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2022/07/10 15:12:48
Subject: Kill Team 2021 news & rumours
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Ancient Space Wolves Venerable Dreadnought
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I like that they threw in that line at the end of the article explaining that this isn’t a new edition and the other kill teams are all compatible.
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"Three months? I'm going to go crazy …and I'm taking you with me!"
— Vala Mal Doran |
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2022/07/10 15:21:10
Subject: Re:Kill Team 2021 news & rumours
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Longtime Dakkanaut
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jullevi wrote:
The roof is Zone Mortalis floor upside down but the floor is new with some familiar elements.
This is the only thing I’m excited about in that preview. Additional expansion sets to zone mortalis building a more varied setting.
The only issue with the floors is that they are a grid like pattern of connection points. They could create a thinner wall to change that up a bit but I would love to be able to create a larger 3x3 size zone mortalis board for killteam that you can use to create underground facilities or space hulks.. different rooms etc.
Zone mortalis board is perfect for quality GM driven narrative games… playing those games are so much fun… designing a space hulk and a mission where your imperium killteam/combat patrol/incursion size force needs to enter the base and retrieve an artifact/rescue someone. Place 3-5 unknown markers in seperate rooms and have the killteam force reach/retrieve each until they find the target and exit in 5 turns.
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This message was edited 2 times. Last update was at 2022/07/10 15:34:13
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2022/07/10 15:25:00
Subject: Re:Kill Team 2021 news & rumours
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Fixture of Dakka
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The Imperials are too close to the Kreigs in the other set, while the Kroots look more at home in Lost Patrol than Space Hulk.
I was hoping this was the one to bring me into the new edition but its a hard pass.
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Casual gaming, mostly solo-coop these days.
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2022/07/10 15:30:44
Subject: Kill Team 2021 news & rumours
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Longtime Dakkanaut
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I’m also wondering if the navy models are being given 40K rules under imperial guard?
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2022/07/10 15:31:47
Subject: Kill Team 2021 news & rumours
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Boom! Leman Russ Commander
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gungo wrote:I’m also wondering if the navy models are being given 40K rules under imperial guard?
Probably be Agents of the Imperium like the Starstriders were, since they're technically not Guard.
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2022/07/10 15:33:42
Subject: Kill Team 2021 news & rumours
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Ollanius Pius - Savior of the Emperor
Gathering the Informations.
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Arbitrator wrote:gungo wrote:I’m also wondering if the navy models are being given 40K rules under imperial guard?
Probably be Agents of the Imperium like the Starstriders were, since they're technically not Guard.
Master of the Fleet and Valkyrie both are Imperial Navy in the Guard codex.
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2022/07/10 15:38:26
Subject: Kill Team 2021 news & rumours
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Shadowy Grot Kommittee Memba
The Great State of New Jersey
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Well lets not forget Traitor Guard didn't get 40k rules (yet) in the CSM codex like everyone expected. Could be they will be getting rules somewhere else... or it could be that GW now no longer feels obligated to give us 40k rules for every Kill Team faction.
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2022/07/10 15:42:47
Subject: Kill Team 2021 news & rumours
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Terrifying Doombull
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Shame if true. I rather like the look of these, and if the rest of the squad is good, would buy quite a lot if they had a use in 40k.
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Efficiency is the highest virtue. |
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2022/07/10 15:43:44
Subject: Re:Kill Team 2021 news & rumours
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Hardened Veteran Guardsman
Knee deep in bone ash, gore and mud
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I was wrong and I'm happy that I was. This is excellent news. 2 entirely new teams (no upgrade cheap cuts) dedicated terrian, commitment to a long term invest into a setting that actually makes sense to harbour every faction of the galaxy, actual new kroot models! It's like christmas already for us Killteam Players.
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This message was edited 1 time. Last update was at 2022/07/10 15:44:08
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2022/07/10 15:45:18
Subject: Kill Team 2021 news & rumours
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Longtime Dakkanaut
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The voidsmen also look like a good base to convert up some moderatii for titans
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2022/07/10 15:47:17
Subject: Kill Team 2021 news & rumours
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Longtime Dakkanaut
Germany
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chaos0xomega wrote:Well lets not forget Traitor Guard didn't get 40k rules (yet) in the CSM codex like everyone expected.
You mean, like GW literally said they would?
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"Tabletop games are the only setting when a body is made more horrifying for NOT being chopped into smaller pieces."
- Jiado |
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2022/07/10 16:01:28
Subject: Kill Team 2021 news & rumours
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Longtime Dakkanaut
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Kroot team looks amazing. Voidbreachers....yeah they are pretty generic.
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2022/07/10 16:08:33
Subject: Kill Team 2021 news & rumours
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Shadowy Grot Kommittee Memba
The Great State of New Jersey
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Wha-Mu-077 wrote:chaos0xomega wrote:Well lets not forget Traitor Guard didn't get 40k rules (yet) in the CSM codex like everyone expected.
