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![[Post New]](/s/i/i.gif) 2009/10/02 14:12:15
Subject: Tyranid New Choices? Any info?
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The Last Chancer Who Survived
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Personally, I love the variety and the whole theme of the IG codex. I dunno why people whine about it other than the fact that people whine on the interweb because thats what it's for.
That said, I'm real hopeful that the new nid book will be just as good if not better thanks to the same author and all. Yeah it will be designed to sell more models like every other codex is, but still. I'm more interested in new models than new rules though since modeling & painting is what I'm into more, I just make do and adapt to whatever rules I get.
ANd I wonder what unit is gonna be the random skill one. seems like every new codex has a unit where you gotta roll to see what they can do.
I'd really like to see stranglewebs and spike rifles come back so I can use my old metal gaunts
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This message was edited 1 time. Last update was at 2009/10/02 14:13:27
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![[Post New]](/s/i/i.gif) 2009/10/02 15:53:48
Subject: Tyranid New Choices? Any info?
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Pragmatic Primus Commanding Cult Forces
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I like it too, but I understand I'm not coming at it from the viewpoint of a veteran IG player.
Compare it to someone getting on the Tyranid bandwagon via a Nidzilla army after the 4th edition codex was released. They were probably saying "this codex is great!" while old-timers saw both positives and negatives in the codex. Just like we're frustrated with Lictors, the IG vets are frustrated with Ogryn, etc.
I don't mind if the new guy breaks eggs. Where Phil K. went wrong in the current book, it's usually because he was too deferential to the Andy C. 3rd ed. codex, IMO. I'm ready for a fresh approach and a shakeup.
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This message was edited 2 times. Last update was at 2009/10/02 15:54:40
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![[Post New]](/s/i/i.gif) 2009/10/02 15:54:18
Subject: Tyranid New Choices? Any info?
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Using Object Source Lighting
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Necros wrote:
ANd I wonder what unit is gonna be the random skill one. seems like every new codex has a unit where you gotta roll to see what they can do.

Maybe biovore, random spores types and numbers ( that could be fun)
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![[Post New]](/s/i/i.gif) 2009/10/02 15:59:52
Subject: Tyranid New Choices? Any info?
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Pragmatic Primus Commanding Cult Forces
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Actually, I kinda hope Biovores just have all ammo types available to them in each game. It'd make them much more versatile. But yeah, something with spore mines is a possibility.
This is a little out of the box, but I could envision a random roll table for Genestealers, reflecting traits of the DNA they've stolen. Not saying I expect or want this, just that I could imagine it on 'stealers moreso than most units.
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This message was edited 1 time. Last update was at 2009/10/02 16:00:23
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![[Post New]](/s/i/i.gif) 2009/10/02 16:01:45
Subject: Tyranid New Choices? Any info?
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Using Object Source Lighting
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gorgon wrote:
I don't mind if the new guy breaks eggs. Where Phil K. went wrong in the current book, it's usually because he was too deferential to the Andy C. 3rd ed. codex, IMO. I'm ready for a fresh approach and a shakeup.
Same here as long as they dont trash the genestealers Im ok with anything really
More creatures, diferent biomorphs etc... Realy, some combos are not effectibe but they look nice and thats good enough for me besides not everyone is looking for uber competitive lists.
How cool would it be some sort of alternative list with diferent hybrid stealers broods? Probably just wishfull thinking but 3 arm and preda mouth stealers on SPACEHULK are very interesting and opened my hopes... maybe charater a big fat patriach?
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![[Post New]](/s/i/i.gif) 2009/10/02 16:12:32
Subject: Tyranid New Choices? Any info?
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Pragmatic Primus Commanding Cult Forces
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It'd be cool...not sure if GW would do it, but I'd love for Forge World to pick up the Genestealer Cult banner some day.
They could really do some interesting stuff, and if they played their cards right some the miniatures could be used by mainstream Tyranid players too (i.e. using a Patriarch as an alternative Broodlord, alternate Purestrain sculpts, etc.).
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![[Post New]](/s/i/i.gif) 2009/10/02 16:13:12
Subject: Tyranid New Choices? Any info?
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Using Object Source Lighting
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gorgon wrote:
This is a little out of the box, but I could envision a random roll table for Genestealers, reflecting traits of the DNA they've stolen. Not saying I expect or want this, just that I could imagine it on 'stealers moreso than most units.
Genestealers do need more attention to fluff also, they had so much background... The hybrid generations features is something that should not disapear... even if rules are mainstreamed the Genestealer heritage should be preserved... and yes the random hybrid table could do the trick rulewise to such variable creature.
