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Made in us
Terminator with Assault Cannon




San Jose, CA

Yeah but knowing FW they'll be 2 for $50US.
   
Made in at
Regular Dakkanaut





 MajorWesJanson wrote:
AllSeeingSkink wrote:
drbored wrote:
 Mentlegen324 wrote:
 ImAGeek wrote:
Did we not know they were resin anyway?


They were said when revealed to be from Forgeworld, so we did.


When I told people this, both online and in person, the hot Denial that I got out of this release was particularly pungent. People refused to believe that Forgeworld would handle the Necron fliers.


Denial? They literally said it right there in the article where they first announced them, what basis would anyone have for denying it?

I dunno how interested I am in the Necrons given that FW is handling them. I don't mind dealing with resin, but the pricing is going to be horrendous.

FW currently charge $74AUD for only 2 Vulture Gunships, so if you need maybe 8-ish aircraft to build a minimalist Necron squadron that's like, $300-ish AUD.

I don't mind FW too much for specialist aircraft, but for a whole squadron the pricing is probably going to be too much to be enticing.




The crossonts are probably less complex kits than the vultures, so I could see them being a 3 pack for the same price, and the bombers as 2 packs for the same price.


It says in the article "Each set contains two planes buildable as either Night Shroud bombers or Doom Scythe fighters" and as they will be buildable as both I wouldn't be surprised by the high price
   
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 Matrindur wrote:
 MajorWesJanson wrote:
AllSeeingSkink wrote:
drbored wrote:
 Mentlegen324 wrote:
 ImAGeek wrote:
Did we not know they were resin anyway?


They were said when revealed to be from Forgeworld, so we did.


When I told people this, both online and in person, the hot Denial that I got out of this release was particularly pungent. People refused to believe that Forgeworld would handle the Necron fliers.


Denial? They literally said it right there in the article where they first announced them, what basis would anyone have for denying it?

I dunno how interested I am in the Necrons given that FW is handling them. I don't mind dealing with resin, but the pricing is going to be horrendous.

FW currently charge $74AUD for only 2 Vulture Gunships, so if you need maybe 8-ish aircraft to build a minimalist Necron squadron that's like, $300-ish AUD.

I don't mind FW too much for specialist aircraft, but for a whole squadron the pricing is probably going to be too much to be enticing.




The crossonts are probably less complex kits than the vultures, so I could see them being a 3 pack for the same price, and the bombers as 2 packs for the same price.


It says in the article "Each set contains two planes buildable as either Night Shroud bombers or Doom Scythe fighters" and as they will be buildable as both I wouldn't be surprised by the high price


I missed the dual kit thing, if that's the case I think we'd be lucky if it were "only" $74AUD for a set.
   
Made in us
Longtime Dakkanaut





Yeah, it's a bit sad but it feels like the Necron faction will just be a non-starter in AI.

But then, the game as a whole has had such a bumpy ride.
   
Made in gb
Moustache-twirling Princeps




United Kingdom

Vampires coming from FW:

These Asuryani Aircraft Transport Troops and Rain Down Death with Speed and Style - WarCom

Spoiler:

This message was edited 4 times. Last update was at 2022/01/10 14:09:14


 
   
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Longtime Dakkanaut




Germany

Nice!

"Tabletop games are the only setting when a body is made more horrifying for NOT being chopped into smaller pieces."
- Jiado 
   
Made in us
Paramount Plague Censer Bearer





Texas

With these and the upcoming Eldar releases for 40K, my buddy will be completely broke. I should talk...I'm planning on getting all the Necron flyers...

Urusei Yatsura, Cerebus the Aardvark, Machiavelli, Plato and Happy Days. So, how was your childhood?

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Made in gb
Ridin' on a Snotling Pump Wagon






But….but Vampires have two pairs of twin linked Pulsars?

What gives!

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Made in us
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New Jersey, State of Perfection

weird to me that they are only doing the doom scythe and night shroud... but not the night scythe which would be pretty easy to do with the doom scythe.

