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AoS has space in it for humans, yes it's over the top high fantasy, but has some grimdark elements too like Idoneth and Death etc.
The beauty of the AoS setting is that while it has plenty of high powerfantasy silliness, it allows for the grimdark elements in the world to seep in, shown in Malign Portents, the mortal realms can still be very grey.

As such, humans can absolutely be a part of it. Would love to see a Mini Cogfort that you can deploy on the table as your centrepiece, or a landship, there is scope for some amazing things.


   
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 Mr_Rose wrote:
 Mr Morden wrote:

All of those are in the fiction already - just needs to be translated to the tabletop.

… this entire line of discussion has always been about what’s “on the tabletop” rather than mentioned in the fiction. Thus far, other than the grandfathered-in Empire units which don’t really fit, we’ve had exactly one regular order-aligned mortal human show up. In a completely separate game.
That said, maybe Shadespire II or whatever they’re calling the next W:U game will have a Free Peoples warband in it? That would be a good way to test the waters with a new aesthetic.


The thread is AOS in general not tabletop only never has been.

The discussion recently including general fiction and stories as a whole - you might not have read it all? It started with:

There are no humans or horses in Age of Super Buff Dudes.
which is super vague.

There are stats for the Warpriest here for AOS: https://www.games-workshop.com/resources/PDF/AoS_Warscrolls/aos-whquest-rules-en.pdf like all the Age of Sigmar models in realted games.

I AM A MARINE PLAYER

"Unimaginably ancient xenos artefact somewhere on the planet, hive fleet poised above our heads, hidden 'stealer broods making an early start....and now a bloody Chaos cult crawling out of the woodwork just in case we were bored. Welcome to my world, Ciaphas."
Inquisitor Amberley Vail, Ordo Xenos

"I will admit that some Primachs like Russ or Horus could have a chance against an unarmed 12 year old novice but, a full Battle Sister??!! One to one? In close combat? Perhaps three Primarchs fighting together... but just one Primarch?" da001

www.dakkadakka.com/dakkaforum/posts/list/528517.page

A Bloody Road - my Warhammer Fantasy Fiction 
   
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 Mr Morden wrote:
There are no humans or horses in Age of Super Buff Dudes.
which is super vague.


That was in direct response to a call for a knightly hiumans release with horses, and followed by musings on future Made to Order/Warhammer Legends releases. I'd argue that it's only as vague as you want it to be.

Nehekhara lives! Sort of!
Why is the rum always gone? 
   
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 Geifer wrote:
 Mr Morden wrote:
There are no humans or horses in Age of Super Buff Dudes.
which is super vague.


That was in direct response to a call for a knightly hiumans release with horses, and followed by musings on future Made to Order/Warhammer Legends releases. I'd argue that it's only as vague as you want it to be.


Yeah but all the pics of novel covers and discssuion aroun them wasn't - which you missed/ingnored.

And the statement about horses was wrong as was shown - at length.

I AM A MARINE PLAYER

"Unimaginably ancient xenos artefact somewhere on the planet, hive fleet poised above our heads, hidden 'stealer broods making an early start....and now a bloody Chaos cult crawling out of the woodwork just in case we were bored. Welcome to my world, Ciaphas."
Inquisitor Amberley Vail, Ordo Xenos

"I will admit that some Primachs like Russ or Horus could have a chance against an unarmed 12 year old novice but, a full Battle Sister??!! One to one? In close combat? Perhaps three Primarchs fighting together... but just one Primarch?" da001

www.dakkadakka.com/dakkaforum/posts/list/528517.page

A Bloody Road - my Warhammer Fantasy Fiction 
   
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Huge Bone Giant






 Mr Morden wrote:
 Geifer wrote:
 Mr Morden wrote:
There are no humans or horses in Age of Super Buff Dudes.
which is super vague.


That was in direct response to a call for a knightly hiumans release with horses, and followed by musings on future Made to Order/Warhammer Legends releases. I'd argue that it's only as vague as you want it to be.


Yeah but all the pics of novel covers and discssuion aroun them wasn't - which you missed/ingnored.

