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Made in us
Long-Range Land Speeder Pilot





In the battlefield

wasn't the codex suppose to be announced today? or did I miss something?

You are not free whose liberty is won by the rigour of other, more righteous souls. Your are merely protected. Your freedom is parasitic, you suck the honourable man dry and offer nothing in return. You who have enjoyed freedom, who have done nothing to earn it, your time has come. This time you will stand alone and fight for yourselves. Now you will pay for your freedom in the currency of honest toil and human blood.  
   
Made in au
Owns Whole Set of Skullz Techpriests






Versteckt in den Schatten deines Geistes.

An egotistical Necron who travels through time to make his predictions come true and can transform into a monster when the stars align?

There you are Matt Ward...

Industrial Insanity - My Terrain Blog
"GW really needs to understand 'Less is more' when it comes to AoS." - Wha-Mu-077

 
   
Made in us
Fresh-Faced New User




masterofstuff1 wrote:I have had a couple of people say that they are not sure they want to play me if i use the storm lord......Losers!!!1


Ya what a bunch of babies! You just play with whatever you want!
   
Made in us
[ADMIN]
Decrepit Dakkanaut






Los Angeles, CA

Darligulv wrote:
Question for clarification:
Is this player turn or game turn?

In other words:

My turn 1...I have to roll less than or equal to 1.
My opponent's turn (no rolling on my part)
My turn 2...I have to roll less than or equal to 3 (3 player turns have gone by).

Or does it ignore the opponent's turn and just go 1, 2, 3, 4? (as opposed to a 1,3,5 or 2,4,6 progression?)



Its the turn number. So the first turn of the game, the second turn of the game, etc (i.e. game turns not player turns).






I play (click on icons to see pics): DQ:70+S++G(FAQ)M++B-I++Pw40k92/f-D+++A+++/areWD104R+T(D)DM+++
yakface's 40K rule #1: Although the rules allow you to use modeling to your advantage, how badly do you need to win your toy soldier games?
yakface's 40K rule #2: Friends don't let friends start a MEQ army.
yakface's 40K rule #3: Codex does not ALWAYS trump the rulebook, so please don't say that!
Waaagh Dakka: click the banner to learn more! 
   
Made in us
Numberless Necron Warrior




That's a little dissapointing that the named cryptics don't unlock royal courts. Without that ability I doubt people will choose them except in maybe seriously small games like 500. Even then people will probably want a generic overlord first.

GENERATION 10: The first time you see this, copy and paste it into your sig and add 1 to the number after generation. Consider it a social experiment.

"I want to tailor this list so much that I can wear it to tournaments and win both 'best looking army' and 'best dressed'. "

2500? soon will change
W:15 L:11 D:8 
   
Made in us
Shas'o Commanding the Hunter Kadre




Missouri

Why would the codex be announced today? It's the weekend.

 Desubot wrote:
Why isnt Slut Wars: The Sexpocalypse a real game dammit.


"It's easier to change the rules than to get good at the game." 
   
Made in be
Deranged Necron Destroyer






Yakface, anything about the ctan abilities and their statlines?
General rules they have, will they be worth taking?

You have ruled this galaxy for ten thousand years
Yet have little of account to show for your efforts
Order. Unity. Obedience.
We taught the galaxy these things

And we shall do so again.

4500 pts


 
   
Made in us
Fresh-Faced New User




Valek wrote:Yakface, anything about the ctan abilities and their statlines?
General rules they have, will they be worth taking?

Ya im dying to know more details about the ctan, pretty pretty please with a 40,000 cherries on top!
   
Made in us
[ADMIN]
Decrepit Dakkanaut






Los Angeles, CA

Valek wrote:Yakface, anything about the ctan abilities and their statlines?
General rules they have, will they be worth taking?



There's a bit on the front page summary about their abilities already, and the old Blood of Kittens preview from May about the C'Tan abilities is pretty accurate as well.

As for their stats, we discussed it a bit back starting on page 69 (I suppose I should add it to the summary):

http://www.dakkadakka.com/dakkaforum/posts/list/2040/403994.page#3471758



I play (click on icons to see pics): DQ:70+S++G(FAQ)M++B-I++Pw40k92/f-D+++A+++/areWD104R+T(D)DM+++
yakface's 40K rule #1: Although the rules allow you to use modeling to your advantage, how badly do you need to win your toy soldier games?
yakface's 40K rule #2: Friends don't let friends start a MEQ army.
yakface's 40K rule #3: Codex does not ALWAYS trump the rulebook, so please don't say that!
Waaagh Dakka: click the banner to learn more! 
   
Made in us
Huge Hierodule





Louisiana

The c'tan have been covered. Read the first post.

Also go check out blood of kittens, badtaste's future tact articles. One regards the c'tan and goes over what their abilities do...the one where difficult terrain counts as dangerous for all units is amazing paired with some of the other things Yakface has told us.

11 days....

Been out of the game for awhile, trying to find time to get back into it. 
   
Made in us
[ADMIN]
Decrepit Dakkanaut






Los Angeles, CA


Okay, I've updated the front page with the Orikan info I posted tonight as well as more about the C'Tan statline (well, pretty much all of it).



I play (click on icons to see pics): DQ:70+S++G(FAQ)M++B-I++Pw40k92/f-D+++A+++/areWD104R+T(D)DM+++
yakface's 40K rule #1: Although the rules allow you to use modeling to your advantage, how badly do you need to win your toy soldier games?
yakface's 40K rule #2: Friends don't let friends start a MEQ army.
yakface's 40K rule #3: Codex does not ALWAYS trump the rulebook, so please don't say that!
Waaagh Dakka: click the banner to learn more! 
   
Made in au
Frenzied Juggernaut





Australia

edit* nvm lol got my pages mixed up.

This message was edited 1 time. Last update was at 2011/10/24 02:46:38


Dark Eldar- 1500pts Completed
Grey Knights- 1500pts 1 Guy done
Chaos Daemons- Approx 5000pts
Slaanesh Daemons- 1500pts, in progress
Khorne Daemons- 1500pts, in progress
Death Korps of Krieg- Plans being formulated.
---------------------------------------------------
High Elves- Approx 2000pts
Vampire Counts- Raising the dead once more 
   
Made in ca
Dakka Veteran





Nothing about the points of the Stalker? Similar to the other vehicles, less, more?
I know it's not the most exciting thing to answer, but it'd be nice to have a ballpark figure.

8000 points of XI Legion the Space Vagabonds, they can adapt their tactics to represent any and every Legion and Chapter as needed because they were created by the Emperor to be the ultimate tactical power. They have faked their disappearance in order to infiltrate every part of the conflicts in the galaxy.

8000 points of Tau/Craftworld Eldar/Necron because the Space Vagabonds can also emulate their wargear and tactics.

Victories: ALL
Losses: NONE (My armies have the psychic ability to conjure a cataclysmic storm whenever they are about to lose. This allows the Space Vagabonds to teleport away while releasing power waves that destroys the battlefield and so every battle is a victory)

Sabet wrote:PS: Vhalyar, that signature makes you look like a band wagoner and a very bad loser
 
   
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Fresh-Faced New User




yakface wrote:
Okay, I've updated the front page with the Orikan info I posted tonight as well as more about the C'Tan statline (well, pretty much all of it).




Thank you very much yakface, that actually answered some really burning questions(t7 ) you really do listen to your followers, your one of a kind! LONG LIVE YAKFACE!!!
   
Made in us
Fresh-Faced New User





Yak, thank you for all the info you have provided. Do you think you could provide some information on the general Overlord? I know a lot of people are might be more interested in special characters, but the generic HQ I am really curious about.

How is his statline differenr(if at all) from the current codex's Necron Lord? Can you provide some info on some wargear that we haven't heard about for him if there is anything new?

