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Made in us
Terminator with Assault Cannon





Chapter Tactics seem much better than they did in previous editions. I'll be interested to see what the requirement is for using them - I suspect you'll have to have your entire detachment be from the relevant Chapter, similar to the way that Canticles work now for Adeptus Mechanicus.
   
Made in ca
Longtime Dakkanaut





 Desubot wrote:
 Gamgee wrote:
Imperial Fists are cool and their tactic is good. Perhaps not the best one here, but good enough I wouldn't feel bad if I ever did run them.

I want a Blood Ravens tactic.

Iron Hands is super powerful. They basically get feel no pain.


just take one of the ones the other chapters have you thieving magpie

I play Deathwatch so I already have them all and looking to collect more. Obviously. You've seen through my master plan.
   
Made in us
Longtime Dakkanaut






Everyone saying rerolling charge isn't good hasn't tried charging after deep strike. This makes assault squads and assault terminators very good.

Battlescribe Catalog Editor - Please report bugs here http://battlescribedata.appspot.com/#/repo/wh40k 
   
Made in us
Legendary Master of the Chapter






Slayer-Fan123 wrote:
All solid stuff. I'd argue Salamanders have the weakest trait, but it still is pretty good on our smaller units.


It benefits MSU and or combat squading more than anything.




 Unit1126PLL wrote:
 Scott-S6 wrote:
And yet another thread is hijacked for Unit to ask for the same advice, receive the same answers and make the same excuses.

Oh my god I'm becoming martel.
Send help!

 
   
Made in us
Fixture of Dakka





Steelcity

Poor iron hands. Utterly boring and predictable for eternity.


Automatically Appended Next Post:
 axisofentropy wrote:
Everyone saying rerolling charge isn't good hasn't tried charging after deep strike. This makes assault squads and assault terminators very good.


The problem is those aren't very good. Congrats you assaulted conscripts and now you get shot by 300 shots in their shooting phase, but it's okay because chainswords give +1a

This message was edited 1 time. Last update was at 2017/07/18 15:46:37


Keeper of the DomBox
Warhammer Armies - Click to see galleries of fully painted armies
32,000, 19,000, Renegades - 10,000 , 7,500,  
   
Made in ch
Warning From Magnus? Not Listening!





Holy Terra.

Hey, a 6+ Invuln is nice to have, especially against psychic armies. Ignoring mortal wounds is quite powerful, although their's is only on a 6.

   
Made in es
Grim Dark Angels Interrogator-Chaplain




Vigo. Spain.

 Kirasu wrote:
Poor iron hands. Utterly boring and predictable for eternity.


Isn't that like... all of the Iron Hand characterization?

This message was edited 1 time. Last update was at 2017/07/18 15:50:04


 Crimson Devil wrote:

Dakka does have White Knights and is also rather infamous for it's Black Knights. A new edition brings out the passionate and not all of them are good at expressing themselves in written form. There have been plenty of hysterical responses from both sides so far. So we descend into pointless bickering with neither side listening to each other. So posting here becomes more masturbation than conversation.

ERJAK wrote:
Forcing a 40k player to keep playing 7th is basically a hate crime.

 
   
Made in us
Legendary Master of the Chapter






 Kirasu wrote:
Poor iron hands. Utterly boring and predictable for eternity.


Automatically Appended Next Post:
 axisofentropy wrote:
Everyone saying rerolling charge isn't good hasn't tried charging after deep strike. This makes assault squads and assault terminators very good.


The problem is those aren't very good. Congrats you assaulted conscripts and now you get shot by 300 shots in their shooting phase, but it's okay because chainswords give +1a


Assuming its absolute first turn, you didnt chuck a landspeeder or something else stupid at it first to eat the overwatch then proceed to halve the conscript squad with both assault and shooting.

not every army is going to be conscripts.


 Unit1126PLL wrote:
 Scott-S6 wrote:
And yet another thread is hijacked for Unit to ask for the same advice, receive the same answers and make the same excuses.

Oh my god I'm becoming martel.
Send help!

 
   
Made in de
Longtime Dakkanaut





First post updated with CT rules

This message was edited 1 time. Last update was at 2017/07/18 15:51:38


 
   
Made in us
Regular Dakkanaut





Regular termies deepstrike in 4 shot storm bolters with 6 shot assault cannons and then double charge roll for black templars sounds fun. Powerfists, Chainfists, away!

