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Made in ca
Sinewy Scourge






Well that's the thing though even with S7 they are still a hit and miss thing. I do agree that S7 might be over the top but they are so unreliable that it is kinda random to take them for points.

Deny the witch means that one round in the game you won't be doing anything.
If that passes.
Psychic tests means that in 2 games chances are 1 round of shooting will do absolutely nothing as well.
If that passes.
Average of 7 Dice means 3.5 hits, at S5 wounds on 3s generally, 3.33 wounds.
With a 3+ save, on average means 1.11 wounds go through.
Then there's the chance 2/3 chance of giving out FNP(6+)
and then soul blaze and stuff.
If you were to be able to shoot all 6 turns, on average you'd cause
~5.00 wounds or less from the shooting itself, 0.333 wounds from soul blaze, 2-3 wounds from Warp Flame and 4 FNP +1.
Didn't put the math into calculating wounds if the unit had the FNP from flickerfire, so the actual wounds are even lower.
^the above taken the failed psychic tests and DtW test in accout.

Compared to a Chaos marine squad, 95 points that's including a plasma gun.
let's say they never rapid fire.
24 Bolters and 6 Plasma over the entire game.
16 hits 8 wounds, 4 hits, 3.33 wounds.
6 wounds in total for the entire game excluding rapid fire.

So on average both squads shoot about 6-7 wounds in total, whilst Pink Horrors give out FNP and are less survivable than a Marine squad, and the marine squad isn't even shooting at their full capacity.

By all means my math could be wrong since there's so many factors for calculating pink horrors that it's really hard to determine the average since there are so many factors affecting it with the FNP give away being the largest.


Automatically Appended Next Post:
oh, and if they have any psykers you lose another round of shootin g or lose a bunch of targets that you can shoot at.

and if that psyker is Eldrad you might as well charge them into something and you'll probably do more damage there instead of killing yourself...


Automatically Appended Next Post:
by all means with a herald they are pretty good if they get to shoot.
But then they become pretty expensive and is still pretty unreliable.

But hey Chaos is fickle!

This message was edited 2 times. Last update was at 2013/04/17 04:22:48


40K:
5000+ points W/D/L: 10/0/6
4000+ points W/D/L: 7/0/4
1500+ points W/D/L: 16/1/4

Fantasy
4000+ points W/D/L: 1/1/2
2500+ points W/D/L: 0/0/3
Legends 2013 Doubles Tournament Champion  
   
Made in us
Nurgle Chosen Marine on a Palanquin






Just a quick rules check. Tzeentch daemons count as being +3 LD for manifesting powers. This means a LoC is 12 for the sake of casting a power. Isn't it true that stats can never go above 10?
So does LoC have a 12 for the sake of tests?

I am planning on trying a speed freaks nurgle army with CSM allies, nurgle based. The army will have bundles of plague drones and beasts, and ally in some CSM bikers. Biggest weakness is anti armor, and mainly fliers. Enough PBs deepstriking in should help with land based armor thanks to touch of rust. Until I write a list I don't know what I will be able to squeeze in though. Not trying to make a tourney list, just something fun.

This message was edited 1 time. Last update was at 2013/04/25 14:39:07


   
Made in au
Frenzied Juggernaut





Australia

 gwarsh41 wrote:
Just a quick rules check. Tzeentch daemons count as being +3 LD for manifesting powers. This means a LoC is 12 for the sake of casting a power. Isn't it true that stats can never go above 10?
So does LoC have a 12 for the sake of tests?

I am planning on trying a speed freaks nurgle army with CSM allies, nurgle based. The army will have bundles of plague drones and beasts, and ally in some CSM bikers. Biggest weakness is anti armor, and mainly fliers. Enough PBs deepstriking in should help with land based armor thanks to touch of rust. Until I write a list I don't know what I will be able to squeeze in though. Not trying to make a tourney list, just something fun.



Pretty sure 10 is the max for a stat, I think attacks can go above but thats all.

Dark Eldar- 1500pts Completed
Grey Knights- 1500pts 1 Guy done
Chaos Daemons- Approx 5000pts
Slaanesh Daemons- 1500pts, in progress
Khorne Daemons- 1500pts, in progress
Death Korps of Krieg- Plans being formulated.
---------------------------------------------------
High Elves- Approx 2000pts
Vampire Counts- Raising the dead once more 
   
 
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