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Made in gb
Grim Dark Angels Interrogator-Chaplain





Earth

Spartan089 wrote:
CthuluIsSpy wrote:
Spartan089 wrote:Allies? More flyers? Fortifications you can just plop onto the field for little points cost? Double foc after 2000+ points?! GW is turning 6th into apocalypse. Next thing you know they'll be selling us plastic titans.


And that is bad...how?


Because this is all a money ploy by GW. Allies meanes that if you collected a single army all your life you are now at a disadvantage because your not as flexible as those with two or more armies now. So now you have to buy more models to stay competitive. Worse yet now you have to get more models for the army you already have because at 2000+ points you can take up to double your foc slots. So even if you ignore allies and stick to the same armies your now still at a disadvantage because the other guy who shelled out the money can field his mega spam list (24 razor backs sure!, 18 leman russ, you got it!), include his broken allies (sucks if your not friends with Draigo), AND field a fortress.... This is not balanced at all.


Not with that attitude its not i agree, now this attitude is fine

Want to include a stormraven in your RAVENwing army, well you can now

Want to include Cultists alongside your Chaos marines.... go ahead and take a few

its NOT, repeat NOT the rules that will be the problem, its the players.... YOU, not the rulebook, YOU are the one who will cheese it up and break the allies rules by having OVER 9000!!!!!! Spambacks, GW is not forcing you to take them or even use them, im ging to add some Stormravens to my ravenwing as its fluffy (DA will get a new flyer no doubt, but for the time being i must make do) and will add some MUCH needed punch to my overcosted underpowered army... but mainly... a black Ravenwing stormraven will look the shiz niz and what not

Note: YOU refers to the gaming community as a whole not any one person, you know who you are lol
   
Made in us
[DCM]
Dankhold Troggoth






Shadeglass Maze

Ovion wrote:OK, having hit F5 and read more, looks like THIS is the new Force Organisation Chart:

Quoting this onto the new page, since it might get lost in the shuffle.
   
Made in us
Decrepit Dakkanaut






Leerstetten, Germany

Formosa wrote:
Spartan089 wrote:
CthuluIsSpy wrote:
Spartan089 wrote:Allies? More flyers? Fortifications you can just plop onto the field for little points cost? Double foc after 2000+ points?! GW is turning 6th into apocalypse. Next thing you know they'll be selling us plastic titans.


And that is bad...how?


Because this is all a money ploy by GW. Allies meanes that if you collected a single army all your life you are now at a disadvantage because your not as flexible as those with two or more armies now. So now you have to buy more models to stay competitive. Worse yet now you have to get more models for the army you already have because at 2000+ points you can take up to double your foc slots. So even if you ignore allies and stick to the same armies your now still at a disadvantage because the other guy who shelled out the money can field his mega spam list (24 razor backs sure!, 18 leman russ, you got it!), include his broken allies (sucks if your not friends with Draigo), AND field a fortress.... This is not balanced at all.


Not with that attitude its not i agree, now this attitude is fine

Want to include a stormraven in your RAVENwing army, well you can now

Want to include Cultists alongside your Chaos marines.... go ahead and take a few

its NOT, repeat NOT the rules that will be the problem, its the players.... YOU, not the rulebook, YOU are the one who will cheese it up and break the allies rules by having OVER 9000!!!!!! Spambacks, GW is not forcing you to take them or even use them, im ging to add some Stormravens to my ravenwing as its fluffy (DA will get a new flyer no doubt, but for the time being i must make do) and will add some MUCH needed punch to my overcosted underpowered army... but mainly... a black Ravenwing stormraven will look the shiz niz and what not

Note: YOU refers to the gaming community as a whole not any one person, you know who you are lol


Now now, it's not the players fault for playing like a douche. It's GWs fault for letting the player play like a douche.
   
Made in fi
Jervis Johnson






d-usa wrote:Only 4 scoring units?

And are killpoints still a thing? Cause that army is giving up a lot of them.

Kill points have changed to 'sort of' victory points, but even so that's beside the issue. The issue is giving up to what? You (not you in particular but the enemy in general) can't even hit the flyers after they've alpha struck you on turn two (all arrive on a 2+) and destroyed all the units that can hit them with better than 6's. For the entire game you'll be reduced to just watching the Vendettas patrol the table and plink away with the lascannons. The Hydras are there to ensure the Vendettas win the battle against enemy flyer armies.

