Switch Theme:

Tyranid Info , [content deleted] .......  [RSS] Share on facebook Share on Twitter Submit to Reddit
»
Author Message
Advert


Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
  • No adverts like this in the forums anymore.
  • Times and dates in your local timezone.
  • Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
  • Email notifications for threads you want to watch closely.
  • Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now.




Made in eu
Infiltrating Broodlord





Mordheim/Germany

sirisaacnuton wrote:[...]
Either way, I like Darth Bob's take on it. Hopefully this book will get a Gwar!-FAQ as quickly as the SW one.


Corrected your sentence there. As GW mostly uses the Gwar!-Faq anyway you can use this without doubts.

Greets
Schepp himself

This message was edited 1 time. Last update was at 2010/01/12 19:57:20


40k:
Fantasy: Skaven, Vampires  
   
Made in us
Fireknife Shas'el





Reedsburg, WI

kirsanth wrote:If an IC MC is joined it can be picked out, if the MC is joined exactly as if it were an IC, then, logically, it could be able to be picked out as well.

Oh, I much prefer Darth Bob's take on it, but I am not certain how valid it is; as such I tend to take vague rules for my units in the least beneficial way.

Its really the "exactly" that gets me.

More reading!


Kinda like Counter Assault huh? "The unit that counter assault gets a +1 attack bonus exactly as if it assaulted." The RaW take on this has historically been that "as if" does not equate to being an assault, therefore FC did not stack with CA. Now we have had several heated debates in YMDC given the recent SW FAQ rulings.


Automatically Appended Next Post:
Schepp himself wrote:
sirisaacnuton wrote:[...]
Either way, I like Darth Bob's take on it. Hopefully this book will get a Gwar!-FAQ as quickly as the SW one.


Corrected your sentence there. As GW mostly uses the Gwar!-Faq anyway you can use this without doubts.

Greets
Schepp himself



Correction the GW SW FAQ uses about 50-60% or so of GWAR's FAQ, the rest runs contrary to GWAR's FAQ.

This message was edited 2 times. Last update was at 2010/01/12 20:03:30


Wyomingfox's Space Wolves Paint Blog A journey across decades.
Splinter Fleet Stygian Paint Blogg Home of the Albino Bugs.
Miniatures for Dungeons and Dragons Painting made fun, fast and easy. 
   
Made in us
Huge Bone Giant





Oakland, CA -- U.S.A.

Precisely, wyomingfox.

Also note: Gwar! already has a FAQ for Tyranids.



Editing to add:
I almost wrote "Exactly, wyomingfox" but managed not to.
hehe

This message was edited 1 time. Last update was at 2010/01/12 20:43:04


"It is not the bullet with your name on it that should worry you, it's the one labeled "To whom it may concern. . ."

DQ:70S++G+++MB+I+Pwhfb06+D++A+++/aWD-R++++T(D)DM+ 
   
Made in us
Huge Hierodule




United States

Gwar!'s ruleing is that they do get protection in shooting, but not in CC. I can live with that, though I still say by a technicality, you could still argue it.

Whatever, I suppose in friendly games you're just going to have to discuss it beforehand, and hopefully this won't be a big problem at tournaments.

Hydra Dominatus: My Alpha Legion Blog

Liber Daemonicum: My Daemons of Chaos Blog


Alpharius wrote:Darth Bob's is borderline psychotic and probably means... something...

 
   
Made in us
Fixture of Dakka



Chicago, Illinois

Who the feth cares what Gwar thinks? His faq is just common sense conclusions that most people should come to as long as they are not functionally slowed.


I

If I lose it is because I had bad luck, if you win it is because you cheated. 
   
Made in ca
Decrepit Dakkanaut





Hollismason wrote:Who the feth cares what Gwar thinks?

Quoted for truth.
   
Made in us
Fixture of Dakka



Chicago, Illinois

My new bane is podding Venomthropes with a Alpha warrior for back up surrounded by Genestealers. So frustating.

If I lose it is because I had bad luck, if you win it is because you cheated. 
   
Made in us
Nasty Nob on Warbike with Klaw





Buzzard's Knob

Hollismason wrote:Who the feth cares what Gwar thinks? His faq is just common sense conclusions that most people should come to as long as they are not functionally slowed.


