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![[Post New]](/s/i/i.gif) 2008/09/03 15:01:11
Subject: Biker Warboss
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Bonkers Buggy Driver with Rockets
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Clang wrote:how are you doing your pipe bending - hot water, candle flame?
I did the first one (top) with the flame on my stove before I realized the plastic I had was fairly malleable and I could bend it with my hands. It does somewhat curl back into it's original position, but what you can't see is that each pipe is pinned to the side of the bike in at least three places, so they're not going to be straightening out on me any time soon.
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![[Post New]](/s/i/i.gif) 2008/09/03 17:15:17
Subject: Biker Warboss
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Battleship Captain
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Sweet exhaust pipes! Yes!
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Man, I wish there was a real Black Library where I could get a Black Library Card and take out Black Library Books without having to buy them. Of course, late fees would be your soul. But it would be worth it. - InquisitorMack |
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![[Post New]](/s/i/i.gif) 2008/09/03 17:40:51
Subject: Biker Warboss
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Horrific Hive Tyrant
London (work) / Pompey (live, from time to time)
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love it
looks just right for a warboss
any ideas on building hayabusa bikes? lol
speed freaks need 250 mph bikes
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Suffused with the dying memories of Sanguinus, the warriors of the Death Company seek only one thing: death in battle fighting against the enemies of the Emperor. |
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![[Post New]](/s/i/i.gif) 2008/09/03 23:49:58
Subject: Biker Warboss
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Nasty Nob
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Love the pipework, this thing is going to be a beast wehn its done
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Current Project: Random quaratine models!
Most Recently Completed: Stormcast Nightvault Warband
On the Desk: Looking into 3D Printing!
Instagram Updates: @joyous_oblivion |
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![[Post New]](/s/i/i.gif) 2008/09/04 16:47:36
Subject: Biker Warboss
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Bonkers Buggy Driver with Rockets
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So I've been working on my warboss on warbike a bit more in the past day or two. Added a back rest behind the seat and I did a whole nother batch of exhaust pipes on the other side. The exhaust pipes are absolutely absurd in number, and they've done a decent job in bulking the bike out a bit more. I don't there'll be any doubt as to whether or not this is the boss's bike by the time I'm done.
Probably going to do the front wheel guard next, and I need to put a sleeping roll behind the backrest..
And then, of course, there's the guns...
Still, I think the 'waz' part is done.
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![[Post New]](/s/i/i.gif) 2008/09/04 16:49:44
Subject: Re:Biker Warboss
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Conniving Informer
Epicurean Pursuits
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The bike is really coming along nicely! Great pipes!
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Skillful pilots gain their reputation from storms and tempest. - Epicurus |
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![[Post New]](/s/i/i.gif) 2008/09/04 17:02:14
Subject: Re:Biker Warboss
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[SWAP SHOP MOD]
Barpharanges
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Looks sweet!
Definitely reminds me of the motorcycle from Full Throttle, which is never a bad thing  :
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![[Post New]](/s/i/i.gif) 2008/09/04 17:06:16
Subject: Biker Warboss
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Longtime Dakkanaut
Long Beach, CA
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This looks like its gonna rock
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"Do NOT ask me if you can fire the squad you forgot to shoot once we are in the assault phase, EVER!!!"
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![[Post New]](/s/i/i.gif) 2008/09/28 01:10:12
Subject: Biker Warboss
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Bonkers Buggy Driver with Rockets
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So now that I've finished off my Big Boss project, I wanted to come back and work on this bike a bit more. First thing I decided to do was ditch the front wheel, as it looked too weedy compared to the back, and all of the new plastic ork bikers seem to have a larger front wheel than rear. I assume this is for crashing into enemies with. I grabbed a trukk tire, and with a bit of fiddling, remade the front end. The wider tire gave me more room between the forks to work with, and I discovered I could fit a pair of dakkaguns betwen the front forks, over the wheel. I didn't like how they looked at their original length, so I copied the design my big boss had on his fist-gunz and shortened them down. I figure four stubby barrels like that, with a bit of work, can easily represent Wazdakka's fancy 4-shot gun.
