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Sorry. The answer is: Yes, if you write rules for yourself.
Automatically Appended Next Post: also all this awesome radiation is doing my head in
This message was edited 1 time. Last update was at 2011/12/02 13:29:30
Pirate Vampire Counts - WIP
Feastmaster Ogre Kingdoms - WIP
Fire Lords Space Marines - working towards 1500pts
Word Bearers Chaos Space Marines - Modelling project
DR:90+S-G+M+B+I++Pwhfb09#-D+A+/eWD354R+++T(S)DM+
Ground Scanner ignore difficult terrain and reroll for dangerous
Target Lock may reroll misses against target unit/figure
Sniper Lock enemy suffer a -1 to any cover saves
fraglaunchers Rtemplate S3 AP6 special:may be used in close combat, centre large blast on the suit. any model under the template(apart from the suit) is hit.
electro pulse all modles in base contact take a wound on a 4+ (saves allowed) and are knocked back d6" and knocked prone
sheild gains +1 to the invun save must be mounted on an arm
Drones may take any number of dakka drones. each drone must be assighned to a specific suit
dakka drone......10pts
WS2 BS3 S2 T3 W1 I5 A1 LD10 S4+
type-skimmer infantry(like jump infantry but ignores all terain even impassable)
wargear dakka auto pulsers R12 S5 AP6 assault4 pinning
Snarling the marine plunged himself into the enemy battle line.
All around him fellow marines and guards men were falling.
Up ahead he saw a group of huge mechs like those of the tau but modified and deadlier.
as he charged towards them the suits leader saw him and turned to face the charging marine.
With a flick of its shoulders it sent a flurry of missiles hurtling towards the marine that cut down man and marines alike yet still the marine charged on.
Then it raised its arm. The rifle mounted on it hummed once and the marine was no more.
Free from GW's tyranny and the hobby is looking better for it
DR:90-S++G+++M++B++I+Pww205++D++A+++/sWD146R++T(T)D+
WsBs S T W I A LdSv 4 4 3 3 2 3 2 9 4+
Wargear:
Hand- held Multi- Laser
Range 36 S 5 AP 7 Type Heavy 3,
Boot
(CCW)
Special Rules:
Fearless, Stubborn, Imcompetent PDF Henchmen
Imcompetent PDF Henchmen:
xxmatt85 is always guarded with very large amounts of Imcompetent fools into battle for some odd reason even xxmatt85 himself doesn't know, in other words 50 PDF troopers follow xxmatt85 into battle.
PDF Trooper
WsBs S T W I A LdSv 2 2 3 3 1 2 1 4 6+
Wargear:
Crappy Lasgun
Range 18 S 2 AP- Type Rapid fire
CCW
Size- 50
Special Rules:
Look out ARRG( see IG codex),
The PDF responded but were killed to a man:
Due to the PDF being Imcompetent fools every time they failed a Ld test ten PDF troopers die.
Ok what you think.
This message was edited 1 time. Last update was at 2011/12/03 16:56:27
Wargear
Power Armour
Jump Pack
Chainsword & Bolt Pistol
Rules
Regular Poster
The Spam poster unit may shoot twice a turn but may only ,move as infantry.
SPAM
The Spam poster annoys people by posting spam. They may never use an independent character's leadership and may never be joined by an independent character.
Upgrades
Any Spam Poster may trade their weapons for a Thunder Hammer +15.
Any model may exchange their chainsword for a powersword at +10 points and their bolt pistol for a hand flamer at +10 points.
One model may be upgraded to DreadlordME! for +275 points. This may only be done once no matter how many units of Spam Posters there are.
Automatically Appended Next Post: There, I am now an upgrade.
This message was edited 1 time. Last update was at 2011/12/03 02:41:06
A Wise Ork once said a profound word: WAAAAAAAGH! Then he got trampled in the incoming stampede! Current Army: Orks (2000+)
Fido198674 wrote:You know, O great dreadlord......who was that first ork to yell WAAGGHH? According to you sig, his name would now be Squishy, or Smooshed, but I wonder.....
