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![[Post New]](/s/i/i.gif) 2009/12/25 23:52:41
Subject: Tyranid info *updated , none warseer infos!
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Avatar of the Bloody-Handed God
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Less WS , and 1 additional attack.
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![[Post New]](/s/i/i.gif) 2009/12/25 23:53:34
Subject: Re:Tyranid info *updated , none warseer infos!
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Fireknife Shas'el
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LunaHound wrote:lord_blackfang wrote:warpcrafter wrote:So, does the Tervigon take up an HQ slot? That would be really irritating, because I was planning on taking two Hive Tyrants. Perhaps they're like the generic greater Daemon, which doesn't take up a FOC slot but is treated like an HQ (?).
Tervigons are HQ, but you can take one as Troops for each unit of Termagants you have.
Enjoy your T6, W6, Sv3+, Feel no Pain, Regenerating scoring unit that poops out new scoring units.
Quickly! reword it into something he would say:

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![[Post New]](/s/i/i.gif) 2009/12/25 23:54:44
Subject: Tyranid info *updated , none warseer infos!
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!!Goffik Rocker!!
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LunaHound wrote:Less WS , and 1 additional attack. Yes, I know, the codex uses the modern western numerical system. What I want to know is what the big ol' blocks of rules text say. Also tyrranofexes are awesome, and I wish they had existed when I still played tyranids. This thing might just get me to start up that bug force again, though definitely not until I finish this marine one. I'll just have to sigh and dream.
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This message was edited 2 times. Last update was at 2009/12/26 00:00:00
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Do you remember that time that thing happened?
This is a bad thread and you should all feel bad |
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![[Post New]](/s/i/i.gif) 2009/12/26 00:00:14
Subject: Tyranid info *updated , none warseer infos!
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Avatar of the Bloody-Handed God
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ShumaGorath wrote:LunaHound wrote:Less WS , and 1 additional attack.
Yes, I know, the codex uses the modern western numerical system. What I want to know is what the big ol' blocks of rules text say. Also tyrranofexes are awesome, and I wish they had existed when I still played tyranids. This thing might just get me to start up that bug force again, though definitely not until I finish this marine one. I'll just have to sigh and dream.
You are so picky -_-
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![[Post New]](/s/i/i.gif) 2009/12/26 00:04:39
Subject: Tyranid info *updated , none warseer infos!
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Foxy Wildborne
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The entire block of text under "Wuhlerschwarm" basically just says "A Ripper Swarm with this upgrade can Deep Strike." Everything else is fluff.
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The old meta is dead and the new meta struggles to be born. Now is the time of munchkins. |
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![[Post New]](/s/i/i.gif) 2009/12/26 00:06:09
Subject: Tyranid info *updated , none warseer infos!
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Avatar of the Bloody-Handed God
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when they fail instinctive behaviour they eat each other (one wound per point failed)
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![[Post New]](/s/i/i.gif) 2009/12/26 00:07:49
Subject: Tyranid info *updated , none warseer infos!
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!!Goffik Rocker!!
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LunaHound wrote:when they fail instinctive behaviour they eat each other (one wound per point failed)
Oh, thats not particularly damaging then. A base at most.
The entire block of text under "Wuhlerschwarm" basically just says "A Ripper Swarm with this upgrade can Deep Strike.
Blah, lame. I used to use a lot of rippers in my army, i had always hoped that they would be better.
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Do you remember that time that thing happened?
This is a bad thread and you should all feel bad |
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![[Post New]](/s/i/i.gif) 2009/12/26 00:16:01
Subject: Tyranid info *updated , none warseer infos!
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Regular Dakkanaut
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ShumaGorath wrote:LunaHound wrote:when they fail instinctive behaviour they eat each other (one wound per point failed)
ShumaGorath wrote: Oh, thats not particularly damaging then. A base at most.
unless you consider their 5= ld
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![[Post New]](/s/i/i.gif) 2009/12/26 00:17:49
Subject: Tyranid info *updated , none warseer infos!
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!!Goffik Rocker!!