In any case that's just an example of how lame the double FOC is and you knew it.
   
Made in nl
Daring Dark Eldar Raider Rider





The Netherlands

Painnen wrote:
Here's a 2000 pts 6th edition army single codex no allies because it's a fluffy totally non power gamery army that likes their airplanes but doesn't like your airplanes:

-CCS + Astropath + 4 flamers
-CCS + Officer of the Fleet + 4 flamers
-Veterans + 3 meltaguns
-Veterans + 3 meltaguns
-Veterans + 3 meltaguns
-Veterans + 3 meltaguns
-Vendetta
-Vendetta
-Vendetta
-Vendetta
-Vendetta
-Vendetta
-Hydra
-Hydra
-Hydra
-Hydra
-Manticore
-Manticore

How can you get 6 FA and 6 HS at 2000 points? You have to fill 2000 points with your original single FoC first, then you get your second FoC.

This message was edited 1 time. Last update was at 2012/06/24 22:54:12


 
   
Made in fi
Jervis Johnson






You have to fill 2000 points with your original single FoC first, then you get your second FoC.

Incorrect. Before the guy on Reddit went to sleep he confirmed the only requirement is one HQ and two Troops from both FOCs. You get the second FOC not because your old one is full but simply because the points value is 2000 points or higher.

This message was edited 2 times. Last update was at 2012/06/24 22:57:42


 
   
Made in gb
Towering Hierophant Bio-Titan






Formosa wrote:
I disagree, carnifex with rage are a very very good tank hunter now, it can get the +d3 attacks too and as far as we know this combines with the new +2 attacks from rage making it 8 possible attacks on charge re rolling 1's, yeah its I1, but thats more attacks than a bleeding trygon, im gonna be dusting mine off to see how they do


With 2D6 charge and two pairs of Scy Tals allowing you to re-roll all hits, it does have alot of potential. Especially as you don't need to buy any upgrades to pull it off - a vanilla fex will do this just fine. I'd still like to know if Smash makes you round your attacks up or down though.

The dakkafex could also make a return against weaker mech armies. Twelve twin-linked S6 shots has the potential to ruin anyones day via glancing.
   
Made in us
[DCM]
Dankhold Troggoth






Shadeglass Maze

We're probably just overloading this thread, Therion
   
Made in gb
Grim Dark Angels Interrogator-Chaplain





Earth

d-usa wrote:
Formosa wrote:
Spartan089 wrote:
CthuluIsSpy wrote:
Spartan089 wrote:Allies? More flyers? Fortifications you can just plop onto the field for little points cost? Double foc after 2000+ points?! GW is turning 6th into apocalypse. Next thing you know they'll be selling us plastic titans.


And that is bad...how?


Because this is all a money ploy by GW. Allies meanes that if you collected a single army all your life you are now at a disadvantage because your not as flexible as those with two or more armies now. So now you have to buy more models to stay competitive. Worse yet now you have to get more models for the army you already have because at 2000+ points you can take up to double your foc slots. So even if you ignore allies and stick to the same armies your now still at a disadvantage because the other guy who shelled out the money can field his mega spam list (24 razor backs sure!, 18 leman russ, you got it!), include his broken allies (sucks if your not friends with Draigo), AND field a fortress.... This is not balanced at all.


Not with that attitude its not i agree, now this attitude is fine

Want to include a stormraven in your RAVENwing army, well you can now

Want to include Cultists alongside your Chaos marines.... go ahead and take a few

its NOT, repeat NOT the rules that will be the problem, its the players.... YOU, not the rulebook, YOU are the one who will cheese it up and break the allies rules by having OVER 9000!!!!!! Spambacks, GW is not forcing you to take them or even use them, im ging to add some Stormravens to my ravenwing as its fluffy (DA will get a new flyer no doubt, but for the time being i must make do) and will add some MUCH needed punch to my overcosted underpowered army... but mainly... a black Ravenwing stormraven will look the shiz niz and what not

Note: YOU refers to the gaming community as a whole not any one person, you know who you are lol


Now now, it's not the players fault for playing like a douche. It's GWs fault for letting the player play like a douche.