I


Nurglitch wrote:
Hollismason wrote:Who the feth cares what Gwar thinks?

Quoted for truth.




WAAAAAAAAAAAAAAAAAAAAAAAGGGGGHHHHH!!!!!!!!!! 
   
Made in us
Servoarm Flailing Magos





Alaska

Let's change the subject, before thread lockage please.

http://www.teun135miniaturewargaming.blogspot.com/ https://www.instagram.com/teun135/
Foxphoenix135: Successful Trades: 21
With: romulus571, hisdudeness, Old Man Ultramarine, JHall, carldooley, Kav122, chriachris, gmpoto, Jhall, Nurglitch, steamdragon, DispatchDave, Gavin Thorne, Shenra, RustyKnight, rodt777, DeathReaper, LittleCizur, fett14622, syypher, Maxstreel 
   
Made in us
Ambitious Acothyst With Agonizer





Murfreesboro, TN

Darth Bob wrote:Gwar!'s ruleing is that they do get protection in shooting, but not in CC. I can live with that, though I still say by a technicality, you could still argue it.

Whatever, I suppose in friendly games you're just going to have to discuss it beforehand, and hopefully this won't be a big problem at tournaments.


Gwar's updated his FAQ to protection from shooting and CC now.

I'm currently taking commissions.
Phil's Minis.
Contact me at my site.
Phil's Minis
Use coupon code NWSTRT5 for 5% off EVERYTHING! 
   
Made in us
Been Around the Block




airmang wrote:Nope the Heavy Venom Cannon is definately Assault 1 Blast. And Acid Blood, IMHO, is the saving grace for the Pyrovore.

It is also only 36" range. Both venom cannons and barbed stranglers and their heavy variants are all 36" range.
I also could not find any reference to how big the tervigon/tyrannofex are supposed to be for conversions. The description says "massive" for both, which is also what is used to describe the Hive Tyrant. I can't remember what the carnifex was.
   
Made in us
Fixture of Dakka






San Jose, CA

mikesorensonxx wrote:
airmang wrote:Nope the Heavy Venom Cannon is definately Assault 1 Blast. And Acid Blood, IMHO, is the saving grace for the Pyrovore.

It is also only 36" range. Both venom cannons and barbed stranglers and their heavy variants are all 36" range.
I also could not find any reference to how big the tervigon/tyrannofex are supposed to be for conversions. The description says "massive" for both, which is also what is used to describe the Hive Tyrant. I can't remember what the carnifex was.

Looking at the artwork, I suspect they will be a shared kit - both walk on all three legs, and both seem to have three rows of "chimneys," as opposed to the Tyrant's 2. The scale in the pictures is of no help, though - both are shown surrounded by 'gaunts, who look about ankle-high. I'm guessing that it's going to be about as tall as a Tyrant, but more bulky.

Quis Custodiet Ipsos Custodes? 
   
Made in us
Prescient Cryptek of Eternity





Mayhem Comics in Des Moines, Iowa

The info I have puts Barbed Stranglers at 24", Heavy at 36". Venom Cannons at 36", Heavy at 48".

 
   
Made in us
Rampaging Carnifex





Mandeville, Louisiana

3 legs?

Dakka. You need more of it. No exceptions.
You ask me for an evil hamburger. I hand you a raccoon.-Captain Gordino
What are you talking about? They're Space Marines, which are heroic. They need to be able to do all the heroic stuff. They fight aliens and don't afraid of anything. -Orkeosarus

 
   
Made in us
Prescient Cryptek of Eternity





Mayhem Comics in Des Moines, Iowa

Three PAIRS of legs, yes. I really dislike the artwork for the Tyranofex, mostly with gun placement, though the Tervigon looks better and I might base my work off of it a bit more than originally planed.

 
   
Made in nl
Blood-Drenched Death Company Marine





The Netherlands

Aduro wrote:The info I have puts Barbed Stranglers at 24", Heavy at 36". Venom Cannons at 36", Heavy at 48".


No, they're all 36". The only 48" ranged Tyranid weapons are the Tyrannofex' Capsule Cannon and the Biovore's Sporemine Launcher.

   
Made in eu
Infiltrating Broodlord





Mordheim/Germany

Aduro wrote:The info I have puts Barbed Stranglers at 24", Heavy at 36". Venom Cannons at 36", Heavy at 48".


