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Avatar 720 wrote:Is that before or after he tells you to meet him there? Because he didn't have that option at the fort, and I had no idea what would happen before it all went boobs skyward.
Yeah, I told him that I could handle it while still in whiterun, I would think its too late by the time you get up to the fort.
Just cleared a dungeon called Yngir. Boy the end boss is wierd (I think he bangs dead people!)
Veteran Sergeant wrote:In the grim darkness of the far future, the guy with a rifle is the weakest man on the battlefield, left to quake in terror, hoping the two or three shots he gets do the job before somebody runs screaming across the battlefield to hit him with an energized stick.
Prestor Jon wrote: Because children don't have any legal rights until they're adults. A minor is the responsiblity of the parent and has no legal rights except through his/her legal guardian or parent.
Mandorallen turned back toward the insolently sneering baron. 'My Lord,' The great knight said distantly, 'I find thy face apelike and thy form misshapen. Thy beard, moreover, is an offence against decency, resembling more closely the scabrous fur which doth decorate the hinder portion of a mongrel dog than a proper adornment for a human face. Is it possibly that thy mother, seized by some wild lechery, did dally at some time past with a randy goat?' - Mimbrate Knight Protector Mandorallen.
Excerpt from "Seeress of Kell", Book Five of The Malloreon series by David Eddings.
"You need not fear us, unless you are a dark heart, a vile one who preys on the innocent; I promise, you can’t hide forever in the empty darkness, for we will hunt you down like the animals you are, and pull you into the very bowels of hell." Iron - Within Temptation
Yup, it was funny for about a day and when used in good moments but when EVERY SINGLE VIDEO ON YOUTUBE has an arrow in the knee joke in the comments its just plain annoying.
Inquisitor_Syphonious wrote:All I can say is... thank you vodo40k...
Zweischneid wrote:No way man. A Space Marine in itself is scary. But a Marine WITHOUT helmet wears at least 3-times as much plot-armour as a Marine with helmet. And heaven forbid if the Marine would also happen to have an intimidating looking, vertical scar. Then you're surly boned. Those guys are the worst. Not a chance I'd say.
FINALLY I opened my game yesterday, and only got to play for a little bit before being dragged away to another family Christmas. Im going mage, focusing on Destruction and mainly Summoning. Im pretty impressed with how badass raising dead things can be. Few quick questions
Is enchanting worth it for a spell caster?
Does armor (like steel boots/gloves) affect casting ability?
JohnnoM wrote:Just cleared a dungeon called Yngir. Boy the end boss is wierd (I think he bangs dead people!)
Pretty standard for dark elves.
He's a high elf.
isn't it yngvild though? not yngir?
I used it for the hermaeus mora quest.
also, finally got up to 100 smithing, and now I have legendary dragonscale armour. It's ridiculous, enemies that used to hit me for half my health barely do any damage now.
KingCracker wrote:Is enchanting worth it for a spell caster? Does armor (like steel boots/gloves) affect casting ability?
Yes, and no.
Enchanting allows a spellcaster to create items that add extra mana, mana regen, or add a reduction in cost for their favorite spell type (such as destruction. There is no class that enchantment wouldn't help . But more than the other classes, enchanting is under the mage group of skills, so if you pick the mage stone as your guardian stone, you gain extra experience from enchanting. Of course, you can always fast travel back to the guardian stones to switch (warrior stone for smithing, thief stone for alchemy, mage stone for enchanting) to maximize experience point gain.
I am working on a second mage character whom uses heavy armor that's enchanted to give her more spellcasting ability. She's much more survivable than my robe-based one, even if she's also slower, and takes more perks to maximize effectiveness-- instead of merely enchanting and then the spell groups, it takes enchanting, smithing, heavy armor, and the spell groups. I chose to focus on conjuring for now and give myself two-handed weapons to make use of the bound battle axe until I get the perks to expand my other spell groups.
Goliath wrote:also, finally got up to 100 smithing, and now I have legendary dragonscale armour. It's ridiculous, enemies that used to hit me for half my health barely do any damage now.
Indeed, it's always so worth it to get dragonscale/dragonbone armor.
Though sadly dragonbone armor looks dumb :/
This message was edited 6 times. Last update was at 2011/12/26 16:20:14
The people in the past who convinced themselves to do unspeakable things were no less human than you or I. They made their decisions; the only thing that prevents history from repeating itself is making different ones.
-- Adam Serwer
My blog
How do you smith better things?
Im at smithing 20-ish and I still can only smith the base things.