Obviously, any mold lines will be taken care of. The guns need a fair bit of work on them to be properly integrated into the bike. I think I'm going to cut off the vents where the spent shells are ejected from the side, and move them to the underneath, so that it would spit the shells down behind the front tire. It also needs an ammo feed, though I am not sure how or where I'm going to put that yet. I may want to put two ammo drums further up the forks with a belt of bullets feeding into either side.
They look a bit clunky so far because they've not been properly integrated - that's the next step. Hopefully, after the addition of extra bitz up on the forks and handlebars, it'll look reasonably placed.
Lastly, a very rough draft of what I think the rider will be, with some of the bitz I'll be using labelled:
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![[Post New]](/s/i/i.gif) 2008/09/29 04:24:35
Subject: Biker Warboss
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Bonkers Buggy Driver with Rockets
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Alright, this probably looks strange, but bear with me for a little while and I think I can integrate it a bit better.
I saw a Black Orc drum from fantasy that looked like this and I figured it looked good, so maybe I'd try and cover the worky bitz up with something similar and not worry about the gun's mechanism at all. I will admit it looks a bit strange, but combined with a front wheel guard and enough gubbins (dials, gauges, etc) up by the handlebar area, it'll look okay. The tops of the forks are going to be extended for some long-ish handlebars. Maybe not apehangers, but somewhere in between.
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![[Post New]](/s/i/i.gif) 2008/09/29 11:58:17
Subject: Biker Warboss
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Plastictrees
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Uh, welcome to ECC, Ein county choppers.
Its kinda ridiculous what you do with some plastic and a bit of gs. I love the bike tho, and your attention to detail. It does look weird with the mechanism of the gun covered like that, but i honestly think that a lot of people wouldnt even notice if you didnt tell them. Right now it does look a bit flat, but im sure thats going to change soon.
I really like the overall look of the bike. Its rather simple atm and not cluttered up. Looking forward to the rider
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![[Post New]](/s/i/i.gif) 2008/09/29 14:24:52
Subject: Biker Warboss
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Krazed Killa Kan
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just an idea for the gun cover, you know on the GQ bikes they have the metal cover things on the handlbars (not sure what the real-world term is) , you should model a big metal orky skull/face plate thing on there so that it looks like the gun is coming out of its mouth, with the jagged edge looking like its teeth
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DR:80S---G+MB---I+Pw40k08#+D+A+/fWD???R+T(M)DM+
My P&M Log: http://www.dakkadakka.com/dakkaforum/posts/list/433120.page
Atma01 wrote:
And that is why you hear people yelling FOR THE EMPEROR rather than FOR LOGICAL AND QUANTIFIABLE BASED DECISIONS FOR THE BETTERMENT OF THE MAJORITY!
Phototoxin wrote:Kids go in , they waste tonnes of money on marnus calgar and his landraider, the slaneshi-like GW revel at this lust and short term profit margin pleasure. Meanwhile father time and cunning lord tzeentch whisper 'our games are better AND cheaper' and then players leave for mantic and warmahordes.
daveNYC wrote:The Craftworld guys, who are such stick-in-the-muds that they manage to make the Ultramarines look like an Ibiza nightclub that spiked its Red Bull with LSD. |
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![[Post New]](/s/i/i.gif) 2008/09/29 15:51:47
Subject: Biker Warboss
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Bonkers Buggy Driver with Rockets
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That is sort've what I had in mind. I'm probably going to add teeth pointing back towards the guns as a wheel guard so there's a 'mouth' at the front. I might put a pair of headlights on there too to serve as the 'eyes;.
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![[Post New]](/s/i/i.gif) 2008/09/30 06:42:31
Subject: Biker Warboss
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Bonkers Buggy Driver with Rockets
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![[Post New]](/s/i/i.gif) 2008/10/01 02:54:36
Subject: Biker Warboss
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Bonkers Buggy Driver with Rockets
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Not much work today, but I did manage to hack down one of the dial sections from an Ork Trukk kit and make it fit between the two forks. I need to clean it up a little more, but I think it works. The steering wheel hole has been replaced with a turbo boosting button.