We are just gene geeks man
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![[Post New]](/s/i/i.gif) 2009/10/02 16:19:03
Subject: Tyranid New Choices? Any info?
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Owns Whole Set of Skullz Techpriests
Versteckt in den Schatten deines Geistes.
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Please no more random rolls...
Actually, come to think of it, I see a progression.
The 'Chaos' Codex gave us Possessed that roll before deployment. The Guard Codex gave us Naughty Guardsmen who roll after deployment. Genestealers could roll at during their first movement phase, and then several Codices down the line we could be rolling for abilities at the end of the game.
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![[Post New]](/s/i/i.gif) 2009/10/02 18:51:22
Subject: Re:Tyranid New Choices? Any info?
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Longtime Dakkanaut
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To follow up on the new models discussion.
Plastics
Trygon. Although technically unconfirmed. There has been so much chatter about this model, and not a single source has denied its existence. It is very, very likely that this will be a large plastic kit released on January 2nd, with tyranid marketing centered around it.
Raveners. Also, technically unconfirmed, but a number of bulletproof internet sources are calling this one. Harry at warseer nearly confirmed it, and that is enough for me to wager LARGE amounts of money that they'll be a kit.
Gargoyles. Unconfirmed. It has been mentioned quite a few times by people, mostly in wishlisting. I will wager this is the third kit because after countless wishlists of plastic gargoyles on all corners of the net, not one source has denied it.
Warriors. As has been stated a few times. Re-boxed warriors with new box art (with the red guns) are even now arriving in stores. This means no re-cut, and no new kit.
Hive Tyrant. Denied as rumor by trusted internet sources. Likely no new tyrant model.
Metals
Broodlord. Totally unconfirmed. The rumor most certainly started with the games day display case broodlord. I remember seeing this sculpt months and months ago. Seeing it again is no indication that it will go into production. I wouldn't bet against a metal broodlord, but there is no solid indicator that it is likely.
Biovore. I think this model gets thrown into these lists more as a joke. Since a version has been made for every codex. I don't have any problem with the current cities of death biovore, I think its fine. It wouldn't be unprecedented for GW to leave an unpopular metal model in production. I don't have any reason to disbelieve a new biovore, but there hasn't been anything near confirmation.
Malanthrope. No way. In watching Robin work with the IG codex its clear that he has been given a green light to make rules for models that don't exist in the GW range. They smartly took that further by incorporating official rules for models covered in the forgeworld range. Get your credit card ready.
The Red Terror. This has popped up very recently on warpshadow. A sourceless rumor surfaced stating that Old One Eye, The Red Terror, the Death Leaper and one other unit will be appearing as 'tyranid special characters' The rumor is insubstantial, but it makes a whole lot of sense to me. The death leaper has a model, the carnifex plastic kit has a single head-half that could perfectly build a genofixed old one eye, and a new ravener or possibly trygon special unit called the red terror would be a logical new model. If its ravener sized, I would believe a new metal model. If it was trygon size, I may expect a different jaw piece in the plastic kit.
It is a lot easier to zero in on the plastic kits, but I'm having a hard time figuring out what the new metal blisters are. It could quite easily be broodlord, biovore, special character. And that is what I'd bet on. But only if forced to.
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![[Post New]](/s/i/i.gif) 2009/10/02 19:28:38
Subject: Tyranid New Choices? Any info?
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Nasty Nob on a Boar
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With the broodlord in the SH box, couldn't they just add this to the range? I'm sure most Nid players will look for the model on ebay.
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No madam, 40,000 is the year that this game is set in. Not how much it costs. Though you may have a point. - GW Fulchester
The Gatling Guns have flamethrowers on them because this is 40k - DOW III
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![[Post New]](/s/i/i.gif) 2009/10/02 20:19:52
Subject: Re:Tyranid New Choices? Any info?
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Decrepit Dakkanaut
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What does a trygon do anyways?! Is it just a big head smashing nid or what?
I think they need to make better rules for the biovore as well. I havnt read the current dex in pretty much forever, but I remember it just shot those sacs, and they just kindda floated around until they maybe hit something. Thats lame.
Unless like stated before, if it shot a bunch at once, that COULD be cool.
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![[Post New]](/s/i/i.gif) 2009/10/02 21:28:54
Subject: Tyranid New Choices? Any info?
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Veteran Inquisitor with Xenos Alliances
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If I'm not mistaken, it burrows tunnels allowing smaller Nid's to deploy where it popped out.
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![[Post New]](/s/i/i.gif) 2009/10/02 22:10:01
Subject: Tyranid New Choices? Any info?
