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Made in us
Humming Great Unclean One of Nurgle






30-man plaguebearer units are great in both systems. In AoS they won't deal meaningful damage (unlike 40k) but are a great tar pit. Having a GUO with bell will serve you effectively on both sides, as will plague drones. Nurglings are also good in both games though not in huge numbers. Daemon prince is really strong on the 40k side, alright on the AoS one. Beasts of Nurgle are really bad on the AoS side, bad enough that you don't want to run them at all.

Blightkings are really powerful and a mainstay of Nurgle armies, but unfortunately don't have a good 40k analogue.

Road to Renown! It's like classic Path to Glory, but repaired, remastered, expanded! https://www.dakkadakka.com/dakkaforum/posts/list/778170.page

I chose an avatar I feel best represents the quality of my post history.

I try to view Warhammer as more of a toolbox with examples than fully complete games. 
   
Made in ca
Enigmatic Chaos Sorcerer





British Columbia

How have you guys been finding Blight Kings? I'm terrified of feeding them to Slaanesh players. Also -1s are still handed out like candy so not sure how well they'll do against the other powers.

 BlaxicanX wrote:
A young business man named Tom Kirby, who was a pupil of mine until he turned greedy, helped the capitalists hunt down and destroy the wargamers. He betrayed and murdered Games Workshop.


 
   
Made in nz
Dakka Veteran




New Zealand

Thinking beast of chaos start collecting box's and the pestilence throng to rush the enemy lines first/second turn and summon the Deamons with contagion points.
Its that or marauders Imho.

Thoughts?!
   
Made in us
Nurgle Veteran Marine with the Flu




Southern California

 ulfhednir86 wrote:
Hey guys,

I'm new to AOS and wondering the best way to go with my army.
I play 40k and wanted something I could use in both AOS and 40k so Nurgle deamons suited me well.
I got the blight war box and a plaguebearer box so far. Going to convert the plague drones to Deamon prince's and/or beasts of nurgle and going to get something else for the battle line.
What would be some other good and cheap battle line units to get that can be used in 40k?

Thinking marauders or zombies to use as marauders which can be used in 40k as poxwalkers or R&H mutants / militia.
Beastmen was another option I like.

What are some good options?


I actually use the 40k poxwalkers as maruaders. I cut off the chem tanks and removed any grenades, but other then that they are perfect!

Also, I would absolutley keep the drones as is. They are a great unit, where as a demon prince (unlike 40k) is a terrible one in age of sigmar. Also there are changes in the pipe for Slaves to Darkness (the faction the demon prince belongs to) so might want to hold off for a bit. Whereas drones arent changing and offer fast/hammer unit type. Buffed by a Great Unclean One and they can put out some damage! Beasts synergize well with Horticulous, so perhaps magnetizing or not glueing down the riders on the drones to let you use them as beasts would work out for you. In the lore, a beast of nurgle is simply a larval stage of the rot fly that the drones ride. So its 100% appropriate.

As for crossover units between 40k/age of sigmar, other then simply running poxwalkers as maruaders, the old way use to be to kitbash a box of zombies and a box of maruders for nurgle marked maruaders. You could then run them as poxwalkers or cultists. I have seen some use the malignant plaguecaster as a rotbringer sorcerer (warscroll is inexplicably called just 'sorcerer') but you need modification to remove the backpack, hoses and wires and such. The rotbringer sorcerer provides a variety of powerful spells. I suppose with extensive modification, a case could be made for plague marines as chaos warriors. But it would require a lot of work for, in my opinion, very little in return.

The only battleline options for nurgle are chaos marauders and chaos warriors (with marks of nurgle), plaguebearers, and putrid blightkings (which people have used to convert awesome nurgle terminators... that was before the amazing new plague marine line though!)
   
Made in us
Humming Great Unclean One of Nurgle






 Eldarain wrote:
How have you guys been finding Blight Kings? I'm terrified of feeding them to Slaanesh players. Also -1s are still handed out like candy so not sure how well they'll do against the other powers.
If you have Slaanesh players in your meta that would be a reason to avoid them; you'll not want to run blightkings against Slaanesh at all. On the other hand multiple 30-blob plaguebearers is pretty much a hard counter.

