RVA

I loved Morrowind because the Dunmer were so compellingly fleshed out. Tribunal was a crowning glory for me. I can't say I find every-fantasy-setting-has-northern-barbarians to be quite as interesting. And Cyrodiil was way too small and underpopulated to be ... well, Cyrodiil.

   
Made in us
The Conquerer






Waiting for my shill money from Spiral Arm Studios

All the towns in Oblivion seemed a little too artificial to me. Each city basically had all the same features(Generalistic merchent, weapons and armor merchant(sometimes broken into 2), Spell merchent, and stables) with only a few variables.

and they seemed too small for the heartland of the Empire. Skyrim's cities are of a believable size and the Villages scattered about just felt natural to me. heck, I think some of the "villages" are almost the same size as Bruma was I also like that the smaller holds have no walls at all, they are just an overgrown village. helps to break the static feel of every city being defended immensly.



I do wish they had made Dragons a little rarer and more powerful. I have killed more dragons then mudcrabs, thats disturbing.

Self-proclaimed evil Cat-person. Dues Ex Felines

Cato Sicarius, after force feeding Captain Ventris a copy of the Codex Astartes for having the audacity to play Deathwatch, chokes to death on his own D-baggery after finding Calgar assembling his new Eldar army.

MURICA!!! IN SPESS!!! 
   
Made in us
Longtime Dakkanaut





Gulf Breeze Florida

I think there were some random Backwater towns in Shivering Isles that had a higher population than most of the main cities in Oblivion.


 
   
Made in au
The Dread Evil Lord Varlak





Anvildude wrote:Then the Third re-applies their faith in the world? What's the fourth do? Well, I suppose for that we'll just have to see what Mellissa thinks.


Maybe. It just seems that after being disappointed that Oblivion wasn't Morrowind v2.0, a lot of those fans are accepting Skyrim on it's own terms, more or less.

I mean, at first I just thought the reason I and so many others were underwhelmed by Oblivion was because it wasn't that good. Small, underwhelming towns, horrible levelling system, poor and really restricted voice acting and all that. But now it seems like loads of players aren't thinking like that, they remember Oblivion fondly and are a little underwhelmed by Skyrim.

I noticed some of those folk played Oblivion as their first Elder Scrolls game, which led me to my little pet theory.

“We may observe that the government in a civilized country is much more expensive than in a barbarous one; and when we say that one government is more expensive than another, it is the same as if we said that that one country is farther advanced in improvement than another. To say that the government is expensive and the people not oppressed is to say that the people are rich.”

Adam Smith, who must have been some kind of leftie or something. 
   
 
Forum Index » Video Games
Go to: