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Made in fi
Locked in the Tower of Amareo





Rumoured to have some sort of grot meatshield, teleport up to 20PL, vehicle charges 3d6 and mortals if succesful. That's all I know so far. No idea CP's or exact rules though so for example can you teleport vehicles or is it one unit or multiple units etc no idea.

2024 painted/bought: 109/109 
   
Made in gb
Mekboy on Kustom Deth Kopta






 koooaei wrote:
So, no info on the strategems yet? I'm sure, i've seen them somewhere. Just can't remember where.

Look through the thread, you'll find them.

E - have you tried p53, as the title?

This message was edited 1 time. Last update was at 2018/09/13 07:06:46


 
   
Made in gb
Nasty Nob






 koooaei wrote:
So, no info on the strategems yet? I'm sure, i've seen them somewhere. Just can't remember where.
They are in the video in the 1st post.

   
Made in gb
Regular Dakkanaut




UK

 Jidmah wrote:

Also, trust me when I tell you that you don't want to paint an entire stompa in bloodaxe camouflage unless you really love painting.


I’d look at painting different sections of the stomp a in different camouflage schemes. Or take a leave out of the BAOR book and paint whole panels in alternating black, white and grey. That would ease the strain. Or, off the wall, paint it as an Imperium hab-blok, complete with citizens .
   
Made in de
Ork Admiral Kroozin Da Kosmos on Da Hulk






My issue with large bloodaxe models has always been that camouflage is basically adding another two or three layers of paint, almost doubling the time to get the base color on your model. If I ware to start again, I'd probably start with deff skulls. Paint everything blue, highlight some details with red or white, wash, done.

7 Ork facts people always get wrong:
Ragnar did not win against Thrakka, but suffered two crushing defeats within a few days of each other.
A lasgun is powerful enough to sever an ork's appendage or head in a single, well aimed shot.
Orks meks have a better understanding of electrics and mechanics than most Tech Priests.
Orks do not think that purple makes them harder to see. They do think that camouflage does however, without knowing why.
Gharkull Blackfang did not even come close to killing the emperor.
Orks can be corrupted by chaos, but few of them have any interest in what chaos offers.
Orks do not have the power of believe. 
   
Made in fi
Locked in the Tower of Amareo





Moriarty wrote:
 Jidmah wrote:

Also, trust me when I tell you that you don't want to paint an entire stompa in bloodaxe camouflage unless you really love painting.


I’d look at painting different sections of the stomp a in different camouflage schemes. Or take a leave out of the BAOR book and paint whole panels in alternating black, white and grey. That would ease the strain. Or, off the wall, paint it as an Imperium hab-blok, complete with citizens .


Painting stompa in blood axe is least of my problems. I have my cadians in camoflage and orks are less strict on camoflage. It doesn't have to be digital camoflage. I would approach it more like I do with warpaint of deth skulls. Except this time with airbrush rather than paint brush.

2024 painted/bought: 109/109 
   
Made in us
Bonkers Buggy Driver with Rockets






i have yet to paint my stompa (im thinking of ripping it apart and customizing it more, i assembled it like the instructions told me and then i felt really bad about that, it needs to be special).

anyway, great way to start with a camo is to buy the right type of base coat of primer. dont rely too much on GW overpriced spray paints, i have found many spray base coats (make sure its primer and not gloss) from hardware stores for good prices and look great. have the base coat be the base of your camo (im a fan of anything that is close to desert camo).

also, if you want to do a blodaxe stompa then consider some unique opportunities for customization.
bludaxes arnt only known for facepaint but also stuff they wear for better concealment. a bludaxe will see a stompa and think "whats as big as da stompa so that we can disguise it like dat?"

imperial buildings= buy any imperial terrain and literary glue it to the stompa and presto, the imperium would never suspect a giant moving building.

imperial knight(more expensive)= add the knights shoulderpads, and then have the carapace and head as a helmet for the stompa, it will fit right in with the rest of the current imp knight spam,they'll never see it coming.

stompa=what would be the last thing the imperials wont think a stompa would be disguised as? another stompa. at 1st they will be like "oh, its just another stompa" and then the stompa sheds its stompa esque coverage and reveals its true nature as a bludaxe stompa.

its hard to custimize every single orc boy to have ghili suits or are coming out of garbage cans, but for those big expensive models we should be more willing to give them our own personal flare, especially is its a bludaxe stompa.