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kitsunez wrote:ShumaGorath wrote:LunaHound wrote:when they fail instinctive behaviour they eat each other (one wound per point failed)
ShumaGorath wrote: Oh, thats not particularly damaging then. A base at most.
unless you consider their 5= ld
average 2d6 roll is a 7. 2 wounds. They have 3. An above average 8 will kill a base. I'm seeing them at the same point value as a space wolf, which is terrible. They used to be five less than that. Does anything say that they can't score?
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Do you remember that time that thing happened?
This is a bad thread and you should all feel bad |
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![[Post New]](/s/i/i.gif) 2009/12/26 00:21:35
Subject: Re:Tyranid info *updated , none warseer infos!
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Slaanesh Chosen Marine Riding a Fiend
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I'm glad that nid weapons won't constantly change Strength between games now. And they are no longer immune to instant death? Good. Then I can melta warriors and they'll actually DIE!
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![[Post New]](/s/i/i.gif) 2009/12/26 00:23:34
Subject: Tyranid info *updated , none warseer infos!
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Horrific Hive Tyrant
London (work) / Pompey (live, from time to time)
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If it has the swarm rule mate, they cant score.
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Suffused with the dying memories of Sanguinus, the warriors of the Death Company seek only one thing: death in battle fighting against the enemies of the Emperor. |
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![[Post New]](/s/i/i.gif) 2009/12/26 00:27:12
Subject: Tyranid info *updated , none warseer infos!
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Foxy Wildborne
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The ones that cost as much as a SW have wings. Regular ones cost the same as before.
JD is right regarding Swarms, they never score.
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The old meta is dead and the new meta struggles to be born. Now is the time of munchkins. |
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![[Post New]](/s/i/i.gif) 2009/12/26 00:30:11
Subject: Tyranid info *updated , none warseer infos!
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Horrific Hive Tyrant
London (work) / Pompey (live, from time to time)
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Blackfang speaks the truth
They arent actually that points heavy.
Problem with swarms are they are of limited use.
generally you can only use them to hold up units, and its an added bonus if they kill something.
If they win a combat then someones watching over you.
If swarms could score i'd be taking nurglings in my army :p
9 nurgling bases - 117
9 nurgling bases - 117
9 nurgling bases - 117
9 nurgling bases - 117
9 nurgling bases - 117
9 nurgling bases - 117
Thats what my troop choice would look like
162 annoying wounds lol, but as they cant capture objectives, i only really take a single unit of 6 to get in the way.
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Suffused with the dying memories of Sanguinus, the warriors of the Death Company seek only one thing: death in battle fighting against the enemies of the Emperor. |
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![[Post New]](/s/i/i.gif) 2009/12/26 00:35:15
Subject: Re:Tyranid info *updated , none warseer infos!
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Purposeful Hammerhead Pilot
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More info to battle the nids next month. My friends hive tyrant (named herman) looks like it's going to take some steriods and do about a year's worth of working out with weights.. i'm just going to hide in the corner now... with a can of fly spray....
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![[Post New]](/s/i/i.gif) 2009/12/26 00:52:46
Subject: Tyranid info *updated , none warseer infos!
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!!Goffik Rocker!!
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lord_blackfang wrote:The ones that cost as much as a SW have wings. Regular ones cost the same as before.
JD is right regarding Swarms, they never score.
3 gargoyles, 18 points, one flying ripper, 15. Not particularly impressive, though thats in codex. 15 points for a four attack flyer with three wounds isn't something to sneeze at. At least they don't take up a troop choice in that case any more.
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Do you remember that time that thing happened?
This is a bad thread and you should all feel bad |
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![[Post New]](/s/i/i.gif) 2009/12/26 01:34:58
Subject: Re:Tyranid info *updated , none warseer infos!
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Shadowy Grot Kommittee Memba
The Great State of New Jersey
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next line is important. It implies you can trade the bonesword for talons (giving two pairs) and the trade both pairs for those previous deathspitters or devourers. So a double dakkatyrant is still legal.
I would like to direct you to the NEXT sentence...
May exchange ONE pair of scything talons for ONE of the following weapons
You trade the bonesword for talons, yes, but you cant trade both pairs of scything talons for two deathspitters or devourers, just one...
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![[Post New]](/s/i/i.gif) 2009/12/26 02:10:47
Subject: Re:Tyranid info *updated , none warseer infos!
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!!Goffik Rocker!!