This message was edited 3 times. Last update was at 2017/07/18 16:03:26


 
   
Made in us
Regular Dakkanaut




I wonder if Iron Hands Venerable Dreads get two rolls, one for Unyielding Ancient and the second for the Flesh is Weak.
   
Made in us
Lesser Daemon of Chaos





San Mateo, CA

Median Trace wrote:
I wonder if Iron Hands Venerable Dreads get two rolls, one for Unyielding Ancient and the second for the Flesh is Weak.


That's how it works for Age of Sigmar units with similar abilities.

5000
Who knows? 
   
Made in fi
Courageous Space Marine Captain






Slayer-Fan123 wrote:
All solid stuff. I'd argue Salamanders have the weakest trait, but it still is pretty good on our smaller units.

Weakest?! I'd say it is probably the strongest. It is insanely good, especially if you MSU. When I think all those CPs I used for rerolls in my last game, this would have let me do all that for free and much more.

IF is good too, and depending on the amount of terrain it might be better.


This message was edited 1 time. Last update was at 2017/07/18 16:12:59


   
Made in gb
Mighty Vampire Count






UK

 Crimson wrote:
Slayer-Fan123 wrote:
All solid stuff. I'd argue Salamanders have the weakest trait, but it still is pretty good on our smaller units.

Weakest?! I'd say it is probably the strongest. It is insanely good, especially if you MSU. When I think all those CPs I used for rerolls in my last game, this would have let me do all that for free and much more.


Yep it is extremely powerrful - although overlaps with Vulkan's ability quite a bit.

So with 3 detachments one CT or three do people think?


 Colpicklejar wrote:
Median Trace wrote:
I wonder if Iron Hands Venerable Dreads get two rolls, one for Unyielding Ancient and the second for the Flesh is Weak.


That's how it works for Age of Sigmar units with similar abilities.


thats a bit of a pain - I guess you cna just roll 2d6 and if either gets a 6 then you ignore.

This message was edited 2 times. Last update was at 2017/07/18 16:15:25


I AM A MARINE PLAYER

"Unimaginably ancient xenos artefact somewhere on the planet, hive fleet poised above our heads, hidden 'stealer broods making an early start....and now a bloody Chaos cult crawling out of the woodwork just in case we were bored. Welcome to my world, Ciaphas."
Inquisitor Amberley Vail, Ordo Xenos

"I will admit that some Primachs like Russ or Horus could have a chance against an unarmed 12 year old novice but, a full Battle Sister??!! One to one? In close combat? Perhaps three Primarchs fighting together... but just one Primarch?" da001

www.dakkadakka.com/dakkaforum/posts/list/528517.page

A Bloody Road - my Warhammer Fantasy Fiction 
   
Made in us
Regular Dakkanaut




 Kirasu wrote:
Poor iron hands. Utterly boring and predictable for eternity.


Automatically Appended Next Post:
 axisofentropy wrote:
Everyone saying rerolling charge isn't good hasn't tried charging after deep strike. This makes assault squads and assault terminators very good.


The problem is those aren't very good. Congrats you assaulted conscripts and now you get shot by 300 shots in their shooting phase, but it's okay because chainswords give +1a


Putting on an Ultramarines hat.
"
Theoretical: Charging 300 cultists would be suicide
Practical: No one I play against has the time or patience to build and paint 300 cultists, so don't worry about it.
"
   
Made in gb
Slashing Veteran Sword Bretheren






Liverpool

Really hoping we get a BT focus, sure we will.

Fury from faith
Faith in fury

Numquam solus ambulabis 
   
Made in gb
Mighty Vampire Count






UK

 unmercifulconker wrote:
Really hoping we get a BT focus, sure we will.


its already been partially leaked

I AM A MARINE PLAYER

"Unimaginably ancient xenos artefact somewhere on the planet, hive fleet poised above our heads, hidden 'stealer broods making an early start....and now a bloody Chaos cult crawling out of the woodwork just in case we were bored. Welcome to my world, Ciaphas."
Inquisitor Amberley Vail, Ordo Xenos

"I will admit that some Primachs like Russ or Horus could have a chance against an unarmed 12 year old novice but, a full Battle Sister??!! One to one? In close combat? Perhaps three Primarchs fighting together... but just one Primarch?" da001

www.dakkadakka.com/dakkaforum/posts/list/528517.page

A Bloody Road - my Warhammer Fantasy Fiction 
   
Made in us
Decrepit Dakkanaut




 Mr Morden wrote:
 unmercifulconker wrote:
Really hoping we get a BT focus, sure we will.


its already been partially leaked

Do we know if the leaks are legit to be fair? I'm guilty in assuming they were true.