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Towering Hierophant Bio-Titan
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Only one squad and only in the turn subsequent to it's arrival.
Seeing as the trygon 'deep strikes' it doesn't leave much time for the brood to do much.
Fun and fluffy but not to be counted on in competitive games.
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This message was edited 1 time. Last update was at 2009/10/02 22:11:06
Oli: Can I be an orc?
Everyone: No.
Oli: But it fits through the doors, Look! |
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![[Post New]](/s/i/i.gif) 2009/10/03 05:02:22
Subject: Re:Tyranid New Choices? Any info?
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Owns Whole Set of Skullz Techpriests
Versteckt in den Schatten deines Geistes.
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KingCracker wrote:What does a trygon do anyways?!
A Trygon is what a Ravener wants to be when it grows up.
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![[Post New]](/s/i/i.gif) 2009/10/06 20:28:03
Subject: Re:Tyranid New Choices? Any info?
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RogueSangre
The Cockatrice Malediction
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H.B.M.C. wrote:KingCracker wrote:What does a trygon do anyways?!
A Trygon is what a Ravener wants to be when it grows up.
You mean it's an Ultramarine?
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![[Post New]](/s/i/i.gif) 2009/10/10 18:01:59
Subject: Re:Tyranid New Choices? Any info?
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Tough Tyrant Guard
My own little happy place
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H.B.M.C. wrote:
KingCracker wrote:What does a trygon do anyways?!
A Trygon is what a Ravener wants to be when it grows up.
You mean it's an Ultramarine?
AAAAAAGGGHHH!
sorry to over react but damn it no nid would ever what to be a space marine besides gaunts but thats why they're cannon fonder.
I would really like the trygon and better lictor rules because I'm tried of running across the battle watching devs/havocs shred my TMC's.
But I think I don't really need it because I usually still win because I'm awesome.
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I tried being normal but it's boring so now I'm back to being insane
http://www.heresy-online.net/daemons/adoptables/10375-flamminggaunt.htm
 Level up Adoptable!
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![[Post New]](/s/i/i.gif) 2009/10/10 18:19:54
Subject: Tyranid New Choices? Any info?
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Numberless Necron Warrior
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GW would be idiots not to release gargs as plastic models.
Wait a second here...
I personally would like it if they didn't resculpt the Warrior. IMHO it's probably the best looking unit in the codex as it stands.
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I own and play:
Space Marines (all flavours)
Tau Empire
Tyranids
Necrons |
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![[Post New]](/s/i/i.gif) 2009/10/10 18:34:30
Subject: Tyranid New Choices? Any info?
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Sybarite Swinging an Agonizer
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HolyCause wrote:
I personally would like it if they didn't resculpt the Warrior. IMHO it's probably the best looking unit in the codex as it stands.
This. I've just been working on a Warrior Brood for my new 'Nid fleet, and I've always loved how they look.
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Blood Angels 2nd/5th Company (5,400+)
The Wraithkind (4,100+) |
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![[Post New]](/s/i/i.gif) 2009/10/10 19:31:10
Subject: Tyranid New Choices? Any info?
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Infiltrating Oniwaban
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Neith wrote:HolyCause wrote:
I personally would like it if they didn't resculpt the Warrior. IMHO it's probably the best looking unit in the codex as it stands.
This. I've just been working on a Warrior Brood for my new 'Nid fleet, and I've always loved how they look.
Now if only pretty models got pretty rules...
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Infinity: Way, way better than 40K and more affordable to boot!
"If you gather 250 consecutive issues of White Dwarf, and burn them atop a pyre of Citadel spray guns, legend has it Gwar will appear and answer a single rules-related question. " -Ouze |
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![[Post New]](/s/i/i.gif) 2009/10/10 21:01:19
Subject: Re:Tyranid New Choices? Any info?
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Dominating Dominatrix
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Shep wrote:Trygon. Although technically unconfirmed. There has been so much chatter about this model, and not a single source has denied its existence. It is very, very likely that this will be a large plastic kit released on January 2nd, with tyranid marketing centered around it.
So, will the Trygon be an Apocalypse release or part of the regular army?
Gargoyles. Unconfirmed. It has been mentioned quite a few times by people, mostly in wishlisting. I will wager this is the third kit because after countless wishlists of plastic gargoyles on all corners of the net, not one source has denied it.
They really need it though. Couldn't they make them like the Stormboys, in a sorf of mid-flight position so you won't need flying bases?