Also, please note that the rider's body is just a fantasy warboss that I stuck on the bike to get some sense of where the steering arm should be. The bionic power fist holding onto the handlebars is going to be a permanent feature of the final model, but it needs to have the 'handlebar' itself bulked up a bit - it used to be the handle on the Waaagh! Banner Nob mini GW produces, but it's a bit too thin to look like a proper handlebar given the rest of the bike's size.
I'm probably going to add rectangular holes on the angled-up sides of the toothy gun housing that will function double-duty as 'eyes' for the face on the front end of the bike and as a place for the dakkaguns to eject their spent shells. I tried adding headlights at one point to make eyes for the face, but it looked too odd with the eyes pointing forward but the top of the face pointing up.
I've been negotiating with Nozeminer over at The-Waaagh.com's forums for a bit of help with sculpting this biker boss. For those of you keeping track, Noze is the same fellow who gave me a hand with my Big Boss project. I think we've come to a decent arrangement, so once I get a few more things done he'll be heading off to get a body.
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![[Post New]](/s/i/i.gif) 2008/10/01 04:35:11
Subject: Biker Warboss
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Infiltrating Oniwaban
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Ein, I really, really love the jawz effect that you have going over the forks there. Amazing work as always.
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Infinity: Way, way better than 40K and more affordable to boot!
"If you gather 250 consecutive issues of White Dwarf, and burn them atop a pyre of Citadel spray guns, legend has it Gwar will appear and answer a single rules-related question. " -Ouze |
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![[Post New]](/s/i/i.gif) 2008/10/01 05:07:44
Subject: Biker Warboss
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Longtime Dakkanaut
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the front wheel guard is a bit odd somehow, the spikes are pointing the wrong way for running down enemies  I'd been expecting more of a spiky _mudguard_, coz the boss doesn't want to be blinded (and his guns clogged) from mud thrown up from the front wheel (he is however perfectly happy to throw mud in the faces of whoever's riding behind him, so the rear wheel needs no mudguard...)
Seems easliy fixed though - add a mudguard over the front wheel, it will look like a tongue in the 'mouth' formed by the teeth.
You'll be doing some sort of ammo feed for the guns? Keeping with the 'giant scary face' theme, maybe round ammo cannisters forming 'eyes'?
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![[Post New]](/s/i/i.gif) 2008/10/01 16:23:14
Subject: Biker Warboss
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Knight Exemplar
Layton, UT
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This is by far the best Boss bike I have seen!
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Protectorate of Menoth |
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![[Post New]](/s/i/i.gif) 2008/10/01 16:32:59
Subject: Biker Warboss
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[SWAP SHOP MOD]
Barpharanges
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I think something that could enhance the "jaw" effect would be to make the top set covering the guns a bit more curved, or maybe even elevating the back of that part (side closest to rider) a bit more compared to the front.
Looks great, though.
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This message was edited 1 time. Last update was at 2008/10/01 16:33:22
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![[Post New]](/s/i/i.gif) 2008/10/01 18:55:30
Subject: Re:Biker Warboss
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Nasty Nob on Warbike with Klaw
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Ein, the bike's looking GREAT.
Where your Boss is concerned, I do have suggestions that *I think* are VERY important.
When speaking with Nozeminer, make certain to emphasize the GW Ork appearance. He definitely did a good job sculpting the Warboss, but there are a few specifics about the warboss that don't meet the GW look for Orks that makes him stand out (aside from his size LOL).
GW Orks have VERY corded muscles. They are in a constant state of bulge and striation. The Warboss' muscles are VERY smooth. That makes a big difference.
The other thing is head shape. I know he was simply sculpting over an existing head before. This one, though... If he sculpts a head, make sure it matches the GW style for Orks.