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chaos0xomega wrote:next line is important. It implies you can trade the bonesword for talons (giving two pairs) and the trade both pairs for those previous deathspitters or devourers. So a double dakkatyrant is still legal.
I would like to direct you to the NEXT sentence...
May exchange ONE pair of scything talons for ONE of the following weapons
You trade the bonesword for talons, yes, but you cant trade both pairs of scything talons for two deathspitters or devourers, just one...
What does the devourer do now?
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Do you remember that time that thing happened?
This is a bad thread and you should all feel bad |
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![[Post New]](/s/i/i.gif) 2009/12/26 02:13:40
Subject: Tyranid info *updated , none warseer infos!
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Avatar of the Bloody-Handed God
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18" S6 Ap- Assault 6
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![[Post New]](/s/i/i.gif) 2009/12/26 02:14:06
Subject: Tyranid info *updated , none warseer infos!
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Blackclad Wayfarer
From England. Living in Shanghai
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I believe it's S6, AP- with 6 shots.
@chaos0xomega, you can indeed trade both pairs.
Trade in one pair for a twin linked devourer, then trade in the 2nd pair for another twin linked devourer. Automatically Appended Next Post: Ninja'd
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This message was edited 1 time. Last update was at 2009/12/26 02:14:19
Looking for games in Shanghai? Send a PM |
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![[Post New]](/s/i/i.gif) 2009/12/26 02:20:55
Subject: Re:Tyranid info *updated , none warseer infos!
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Fixture of Dakka
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Redemption wrote:warpcrafter wrote:So, does the Tervigon take up an HQ slot? That would be really irritating, because I was planning on taking two Hive Tyrants. Perhaps they're like the generic greater Daemon, which doesn't take up a FOC slot but is treated like an HQ (?).
Some people on Warseer mentioned that a Tervigon could be taken in the Troops FoC for every Termagant brood you have. If that's true you could take up to three that way, if you use the other three slots on Termagants.
Edit: Too slow >.<
Why can you take 3 only? I thought if you take 6 troops of Termagaunts you would be able to have 6 (six) Tervigons then.
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Agies Grimm:The "Learn to play, bro" mentality is mostly just a way for someone to try to shame you by implying that their metaphorical nerd-wiener is bigger than yours. Which, ironically, I think nerds do even more vehemently than jocks.
Everything is made up and the points don't matter. 40K or Who's Line is it Anyway?
Auticus wrote: Or in summation: its ok to exploit shoddy points because those are rules and gamers exist to find rules loopholes (they are still "legal"), but if the same force can be composed without structure, it emotionally feels "wrong". |
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![[Post New]](/s/i/i.gif) 2009/12/26 02:24:05
Subject: Tyranid info *updated , none warseer infos!
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Blackclad Wayfarer
From England. Living in Shanghai
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max 6 troops choices in the FOC.
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Looking for games in Shanghai? Send a PM |
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![[Post New]](/s/i/i.gif) 2009/12/26 02:34:38
Subject: Re:Tyranid info *updated , none warseer infos!
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Nasty Nob on Warbike with Klaw
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But what if the Tervigon is an upgrade to the Termagaunt unit, so of like Kaptin Badrukk or Tellion? Then you could have one added on to each Termagaunt unit. That would be awesome. Of course, it does look like you would need to buy two fairly big critter-boxes to make one, which would not make a lot of sense if you want a bunch, because then yu would be stuck with lots of expensive parts that you don't need.
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WAAAAAAAAAAAAAAAAAAAAAAAGGGGGHHHHH!!!!!!!!!! |
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![[Post New]](/s/i/i.gif) 2009/12/26 02:55:46
Subject: Tyranid info *updated , none warseer infos!
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Calculating Commissar
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BTW, Warriors are now troops, have a nice day.
EDIT FOR SPELLING AND THIS: THIS IS NOT TROLLING! I WAS TOLD BY A GW WORKER.
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This message was edited 2 times. Last update was at 2009/12/26 02:56:58
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![[Post New]](/s/i/i.gif) 2009/12/26 03:03:16
Subject: Tyranid info *updated , none warseer infos!
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Blackclad Wayfarer
From England. Living in Shanghai
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Yeah, it's not really a rumour since on the GW page they have been moved to the troops FOC.
