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![[Post New]](/s/i/i.gif) 2011/10/24 05:17:27
Subject: Necron rumor & pics summary in first post (latest update: Revised summary and first Cryptek pic)
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Twisted Trueborn with Blaster
Sydney, Australia
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haywires would be effective to. 2-5 being a glance, which would strip it. and you generally need a 4+ to hit them.
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Heamonculus army - almost 500 points (more in the mail). none painted.
Wych army - in the mail
DT:90S++G++MB+IPw40k056D+A++/areWD337 R+++T(T)DM+
On Scarabs: "Cry Havoc and let slip the Evil Roombas of Death!" - Philld77
On Landraiders: "Not really a transport though so much as it is a tank with a chauffeur's license" - Nictolopy |
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![[Post New]](/s/i/i.gif) 2011/10/24 05:19:39
Subject: Necron rumor & pics summary in first post (latest update: Revised summary and first Cryptek pic)
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Nihilistic Necron Lord
The best State-Texas
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Chrysis wrote:I just had a thought. Space Marines get a psychic power that inflicts 1 automatic glancing hit with 24" range.
Obviously this isn't used much at the moment, but the ability to strip Quantum Shielding from a Necron vehicle at 24" with just a Psychic Test and a BS test could be quite valuable.
Not something I think we'll see in All Comers lists though.
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![[Post New]](/s/i/i.gif) 2011/10/24 05:23:47
Subject: Necron rumor & pics summary in first post (latest update: Revised summary and first Cryptek pic)
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Freaky Flayed One
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Sasori wrote:tetrisphreak wrote:So I just played my (probably final) game with Necrons 3rd edition style vs my friend's DE army. I phased out by the bottom of turn 6 (which isn't bad considering he decided to field 3 venoms, 2 disintegrator ravagers, 2 raiders with disintegrators, haywire scourges, etc). I am so looking forward to being able to compete with an army I find thematically interesting - a shambling horde of robots that are hard to put down and keep down.
So what boxes should i get initially?
I'm thinking 4 or 5 boxes of deathmarks/immortals (i'll assemble appropriately when i read the codex in person) a single command barge (that i will magnetize), 2 or 3 ghost ark kits, the codex, and all the resin figures in singles (but NOT flayed ones). I just sold a bunch of forgeworld stuff and will have about $450 to get new necron stuff, I'm debating on how many lycheguard and praetorian boxes (a dual kit?) to get. I'm thinking enough to field 10 models for each squad to have a full one represented.
What are all of you planning on getting? How hard will it be to proxy some of these funky named lords until we get models for them?
Did he Tailor his list for you, with all those Disintegraters? Not to sound like a Jerk, but it seems like it.
Just from what I've read so far, it seems like Stormlord Armies are going to be very good against DE armies. They rely so much on Alpha Strike, and with the Stormlords 4+ to Seize, and his Night fighting rules, it's going to be quite the combo IMO.
Well, somewhat mitigated by pretty much all DE having night vision. Still a big obstacle, but bumps the average sighting distance up a bit. Not as bad as if it were an IG army, for instance.
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1000
2500ish |
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![[Post New]](/s/i/i.gif) 2011/10/24 05:26:54
Subject: Necron rumor & pics summary in first post (latest update: Revised summary and first Cryptek pic)
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Pyro Pilot of a Triach Stalker
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Funny that you used to be able to buy Scarab bitz at $5 for 8 Scarabs, now there are none... I only need enough for 9 more so that I can field my full 30 bases.
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![[Post New]](/s/i/i.gif) 2011/10/24 05:29:01
Subject: Necron rumor & pics summary in first post (latest update: Revised summary and first Cryptek pic)
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Insect-Infested Nurgle Chaos Lord
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9 scarabs or 9 bases?
I might be able to help you out.
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The Viletide: Daemons of Nurgle/Deathguard: 7400 pts
Disclples of the Dragon - Ad Mech - about 2000 pts
GSC - about 2000 Pts
Rhulic Mercs - um...many...
Circle Oroboros - 300 Pts or so
Menoth - 300+ pts
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![[Post New]](/s/i/i.gif) 2011/10/24 05:37:12
Subject: Necron rumor & pics summary in first post (latest update: Revised summary and first Cryptek pic)
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Pyro Pilot of a Triach Stalker
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Ascalam wrote:9 scarabs or 9 bases?