Warriors. As has been stated a few times. Re-boxed warriors with new box art (with the red guns) are even now arriving in stores. This means no re-cut, and no new kit.
While a new box with both, Warriors and Ravenors would've been fun, the warriors are okay the way they are.
It is a lot easier to zero in on the plastic kits, but I'm having a hard time figuring out what the new metal blisters are. It could quite easily be broodlord, biovore, special character. And that is what I'd bet on. But only if forced to.
I thought GW was trying to get rid of blisters all together. Wouldn't 'Nids be a good start for that?
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![[Post New]](/s/i/i.gif) 2009/10/10 22:22:00
Subject: Re:Tyranid New Choices? Any info?
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Raging Ravener
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Anung Un Rama wrote:
They really need it though. Couldn't they make them like the Stormboys, in a sorf of mid-flight position so you won't need flying bases?
Gargoyles are a different type of model. Stormboys follow the generic 40k spaceman shape and size. They are a little bit taller but they aren't the tallest model in the small base class. They will easily fit in a generic small base mini container.
Gargoyles do not have the same size and shape. They are similar to gaunts in size and, as such, stick out over the small base a lot. They also have wings that extent perpendicularity to their bodies. This greatly increases the area they take up. As a result, they will not fit into a small base mini container. By putting them on a detachable base you have the possibility of getting them into a small base mini container.
Also, Gargoyles can't walk so it wouldn't make a lick of since for them to touch the ground in any way unless they were dead.
Anung Un Rama wrote:
I thought GW was trying to get rid of blisters all together. Wouldn't 'Nids be a good start for that?
Whoever told you this pulled it out of their 4th point of contact. The cost of designing, making, packaging, shipping and then getting more shelf space to sell the same product would cost GW millions of dollars. What would the end result be? Increased prices to cover the increased expenses and a decrease in sales due to higher price, lower product visibility and the increased number of direct order only models.
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Lots and lots and lots. |
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![[Post New]](/s/i/i.gif) 2009/10/10 22:26:23
Subject: Re:Tyranid New Choices? Any info?
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[MOD]
Decrepit Dakkanaut
Cozy cockpit of an Archer ARC-5S
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Gargoyles can always touch the base with their tail, because feth those plastic flying bases, they are a true bane of the hobby.
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Fatum Iustum Stultorum
Fiat justitia ruat caelum
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![[Post New]](/s/i/i.gif) 2009/10/10 23:33:07
Subject: Re:Tyranid New Choices? Any info?
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Raging Ravener
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BrookM wrote:Gargoyles can always touch the base with their tail, because feth those plastic flying bases, they are a true bane of the hobby.
It seems that you just read this line.
Kwosge wrote:
Also, Gargoyles can't walk so it wouldn't make a lick of since for them to touch the ground in any way unless they were dead.
I'll say it again why it would be a horrible idea to have gargoyles on 28mm bases.
They will not fit into a GW-mini-size foam case. They will be at least 45mm wide and 45mm long and half the height of a SM unless they are on 28mm bases. If they are on a 28mm base they will be around the height of a SM. If they are on the flying bases they are going to be shorter, by a significant margin, than they are wide and long. This means you can squash them, backs or feet to the sky, into a foam case without very much fear of them breaking.
If they aren't attached to a base then they have the change to fit into a normal GW-sized-mini foam carrying case. That means I don't have to have 30 loose, top heavy and very cumbersome Gargoyles in a cardboard box as I transport my army.
Keeping in mind this only works if you don't glue your models to the flier base. But you should never do that anyways but apparently some people like to.
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Lots and lots and lots. |
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![[Post New]](/s/i/i.gif) 2009/10/11 09:48:27
Subject: Re:Tyranid New Choices? Any info?
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Using Object Source Lighting
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Kwosge wrote:BrookM wrote:Gargoyles can always touch the base with their tail, because feth those plastic flying bases, they are a true bane of the hobby.
It seems that you just read this line.
Kwosge wrote:
Also, Gargoyles can't walk so it wouldn't make a lick of since for them to touch the ground in any way unless they were dead.
I'll say it again why it would be a horrible idea to have gargoyles on 28mm bases.
They will not fit into a GW-mini-size foam case. They will be at least 45mm wide and 45mm long and half the height of a SM unless they are on 28mm bases. If they are on a 28mm base they will be around the height of a SM. If they are on the flying bases they are going to be shorter, by a significant margin, than they are wide and long. This means you can squash them, backs or feet to the sky, into a foam case without very much fear of them breaking.
If they aren't attached to a base then they have the change to fit into a normal GW-sized-mini foam carrying case. That means I don't have to have 30 loose, top heavy and very cumbersome Gargoyles in a cardboard box as I transport my army.