And the statement about horses was wrong as was shown - at length.


A point made through exaggeration is not invalidated by identifying the exaggeration and proving that it is, in fact, exaggeration.

All those pictures came after my initial comment, disproving a point I never made. Good job on that, I guess. As has been pointed out repeatedly, we have no baseline human range with new models (in case you feel like pointing towards the Silver Tower priest, that's as close as it gets for now and he is exceptional in at least two regards, making him useless as a baseline). Showing pictures that these exist in the background doesn't change this fact. It's about as pointless as telling someone who wants plastic Sisters that Battle Sisters keep getting mentioned in the background. That's great and all, but no matter how often they get mentioned or how crucial their role is, you still don't have models.

This is a point worth making: Do you think a lot of people would complain if GW went out and unambiguously stated that normal humans don't exist in Age of Sigmar? That might not go down well initially, but it sets the ground rules for the setting and everyone's expectations of it. Instead we get the opposite. The great warrior god Sigmar hatches a great plan to save the good people of the realms from Chaos, forges and sends forth his celestial host to protect those people, with instances (don't quote me on that, hazy memory of novel discussions here) of normal people fighting alongside Sigmarines and contributing to Sigmar's victories and their own salvation. GW does one hell of a job making these guys sound like a crucial part of the story. But do we get new, fitting models to play out that part ourselves?

They did such a wonderful job on the sky dorfs, having both a mercantile/civilian and militaristic appearance combined with a distinct Age of Sigmar look that none of the old Empire models will ever match. If you like dorfs, you get exactly what I wrote about above, a model range that has that appeal of a civilization worth saving, both incapable of stemming the tide of Chaos by themselves but willing and able to do their part. But if you like humans, you're out of luck. The god of mankind doesn't look kindly on his own when model support is concerned.

Nehekhara lives! Sort of!
Why is the rum always gone? 
   
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The Garden Of Nurgle

Aren73 wrote:
AoS has space in it for humans, yes it's over the top high fantasy, but has some grimdark elements too like Idoneth and Death etc.
The beauty of the AoS setting is that while it has plenty of high powerfantasy silliness, it allows for the grimdark elements in the world to seep in, shown in Malign Portents, the mortal realms can still be very grey.

As such, humans can absolutely be a part of it. Would love to see a Mini Cogfort that you can deploy on the table as your centrepiece, or a landship, there is scope for some amazing things.




This.

That's one of the great advantages (and the point) of AOS : the scope and length of the universe.

The setting has a priori room for everything. Some of the old ranges fits really well in there already (Devoted of Sigmar, notably).

The novels have lots of mentions of normal human armies properly AOSified, with concept like the Ironweld Arsenals cogorts : absolutely nothing prevent us to see something like this in the future, from Citadel or Forge World (who made the landship back in WFB).

At the launch in 2015, GW absolutely HAD TO set the tone higher than it was in WFB/40k grimdark, to show the new possibilities of the setting, with things like Stormcast Star Dragons vs Archaon0's elite knights, Godbeasts and giant multidimensional sieges ( - but once again, human survivors and things like the Devoted of Sigmar were also in the books since Day 1).

Maybe they pushed the tone a bit too high. But they seem to listen now. They will explore other corner of the universe, "rebalance" it, and add other themes to the story (like KO and ID).

Let the good things come, guys

"... Your blood shall water my Master's rotten earth..." 
   
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 Geifer wrote:



This is a point worth making: Do you think a lot of people would complain if GW went out and unambiguously stated that normal humans don't exist in Age of Sigmar?



I'm sure they would, but has GW ever said anything that even so much as implies they are planning to do so? You're the one making claims about humans not having a place in the setting despite all evidence to the contrary. Every time someone points out a human model released after End Times (Bloodbound, Kairic Acolytes, Excelsior Warpriest, Darkoath Chieftain/Warqueen), you change your qualifications for what counts as a normal human and say those don't count.

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I mean if we're going by models released for Age of Sigmar then you could say Death has no place.

They only had the knight of shrouds and the shadespire box.

That's right, Death has no place in Age of Sigmar, it doesn't fit, hasn't had any releases, case closed.