Veteran Sergeant wrote:In the grim darkness of the far future, the guy with a rifle is the weakest man on the battlefield, left to quake in terror, hoping the two or three shots he gets do the job before somebody runs screaming across the battlefield to hit him with an energized stick.
thenoobbomb wrote:Yesterday, I married that 'Cammilla Valerius'
-Cash
-House
-Epic win
Before I could even 'ask' here, I went ofcourse to Riverwood, but then a Dragon Attacked. Witch capital 'A' Life is hard...
That's nothing, I now own all the houses and upgrades except for Hjolmir in Windhelm. I'm also thane everywhere except for Windhelm thanks to that stupid, glitchy as hell quest "Blood on the Ice".
Well, you can steal a heart from the companions in whiterun...
Veteran Sergeant wrote:In the grim darkness of the far future, the guy with a rifle is the weakest man on the battlefield, left to quake in terror, hoping the two or three shots he gets do the job before somebody runs screaming across the battlefield to hit him with an energized stick.
I'd rather not, but I need more than just one anyway.
Currently I have 2, I need 3 or 4 more.
4 armour pieces
1 2H weapon (probably Axe, maybe Sword if it's better? Hammers were too slow for me, though the Volendrung seems faster than a normal hammer)
Maybe the bow (but I'm using bows less and less now so...)
Daba wrote:I'd rather not, but I need more than just one anyway.
Currently I have 2, I need 3 or 4 more.
4 armour pieces
1 2H weapon (probably Axe, maybe Sword if it's better? Hammers were too slow for me, though the Volendrung seems faster than a normal hammer)
Maybe the bow (but I'm using bows less and less now so...)
The way I get more deadra hearts is by taking them from the shrine of lord Dagon. You have to do (I think its called) the "Mythic Dawn" quest, started by talking to a guy in Dawnstar at his museum. After you have done most of the quest (finding pieces of a dagger) he wants to make lord Dagon make it whole again. Lord Dagon wants you to kill the other guy to make the dagger. YOU MUST REFUSE THIS, the other guy will give you some money, run and Lord Dagon will send dremora to try and kill you. You can take their hearts and they respawn at his shrine after a certain amount of time (dont ask me how long). DO NOT DO THIS if you ware dead keen on getting the achievement for 15 daedric artefacts, or if you want the dagger (it has a small chance of an insta-kill).
Inquisitor_Syphonious wrote:All I can say is... thank you vodo40k...
Zweischneid wrote:No way man. A Space Marine in itself is scary. But a Marine WITHOUT helmet wears at least 3-times as much plot-armour as a Marine with helmet. And heaven forbid if the Marine would also happen to have an intimidating looking, vertical scar. Then you're surly boned. Those guys are the worst. Not a chance I'd say.
Daba wrote:I'd rather not, but I need more than just one anyway.
Currently I have 2, I need 3 or 4 more.
4 armour pieces 1 2H weapon (probably Axe, maybe Sword if it's better? Hammers were too slow for me, though the Volendrung seems faster than a normal hammer)
Maybe the bow (but I'm using bows less and less now so...)
The way I get more deadra hearts is by taking them from the shrine of lord Dagon. You have to do (I think its called) the "Mythic Dawn" quest, started by talking to a guy in Dawnstar at his museum. After you have done most of the quest (finding pieces of a dagger) he wants to make lord Dagon make it whole again. Lord Dagon wants you to kill the other guy to make the dagger. YOU MUST REFUSE THIS, the other guy will give you some money, run and Lord Dagon will send dremora to try and kill you. You can take their hearts and they respawn at his shrine after a certain amount of time (dont ask me how long). DO NOT DO THIS if you ware dead keen on getting the achievement for 15 daedric artefacts, or if you want the dagger (it has a small chance of an insta-kill).
He sends the dremora to kill you even if you do kill the guy, as a final test of your mettle.
So don't refuse to kill him, as you get the key to his shrine, and 2 dremora spawn inside every so often, as well as loads of enchanted gear, and gold and ebony ingots.
This message was edited 1 time. Last update was at 2011/12/27 14:06:34
Daba wrote:Is that the main way of reoccurring Daedra hearts then?
Can you get a set of Ancient Nord (or just steel) to the armour cap?
I prefer the looks of the early (Iron, Steel, Ancient) sets to the later ones, which generally look too high fantasy.
With the "Holy Trinity", aka Smithing, Alchemy and Enchanting, you can get any improvable piece of armour to the armour cap, it just takes a little bit longer for the weaker armour pieces.
For thirteen years I had a dog with fur the darkest black. For thirteen years he was my friend, oh how I want him back.