"dont put all yer boyz in one trukk" "umless its dredds, then take as much uf those as possible"

geargutz interpretation of the 'umies "eggs in one basket" 
   
Made in de
Ork Admiral Kroozin Da Kosmos on Da Hulk






Well, I took the "colorful camouflage" part to an extreme - every mob, every nob and every vehicle has a different style of camouflage.

For example my nob bikers have a different color of camouflage each, the pain boy has white/grey/red the warbos black/grey, etc.

The most awesome part? The painted camouflage really messes with camera software, it's really difficult to get a clear picture of any of my models

Spoiler:

This message was edited 2 times. Last update was at 2018/09/13 09:00:16


7 Ork facts people always get wrong:
Ragnar did not win against Thrakka, but suffered two crushing defeats within a few days of each other.
A lasgun is powerful enough to sever an ork's appendage or head in a single, well aimed shot.
Orks meks have a better understanding of electrics and mechanics than most Tech Priests.
Orks do not think that purple makes them harder to see. They do think that camouflage does however, without knowing why.
Gharkull Blackfang did not even come close to killing the emperor.
Orks can be corrupted by chaos, but few of them have any interest in what chaos offers.
Orks do not have the power of believe. 
   
Made in us
Battlewagon Driver with Charged Engine





 koooaei wrote:
So, no info on the strategems yet? I'm sure, i've seen them somewhere. Just can't remember where.


There's a stratagem that lets orks keep 20 power level off the board and deepstrike in anywhere on the board more than 9" away from the enemy.
Green tide stratagem, Take a boyz unit under half strength and set it up wholly within 6" of table and more than 9" away from the enemy (Don't know if it also replenishes the unit ála tide of traitors)
Grot shield stratagem, when suffering a wound on a 2+ a grot unit within 3" suffers a wound instead. Grots have to be closer to the firing unit
Ramming speed stratagem, ork vehicles can charge 3d6" and does mortal wounds when it successfully charges
Long uncrontrolled bursts stratagem, add +1 for flyers against other flyers
Looted stratagem, ork infantry units gain +1 Save when a vehicle is destroyed near them.
Get stuck in stratagem, ork infantry can pile in and fight again in CC


Nothing on how many CP they are, any restrictions (ex is the teleport one only 1 unit? Infantry only? etc), or anything about clan specific. Or if they are even real for that matter

 Tactical_Spam wrote:
You never know when that leman russ will punch you back

 
   
Made in us
Mekboy Hammerin' Somethin'




Alaska

Moriarty wrote:
Or, off the wall, paint it as an Imperium hab-blok, complete with citizens .

I really like this idea.

Theoretically most older style camouflage schemes should scale-up with the model, and therefore not be that difficult. So if it were to have a tiger stripe looking pattern a Stompa wouldn't have a zillion tiny stripes but rather a few really big ones. On the other hand I could easily see orks not using camouflage in a way that makes any sort of sense to humans.

YELL REAL LOUD AN' CARRY A BIG CHOPPA! 
   
Made in ru
!!Goffik Rocker!!






 Billagio wrote:
 koooaei wrote:
So, no info on the strategems yet? I'm sure, i've seen them somewhere. Just can't remember where.


There's a stratagem that lets orks keep 20 power level off the board and deepstrike in anywhere on the board more than 9" away from the enemy.
Green tide stratagem, Take a boyz unit under half strength and set it up wholly within 6" of table and more than 9" away from the enemy (Don't know if it also replenishes the unit ála tide of traitors)
Grot shield stratagem, when suffering a wound on a 2+ a grot unit within 3" suffers a wound instead. Grots have to be closer to the firing unit
Ramming speed stratagem, ork vehicles can charge 3d6" and does mortal wounds when it successfully charges
Long uncrontrolled bursts stratagem, add +1 for flyers against other flyers
Looted stratagem, ork infantry units gain +1 Save when a vehicle is destroyed near them.
Get stuck in stratagem, ork infantry can pile in and fight again in CC


Nothing on how many CP they are, any restrictions (ex is the teleport one only 1 unit? Infantry only? etc), or anything about clan specific. Or if they are even real for that matter


Thanks for the info.

Looking forward to deepstriking 2 units of speedfreak meganobz. 66% for a charge after ds is no joke.


Automatically Appended Next Post:
Oh, and than 1+ armored meganobz! They might even become worthwhile.

This message was edited 1 time. Last update was at 2018/09/14 06:24:30


 
   
Made in us
Battlewagon Driver with Charged Engine





What would +1 armor even do for MANz?