New entries still incoming and some people moved on to fluff....
Volunteer> liquidjoshi
Because he said:
I feel sorry for whoever decides to make an actual codex from this. Having said that, I'm now considering it.
I'll start on a codex for this at the next roundup, even if it's just a compilation of the units posted here.
I'm happy to get to work on this. If we're going to be cutting units, could we get it done quickly? Or at least start drawing up a shortlist of units definitely going in?
Pretre: OOOOHHHHH snap. That's like driving away from hitting a pedestrian.
Pacific:First person to Photoshop a GW store into the streets of Kabul wins the thread.
Selym: "Be true to thyself, play Chaos" - Jesus, Daemon Prince of Cegorach.
H.B.M.C: You can't lobotomise someone twice.
Psychic powers:
Necrons: No powers can be taken; however, you may upgrade to any Harbinger. Weapons still count as a FW.
Empire: Comet of Sigmar: Psychic shooting attack- 24", S7, AP6, blast, lance.
Wood Elves: Living ground: Any terrain within 9", including buildings, automatically becomes Dangerous terrain to any enemy models.
Undead: Resurrection: Choose one non-IC unit within 12". That unit automatically regains D3 wounds, although it cannot be increased beyond the original unit size.
Dwarfs: Rune of Grungni: [to be added... later]
And then we need some from Warmachine and at least one from LotR.
Pirate Vampire Counts - WIP
Feastmaster Ogre Kingdoms - WIP
Fire Lords Space Marines - working towards 1500pts
Word Bearers Chaos Space Marines - Modelling project
DR:90+S-G+M+B+I++Pwhfb09#-D+A+/eWD354R+++T(S)DM+
WsBs S T W I A LdSv 4 4 3 3 2 3 2 9 4+
Wargear:
Hand- held Multi- Laser
Range 36 S 5 AP 7 Type Heavy 3,
Boot
(CCW)
Special Rules:
Fearless, Stubborn, Imcompetent PDF Henchmen
Imcompetent PDF Henchmen:
xxmatt85 is always guarded with very large amounts of Imcompetent fools into battle for some odd reason even xxmatt85 himself doesn't know, in other words 50 PDF troopers follow xxmatt85 into battle.
PDF Trooper
WsBs S T W I A LdSv 2 2 3 3 1 2 1 4 6+
Wargear:
Crappy Lasgun
Range 18 S 2 AP- Type Rapid fire
CCW
Size- 50
Special Rules:
Look out ARRG( see IG codex),
The PDF responded but were killed to a man:
Due to the PDF being Imcompetent fools every time they failed a Ld test ten PDF troopers die.
Ok what you think.
I'd change the PDF to:
PDF Trooper - 4pts each
WsBs S T W I A LdSv 2 2 3 3 1 2 1 4 6+
Unit Composition:
xxmatt85 and 5-50 PDF Troopers
Wargear:
Lasgun, CCW
Special Rules:
Look out ARRG, The PDF Tried to Respond but Were Killed to a Man, Banned
Look out ARRG: See IG Codex.
The PDF Tried to Respond but Were Killed to a Man: If the unit suffers 25% casualties in a single phase, all PDF troopers in the unit are wiped out (to a man). Then, if you have any Space Marines or Imperial Guard in reserve, roll a D6 - on a 2+, one of these units may immediately be placed within 6" of xxmatt85 - treat them as if they entered via Deep Strike without scattering.
Banned: As long as the PDF are alive, xxmatt85 and his unit can never have higher than Ld7.
This message was edited 1 time. Last update was at 2011/12/04 17:33:57
Vampirate of Sartosa wrote:Psychic powers: Necrons: No powers can be taken; however, you may upgrade to any Harbinger. Weapons still count as a FW.