Touche good sir

I stand by my point however, if you want to break the game to have fun... do so, just dont do it to us beer and pretzel players, in the gim darkness of norwich city... you will not be missed
   
Made in us
Zealous Sin-Eater



Chico, CA

Mandor wrote:
Painnen wrote:
Here's a 2000 pts 6th edition army single codex no allies because it's a fluffy totally non power gamery army that likes their airplanes but doesn't like your airplanes:

-CCS + Astropath + 4 flamers
-CCS + Officer of the Fleet + 4 flamers
-Veterans + 3 meltaguns
-Veterans + 3 meltaguns
-Veterans + 3 meltaguns
-Veterans + 3 meltaguns
-Vendetta
-Vendetta
-Vendetta
-Vendetta
-Vendetta
-Vendetta
-Hydra
-Hydra
-Hydra
-Hydra
-Manticore
-Manticore

How can you get 6 FA and 6 HS at 2000 points? You have to fill 2000 points with your original single FoC first, then you get your second FoC.


Who said that, you just need 1 HQ and 2 Tropps for each FoC before you can go wild.

Peter: As we all know, Christmas is that mystical time of year when the ghost of Jesus rises from the grave to feast on the flesh of the living! So we all sing Christmas Carols to lull him back to sleep.
Bob: Outrageous, How dare he say such blasphemy. I've got to do something.
Man #1: Bob, there's nothing you can do.
Bob: Well, I guess I'll just have to develop a sense of humor.  
   
Made in us
Longtime Dakkanaut






Richmond, VA

Mandor wrote:
Painnen wrote:
Here's a 2000 pts 6th edition army single codex no allies because it's a fluffy totally non power gamery army that likes their airplanes but doesn't like your airplanes:
Spoiler:

-CCS + Astropath + 4 flamers
-CCS + Officer of the Fleet + 4 flamers
-Veterans + 3 meltaguns
-Veterans + 3 meltaguns
-Veterans + 3 meltaguns
-Veterans + 3 meltaguns
-Vendetta
-Vendetta
-Vendetta
-Vendetta
-Vendetta
-Vendetta
-Hydra
-Hydra
-Hydra
-Hydra
-Manticore
-Manticore

How can you get 6 FA and 6 HS at 2000 points? You have to fill 2000 points with your original single FoC first, then you get your second FoC.
'

This is seemingly NOT the case. 2000 points = 2 FOCs, apparently, no requirement to fill one to open the second.
   
Made in us
Longtime Dakkanaut




Maryland

Mandor wrote:
How can you get 6 FA and 6 HS at 2000 points? You have to fill 2000 points with your original single FoC first, then you get your second FoC.


Because this?

RiTides wrote:
Ovion wrote:OK, having hit F5 and read more, looks like THIS is the new Force Organisation Chart:

Quoting this onto the new page, since it might get lost in the shuffle.

   
Made in us
Imperial Guard Landspeeder Pilot




On moon miranda.

Formosa wrote:
Spartan089 wrote:
CthuluIsSpy wrote:
Spartan089 wrote:Allies? More flyers? Fortifications you can just plop onto the field for little points cost? Double foc after 2000+ points?! GW is turning 6th into apocalypse. Next thing you know they'll be selling us plastic titans.


And that is bad...how?


Because this is all a money ploy by GW. Allies meanes that if you collected a single army all your life you are now at a disadvantage because your not as flexible as those with two or more armies now. So now you have to buy more models to stay competitive. Worse yet now you have to get more models for the army you already have because at 2000+ points you can take up to double your foc slots. So even if you ignore allies and stick to the same armies your now still at a disadvantage because the other guy who shelled out the money can field his mega spam list (24 razor backs sure!, 18 leman russ, you got it!), include his broken allies (sucks if your not friends with Draigo), AND field a fortress.... This is not balanced at all.