Road to Renown! It's like classic Path to Glory, but repaired, remastered, expanded! https://www.dakkadakka.com/dakkaforum/posts/list/778170.page

I chose an avatar I feel best represents the quality of my post history.

I try to view Warhammer as more of a toolbox with examples than fully complete games. 
   
Made in nz
Dakka Veteran




New Zealand

 Sal4m4nd3r wrote:
 ulfhednir86 wrote:
Hey guys,

I'm new to AOS and wondering the best way to go with my army.
I play 40k and wanted something I could use in both AOS and 40k so Nurgle deamons suited me well.
I got the blight war box and a plaguebearer box so far. Going to convert the plague drones to Deamon prince's and/or beasts of nurgle and going to get something else for the battle line.
What would be some other good and cheap battle line units to get that can be used in 40k?

Thinking marauders or zombies to use as marauders which can be used in 40k as poxwalkers or R&H mutants / militia.
Beastmen was another option I like.

What are some good options?


I actually use the 40k poxwalkers as maruaders. I cut off the chem tanks and removed any grenades, but other then that they are perfect!

Also, I would absolutley keep the drones as is. They are a great unit, where as a demon prince (unlike 40k) is a terrible one in age of sigmar. Also there are changes in the pipe for Slaves to Darkness (the faction the demon prince belongs to) so might want to hold off for a bit. Whereas drones arent changing and offer fast/hammer unit type. Buffed by a Great Unclean One and they can put out some damage! Beasts synergize well with Horticulous, so perhaps magnetizing or not glueing down the riders on the drones to let you use them as beasts would work out for you. In the lore, a beast of nurgle is simply a larval stage of the rot fly that the drones ride. So its 100% appropriate.

As for crossover units between 40k/age of sigmar, other then simply running poxwalkers as maruaders, the old way use to be to kitbash a box of zombies and a box of maruders for nurgle marked maruaders. You could then run them as poxwalkers or cultists. I have seen some use the malignant plaguecaster as a rotbringer sorcerer (warscroll is inexplicably called just 'sorcerer') but you need modification to remove the backpack, hoses and wires and such. The rotbringer sorcerer provides a variety of powerful spells. I suppose with extensive modification, a case could be made for plague marines as chaos warriors. But it would require a lot of work for, in my opinion, very little in return.

The only battleline options for nurgle are chaos marauders and chaos warriors (with marks of nurgle), plaguebearers, and putrid blightkings (which people have used to convert awesome nurgle terminators... that was before the amazing new plague marine line though!)


Thank you for the amazing advice
Was looking at zombies for poxwalker/marauders as they are also much cheaper than poxwalkers to buy (being a parent price is a factor).
Also watched some guides on YouTube about marauders and I got sold on them for the battle line along with or replacing the plaguebearer unit. First turn charge, damage and tarpit potential. I can use the contagion points from horicultius trees and having a foot in every area to summon the Deamons and trees.
The other thing I'm considering is beastmen starter boxes for pestilence throng. They are faster than marauders base and make a funny popping sound when they die. Also since they are better with msu I can get my army going faster. I can use them as mutants or (SotA) beastmen if they lift the 1 per army limit.

So my question is, is what is better the pestilence throng (nurgle beastmen) or marauders?

Sorry for the noob questions I wanna make sure I'm going the right direction before spending.
   
Made in us
Humming Great Unclean One of Nurgle






If you want first turn charge & damage plague monks are a better option because they will do way, way more damage.

Road to Renown! It's like classic Path to Glory, but repaired, remastered, expanded! https://www.dakkadakka.com/dakkaforum/posts/list/778170.page

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I try to view Warhammer as more of a toolbox with examples than fully complete games. 
   
