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![[Post New]](/s/i/i.gif) 2012/10/18 20:21:29
Subject: Who likes the new Chaos Space Marine Codex and who does not.
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Imperial Guard Landspeeder Pilot
On moon miranda.
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The problem with the way they've done it is that they've gone an awkward half-way that really doesn't satisfy anything and we get this weird split where elite troops and commanders lack the gifts of their grunts. They managed to fit it in and make it work before in a codex with half the page count, and while yes it was abuseable, that was mainly an issue of costing more than anything else.
Additionally we've still got the awkward hamfisting of post-heresy renegades running around with Pre-heresy weapons and wargear that also makes little sense.
The problem with the Forgeworld Horus Heresy books is that they're pre-heresy and heresy era armies. The list presented therein is not a Chaos Space Marine army list, but a Great Crusade Space Marine Legion army list with some slight modifiers for each Legion. Wargear, squad organization, and rules are vastly different. Furthermore, the HH army list utilizes a non-standard FoC and is designed for games larger than most typical 40k games, essentially making a sweet spot of about 2500pts for them. This makes it a bit problematic for people looking at that route.
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IRON WITHIN, IRON WITHOUT.
New Heavy Gear Log! Also...Grey Knights!
The correct pronunciation is Imperial Guard and Stormtroopers, "Astra Militarum" and "Tempestus Scions" are something you'll find at Hogwarts. |
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![[Post New]](/s/i/i.gif) 2012/10/18 23:10:49
Subject: Re:Who likes the new Chaos Space Marine Codex and who does not.
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Jovial Junkatrukk Driver
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There should be "I dont really care" option too
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motyak wrote:[...] Yes, the mods are illuminati, and yakface, lego and dakka dakka itself are the 3 points of the triangle. |
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![[Post New]](/s/i/i.gif) 2012/10/19 14:24:51
Subject: Re:Who likes the new Chaos Space Marine Codex and who does not.
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Frenzied Berserker Terminator
Hatfield, PA
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Best reason to start one: Because you want to.
Best reason to not start one: Because you don't want to.
QED and despite what anyone else might say to convince you one way or the other this is ultimately what the decision comes down to, so why not cut out the middle man?
Skriker
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CSM 6k points CSM 4k points
CSM 4.5k points CSM 3.5k points
 and Daemons 4k points each
Renegades 4k points
SM 4k points
SM 2.5k Points
3K 2.3k
EW, MW and LW British in Flames of War |
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![[Post New]](/s/i/i.gif) 2012/10/19 17:53:41
Subject: Re:Who likes the new Chaos Space Marine Codex and who does not.
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Imperial Guard Landspeeder Pilot
On moon miranda.
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There is one, it's called don't vote.
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IRON WITHIN, IRON WITHOUT.
New Heavy Gear Log! Also...Grey Knights!
The correct pronunciation is Imperial Guard and Stormtroopers, "Astra Militarum" and "Tempestus Scions" are something you'll find at Hogwarts. |
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![[Post New]](/s/i/i.gif) 2012/10/23 16:37:38
Subject: Re:Who likes the new Chaos Space Marine Codex and who does not.
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Fresh-Faced New User
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See I'm not sure what the problem is with the codex from a competitive point of view. I've played several games at 2000 points with a friend of mine (a Blood Angels player) and so far I've ended up almost tabling him every game. Warp Talons especially are an awesome choice, an equivalent 10 man squad of Vanguard Vets will run you easily 150 points more than these guys
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![[Post New]](/s/i/i.gif) 2012/10/26 14:47:39
Subject: Who likes the new Chaos Space Marine Codex and who does not.
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Giggling Nurgling
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silence indigo wrote:To get back on the topic... I'm not sure to get why Bikers with Mark of Nurgle are suddenly so impressive. Because of Instant Death immunity, or a slightly lower point cost?
I like the models (I have Nurgle 10 bikers, all conversions) but it seems they're so expensive to field out and have so little firepower that I can't really feature a use for them compared to my Plague Marines (who don't die) and my Obliterators (who destroy tanks from afar), for example. Sure, they're fast, but that much faster than a Rhino and while Toughness 6, they still can be shot by an Infantry guard's lasrifle if enough sixes are rolled on wounds... And you have about 5 IG troopers for a single bike that doesn't shoot much.
What am I missing in the new codex that suddently makes them so interesting?
I think people find them interesting based on the novelty of being immune to instant death via double toughness and using the unit to deliver a chaos lord or sorcerer quickly to a target without fear of him getting killed due to a well placed shot. I could be wrong though. I prefer using plague marines since there is few str 10 weapons.
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![[Post New]](/s/i/i.gif) 2012/10/26 15:13:16
Subject: Re:Who likes the new Chaos Space Marine Codex and who does not.
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Regular Dakkanaut
Saint Louis Mo
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I like them the book is solid and they have pushed them selves away from the codex marines. This book feels more chaos then Space Marines with spiky bits and special rules.
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