Not with that attitude its not i agree, now this attitude is fine

Want to include a stormraven in your RAVENwing army, well you can now

Want to include Cultists alongside your Chaos marines.... go ahead and take a few

its NOT, repeat NOT the rules that will be the problem, its the players.... YOU, not the rulebook, YOU are the one who will cheese it up and break the allies rules by having OVER 9000!!!!!! Spambacks, GW is not forcing you to take them or even use them, im ging to add some Stormravens to my ravenwing as its fluffy (DA will get a new flyer no doubt, but for the time being i must make do) and will add some MUCH needed punch to my overcosted underpowered army... but mainly... a black Ravenwing stormraven will look the shiz niz and what not

Note: YOU refers to the gaming community as a whole not any one person, you know who you are lol
Rules should be designed with the idea in mind that players will, by their very nature, try to find ways to break/loophole them. That goes for any system, be it games, laws, etc. It is the responsibility of the designers to do their utmost to ensure that it is not abuseable. Putting that all on the players is like saying "hey, I'm going to leave $2,000 cash here on the table and not come back to this room ever again, nothing bad will ever happen to you if you take it and I have no way of knowing if you take it, but please don't take it", and then expecting the $2000 to still be there. There will *always* be people who will point to the rules and say "well it doesn't say I can't!" and then one's only recourse is not to play.

This message was edited 1 time. Last update was at 2012/06/24 22:59:50


IRON WITHIN, IRON WITHOUT.

New Heavy Gear Log! Also...Grey Knights!
The correct pronunciation is Imperial Guard and Stormtroopers, "Astra Militarum" and "Tempestus Scions" are something you'll find at Hogwarts.  
   
Made in gb
Grim Dark Angels Interrogator-Chaplain





Earth

xttz wrote:
Formosa wrote:
I disagree, carnifex with rage are a very very good tank hunter now, it can get the +d3 attacks too and as far as we know this combines with the new +2 attacks from rage making it 8 possible attacks on charge re rolling 1's, yeah its I1, but thats more attacks than a bleeding trygon, im gonna be dusting mine off to see how they do


With 2D6 charge and two pairs of Scy Tals allowing you to re-roll all hits, it does have alot of potential. Especially as you don't need to buy any upgrades to pull it off - a vanilla fex will do this just fine. I'd still like to know if Smash makes you round your attacks up or down though.

The dakkafex could also make a return against weaker mech armies. Twelve twin-linked S6 shots has the potential to ruin anyones day via glancing.


Or 2 heavy (points havy that is hof hof) venom cannons for sniping and lolzorgs
   
Made in ca
Terminator with Assault Cannon





Again, it's not like people are actually going to play with doubled FOCs except in explicitly crazy events like the Adepticon Gladiator. They're not balanced and won't be seen in typical events. In fact, this might be the straw that breaks the back of the 2,000 points standard in the US, with events switching to 1750 or 1850 instead to avoid confusion.

If that doesn't happen, I predict we'll see a lot of "1,999" point events, perhaps with leniency allowed for armies that are one point over.

This message was edited 1 time. Last update was at 2012/06/24 23:00:01


 
   
Made in us
Longtime Dakkanaut




Therion wrote:
d-usa wrote:Only 4 scoring units?

And are killpoints still a thing? Cause that army is giving up a lot of them.

Kill points have changed to 'sort of' victory points, but even so that's beside the issue. The issue is giving up to what? You (not you in particular but the enemy in general) can't even hit the flyers after they've alpha struck you on turn two (all arrive on a 2+) and destroyed all the units that can hit them with better than 6's. For the entire game you'll be reduced to just watching the Vendettas patrol the table and plink away with the lascannons. The Hydras are there to ensure the Vendettas win the battle against enemy flyer armies.

In any case that's just an example of how lame the double FOC is and you knew it.


You can't evade unless you zoom. If you zoom, then all you can do is snap fire. I don't think vendettas will destroy everything that hurts them hitting on 6's just like you say nothing will touch the vendettas because they need to hit them on 6's.
   
Made in fi
Longtime Dakkanaut




Spartan089 wrote:
CthuluIsSpy wrote:
Spartan089 wrote:Allies? More flyers? Fortifications you can just plop onto the field for little points cost? Double foc after 2000+ points?! GW is turning 6th into apocalypse. Next thing you know they'll be selling us plastic titans.


And that is bad...how?


Because this is all a money ploy by GW. Allies meanes that if you collected a single army all your life you are now at a disadvantage because your not as flexible as those with two or more armies now. So now you have to buy more models to stay competitive. Worse yet now you have to get more models for the army you already have because at 2000+ points you can take up to double your foc slots. So even if you ignore allies and stick to the same armies your now still at a disadvantage because the other guy who shelled out the money can field his mega spam list (24 razor backs sure!, 18 leman russ, you got it!), include his broken allies (sucks if your not friends with Draigo), AND field a fortress.... This is not balanced at all.


