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2021/01/21 01:22:20
Subject: DJ's P&M Adventures - Dakka Graffiti Artists on Display
Hey, Zona Alfa! Played a short campaign over the summer, it's a really fun system. Plays very cinematic.
I like the new additions to the Chapter, cool backstory!
My painting log is full of snakes Have any retro, vintage, or out of print models? Show them off here! Games I play: 40k (CSM, Necrons); AoS/Fantasy (Seraphon/Lizardmen); Warcry; Marvel Crisis Protocol; Wargods of Olympus/Aegyptus; Mythos
2021/01/21 22:07:47
Subject: DJ's P&M Adventures - Dakka Graffiti Artists on Display
With regard to the foam for miniature storage solutions, I took some pics of my Burrows and Badgers box for you.
Spoilered so as not to clutter up your thread.
Spoiler:
It's just a catboats delivery box that a rule book and some minis arrived in.
It has two layers that just sit on top of eachother. I put the larger ones top and bottom of the bottom layer as they have bigger bases and I'll put the heavier metal ones down there too. The lighter and smaller ones go on top in a smaller layer that fits between he larger bases.
I cut a slit into the foam to pop the bases into and it seems to hold them security enough, though I wouldn't turn the box upright or have a carry handle or anything on it. It just stays flat.
Don Qui Hotep wrote:Hey, Zona Alfa! Played a short campaign over the summer, it's a really fun system. Plays very cinematic.
I like the new additions to the Chapter, cool backstory!
Thank you. Yes, Zona Alpha looks to be a jolly good time. (Did I really just type that?)
amazingturtles wrote:He's got a skull mask, he can pull of the pink! Or rose. Either one, really.
Too true, too true.
theCrowe wrote:With regard to the foam for miniature storage solutions, I took some pics of my Burrows and Badgers box for you.
Spoilered so as not to clutter up your thread.
Spoiler:
It's just a catboats delivery box that a rule book and some minis arrived in.
It has two layers that just sit on top of eachother. I put the larger ones top and bottom of the bottom layer as they have bigger bases and I'll put the heavier metal ones down there too. The lighter and smaller ones go on top in a smaller layer that fits between he larger bases.
I cut a slit into the foam to pop the bases into and it seems to hold them security enough, though I wouldn't turn the box upright or have a carry handle or anything on it. It just stays flat.
Interesting. I'll have to experiment. Thank you for sharing.
And, since it's a new page, and since there is a little progress, I give you:
(A very wip, sticky tack - dry fitted) TRUCKZILLA!!!!!
Since it is so early in your design, can I assume that most of the extra wheels hanging in the air will disappear from Truckzilla later in it's progress?
Turtles: Well, some sort of inspiration is a good thing. Let your inner truck monster run with it.
Captain: Yes, I think most of them. I definitely want it to look like it was cobbled together from other cars and trucks, but also to look like a unified monster. I may keep some of the extra wheels, but there will be more modifying before it's through.
Nothing new to report, just popped on Dakka to see if there was an update to the next round of the LoER Comp. Not yet.
Nice use of cork and sundry on the base, he's got an active, angry pose.
My painting log is full of snakes Have any retro, vintage, or out of print models? Show them off here! Games I play: 40k (CSM, Necrons); AoS/Fantasy (Seraphon/Lizardmen); Warcry; Marvel Crisis Protocol; Wargods of Olympus/Aegyptus; Mythos
2021/02/04 23:36:31
Subject: Re:DJ's P&M Adventures - Dakka Graffiti Artists on Display
No that is truly the thing and the whole of the thing! Looking great, but we need to see the billboards from the other side! Or did we already and I forgot?
2021/02/05 19:00:20
Subject: DJ's P&M Adventures - Dakka Graffiti Artists on Display
I actually don't know anything about gaslands as a game, how crunchy is it?
My painting log is full of snakes Have any retro, vintage, or out of print models? Show them off here! Games I play: 40k (CSM, Necrons); AoS/Fantasy (Seraphon/Lizardmen); Warcry; Marvel Crisis Protocol; Wargods of Olympus/Aegyptus; Mythos
2021/02/05 19:11:48
Subject: DJ's P&M Adventures - Dakka Graffiti Artists on Display
I don't know either. I actually just built the boards and before I added some elevation and gravel, paint, etc. I wanted to see how much terrain I actually have. Turns out, enough to do this to a 4' x 6' table.
