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Made in us
Missionary On A Mission




The Eye of Terror

Here are, IMO, the codices which need updating to 5th edition, in descending order of importance:

1.) Dark Eldar. They're using what, a second edition codex? New Models too.
2.) Inquisition. Both armies. New Models too.
3.) Tau. They don't have a single very good unit, even railguns are only single-shot, and meltaguns are better. Good model line though.
4.) Necrons/Tyranids. Both of these are equally shafted by 5th edition. Tyranids definetely need some freakin plastics, necrons need some more diversity in units!
5.) Chaos Space Marines. They have a couple abusable units, but the rest are garbage. All the cult marines need to be equal in power, one should not shine over the other, daemon princes need to cost more, oblits need to be 0-1
6.) Eldar. Still a strong codex, needs some plastic models, autarchs and most of the fast attack section needs rebalancing.
7.) Chaos Daemons. Still a very strong army, but definitely need new models.
8.) Codex: Different colored space marines. I admit some new models would be well recieved, but you can field your current army as vanilla SM if you're really that worried about balance. You already have 4 imperial armies, do you need 4 more (not to mention the mini-codices like Movie Marines and deathwatch kill-team)? Why don't Eldar get Codex: Ulthwe or Codex: Biel-tan, or Tau get Codex: T'au and Codex: Bork'an? Space Marines are already the most supported army with the best models and most representation, with orks a not-so-close second, why do they need 5 freakin codices?

Post your list here, or call me names for disagreeing with your opinion, whatever.

This message was edited 1 time. Last update was at 2009/07/01 00:09:13


 
   
Made in us
Steady Space Marine Vet Sergeant







no space wolfs belong at number 1. not de. noone plays de

-to many points to bother to count.
mattyrm wrote:i like the idea of a woman with a lobster claw for a hand touching my nuts. :-)
 
   
Made in us
Missionary On A Mission




The Eye of Terror

Plenty of people play Dark Eldar.
You do not need another space marine codex. Play them as Vanilla if you care so much about having a winning army. New model line? Maybe, but every other old codex needs a new codex worse than space wolves.

 
   
Made in us
Powerful Pegasus Knight






Oxnard, CA

Canonness Rory wrote:Here are, IMO, the codices which need updating to 5th edition, in descending order of importance:

1.) Dark Eldar. They're using what, a second edition codex? New Models too.
2.) Inquisition. Both armies. New Models too.
3.) Tau. They don't have a single very good unit, even railguns are only single-shot, and meltaguns are better. Good model line though.
4.) Necrons/Tyranids. Both of these are equally shafted by 5th edition. Tyranids definetely need some freakin plastics, necrons need some more diversity in units!
5.) Chaos Space Marines. They have a couple abusable units, but the rest are garbage. All the cult marines need to be equal in power, one should not shine over the other, daemon princes need to cost more, oblits need to be 0-1
6.) Eldar. Still a strong codex, needs some plastic models, autarchs and most of the fast attack section needs rebalancing.
7.) Chaos Daemons. Still a very strong army, but definitely need new models.
8.) Codex: Different colored space marines. I admit some new models would be well recieved, but you can field your current army as vanilla SM if you're really that worried about balance. You already have 4 imperial armies, do you need 4 more (not to mention the mini-codices like Movie Marines and deathwatch kill-team)? Why don't Eldar get Codex: Ulthwe or Codex: Biel-tan, or Tau get Codex: T'au and Codex: Bork'an? Space Marines are already the most supported army with the best models and most representation, with orks a not-so-close second, why do they need 5 freakin codices?

Post your list here, or call me names for disagreeing with your opinion, whatever.



Iagree with your order, damn space wolves can wait

"That for all the Emperor's love of his space marines, his ultimate creation - he was in fact nearly killed by one of them, only to be saved by a mere mortal with a 5+ save and a flashlight."
 
   
Made in us
Da Head Honcho Boss Grot





Minnesota

I think orks need an update.

They're not powerful enough to compete with the new Space Marines and Guard.

The Emperor doesn't seem to do much for you but you sure are expected to be mutilated, suffer, and die to make him happy. And is he dead or what? If he's entombed that would mean he's dead as a doornail, right? So, how can he be happy about anything you do, or even give orders to anyone? Are you worshipping the dead now? Is that something you'd really want to do? Because it sounds freaking creepy to me.
 
