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![[Post New]](/s/i/i.gif) 2006/11/21 12:47:14
Subject: RE: New WHFB Empire info
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Fresh-Faced New User
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That sounds like the old " Flight of Dragons" cartoon movie. You know, the one with John Ritter and Harry Morgan. Or maybe Ralph Bakshi's Wizards
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![[Post New]](/s/i/i.gif) 2006/11/21 12:50:09
Subject: RE: New WHFB Empire info
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Fresh-Faced New User
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That sounds like the old " Flight of Dragons" cartoon movie. You know, the one with John Ritter and Harry Morgan. Or maybe Ralph Bakshi's Wizards [edit] Sorry, I tried to quote Jester and it didn't work. This was a comment on his statement about the Engineering School vs the College of Wizards.
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![[Post New]](/s/i/i.gif) 2006/11/21 13:18:31
Subject: RE: New WHFB Empire info
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[MOD]
Otiose in a Niche
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Posted By deitpike on 11/21/2006 5:18 PM it's a "magic" mechanical horse pffffttt! that solves everything!
Exactly. I don't see the issue. The empire already has steam tanks and the bird men, one more divinchi-esque invention shouldn't make or break anything. It looks kind of neat.
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![[Post New]](/s/i/i.gif) 2006/11/21 13:19:33
Subject: RE: New WHFB Empire info
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[MOD]
Otiose in a Niche
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Posted By Jester on 11/21/2006 5:21 PM Not magic, Enlightened Science. Any sufficiently advanced magic will be indistinquishable from technology. (props to Order of the Stick)
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![[Post New]](/s/i/i.gif) 2006/11/22 00:45:48
Subject: RE: New WHFB Empire info
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RogueSangre
The Cockatrice Malediction
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Thunder! Horse!
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![[Post New]](/s/i/i.gif) 2006/11/22 03:25:33
Subject: RE: New WHFB Empire info
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Longtime Dakkanaut
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I still haven't seen the use of cavalry with move-or-fire weapons.
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She/Her
"There are no problems that cannot be solved with cannons." - Chief Engineer Boris Krauss of Nuln
LatheBiosas wrote:I have such a difficult time hitting my opponents... setting them on fire seems so much simpler.
Kid_Kyoto wrote:"Don't be a dick" and "This is a family wargame" are good rules of thumb.
DR:80S++G++M--B+IPwhfb01#+D+++A+++/fWD258R++T(D)DM+++
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![[Post New]](/s/i/i.gif) 2006/11/23 10:07:37
Subject: RE: New WHFB Empire info
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Pyromaniac Hellhound Pilot
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OOC, What are the Birdmen you all speak of, and when did they enter the game?
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![[Post New]](/s/i/i.gif) 2006/11/23 11:16:32
Subject: RE: New WHFB Empire info
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Tail-spinning Tomb Blade Pilot
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the birdmen of catrazza (sp?) dogs of war unit with davinci flying machines on their backs I think they have crossbows
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![[Post New]](/s/i/i.gif) 2006/11/23 14:44:47
Subject: RE: New WHFB Empire info
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Hangin' with Gork & Mork
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They did indeed have crossbows. I had a unit of them, they were fun.
http://uk.games-workshop.com/dogsofwar/miniature-gallery/16/
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Amidst the mists and coldest frosts he thrusts his fists against the posts and still insists he sees the ghosts.
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![[Post New]](/s/i/i.gif) 2006/11/23 14:57:28
Subject: RE: New WHFB Empire info
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Pyromaniac Hellhound Pilot
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How long have they been around? Seem interesting and very "fantasy" like, but a tad silly.
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![[Post New]](/s/i/i.gif) 2006/11/23 15:02:47
Subject: RE: New WHFB Empire info
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Jinking Ravenwing Land Speeder Pilot
In your house, rummaging through your underwear drawer
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Many years. They came out with the old Dogs of War armybook. 4th Edition, or was it 5th?