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Looking for games in Shanghai? Send a PM |
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![[Post New]](/s/i/i.gif) 2009/12/26 03:20:28
Subject: Re:Tyranid info *updated , none warseer infos!
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[DCM]
GW Public Relations Manager (Privateer Press Mole)
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40 pt Warriors with 4 attacks, re-roll failed wound...and rending might be fun.
Unit of 9
45 attacks
7ish rends
20ish wounds
Then again, compare that to 50 pt ThunderCav..*snort*
/Until you meet Vendetta spam
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This message was edited 2 times. Last update was at 2009/12/26 03:23:14
Adepticon TT 2009---Best Heretical Force
Adepticon 2010---Best Appearance Warhammer Fantasy Warbands
Adepticon 2011---Best Team Display
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![[Post New]](/s/i/i.gif) 2009/12/26 03:56:15
Subject: Tyranid info *updated , none warseer infos!
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Ambitious Acothyst With Agonizer
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So, do Feeder Tendrils actually do anything in the new dex? Seems like re-rolls of one type or another abound, Feeder Tendrils(like they are now) seem kinda redundant.
edit: oh, nevermind, i don't believe they are in the new codex at all.
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This message was edited 1 time. Last update was at 2009/12/26 06:27:23
I'm currently taking commissions.
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Contact me at my site.
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Use coupon code NWSTRT5 for 5% off EVERYTHING! |
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![[Post New]](/s/i/i.gif) 2009/12/26 04:19:14
Subject: Re:Tyranid info *updated , none warseer infos!
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Moustache-twirling Princeps
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wyomingfox wrote:LunaHound wrote:lord_blackfang wrote:warpcrafter wrote:So, does the Tervigon take up an HQ slot? That would be really irritating, because I was planning on taking two Hive Tyrants. Perhaps they're like the generic greater Daemon, which doesn't take up a FOC slot but is treated like an HQ (?).
Tervigons are HQ, but you can take one as Troops for each unit of Termagants you have.
Enjoy your T6, W6, Sv3+, Feel no Pain, Regenerating scoring unit that poops out new scoring units.
Quickly! reword it into something he would say:


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![[Post New]](/s/i/i.gif) 2009/12/26 05:08:46
Subject: Re:Tyranid info *updated , none warseer infos!
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Nasty Nob on Warbike with Klaw
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em_en_oh_pee wrote:wyomingfox wrote:LunaHound wrote:lord_blackfang wrote:warpcrafter wrote:So, does the Tervigon take up an HQ slot? That would be really irritating, because I was planning on taking two Hive Tyrants. Perhaps they're like the generic greater Daemon, which doesn't take up a FOC slot but is treated like an HQ (?).
Tervigons are HQ, but you can take one as Troops for each unit of Termagants you have.
Enjoy your T6, W6, Sv3+, Feel no Pain, Regenerating scoring unit that poops out new scoring units.
Quickly! reword it into something he would say:


Yes, I'm trying to get this thread locked, so that another can be started that will perhaps get a little meaningful exchange in before it devolves into an episode of Beavis and Butt-head... (Luna, you should be with me on this, since it's your thread.)
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WAAAAAAAAAAAAAAAAAAAAAAAGGGGGHHHHH!!!!!!!!!! |
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![[Post New]](/s/i/i.gif) 2009/12/26 05:23:13
Subject: Re:Tyranid info *updated , none warseer infos!
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Avatar of the Bloody-Handed God
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warpcrafter wrote:Yes, I'm trying to get this thread locked, so that another can be started that will perhaps get a little meaningful exchange in before it devolves into an episode of Beavis and Butt-head... (Luna, you should be with me on this, since it's your thread.)
I dont understand your logic... isnt it easier to report / alert the mod for inappropriate post?
instead of contributing to ...
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![[Post New]](/s/i/i.gif) 2009/12/26 06:23:41
Subject: Re:Tyranid info *updated , none warseer infos!
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Shas'o Commanding the Hunter Kadre
Missouri
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LunaHound wrote:I dont understand your logic... isnt it easier to report / alert the mod for inappropriate post?
instead of contributing to ...
Probably, but not as fun.
I'll admit though, the joke went right over my head.
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Desubot wrote:Why isnt Slut Wars: The Sexpocalypse a real game dammit.
"It's easier to change the rules than to get good at the game." |
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