   
Made in us
Stalwart Tribune




Olympus Mons

I agree with DE being #1, I don't think army is as old or incompleate as they are. I also agree with Inquisition, if for no other reason then to bring them inline with the 2 other Imperial armies they work with the most (SM&IG).

I would love to see the Tau get a new codex, but I don't think it's as important as the Necron, who are more in need of model variablity & rules adjustments.

I'm not sure how much the chapter specific marines are needed, But with most of the work layed out in C:SM, They still provide a good return-on-invenstment being relitivly easy to write.
   
Made in ca
Irked Necron Immortal





Yeah, Necrons should DEFINITLY be higher in that list (#3 at least) as there is so many things that could be fixed, or at least written out better, take a look at YMDC for example, and more/better units, so they aren't so screwed in 5th edition. Even Tau and Inquisition are more competitive that Necrons most of the time...

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Made in au
Owns Whole Set of Skullz Techpriests






Versteckt in den Schatten deines Geistes.

Oh goody. Another 'Space Marine Hate' thread combined with a who 'deserves' a Codex thread.

What fun.

   
Made in us
Veteran Wolf Guard Squad Leader






1. Dark Angels
2. Blood Angels
3. Space Wolves
4. Black Templar


My 40k Theory Blog
 
   
Made in us
Boosting Space Marine Biker







I disagree with the DE synopsis. DE work, they can win games... even tourneys. They have units which work in their own special way (even if it seems like they should be riding the short bus at times). Necrons are almost completely garbage. No, wait... they are complete garbage now.

Imagine that the niches to be filled in a codex are gaps in the wall of a subway. The incoming train is the 5th edition BRB. The necrons have maybe four units (of the what... eight in their codex?) which actually fit into one of these holes. The other four to six units are stuck on the tracks ready to be run down.

I agree with inquisition in the number two slot, as allied forces they need to neatly fold into their foster armies.
#3 should be DE. It doesn't matter how many people play with it, the people they play against need to not bleed from their eyes.
#4 could be Tau or Nids. Both took big hits to effectiveness in their key units.

Agreed with everything else. While Space Marines are the best seller... they have a fifth edition codex. Do the run around with the rest of the races before coming back to the extra fluff Marines people like to play. Don't take this as 'let them eat cake' so much as 'let everyone else get a slice first'.

With regards to Orks: Why?

Riddle me this: what has four sides, moves twelve inches, and moved fourteen?

RAW-RAW-RAWsputin, Lover of the Russian Queen/ there was a cat who really was gone... 
   
Made in au
Killer Klaivex






Forever alone

1. Ultramarines
2. Blue Space Marines
3. Opposite of Red Space Marines
4. Half of the Mix of Yellow and Blue to make Green Space Marines
5. Dark Light Blue Space Marines
6. Light Blue-Black Space Marines

In that order.

People are like dice, a certain Frenchman said that. You throw yourself in the direction of your own choosing. People are free because they can do that. Everyone's circumstances are different, but no matter how small the choice, at the very least, you can throw yourself. It's not chance or fate. It's the choice you made. 
   
Made in us
Dominar






Space Marines need a new codex every four days because there are a thousand Space Marine Chapters and every one is different.
   
Made in us
Steady Space Marine Vet Sergeant







well to bad because space wolf are getting theres next.
niner,niner,niner,

-to many points to bother to count.
mattyrm wrote:i like the idea of a woman with a lobster claw for a hand touching my nuts. :-)
 
   
Made in us
The Hammer of Witches





A new day, a new time zone.

Slackermagee wrote:With regards to Orks: Why?

He's trolling.

Space Wolves are next, and that's fine.
DE aren't helpless, but they really need some attention and to be brought up to the current edition.
Necrons need to be adapted to the current ruleset, they're pretty much dead in the water as is.
DH really needed an update last edition too.
Soritas are still a very strong army. To bad the Inquisition side of things is pretty much lame.
Both Tau and Tyranids both have issues, but they've never played for me as being too far down the power tier.