Kharadron Overlords don't fit in either, they're just a Squats release to appease the fans.


Sigmar doesn't fit in Age of Sigmar either, it's all a big conspiracy!


Humans fit in AoS because the setting is structured in such a way that almost anything fits.
   
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Huge Bone Giant






 EnTyme wrote:
You're the one making claims about humans not having a place in the setting despite all evidence to the contrary.


Don't take this the wrong way, but are you even reading what I'm writing?

I am asking for new human models and have at least once stated, at length, that they very well do have a place in Age of Sigmar.

However you come to that conclusion is beyond me.

The only anti-human comments I've read here are based on how normal humans are dull and GW was right to do more fantastical things. None of that has anything to do with my position.

 EnTyme wrote:
Every time someone points out a human model released after End Times (Bloodbound, Kairic Acolytes, Excelsior Warpriest, Darkoath Chieftain/Warqueen), you change your qualifications for what counts as a normal human and say those don't count.


Let's stick with the facts, ok? That's just not true.

I have so far not engaged in any discussion concerning Chaos humans. But I'll gladly do so. Chaos humans are not normal humans, as the Chaos qualifier implies. GW has established a clear protagonist (Sigmar, his golden boys and Order) in a struggle against a clear antagonist (Chaos in all its forms). That's the big theme of the Age of Chaos and the Age of Sigmar/Realmgate War. It's made very clear how undesirable the whole Chaos thing is and that it needs to be stopped. What incentive does GW give me to consider Chaos humans the norm when the narrative revolves around the struggle to take the Realms back from those very people and at least some chambers eradicate anything that is even hinted as being tainted by Chaos with extreme prejudice? This isn't about my standards.

As a side note, I love the Darkoath models and would love to get more to make an army of them. I would under no circumstances consider them the default human of the setting though. Initially perhaps, before GW established the new cities and fortified the position that the 2522 Empire fashion catalogue has endured the end of the world. That was their chance to give us barbarian tribes as the default, but since then that has not come to pass, nor is it in line with Sigmar's vision from what I can tell.

I have mentioned the Warpriest, yes. He's said to be a giant of a man, so I'm sure you can see how I'm not going to consider him the norm, right? On top of which, and you'll just have to suffer a little bit of personal opinion here, I don't consider a cleric of the big Order god a good standard by which one could judge peasants, merchants, soldiers and militiamen. Clerics have a way of standing apart from society, not embodying it.

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Why is the rum always gone? 
   
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Let's get back on topic shall we?



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I heard a rumor recently that came out of Adepticon, but I haven't seen much coverage of it. There's a few different parts.

A. 2018 will see a total of 6 army releases. We've already had Deepkin, Daughters, and Nurgle, which leaves 3 more AoS armies to get updated/released in 2018. My bets are on Slaanesh and Stormcast mages, plus one other.

B. Beginning of 2019 will see a second wave of Deepkin releases (ala the Stormcast Vanguard), which will include a giant whale model rumored to be one of the largest models ever made for Age of Sigmar.

C. Also coming in 2019 are going to be sky pirate goblins, mentioned in the Kharadron Overlord book. 2019 is said to feature the forces of Destruction very heavily, about the same way that 2018 is focused around Aelves/Chaos.

Sadly I don't have any source to point to, but the guys that were telling me pointed to information and tidbits that came out of Adepticon, from slip-ups from GW employees during the presentation to bits and bobs put together from slip-ups during dinners with GW employees where drinks were involved. Take it all with a salt-mine worth of salt.

This message was edited 1 time. Last update was at 2018/05/07 18:29:10


 
   
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drbored wrote:
Also coming in 2019 are going to be sky pirate goblins


God damn it, I'm going to need those too aren't I?

You ain't nothin' but a hormagaunt... cryin' all the time...

40k:  
   
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 ElvisJuice wrote:
drbored wrote:
Also coming in 2019 are going to be sky pirate goblins


God damn it, I'm going to need those too aren't I?


Yeah, that would be the thing to finally tip me over the edge and make me start an AoS army.