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"Seriousness is the only refuge of the shallow"~Oscar Wilde |
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![[Post New]](/s/i/i.gif) 2006/11/23 17:17:54
Subject: RE: New WHFB Empire info
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Pyromaniac Hellhound Pilot
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Ah. Guess I never really looked at them -- I gave DOW little notice.
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![[Post New]](/s/i/i.gif) 2006/11/30 03:17:16
Subject: RE: New WHFB Empire info
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Incorporating Wet-Blending
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Meh, the mechanical horse is silly. But so is half of the crud in WHFB. So what can you do? Besides use it in 40K, I mean....
Is it just me, or does the Empire seem awfully tech now, what with rocket launchers, heavy bolters errr... repeating guns, tanks, mechanical horses (ICs on bikes?) etc? I thought alot of that was more reserved for the Chaos Dwarves. What the heck will they have? Plasma? Assault Cannons?
So, if I plop down IG lasgunners (handgunners), Heavy weapons teams (mortar, launchers, etc.), Russ (steamtank), Power fist Kommisar (it's a Runefang!) etc. will anyone complain? ;-)
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-James
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![[Post New]](/s/i/i.gif) 2006/11/30 04:00:14
Subject: RE: New WHFB Empire info
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Abhorrent Grotesque Aberration
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Doesn't bother me a bit. I like it. In fact it has always been a part of the Empire mythos, but mostly in story. They have made mention of all the odd contraptions that are made, even up to clockwork people.
If you don't like it, don't use it. A lot of it has always been there, just not in the army list. I don't mind it one bit. Makes for a very different fantasy army.
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I've seen things you people wouldn't believe. Attack ships on fire off the shoulder of Orion. I watched C-beams glitter in the dark near the Tannhauser gate. All those moments will be lost in time, like tears in rain. Time to die. |
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![[Post New]](/s/i/i.gif) 2006/11/30 07:38:11
Subject: RE: New WHFB Empire info
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Plastictrees
Amongst the Stars, In the Night
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Yeah, a Sci-fi army. It's gone beyond the point of being fantasy when you have gatling guns, robot horses, multiple-rocket launchers, and assault rifles tacked on to the existing (but more realisticly possible) black powder rifles, cannons and even the steam tank. The new Empire army belongs in 40k, not Fantasy.
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![[Post New]](/s/i/i.gif) 2006/11/30 09:12:58
Subject: RE: New WHFB Empire info
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Pyromaniac Hellhound Pilot
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Posted By nyarlathotep667 on 11/30/2006 12:38 PM Yeah, a Sci-fi army. It's gone beyond the point of being fantasy when you have gatling guns, robot horses, multiple-rocket launchers, and assault rifles tacked on to the existing (but more realisticly possible) black powder rifles, cannons and even the steam tank. The new Empire army belongs in 40k, not Fantasy. They had rocket launching platforms in the 1300's.
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![[Post New]](/s/i/i.gif) 2006/11/30 10:11:14
Subject: RE: New WHFB Empire info
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Longtime Dakkanaut
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I wanna see those clockwork people. Much more reliable than the squishy kind.
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He's got a mind like a steel trap. By which I mean it can only hold one idea at a time;
it latches on to the first idea to come along, good or bad; and it takes strenuous effort with a crowbar to make it let go.
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![[Post New]](/s/i/i.gif) 2006/11/30 10:19:56
Subject: RE: New WHFB Empire info
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Fixture of Dakka
Canada
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Indeed- all of this stuff is steam punk. Steam punk and sci-fi are two different genres.
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"Nothing from the outside world can be imported into Canada without first being doused in ranch dressing. Canadian Techs have found that while this makes the internet delicious it tends to hamper the bandwidth potential. Scientists are working furiously to rectify the problem. "
--Glaive Company CO |
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![[Post New]](/s/i/i.gif) 2006/11/30 10:44:28
Subject: RE: New WHFB Empire info
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Pyromaniac Hellhound Pilot
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I just heard today that the 20 man box of infantry is going to cost 44 dollars...please tell me this isn't true...