 
   
Made in ca
Dakka Veteran





When is the next issue of white dwarf due? I cant wait to pick it up

Total Finecast models purchased: 5
Total models without Finecast issues out of those purchased: 0
... "Finecast" 
   
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Fresh-Faced New User




Marshal_Hadrial wrote:Yak, thank you for all the info you have provided. Do you think you could provide some information on the general Overlord? I know a lot of people are might be more interested in special characters, but the generic HQ I am really curious about.

How is his statline differenr(if at all) from the current codex's Necron Lord? Can you provide some info on some wargear that we haven't heard about for him if there is anything new?


If its the same as the current codex i think ill be happy but then what about the lords of the court what stat line will they follow im guessing at least a T 5
   
Made in us
Numberless Necron Warrior




Yakface wrote that the royal courts model cost was around that of a commissar, but the upgrades cost between 5-45. So what is the regular cost for a commissar? I don't know off the top of my head.

GENERATION 10: The first time you see this, copy and paste it into your sig and add 1 to the number after generation. Consider it a social experiment.

"I want to tailor this list so much that I can wear it to tournaments and win both 'best looking army' and 'best dressed'. "

2500? soon will change
W:15 L:11 D:8 
   
Made in us
Trustworthy Shas'vre




DFW area Texas - Rarely

Ixion wrote:I've only skimmed the thread for fluff and photos, but here's my perspective.

To be honest, these new fluff changes do solve some of the problems the Necrons had-- now, they have characters with personality and goals, far more diversity in their various Tomb-world empires, and their books can have quotes from these new characters like all the other books do.


Tragically, a good writer could have achieved ALL of these goals, while maintaining the old fluff and not changing the flavor of the necrons.

Ixion wrote:
However, it also makes them more or less just like every other race: a squabbling, struggling and disparate empire trying to expand and destroy its specific enemies while greedily looking out for its own selfish interests, and we already have those.

^ this.
This also is what I do not like, the personification of the Necrons...yes, now they are just another "race" - just humans in robot suits in space...they lost a lot of their "ancient menace" nature to them. Again, I get some of the need for differentiation, and for plot opportunities - but this all could have been accomplished with better writing (or hiring some with better justification skills) - let the game designers design rules, let (good) writers write fluff.

Oh well, I will be writing my own fluff for my Tomb world....and if the new ctan are not totally gimped, they will be following the Deceiver....on of the coolest characters in 40k...



DavePak
"Remember, in life, the only thing you absolutely control is your own attitude - do not squander that power."
Fully Painted armies:
TAU: 10k Nids: 9600 Marines: 4000 Crons: 7600
Actor, Gamer, Comic, Corporate Nerd
 
   
Made in gb
Mekboy Hammerin' Somethin'






I am sorry for putting the cat amongst the pigeons but the old Necrons were never appealing to me. there was no pleasure in the hordes of identical models and the fluff was a bit thin, well no it was almost non existant. they were a mahoosive robot army created by godlike aliens sent to destroy everything. no goals other than total annialation, thats boring.

the new models seem to be a bit more individual and have a bit more personality to them. And I like the vehicles. these new necrons are tempting me.

http://www.dakkadakka.com/dakkaforum/posts/list/381018.page GET YER MEK ON, JOIN DA ORK VEHICLE BILDIN' CONTEST TADAY!
 
   
Made in ca
Fixture of Dakka




mullet_steve wrote:I am sorry for putting the cat amongst the pigeons but the old Necrons were never appealing to me. there was no pleasure in the hordes of identical models and the fluff was a bit thin, well no it was almost non existant. they were a mahoosive robot army created by godlike aliens sent to destroy everything. no goals other than total annialation, thats boring.

the new models seem to be a bit more individual and have a bit more personality to them. And I like the vehicles. these new necrons are tempting me.