German codex: both venom cannon variants: 36", both strangler variants: 36".
Only the capsule (sorry) cannon and the biovore are 48".

Greets
Schepp himself

Edit: Damn it Redemtion, work HARDER!

This message was edited 1 time. Last update was at 2010/01/13 08:23:18


40k:
Fantasy: Skaven, Vampires  
   
Made in us
Maddening Mutant Boss of Chaos





Colorado

As for the tyrant guard issue, I'm 100% with Darth Bob. It states he can join it like an IC but gains no other ability of an IC, such as being able to leave the unit. Once he's in he's stuck there.

He only acts like an IC for the purposes of joining the unit, nothing else.

NoTurtlesAllowed.blogspot.com 
   
Made in nl
Blood-Drenched Death Company Marine





The Netherlands

Darkness wrote:As for the tyrant guard issue, I'm 100% with Darth Bob. It states he can join it like an IC but gains no other ability of an IC, such as being able to leave the unit. Once he's in he's stuck there.

He only acts like an IC for the purposes of joining the unit, nothing else.


Yeah, I agree that makes the most sense. If he were a full IC, the only thing you'd gain is the Tyrant Guard enraging when the Tyrant dies. Still curious as to what the official FAQ will say though.

Schepp himself wrote:Edit: Damn it Redemption, work HARDER!


I have to do something while I wait for compile times.

   
Made in us
Decrepit Dakkanaut




Spawning mat, sipping a bio-Margarita

Wow, reading through this thread is such a blast from the past.

You've got the excitement about the new releases. Photos surreptitiously shared! New stats posted, directly or indirectly. ("It's once, twice, three tiiiimes a Rhino, and I looooove it.")

The models pick up annoying new nicknames even though their names are already short and the models aren't even out yet.

Then there's all the talk about how the army will work. This of course leads to questions about how the 12,000 special rules in the new codex will collide with each other as well as with the 144,000 other special rules in the rules and other codexes. There're arguments about this, talk of the need for FAQs and clarifications, and the book has not even been released yet.

Always in the background the everpresent fear ... Will the evil GW swoop down and demand the leaked info be removed?

It was nostalgic to read this, but also a relief. Ah, to be free of GW gaming. The models are fun but the games are dreary, hung on the same tired old gaming engines that, from a mechanical perspective, simply do not provide interesting games. If I were just a collector, it would be one thing, but it's a lot of money and a lot of time to spend on the game just to have the underlying game suck.

Look at it this way -- any game that can be won because some pimply teenager sits down looking for the right power combo is not what you could call a great system.

So I gave up on it, the pretty models (and they are not always pretty) eventually being outweighed by the bad gaming. I'd love to see them completely revamp the game but that's not going to happen. That's why I've been away so long that most of you probably don't even know who I am. Lord knows I saw few if any names I recognized! I wonder if Snord even posts here any more, or Hubcap. I guess moving on is just something one does.

Anyway, the Trygon certainly is cool! I hope you guys get fun out of the new stuff.

This message was edited 2 times. Last update was at 2010/01/13 18:42:30


bugswarm

"Bugs thrive on carnage, Tiger"
-- Men in Black


 
   
Made in us
Fixture of Dakka






San Jose, CA

bugswarm wrote:Wow, reading through this thread is such a blast from the past.

You've got the excitement about the new releases. Photos surreptitiously shared! New stats posted, directly or indirectly. ("It's once, twice, three tiiiimes a Rhino, and I looooove it.")

The models pick up annoying new nicknames even though their names are already short and the models aren't even out yet.

Then there's all the talk about how the army will work. This of course leads to questions about how the 12,000 special rules in the new codex will collide with each other as well as with the 144,000 other special rules in the rules and other codexes. There're arguments about this, talk of the need for FAQs and clarifications, and the book has not even been released yet.

Always in the background the everpresent fear ... Will the evil GW swoop down and demand the leaked info be removed?

It was nostalgic to read this, but also a relief. Ah, to be free of GW gaming. The models are fun but the games are dreary, hung on the same tired old gaming engines that, from a mechanical perspective, simply do not provide interesting games. If I were just a collector, it would be one thing, but it's a lot of money and a lot of time to spend on the game just to have the underlying game suck.

Look at it this way -- any game that can be won because some pimply teenager sits down looking for the right power combo is not what you could call a great system.