Oguhmek paints Orks (and Necrons): 'Ere we go!
 
   
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I can't really think of three words that go better together than "sky pirate goblins" right now.

You ain't nothin' but a hormagaunt... cryin' all the time...

40k:  
   
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We pretty much know that Nighthaunts will be getting released alongside the stormcast mages. The Slaanesh thing seems to have less grounding than Nighthaunts tbh - I mean we've already seen parts of the models for them and the Shadespire cards.
   
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Nighthaunt, Moonclan, Slannesh.

In that order.
   
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Aren73 wrote:
We pretty much know that Nighthaunts will be getting released alongside the stormcast mages. The Slaanesh thing seems to have less grounding than Nighthaunts tbh - I mean we've already seen parts of the models for them and the Shadespire cards.


Slaanesh and Night Haunts with new Stormcast units but not a new book (because these are just a few more models). Fits with what we've seen so far. They seem to do one full on new army a year and then "upgrade" existing factions with the remaining books. Last year was Overlords and then everyone else was an upgrade. This year it was Deepkin with upgrades/expansions on Undead, Nurgle, Daughters, with likely upgrades to Night Haunts and Slaanesh so it keeps the theme.

Also I could see Moonclan since that was destructions MP hero.

Overall I'd love to see a focus on Destruction. They've been sad for a bit.

This message was edited 1 time. Last update was at 2018/05/07 18:54:25


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Yeah, I'd guess Slaanesh last as well, mostly because they have to schedule Slaanesh in a spot that fits well for AoS AND 40k, and 40k summer is clogged up with Orks and Space Wolves, and I doubt they'd do Slaanesh (and therefore Fulgrim) before we get Leman Russ.

So Slaanesh/Emperor's Children late in the year after everything else gets its chance to wrap up the big 'Malign Portents' plotlines. I definitely see Slaanesh going after Nagash. Hungry for souls, Nagash would be an obvious target for Slaanesh to hunt and knock down a peg.
   
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You aren't getting Leman Russ I don't think. But that's for another chat.

Slannesh, all I know is Dual kit for new KoS model, and apparently some sort of sorceresses
   
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Thebiggesthat wrote:
You aren't getting Leman Russ I don't think. But that's for another chat.

Slannesh, all I know is Dual kit for new KoS model, and apparently some sort of sorceresses


Awesome !!

And before that, Moonclan you say ? Heard nothing about Stormcast / Magic scenery / Order scenery ?

I suspected ( ) the Grotbag Scuttlers would come in 2019, thank you @drbored !

"... Your blood shall water my Master's rotten earth..." 
   
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Thebiggesthat wrote:
You aren't getting Leman Russ


Kill me.
   
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JSG wrote:
Thebiggesthat wrote:
You aren't getting Leman Russ


Kill me.


All signs point to getting Leman Russ. There was a fake rumor that said we weren't, this could be rumor reverb of that. But, again, this isn't the place for that discussion.

Anyway, I haven't heard anything about Moonclan. Only goblins I heard about were the sky pirates, so idk if they're really coming.

This message was edited 1 time. Last update was at 2018/05/07 19:42:32


 
   
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The Garden Of Nurgle

drbored wrote:
JSG wrote:
Thebiggesthat wrote:
You aren't getting Leman Russ


Kill me.


All signs point to getting Leman Russ. There was a fake rumor that said we weren't, this could be rumor reverb of that. But, again, this isn't the place for that discussion.

Anyway, I haven't heard anything about Moonclan. Only goblins I heard about were the sky pirates, so idk if they're really coming.


Well, Sky Grots seems really probable because they where mentioned in the KO BT but also in White Dwarf and in the novels, so it's a more or less "common" theme with trademarked name (well, just like "Stormkeeps" I guess, but I'm still waiting to see such a scenery range...). Also they can be related to that old John Blanchesque artwork of Goblins in flying ships, which totally fits the Age of Sigmar "up to 11" tone.

What I find more difficult to believe (not against you drbored !!) is the Idoneth second wave. As much as I would LOVE that, why them ? And why so "close" to the Battletome ?