 Tactical_Spam wrote:
You never know when that leman russ will punch you back

 
   
Made in fi
Locked in the Tower of Amareo





-1 ap useless, 4+ save vs lascannon and short of -6 weapon always gets save.

Problem being getting that vehicle destroyed close before being shot.

2024 painted/bought: 109/109 
   
Made in us
Dakka Veteran





tneva82 wrote:
-1 ap useless, 4+ save vs lascannon and short of -6 weapon always gets save.

Problem being getting that vehicle destroyed close before being shot.


Because save modifiers are cumulative a +1 save would mitigate -1 ap weapons. and give them a fighting chance. Edit: I realized I commented on yours instead of the 1 you were commenting on but yeah this reinforces your point.

This message was edited 1 time. Last update was at 2018/09/14 17:08:16


 
   
Made in gb
Dakka Veteran





 koooaei wrote:
So, no info on the strategems yet? I'm sure, i've seen them somewhere. Just can't remember where.


I saw a leak of compilation on blood of kittens dude have a look there
   
Made in de
Ork Admiral Kroozin Da Kosmos on Da Hulk






With the bloodaxe trait they could even go to 0+ - just take 3+ saves against lascannons

7 Ork facts people always get wrong:
Ragnar did not win against Thrakka, but suffered two crushing defeats within a few days of each other.
A lasgun is powerful enough to sever an ork's appendage or head in a single, well aimed shot.
Orks meks have a better understanding of electrics and mechanics than most Tech Priests.
Orks do not think that purple makes them harder to see. They do think that camouflage does however, without knowing why.
Gharkull Blackfang did not even come close to killing the emperor.
Orks can be corrupted by chaos, but few of them have any interest in what chaos offers.
Orks do not have the power of believe. 
   
Made in au
Dakka Veteran




Australia

Where's my leaky taps at? It feels like it's been half a month since the last leak
   
Made in us
Nasty Nob




Crescent City Fl..

Rogerio134134 wrote:
 koooaei wrote:
So, no info on the strategems yet? I'm sure, i've seen them somewhere. Just can't remember where.


I saw a leak of compilation on blood of kittens dude have a look there


That site looks unusable to me. Can't find anything related cor current Ork rumors at all. aside from a mention of "new vehicles".

Edit. Never mind. the layout of the site is what my problem was. found it. Apparently using the rumors and leaks tab was not where I needed to look.

Edit. I thought all of that was already in the first few pages of this thread. Maybe I'm thinking of another forum.

This message was edited 2 times. Last update was at 2018/09/15 11:32:06


Remember kids, Games Workshop needs you more than you need them.  
   
Made in gb
Dakka Veteran





 warhead01 wrote:
Rogerio134134 wrote:
 koooaei wrote:
So, no info on the strategems yet? I'm sure, i've seen them somewhere. Just can't remember where.


I saw a leak of compilation on blood of kittens dude have a look there


That site looks unusable to me. Can't find anything related cor current Ork rumors at all. aside from a mention of "new vehicles".

Edit. Never mind. the layout of the site is what my problem was. found it. Apparently using the rumors and leaks tab was not where I needed to look.

Edit. I thought all of that was already in the first few pages of this thread. Maybe I'm thinking of another forum.


http://bloodofkittens.com/blog/2018/09/04/orks-8th-edition-codex-leak-compilation/
   
Made in gb
Mekboy on Kustom Deth Kopta






 warhead01 wrote:
Rogerio134134 wrote:
 koooaei wrote:
So, no info on the strategems yet? I'm sure, i've seen them somewhere. Just can't remember where.


I saw a leak of compilation on blood of kittens dude have a look there


That site looks unusable to me. Can't find anything related cor current Ork rumors at all. aside from a mention of "new vehicles".

Edit. Never mind. the layout of the site is what my problem was. found it. Apparently using the rumors and leaks tab was not where I needed to look.

Edit. I thought all of that was already in the first few pages of this thread. Maybe I'm thinking of another forum.

All of this information is in the OP. Literally in the first post. I've linked to videos that were the source and in the case of older news provided a summary.
   
Made in us
Bonkers Buggy Driver with Rockets






i suspect they hadn't planned for ork teasers till this month, but early leaks (assuming they weren't intended by GW) forced them to give us early looks (the constant reminders from the facebook team being hounded by ork players probably also helped ). and now that we have the leaks we got then we are in a lull of news until late sept /early oct.

"dont put all yer boyz in one trukk" "umless its dredds, then take as much uf those as possible"

geargutz interpretation of the 'umies "eggs in one basket" 
   
Made in de
Ork Admiral Kroozin Da Kosmos on Da Hulk






I guess we are just a step away from everyone going bat-gak crazy about how GW hates orks again.