I might be able to help you out.
9 bases. It's alright, I think I'll always use my other FA for Wraiths, and maybe Destroyer(though really not seeing those being Viable anymore.)
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![[Post New]](/s/i/i.gif) 2011/10/24 05:38:49
Subject: Necron rumor & pics summary in first post (latest update: Revised summary and first Cryptek pic)
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Insect-Infested Nurgle Chaos Lord
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Fair enough.
I'm going wraithwing 2, scarabs 1, at least for the first game or two
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The Viletide: Daemons of Nurgle/Deathguard: 7400 pts
Disclples of the Dragon - Ad Mech - about 2000 pts
GSC - about 2000 Pts
Rhulic Mercs - um...many...
Circle Oroboros - 300 Pts or so
Menoth - 300+ pts
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![[Post New]](/s/i/i.gif) 2011/10/24 05:42:45
Subject: Re:Necron rumor & pics summary in first post (latest update: Revised summary and first Cryptek pic)
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Devastating Dark Reaper
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I have 3,000 points of current crons waiting in hibernation and now about half will be usable. Too many new models to buy, but at least they look good.
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![[Post New]](/s/i/i.gif) 2011/10/24 05:53:03
Subject: Necron rumor & pics summary in first post (latest update: Revised summary and first Cryptek pic)
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Deranged Necron Destroyer
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huh, destroyers not viable anymore, they get cheaper and the guns get ap3, me thinks this will fill most of the fa slot you will see
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You have ruled this galaxy for ten thousand years
Yet have little of account to show for your efforts
Order. Unity. Obedience.
We taught the galaxy these things
And we shall do so again.
4500 pts
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![[Post New]](/s/i/i.gif) 2011/10/24 06:00:04
Subject: Re:Necron rumor & pics summary in first post (latest update: Revised summary and first Cryptek pic)
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Regular Dakkanaut
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Ixion wrote:
I've only skimmed the thread for fluff and photos, but here's my perspective.
To be honest, these new fluff changes do solve some of the problems the Necrons had-- now, they have characters with personality and goals, far more diversity in their various Tomb-world empires, and their books can have quotes from these new characters like all the other books do.
davethepak wrote
Tragically, a good writer could have achieved ALL of these goals, while maintaining the old fluff and not changing the flavor of the necrons.
Actually a bad writer could easily have done it!
Just leave it all the same but have some newly awakend tomb worlds regain their independance and voila old fluff and feel intact and all who want have full freedom of new dex, was abolsutely no need to spoil old feel for new (
that is 1 of the 3 things that broke this codex for me instead of making it, the other 2 being :
1) our troops should have been fearless (if immortal mindless automatons can run away, no one should have justifible fearlessness!) Slow and purposefull would be a good fit as well.
2) we cant teleport out of combat anymore with vod/monolith. How can some units hit and RUN from combat, yet teleport is so slow it cant? again doesnt make sense in any way and breaks the feel/utility of necrons a lot.
If wasnt for this i would love the new dex instead of probably giving up on the game (since necrons were my only interest and they have killed the feel of them for me - will wait to see but if what has been revealed is true, they killed necrons and added tomb kings in space).
There is too much nerfing and altering armies instead of just adding to them lately (players will still buy new shinies, no need to kill it for others and lose players!). Players should look forward to a new dex, not dread it!
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![[Post New]](/s/i/i.gif) 2011/10/24 06:06:28
Subject: Necron rumor & pics summary in first post (latest update: Revised summary and first Cryptek pic)
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Insect-Infested Nurgle Chaos Lord
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Valek wrote:huh, destroyers not viable anymore, they get cheaper and the guns get ap3, me thinks this will fill most of the fa slot you will see
You did read the bit where they can only be taken in units of 3, with worse WBB and less shots per gun, right?
Upgrading them to Heavy D's in Fast Attack might make them semi-viable, but back in the too-expensive bracket.
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The Viletide: Daemons of Nurgle/Deathguard: 7400 pts
Disclples of the Dragon - Ad Mech - about 2000 pts
GSC - about 2000 Pts
Rhulic Mercs - um...many...