Made in us
Enigmatic Chaos Sorcerer




Tampa, FL

I am wanting to run a Blight Cyst since try as I might I can't find a use for the Pusgoyle Blightlords without feeling like I'm making a big mistake despite thinking they look awesome and seem pretty good on paper. I'm thinking a list like this as the core, and not sure what the last part should be:

Allegiance: Nurgle
Mortal Realm: Chamon (fluff reasons)
Great Unclean One (340)
- General
- Bile Blade & Doomsday Bell
- Trait: Grandfather's Blessing
- Artefact: The Witherstave
- Lore of Virulence: Favoured Poxes
Harbinger of Decay (160)
Lord of Blights (140)
Lord of Afflictions (200)
- Artefact: Rustfang
30 x Plaguebearers (320)
5 x Putrid Blightkings (160)
5 x Putrid Blightkings (160)
5 x Putrid Blightkings (160)
Blight Cyst (200)

Total: 1840 / 2000
Extra Command Points: 1
Allies: 0 / 400
Wounds: 128

It was suggested the Lord of Afflictions works extremely well with the Rustfang because he's fast-moving, beefy and nasty in combat so he can move to support units. GUO is for the bell and magic, hence why he has the blade+bell to help with casting, and Witherstave helps his survivability.

So with 160 points remaining, I can add another hero (Lord of Plagues maybe for a re-roll bubble plus Rend plus 5++), or make a unit of BKs 10 instead of 5. Another version did not include the Harbinger but took Gutrot Spume instead to outflank with a unit of 10 BKs, and yet another didn't take the Blight Cyst but instead 2 units of 10 Blightkings and either 4 Pusgoyle Blightlords or 2 Pusgoyle Blightlords and a Lord of Afflictions, which I think would look the best on the table, probably be the weakest of the three, and the one I really wish could work

This message was edited 5 times. Last update was at 2019/07/24 18:54:20


- Wayne
Formerly WayneTheGame 
   
Made in us
Humming Great Unclean One of Nurgle






With that list your best options are more blightkings or Gutrot to outflank with one of the blight cyst units. Lord of Afflictions already does a re-roll bubble of pretty notable size and you'll want the harbinger's command ability the second half of the game after the plaguebearers are dead and the blightkings need to tank. You seem to have everything figured out overall.

Pusgoyles are good but suffer from Plague Drones doing what they do but better. The key to really making pusgoyles work is bonus attacks from a GUO or Glottkin with a LoA for re-roll 1s. But its extra work compared to other units that can perform out the door.

Road to Renown! It's like classic Path to Glory, but repaired, remastered, expanded! https://www.dakkadakka.com/dakkaforum/posts/list/778170.page

I chose an avatar I feel best represents the quality of my post history.

I try to view Warhammer as more of a toolbox with examples than fully complete games. 
   
Made in us
Enigmatic Chaos Sorcerer




Tampa, FL

 NinthMusketeer wrote:
With that list your best options are more blightkings or Gutrot to outflank with one of the blight cyst units. Lord of Afflictions already does a re-roll bubble of pretty notable size and you'll want the harbinger's command ability the second half of the game after the plaguebearers are dead and the blightkings need to tank. You seem to have everything figured out overall.

Pusgoyles are good but suffer from Plague Drones doing what they do but better. The key to really making pusgoyles work is bonus attacks from a GUO or Glottkin with a LoA for re-roll 1s. But its extra work compared to other units that can perform out the door.


Yeah, shame they are such cool models. I think since I'm not a fan of special characters (I like to make my own) I'll go 10 BKs and not Spume (I can always get him later, he's cheap!)

This message was edited 6 times. Last update was at 2019/07/24 20:03:11


- Wayne
Formerly WayneTheGame 
   
Made in us
Nurgle Veteran Marine with the Flu




Southern California

I adore the pusgoyle's models as well. They suffer from two main issues IMO, which sort of feed off each other. First is their limited damage output. They are unable to swoop in (what they are BEST at) and deal enough damage to shift a unit off an objective. They also lack the numbers to simply hold an objective. They can tank an IMMENSE amount of damage (7 wounds, 4+5++5++ with a harbinger nearby) but will lose an objective control to three zombies. They are BEST at flying over screens and chaff to get to support characters. BUT require (I think) more then two to achieve this effectively. 4 of them is 400 points which is A LOT of points to invest in a very niche role. And could still stand to use a character buff.