Anyway I can't wait for Saturday and hopefully some WIzcasts / Nighthaunt teasers !!!

This message was edited 1 time. Last update was at 2018/05/07 21:00:01


"... Your blood shall water my Master's rotten earth..." 
   
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Perhaps the giant whale is part of the Storm of Magic re-do? It was always like apocalypse for fantasy.

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 NinthMusketeer wrote:
Perhaps the giant whale is part of the Storm of Magic re-do? It was always like apocalypse for fantasy.


I still hope that if they do an Apocalypse style supplement for AOS, it will be like War of the ring (with square / round movement trays).

"... Your blood shall water my Master's rotten earth..." 
   
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 HorticulusDK wrote:

What I find more difficult to believe (not against you drbored !!) is the Idoneth second wave. As much as I would LOVE that, why them ? And why so "close" to the Battletome ?


If its true its probably a combination of availble windows in the production/marketing schedule and the no rules without models policy.

   
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Gathering the Informations.

 NinthMusketeer wrote:
Perhaps the giant whale is part of the Storm of Magic re-do? It was always like apocalypse for fantasy.

I think it more likely that the Storm of Magic "redo" would include another part of the Etheric Vortex range of scenery.
The wording on that in the book is just strange. You can take two pieces of Etheric Vortex scenery but you can split a Gloomtide into two parts, giving you 4 of them...but you can only have a single Gloomtide?

Another alternative is we could get an Embailor for the Idoneth. Those are their "masters of mind magic"/"monster tamers". It's why the Leviadons, Allopex, and eels all have blinders over their eyes--to prevent the Embailor's magic from wearing off.


Automatically Appended Next Post:
GoatboyBeta wrote:
 HorticulusDK wrote:

What I find more difficult to believe (not against you drbored !!) is the Idoneth second wave. As much as I would LOVE that, why them ? And why so "close" to the Battletome ?


If its true its probably a combination of availble windows in the production/marketing schedule and the no rules without models policy.


Ehhh...it's possible that it will be something tied to the story progression like how the introduction of the Vanguard for Stormcast was handled. The Idoneth have a "lost" kindred that gets mentioned in the book that I could see making a comeback as part of the story.

This message was edited 1 time. Last update was at 2018/05/07 22:44:21


 
   
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GoatboyBeta wrote:
 HorticulusDK wrote:

What I find more difficult to believe (not against you drbored !!) is the Idoneth second wave. As much as I would LOVE that, why them ? And why so "close" to the Battletome ?


If its true its probably a combination of availble windows in the production/marketing schedule and the no rules without models policy.



I totally get you. When I heard this, I had to take a salt bath with a salty martini in a salt rimmed glass. But, they still released Stormcast characters like Neave Blacktalon that are not in the Battletome but still have rules. That's the benefit that AoS has over 40k: they release rules for free with matched play points coming either in the updated Battletomes or in the following GHB.

I think that it would be great, absolutely, for Deepkin to get a whale, a kraken, and some other options on top of that. The Ethereal Vortex rules makes it seem like there will be new rules for other pieces of terrain that they can use as well. Do I believe it? Not really. I think it's too much attention to a faction that I feel GW is rolling the dice on. If Deepkin does really well over the next couple months, then maybe they'll start the machine on another update for them maybe by 2020, but so soon? I doubt it, even though it pains me to say it.

Also, the Gloomtide can be taken either in one whole, two halves, or two wholes. You cannot have 4 halves. The maximum number of Ethereal Vortex is 2, so if you split the Gloomtide into 2, it counts as 2, not 1.

This message was edited 1 time. Last update was at 2018/05/07 22:45:46


 
   
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Gathering the Informations.

drbored wrote:

Also, the Gloomtide can be taken either in one whole, two halves, or two wholes. You cannot have 4 halves. The maximum number of Ethereal Vortex is 2, so if you split the Gloomtide into 2, it counts as 2, not 1.

The maximum number of Etheric Vortex items is 2 but you can only take a single Gloomtide Shipwreck per Matched Play's profiles.

So either you can have one whole or two halves--but no two wholes.
   
 
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