Circle Oroboros - 300 Pts or so
Menoth - 300+ pts
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![[Post New]](/s/i/i.gif) 2011/10/24 06:07:29
Subject: Necron rumor & pics summary in first post (latest update: Revised summary and first Cryptek pic)
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Dakka Veteran
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Valek wrote:huh, destroyers not viable anymore, they get cheaper and the guns get ap3, me thinks this will fill most of the fa slot you will see
They also dropped from 5 model squads to 3, and went from a possible 15 shots down to 6. Compared to what the wraiths and scarabs are bringing, this isn't totally bad, but still lackluster.
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![[Post New]](/s/i/i.gif) 2011/10/24 06:16:39
Subject: Necron rumor & pics summary in first post (latest update: Revised summary and first Cryptek pic)
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Pyro Pilot of a Triach Stalker
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It would also have been nice for that "ever-living" rule to have been extended to Destroyer cult units. It would make sense to reduce them to smaller squads if those units always had the chance to get back up. Have Destroyers been confirmed to maintain the single wound or did they gain a wound along with Wraiths?
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![[Post New]](/s/i/i.gif) 2011/10/24 06:21:15
Subject: Necron rumor & pics summary in first post (latest update: Revised summary and first Cryptek pic)
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Frenzied Berserker Terminator
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they sure as hell should.
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Veteran Sergeant wrote:In the grim darkness of the far future, the guy with a rifle is the weakest man on the battlefield, left to quake in terror, hoping the two or three shots he gets do the job before somebody runs screaming across the battlefield to hit him with an energized stick.
http://www.dakkadakka.com/dakkaforum/posts/list/440996.page
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![[Post New]](/s/i/i.gif) 2011/10/24 06:22:16
Subject: Necron rumor & pics summary in first post (latest update: Revised summary and first Cryptek pic)
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Deranged Necron Destroyer
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Wraiths can indeed be very good but they will need an army tailored to it.
Altough i can see a full wraith fa doing some horrific things when combined with ctan and destroyer lords.
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You have ruled this galaxy for ten thousand years
Yet have little of account to show for your efforts
Order. Unity. Obedience.
We taught the galaxy these things
And we shall do so again.
4500 pts
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![[Post New]](/s/i/i.gif) 2011/10/24 06:24:27
Subject: Necron rumor & pics summary in first post (latest update: Revised summary and first Cryptek pic)
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Nihilistic Necron Lord
The best State-Texas
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Valek wrote:Wraiths can indeed be very good but they will need an army tailored to it.
Altough i can see a full wraith fa doing some horrific things when combined with ctan and destroyer lords.
Why do you think you need to Tailor an Army for Wraiths? they can fill a number of roles in any matchup.
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![[Post New]](/s/i/i.gif) 2011/10/24 06:25:51
Subject: Necron rumor & pics summary in first post (latest update: Revised summary and first Cryptek pic)
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Insect-Infested Nurgle Chaos Lord
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Wratih/destroyer lord builds are vicious even in the current codex
Even with the nerfs to the C'tan (new abilities should help offset this) and the loss of the Wraith's current jetbike turboboosting speed the wraith upgrades and new max unit size should make them a very rough combat unit.
*edit for clarity*
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This message was edited 2 times. Last update was at 2011/10/24 06:27:41
The Viletide: Daemons of Nurgle/Deathguard: 7400 pts
Disclples of the Dragon - Ad Mech - about 2000 pts
GSC - about 2000 Pts
Rhulic Mercs - um...many...
Circle Oroboros - 300 Pts or so
Menoth - 300+ pts
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![[Post New]](/s/i/i.gif) 2011/10/24 06:30:24
Subject: Necron rumor & pics summary in first post (latest update: Revised summary and first Cryptek pic)
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Nihilistic Necron Lord
The best State-Texas
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Ascalam wrote:Wratih/destroyer lord builds are vicious even in the current codex
Even with the nerfs to the C'tan (new abilities should help offset this) and the loss of the Wraith's current jetbike turboboosting speed the wraith upgrades and new max unit size should make them a very rough combat unit.
*edit for clarity*
The C'tan also had a massive point decrease.
I think we'll predominantly see Scarabs/Wraiths taking the FA slot. It seems like Wraiths are just good at everything!
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![[Post New]](/s/i/i.gif) 2011/10/24 06:34:40
Subject: Necron rumor & pics summary in first post (latest update: Revised summary and first Cryptek pic)
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Insect-Infested Nurgle Chaos Lord
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Works for me. I have $200 or so worth of them, and they've been worth every penny for years
I'm also well stocked with scarabs, as I love the little scuttly things..