This message was edited 1 time. Last update was at 2009/07/01 03:56:13


"-Nonsense, the Inquisitor and his retinue are our hounoured guests, of course we should invite them to celebrate Four-armed Emperor-day with us..."
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Made in ca
Avatar of the Bloody-Handed God





Inactive

garret wrote:no space wolfs belong at number 1. not de. noone plays de


Thats because their codex is 9 years old!

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          ʳʷ   ᵖˡᵃʸ  ᵖᵃᵘˢᵉ  ˢᵗᵒᵖ   ᶠᶠ 
   
Made in us
Apprehensive Inquisitorial Apprentice






I have both a SoB and GK army. Both of them work fantastically and let me be the first to tell you that neither of them NEED anything changed to their codices.

...However, everything about Inquisitorial units sucks. They should probably just revamp the ENTIRE Inquisition line of things, sans Sisters and Grey Knights. The Inquisitorial units available to the Sisters are the same damned things available to the Grey Knights, so they should actually probably just group them all into one BIG codex, (Chaos Codex style) and make sure the Inquisitional units are more effective.

As it stands, the Daemonhunters codex has been rendered ineffective against daemons, but the good thing is that they are still good at killing everything, daemons included. I foresee that if GW made a change to the DH codex, they would trash their major advantages against everyone to make them more effective against Daemons specifically, which i wouldn't care for much.


Automatically Appended Next Post:
IMHO the army that could use a new codex the most is the Squats. Except this time make them a more serious army in line with the grim darkness of the 41st millenium.

This message was edited 1 time. Last update was at 2009/07/01 04:09:19


I have lived long enough, for I die unconquered. 
   
Made in us
Steady Space Marine Vet Sergeant







this is order of who will most likely get one
1: space wolfs
2:bt
3:da
4:chaos marines.

-to many points to bother to count.
mattyrm wrote:i like the idea of a woman with a lobster claw for a hand touching my nuts. :-)
 
   
Made in us
Wicked Warp Spider





The Webway Gate in California

This would be nice but at GW's pace it will take ten years or more.

We were masters of the stars once and we shall be again

 
   
Made in au
Owns Whole Set of Skullz Techpriests






Versteckt in den Schatten deines Geistes.

sourclams wrote:Space Marines need a new codex every four days because there are a thousand Space Marine Chapters and every one is different.


'Cept for Chaos. There's only one type of Chaos - the Chaos kind - so they don't need (nor should they ever have or have had) variant lists.

   
Made in ca
Hardened Veteran Guardsman





We'll all have gray hair by the time GW releases the Dark Eldar codex, TBH I can't stand the GW pace of things. 9 years since a new dex? Come on...
   
Made in us
Unrelenting Rubric Terminator of Tzeentch





Akron, Ohio

1. Necrons
2. Dark Eldar
3. Inquisition (as one large book. GK and SoB heros unlock more GK/SoB units)
4a. Tau
4b. Tyranids
5. Space Wolves OR Black Templar- Let all the armies get updates before more marines
6. Eldar
7. Chaos Space Marines
8. Space Wolves OR Black Templar
9. Blood Angels and Dark Angels should, in my opinion, just be redone as a PDF supplement to C:SM called,"Angels of Death". It'd have all the SC's and some of the codex specific units.

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Made in fi
Rough Rider with Boomstick




Finland

Not counting Space Wolves because they are getting an update, I would go with the following:

1) Dark Eldar. Simply for the fact that after the SW update they are the oldest by severals editions .
2) Inquisition ( DH & WH ). Two old armies that are highly thematic and more importantly tie in with all the other Imperial armies.
3) Necrons. After 5th came they are basically stuck with 1-2 copypaste lists because half their units are rubbish. Oh, and WBB needs update ASAP. 90% of all questions concerning Necrons seems to revolve around WBB .
4) Tyranids. Simply remove all the old redundant symbionts and rules, clarify the use of Hive Mind powers, add some credible Anti-tank.
5) Eldar. Nothing major or earthshaking. Update point costs and do some polishing for 5th and you should be fine.
6) BT/DA/BA. MEQ gang for the last because who really wants MEQ/Imperial all day long? Consolidate the rules and wargear ! Enough with this insanity of 3-4 different variants of the same weapon.