If GW had made them 1/100 (so you could take 3/300) this would have been a nice, low key, soft touch "buff" because 2 is to little, 4 is to much.. but three could be useful and not terribly expensive (Less then 10 blightkings). <insert Pacha "juuust right" emperor's new groove meme here>

This message was edited 3 times. Last update was at 2019/07/25 20:00:33


 
   
Made in us
Humming Great Unclean One of Nurgle






Something that is important to note is the unit has uneven degredation with numbers; half the models have the bell attack so a unit with half it's models slain has more than half of it's attacks left.

Also with +1 attack even a unit of two pusgoyles can really put out some hurt:
8 blightking attacks (3+/3+/-/1 hits of 6+ become d6)
6 nom noms (3+/3+/-/1)
4 stingies (4+/3+/-1/d3)
2 ding dongs (4+/3+/-2/2)
Works out to 7.1 damage against a 4+ save, which really isn't bad. Compared to just 4.5 without the bonus attack it is a considerable increase

Road to Renown! It's like classic Path to Glory, but repaired, remastered, expanded! https://www.dakkadakka.com/dakkaforum/posts/list/778170.page

I chose an avatar I feel best represents the quality of my post history.

I try to view Warhammer as more of a toolbox with examples than fully complete games. 
   
Made in us
Enigmatic Chaos Sorcerer




Tampa, FL

 Sal4m4nd3r wrote:
I adore the pusgoyle's models as well. They suffer from two main issues IMO, which sort of feed off each other. First is their limited damage output. They are unable to swoop in (what they are BEST at) and deal enough damage to shift a unit off an objective. They also lack the numbers to simply hold an objective. They can tank an IMMENSE amount of damage (7 wounds, 4+5++5++ with a harbinger nearby) but will lose an objective control to three zombies. They are BEST at flying over screens and chaff to get to support characters. BUT require (I think) more then two to achieve this effectively. 4 of them is 400 points which is A LOT of points to invest in a very niche role. And could still stand to use a character buff.

If GW had made them 1/100 (so you could take 3/300) this would have been a nice, low key, soft touch "buff" because 2 is to little, 4 is to much.. but three could be useful and not terribly expensive (Less then 10 blightkings). <insert Pacha "juuust right" emperor's new groove meme here>
not to mention that 3 would let you build one as a lord without any issues

That's still such a stupid thing. 2 in the box, unit size of 2, have to use one to make a lord which means you'll always have one extra unless you swap with someone, or else you pay for 4 but only get 3 due to the points.

Im still really annoyed with 2.0 they never went with PPM in some fashion.

This message was edited 2 times. Last update was at 2019/07/26 01:45:00


- Wayne
Formerly WayneTheGame 
   
Made in us
Humming Great Unclean One of Nurgle






I don't see the issue; when you get 8 of them there's plenty for two LoA and still have 6 pusgoyles to fill those battleline slots!

Road to Renown! It's like classic Path to Glory, but repaired, remastered, expanded! https://www.dakkadakka.com/dakkaforum/posts/list/778170.page

I chose an avatar I feel best represents the quality of my post history.

I try to view Warhammer as more of a toolbox with examples than fully complete games. 
   
Made in us
Enigmatic Chaos Sorcerer




Tampa, FL

 NinthMusketeer wrote:
I don't see the issue; when you get 8 of them there's plenty for two LoA and still have 6 pusgoyles to fill those battleline slots!
But then you'd have 6 Pusgoyles and 2 LoA

- Wayne
Formerly WayneTheGame 
   
Made in us
Nurgle Veteran Marine with the Flu




Southern California

Ok so here is a concept/WIP for a 'counts as' contorted epitome for my nurgle army! Idea is a fallen king, allured by excess of wealth, opulence, and gluttony has fallen so deeply delusional through vanity that he is a slave to the dark prince and his own lust for acceptance and fame. Think Fat Bastard from Austin Powers, meets slaanesh (I'm dead sexy! Look at mah titties!). He has also drawn the attention of the plague god as a symbol of stagnation and slow yet gradual degradation and filth. The pungent aromas also very intoxicating to those servants of nurgle who follow behind him! Open to comments and criticism on the concept, execution, and theme/lore!