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Ma55ter_fett wrote:It reads like the ramblings of a Nigerian lobotomized Shakespeare typed into a cellphone with a very aggressive autocomplete function.
 
   
Made in gb
Tunneling Trygon








Is the cockpit is just a Falcon chassis without the turret?
   
Made in us
Rampaging Reaver Titan Princeps






 xttz wrote:


Is the cockpit is just a Falcon chassis without the turret?


Yes. Always have been ^^.

The necrons... well, being FW-only for everything they might as well not exist over here, so nothing to see. The Vampire probably the same, but having plastic stuff might make some eldar players actually buy them from FW.
   
Made in gb
Moustache-twirling Princeps




United Kingdom

chaos0xomega wrote:
weird to me that they are only doing the doom scythe and night shroud... but not the night scythe which would be pretty easy to do with the doom scythe.


The original WarCom article says the Night Scythe is coming.

This message was edited 1 time. Last update was at 2022/01/10 14:37:59


 
   
Made in gb
Rampaging Reaver Titan Princeps





Warwickscire

Oh, nice!


Automatically Appended Next Post:
beast_gts wrote:
chaos0xomega wrote:
weird to me that they are only doing the doom scythe and night shroud... but not the night scythe which would be pretty easy to do with the doom scythe.


The original WarCom article says the Night Scythe is coming.


Maybe all three can be built in one kit?

This message was edited 1 time. Last update was at 2022/01/10 14:50:50


 
   
Made in gb
Deadly Dire Avenger





Im so pleased about the Vampires. Was worried when they werent in the card pack. Shame they are likely resin - not due to material but due to volume i want to buy!

Necrons look cool but as discussed the cost of resin makes them difficult to impulse buy.
   
Made in be
Longtime Dakkanaut





Called it we would see the Vampire.

As for the rest, well, the future of AI is FW only, I'm afraid. *sighs*
   
Made in us
Longtime Dakkanaut






 Matrindur wrote:
 MajorWesJanson wrote:
AllSeeingSkink wrote:
drbored wrote:
 Mentlegen324 wrote:
 ImAGeek wrote:
Did we not know they were resin anyway?


They were said when revealed to be from Forgeworld, so we did.


When I told people this, both online and in person, the hot Denial that I got out of this release was particularly pungent. People refused to believe that Forgeworld would handle the Necron fliers.


Denial? They literally said it right there in the article where they first announced them, what basis would anyone have for denying it?

I dunno how interested I am in the Necrons given that FW is handling them. I don't mind dealing with resin, but the pricing is going to be horrendous.

FW currently charge $74AUD for only 2 Vulture Gunships, so if you need maybe 8-ish aircraft to build a minimalist Necron squadron that's like, $300-ish AUD.

I don't mind FW too much for specialist aircraft, but for a whole squadron the pricing is probably going to be too much to be enticing.




The crossonts are probably less complex kits than the vultures, so I could see them being a 3 pack for the same price, and the bombers as 2 packs for the same price.


It says in the article "Each set contains two planes buildable as either Night Shroud bombers or Doom Scythe fighters" and as they will be buildable as both I wouldn't be surprised by the high price


Fair catch. I didn't read that.


Automatically Appended Next Post:
Sarouan wrote:
Called it we would see the Vampire.

As for the rest, well, the future of AI is FW only, I'm afraid. *sighs*


Chaos would maybe be enough for a couple plastic kits. Hell talon, hellblade, resin for harbinger and helldrakes

This message was edited 1 time. Last update was at 2022/01/10 18:59:11


 
   
Made in us
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Texas

I know that the release of the Astartes planes in plastic gave new hope that AI was not being discontinued, but following up with FW only releases of a new faction (Necron) and significant expansion of Eldar along with a wrap up companion book instead of a dedicated campaign book makes me very worried that AI is about done.