I hope this is the case. As a Tyranid player I am sick and tired of Gaunts. At least I can personalize them a little bit so they all do not look the same. After this and looking at Necrons, they ALL LOOKED THE SAME, wich turned me off them. Now my son wants to start them, and now they look less monotonous I think it's a great time to start them up now.

Since I will be doing most of the painting and modelling I really hope we can make some good dynamic poses for them.

Agies Grimm:The "Learn to play, bro" mentality is mostly just a way for someone to try to shame you by implying that their metaphorical nerd-wiener is bigger than yours. Which, ironically, I think nerds do even more vehemently than jocks.

Everything is made up and the points don't matter. 40K or Who's Line is it Anyway?

Auticus wrote: Or in summation: its ok to exploit shoddy points because those are rules and gamers exist to find rules loopholes (they are still "legal"), but if the same force can be composed without structure, it emotionally feels "wrong".  
   
Made in us
Huge Hierodule





Louisiana

So I just played my (probably final) game with Necrons 3rd edition style vs my friend's DE army. I phased out by the bottom of turn 6 (which isn't bad considering he decided to field 3 venoms, 2 disintegrator ravagers, 2 raiders with disintegrators, haywire scourges, etc). I am so looking forward to being able to compete with an army I find thematically interesting - a shambling horde of robots that are hard to put down and keep down.



So what boxes should i get initially?

I'm thinking 4 or 5 boxes of deathmarks/immortals (i'll assemble appropriately when i read the codex in person) a single command barge (that i will magnetize), 2 or 3 ghost ark kits, the codex, and all the resin figures in singles (but NOT flayed ones). I just sold a bunch of forgeworld stuff and will have about $450 to get new necron stuff, I'm debating on how many lycheguard and praetorian boxes (a dual kit?) to get. I'm thinking enough to field 10 models for each squad to have a full one represented.

What are all of you planning on getting? How hard will it be to proxy some of these funky named lords until we get models for them?

Been out of the game for awhile, trying to find time to get back into it. 
   
Made in us
Loyal Necron Lychguard





St. Louis, MO

For me, it'll probably be just a codex and the Stormlord and the failcast Overlord (as they are fairly cheap and just cool minis to paint) until I see a FAQ. I'm not doing this "buy a bunch of models and then get the rug pulled out from under me" bit again like I did with Tyranids. That will also give me some time to sell off my Nids. IG and Tau are already sold.

11,100 pts, 7,000 pts
++ Heed my words for I am the Herald and we are the footsteps of doom. Interlopers, do we name you. Defilers of our
sacred earth. We have awoken to your primative species and will not tolerate your presence. Ours is the way of logic,
of cold hard reason: your irrationality, your human disease has no place in the necrontyr. Flesh is weak.
Surrender to the machine incarnate. Surrender and die.
++

Tuagh wrote: If you won't use a wrench, it isn't the bolt's fault that your hammer is useless.
 
   
Made in us
Huge Hierodule





Louisiana

Maelstrom808 wrote:For me, it'll probably be just a codex and the Stormlord and the failcast Overlord (as they are fairly cheap and just cool minis to paint) until I see a FAQ. I'm not doing this "buy a bunch of models and then get the rug pulled out from under me" bit again like I did with Tyranids. That will also give me some time to sell off my Nids. IG and Tau are already sold.


How Ironic...I play 'nids and had the same thing happen. Only for me, i'm stupid enough to do it again, and I'll tell you why - I'm seeing in these rumors many many mucho many more ways to deal with vehicles, tanks, AV, whatever you prefer calling it than 'Nids will ever get. In today's meta game you have to have ranged anti-tank in an army list or you are doomed. Okay maybe not doomed but having anti-tank specialists is quite important. With crypteks, you have the option of making a 5 man court and putting a s8 assault (1 or 2?) weapon in every troop unit you field, not to mention the gauss weaponry all over the place. That fact has me eager to go ahead and put in early for an army that I think will be fun to play, and have competitive tricks and choices (and hopefully remain that way). Not to mention my store offers a 10% discount for pre-paid preorders. With the money I have from selling 3 resin models I will be able to get 3-5 vehicles and over 50 infantry models. I consider that to be a great conversion.