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![[Post New]](/s/i/i.gif) 2006/11/30 11:25:48
Subject: RE: New WHFB Empire info
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Fixture of Dakka
Canada
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I think that would be the 20 man box of infantry WITH the 10 detachment troops, no?
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"Nothing from the outside world can be imported into Canada without first being doused in ranch dressing. Canadian Techs have found that while this makes the internet delicious it tends to hamper the bandwidth potential. Scientists are working furiously to rectify the problem. "
--Glaive Company CO |
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![[Post New]](/s/i/i.gif) 2006/11/30 12:04:42
Subject: RE: New WHFB Empire info
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Hunter with Harpoon Laucher
Castle Clarkenstein
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Reading through my preview copy tonite. Nice to see the War Alter is back, and pigeon bombs are just too cool. I can't wait to kill something with them. What an embarassing way to die. )
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....and lo!.....The Age of Sigmar came to an end when Saint Veetock and his hamster legions smote the false Sigmar and destroyed the bubbleverse and lead the true believers back to the Old World.
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![[Post New]](/s/i/i.gif) 2006/11/30 12:14:13
Subject: RE: New WHFB Empire info
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Regular Dakkanaut
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Posted By mikhaila on 11/30/2006 5:04 PM Reading through my preview copy tonite. Nice to see the War Alter is back, and pigeon bombs are just too cool. I can't wait to kill something with them. What an embarassing way to die. )
Really... How does a pidgeon carry a bomb when a swallow can't even carry a coconut?
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![[Post New]](/s/i/i.gif) 2006/11/30 12:54:07
Subject: RE: New WHFB Empire info
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Pyromaniac Hellhound Pilot
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Now I don't think that would be too bad...
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![[Post New]](/s/i/i.gif) 2006/11/30 13:02:23
Subject: RE: New WHFB Empire info
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[DCM]
.. .-.. .-.. ..- -- .. -. .- - ..
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I got a hold of the new book yesterday and read it for about an hour (although I was more interested in the background rather than the minutia of the rules.
However:
All state troopers have dropped by 1 pt (but forgot to check that swordsmen kept their WS of 4)
The war alter is brilliant for 100 points allowing 1 light magic spell at Bound 5, Magic resistance 2 and some other kewl rule (I won't go further as I may end up sprouting the rules for the grand theogonist)
The elector count is gone replaced by a generic 'General' who can still bear a runefang.
The pigeon bobs are indeed cool especially with unlimited range (just need LOS) but on a 1 they blow the firer up, 2-4 nothing, 5-6 they lay the smack down on the enemy.
I'm really liking the new format GW has taken with 'named characters' being allowed by any empire army, rather than special characters being optional. As long as they don't go absolutely bananas with some of the chaos characters it will make for alot of variety. (I played at the Brisbane GT 2 weeks ago and of the 4 O&G armies there 1 had Grimgor, 1 had Skarsnik, 2 had generic generals.
With the increased fluff I think this is a superb army book and I'll be buying it and a new Empire army....
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2025: Games Played:21/Models Bought:253/Sold:294/Painted:195
2024: Games Played:8/Models Bought:393/Sold:519/Painted: 207
2023: Games Played:0/Models Bought:287/Sold:0/Painted: 203
2020-2022: Games Played:42/Models Bought:1271/Sold:631/Painted:442
2012-19: Games Played:781/Models Bought: 1935/Sold:1108/Painted:704 |
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![[Post New]](/s/i/i.gif) 2006/11/30 13:29:10
Subject: RE: New WHFB Empire info
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Longtime Dakkanaut
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Is it just me, or does the Empire seem awfully tech now, what with rocket launchers, heavy bolters errr... repeating guns, tanks, mechanical horses?
This is merely the technology of the cuckoo-clock taken to the next level.