And the answer is yes. I cut and placed individually about 1,344,856 tiny coin sized pieces of greenstuff!!! Took forever! I am going to fix the palanquin's lean toward the front, build up the sides to make sort of like a box instead of a flat plank, and add another layer to make it appear a bit more dense/ thicker to support his girth and wealth!

This message was edited 3 times. Last update was at 2019/07/26 13:19:39


 
   
Made in us
Humming Great Unclean One of Nurgle






Coming along nicely! I would have just shaved the edges of lentil beans to make coins but green stuff works as well.

Road to Renown! It's like classic Path to Glory, but repaired, remastered, expanded! https://www.dakkadakka.com/dakkaforum/posts/list/778170.page

I chose an avatar I feel best represents the quality of my post history.

I try to view Warhammer as more of a toolbox with examples than fully complete games. 
   
Made in us
Nurgle Veteran Marine with the Flu




Southern California

Not sure if I should be posting this here or not.. how you feel about nurgle related hobby projects in the "tactics" thread.

WIP



Got another RTT in Fredericksburg Virginia happening tomorrow! I was single dadding it, while the wife was in California for a week and a half so I earned a hall pass. Nice little practice event before NOVA. https://www.bestcoastpairings.com/eventlanding/8609362n?embed=false

Format:
3 Rounds using the 2019 NOVA Open rules
Knife to the Heart / Realm of Fire - Scorched Landscape Realmscape Feature
Total Conquest / Realm of Fire - Every Step a League Realmscape Feature
Shifting Objectives / Realm of Fire - Flaming Missiles

Going to practice my happy dance when I can get 10 blightkings buffed with RR1s from acquiescence, RR wounds from warshrine and 2 damage a piece from Inferno blades (Aqshy spell).

Made a philosophical change from blades of putrefaction to plague squall. Usually the stars would align at one time per game for blades to go through on a tasty target. But Plague squall doing on average d3 mortals per turn I think is going to be much more useful, especially when paired with the rampant disease stage on the cycle of corruption. I expect to see a lot of fyreslayers.. so hoping I can snipe characters with attacks that dont require range. At least I get three games to try it out and see. This is my list for this RTT and NOVA list:

Allegiance: Nurgle

Leaders
Harbinger of Decay (160)
- General
- Trait: Grandfather's Blessing
- Artefact: The Witherstave

Gutrot Spume (140)

Festus the Leechlord (140)
- Lore of Foulness: Plague Squall

The Contorted Epitome (200)
- Allies

Battleline
10 x Putrid Blightkings (320)
10 x Putrid Blightkings (320)
10 x Putrid Blightkings (320)
40 x Chaos Marauders (200)
- Axes & Shields

Units
1 x Chaos Warshrine (160)

Endless Spells / Terrain
Balewind Vortex (40)

Total: 2000 / 2000
Extra Command Points: 0
Allies: 200 / 400
Wounds: 199

This message was edited 2 times. Last update was at 2019/08/09 12:42:17


 
   
Made in us
Androgynous Daemon Prince of Slaanesh





Norwalk, Connecticut

Dude, that conversion is great!! Really bridges the gap between Slaanesh and Nurgle. I think the concept was solid, and looks great. Nice freehand in the mirror!

Reality is a nice place to visit, but I'd hate to live there.

Manchu wrote:I'm a Catholic. We eat our God.


Due to work, I can usually only ship any sales or trades out on Saturday morning. Please trade/purchase with this in mind.  
   