Been out of the game for awhile, trying to find time to get back into it. 
   
Made in ph
Nihilistic Necron Lord




The best State-Texas

Thanks for the info on Orikan. He sounds pretty neat.

Yak has a pretty good point about the Heavy Gauss Cannon. Looks like the Twin-Linked for the army, is what's important. EDIT: For the Triach Stalker, of course.

At least he's no Slouch in melee! I would hate for him to get tied up in Combat.

This message was edited 1 time. Last update was at 2011/10/24 04:31:03


4000+
6000+ Order. Unity. Obedience.
Thousand Sons 4000+
:Necron: Necron Discord: https://discord.com/invite/AGtpeD4  
   
Made in us
Freaky Flayed One




Hey guys, not sure if this is news or not, but I just got an email from my favorite online retailer of wargaming products, saying that the price list will be available on Monday (today)!!


 
   
Made in be
Deranged Necron Destroyer






off to reading the first post again, thx for the hints

This message was edited 1 time. Last update was at 2011/10/24 04:44:34


You have ruled this galaxy for ten thousand years
Yet have little of account to show for your efforts
Order. Unity. Obedience.
We taught the galaxy these things

And we shall do so again.

4500 pts


 
   
Made in us
Numberless Necron Warrior




Could you please say What the range will be on the tremorstave, good sir yakface? I'm really curious to know how exactly the staff will effect the enemy.

GENERATION 10: The first time you see this, copy and paste it into your sig and add 1 to the number after generation. Consider it a social experiment.

"I want to tailor this list so much that I can wear it to tournaments and win both 'best looking army' and 'best dressed'. "

2500? soon will change
W:15 L:11 D:8 
   
Made in ph
Nihilistic Necron Lord




The best State-Texas

tetrisphreak wrote:So I just played my (probably final) game with Necrons 3rd edition style vs my friend's DE army. I phased out by the bottom of turn 6 (which isn't bad considering he decided to field 3 venoms, 2 disintegrator ravagers, 2 raiders with disintegrators, haywire scourges, etc). I am so looking forward to being able to compete with an army I find thematically interesting - a shambling horde of robots that are hard to put down and keep down.



So what boxes should i get initially?

I'm thinking 4 or 5 boxes of deathmarks/immortals (i'll assemble appropriately when i read the codex in person) a single command barge (that i will magnetize), 2 or 3 ghost ark kits, the codex, and all the resin figures in singles (but NOT flayed ones). I just sold a bunch of forgeworld stuff and will have about $450 to get new necron stuff, I'm debating on how many lycheguard and praetorian boxes (a dual kit?) to get. I'm thinking enough to field 10 models for each squad to have a full one represented.

What are all of you planning on getting? How hard will it be to proxy some of these funky named lords until we get models for them?


Did he Tailor his list for you, with all those Disintegraters? Not to sound like a Jerk, but it seems like it.

Just from what I've read so far, it seems like Stormlord Armies are going to be very good against DE armies. They rely so much on Alpha Strike, and with the Stormlords 4+ to Seize, and his Night fighting rules, it's going to be quite the combo IMO.

4000+
6000+ Order. Unity. Obedience.
Thousand Sons 4000+
:Necron: Necron Discord: https://discord.com/invite/AGtpeD4  
   
Made in jp
Longtime Dakkanaut



Aizuwakamatsu, Fukushima, Japan

I just had a thought. Space Marines get a psychic power that inflicts 1 automatic glancing hit with 24" range.

Obviously this isn't used much at the moment, but the ability to strip Quantum Shielding from a Necron vehicle at 24" with just a Psychic Test and a BS test could be quite valuable.

This message was edited 1 time. Last update was at 2011/10/24 05:15:20


 
   
 
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