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The Viletide: Daemons of Nurgle/Deathguard: 7400 pts
Disclples of the Dragon - Ad Mech - about 2000 pts
GSC - about 2000 Pts
Rhulic Mercs - um...many...
Circle Oroboros - 300 Pts or so
Menoth - 300+ pts
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![[Post New]](/s/i/i.gif) 2011/10/24 06:35:26
Subject: Re:Necron rumor & pics summary in first post (latest update: Revised summary and first Cryptek pic)
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Fully-charged Electropriest
Portland, OR by way of WI
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I have a feeling I may need to be like a  around these damn machines
I will find a way to destroy them with GK and SW though!!!!!!!!!!
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3000+
Death Company, Converted Space Hulk Termies
RIP Diz, We will never forget ya brother |
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![[Post New]](/s/i/i.gif) 2011/10/24 06:38:32
Subject: Necron rumor & pics summary in first post (latest update: Revised summary and first Cryptek pic)
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Insect-Infested Nurgle Chaos Lord
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Lotsa Dakka, my friend
It's that or 'surrender to the machine incarnate. Surrender and die..'
FOD may have it's issues, but it has a few good lines
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The Viletide: Daemons of Nurgle/Deathguard: 7400 pts
Disclples of the Dragon - Ad Mech - about 2000 pts
GSC - about 2000 Pts
Rhulic Mercs - um...many...
Circle Oroboros - 300 Pts or so
Menoth - 300+ pts
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![[Post New]](/s/i/i.gif) 2011/10/24 07:53:47
Subject: Necron rumor & pics summary in first post (latest update: Revised summary and first Cryptek pic)
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Irked Necron Immortal
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Anyone know how to paint the cool sort of green/obsidian thing they've got going on the Lychguard shields and swords? I really want to practice getting the technique down.
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![[Post New]](/s/i/i.gif) 2011/10/24 08:02:13
Subject: Necron rumor & pics summary in first post (latest update: Revised summary and first Cryptek pic)
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Numberless Necron Warrior
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I was reading the wording for the storm lord and I would like someone to clarify something for me. It says "start of the Necron Shooting phase you roll a D6 for each unengaged enemy unit and on a roll of '6' suffer D6 S8 AP5 hits (as they are hit by lightning strikes)."
Do I take that to mean when I roll a new d6 for hits that that number counts as how many hits I role for wounds or do I roll that many die to see how many are hits?
I know that probably reads weird so if anyone needs me to explain it better just say so.
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GENERATION 10: The first time you see this, copy and paste it into your sig and add 1 to the number after generation. Consider it a social experiment.
"I want to tailor this list so much that I can wear it to tournaments and win both 'best looking army' and 'best dressed'. "
2500? soon will change
W:15 L:11 D:8 |
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![[Post New]](/s/i/i.gif) 2011/10/24 08:10:38
Subject: Necron rumor & pics summary in first post (latest update: Revised summary and first Cryptek pic)
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Depraved Slaanesh Chaos Lord
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hollowmirror wrote:I was reading the wording for the storm lord and I would like someone to clarify something for me. It says "start of the Necron Shooting phase you roll a D6 for each unengaged enemy unit and on a roll of '6' suffer D6 S8 AP5 hits (as they are hit by lightning strikes)."
Do I take that to mean when I roll a new d6 for hits that that number counts as how many hits I role for wounds or do I roll that many die to see how many are hits?
I know that probably reads weird so if anyone needs me to explain it better just say so.
I am interpreting it to mean you roll to wound D6 times at Str 8. I believe this is how the Monolith worked with its Gauss Flux Arc. Everything in its range was an auto-hit, but you rolled D6 to determine how many times.
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![[Post New]](/s/i/i.gif) 2011/10/24 08:14:10
Subject: Necron rumor & pics summary in first post (latest update: Revised summary and first Cryptek pic)
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Jovial Plaguebearer of Nurgle
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azazel the cat wrote:hollowmirror wrote:I was reading the wording for the storm lord and I would like someone to clarify something for me. It says "start of the Necron Shooting phase you roll a D6 for each unengaged enemy unit and on a roll of '6' suffer D6 S8 AP5 hits (as they are hit by lightning strikes)."