Empire: Comet of Sigmar: Psychic shooting attack- 24", S7, AP6, blast, lance. Wood Elves: Living ground: Any terrain within 9", including buildings, automatically becomes Dangerous terrain to any enemy models. Undead: Resurrection: Choose one non-IC unit within 12". That unit automatically regains D3 wounds, although it cannot be increased beyond the original unit size. Dwarfs: Rune of Grungni: [to be added... later]
And then we need some from Warmachine and at least one from LotR.
A "One does not simply walk into Mordor" Power perhaps? Works kinda like sanctuary from C:GK, but better.
Andilus Greatsword wrote:
I'd change the PDF to:
PDF Trooper - 4pts each WsBs S T W I A LdSv 2 2 3 3 1 2 1 4 6+
Unit Composition: xxmatt85 and 5-50 PDF Troopers
Wargear: Lasgun, CCW
Special Rules: Look out ARRG, The PDF Tried to Respond but Were Killed to a Man
Look out ARRG: See IG Codex.
The PDF Tried to Respond but Were Killed to a Man: If the unit suffers 25% casualties in a single phase, all PDF troopers in the unit are wiped out (to a man). Then, if you have any Space Marines or Imperial Guard in reserve, roll a D6 - on a 2+, one of these units may immediately be placed within 6" of xxmatt85 - treat them as if they entered via Deep Strike without scattering.
Sounds good to me too, if it's ok with xxmat85.
This message was edited 2 times. Last update was at 2011/12/04 17:01:34
Pretre: OOOOHHHHH snap. That's like driving away from hitting a pedestrian.
Pacific:First person to Photoshop a GW store into the streets of Kabul wins the thread.
Selym: "Be true to thyself, play Chaos" - Jesus, Daemon Prince of Cegorach.
H.B.M.C: You can't lobotomise someone twice.
Looking great so far guys, I'll start work on the HQ part of the Codex. If people want to write fluff and post it here for later insertion that's fine, or they can Pm it to me.
Any issues with units that are not resolved when I come around to adding them into the codex will result in that unit being cut until a later edition; I cba to deal with issues independently.
Pretre: OOOOHHHHH snap. That's like driving away from hitting a pedestrian.
Pacific:First person to Photoshop a GW store into the streets of Kabul wins the thread.
Selym: "Be true to thyself, play Chaos" - Jesus, Daemon Prince of Cegorach.
H.B.M.C: You can't lobotomise someone twice.
Vampirate of Sartosa wrote:A "One does not simply walk into Mordor" Power perhaps? Works kinda like sanctuary from C:GK, but better.
And a "Historical Accuracy" power for Historicals players?
Pirate Vampire Counts - WIP
Feastmaster Ogre Kingdoms - WIP
Fire Lords Space Marines - working towards 1500pts
Word Bearers Chaos Space Marines - Modelling project
DR:90+S-G+M+B+I++Pwhfb09#-D+A+/eWD354R+++T(S)DM+
grendel083 wrote:"Dis is Oddboy to BigBird, come in over."
"BigBird 'ere, go ahead, over."