"Preach the gospel always, If necessary use words." ~ St. Francis of Assisi 
   
Made in us
Fresh-Faced New User




 Lord of Deeds wrote:
I know that the release of the Astartes planes in plastic gave new hope that AI was not being discontinued, but following up with FW only releases of a new faction (Necron) and significant expansion of Eldar along with a wrap up companion book instead of a dedicated campaign book makes me very worried that AI is about done.


I kind of agree with this. AI seems to be being put into maintenance mode. I feared this would happen for a while, as buzz quickly died off after the first box was released and the Tau box didn't really revive it. The SM/Eldar release did generate more buzz and online activity, but that seems to have died off.

I cant say if the game would have lasted longer in a "normal" time, but the pandemic disruptions definitely hurt AI's chances.

(My measure of buzz is entirely subjective and is based on level of third party site coverage, independent Battle Reports, level of discussion at places like Reddit and dakka, and things like that I could find. I admit I can't systematically quantify it.)

This message was edited 1 time. Last update was at 2022/01/10 22:06:38


 
   
Made in us
Longtime Dakkanaut





blackseven wrote:
 Lord of Deeds wrote:
I know that the release of the Astartes planes in plastic gave new hope that AI was not being discontinued, but following up with FW only releases of a new faction (Necron) and significant expansion of Eldar along with a wrap up companion book instead of a dedicated campaign book makes me very worried that AI is about done.


I kind of agree with this. AI seems to be being put into maintenance mode. I feared this would happen for a while, as buzz quickly died off after the first box was released and the Tau box didn't really revive it. The SM/Eldar release did generate more buzz and online activity, but that seems to have died off.

I cant say if the game would have lasted longer in a "normal" time, but the pandemic disruptions definitely hurt AI's chances.

(My measure of buzz is entirely subjective and is based on level of third party site coverage, independent Battle Reports, level of discussion at places like Reddit and dakka, and things like that I could find. I admit I can't systematically quantify it.)


There's two sides to the 'buzz' coin. On the one hand, if a popular enough channel starts making content for it, or if someone at a hobby store starts bringing the stuff for a game and has a good pitch to sell people on it, people will start picking it up. On the other hand, if GW shows little interest in supporting their new game system, then it's unlikely to draw more attention.

As it stands, it's very likely that the products that are part of FW's line, like the new vampires and the necron ships, were very likely always going to be part of the FW side of things, since GW likely planned these things out even before the pandemic. Getting a Compendium out now, and making 'more advanced' rules, seems like too little too late, when people still don't have a firm mental image of what the regular rules are like.

Having played the game, it's not bad. Positioning and forethought are very important to how well you do, and there's strategic depth enough to attract even the crunchiest players. The kits themselves have all been a blast, but I'm using them as terrain decoration for Titanicus. The base dials are a little off-putting, and the only way to get decent maneuver tokens is if you buy one fo the box sets. If you buy the tokens separately, they're the thickness of printer paper and just as durable. The bases are separately manufactured in China and then thrown into the boxes in little pouches, and the flying stands often don't fit securely into those bases without glue.

All in all the game element of AI felt more like it was tacked onto some really great models, which is why there are many people that think that Epic will eventually come around, because the models for Aeronautica and Titanicus are just incredible, but at least on Aeronautica's part, it just doesn't feel like a complete or compelling game.
   
Made in no
Longtime Dakkanaut






More resin.
Why cant they just toss the whole game over the FW so we can at the same time get a proper core rule book....

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Made in si
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Sometimes even great models can't save a zero effort ruleset that was scribbled onto a napkin over a lunch break.

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 FrozenDwarf wrote:
More resin.
Why cant they just toss the whole game over the FW so we can at the same time get a proper core rule book....


Rules was written by FW Specialist Design Studio, GW probably has the saying on the general rule, but it's still up to the rule writer to flesh out the detail and make it interesting.

Well it's pretty obvious there aren't much passion put into this, down to the basic stuff like wrong name of faction equipment,rocket booster being put over wrong aircrafts, despite those info are widely available and took less than a minute of google search.