You mean, like GW literally said they would?
Well, yes. Either way the point stands - they weren't there and currently can't be used in any 40k army without conversion/count-as, etc. so... it would seem logical to conclude that there is no guarantee that other kill teams will be usable.
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2022/07/10 16:21:41
Subject: Kill Team 2021 news & rumours
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Longtime Dakkanaut
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It's kinda funny how despite being released for a KillTeam game set on a Space Hulk, that Kroot still has a tactical rock to stand on.
Chopstick wrote:Kroot team looks amazing. Voidbreachers....yeah they are pretty generic.
....What? Just how are they generic?
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This message was edited 1 time. Last update was at 2022/07/10 16:23:33
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2022/07/10 16:54:08
Subject: Kill Team 2021 news & rumours
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[DCM]
Fireknife Shas'el
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Mentlegen324 wrote:It's kinda funny how despite being released for a KillTeam game set on a Space Hulk, that Kroot still has a tactical rock to stand on.
Tactical asteroid?
I’m super excited about this, I loved the Starstriders sculpts, so to be able to expand them with more Voidsmen is cool and new Kroot are awesome.
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2022/07/10 16:56:06
Subject: Kill Team 2021 news & rumours
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Decrepit Dakkanaut
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Mentlegen324 wrote:It's kinda funny how despite being released for a KillTeam game set on a Space Hulk, that Kroot still has a tactical rock to stand on.
Stands out so much, even the GW employees called it out as ridiculous.
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2022/07/10 16:59:28
Subject: Kill Team 2021 news & rumours
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Longtime Dakkanaut
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Where was that?
I don’t remember anyone bringing that up here or anything. Usually makes it’s way over.
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2022/07/10 17:59:29
Subject: Kill Team 2021 news & rumours
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Sadistic Inquisitorial Excruciator
USA
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Kanluwen wrote: Arbitrator wrote:gungo wrote:I’m also wondering if the navy models are being given 40K rules under imperial guard?
Probably be Agents of the Imperium like the Starstriders were, since they're technically not Guard.
Master of the Fleet and Valkyrie both are Imperial Navy in the Guard codex.
That's true, but Master of the Fleet is a liaison that specifically works with the ground forces of the Imperium. While some Valkyries are Navy ships attached to Guard regiments, a lot of them are Astra Militarum vehicles with AM pilots - they were even presented this way in Aeronautica.
I would hope we get some rules for 40k for the Naval Breaching team, but if we didn't get any for the Traitor Guard - I think the Naval team may also be a KT exclusive.
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2022/07/10 20:57:12
Subject: Kill Team 2021 news & rumours
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Regular Dakkanaut
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Would make some degree of sense to put the armsmen in the guard codex to accompany the master of the fleet. Can't trust those filthy mudlovers to keep a naval officer safe.
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2022/07/10 22:21:11
Subject: Re:Kill Team 2021 news & rumours
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Longtime Dakkanaut
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SamusDrake wrote:The Imperials are too close to the Kreigs in the other set, while the Kroots look more at home in Lost Patrol than Space Hulk.
I was hoping this was the one to bring me into the new edition but its a hard pass.
I don't think anything would bring you in if 19th Century Deepsea Diver Guard look like WW1 French to you. Mag boots, weapons that won't pierce the hull, actual faces?!
Kroot looking like Genestealers or Marine scouts, or just that they should just do "Predator" in a jungle? Or vultures picking over the carcass of a space hulk to get the good stuff their employers want to keep for themselves?
It's hard to think of a worse take unless you were paid to do it to drive engagement.
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This message was edited 1 time. Last update was at 2022/07/10 22:22:32
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2022/07/10 22:21:52
Subject: Kill Team 2021 news & rumours
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Calculating Commissar
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I love the Killteam preview. Armsmen are a personally fave, and the Kroot look cooland can add to my Tau force.
My wallet trembles in fear of the price tag...
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ChargerIIC wrote:If algae farm paste with a little bit of your grandfather in it isn't Grimdark I don't know what is. |
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2022/07/10 23:10:50
Subject: Kill Team 2021 news & rumours
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Storm Trooper with Maglight
Cadia
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Sabotage! wrote:That's true, but Master of the Fleet is a liaison that specifically works with the ground forces of the Imperium. While some Valkyries are Navy ships attached to Guard regiments, a lot of them are Astra Militarum vehicles with AM pilots - they were even presented this way in Aeronautica.
Valkyries with IG crew was a major retcon that directly contradicts established fluff that the vast majority of them are Navy crews operating in support of the ground troops and the handful of exceptions are all highly unusual situations. Remember that separation of powers is a fundamental rule of the Imperium, IG and Navy do not have the same chain of command so that if one side turns traitor a combined arms force of loyalists can easily put down the rebellion.