Do I take that to mean when I roll a new d6 for hits that that number counts as how many hits I role for wounds or do I roll that many die to see how many are hits?
I know that probably reads weird so if anyone needs me to explain it better just say so.
I am interpreting it to mean you roll to wound D6 times at Str 8. I believe this is how the Monolith worked with its Gauss Flux Arc. Everything in its range was an auto-hit, but you rolled D6 to determine how many times.
Don't think it did tbh? It said it fires d6 shots at an enemy, you still need to roll to hit and wound
For as far as the lightning lord is concerned I expect it to mean that you at least have to roll to wound. 'Suffer' is an odd choice of words
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![[Post New]](/s/i/i.gif) 2011/10/24 08:22:05
Subject: Necron rumor & pics summary in first post (latest update: Revised summary and first Cryptek pic)
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Numberless Necron Warrior
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Robbietobbie wrote:azazel the cat wrote:hollowmirror wrote:I was reading the wording for the storm lord and I would like someone to clarify something for me. It says "start of the Necron Shooting phase you roll a D6 for each unengaged enemy unit and on a roll of '6' suffer D6 S8 AP5 hits (as they are hit by lightning strikes)."
Do I take that to mean when I roll a new d6 for hits that that number counts as how many hits I role for wounds or do I roll that many die to see how many are hits?
I know that probably reads weird so if anyone needs me to explain it better just say so.
I am interpreting it to mean you roll to wound D6 times at Str 8. I believe this is how the Monolith worked with its Gauss Flux Arc. Everything in its range was an auto-hit, but you rolled D6 to determine how many times.
Don't think it did tbh? It said it fires d6 shots at an enemy, you still need to roll to hit and wound
For as far as the lightning lord is concerned I expect it to mean that you at least have to roll to wound. 'Suffer' is an odd choice of words
Yeah, you definately roll for wounds. I just haven't been sure since it says suffers d6 hits. It makes it sounds to me like they d6 tells me they've been hit 5 times so roll 5 d6 for wounding.
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GENERATION 10: The first time you see this, copy and paste it into your sig and add 1 to the number after generation. Consider it a social experiment.
"I want to tailor this list so much that I can wear it to tournaments and win both 'best looking army' and 'best dressed'. "
2500? soon will change
W:15 L:11 D:8 |
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![[Post New]](/s/i/i.gif) 2011/10/24 08:27:59
Subject: Necron rumor & pics summary in first post (latest update: Revised summary and first Cryptek pic)
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Frenzied Berserker Terminator
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I think it would be auto-hit, because you are being hit by lightning.
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Veteran Sergeant wrote:In the grim darkness of the far future, the guy with a rifle is the weakest man on the battlefield, left to quake in terror, hoping the two or three shots he gets do the job before somebody runs screaming across the battlefield to hit him with an energized stick.
http://www.dakkadakka.com/dakkaforum/posts/list/440996.page
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![[Post New]](/s/i/i.gif) 2011/10/24 08:40:00
Subject: Necron rumor & pics summary in first post (latest update: Revised summary and first Cryptek pic)
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Deranged Necron Destroyer
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Wraiths in fa are good, but so far the rumours, pretorians can be armed with rendingswords and get a 3++ also, Jumptroops and T5 unit. Think that will be a big contender, depending however on how much points the wraiths will come in with the lash whips...
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You have ruled this galaxy for ten thousand years
Yet have little of account to show for your efforts
Order. Unity. Obedience.
We taught the galaxy these things
And we shall do so again.
4500 pts
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![[Post New]](/s/i/i.gif) 2011/10/24 08:41:05
Subject: Necron rumor & pics summary in first post (latest update: Revised summary and first Cryptek pic)
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Discriminating Deathmark Assassin
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Huh. I might be wrong, but the way I read it is you roll a d6 first, to see if lightning strikes that unit. If you get a '6', you roll again to see how many S8 lightning bolts hit it.
So it doesn't just hit every unit with a whole unit of Longfangs every turn. That might be a little overpowered.
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![[Post New]](/s/i/i.gif) 2011/10/24 08:43:22
Subject: Necron rumor & pics summary in first post (latest update: Revised summary and first Cryptek pic)
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Irked Necron Immortal
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So, in conclusion, our weaponry has the same armour penetration ability as LIGHTNING FROM THOR HIMSELF. I find myself thoroughly pleased with this.
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