This message was edited 3 times. Last update was at 2022/01/11 11:00:01


 
   
Made in us
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drbored wrote:
Yeah, it's a bit sad but it feels like the Necron faction will just be a non-starter in AI.

But then, the game as a whole has had such a bumpy ride.


It's definitely the least popular specialist game. Just look at the activity on Dakka/Reddit/Facebook for AI compared to Necromunda, AT, or even Blood Bowl.


Automatically Appended Next Post:
 Albertorius wrote:


The necrons... well, being FW-only for everything they might as well not exist over here, so nothing to see.


I order from Forge World, it comes from Tennessee and sometimes arrives faster than GW orders. Why do you say it might as well not exist here? There's FW models on the table every weekend at my FLGS and Warhammer stores...

This message was edited 1 time. Last update was at 2022/01/11 18:49:53


 
   
Made in au
Grizzled Space Wolves Great Wolf





On the one hand, plenty of folks around here use FW models in their armies. On the other hand, convincing people to start a game where they'll be required to buy FW models is much more difficult than when they can just grab what they want off the shelf.





Automatically Appended Next Post:
 lord_blackfang wrote:
Sometimes even great models can't save a zero effort ruleset that was scribbled onto a napkin over a lunch break.


It's worse than that, the original rules were decent and just needed some tweaking, they were rewritten worse than the original.

This message was edited 1 time. Last update was at 2022/01/12 04:54:09


 
   
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Trustworthy Shas'vre





Leicester

To be honest they’re now doing what it needed at the start; a regular drumbeat of releases to keep it visible rather than big splash and nothing for months.

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 Zed wrote:
*All statements reflect my opinion at this moment. if some sort of pretty new model gets released (or if I change my mind at random) I reserve the right to jump on any bandwagon at will.
 
   
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Warwickscire

There's also the other option that the Heresy box production is currently hoovering up all of Specialist Games plastic production slots meaning they're having to push things out in resin.

I'm hoping the compendium book brings things back into line with how things were in 1st edition AI
   
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 zedmeister wrote:
I'm hoping the compendium book brings things back into line with how things were in 1st edition AI


I'd love that, but I don't think it's going to happen. Also, even though I liked the old rules more, it did need some tweaking IMO.

GW really needed to make a rule set that was tight, competitive, and streamlined. I've heard the argument that GW wasn't trying to go after the X-Wing crowd, but I reckon they should have been. Relying on nice models to sell a game with sloppy rules is only ever going to get them so far.


This message was edited 1 time. Last update was at 2022/01/12 21:48:12


 
   
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AllSeeingSkink wrote:
Relying on nice models to sell a game with sloppy rules is only ever going to get them so far.
They've been doing that for decades. What makes AI special in that regard?

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 H.B.M.C. wrote:
AllSeeingSkink wrote:
Relying on nice models to sell a game with sloppy rules is only ever going to get them so far.
They've been doing that for decades. What makes AI special in that regard?


Lack of nerds who specifically like GW aircraft enough to buy them. I mean, I am one of those nerds, but I don't think my kind are widespread enough to support the product line. AI also doesn't have the nostalgia for a lot of folks like Blood Bowl, Titanicus or Necromunda have, so it's not winning on a lot of fronts that other GW products might win on.

This message was edited 1 time. Last update was at 2022/01/13 01:39:33


 
   
Made in us
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AllSeeingSkink wrote:

GW really needed to make a rule set that was tight, competitive, and streamlined. I've heard the argument that GW wasn't trying to go after the X-Wing crowd, but I reckon they should have been.


Which is absolutely insane to me. X Wing briefly dethroned 40k as the top selling game. Then fans started dropping it because there's only so many new cards for the same ships that people will pay $30 for. It was the perfect time to take all those customers, many former GW customers, and bring them (back) into the GW ecosystem. All it would have taken was a good ruleset because the models and setting are fantastic.
   
 
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