I don't understand at all how 2000 pts 5th Edition army is somehow less expensive than 2000pts 6th Edition army. I mean, points costs say the same, you get more or less same amount of stuff for same points. You could just as well argue that Ally rules make it easier & cheaper to start a new army, because you don't have to instantly buy ~1500pts worth of stuff to have playable new army.

Mr Vetock, give back my Multi-tracker! 
   
Made in us
Nigel Stillman





Austin, TX

d-usa wrote:
Formosa wrote:
Spartan089 wrote:
CthuluIsSpy wrote:
Spartan089 wrote:Allies? More flyers? Fortifications you can just plop onto the field for little points cost? Double foc after 2000+ points?! GW is turning 6th into apocalypse. Next thing you know they'll be selling us plastic titans.


And that is bad...how?


Because this is all a money ploy by GW. Allies meanes that if you collected a single army all your life you are now at a disadvantage because your not as flexible as those with two or more armies now. So now you have to buy more models to stay competitive. Worse yet now you have to get more models for the army you already have because at 2000+ points you can take up to double your foc slots. So even if you ignore allies and stick to the same armies your now still at a disadvantage because the other guy who shelled out the money can field his mega spam list (24 razor backs sure!, 18 leman russ, you got it!), include his broken allies (sucks if your not friends with Draigo), AND field a fortress.... This is not balanced at all.


Not with that attitude its not i agree, now this attitude is fine

Want to include a stormraven in your RAVENwing army, well you can now

Want to include Cultists alongside your Chaos marines.... go ahead and take a few

its NOT, repeat NOT the rules that will be the problem, its the players.... YOU, not the rulebook, YOU are the one who will cheese it up and break the allies rules by having OVER 9000!!!!!! Spambacks, GW is not forcing you to take them or even use them, im ging to add some Stormravens to my ravenwing as its fluffy (DA will get a new flyer no doubt, but for the time being i must make do) and will add some MUCH needed punch to my overcosted underpowered army... but mainly... a black Ravenwing stormraven will look the shiz niz and what not

Note: YOU refers to the gaming community as a whole not any one person, you know who you are lol


Now now, it's not the players fault for playing like a douche. It's GWs fault for letting the player play like a douche.


Personally I like the idea of allies but a lot of them don't make sense. At the same time, I think that putting all of the blame on GW isn't correct; players should have responsibility as well to ensure that there is a healthy game environment.

For a casual environment, allies are perfect. Now I can finally do my lost and the damned army again. Or I can use cultists with daemons. Lots of cool combos that haven't been seen for a very long time. And then you get the guy who thinks that he will finally not be a waste of life if he uses GK's with Spacewolves.
   
Made in us
Longtime Dakkanaut




Fetterkey wrote:Again, it's not like people are actually going to play with doubled FOCs except in explicitly crazy events like the Adepticon Gladiator. They're not balanced and won't be seen in typical events. In fact, this might be the straw that breaks the back of the 2,000 points standard in the US, with events switching to 1750 or 1850 instead to avoid confusion.

If that doesn't happen, I predict we'll see a lot of "1,999" point events, perhaps with leniency allowed for armies that are one point over.


I worry you might find the game unplayable for some books with the flyer rules they now have unless you allow allies.
   
Made in gb
Grim Dark Angels Interrogator-Chaplain





Earth

Vaktathi wrote:
Formosa wrote:
Spartan089 wrote:
CthuluIsSpy wrote:
Spartan089 wrote:Allies? More flyers? Fortifications you can just plop onto the field for little points cost? Double foc after 2000+ points?! GW is turning 6th into apocalypse. Next thing you know they'll be selling us plastic titans.


And that is bad...how?


Because this is all a money ploy by GW. Allies meanes that if you collected a single army all your life you are now at a disadvantage because your not as flexible as those with two or more armies now. So now you have to buy more models to stay competitive. Worse yet now you have to get more models for the army you already have because at 2000+ points you can take up to double your foc slots. So even if you ignore allies and stick to the same armies your now still at a disadvantage because the other guy who shelled out the money can field his mega spam list (24 razor backs sure!, 18 leman russ, you got it!), include his broken allies (sucks if your not friends with Draigo), AND field a fortress.... This is not balanced at all.