7 Ork facts people always get wrong:
Ragnar did not win against Thrakka, but suffered two crushing defeats within a few days of each other.
A lasgun is powerful enough to sever an ork's appendage or head in a single, well aimed shot.
Orks meks have a better understanding of electrics and mechanics than most Tech Priests.
Orks do not think that purple makes them harder to see. They do think that camouflage does however, without knowing why.
Gharkull Blackfang did not even come close to killing the emperor.
Orks can be corrupted by chaos, but few of them have any interest in what chaos offers.
Orks do not have the power of believe. 
   
Made in us
Longtime Dakkanaut




 Jidmah wrote:
I guess we are just a step away from everyone going bat-gak crazy about how GW hates orks again.


Nah, lets save that until we see what they did with our codex. If it is atrocious again then we have issues.

 Tomsug wrote:
Semper krumps under the radar

 
   
Made in ru
!!Goffik Rocker!!






Played by the leaked rules. Won a tourney.
   
Made in gb
Nasty Nob






 koooaei wrote:
Played by the leaked rules. Won a tourney.


Well done!

Can I ask for some more details?

I assume by 'leaked rules' you mean DDD and the clan trait.

Which clan(s) did you use? What was your list like?

How large and competitive was the tourney?

What kind of level do you usually play at? Do you expect to win tourneys of this kind given a reasonably strong codex?

Do you feel the new rules contributed significantly to your win?

   
Made in vn
Battlefortress Driver with Krusha Wheel






I'm pretty cool with whatnhas been posted. Only 2 things right now that will tell me whether i love or hate the codex.

1. Points. If points too high then all our fancy new stuff is screwed.

2. Stompa. If gw can't figure out how to fix the stompa after their knights codex then i will be sad.
   
Made in us
Mekboy on Kustom Deth Kopta






 lolman1c wrote:
I'm pretty cool with whatnhas been posted. Only 2 things right now that will tell me whether i love or hate the codex.

1. Points. If points too high then all our fancy new stuff is screwed.

2. Stompa. If gw can't figure out how to fix the stompa after their knights codex then i will be sad.


hoping so on the first part of points

not holding my breath on the gettign the stompa right. its the orks x10 it has crazy possible performance that it simply does not live up to barring hot dice. On the business front barring a enw stompa kit I and it including an upgrade spru and leaving current ones a trash then I cannot see GW deciding to make such an old model powerful. I am guessing normal stompa midtier at best, probably still overpriced trash tier.

10000 points 7000
6000
5000
5000
2000
 
   
Made in us
Mekboy Hammerin' Somethin'




Alaska

I'm pretty optimistic that they'll make the Stompa a lot better. Maybe not good enough to be a competitive choice for tournaments, but not nearly as awful as it is now.

I doubt it will be as good as Imperial Knights because IK have their own codex. A big part of what makes IK good is their stratagems, relics, warlord traits, etc. Stompas might work well with a few ork stratagems, but without their own book I doubt a Stompa-focused army will be as good as an IK army.

Here's hoping for a Dread Mob book! I won't be angry if we don't get one, but it would be cool.

YELL REAL LOUD AN' CARRY A BIG CHOPPA! 
   
Made in fi
Locked in the Tower of Amareo





Well the 3d6" charge with vehicles could be interesting. With evil sunz colours that's 14"+3d6" threat range with rerolls. Albeit unsure if that allows even attempting charge outside 12"(if not opponent can deploy 2.1" behind DZ and be bulletproof)

2024 painted/bought: 109/109 
   
Made in gb
Mighty Vampire Count






UK

Stompa Boss would be fun - one who can get out when his ride gets smashed like the Knight character :}

I AM A MARINE PLAYER

"Unimaginably ancient xenos artefact somewhere on the planet, hive fleet poised above our heads, hidden 'stealer broods making an early start....and now a bloody Chaos cult crawling out of the woodwork just in case we were bored. Welcome to my world, Ciaphas."
Inquisitor Amberley Vail, Ordo Xenos

"I will admit that some Primachs like Russ or Horus could have a chance against an unarmed 12 year old novice but, a full Battle Sister??!! One to one? In close combat? Perhaps three Primarchs fighting together... but just one Primarch?" da001

www.dakkadakka.com/dakkaforum/posts/list/528517.page

A Bloody Road - my Warhammer Fantasy Fiction 
   
 
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