Made in us
Nurgle Veteran Marine with the Flu




Southern California

Thanks! I wish I could take credit for the free hand..but I paid a very talented artist friend of mine $50 to do it. I can take credit for everything else
   
Made in us
Humming Great Unclean One of Nurgle






 Sal4m4nd3r wrote:
Thanks! I wish I could take credit for the free hand..but I paid a very talented artist friend of mine $50 to do it. I can take credit for everything else
All congratulations revoked.

Road to Renown! It's like classic Path to Glory, but repaired, remastered, expanded! https://www.dakkadakka.com/dakkaforum/posts/list/778170.page

I chose an avatar I feel best represents the quality of my post history.

I try to view Warhammer as more of a toolbox with examples than fully complete games. 
   
Made in us
Nurgle Veteran Marine with the Flu




Southern California

Went 3-0 at that RTT in Fredericksburg Va over the weekend! Got first place and best single model as well for the epitome! After the ITC scores get updated, I should be the number one ranked Nurgle player, and 26th overall. Quite pleased with that! Top nurgle player and top 20 is my goal for this season.

I was up VERY late the night before just trying to finish it. I realized the base I had 3-d printed was not actually 75mm. So I got a real 75mm oval base and it looks so much more... proportional.https://i.imgur.com/XLs0Dau.jpg

The actual games went fine. I won them in spite of myself. I could have played better. I played 2 Nurgle mirror matches! First was against a blight cyst list on Knife to the heart. My opponent made a mistake of sending out his blight kings but holding back his support pieces to deal with gutrot and my ten kings that outflanked behind him. Which is exactly what I had hoped would happen. I was able to take out the the unsupported enemy blightkings and swarm his objective with marauders on turn 3 for the major.

Second game was against a thricefold befoulment on total conquest. He took first turn and moved up onto objectives. I was able to get good run and charge rolls to have the marauders charge the blightkings holding an objective, which gave me a bonus VP. At that point we basically just were in a typically nurgle v nurgle stalemate, but I knew I had the advantage because of that bonus VP. So I just turtled until time ran out. He had 3 turns of some of the worst dice rolling I have ever seen. he failed 5 or 6 out of his 7 casts, failing 5" charges with a re-roll.. so I cant take credit for all of it.

Last game was so much fun. Against a Legion of night army on shifting objectives. 3x 40 skeletons. Vampire Lord, 2x necro, 2x 10 hexwraiths and a knight of shrouds on steed. I tried to kill the vampire lord (general) from the get go to stop him from being able to resurrect whole units of skeletons. between rampant disease and plague squall I ALMOST had her on the top of turn 1! I was able to put him on his back foot, by out dropping him, and running onto all three objectives, and scoring 5 points. So if he doesnt get the double turn and cant take back all three from me... I have a good chance at winning right off the bat. But it was very back and forth, each of us getting a good placement of the main objective. But as time drew to a close, I won the last priority roll and the objective was rolled and it was on "my side" so he conceded.

unsolicited opinion: Inferno blades is broken as feth, and has no place in competitive matched play. I got fisted by skeletons with 80+ attacks doing 2 damage a piece several times. Luckily they were only on marauders and warshrine not on vital units or units on objectives.

This message was edited 3 times. Last update was at 2019/08/13 14:01:21


 
   
Made in us
Humming Great Unclean One of Nurgle






Nice work! And yeah inferno blades is dumb. At least it goes great on blightkings!

Road to Renown! It's like classic Path to Glory, but repaired, remastered, expanded! https://www.dakkadakka.com/dakkaforum/posts/list/778170.page

I chose an avatar I feel best represents the quality of my post history.

I try to view Warhammer as more of a toolbox with examples than fully complete games. 
   
Made in us
Nurgle Veteran Marine with the Flu




Southern California

I have two questions for you. I am not particularly "tied" to festus. His native spell is dope. And on a balewind with a double cast and longer range he is great.But I cant help but think there is something better with 180 points I could add to my list.. double Warshine?? LOL But can you think of anything that would synergize in my list? The one thing I am missing is a chunky hero for duality of death. But that being a known I can certainly plan around it and just do the best I can.