Not with that attitude its not i agree, now this attitude is fine

Want to include a stormraven in your RAVENwing army, well you can now

Want to include Cultists alongside your Chaos marines.... go ahead and take a few

its NOT, repeat NOT the rules that will be the problem, its the players.... YOU, not the rulebook, YOU are the one who will cheese it up and break the allies rules by having OVER 9000!!!!!! Spambacks, GW is not forcing you to take them or even use them, im ging to add some Stormravens to my ravenwing as its fluffy (DA will get a new flyer no doubt, but for the time being i must make do) and will add some MUCH needed punch to my overcosted underpowered army... but mainly... a black Ravenwing stormraven will look the shiz niz and what not

Note: YOU refers to the gaming community as a whole not any one person, you know who you are lol
Rules should be designed with the idea in mind that players will, by their very nature, try to find ways to break/loophole them. That goes for any system, be it games, laws, etc. It is the responsibility of the designers to do their utmost to ensure that it is not abuseable. Putting that all on the players is like saying "hey, I'm going to leave $2,000 cash here on the table and not come back to this room ever again, nothing bad will ever happen to you if you take it and I have no way of knowing if you take it, but please don't take it", and then expecting the $2000 to still be there


I see the point you are trying to make and i dont disagree with the analogy, but your saying as a comunity we have no responsibility for own actions and to hell with the reprcusions... if the comminity (in your area) says no you cant do something a certain way (like even useing allies for example) then you have to abide by it or move clubs, a big part of this game is deciding as a comminity what is correct (rules queries for example) and what is not (people being labeled TFG for playing a certain way) and if allies turns out to be one of these things that need to be house ruled or judged upon at a tourny, then we as a comminity will do so.

It has happened before and will do so again no doubt.
   
Made in ca
Terminator with Assault Cannon





DarthDiggler wrote:
Fetterkey wrote:Again, it's not like people are actually going to play with doubled FOCs except in explicitly crazy events like the Adepticon Gladiator. They're not balanced and won't be seen in typical events. In fact, this might be the straw that breaks the back of the 2,000 points standard in the US, with events switching to 1750 or 1850 instead to avoid confusion.

If that doesn't happen, I predict we'll see a lot of "1,999" point events, perhaps with leniency allowed for armies that are one point over.


I worry you might find the game unplayable for some books with the flyer rules they now have unless you allow allies.


I expect allies and fortifications will be allowed in many (most?) events, but events will generally not be played at the scales that allow doubled force organization charts.
   
Made in fi
Jervis Johnson






You can't evade unless you zoom. If you zoom, then all you can do is snap fire.

*Annoying beeping sound* Wrong.

You can evade only when you zoom, but you haven't evaded on turn two when you came into play. When you evade your shooting is reduced to snap fire for the following turn, but zooming is the standard movement when you're in flyer mode. You zoomed into play turn two and shot all your weapons with normal BS. If something survives and shoots back, then you evade with those Vendettas that are being shot at, and then those Vendettas in particular have BS1 when they return to the field. Besides, a BS1 Vendetta still hits with one lascannon per turn. A Night Scythe with BS1 hits 3.66 times with Tesla Destructor. A Doom Scythe Death Ray hits always.

This message was edited 3 times. Last update was at 2012/06/24 23:10:30


 
   
Made in au
Esteemed Veteran Space Marine





Australia

I think we all know that a Yarrick/Ghaz army is totally fluffy.

DT:90S++++G++M--B++I+pw40k08#+D++A+++/mWD-R++T(T)DM+


I am Blue/White
Take The Magic Dual Colour Test - Beta today!
<small>Created with Rum and Monkey's Personality Test Generator.</small>

I'm both orderly and rational. I value control, information, and order. I love structure and hierarchy, and will actively use whatever power or knowledge I have to maintain it. At best, I am lawful and insightful; at worst, I am bureaucratic and tyrannical.
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Made in de
Decrepit Dakkanaut







Blink over at Warseer wrote:For Tyranid

Pros:
+ Armored Shell upgraded Hive Tyrant and Tyrannofex are now very hard to handle in close combat
+ Vector Strike makes Harpy and Flying Hive Tyrant better
+ Monstrous creatures smash (only works against vehicles?)
+ Wider range of Psychic Powers available
+ Preferred enemy, while nerfed, works for shooting too
+ Feel No Pain no longer ignored by power attacks
+ Vehicles easier to kill with glancing and massed fire
+ Charge ranges increased
+ Expanded FOC allows for more open Elite slots at higher point levels (if true)
+ Reserves benefit from arriving earlier
+ Gargoyles and Raveners have long charge ranges
+ Deep Strike more forgiving
+ The "6+" innate psychic hood + Shadow in the Warp will likely stack

Cons
- Snapshot and defensive fire makes the low armor save Nids more vulnerable than ever in assaults
- Feel No Pain is down to a 5+
- Cover is down to a 5+
- Wound allocation removing from the front can guarantee diminished odds of getting an assault
- Getting shot meaning the need to remove from the front reduces the Nids' ability to move across the board
- Random charge lengths
- No more fleet, then assault (2D6 charge, yes, but that means you won't have your extra distance from fleet like you would in 5th if you fail your charge)
- Terrain still sucks for Nids assaulting (now more than ever)
- No monstrous 2d6 against vehicles
- No allies
- Preferred enemy nerfed
- Zoanthropes no longer get to save against Perils of the Warp
- Flamers causing d3 auto hits means genestealers assaulting units with flamers is suicide
- Instant Death still wrecks Warriors, The Doom of Malantai, and other T4 MW models, still making them less playable
- Boneswords only AP3
- Less reason than ever to take a Carnifex
- Everything gets a chance to stop the Tyranid psychic powers, which tend to play a big role in the army's ranged anti tank and personal buffs

... Seems lateral benefits for Nids at best.

Hive Fleet Ouroboros (my Tyranid blog): http://www.dakkadakka.com/dakkaforum/posts/list/286852.page
The Dusk-Wraiths of Szith Morcane (my Dark Eldar blog): http://www.dakkadakka.com/dakkaforum/posts/list/364786.page
Kroothawk's Malifaux Blog http://www.dakkadakka.com/dakkaforum/posts/list/455759.page
If you want to understand the concept of the "Greater Good", read this article, and you never again call Tau commies: http://en.wikipedia.org/wiki/Utilitarianism 
   
Made in ca
Longtime Dakkanaut





xttz wrote:
Formosa wrote:
I disagree, carnifex with rage are a very very good tank hunter now, it can get the +d3 attacks too and as far as we know this combines with the new +2 attacks from rage making it 8 possible attacks on charge re rolling 1's, yeah its I1, but thats more attacks than a bleeding trygon, im gonna be dusting mine off to see how they do


With 2D6 charge and two pairs of Scy Tals allowing you to re-roll all hits, it does have alot of potential. Especially as you don't need to buy any upgrades to pull it off - a vanilla fex will do this just fine. I'd still like to know if Smash makes you round your attacks up or down though.

The dakkafex could also make a return against weaker mech armies. Twelve twin-linked S6 shots has the potential to ruin anyones day via glancing.

You guys do realize that you need to fail a Ld 7 test to Rage, right?
   
Made in ca
Sure Space Wolves Land Raider Pilot




Cornwall, Ontario

I think there's too much "omg, the sky is falling!" in this thread. Until everyone gets to read the book with our own eyes instead of freaking out over a guy's blog post, can we chill out? Just because someone says something on the Internet doesn't mean it's true. I highly doubt GW would put out a radically unbalanced rule set with their ulterior motive being to sell models. If 6E stinks, rather than gamers buying more models they'll end up buying less.

Proud member of CanHammer. Listen to our podcasts here: http://www.canhammer.com/.

Space Wolves: 2000+ points 
   
Made in us
Honored Helliarch on Hypex





Back in GA

Lockark wrote:I've been trying to follow this thread for awhile now, but the last few days it has been going so fast I've been struggling to keep up.

Is it yet known if their has been any changes to how Assaulting Vheclies works?

But realy what I want to know is.... If I assault a transport, do I get to consolidate into the unit inside like in the Pancake Edition?


I dont recall him giving specifics on this however he did state you still hit rear armor in assult.

On a side note stop crying about how things affect your army. Remember that these rules affect everyones army so the entire meta changes. People need to stop posting negative crap just to hear themselves type...

This message was edited 1 time. Last update was at 2012/06/24 23:11:21


I do what the voices in my wifes head say...
 