CaptainStabby wrote:
If Tyberos falls and needs to catch himself it's because the ground needed killing.

 jy2 wrote:
BTW, I can't wait to run Double-D-thirsters! Man, just thinking about it gets me Khorney.

 vipoid wrote:
Indeed - what sort of bastard would want to use their codex?

 MarsNZ wrote:
ITT: SoB players upset that they're receiving the same condescending treatment that they've doled out in every CSM thread ever.
 
   
Made in gb
Ship's Officer



London

I guess the IF thing works quite well with bolt rifles or heavy bolters. Intercessors are going to be decent at bullying other infantry, with -1AP and no cover bonuses against them. Overall it's ok, if unspectacular. It does represent being good shots, which is good, and it stacks fine with other bonuses. My Deredeo is pretty happy.
   
Made in de
Longtime Dakkanaut





Slayer-Fan123 wrote:
 Mr Morden wrote:
 unmercifulconker wrote:
Really hoping we get a BT focus, sure we will.


its already been partially leaked

Do we know if the leaks are legit to be fair? I'm guilty in assuming they were true.


The CT pictures are hosted on GW's webserver

This message was edited 1 time. Last update was at 2017/07/18 17:02:53


 
   
Made in us
Legendary Master of the Chapter






Warhams-77 wrote:
Slayer-Fan123 wrote:
 Mr Morden wrote:
 unmercifulconker wrote:
Really hoping we get a BT focus, sure we will.


its already been partially leaked

Do we know if the leaks are legit to be fair? I'm guilty in assuming they were true.


The CT pictures are hosted on GW's webserver



They data mined it with random gw addresses till it hit something im pretty sure

This message was edited 1 time. Last update was at 2017/07/18 17:03:40


 Unit1126PLL wrote:
 Scott-S6 wrote:
And yet another thread is hijacked for Unit to ask for the same advice, receive the same answers and make the same excuses.

Oh my god I'm becoming martel.
Send help!

 
   
Made in de
Longtime Dakkanaut





They are from GW

https://17890-presscdn-0-51-pagely.netdna-ssl.com/wp-content/uploads/2017/07/IFChapterFocusBoxout2.jpg

Hosted on Warhammer-community.com

This message was edited 1 time. Last update was at 2017/07/18 17:17:25


 
   
Made in fr
Trazyn's Museum Curator





on the forum. Obviously

 Mr Morden wrote:
 Crimson wrote:
Slayer-Fan123 wrote:
All solid stuff. I'd argue Salamanders have the weakest trait, but it still is pretty good on our smaller units.

Weakest?! I'd say it is probably the strongest. It is insanely good, especially if you MSU. When I think all those CPs I used for rerolls in my last game, this would have let me do all that for free and much more.


Yep it is extremely powerrful - although overlaps with Vulkan's ability quite a bit.

So with 3 detachments one CT or three do people think?




I wouldn't say extremely powerful. It's potent, but its still only a reroll. Technically 2 as you can reroll a hit and a wound, but still.
I can see it being quite useful for special and heavy weapons.

Imperial Fists probably have one of the more useful CTs; no cover saves is going to effective against a lot of targets.
White Scars have a good CT if you build your list for it, and it allows you to get across the field quickly
RG one is situational - against an assault army it might not be that effective.
the UM one is also situational - against a shooty army it might not be that effective either.
Iron Hands CT is predicable. It's good, but predicable.
Black Templar's CT is pretty powerful for an assault army. I'm surprised it's not that rule from 3rd-4th ed that allows them to move forward when they lose a model though.

All in all, all of the chapters get a useful CT, so that's fine.

This message was edited 6 times. Last update was at 2017/07/18 17:23:39


What I have
~4100
~1660

Westwood lives in death!
Peace through power!