More relevant IMO is that all of the other aircraft (Thunderbolts, Marauders, etc) are IG for tabletop purposes and have been since they were first introduced. I'd expect rules in the IG codex but no <REGIMENT> keyword.
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THE PLANET BROKE BEFORE THE GUARD! |
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2022/07/10 23:18:17
Subject: Kill Team 2021 news & rumours
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Stealthy Warhound Titan Princeps
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Hmm, Armsmen are Ok, but there are some serious issues with those Kroot models, IMO. The proportions are more human, less spindly and avian, and that is not a good thing. The head appears smaller and weirdly frog like. Sad to see.
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2022/07/11 00:11:10
Subject: Kill Team 2021 news & rumours
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Sadistic Inquisitorial Excruciator
USA
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CadianSgtBob wrote: Sabotage! wrote:That's true, but Master of the Fleet is a liaison that specifically works with the ground forces of the Imperium. While some Valkyries are Navy ships attached to Guard regiments, a lot of them are Astra Militarum vehicles with AM pilots - they were even presented this way in Aeronautica.
Valkyries with IG crew was a major retcon that directly contradicts established fluff that the vast majority of them are Navy crews operating in support of the ground troops and the handful of exceptions are all highly unusual situations. Remember that separation of powers is a fundamental rule of the Imperium, IG and Navy do not have the same chain of command so that if one side turns traitor a combined arms force of loyalists can easily put down the rebellion.
More relevant IMO is that all of the other aircraft (Thunderbolts, Marauders, etc) are IG for tabletop purposes and have been since they were first introduced. I'd expect rules in the IG codex but no <REGIMENT> keyword.
I guess I haven’t been up enough on when it was a retconned, but I always imagine Valkyrie’s a more like helicopters in a military- which are generally operated under the branch of whatever the ground forces are. I do remember the separation of Navy and Imperial Army post-Heresy, so I definitely agree about that part. But Elysians have existed for quite a while and operate their own support aircraft, so I’m sure there are some regiments that have used them historically (not sure if the Harkoni Warhawks did).
That’s true about all the FW navy stuff being used as Guard stuff, so I suppose it is a possibility that the Armsmen get folded into the Guard book. Honestly I would be pretty okay with that. I just have a feeling they won’t have 40k rules, like the Blooded.
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2022/07/11 01:52:35
Subject: Kill Team 2021 news & rumours
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Longtime Dakkanaut
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kestral wrote:Hmm, Armsmen are Ok, but there are some serious issues with those Kroot models, IMO. The proportions are more human, less spindly and avian, and that is not a good thing. The head appears smaller and weirdly frog like. Sad to see.
Maybe these particular kroots spent too much time munching on humans and the shaper didn't do a good enough job on making sure they didn't end up too human-y
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2022/07/11 01:53:18
Subject: Kill Team 2021 news & rumours
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Regular Dakkanaut
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chaos0xomega wrote:Well lets not forget Traitor Guard didn't get 40k rules (yet) in the CSM codex like everyone expected. Could be they will be getting rules somewhere else... or it could be that GW now no longer feels obligated to give us 40k rules for every Kill Team faction.
hopefully I hate the shoe horned rules for 40k kill team needs its own thing.
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2022/07/11 04:28:51
Subject: Kill Team 2021 news & rumours
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Longtime Dakkanaut
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I'm not too thrilled about same old bolt pistol + P.Sword combo and combat shotgun, a slightly altered pump shotgun pattern that the marine used. I guess these guys are kinda expendable so no budget whatsoever into giving them some unique pattern weapon. Even the shield guy is using a bulkhead door as a shield, but at least he got a shotgun with 2 barrels. Hopefully the alternative build with special weapons give these dudes a better impression.
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This message was edited 1 time. Last update was at 2022/07/11 04:29:04
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2022/07/11 04:36:58
Subject: Kill Team 2021 news & rumours
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Sadistic Inquisitorial Excruciator
USA
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Somebody on Reddit got some screen grabs from the pictures and trailer and it looks like the Armsmen also have a guy with what appears to be a rotary cannon, and a guy with a boarding axe. There also looks to be one with a chainfist or medical gauntlet thing, but it's hard to tell if its a servitor or a Naval trooper.
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2022/07/11 05:16:34
Subject: Kill Team 2021 news & rumours
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Veteran Knight Baron in a Crusader
Oakland, CA
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Very happy about the Kroot team. That will be fun modeling for me.
The naval force looks a bit stiff, but then again, GW has a knack for picking bad camera angles.
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2022/07/11 17:13:43
Subject: Kill Team 2021 news & rumours
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Regular Dakkanaut
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The Squats announcement trailer and the Preview day teaser last week seemed to hint Squats on a spaceship setting. Probably a KT expansion down the road closer to their 40K codex. Who would guessed Necromunda would be the first game they'd be back in as a faction.
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This message was edited 2 times. Last update was at 2022/07/11 17:18:30
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