   
Made in gb
Grim Dark Angels Interrogator-Chaplain





Earth

Kroothawk wrote:
Blink over at Warseer wrote:For Tyranid

Pros:
+ Armored Shell upgraded Hive Tyrant and Tyrannofex are now very hard to handle in close combat
+ Vector Strike makes Harpy and Flying Hive Tyrant better
+ Monstrous creatures smash (only works against vehicles?)
+ Wider range of Psychic Powers available
+ Preferred enemy, while nerfed, works for shooting too
+ Feel No Pain no longer ignored by power attacks
+ Vehicles easier to kill with glancing and massed fire
+ Charge ranges increased
+ Expanded FOC allows for more open Elite slots at higher point levels (if true)
+ Reserves benefit from arriving earlier
+ Gargoyles and Raveners have long charge ranges
+ Deep Strike more forgiving
+ The "6+" innate psychic hood + Shadow in the Warp will likely stack

Cons
- Snapshot and defensive fire makes the low armor save Nids more vulnerable than ever in assaults
- Feel No Pain is down to a 5+
- Cover is down to a 5+
- Wound allocation removing from the front can guarantee diminished odds of getting an assault
- Getting shot meaning the need to remove from the front reduces the Nids' ability to move across the board
- Random charge lengths
- No more fleet, then assault (2D6 charge, yes, but that means you won't have your extra distance from fleet like you would in 5th if you fail your charge)
- Terrain still sucks for Nids assaulting (now more than ever)
- No monstrous 2d6 against vehicles
- No allies
- Preferred enemy nerfed
- Zoanthropes no longer get to save against Perils of the Warp
- Flamers causing d3 auto hits means genestealers assaulting units with flamers is suicide
- Instant Death still wrecks Warriors, The Doom of Malantai, and other T4 MW models, still making them less playable
- Boneswords only AP3
- Less reason than ever to take a Carnifex
- Everything gets a chance to stop the Tyranid psychic powers, which tend to play a big role in the army's ranged anti tank and personal buffs

... Seems lateral benefits for Nids at best.


oooo an average of 3 wounds (assuming rapid fire is useable when cahrged) including the flamer... my stealers are shaking there little boots lol, i always used 14 strong infil stealers anyway
   
Made in us
Longtime Dakkanaut




Therion wrote:
You can't evade unless you zoom. If you zoom, then all you can do is snap fire.

*Annoying beeping sound* Wrong.

You can evade only when you zoom, but you haven't evaded on turn two when you came into play. When you evade your shooting is reduced to snap fire for the following turn, but zooming is the standard movement when you're in flyer mode. You zoomed into play turn two and shot all your weapons with normal BS. If something survives and shoots back, then you evade with those Vendettas that are being shot at, and then those Vendettas in particular have BS1 when they return to the field. Besides, a BS1 Vendetta still hits with one lascannon per turn. A Night Scythe with BS1 hits 3.66 times with Tesla Destructor. A Doom Scythe Death Ray hits always.


I don't think you have that right.
   
Made in us
Zealous Sin-Eater



Chico, CA

Fetterkey wrote:Again, it's not like people are actually going to play with doubled FOCs except in explicitly crazy events like the Adepticon Gladiator. They're not balanced and won't be seen in typical events. In fact, this might be the straw that breaks the back of the 2,000 points standard in the US, with events switching to 1750 or 1850 instead to avoid confusion.

If that doesn't happen, I predict we'll see a lot of "1,999" point events, perhaps with leniency allowed for armies that are one point over.


Becouse it was balanced before? GW isn't about balanced it about playing with your toy soldiers with a structured systems, so we know who won. 6th looks to be fun, unlike 5th were I felt like going to sleep. Still will not be buying models from GW, have more then I need now and other companys sell damn nice models and a better price point. But, I will be joining the next campaign my LFGS runs if 6th dosen't give my that sleeping feeling.

Peter: As we all know, Christmas is that mystical time of year when the ghost of Jesus rises from the grave to feast on the flesh of the living! So we all sing Christmas Carols to lull him back to sleep.
Bob: Outrageous, How dare he say such blasphemy. I've got to do something.
Man #1: Bob, there's nothing you can do.
Bob: Well, I guess I'll just have to develop a sense of humor.  
   
 
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