Gaslands is better on a 4'x4', and Zona Alpha on a 3'x3'. At least that's my understanding.
I have about 100 matchbox cars in drawers under the bench. When I cleaned it up the other day, (yes, that's the clean version of the bench) I found around 35 cars buried in layers of other projects. I'd say about 10 of them have been drilled and taken apart, some with armor, some with cargo netting over the windows, some with guns glued on. A few have little people in the driver's seats, but only two are actually finished.
I'm going to play a game of Zona Alpha before I take anything down, but I don't know what else I'll do. I was just excited to have it all up.
I'm really happy to get to see you LoER terrain set up on a board I like the look, it's very Post-Apocalyptic. I feel like I should be hearing Three Dog come on Galaxy News Radio any moment
I too enjoyed seeing the work space in the back as well, it reminds me of my own.
youwashock wrote:Red Dread Revolver is looking good so far. Looking forward to Truckzilla's final form.
tzurk wrote:Getting real cowboy vibes from that dread. Reach for the sky!
Truckmaster 5000 looking very promising! Is it godzilla, is it transformers - who cares? Super cool idea man.
Alright, I'm digging the cowboy vibe. I'll look to put something on it once I get back to actually working on it again.
Viterbi wrote:Nice clean red on the dread! And it may be much bigger than a marine, but the edge highlights are so much easer on those
Yes, much bigger and straighter edges.
Don Qui Hotep wrote:Nice use of cork and sundry on the base, he's got an active, angry pose.
Thanks. I wanted to do the base first so I could get his foot at the right angle.
theCrowe wrote:Was this a Gaslands game? Looks like a suitably post apocalyptic set up.
Loving the DJJazzyJeff cave. I feel very at home. Look at the benchtop, what benchtop? Exactly! Beautiful.
There's a benchtop under there?
Viterbi wrote:No that is truly the thing and the whole of the thing! Looking great, but we need to see the billboards from the other side! Or did we already and I forgot?
Two printed from Gaslands, one I made for a LoER entry that barely got off the ground.
Syro_ wrote:I'm really happy to get to see you LoER terrain set up on a board I like the look, it's very Post-Apocalyptic. I feel like I should be hearing Three Dog come on Galaxy News Radio any moment
I too enjoyed seeing the work space in the back as well, it reminds me of my own.
Thanks. I'm really happy with the feel of it. The LoER terrain is the main piece. Definitely need some work on the rest, but it was fun setting it up.
I did play a Zona Alpha game. I pulled some space marines and kitted them up how the book said to. I forgot about the turn count down, and the weather effects table, and a few other things I think. But it was fun. I took some pictures, so I'll post them tomorrow as a battle report. That's what people do sometimes, right?
The marines were overkill for the Threat Level 1 scenario I set up, but it was still fun.
I'll have to get some other minis painted up, all the weapons and stats from 40K bled into ZA and I was struggling to keep it straight at a couple points.
Project log and campaign featuring Orks, Imperial Guard, Marines, Tyranids: http://www.xhorikwar.blogspot.com/ Currently focused on our Horus Heresy campaign with White Scars, Death Guard and Imperial Militia.
2021/02/11 00:55:15
Subject: DJ's P&M Adventures - Dakka Graffiti Artists on Display
This is going to be a pretty long post. But, then again it's my blog.
Sergeant Carrot was planning an excursion into the Exclusion Zone.
Seeing as how he's allowed 12 Zhabrost worth of troops (and this being my first time), he filled the entire squad.
Downspout, a veteran Sharpshooter joined up, along with a couple of soldiers handy with knives, Angua and Detritus.
Rounding out the crew were a pair of rookies: Colon, and Nobbs.
Sources had seen a paramilitary patrol enter the zone sometime late last night, but no one has seen them since. Carrot decided that the moment was now or never. The longer the wait, the more likely a follow up patrol would be sent out, or some other would-be treasure hunter would get there first.
They entered the zone near an abandoned water pumping station and quickly began moving to secure the target objectives.
The two knife-men moved to clear a hot spot and search a government vehicle. They had the presence of mind to throw a bolt and activate the hot spot from a distance, but were still within charging distance of one of the bandits who appeared. (They may look like a couple of cultists and some crossbow-wielding werewolf hunters, but don't be fooled!)
