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Made in in
[MOD]
Otiose in a Niche






Hyderabad, India

OK, I can't see myself ever, ever, ever using this thing but as a thought experiment here's what I see.

Take 3 Deathstrike missiles. They're so unreliable you'll need 3.
Take a fast moving assault element and a second wave to follow them (I'm thinking 3 valks with Straken in 1 and carapace vets in the other 2 followed by armored sentinels).

The assualt element hits the enemy on turn 1 or 2 with the goal of holding them until the ICBMs launch. 2nd wave is there to help hold. Then as the enemy punches through the ICBMs hit.

Anyone see any other way for them to work?

 
   
Made in us
Arch Magos w/ 4 Meg of RAM






Mira Mesa

Take 1 and keep it as a "just in case." That thing is going to fire off eventually, so long as you keep it hidden, and when it does you'll wipe out a good chunk of the map. I can't see an entire list being built around them for anything more than hilarious fun.

Coordinator for San Diego At Ease Games' Crusade League. Full 9 week mission packets and league rules available: Lon'dan System Campaign.
Jihallah Sanctjud Loricatus Aurora Shep Gwar! labmouse42 DogOfWar Lycaeus Wrex GoDz BuZzSaW Ailaros LunaHound s1gns alarmingrick Black Blow Fly Dashofpepper Wrexasaur willydstyle 
   
Made in in
[MOD]
Otiose in a Niche






Hyderabad, India

yeah one could be fun for a lark but can anyone build a winning, or potentially winning army off it?

 
   
Made in us
Dakka Veteran




Los Angeles, CA

I think it is a cool unit as it has such a wide AOE. It forces even vehicles to space out which is a rare ability.

Call me The Master of Strategy

Warhammer
Army Strategy
Unit Strategy 
   
Made in us
Committed Chaos Cult Marine





I've used it as a great objective clearer twice. The last game it melted a buch of plague marines turn 5 on my Opponet's home objective. You can bury it so far away that wasting shots on it is impossible and useless. take things like Penal Legion or anything with inflitrate or outflank/deepstrike to tie the enemy up. Remember that it also come with an heavy bolter free. I shot down outflanking genestealers with it the first game.

And whilst you're pointing and shouting at the boogeyman in the corner, you're missing the burglar coming in through the window.

Well, Duh! Because they had a giant Mining ship. If you had a giant mining ship you would drill holes in everything too, before you'd destory it with a black hole 
   
Made in us
Irked Necron Immortal






Very fun unit. I already have built a 1,850 around 3 of them as a cult army. The deathstrikes are the only tanks in the list. Its like having a ork unit in a IG codex. Extremely unreliable but they have the potential of being incredible or incredibly bad.

I took one in my elysian list (joint elysian ground and air forces) and i've only played 2 games but both times it lived since my opponent would not waste shots trying to shoot it when there were 2 executioners and 2 vendettas on the board. Scattered into my own stuff but then again I was firing danger close.

It's a FUN unit, it's for people who have FUN with casual lists. The number crunching everything must rock power list guys can pass on this one, this is a unit for people who like a little flavor and uncertainty. Just keep it in the back corner and put at least 3 troops squads around it to keep people away.

This message was edited 1 time. Last update was at 2009/05/15 01:40:07


Mathhammer is NOT Warhammer.
**Necrons**Thunder Barons (Counts-as) Grey Knights**Ogre Kingdoms** 
   
Made in us
Regular Dakkanaut





A battery of these in Apocalypse would be awesome.

As for a competitive list... I developed something for 3 Manticores, I imagine it would function reasonably well applied to Deathstrikes:

245 - CCS
x - Officer of the Fleet
x - Astropath
x - Master of Ordnance
x - Bodyguards (2)
x - Meltaguns (2)
Chimera
x - Multi-Laser/Heavy Bolter

225 - CCS
x - Officer of the Fleet
x - Master of Ordnance
x - Bodyguards (2)
x - Meltaguns (3)
Chimera
x - Multi-Laser/Heavy Bolter

275 - 1st and 2nd Platoon (1x Headquarters, 3x Infantry Squad)
PCS
x - Grenade Launchers (4)
Infantry Squad
x - Autocannon/Plasma Gun

480 - 3x Deathstrike SRBM
   
Made in au
Killer Klaivex






Forever alone

1. Point at target.
2. Target dies.

People are like dice, a certain Frenchman said that. You throw yourself in the direction of your own choosing. People are free because they can do that. Everyone's circumstances are different, but no matter how small the choice, at the very least, you can throw yourself. It's not chance or fate. It's the choice you made. 
   
Made in us
Longtime Dakkanaut




Kid_Kyoto wrote:OK, I can't see myself ever, ever, ever using this thing but as a thought experiment here's what I see.

Take 3 Deathstrike missiles. They're so unreliable you'll need 3.
Take a fast moving assault element and a second wave to follow them (I'm thinking 3 valks with Straken in 1 and carapace vets in the other 2 followed by armored sentinels).

The assualt element hits the enemy on turn 1 or 2 with the goal of holding them until the ICBMs launch. 2nd wave is there to help hold. Then as the enemy punches through the ICBMs hit.

Anyone see any other way for them to work?



From what I've seen, alot depends on if they hit or not. When they miss its blah, when it hits....its devestating.

I've seen it be a huge disrtaction for the rest of a force.

Hope more old fools come to their senses and start giving you their money instead of those Union Jack Blood suckers...  
   
 
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