So I gave up on it, the pretty models (and they are not always pretty) eventually being outweighed by the bad gaming. I'd love to see them completely revamp the game but that's not going to happen. That's why I've been away so long that most of you probably don't even know who I am. Lord knows I saw few if any names I recognized! I wonder if Snord even posts here any more, or Hubcap. I guess moving on is just something one does.

Anyway, the Trygon certainly is cool! I hope you guys get fun out of the new stuff.

Good god, it's Bugswarm.

Nope, haven't seen Snord or Hubcap in quite an age.

And yes, some things don't change - enough people continue to buy/play that GW isn't motivated to write/edit better. Some of the new bugs should be lovely, though.

Quis Custodiet Ipsos Custodes? 
   
Made in ca
Decrepit Dakkanaut





bugswarm wrote:I guess moving on is just something one does.

Clearly not if you're still reading and posting.
   
Made in us
Wraith





Raleigh, North Carolina

Nurglitch wrote:
bugswarm wrote:I guess moving on is just something one does.

Clearly not if you're still reading and posting.

What he said.

 
   
Made in us
!!Goffik Rocker!!





(THIS SPACE INTENTIONALLY LEFT BLANK)

And yes, some things don't change - enough people continue to buy/play that GW isn't motivated to write/edit better. Some of the new bugs should be lovely, though.


I thought fourth was much better than third and fifth much better than fourth. But thats just me. I've never played a game of second, so who knows.

This message was edited 2 times. Last update was at 2010/01/13 20:36:06


----------------

Do you remember that time that thing happened?
This is a bad thread and you should all feel bad 
   
Made in us
Fixture of Dakka






San Jose, CA

ShumaGorath wrote:
And yes, some things don't change - enough people continue to buy/play that GW isn't motivated to write/edit better. Some of the new bugs should be lovely, though.

I thought fourth was much better than third and fifth much better than fourth. But thats just me. I've never played a game of second, so who knows.

Define "better?" We're still having an absurd number of arguments about things that a tiny bit of editing would render moot.

In terms of playing the game, there have been elements of the last four editions that I liked, and others that I haven't. (2nd was best for narrative story-telling, though, if abysmal from a balance perspective.)

Quis Custodiet Ipsos Custodes? 
   
Made in gb
Regular Dakkanaut





airmang wrote:
Darth Bob wrote:Gwar!'s ruleing is that they do get protection in shooting, but not in CC. I can live with that, though I still say by a technicality, you could still argue it.

Whatever, I suppose in friendly games you're just going to have to discuss it beforehand, and hopefully this won't be a big problem at tournaments.


Gwar's updated his FAQ to protection from shooting and CC now.
Where is this Gwar FAQ?

Battle reports and random musings on my blog - http://lyracian.blogspot.com/ 
   
Made in us
Prescient Cryptek of Eternity





Mayhem Comics in Des Moines, Iowa

Where else would a troll reside? In the dank dark reaches of YMTC.

This message was edited 1 time. Last update was at 2010/01/13 21:09:57


 
   
Made in us
Longtime Dakkanaut




Can someone verify that the Toxic Sacs biomorph 4+ poison is applied to ranged weapons?
   
Made in us
Huge Bone Giant





Oakland, CA -- U.S.A.

Janthkin wrote:We're still having an absurd number of arguments about things that a tiny bit of editing would render moot.
The lack of editing has made plenty of issues moot.

"It is not the bullet with your name on it that should worry you, it's the one labeled "To whom it may concern. . ."

DQ:70S++G+++MB+I+Pwhfb06+D++A+++/aWD-R++++T(D)DM+ 
   
Made in us
Servoarm Flailing Magos





Alaska

Yup. I'd say this thread is just about run itself out.

http://www.teun135miniaturewargaming.blogspot.com/ https://www.instagram.com/teun135/
Foxphoenix135: Successful Trades: 21
With: romulus571, hisdudeness, Old Man Ultramarine, JHall, carldooley, Kav122, chriachris, gmpoto, Jhall, Nurglitch, steamdragon, DispatchDave, Gavin Thorne, Shenra, RustyKnight, rodt777, DeathReaper, LittleCizur, fett14622, syypher, Maxstreel 
   
 
Forum Index » News & Rumors
Go to: