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Made in us
Douglas Bader






 MajorWesJanson wrote:
Vendetta is a gunship, so other fliers being better at shooting aircraft is a good thing.


Not when the other flyer in question is a heavy bomber. I think the more likely explanation is that nobody bothered to pay much attention to how the -1 penalty for moving works on a unit that is required to move every turn.

There is no such thing as a hobby without politics. "Leave politics at the door" is itself a political statement, an endorsement of the status quo and an attempt to silence dissenting voices. 
   
Made in ca
Regular Dakkanaut




 Peregrine wrote:
 MajorWesJanson wrote:
Vendetta is a gunship, so other fliers being better at shooting aircraft is a good thing.


Not when the other flyer in question is a heavy bomber. I think the more likely explanation is that nobody bothered to pay much attention to how the -1 penalty for moving works on a unit that is required to move every turn.


I agree here the manta thunderhawk and stormbird are perfect marksmen. Eldar fw flyers are bs4+ best case scenario.... makes the nightwing a great interceptor when it's as likely to hit as the Phoenix bomber or how the vampires are the only super heavy flyer that has a penalty...

This message was edited 1 time. Last update was at 2017/06/23 05:55:52


 
   
Made in us
Douglas Bader






Oh hey, and the dumpster fire continues. FW didn't bother putting the flyer movement restrictions on the Marauders, so my heavy bomber can now out-turn air superiority fighters.

There is no such thing as a hobby without politics. "Leave politics at the door" is itself a political statement, an endorsement of the status quo and an attempt to silence dissenting voices. 
   
Made in gb
Longtime Dakkanaut




Hey guys,

How do renegades work? Do they get access to AM tanks?

DFTT 
   
Made in si
Foxy Wildborne







So, those Sentry Pylons are pretty fast for a gun emplacement. Should be a fun surprise when they charge.

Posters on ignore list: 36

40k Potica Edition - 40k patch with reactions, suppression and all that good stuff. Feedback thread here.

Gangs of Nu Ork - Necromunda / Gorkamorka expansion supporting all faction. Feedback thread here
   
Made in nl
Dakka Veteran




Stockholm

Captyn_Bob wrote:
Hey guys,

How do renegades work? Do they get access to AM tanks?




These are the AM units they get. Otherwise, they have the faction keywords CHAOS and RENEGADES AND HERETICS. The regular Milita Squads are also pretty bad.

This message was edited 4 times. Last update was at 2017/06/23 06:23:49


~5000 points of IG and DKoK

I'm awful at reading private messages, so just reply to the threads I'm visiting.  
   
Made in gb
Longtime Dakkanaut




Cheers.

What. Is. The. Issue. With Renegades getting the malcador Infernus! I want to burn things!


Automatically Appended Next Post:
Captyn_Bob wrote:
Cheers.

What. Is. The. Issue. With Renegades getting the malcador Infernus! I want to burn things!
#

And there definitely were renegade sabre platform models. FW forget this.. shame as the new searchlights some amazing

This message was edited 1 time. Last update was at 2017/06/23 06:26:34


DFTT 
   
Made in nl
Dakka Veteran




Stockholm

Captyn_Bob wrote:
Cheers.

What. Is. The. Issue. With Renegades getting the malcador Infernus! I want to burn things!

And there definitely were renegade sabre platform models. FW forget this.. shame as the new searchlights some amazing


Sorry, only loyal servants of the Emperor gets to burn things :^)

But yeah, it's a bit of a sloppy job for both the Death Korps and the Renegades and Heretics, although the former came out better in the end. Hoping for an update to Vraks to come within a year or two.

~5000 points of IG and DKoK

I'm awful at reading private messages, so just reply to the threads I'm visiting.  
   
Made in us
[ADMIN]
President of the Mat Ward Fan Club






Los Angeles, CA


Can you guys please post all the rules issues you find with these books (including the SM & Chaos IA indexes as well) into this thread:

https://www.dakkadakka.com/dakkaforum/posts/list/0/727559.page

Please make sure when you do you're clear about which index its coming from, which faction/unit the issue is about.

Thanks!

This message was edited 1 time. Last update was at 2017/06/23 07:00:08


I play (click on icons to see pics): DQ:70+S++G(FAQ)M++B-I++Pw40k92/f-D+++A+++/areWD104R+T(D)DM+++
yakface's 40K rule #1: Although the rules allow you to use modeling to your advantage, how badly do you need to win your toy soldier games?
yakface's 40K rule #2: Friends don't let friends start a MEQ army.
yakface's 40K rule #3: Codex does not ALWAYS trump the rulebook, so please don't say that!
Waaagh Dakka: click the banner to learn more! 
   
Made in de
Fresh-Faced New User




How many points are tetras and what BS do they have?
   
Made in gb
Ridin' on a Snotling Pump Wagon






Seems the Tau bomber can't fire it's Macro Weapons, because the craft itself isn't Titanic. And always has to move.

   
Made in us
Douglas Bader






8th edition might be a complete dumpster fire, but at least we have MOAR SPACE MARINES:






There is no such thing as a hobby without politics. "Leave politics at the door" is itself a political statement, an endorsement of the status quo and an attempt to silence dissenting voices. 
   
Made in gb
Rampaging Reaver Titan Princeps





Warwickscire

 Peregrine wrote:
8th edition might be a complete dumpster fire, but at least we have MOAR SPACE MARINES:


Funny looking space marines
   
Made in si
Foxy Wildborne







XeZZ wrote:
How many points are tetras and what BS do they have?


They are garbage, bs 4+ and make a single to hit roll for placing 3 ML markers. They get -1 to hit for moving.

Posters on ignore list: 36

40k Potica Edition - 40k patch with reactions, suppression and all that good stuff. Feedback thread here.

Gangs of Nu Ork - Necromunda / Gorkamorka expansion supporting all faction. Feedback thread here
   
Made in ca
Longtime Dakkanaut





 Peregrine wrote:
Oh hey, and the dumpster fire continues. FW didn't bother putting the flyer movement restrictions on the Marauders, so my heavy bomber can now out-turn air superiority fighters.

You think that's bad? The Tau Tigershark AX-1-0 can't even fire it's own main weapon because they forgot to add a keyword to it. Oh Forgeworld stay classy. Meanwhile in GW land it's space marines around every corner. Tau with a loss rate closing in on 90% and the community saying this is all great since at least we have more space marines. :( Naturally the Tau famous for giant battlesuits can't even get a good titan in 8th. Nope can't give the filthy dirt Tau players anything.

This message was edited 1 time. Last update was at 2017/06/23 09:09:45


 
   
Made in gb
Regular Dakkanaut




Has anyone checked over the Ork stuff? Just wondering if we can clear up the whole Mega Dred problem so I know if the books a complete loss.
   
Made in si
Foxy Wildborne







warl0rdb0b wrote:
Has anyone checked over the Ork stuff? Just wondering if we can clear up the whole Mega Dred problem so I know if the books a complete loss.
No mega dred, no problem.

Posters on ignore list: 36

40k Potica Edition - 40k patch with reactions, suppression and all that good stuff. Feedback thread here.

Gangs of Nu Ork - Necromunda / Gorkamorka expansion supporting all faction. Feedback thread here
   
Made in gb
Ridin' on a Snotling Pump Wagon






 Gamgee wrote:
 Peregrine wrote:
Oh hey, and the dumpster fire continues. FW didn't bother putting the flyer movement restrictions on the Marauders, so my heavy bomber can now out-turn air superiority fighters.

You think that's bad? The Tau Tigershark AX-1-0 can't even fire it's own main weapon because they forgot to add a keyword to it. Oh Forgeworld stay classy. Meanwhile in GW land it's space marines around every corner. Tau with a loss rate closing in on 90% and the community saying this is all great since at least we have more space marines. :( Naturally the Tau famous for giant battlesuits can't even get a good titan in 8th. Nope can't give the filthy dirt Tau players anything.


They gave you 7th Ed all wrapped up with a bow. What more do you want??

(satire)

   
Made in il
Warplord Titan Princeps of Tzeentch






 lord_blackfang wrote:
XeZZ wrote:
How many points are tetras and what BS do they have?


They are garbage, bs 4+ and make a single to hit roll for placing 3 ML markers. They get -1 to hit for moving.


Are you serius?

feth. I have four of these.
I didn't expect MUCH, as markerlights, and tau in general, seems to be pathetic in 8th, but this is absurd.
Why bother with what is basically 3 pathfinders and costs like 8?

can neither confirm nor deny I lost track of what I've got right now. 
   
Made in au
Liche Priest Hierophant







 Gamgee wrote:
Tau with a loss rate closing in on 90% and the community saying this is all great since at least we have more space marines. :(

Really would like to know where you got that figure from.
I know this is anecdotal and all that, but around here Tau are doing just fine.
   
Made in gb
Regular Dakkanaut




 lord_blackfang wrote:
warl0rdb0b wrote:
Has anyone checked over the Ork stuff? Just wondering if we can clear up the whole Mega Dred problem so I know if the books a complete loss.
No mega dred, no problem.


Well , standard FW rules writing at its finest. Maybe I'll get to use my model in 6 months time but how they could mess up with so many units as they seem to have and not pick up on it is anyones guess.
   
Made in jp
Regular Dakkanaut




warl0rdb0b wrote:
 lord_blackfang wrote:
warl0rdb0b wrote:
Has anyone checked over the Ork stuff? Just wondering if we can clear up the whole Mega Dred problem so I know if the books a complete loss.
No mega dred, no problem.


Well , standard FW rules writing at its finest. Maybe I'll get to use my model in 6 months time but how they could mess up with so many units as they seem to have and not pick up on it is anyones guess.


I cannot agree more... Orks got plain and simple.
   
Made in us
[ADMIN]
President of the Mat Ward Fan Club






Los Angeles, CA

 BoomWolf wrote:
Are you serius?

feth. I have four of these.
I didn't expect MUCH, as markerlights, and tau in general, seems to be pathetic in 8th, but this is absurd.
Why bother with what is basically 3 pathfinders and costs like 8?


I've got four as well. Terribly sad.

If they had made the weapon 3 separate shots AND allowed the vehicle to move and shoot the markerlight without being penalized it still wouldn't have been worth the 53 points it costs for one of these.

But having it be a one-shot deal AND the fact that its -1 if the Tetra moves? You've got to be kidding me.


I play (click on icons to see pics): DQ:70+S++G(FAQ)M++B-I++Pw40k92/f-D+++A+++/areWD104R+T(D)DM+++
yakface's 40K rule #1: Although the rules allow you to use modeling to your advantage, how badly do you need to win your toy soldier games?
yakface's 40K rule #2: Friends don't let friends start a MEQ army.
yakface's 40K rule #3: Codex does not ALWAYS trump the rulebook, so please don't say that!
Waaagh Dakka: click the banner to learn more! 
   
Made in gb
Stalwart Veteran Guard Sergeant




Wales

Just a quick few questions, are there technically any bonuses for using the different Leman Russ pattern turrets, and any bonuses for using the alternative hull pattern? Also, do the Chimeras get their Autocannon turrets back? And lastly, any bonus for using the alternative Hell hound hull over the vanilla one?

374th Mechanized 195pts 
   
Made in gb
Fully-charged Electropriest



UK

 Freddy Kruger wrote:
Just a quick few questions, are there technically any bonuses for using the different Leman Russ pattern turrets, and any bonuses for using the alternative hull pattern? Also, do the Chimeras get their Autocannon turrets back? And lastly, any bonus for using the alternative Hell hound hull over the vanilla one?


The Conqueror and Stygies Vanquisher have Co-axial storm bolters, otherwise no for the Ryza patterns.
The Mars hull has +1Sv against S4 or less.
Death Korps Chimeras can take autocannons, normal ones can't.
Artemia Hellhound is identical to normal Inferno cannon but rolls two dice and discards lowest for number of hits.

 
   
Made in gb
Cog in the Machine





Nottingham

 Matt.Kingsley wrote:
 Gamgee wrote:
Tau with a loss rate closing in on 90% and the community saying this is all great since at least we have more space marines. :(

Really would like to know where you got that figure from.
I know this is anecdotal and all that, but around here Tau are doing just fine.


It's the loss of JSJ which makes tau players sad, myself included. However that just means I need to adjust my play style.
   
Made in ca
Water-Caste Negotiator




Ontario, Canada

The tiger shark AX-1-0 is pretty disappointing as well, since it's 2 heavy rail guns (which are 260 points for both!) are macro weapons and thus can't be fired on the move by non-titanic units (which the tiger shark is not). As a supersonic flyer it has to move, and therefor can never fire its very expensive heavy rail cannons. The barracuda, and basic tigershark fighter bomber look alright for the points though. The real gem is the Y'varha, clocking in at 395 points with it's weapons, not including the 2 support systems it can take. Oddly enough, it can take a normal shield generator for 40 points, though that's hardly worth it.
   
Made in nl
Dakka Veteran




Stockholm

 chalkobob wrote:
The tiger shark AX-1-0 is pretty disappointing as well, since it's 2 heavy rail guns (which are 260 points for both!) are macro weapons and thus can't be fired on the move by non-titanic units (which the tiger shark is not). As a supersonic flyer it has to move, and therefor can never fire its very expensive heavy rail cannons.


Another failure for inferior Tau technology! How can they hope to stand against superior Imperial munitions?

It's just a mistake in the rules, there are far too many even considering Forge World's usually lax quality control. I guess they didn't have enough time.

~5000 points of IG and DKoK

I'm awful at reading private messages, so just reply to the threads I'm visiting.  
   
Made in gb
Junior Officer with Laspistol




Manchester, UK

 taemu_touhi wrote:
It's the loss of JSJ which makes tau players sad, myself included. However that just means I need to adjust my play style.


Ratlings stole your jump jets!

I'm starting to agree with Peregrine over this, although to a far lesser degree. It just seems like quite a rushed mess. It is like the vanilla indices fell to the normal FW level and the FW ones fell the same amount. Example:

Macharius Vulcan: If this model does not move during the Movement phase, in the preceding Shooting phase, change this weapon's Typeto Heavy 30 until the end of the turn.

So going by RAW (as I think we all know what RAI is for this) you could fire 30 shots as long as you don't move next turn? Or FW have somehow invented time travel.
   
Made in gb
Killer Klaivex




The dark behind the eyes.

Does anyone know if Corsair Princes still a thing?

 blood reaper wrote:
I will respect human rights and trans people but I will never under any circumstances use the phrase 'folks' or 'ya'll'. I would rather be killed by firing squad.



 the_scotsman wrote:
Yeah, when i read the small novel that is the Death Guard unit options and think about resolving the attacks from a melee-oriented min size death guard squad, the thing that springs to mind is "Accessible!"

 Argive wrote:
GW seems to have a crystal ball and just pulls hairbrained ideas out of their backside for the most part.


 Andilus Greatsword wrote:

"Prepare to open fire at that towering Wraithknight!"
"ARE YOU DAFT MAN!?! YOU MIGHT HIT THE MEN WHO COME UP TO ITS ANKLES!!!"


Akiasura wrote:
I hate to sound like a serial killer, but I'll be reaching for my friend occam's razor yet again.


 insaniak wrote:

You're not. If you're worried about your opponent using 'fake' rules, you're having fun the wrong way. This hobby isn't about rules. It's about buying Citadel miniatures.

Please report to your nearest GW store for attitude readjustment. Take your wallet.
 
   
 
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