For this model more than the other, it WILL make a difference that it matches with the GW Ork physique.
The other Ork was a giant among its' kind. That means it's not so big a deal if its' different. This one, though, you'll want to look like a more coherent part of "the whole."
Just my thoughts.
Eric
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Black Fiend wrote: Okay all the ChapterHouse Nazis to the right!! All the GW apologists to the far left. LETS GET READY TO RUMBLE !!!
The Green Git wrote: I'd like to cross section them and see if they have TFG rings, but that's probably illegal.
Polonius wrote: You have to love when the most clearly biased person in the room is claiming to be objective.
Greebynog wrote:Us brits have a sense of fair play and propriety that you colonial savages can only dream of.
Stelek wrote: I know you're afraid. I want you to be. Because you should be. I've got the humiliation wagon all set up for you to take a ride back to suck city.
Quote: LunaHound--- Why do people hate unpainted models? I mean is it lacking the realism to what we fantasize the plastic soldier men to be?
I just can't stand it when people have fun the wrong way. - Chongara
I do believe that the GW "moneysheep" is a dying breed, despite their bleats to the contrary. - AesSedai
You are a thief and a predator of the wargaming community, and i'll be damned if anyone says differently ever again on my watch in these forums. -MajorTom11 |
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![[Post New]](/s/i/i.gif) 2008/10/01 19:22:06
Subject: Biker Warboss
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Bonkers Buggy Driver with Rockets
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Magickal: Good points, and I will relay the information along. A thing to note is that he basically just resurfaced he existing musculature underneath the greenstuff and smoothed it out - he didn't really modify the musculature any. Because of that, and because the original mini had relatively smooth muscular areas, the boss ended up looking a bit unique. Still, as you've said, he's sort've exempt from comparison from normal marines.
The only places that musculature will really be showing on the biker boss are his abs, which I have faith on Noze on. The rest of him should be decently covered up by the jacket he'll be wearing.
He won't be sculpting a head for this - going to use the Kommando Nob head with the goggles and cigar.
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![[Post New]](/s/i/i.gif) 2008/10/01 19:49:48
Subject: Re:Biker Warboss
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Growlin' Guntrukk Driver with Killacannon
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Your detail work continues to impress. The trukk gauges on the front forks is brilliant, I love it.
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Waaagh-in-Progress
"...if I haven't drawn blood on a conversion, then I haven't tried hard enough." -Death By Monkeys
If Gork had wanted you to live, he would not have created me. |
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![[Post New]](/s/i/i.gif) 2008/10/01 21:02:11
Subject: Biker Warboss
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Battlefortress Driver with Krusha Wheel
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jamsessionein wrote:...he's sort've exempt from comparison from normal marines.
I should bloomin' well think so! He's an ork! Mind you, you can compare him to normal marines if you want, it's just that it tends to just make you laugh a lot!
Great work as always Ein. I must echo a couple of points that others have raised though. Whilst the bike itself is fantastic, it just doesn't look like it can do enough damage when it comes smashing into that squad of squishy pink fleshy marine goodness!
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![[Post New]](/s/i/i.gif) 2008/10/02 01:32:02
Subject: Re:Biker Warboss
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Fighter Ace
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It may be too late for this, but I think the guns need more dakka. The current ones are fine for a boy or a Nob but bosses needs somthin special (usually disproportionately large).
Other then that the bike looks just killer. I can't wait to see the warboss mounted on it...... and painted till then you get
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When the Axe comes down just pray your face isn't beneath it.
2500 , 2500 100 points of Circle of Orboros 50 points of legion 50 points of Khador, 15 points of Cryx and 15 points of menoth |
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![[Post New]](/s/i/i.gif) 2008/10/02 02:24:31
Subject: Re:Biker Warboss
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Bonkers Buggy Driver with Rockets
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InyokaMadoda wrote:jamsessionein wrote:...he's sort've exempt from comparison from normal marines.
I should bloomin' well think so! He's an ork! Mind you, you can compare him to normal marines if you want, it's just that it tends to just make you laugh a lot!