The first of the bandits was quickly dispatched. He didn't reckon what he was running into. The second was picked off by a lucky roll from the rookie peeking around the tower, and the third by our sniper.
(I definitely need to install a catwalk up there if I'm going to try to have models sit on top of it again).
The last bandit put up one hell of a fight. Attack roll after attack roll bounced off him without making him so much as flinch. Perhaps he was driven onward by the sight of his fallen comrades all around him, perhaps he just got lucky, but he also managed to fell Corporal Detritus.
Angua, in a rage, finally put a point-blank magnum pistol round into him, dropping him like a sack of body parts. Detritus brought along a medkit and was able to self-administer. Angua moved and cleared the objective marker.
The second Hot Spot revealed a group of zombies. The spawn enemy table lists them as having an armor value of 6, which is military grade. So, these zombies must be what is left of the team that came to the zone in the first place. If Sergeant Carrot thought his troops had a tough time with the bandits, whew. He hadn't seen anything yet. Well, actually, Carrot was equipped with military-grade armor as well, and with the rookies pouring fire and Dounspout sniping from above, the zombies were soon dispatched. Just a few armor saves later than I would have wanted. If I had remembered that there was supposed to be a turn counter, and only a set number of turns to accomplish the mission, it might have been a bigger problem.
Dice rolling in Zona Alpha is backwards. A "1" on a D10 is an automatic success, while a "10" is a critical failure. I rolled a "1" on the hostile spawn table a only one group of vermin spawned. I didn't have a suitable model, so used a couple hardened chunks of GS.
They spawned, they used their free activation to charge, they died.
Victory was just an activation away.
I made off with 650 salvage points and a spare gas mask. It seems underwhelming, but I have no idea what that translates to in-game. It might be a decent amount.
The rules are designed to allow campaigns, including visiting shops between excursions and experience points, battle wounds, etc.
All in all, it was fun. So nice to be playing something, even if it was just by myself.
A Threat Level 1 scenario was definitely not fierce enough for the squad I rolled in with, but now I know. I'll either trim it up or up the threat. Or both. I also want to paint up some of my Judge Dredd models, as they might look the part a bit better. I guess I have an excuse to start that project now, too. So long and square inch of open workbench space!
Thanks for following along. I hope to have an update soon with hobby progress.
Nice battle report! Zona Alfa is big fun. Make sure you pick up that energy juice that lets you get three activations in. Came in useful more than a few close shaves!
Also, the backwards crits took me so long to get used to. I do like that in close combat you are always rolling off, and it's possible for both combatants to kill each other.
My painting log is full of snakes Have any retro, vintage, or out of print models? Show them off here! Games I play: 40k (CSM, Necrons); AoS/Fantasy (Seraphon/Lizardmen); Warcry; Marvel Crisis Protocol; Wargods of Olympus/Aegyptus; Mythos
2021/02/14 07:35:38
Subject: Re:DJ's P&M Adventures - Dakka Graffiti Artists on Display
Cool batrep and "hardened chunks of green stuff" should be a unit entry by itself
And is there a Plague Marine mini easily to denurglefy? Would make a great model for Colon (although some already have that hanging out ). Downsput would definitely be a great sniper, waiting for days if necessary.
Completed an entry for the monthly challenge. First time in a while. I have to take some better photos for the comp, but it's finished.
The cars are for Gaslands, for a team with the sponsor Miyazaki, who came up through the underground Tokyo street racing scene. Miyazaki drivers are known for their daring and precision behind the wheel. Also, she has a sponsor perk called "Showing Off".
Seems to fit the theme pretty nicely.
Not the most outstanding paint job ever, but the white and the yellow were a bit of a pain in the
I'd like to do some detail or lettering on them somewhere, but probably not going to happen. At least not before the end of February.
So, without further ado, here they are:
This message was edited 1 time. Last update was at 2021/02/27 23:10:47
Very flash! The yellow and white turned out quite well, nice even layers of paint. Tricky to pull off but it's worth it when they stand out on the battlefield!
My painting log is full of snakes Have any retro, vintage, or out of print models? Show them off here! Games I play: 40k (CSM, Necrons); AoS/Fantasy (Seraphon/Lizardmen); Warcry; Marvel Crisis Protocol; Wargods of Olympus/Aegyptus; Mythos