"WAAAAAAAAAGGGHHHH!!!! over"
"Copy 'dat, WAAAAAAAGGGHHH!!! DAKKADAKKA!!... over"
master of ordinance.............heavy support................500pts Dakka suit WSBS S T W I A LD S 5 6 7 7 3 6 5 8 2+/2++
Tank WSBS S F S R A I S 5 6 4 +1 +1 +1 3 5 -/2++
type suit-jump infantry tank-tank
wargear suit model ultimate fragmaster may be fired either as a fragmaster infantry or a fragmaster armour
rail rifle of ordinance R40 S8 AP1 Heavy 3
Gatling of the massacre R24 S5 AP5 Assault15
Last Sword of the Dammed CCW which give S10 and ignores all saves including invun and eternal warrior
2 and Dakka drones. master of ordinance may purchase more drones at 10pts per drone
ground scanner
target lock
sniper lock
Tank model
Last Blade of the Dammed
pintle mounted assault cannon
a Tank(obviously)
2 dakka drones. May purchase more drones at 10pts per model
special rules relentless FNP eternal warrior independent character Chaotic-master of ordinance must make an LD test whenever he is within 12" of a mod at the start of the turn if he fails then roll a D6 1-PERMANENTLY BANNED-master of ordinance is removed instantly and counts as killed 2-3-TEMPORARY BAN-master of ordinance is removed and will automaticaly deepstrike in 2 turns later 4+SOME PRIVELEGES REMOVED-master of ordinance loses 1 from each stat until next turn
In addidition the Dakka army may include lesser Deamons as troops and Greater Deamons as Elites
BlitzKreig if master of ordinance is in a unit then all models are relentless if he is in a tank then all tanks in the squadron may move and fire all their weapons even when they move fast
Vampire if master of ordinance kills/inflicts wounds on an enemy model/unit in CC then he may regain a number of wounds/repair a number of damaged components equal to the wounds he inflicts
This message was edited 2 times. Last update was at 2011/12/08 14:56:51
Free from GW's tyranny and the hobby is looking better for it
DR:90-S++G+++M++B++I+Pww205++D++A+++/sWD146R++T(T)D+
A Wise Ork once said a profound word: WAAAAAAAGH! Then he got trampled in the incoming stampede! Current Army: Orks (2000+)
Fido198674 wrote:You know, O great dreadlord......who was that first ork to yell WAAGGHH? According to you sig, his name would now be Squishy, or Smooshed, but I wonder.....
DreadlordME! wrote:Master of Ordiance, Tone yaself down.
You want no more than 5 special rules/weaponry altogether. HQ characters generally have seven, maximum.
Pirate Vampire Counts - WIP
Feastmaster Ogre Kingdoms - WIP
Fire Lords Space Marines - working towards 1500pts
Word Bearers Chaos Space Marines - Modelling project
DR:90+S-G+M+B+I++Pwhfb09#-D+A+/eWD354R+++T(S)DM+
Master of Ordinance, that's really confusing. Could you make it a bit more obvious as to what everything is?
Pretre: OOOOHHHHH snap. That's like driving away from hitting a pedestrian.
Pacific:First person to Photoshop a GW store into the streets of Kabul wins the thread.
Selym: "Be true to thyself, play Chaos" - Jesus, Daemon Prince of Cegorach.
H.B.M.C: You can't lobotomise someone twice.
Vampirate of Sartosa wrote:Psychic powers:
Necrons: No powers can be taken; however, you may upgrade to any Harbinger. Weapons still count as a FW.
Empire: Comet of Sigmar: Psychic shooting attack- 24", S7, AP6, blast, lance.
Wood Elves: Living ground: Any terrain within 9", including buildings, automatically becomes Dangerous terrain to any enemy models.
Undead: Resurrection: Choose one non-IC unit within 12". That unit automatically regains D3 wounds, although it cannot be increased beyond the original unit size.
Dwarfs: Rune of Grungni: [to be added... later]
And then we need some from Warmachine and at least one from LotR.
LotR-Good: You Shall Not Pass! -Can be cast during any combat. First, every allied unit involved in the combat besides the psyker is removed from the game. Then place a large blast template centred on the psyker (they may be moved to anywhere that would still be in combat prior to this). Every enemy model beneath the template takes two S9 AP1 hits. The psyker is then removed as a casualty, and the allied units are placed on the board again by Deep Strike (separately if more than one unit is involved).
LotR-Evil: Mordor's Wrath- Cast at the start of the enemy's turn. The psyker receives a 2++ save for the turn, but this doesn't work against template or plasma weapons.
Amended Awesome Radiation: For two turns after the model survives an awesome explosion, any Troop choice model within 6" takes a S3 AP5 hit at the end of the turn. If a model would take two hits by this rule, they take a S6 AP3 hit instead, and a S9 AP1 hit if they would be hit three times or more.