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Made in ro
Regular Dakkanaut



Romania

With the new uitis...GW can't make any more new unitis with every codex- imagine..there will be a bunch of uinits-and in time the should remove some old units... and that is not possible for the people who alreadyy have them

Second there are people who play only pure armies- Like pure tau no Krot or Pure GK- and in the Daemonhunter if they do major changes like not allowying to have a Dread or etc. they might loose a lot of players

So the codex should mainly give some abilities or points costatos to the existing units-if a new unit emerges it's fine...but usually does in Apocalypse games-where you can choose from greater # of units

If they eradicate a Codex-like BA DA GK etc. then a lot of players could not play anymore

Emerging of new army---that is also a thing to consider

BRINGG BACK THE SQUATS!!!! WARHAMMER 40K - SPACE DWARFSSS 
   
Made in gb
Hanging Out with Russ until Wolftime







HA HA! Space Wolves coming out next! nah nah nah!

But Really, once SW are done, GW need to haul ass and update the DE, Necron and Tyranid Codexes, and re release Chaos marines as Codex: Chaos Legions and Codex: Chaos Renegades

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Made in gb
Hanging Out with Russ until Wolftime







Space Puppies FTW!

Interesting Note: Space Puppies are the Oldest Codex in Use, Being Printed in April of 2000, the next being Necrons, then Daemonhunters and ONLY then Dark Eldar.
Sauce:
http://en.wikipedia.org/wiki/Codex_%28Warhammer_40,000%29
http://www.dakkadakka.com/wiki/en/Warhammer_40%2C000_Current_Rulebooks

This message was edited 1 time. Last update was at 2009/07/01 13:54:07


Got 40k Rules Question? Send an e-mail to Gwar! for your Confidential Rules Queries.
Please do not PM me unless really necessary. I much prefer e-mail.
Need it Answered RIGHT NOW!? Ring me on Skype: "gwar.the.trolle"
Looking to play some Vassal? Ring me for a game!
Download The Unofficial FAQs by Gwar! here! (Dark Eldar Draft FAQ v1.0 released 04/Nov/2010! Download it before the Pandas eat it all!)
 
   
Made in gb
Fixture of Dakka





Southampton

Funny how we all seem to want xenos codicies, but GW only ever seem to give us Marine ones.

I blame the brats that populate GW stores at the weekends. They should be banned from buying Space Marines until they're old enough to know better.

   
Made in gb
Plummeting Black Templar Thunderhawk Pilot






Worcester, UK

Without trying to show bias as I'm a SM, Tau and ork player (all of which have had recent codex's in the last few years) ...

I'd personally go with

1. Dark Eldar (joint)
1. Space Wolves (joint)
3. Tau (only because the new LOS have nerfed them a bit so I want one! lmao)
4. Witch Hunters/Inquisition
5. Necrons
6. Tyranid

Marines with exception of Space Wolves do not need a new codex. Eldar, Ork and Chaos are relatively new so they should take a back-bench personally until the other older codex's are brought up to date

Would be nice to see some alternatives for Eldar players and the Chaos players as they seemed to have simply disappeared. Iron Warriors for example and Ulthwe.

This message was edited 1 time. Last update was at 2009/07/01 14:05:07


 
   
Made in ph
Hard-Wired Sentinel Pilot





Philippines, Pasig City

Daemonhunters can be first since commercial wise they sell more models? Or maybe i'm biased towards my first army in this hobby, hehehe.
Anyways I agree also with putting them inline with their IG brothers at arms, it makes perfect sense. New models for Daemonhunters? absolutely like more independent characters or tanks!!! yessssss!!!!!
A superheavy for crushing heretics and daemons!!!! hehehehe

Blessed is the mind too small for doubts.
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Made in us
Homicidal Veteran Blood Angel Assault Marine





I'd go this way:

1. Dark Eldar
2. Necrons
3. Tyranids
4. Tau
5. Inquisition (should be one big codex with options for each of the three denominations)
6. Space Wolves (they have acceptable rules for numerous marines armies already and thereis no point in adding more then 5 other armies need drastic updates as well. SW players can "suffer" through using rules for one of the other marines lists for a while... something the other armies literally are not allowed to do)
7. Eldar
8. Chaos
   
 
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