The best ideas I had was basically sacrificing festus and balewind for 10 chaos warriors to guard home objective on knife to the heart, total conquest and focal points. OR an interesting one would sub festus and a balewind for a Bray Shaman and the Wildfire Taurus. I love that spell and the model is amazing! Even more combat activation shenanigans.


If I do keep festus, I keep going back and forth on plague squall and Blades of putrefaction. squall does steady consistent mortal wounds. I thought that might be nice to pick off support heros. Where as blades can spike HUGE damage..especially in SHYISH where the command ability is essentially pick a horde unit and add one attack per model. combine that with an easy +1 to hit on marauders and boom. your looking at 12-20 mortal wounds.... if it goes off (7 cast vs 6 for squall).. IF it doesnt get unbound (people know to unbind this one.. usually "let" squall go through) and IF I have a good target for it.

Sorry for constant thread spam.

This message was edited 4 times. Last update was at 2019/08/14 14:25:35


 
   
Made in us
Humming Great Unclean One of Nurgle






Opponents will try hardest to stop the spell that hurts them most. They are letting plague squall through because they can deal with it, whereas getting blades off once can seal a game when that pillow-fisted marauder unit suddenly beats down a tough target with MWs. If it doesn't go off, oh well you can do without it.

In a Nurgle army it is easy to forget how tanky even the "squishy" units are because they seem as such by comparison. Like many squishies Festus only has a 5+ though can benefit from cover and look out sir. But he also has 6 wounds which pairs well with healing 1 every turn, and he can heal d3 more on a 2+. Simply put he heals really fast, so sniping him over multiple turns with a few stray shots/MWs here and there won't cut it. His model is also small and can actually get out of LoS simply by hiding behind his fat allies.

Road to Renown! It's like classic Path to Glory, but repaired, remastered, expanded! https://www.dakkadakka.com/dakkaforum/posts/list/778170.page

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Made in gb
Dakka Veteran





I’m sure this comes up a lot, but any recommendations for a Nurgle PtG warband, and where to take it? No restrictions on summoning etc and we can pick our followers (but roll for rewards).
   
Made in us
Humming Great Unclean One of Nurgle






 Vomikron Noxis wrote:
I’m sure this comes up a lot, but any recommendations for a Nurgle PtG warband, and where to take it? No restrictions on summoning etc and we can pick our followers (but roll for rewards).
As always, it is a question of how strong it needs to be and what you actually want to do. Technically speaking the best starting warband is a GUO with two Lords of Affliction, adding only additional Lords of Affliction as followers and summoning in daemons to serve objective needs. But that is rather unrealistic

As a shameless plug, might I suggest Road to Renown? It is much more balanced than regular PtG and resolves a number of issues while also adding in additional content: https://www.dakkadakka.com/dakkaforum/posts/list/778170.page

Road to Renown! It's like classic Path to Glory, but repaired, remastered, expanded! https://www.dakkadakka.com/dakkaforum/posts/list/778170.page

I chose an avatar I feel best represents the quality of my post history.

I try to view Warhammer as more of a toolbox with examples than fully complete games. 
   
Made in gb
Dakka Veteran





I like the look of the Road to Renown rules! Sadly it’s set in stone that we’re playing straight up PtG from the book this time around... that said, it’s explicit in the player pack that this is a “fun” campaign, and not a hardcore tournament style. With that in mind, should I take a GUO at all, or go a bit softer?
   
Made in us
Humming Great Unclean One of Nurgle






Do you have any knowledge on what the others are bringing, or what scenarios will be used? Some factions are tremendously strong from the onset and you will need the very best just to have a shot.

Road to Renown! It's like classic Path to Glory, but repaired, remastered, expanded! https://www.dakkadakka.com/dakkaforum/posts/list/778170.page

I chose an avatar I feel best represents the quality of my post history.

I try to view Warhammer as more of a toolbox with examples than fully complete games. 
   
Made in us
Clousseau




A single great unclean one is usually not fun breaking.
   
 
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