Also, for the codex, it seems like the two generic HQs and roughly eight special characters would be more than enough.
This message was edited 1 time. Last update was at 2011/12/09 11:36:56
Arguing with some people is like playing chess with a pigeon. You can play the best chess in the world, but at the end of the day the pigeon will still knock all the pieces off the board and then gak all over it.
liquidjoshi wrote:Master of Ordinance, that's really confusing. Could you make it a bit more obvious as to what everything is?
Uh....could you please explain what you mean....
Oh, the irony
Erm... Simplify your stuff in your post. As others have said, it might be better to tone yourself down a bit too.
Pretre: OOOOHHHHH snap. That's like driving away from hitting a pedestrian.
Pacific:First person to Photoshop a GW store into the streets of Kabul wins the thread.
Selym: "Be true to thyself, play Chaos" - Jesus, Daemon Prince of Cegorach.
H.B.M.C: You can't lobotomise someone twice.
Aye, Special Characters don't go above 300pts, apart from in apocalypse.
A weapon that ignores EW is ridiculous IMO, especially when it ignores everything else as well. 15 S5 shots is also pretty OP on a non-tank. Moving and firing all weapons on tanks is too powerful, and regaining wounds on an EW character who can ID pretty much everything in the game barring Greater Daemons and their kin makes for an invincible fighter.
I also have issue on the I6, since that seems to be the realm of Slaanesh and Eldar.
The Bad Luck is a pistol with the following profile:
S4, AP1, Range 18". It also forces re-rolls on successful saves by the enemy in any combat the Squad is involved in.
The Good Luck is armour bestowing the 3+/4++ save.
Special Rules:
You know that Sinking Feeling...: The Sinking Feeling squad may enter the battle by Deep Striking onto an enemy unit (no scatter) and roll on a D6. On a 1, the Sinking Feeling Squad is destroyed. On a 2-3, both units are destroyed (Eternal Warriors instead take a S9 AP1 hit) On a 4-6, the target unit is destroyed (Eternal Warriors are placed in combat with the Squad after taking a S9 AP1 hit).
...when we do it again?: The Sinking Feeling Squad can be removed from the battle during the shooting phase of their turn instead of shooting, re-entering the battle on their next turn by the rules of 'You know the Sinking Feeling...
Options:
Any model can replace their Bad Luck with a 1 Gun for +25pts.
The 1 Gun has the following profile:
S5, AP1 Range 18" Assault 2. It is two handed, and counts as a power weapon in close combat. Any model wounded by it (in a unit, choose a model randomly after the wound) rolls a 1 on their first roll next turn.
Any model may take another Bad Luck for +20.
1 model can replace their Bad Luck with the Misfortune for +35pts.
S9, AP1, Range 48", Melta, Heavy 2
This message was edited 1 time. Last update was at 2011/12/12 13:07:43
Arguing with some people is like playing chess with a pigeon. You can play the best chess in the world, but at the end of the day the pigeon will still knock all the pieces off the board and then gak all over it.
Pirate Vampire Counts - WIP
Feastmaster Ogre Kingdoms - WIP
Fire Lords Space Marines - working towards 1500pts
Word Bearers Chaos Space Marines - Modelling project
DR:90+S-G+M+B+I++Pwhfb09#-D+A+/eWD354R+++T(S)DM+
Vampirate of Sartosa wrote:Also, important announcement on rules for Dakkanauts: Please try to refrain from making yourself into an HQ, independent character or monstrous creature- most Dakkanauts don't stand out from the crowd like that. The best method is to make yourself a unit upgrade.
Helping!
Pirate Vampire Counts - WIP
Feastmaster Ogre Kingdoms - WIP
Fire Lords Space Marines - working towards 1500pts
Word Bearers Chaos Space Marines - Modelling project
DR:90+S-G+M+B+I++Pwhfb09#-D+A+/eWD354R+++T(S)DM+