Great work as always Ein. I must echo a couple of points that others have raised though. Whilst the bike itself is fantastic, it just doesn't look like it can do enough damage when it comes smashing into that squad of squishy pink fleshy marine goodness!
Doh. Slip of the tongue.
Zhetsuken wrote:It may be too late for this, but I think the guns need more dakka. The current ones are fine for a boy or a Nob but bosses needs somthin special (usually disproportionately large).
Other then that the bike looks just killer. I can't wait to see the warboss mounted on it...... and painted till then you get 
I was actually inclined to agree with you until I saw the new Forgeworld Warboss warbike they're trotting out as a W.I.P.
When I first saw that, I thought they looked far too weedy, but it did actually help me a bit because I felt like I could represent the guns however I wanted. I was having trouble figuring out where I wanted to stuff the guns, as putting them on the exterior of the forks looked silly (the bike got far too wide). My current version was essentially a compromise, because I wanted something with 4 barrels to properly represent Wazdakka's 4-shot weapon.
Also, an important thing to consider: The rider is also going to be carrying a hefty gun (the big mek w/ bosspole soopa shoota) which will add to the total dakka output on the vehicle.
I do actually agree, like I said, but I've not got much more room to work with in terms of places to put guns.
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![[Post New]](/s/i/i.gif) 2008/10/02 05:08:45
Subject: Re:Biker Warboss
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Fighter Ace
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I see what you mean.....=/
I took a different approach to wazzdakka I acually modeled the bike around the guns instead of the other way around. I used a heavily converted Tau Ion Cannon looks great IMHO. So essentially mine isn't a bike with guns it is a gun thats a bike =P (I would post a pic but I managed to knock my camera off where it was sitting and now it is in 100 or so convenient pecies >__<  .
Regardless though your work is always incredible and it looks just fine as is.
-Zhet
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When the Axe comes down just pray your face isn't beneath it.
2500 , 2500 100 points of Circle of Orboros 50 points of legion 50 points of Khador, 15 points of Cryx and 15 points of menoth |
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![[Post New]](/s/i/i.gif) 2008/10/02 05:19:37
Subject: Re:Biker Warboss
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Decrepit Dakkanaut
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your projects are incredible! I first found this site by stumbling on your Gorgrim boss and that blew me away. this warbike is looking to be just as impressive. im deffinetly keeping an eye on this
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![[Post New]](/s/i/i.gif) 2008/10/02 05:21:21
Subject: Biker Warboss
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Longtime Dakkanaut
Springhurst, VIC, Australia
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Love the progress so far, keep posting =)
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![[Post New]](/s/i/i.gif) 2009/01/12 22:09:48
Subject: Biker Warboss
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Bonkers Buggy Driver with Rockets
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Arise, ye slumbering beast, for I have morsels to feed thee!
Thanks to the immeasurable help of Nozeminer, over at The-Waaagh.com, this bike now has a rider! As a refresher, this biker boss was supposed to be a 'Terminorker' - a pretty obvious joke based on Ahhnold in the Terminator movies. Dressed up in a leather jacket, he is half-bionic, and his whole right side consists of cybork replacement parts, including his noggin'. The gun, likewise, is a joke aimed at Ahhnold's sawed-off, though it counts as a much meaner Kustom Mega-Blasta.
Enough babble, pictures:
Almost twice as long as a normal warbike!
I've got some work still to do on the model. The tube sticking out of the sleeve on his right arm is going to be made into an exhaust pipe. There will be a banner, and grots, and rivets, and maybe even a red light-up eye on his bionic side.
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![[Post New]](/s/i/i.gif) 2009/01/12 22:55:33
Subject: Re:Biker Warboss
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Freaky Flayed One
possibly somewhere on a planet in a bowl somewhere (london)
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thaat is awesome! love the cybork parts
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i spent ages on my avitar. YOU MUST LIKE IT OR HE WILL EAT YOU!
thats just the way the cookie crumbles.
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