Keeping in mind this only works if you don't glue your models to the flier base. But you should never do that anyways but apparently some people like to.
Well thats not something new for nids... not fitting on regular foam cases.
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![[Post New]](/s/i/i.gif) 2009/10/11 09:50:59
Subject: Tyranid New Choices? Any info?
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Dominating Dominatrix
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Stormboys don't really fit into the foam cases too. They're too tall.
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![[Post New]](/s/i/i.gif) 2009/10/11 19:49:02
Subject: Re:Tyranid New Choices? Any info?
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Tough Tyrant Guard
My own little happy place
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Neith wrote:
HolyCause wrote:
I personally would like it if they didn't resculpt the Warrior. IMHO it's probably the best looking unit in the codex as it stands.
This. I've just been working on a Warrior Brood for my new 'Nid fleet, and I've always loved how they look.
Now if only pretty models got pretty rules...
Yes I would love warriors that were actually worth the points, they are like the central nid gene I mean their supposed to be able to adapt to any battlefield role so let them be badass and for the love of god give them better stats they're 3 times the size of a space marine.
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I tried being normal but it's boring so now I'm back to being insane
http://www.heresy-online.net/daemons/adoptables/10375-flamminggaunt.htm
 Level up Adoptable!
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![[Post New]](/s/i/i.gif) 2009/10/11 20:01:12
Subject: Re:Tyranid New Choices? Any info?
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Boosting Space Marine Biker
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All the new choices sound pretty good, I'm just worried about what they'll do to synapse. It may, depending on your build, need tweaking... but I haven't been inspired to trust in GW's delicate touch.
Anyone else think that synapse is going to get weird (and worse)?
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Riddle me this: what has four sides, moves twelve inches, and moved fourteen?
RAW-RAW-RAWsputin, Lover of the Russian Queen/ there was a cat who really was gone... |
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![[Post New]](/s/i/i.gif) 2009/10/11 21:30:40
Subject: Re:Tyranid New Choices? Any info?
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Infiltrating Hawwa'
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Slackermagee wrote:All the new choices sound pretty good, I'm just worried about what they'll do to synapse. It may, depending on your build, need tweaking... but I haven't been inspired to trust in GW's delicate touch.
Anyone else think that synapse is going to get weird (and worse)?
I'm not too worried about it...the Tyranid players that I have played, have built lists that haven't had a problem with synapse (either due to an abundance of synapse creatures, or abundance of units that don't require it.)
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![[Post New]](/s/i/i.gif) 2009/10/11 21:51:20
Subject: Tyranid New Choices? Any info?
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[DCM]
Coastal Bliss in the Shadow of Sizewell
Suffolk, where the Aliens roam.
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Just an odd query, (probably already raised last month but I missed it) anyways I was looking through the White Dwarf issue when Space Hulk was released. (Sept Issue I think, can't remember the number.)
I just noted in the big Apocalypse report near the front, there is a shot of the Guard attacking a Base with Tyranids in it.
Right at the back in a different colour scheme to the black and yellow Tyanids at the front, are those converted, or sneaky shots of new Tyrant Guard?
Also is the new metal Hive Tyrant really that big, or is that potentially the plastic one thats been rumoured next to the odd looking Guard?
GW has been known to show stuff on the sly in the past, so was wondering if it had come up.
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"That's not an Ork, its a girl.." - Last words of High General Daran Ul'tharem, battle of Ursha VII.
Two White Horses (Ipswich Town and Denver Broncos Supporter)
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![[Post New]](/s/i/i.gif) 2009/10/11 22:07:31
Subject: Tyranid New Choices? Any info?
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Dominating Dominatrix
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Morathi's Darkest Sin wrote:Just an odd query, (probably already raised last month but I missed it) anyways I was looking through the White Dwarf issue when Space Hulk was released. (Sept Issue I think, can't remember the number.)
I just noted in the big Apocalypse report near the front, there is a shot of the Guard attacking a Base with Tyranids in it.
Right at the back in a different colour scheme to the black and yellow Tyanids at the front, are those converted, or sneaky shots of new Tyrant Guard?
Also is the new metal Hive Tyrant really that big, or is that potentially the plastic one thats been rumoured next to the odd looking Guard?
GW has been known to show stuff on the sly in the past, so was wondering if it had come up.
I have the issue in front of me. Were talking about the picture with the 2 baneblades I assume.
The thing in the back is a Ravenour and the Hive Tyrant is the 3rd edition metal one. Nothing new here.
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