A longbeard when it comes to Necrons and WHFB. Grumble Grumble

 
   
Made in gb
Battlefortress Driver with Krusha Wheel






This will be annoying though as some factions now have to wait like 6 months to catch up giving marines a clear advantage for a bit. The -1 to hit for example will be devastation to orks. flyers, heavy weapons (when those factions don't get a bonus themselves for the time being).
   
Made in us
Swamp Troll




San Diego

 unmercifulconker wrote:
Really hoping we get a BT focus, sure we will.


Yeah, I hope they lay down something juicy. I'm already reconsidering my decision to make my Primaris dudes BTs and maybe just roll them into one of my other armies. As it stands I feel like they've overly diluted the chapters.. especially BTs and Salamanders... really hope my suspicion is wrong. If the only difference is strategems and the listed traits.. and BT players lost Emperor's champ or the unique structure of Neophytes and the specific units to their list etc.. then I'm definitely just going to nudge them into another force.

   
Made in us
Chaplain with Hate to Spare





Sioux Falls, SD

Imperial Fist players right now:


While I am disappointed that it doesn't do anything for the -1 to hit stuff, ignoring cover is pretty awesome. My list with 20 Sternguard, 10 Intercessors, and 5 Hellblasters is going to have some fun, for sure.

5250 pts
3850 pts
Deathwatch: 1500 pts
Imperial Knights: 375 pts
30K 2500 pts 
   
Made in us
Swamp Troll




San Diego

The entire image was officially released


PLUS: An article on picking traits for successor chapters:
https://www.warhammer-community.com/2017/07/18/choosing-the-right-chapter-tactic-for-your-successors/

This message was edited 1 time. Last update was at 2017/07/18 17:58:59


   
Made in us
Stealthy Sanctus Slipping in His Blade





ASTERION MOLOC WEEPS TEARS OF BLOOD FOR NO ANTI-POWER ARMOR TACTICS.

Man I really hope Forgeworld does their Chapter Tactics...

PourSpelur wrote:
It's fully within the rules for me to look up your Facebook page, find out your dear Mother Gladys is single, take her on a lovely date, and tell you all the details of our hot, sweaty, animal sex during your psychic phase.
I mean, fifty bucks is on the line.
There's no rule that says I can't.
Hive Fleet Hercual - 6760pts
Hazaak Dynasty - 3400 pts
Seraphon - 4600pts
 
   
Made in se
Dakka Veteran





As a Salamander-player I'm torn on our new CT.

+ It's good. Re-rolls are handy. It's not amazing, but pretty good.
+ It benefits both shooty and fighty-units, unlike some of the other CT's who only affect certain units.

? It pushes for MSU/Combat Squads. Some may like this, but I personally like larger units.

- It's extremely boring. It's not Iron-Hands-boring, but still boring. It feels alittle lazy from GW, like they didn't quite know what to do with Salamanders.
- Almost no synergy what so ever with the signature weapons of the Salamanders; Flamers. If I could change one thing about our CT, it is so that you could, instead of rerolling the to-hit roll when shooting, reroll the D6 for the number of hits on a single flame-weapon in the unit.

All in all, I rate this new CT "meh".
I love my flamers, and currently Ultramarines do flamers way better than Salamanders.




This message was edited 4 times. Last update was at 2017/07/18 18:13:40


5500 pts
6500 pts
7000 pts
9000 pts
13.000 pts
 
   
Made in us
Decrepit Dakkanaut




 Carnikang wrote:
ASTERION MOLOC WEEPS TEARS OF BLOOD FOR NO ANTI-POWER ARMOR TACTICS.

Man I really hope Forgeworld does their Chapter Tactics...

That is something I'm wondering about though.

Are we going to be Chapter Tactics-less, or will we just choose one of these per FW?
Ya know, because I don't entirely mind just using the Black Templar one for Carcharodons. Nope, don't mind at all. No sir. No problem at all.

CaptainStabby wrote:
If Tyberos falls and needs to catch himself it's because the ground needed killing.

 jy2 wrote:
BTW, I can't wait to run Double-D-thirsters! Man, just thinking about it gets me Khorney.

 vipoid wrote:
Indeed - what sort of bastard would want to use their codex?

 MarsNZ wrote:
ITT: SoB players upset that they're receiving the same condescending treatment that they've doled out in every CSM thread ever.
 
   
 
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