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He's got a mind like a steel trap. By which I mean it can only hold one idea at a time;
it latches on to the first idea to come along, good or bad; and it takes strenuous effort with a crowbar to make it let go.
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![[Post New]](/s/i/i.gif) 2006/11/30 14:01:57
Subject: RE: New WHFB Empire info
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Jinking Ravenwing Land Speeder Pilot
In your house, rummaging through your underwear drawer
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Posted By Waaagh_Gonads on 11/30/2006 6:02 PM The war alter is brilliant for 100 points allowing 1 light magic spell at Bound 5, Magic resistance 2 and some other kewl rule (I won't go further as I may end up sprouting the rules for the grand theogonist) You tease.
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"Seriousness is the only refuge of the shallow"~Oscar Wilde |
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![[Post New]](/s/i/i.gif) 2006/11/30 15:14:05
Subject: RE: New WHFB Empire info
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Pyromaniac Hellhound Pilot
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Yeah, I'm going to buy the boxed set I think...
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![[Post New]](/s/i/i.gif) 2006/11/30 22:04:46
Subject: RE: New WHFB Empire info
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[DCM]
.. .-.. .-.. ..- -- .. -. .- - ..
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Got another read today.
The flagellants whilst still rare are no longer 0-1 And if you take an arch lector as general 1 (and only 1) flagellant may be core... so you could have 90 in a 2000 point army HOWEVER at 10 points a model its becomes an expensive exercise. At the start of each combat phase roll d3 for each flagellant unit. That is the number of flagellants who kill themselves to give the following bonuses: 1: Hate their enemies (I assume this means reroll attacks in that round of combat) 2: Reroll failed to wound rolls 3: +1 to combat resolution.
Forgot to see if DOW units were available (you would think they were so more ogre models could be sold) IMHO 3 leadbelchers are better than a hellblaster now: HEaps more wounds, good in combat, about as accurate as a hellblaster (as it has to roll to hit)
And the Empire swordsman keeps his WS 4 and I 4, and with the 4+ armour save makes him an absolute steal compared to the other options for state troops even though they are dropped in price too.
The great thing about the list is that I can see so much variety in the list, there are no real 'must haves' and no real duds, I'd be perfectly happy making a list just with core and characters, something I haven't wanted to do since Hordes of Chaos...
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2025: Games Played:21/Models Bought:253/Sold:294/Painted:195
2024: Games Played:8/Models Bought:393/Sold:519/Painted: 207
2023: Games Played:0/Models Bought:287/Sold:0/Painted: 203
2020-2022: Games Played:42/Models Bought:1271/Sold:631/Painted:442
2012-19: Games Played:781/Models Bought: 1935/Sold:1108/Painted:704 |
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![[Post New]](/s/i/i.gif) 2006/12/01 00:47:59
Subject: RE: New WHFB Empire info
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Fixture of Dakka
Canada
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Wow Gonads  It's great to hear GW hasn't fumbled a codex! Let's hope they keep this good work up! Thanks for the continuing news on this dex- keep those previews coming
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"Nothing from the outside world can be imported into Canada without first being doused in ranch dressing. Canadian Techs have found that while this makes the internet delicious it tends to hamper the bandwidth potential. Scientists are working furiously to rectify the problem. "
--Glaive Company CO |
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![[Post New]](/s/i/i.gif) 2006/12/01 01:19:03
Subject: RE: New WHFB Empire info
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Longtime Dakkanaut
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pwneerar is Hastur! Not to keep beating a dead horse, but do you remember any specifics about the clockwork horse? I hope that it has some odd rules- like for example, a breakdown chart, or can only charge in a straight line, or moves 3D6 in a random direction during the compulsory moves phase....
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He's got a mind like a steel trap. By which I mean it can only hold one idea at a time;
it latches on to the first idea to come along, good or bad; and it takes strenuous effort with a crowbar to make it let go.
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